st_cb_texture.c revision f32c51277498887b348133ebcd947dbc8acce756
124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/**************************************************************************
224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * All Rights Reserved.
524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Permission is hereby granted, free of charge, to any person obtaining a
724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * copy of this software and associated documentation files (the
824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * "Software"), to deal in the Software without restriction, including
924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * without limitation the rights to use, copy, modify, merge, publish,
1024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * distribute, sub license, and/or sell copies of the Software, and to
1124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * permit persons to whom the Software is furnished to do so, subject to
1224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * the following conditions:
1324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
1424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * The above copyright notice and this permission notice (including the
1524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * next paragraph) shall be included in all copies or substantial portions
1624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * of the Software.
1724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
1824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
1924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
2024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
2124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
2224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
2324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
2424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
2524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
2624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian **************************************************************************/
2724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
2824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/imports.h"
2924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/convolve.h"
3024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/enums.h"
3124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/image.h"
3224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/macros.h"
332440ff74d69a8caf49b05a960b4c7e282a96565eBrian#include "main/mipmap.h"
3424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/texcompress.h"
3524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/texformat.h"
3624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/teximage.h"
3724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/texobj.h"
3824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/texstore.h"
3924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
4024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "state_tracker/st_context.h"
41b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian#include "state_tracker/st_cb_fbo.h"
4224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "state_tracker/st_cb_texture.h"
43f8ab24760d0d3f07e9ee81c98207ddf92dfe74daBrian#include "state_tracker/st_format.h"
44753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer#include "state_tracker/st_texture.h"
4562abcb9aacc33218d0143a743c738435794b32a9Brian#include "state_tracker/st_gen_mipmap.h"
4624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
4724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "pipe/p_context.h"
48b245840b86cf877c9b8d666edf229364a84f1deaBrian#include "pipe/p_defines.h"
4911a80160fd60d1eb1541b49128c659526a5d8ac8Michel Dänzer#include "pipe/p_inlines.h"
506acd63a4980951727939c0dd545a0324965b3834José Fonseca#include "util/p_tile.h"
5124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
5224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
5324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#define DBG if (0) printf
5424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
5524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
5624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic INLINE struct st_texture_image *
5724df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_texture_image(struct gl_texture_image *img)
5824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
5924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   return (struct st_texture_image *) img;
6024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
6124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
6224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
631c5f27a18b775b3784fcd265d60e0affa0b31581Michel Dänzerstatic enum pipe_texture_target
645390a43ce06b27f6d54bc5f237aa305b6948f2afBriangl_target_to_pipe(GLenum target)
655390a43ce06b27f6d54bc5f237aa305b6948f2afBrian{
665390a43ce06b27f6d54bc5f237aa305b6948f2afBrian   switch (target) {
675390a43ce06b27f6d54bc5f237aa305b6948f2afBrian   case GL_TEXTURE_1D:
685390a43ce06b27f6d54bc5f237aa305b6948f2afBrian      return PIPE_TEXTURE_1D;
695390a43ce06b27f6d54bc5f237aa305b6948f2afBrian
705390a43ce06b27f6d54bc5f237aa305b6948f2afBrian   case GL_TEXTURE_2D:
715390a43ce06b27f6d54bc5f237aa305b6948f2afBrian   case GL_TEXTURE_RECTANGLE_NV:
725390a43ce06b27f6d54bc5f237aa305b6948f2afBrian      return PIPE_TEXTURE_2D;
735390a43ce06b27f6d54bc5f237aa305b6948f2afBrian
745390a43ce06b27f6d54bc5f237aa305b6948f2afBrian   case GL_TEXTURE_3D:
755390a43ce06b27f6d54bc5f237aa305b6948f2afBrian      return PIPE_TEXTURE_3D;
765390a43ce06b27f6d54bc5f237aa305b6948f2afBrian
775390a43ce06b27f6d54bc5f237aa305b6948f2afBrian   case GL_TEXTURE_CUBE_MAP_ARB:
785390a43ce06b27f6d54bc5f237aa305b6948f2afBrian      return PIPE_TEXTURE_CUBE;
795390a43ce06b27f6d54bc5f237aa305b6948f2afBrian
805390a43ce06b27f6d54bc5f237aa305b6948f2afBrian   default:
815390a43ce06b27f6d54bc5f237aa305b6948f2afBrian      assert(0);
825390a43ce06b27f6d54bc5f237aa305b6948f2afBrian      return 0;
835390a43ce06b27f6d54bc5f237aa305b6948f2afBrian   }
845390a43ce06b27f6d54bc5f237aa305b6948f2afBrian}
855390a43ce06b27f6d54bc5f237aa305b6948f2afBrian
865390a43ce06b27f6d54bc5f237aa305b6948f2afBrian
87afc54983370033b65e3a7cbb29bd9c87156f0881Brian/**
88afc54983370033b65e3a7cbb29bd9c87156f0881Brian * Return nominal bytes per texel for a compressed format, 0 for non-compressed
89afc54983370033b65e3a7cbb29bd9c87156f0881Brian * format.
90afc54983370033b65e3a7cbb29bd9c87156f0881Brian */
9124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic int
9214b98343309fdcff3514f05020303f7b40e83a4aBriancompressed_num_bytes(GLuint mesaFormat)
9324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
9424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   switch(mesaFormat) {
9524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case MESA_FORMAT_RGB_FXT1:
9624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case MESA_FORMAT_RGBA_FXT1:
9724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case MESA_FORMAT_RGB_DXT1:
9824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case MESA_FORMAT_RGBA_DXT1:
99afc54983370033b65e3a7cbb29bd9c87156f0881Brian      return 2;
10024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case MESA_FORMAT_RGBA_DXT3:
10124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case MESA_FORMAT_RGBA_DXT5:
102afc54983370033b65e3a7cbb29bd9c87156f0881Brian      return 4;
10324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   default:
104afc54983370033b65e3a7cbb29bd9c87156f0881Brian      return 0;
10524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
10624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
10724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
10824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
10924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic GLboolean
11024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_IsTextureResident(GLcontext * ctx, struct gl_texture_object *texObj)
11124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
11224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 0
11324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct intel_context *intel = intel_context(ctx);
11424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct st_texture_object *stObj = st_texture_object(texObj);
11524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
11624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   return
117753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      stObj->pt &&
118753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      stObj->pt->region &&
119753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      intel_is_region_resident(intel, stObj->pt->region);
12024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif
12124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   return 1;
12224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
12324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
12424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
12524df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic struct gl_texture_image *
12624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_NewTextureImage(GLcontext * ctx)
12724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
12824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   DBG("%s\n", __FUNCTION__);
12924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   (void) ctx;
13024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   return (struct gl_texture_image *) CALLOC_STRUCT(st_texture_image);
13124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
13224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
13324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
13424df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic struct gl_texture_object *
13524df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_NewTextureObject(GLcontext * ctx, GLuint name, GLenum target)
13624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
13724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct st_texture_object *obj = CALLOC_STRUCT(st_texture_object);
13824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
13924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   DBG("%s\n", __FUNCTION__);
14024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   _mesa_initialize_texture_object(&obj->base, name, target);
14124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
14224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   return &obj->base;
14324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
14424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
14524df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
14624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_DeleteTextureObject(GLcontext *ctx,
1476f715dcc219071e574e363a9db4365c9c31ebbd3Brian                       struct gl_texture_object *texObj)
14824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
14924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct st_texture_object *stObj = st_texture_object(texObj);
150753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stObj->pt)
1516f715dcc219071e574e363a9db4365c9c31ebbd3Brian      pipe_texture_release(&stObj->pt);
15224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
15324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   _mesa_delete_texture_object(ctx, texObj);
15424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
15524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
15624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
15724df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
15824df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_FreeTextureImageData(GLcontext * ctx, struct gl_texture_image *texImage)
15924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
16024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct st_texture_image *stImage = st_texture_image(texImage);
16124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
16224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   DBG("%s\n", __FUNCTION__);
16324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
164753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stImage->pt) {
1656f715dcc219071e574e363a9db4365c9c31ebbd3Brian      pipe_texture_release(&stImage->pt);
16624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
16724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
16824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (texImage->Data) {
16924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      free(texImage->Data);
17024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      texImage->Data = NULL;
17124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
17224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
17324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
17424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
17524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/* ================================================================
17624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * From linux kernel i386 header files, copes with odd sizes better
17724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * than COPY_DWORDS would:
17824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * XXX Put this in src/mesa/main/imports.h ???
17924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */
18024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if defined(i386) || defined(__i386__)
18124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic INLINE void *
18224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian__memcpy(void *to, const void *from, size_t n)
18324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
18424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   int d0, d1, d2;
18524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   __asm__ __volatile__("rep ; movsl\n\t"
18624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        "testb $2,%b4\n\t"
18724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        "je 1f\n\t"
18824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        "movsw\n"
18924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        "1:\ttestb $1,%b4\n\t"
19024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        "je 2f\n\t"
19124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        "movsb\n" "2:":"=&c"(d0), "=&D"(d1), "=&S"(d2)
19224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        :"0"(n / 4), "q"(n), "1"((long) to), "2"((long) from)
19324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        :"memory");
19424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   return (to);
19524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
19624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#else
19724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#define __memcpy(a,b,c) memcpy(a,b,c)
19824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif
19924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
20024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
20124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/* The system memcpy (at least on ubuntu 5.10) has problems copying
20224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * to agp (writecombined) memory from a source which isn't 64-byte
20324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * aligned - there is a 4x performance falloff.
20424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
20524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * The x86 __memcpy is immune to this but is slightly slower
20624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * (10%-ish) than the system memcpy.
20724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
20824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * The sse_memcpy seems to have a slight cliff at 64/32 bytes, but
20924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * isn't much faster than x86_memcpy for agp copies.
21024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
21124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * TODO: switch dynamically.
21224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */
21324df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void *
21424df8f895fe8807aa2ba058e71bd40adfc01d21eBriando_memcpy(void *dest, const void *src, size_t n)
21524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
21624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if ((((unsigned) src) & 63) || (((unsigned) dest) & 63)) {
21724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return __memcpy(dest, src, n);
21824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
21924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   else
22024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return memcpy(dest, src, n);
22124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
22224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
22324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
224753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer/* Functions to store texture images.  Where possible, textures
22524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * will be created or further instantiated with image data, otherwise
22624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * images will be stored in malloc'd memory.  A validation step is
227753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer * required to pull those images into a texture, or otherwise
22824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * decide a fallback is required.
22924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */
23024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
23124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
23224df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic int
23324df8f895fe8807aa2ba058e71bd40adfc01d21eBrianlogbase2(int n)
23424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
23524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLint i = 1;
23624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLint log2 = 0;
23724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
23824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   while (n > i) {
23924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      i *= 2;
24024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      log2++;
24124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
24224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
24324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   return log2;
24424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
24524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
24624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
247f52f5136e6eed23e55098681e5b082cc452136d6Brian/**
248f52f5136e6eed23e55098681e5b082cc452136d6Brian * Allocate a pipe_texture object for the given st_texture_object using
249f52f5136e6eed23e55098681e5b082cc452136d6Brian * the given st_texture_image to guess the mipmap size/levels.
250f52f5136e6eed23e55098681e5b082cc452136d6Brian *
251f52f5136e6eed23e55098681e5b082cc452136d6Brian * [comments...]
252f52f5136e6eed23e55098681e5b082cc452136d6Brian * Otherwise, store it in memory if (Border != 0) or (any dimension ==
25324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 1).
25424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
255753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer * Otherwise, if max_level >= level >= min_level, create texture with
256753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer * space for images from min_level down to max_level.
25724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *
258753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer * Otherwise, create texture with space for images from (level 0)..(1x1).
259753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer * Consider pruning this texture at a validation if the saving is worth it.
26024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */
26124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
262753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzerguess_and_alloc_texture(struct st_context *st,
263753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer			struct st_texture_object *stObj,
264afc54983370033b65e3a7cbb29bd9c87156f0881Brian			const struct st_texture_image *stImage)
26524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
26624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLuint firstLevel;
26724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLuint lastLevel;
26845cc35e77600af8628393475405160e26d56d421Brian Paul   GLuint width = stImage->base.Width2;  /* size w/out border */
26945cc35e77600af8628393475405160e26d56d421Brian Paul   GLuint height = stImage->base.Height2;
27045cc35e77600af8628393475405160e26d56d421Brian Paul   GLuint depth = stImage->base.Depth2;
27124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLuint i, comp_byte = 0;
27224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
27324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   DBG("%s\n", __FUNCTION__);
27424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
275f52f5136e6eed23e55098681e5b082cc452136d6Brian   assert(!stObj->pt);
276f52f5136e6eed23e55098681e5b082cc452136d6Brian
27745cc35e77600af8628393475405160e26d56d421Brian Paul   if (stObj->pt &&
27845cc35e77600af8628393475405160e26d56d421Brian Paul       stImage->level > stObj->base.BaseLevel &&
27914b98343309fdcff3514f05020303f7b40e83a4aBrian       (stImage->base.Width == 1 ||
28014b98343309fdcff3514f05020303f7b40e83a4aBrian        (stObj->base.Target != GL_TEXTURE_1D &&
28114b98343309fdcff3514f05020303f7b40e83a4aBrian         stImage->base.Height == 1) ||
28214b98343309fdcff3514f05020303f7b40e83a4aBrian        (stObj->base.Target == GL_TEXTURE_3D &&
28314b98343309fdcff3514f05020303f7b40e83a4aBrian         stImage->base.Depth == 1)))
28424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return;
28524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
28624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* If this image disrespects BaseLevel, allocate from level zero.
28724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * Usually BaseLevel == 0, so it's unlikely to happen.
28824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
28914b98343309fdcff3514f05020303f7b40e83a4aBrian   if (stImage->level < stObj->base.BaseLevel)
29024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      firstLevel = 0;
29124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   else
29214b98343309fdcff3514f05020303f7b40e83a4aBrian      firstLevel = stObj->base.BaseLevel;
29324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
29424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
29524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* Figure out image dimensions at start level.
29624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
29714b98343309fdcff3514f05020303f7b40e83a4aBrian   for (i = stImage->level; i > firstLevel; i--) {
29845cc35e77600af8628393475405160e26d56d421Brian Paul      if (width != 1)
29945cc35e77600af8628393475405160e26d56d421Brian Paul         width <<= 1;
30024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      if (height != 1)
30124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         height <<= 1;
30224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      if (depth != 1)
30324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         depth <<= 1;
30424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
30524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
30624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* Guess a reasonable value for lastLevel.  This is probably going
30724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * to be wrong fairly often and might mean that we have to look at
30824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * resizable buffers, or require that buffers implement lazy
30924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * pagetable arrangements.
31024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
31114b98343309fdcff3514f05020303f7b40e83a4aBrian   if ((stObj->base.MinFilter == GL_NEAREST ||
31214b98343309fdcff3514f05020303f7b40e83a4aBrian        stObj->base.MinFilter == GL_LINEAR) &&
31314b98343309fdcff3514f05020303f7b40e83a4aBrian       stImage->level == firstLevel) {
31424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      lastLevel = firstLevel;
31524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
31624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   else {
317f52f5136e6eed23e55098681e5b082cc452136d6Brian      GLuint l2width = logbase2(width);
318f52f5136e6eed23e55098681e5b082cc452136d6Brian      GLuint l2height = logbase2(height);
319f52f5136e6eed23e55098681e5b082cc452136d6Brian      GLuint l2depth = logbase2(depth);
32024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      lastLevel = firstLevel + MAX2(MAX2(l2width, l2height), l2depth);
32124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
32224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
32314b98343309fdcff3514f05020303f7b40e83a4aBrian   if (stImage->base.IsCompressed)
32414b98343309fdcff3514f05020303f7b40e83a4aBrian      comp_byte = compressed_num_bytes(stImage->base.TexFormat->MesaFormat);
325f52f5136e6eed23e55098681e5b082cc452136d6Brian
326753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   stObj->pt = st_texture_create(st,
3275390a43ce06b27f6d54bc5f237aa305b6948f2afBrian                                 gl_target_to_pipe(stObj->base.Target),
328753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer                                 st_mesa_format_to_pipe_format(stImage->base.TexFormat->MesaFormat),
3295390a43ce06b27f6d54bc5f237aa305b6948f2afBrian                                 lastLevel,
3305390a43ce06b27f6d54bc5f237aa305b6948f2afBrian                                 width,
3315390a43ce06b27f6d54bc5f237aa305b6948f2afBrian                                 height,
3325390a43ce06b27f6d54bc5f237aa305b6948f2afBrian                                 depth,
3335390a43ce06b27f6d54bc5f237aa305b6948f2afBrian                                 comp_byte);
33424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
33524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   DBG("%s - success\n", __FUNCTION__);
33624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
33724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
33824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
33924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/* There are actually quite a few combinations this will work for,
34024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * more than what I've listed here.
34124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */
34224df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic GLboolean
34324df8f895fe8807aa2ba058e71bd40adfc01d21eBriancheck_pbo_format(GLint internalFormat,
34424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 GLenum format, GLenum type,
34524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 const struct gl_texture_format *mesa_format)
34624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
34724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   switch (internalFormat) {
34824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case 4:
34924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case GL_RGBA:
35024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return (format == GL_BGRA &&
35124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian              (type == GL_UNSIGNED_BYTE ||
35224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian               type == GL_UNSIGNED_INT_8_8_8_8_REV) &&
35324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian              mesa_format == &_mesa_texformat_argb8888);
35424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case 3:
35524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case GL_RGB:
35624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return (format == GL_RGB &&
35724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian              type == GL_UNSIGNED_SHORT_5_6_5 &&
35824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian              mesa_format == &_mesa_texformat_rgb565);
35924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case GL_YCBCR_MESA:
36024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE);
36124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   default:
36224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return GL_FALSE;
36324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
36424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
36524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
36624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
36724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/* XXX: Do this for TexSubImage also:
36824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */
36924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic GLboolean
37024df8f895fe8807aa2ba058e71bd40adfc01d21eBriantry_pbo_upload(GLcontext *ctx,
37114b98343309fdcff3514f05020303f7b40e83a4aBrian               struct st_texture_image *stImage,
37224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian               const struct gl_pixelstore_attrib *unpack,
37324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian               GLint internalFormat,
37424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian               GLint width, GLint height,
37524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian               GLenum format, GLenum type, const void *pixels)
37624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
37724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   return GL_FALSE;  /* XXX fix flushing/locking/blitting below */
37824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 000
37924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct intel_context *intel = intel_context(ctx);
38024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct intel_buffer_object *pbo = intel_buffer_object(unpack->BufferObj);
38124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLuint src_offset, src_stride;
38224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLuint dst_offset, dst_stride;
38324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
38424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (!pbo ||
38524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       ctx._ImageTransferState ||
38624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       unpack->SkipPixels || unpack->SkipRows) {
38724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      _mesa_printf("%s: failure 1\n", __FUNCTION__);
38824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return GL_FALSE;
38924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
39024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
39124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   src_offset = (GLuint) pixels;
39224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
39324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (unpack->RowLength > 0)
39424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      src_stride = unpack->RowLength;
39524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   else
39624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      src_stride = width;
39724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
398753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   dst_offset = st_texture_image_offset(stImage->pt,
39914b98343309fdcff3514f05020303f7b40e83a4aBrian                                           stImage->face,
40014b98343309fdcff3514f05020303f7b40e83a4aBrian                                           stImage->level);
40124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
402753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   dst_stride = stImage->pt->pitch;
40324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
40424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   {
40524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      struct _DriBufferObject *src_buffer =
40624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         intel_bufferobj_buffer(intel, pbo, INTEL_READ);
40724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
40824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      /* Temporary hack: cast to _DriBufferObject:
40924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       */
41024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      struct _DriBufferObject *dst_buffer =
411753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer         (struct _DriBufferObject *)stImage->pt->region->buffer;
41224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
41324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
41424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      intelEmitCopyBlit(intel,
415753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer                        stImage->pt->cpp,
41624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        src_stride, src_buffer, src_offset,
41724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        dst_stride, dst_buffer, dst_offset,
41824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                        0, 0, 0, 0, width, height,
41924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian			GL_COPY);
42024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
42124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
42224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   return GL_TRUE;
42324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif
42424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
42524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
42624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
427212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian/**
428212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian * Adjust pixel unpack params and image dimensions to strip off the
429212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian * texture border.
430212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian * Gallium doesn't support texture borders.  They've seldem been used
431212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian * and seldom been implemented correctly anyway.
432212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian * \param unpackNew  returns the new pixel unpack parameters
433212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian */
434212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brianstatic void
435212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brianstrip_texture_border(GLint border,
436212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian                     GLint *width, GLint *height, GLint *depth,
437212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian                     const struct gl_pixelstore_attrib *unpack,
438212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian                     struct gl_pixelstore_attrib *unpackNew)
439212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian{
440212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   assert(border > 0);  /* sanity check */
441212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian
442212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   *unpackNew = *unpack;
443212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian
444212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   if (unpackNew->RowLength == 0)
445212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian      unpackNew->RowLength = *width;
446212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian
447212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   if (depth && unpackNew->ImageHeight == 0)
448212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian      unpackNew->ImageHeight = *height;
449212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian
450212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   unpackNew->SkipPixels += border;
451212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   if (height)
452212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian      unpackNew->SkipRows += border;
453212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   if (depth)
454212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian      unpackNew->SkipImages += border;
455212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian
456212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   assert(*width >= 3);
457212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   *width = *width - 2 * border;
458212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   if (height && *height >= 3)
459212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian      *height = *height - 2 * border;
460212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   if (depth && *depth >= 3)
461212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian      *depth = *depth - 2 * border;
462212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian}
463212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian
46424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
46524df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
46624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexImage(GLcontext * ctx,
467afc54983370033b65e3a7cbb29bd9c87156f0881Brian            GLint dims,
468afc54983370033b65e3a7cbb29bd9c87156f0881Brian            GLenum target, GLint level,
469afc54983370033b65e3a7cbb29bd9c87156f0881Brian            GLint internalFormat,
470afc54983370033b65e3a7cbb29bd9c87156f0881Brian            GLint width, GLint height, GLint depth,
471afc54983370033b65e3a7cbb29bd9c87156f0881Brian            GLint border,
472afc54983370033b65e3a7cbb29bd9c87156f0881Brian            GLenum format, GLenum type, const void *pixels,
473afc54983370033b65e3a7cbb29bd9c87156f0881Brian            const struct gl_pixelstore_attrib *unpack,
474afc54983370033b65e3a7cbb29bd9c87156f0881Brian            struct gl_texture_object *texObj,
475afc54983370033b65e3a7cbb29bd9c87156f0881Brian            struct gl_texture_image *texImage,
476afc54983370033b65e3a7cbb29bd9c87156f0881Brian            GLsizei imageSize, int compressed)
47724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
4784984487bc3338fc351a0631eaa4515e4adbb86a9Brian Paul   struct pipe_context *pipe = ctx->st->pipe;
47914b98343309fdcff3514f05020303f7b40e83a4aBrian   struct st_texture_object *stObj = st_texture_object(texObj);
48014b98343309fdcff3514f05020303f7b40e83a4aBrian   struct st_texture_image *stImage = st_texture_image(texImage);
481212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   GLint postConvWidth, postConvHeight;
48224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLint texelBytes, sizeInBytes;
48324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLuint dstRowStride;
484212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   struct gl_pixelstore_attrib unpackNB;
48524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
48624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   DBG("%s target %s level %d %dx%dx%d border %d\n", __FUNCTION__,
48724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       _mesa_lookup_enum_by_nr(target), level, width, height, depth, border);
48824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
489212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   /* gallium does not support texture borders, strip it off */
490212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   if (border) {
491212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian      strip_texture_border(border, &width, &height, &depth,
492212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian                           unpack, &unpackNB);
493212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian      unpack = &unpackNB;
494212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian      border = 0;
495212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   }
496212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian
497212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   postConvWidth = width;
498212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian   postConvHeight = height;
499212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian
500cfe9e66f2bc596c43760911e7c1604bb32cdee28Brian   stImage->face = _mesa_tex_target_to_face(target);
50114b98343309fdcff3514f05020303f7b40e83a4aBrian   stImage->level = level;
50224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
50324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (ctx->_ImageTransferState & IMAGE_CONVOLUTION_BIT) {
50424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      _mesa_adjust_image_for_convolution(ctx, dims, &postConvWidth,
50524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                                         &postConvHeight);
50624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
50724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
50824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* choose the texture format */
50924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   texImage->TexFormat = st_ChooseTextureFormat(ctx, internalFormat,
510afc54983370033b65e3a7cbb29bd9c87156f0881Brian                                                format, type);
51124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
51224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   _mesa_set_fetch_functions(texImage, dims);
51324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
51424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (texImage->TexFormat->TexelBytes == 0) {
51524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      /* must be a compressed format */
51624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      texelBytes = 0;
51724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      texImage->IsCompressed = GL_TRUE;
51824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      texImage->CompressedSize =
51924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian	 ctx->Driver.CompressedTextureSize(ctx, texImage->Width,
52024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian					   texImage->Height, texImage->Depth,
52124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian					   texImage->TexFormat->MesaFormat);
522afc54983370033b65e3a7cbb29bd9c87156f0881Brian   }
523afc54983370033b65e3a7cbb29bd9c87156f0881Brian   else {
52424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      texelBytes = texImage->TexFormat->TexelBytes;
52524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
52624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      /* Minimum pitch of 32 bytes */
52724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      if (postConvWidth * texelBytes < 32) {
52824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian	 postConvWidth = 32 / texelBytes;
52924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian	 texImage->RowStride = postConvWidth;
53024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      }
53124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
5327585b4ceb8fed862c07f50af8030a6f0eb8a8321Brian      /* we'll set RowStride elsewhere when the texture is a "mapped" state */
5337585b4ceb8fed862c07f50af8030a6f0eb8a8321Brian      /*assert(texImage->RowStride == postConvWidth);*/
53424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
53524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
53624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* Release the reference to a potentially orphaned buffer.
53724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * Release any old malloced memory.
53824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
539753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stImage->pt) {
5406f715dcc219071e574e363a9db4365c9c31ebbd3Brian      pipe_texture_release(&stImage->pt);
54124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      assert(!texImage->Data);
54224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
54324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   else if (texImage->Data) {
54424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      _mesa_align_free(texImage->Data);
54524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
54624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
5474da1cdf78fa3b954840650fa46cf72da5daf149fBrian   /* If this is the only mipmap level in the texture, could call
54824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * bmBufferData with NULL data to free the old block and avoid
54924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * waiting on any outstanding fences.
55024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
551753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stObj->pt &&
5524da1cdf78fa3b954840650fa46cf72da5daf149fBrian       /*stObj->pt->first_level == level &&*/
553753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer       stObj->pt->last_level == level &&
554753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer       stObj->pt->target != PIPE_TEXTURE_CUBE &&
555753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer       !st_texture_match_image(stObj->pt, &stImage->base,
55614b98343309fdcff3514f05020303f7b40e83a4aBrian                                  stImage->face, stImage->level)) {
55724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
55824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      DBG("release it\n");
5596f715dcc219071e574e363a9db4365c9c31ebbd3Brian      pipe_texture_release(&stObj->pt);
560753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      assert(!stObj->pt);
56124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
56224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
563753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (!stObj->pt) {
564753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      guess_and_alloc_texture(ctx->st, stObj, stImage);
565753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      if (!stObj->pt) {
5663b3774b1227743147159676795b542c0eb7c2bdfBrian Paul         _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
5673b3774b1227743147159676795b542c0eb7c2bdfBrian Paul         return;
56824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      }
56924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
57024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
571753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   assert(!stImage->pt);
57224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
573753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stObj->pt &&
574753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer       st_texture_match_image(stObj->pt, &stImage->base,
57514b98343309fdcff3514f05020303f7b40e83a4aBrian                                 stImage->face, stImage->level)) {
57624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
5774da19dbcaa9f3e2d20fffd0145bf0bc756dd7542Brian      pipe_texture_reference(&stImage->pt, stObj->pt);
578753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      assert(stImage->pt);
57924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
58024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
581753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (!stImage->pt)
582753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      DBG("XXX: Image did not fit into texture - storing in local memory!\n");
58324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
58424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 0 /* XXX FIX when st_buffer_objects are in place */
58524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* PBO fastpaths:
58624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
58724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (dims <= 2 &&
588753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer       stImage->pt &&
58924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       intel_buffer_object(unpack->BufferObj) &&
59024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       check_pbo_format(internalFormat, format,
591753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer                        type, texImage->TexFormat)) {
59224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
59324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      DBG("trying pbo upload\n");
59424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
59524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
59624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
59724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      /* Otherwise, attempt to use the blitter for PBO image uploads.
59824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       */
59914b98343309fdcff3514f05020303f7b40e83a4aBrian      if (try_pbo_upload(intel, stImage, unpack,
60024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                         internalFormat,
60124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                         width, height, format, type, pixels)) {
60224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         DBG("pbo upload succeeded\n");
60324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         return;
60424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      }
60524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
60624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      DBG("pbo upload failed\n");
60724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
60824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#else
60924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   (void) try_pbo_upload;
61024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   (void) check_pbo_format;
61124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif
61224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
61324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
614987d59bb83e9e08192563e5f1b52949c5511053cMichel Dänzer   /* st_CopyTexImage calls this function with pixels == NULL, with
615753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer    * the expectation that the texture will be set up but nothing
61624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * more will be done.  This is where those calls return:
61724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
61824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (compressed) {
61924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      pixels = _mesa_validate_pbo_compressed_teximage(ctx, imageSize, pixels,
62024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian						      unpack,
62124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian						      "glCompressedTexImage");
62224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   } else {
62324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      pixels = _mesa_validate_pbo_teximage(ctx, dims, width, height, 1,
62424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian					   format, type,
62524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian					   pixels, unpack, "glTexImage");
62624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
62724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (!pixels)
62824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return;
62924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
630753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stImage->pt) {
631753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      texImage->Data = st_texture_image_map(ctx->st, stImage, 0);
632753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      dstRowStride = stImage->surface->pitch * stImage->surface->cpp;
63324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
63424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   else {
63524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      /* Allocate regular memory and store the image there temporarily.   */
63624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      if (texImage->IsCompressed) {
63724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         sizeInBytes = texImage->CompressedSize;
63824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         dstRowStride =
63924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian            _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width);
64024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         assert(dims != 3);
64124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      }
64224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      else {
64324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         dstRowStride = postConvWidth * texelBytes;
64424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         sizeInBytes = depth * dstRowStride * postConvHeight;
64524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      }
64624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
64724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      texImage->Data = malloc(sizeInBytes);
64824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
64924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
65024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   DBG("Upload image %dx%dx%d row_len %x pitch %x\n",
65124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       width, height, depth, width * texelBytes, dstRowStride);
65224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
65324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* Copy data.  Would like to know when it's ok for us to eg. use
65424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * the blitter to copy.  Or, use the hardware to do the format
65524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * conversion and copy:
65624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
65724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (compressed) {
658afc54983370033b65e3a7cbb29bd9c87156f0881Brian      memcpy(texImage->Data, pixels, imageSize);
65924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
660753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   else {
661753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      GLuint srcImageStride = _mesa_image_image_stride(unpack, width, height,
662753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer						       format, type);
663753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      int i;
6645823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian      const GLubyte *src = (const GLubyte *) pixels;
665753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer
666753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      for (i = 0; i++ < depth;) {
667753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer	 if (!texImage->TexFormat->StoreImage(ctx, dims,
668753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					      texImage->_BaseFormat,
669753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					      texImage->TexFormat,
670753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					      texImage->Data,
671753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					      0, 0, 0, /* dstX/Y/Zoffset */
672753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					      dstRowStride,
673753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					      texImage->ImageOffsets,
674753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					      width, height, 1,
6755823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian					      format, type, src, unpack)) {
676753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer	    _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
677753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer	 }
678753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer
679753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer	 if (stImage->pt && i < depth) {
680b859cdf6f191b4d8b56537c8dc30082a7e2d94b3Michel Dänzer	    st_texture_image_unmap(stImage);
681753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer	    texImage->Data = st_texture_image_map(ctx->st, stImage, i);
6825823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian	    src += srcImageStride;
683753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer	 }
684753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      }
68524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
68624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
68724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   _mesa_unmap_teximage_pbo(ctx, unpack);
68824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
689753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stImage->pt) {
690b859cdf6f191b4d8b56537c8dc30082a7e2d94b3Michel Dänzer      st_texture_image_unmap(stImage);
69124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      texImage->Data = NULL;
69224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
69324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
6944984487bc3338fc351a0631eaa4515e4adbb86a9Brian Paul   if (stObj->pt)
6954984487bc3338fc351a0631eaa4515e4adbb86a9Brian Paul      pipe->texture_update(pipe, stObj->pt, stImage->face, (1 << level));
69658edb0683db45c449b219988a8715cf8fd69e42dBrian
69724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
69862abcb9aacc33218d0143a743c738435794b32a9Brian      ctx->Driver.GenerateMipmap(ctx, target, texObj);
69924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
70024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
70124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
70224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
70324df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
70424df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexImage3D(GLcontext * ctx,
70524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                GLenum target, GLint level,
70624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                GLint internalFormat,
70724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                GLint width, GLint height, GLint depth,
70824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                GLint border,
70924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                GLenum format, GLenum type, const void *pixels,
71024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                const struct gl_pixelstore_attrib *unpack,
71124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                struct gl_texture_object *texObj,
71224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                struct gl_texture_image *texImage)
71324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
71424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   st_TexImage(ctx, 3, target, level,
71524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 internalFormat, width, height, depth, border,
71624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 format, type, pixels, unpack, texObj, texImage, 0, 0);
71724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
71824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
71924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
72024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
72124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexImage2D(GLcontext * ctx,
72224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                GLenum target, GLint level,
72324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                GLint internalFormat,
72424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                GLint width, GLint height, GLint border,
72524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                GLenum format, GLenum type, const void *pixels,
72624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                const struct gl_pixelstore_attrib *unpack,
72724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                struct gl_texture_object *texObj,
72824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                struct gl_texture_image *texImage)
72924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
73024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   st_TexImage(ctx, 2, target, level,
73124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 internalFormat, width, height, 1, border,
73224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 format, type, pixels, unpack, texObj, texImage, 0, 0);
73324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
73424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
73524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
73624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
73724df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexImage1D(GLcontext * ctx,
73824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                GLenum target, GLint level,
73924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                GLint internalFormat,
74024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                GLint width, GLint border,
74124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                GLenum format, GLenum type, const void *pixels,
74224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                const struct gl_pixelstore_attrib *unpack,
74324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                struct gl_texture_object *texObj,
74424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                struct gl_texture_image *texImage)
74524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
74624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   st_TexImage(ctx, 1, target, level,
74724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 internalFormat, width, 1, 1, border,
74824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 format, type, pixels, unpack, texObj, texImage, 0, 0);
74924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
75024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
75124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
75224df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
75324df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_CompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level,
75424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian				GLint internalFormat,
75524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian				GLint width, GLint height, GLint border,
75624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian				GLsizei imageSize, const GLvoid *data,
75724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian				struct gl_texture_object *texObj,
75824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian				struct gl_texture_image *texImage )
75924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
76024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   st_TexImage(ctx, 2, target, level,
76124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian		 internalFormat, width, height, 1, border,
76224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian		 0, 0, data, &ctx->Unpack, texObj, texImage, imageSize, 1);
76324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
76424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
76524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
76624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/**
76724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Need to map texture image into memory before copying image data,
76824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * then unmap it.
76924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */
77024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
77124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
77224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 GLenum format, GLenum type, GLvoid * pixels,
77324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 struct gl_texture_object *texObj,
77424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 struct gl_texture_image *texImage, int compressed)
77524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
77624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct st_texture_image *stImage = st_texture_image(texImage);
777753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   GLuint dstImageStride = _mesa_image_image_stride(&ctx->Pack, texImage->Width,
778753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer						    texImage->Height, format,
779753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer						    type);
780753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   GLuint depth;
781753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   int i;
7825823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian   GLubyte *dest;
78324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
78424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* Map */
785753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stImage->pt) {
78624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      /* Image is stored in hardware format in a buffer managed by the
78724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       * kernel.  Need to explicitly map and unmap it.
78824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       */
789753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      texImage->Data = st_texture_image_map(ctx->st, stImage, 0);
790753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      texImage->RowStride = stImage->surface->pitch;
79124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
79224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   else {
79324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      /* Otherwise, the image should actually be stored in
794753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer       * texImage->Data.  This is pretty confusing for
79524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       * everybody, I'd much prefer to separate the two functions of
79624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       * texImage->Data - storage for texture images in main memory
79724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       * and access (ie mappings) of images.  In other words, we'd
79824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       * create a new texImage->Map field and leave Data simply for
79924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       * storage.
80024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       */
801753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      assert(texImage->Data);
80224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
80324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
804753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   depth = texImage->Depth;
805753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   texImage->Depth = 1;
80624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
8075823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian   dest = (GLubyte *) pixels;
8085823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian
809753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   for (i = 0; i++ < depth;) {
810753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      if (compressed) {
8115823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian	 _mesa_get_compressed_teximage(ctx, target, level, dest,
812753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer				       texObj, texImage);
813753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      } else {
8145823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian	 _mesa_get_teximage(ctx, target, level, format, type, dest,
815753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer			    texObj, texImage);
816753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      }
817753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer
818753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      if (stImage->pt && i < depth) {
819b859cdf6f191b4d8b56537c8dc30082a7e2d94b3Michel Dänzer	 st_texture_image_unmap(stImage);
820753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer	 texImage->Data = st_texture_image_map(ctx->st, stImage, i);
8215823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian	 dest += dstImageStride;
822753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      }
82324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
824753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer
825753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   texImage->Depth = depth;
82624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
82724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* Unmap */
828753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stImage->pt) {
829b859cdf6f191b4d8b56537c8dc30082a7e2d94b3Michel Dänzer      st_texture_image_unmap(stImage);
830753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      texImage->Data = NULL;
83124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
83224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
83324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
83424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
83524df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
83624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_GetTexImage(GLcontext * ctx, GLenum target, GLint level,
83724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 GLenum format, GLenum type, GLvoid * pixels,
83824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 struct gl_texture_object *texObj,
83924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 struct gl_texture_image *texImage)
84024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
84124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   st_get_tex_image(ctx, target, level, format, type, pixels,
84224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                    texObj, texImage, 0);
84324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
84424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
84524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
84624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
84724df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_GetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level,
84824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian			   GLvoid *pixels,
84924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian			   const struct gl_texture_object *texObj,
85024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian			   const struct gl_texture_image *texImage)
85124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
85224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   st_get_tex_image(ctx, target, level, 0, 0, pixels,
85324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                    (struct gl_texture_object *) texObj,
85424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                    (struct gl_texture_image *) texImage, 1);
85524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
85624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
85724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
85824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
85924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
86024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexSubimage(GLcontext * ctx,
86124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 GLint dims,
86224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 GLenum target, GLint level,
86324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 GLint xoffset, GLint yoffset, GLint zoffset,
86424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 GLint width, GLint height, GLint depth,
86524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 GLenum format, GLenum type, const void *pixels,
86624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 const struct gl_pixelstore_attrib *packing,
86724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 struct gl_texture_object *texObj,
86824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                 struct gl_texture_image *texImage)
86924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
8704984487bc3338fc351a0631eaa4515e4adbb86a9Brian Paul   struct pipe_context *pipe = ctx->st->pipe;
87158edb0683db45c449b219988a8715cf8fd69e42dBrian   struct st_texture_object *stObj = st_texture_object(texObj);
87224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct st_texture_image *stImage = st_texture_image(texImage);
87324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   GLuint dstRowStride;
874753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   GLuint srcImageStride = _mesa_image_image_stride(packing, width, height,
875753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer						    format, type);
876753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   int i;
8775823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian   const GLubyte *src;
87824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
87924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   DBG("%s target %s level %d offset %d,%d %dx%d\n", __FUNCTION__,
88024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       _mesa_lookup_enum_by_nr(target),
88124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       level, xoffset, yoffset, width, height);
88224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
88324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   pixels =
88424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      _mesa_validate_pbo_teximage(ctx, dims, width, height, depth, format,
88524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                                  type, pixels, packing, "glTexSubImage2D");
88624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (!pixels)
88724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return;
88824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
88924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* Map buffer if necessary.  Need to lock to prevent other contexts
89024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * from uploading the buffer under us.
89124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
892753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stImage->pt) {
893753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset);
894753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      dstRowStride = stImage->surface->pitch * stImage->surface->cpp;
895753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   }
896753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer
8975823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian   src = (const GLubyte *) pixels;
8985823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian
899753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   for (i = 0; i++ < depth;) {
900753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat,
901753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					   texImage->TexFormat,
902753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					   texImage->Data,
903753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					   xoffset, yoffset, 0,
904753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					   dstRowStride,
905753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					   texImage->ImageOffsets,
906753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer					   width, height, 1,
9075823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian					   format, type, src, packing)) {
908987d59bb83e9e08192563e5f1b52949c5511053cMichel Dänzer	 _mesa_error(ctx, GL_OUT_OF_MEMORY, "st_TexSubImage");
909753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      }
910753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer
911753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      if (stImage->pt && i < depth) {
912b859cdf6f191b4d8b56537c8dc30082a7e2d94b3Michel Dänzer	 st_texture_image_unmap(stImage);
913753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer	 texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset + i);
9145823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian	 src += srcImageStride;
915753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      }
91624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
91724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
91824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
9193ccbaa977f96eaa849093875dd0944f744ee1e21Brian      ctx->Driver.GenerateMipmap(ctx, target, texObj);
92024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
92124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
92224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   _mesa_unmap_teximage_pbo(ctx, packing);
92324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
924753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stImage->pt) {
925b859cdf6f191b4d8b56537c8dc30082a7e2d94b3Michel Dänzer      st_texture_image_unmap(stImage);
92624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      texImage->Data = NULL;
92724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
92858edb0683db45c449b219988a8715cf8fd69e42dBrian
9294984487bc3338fc351a0631eaa4515e4adbb86a9Brian Paul   pipe->texture_update(pipe, stObj->pt, stImage->face, (1 << level));
93024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
93124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
93224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
93324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
93424df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
93524df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexSubImage3D(GLcontext * ctx,
93624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLenum target,
93724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLint level,
93824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLint xoffset, GLint yoffset, GLint zoffset,
93924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLsizei width, GLsizei height, GLsizei depth,
94024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLenum format, GLenum type,
94124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   const GLvoid * pixels,
94224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   const struct gl_pixelstore_attrib *packing,
94324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   struct gl_texture_object *texObj,
94424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   struct gl_texture_image *texImage)
94524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
946b245840b86cf877c9b8d666edf229364a84f1deaBrian   st_TexSubimage(ctx, 3, target, level,
947b245840b86cf877c9b8d666edf229364a84f1deaBrian                  xoffset, yoffset, zoffset,
948b245840b86cf877c9b8d666edf229364a84f1deaBrian                  width, height, depth,
949b245840b86cf877c9b8d666edf229364a84f1deaBrian                  format, type, pixels, packing, texObj, texImage);
95024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
95124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
95224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
95324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
95424df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
95524df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexSubImage2D(GLcontext * ctx,
95624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLenum target,
95724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLint level,
95824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLint xoffset, GLint yoffset,
95924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLsizei width, GLsizei height,
96024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLenum format, GLenum type,
96124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   const GLvoid * pixels,
96224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   const struct gl_pixelstore_attrib *packing,
96324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   struct gl_texture_object *texObj,
96424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   struct gl_texture_image *texImage)
96524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
966b245840b86cf877c9b8d666edf229364a84f1deaBrian   st_TexSubimage(ctx, 2, target, level,
967b245840b86cf877c9b8d666edf229364a84f1deaBrian                  xoffset, yoffset, 0,
968b245840b86cf877c9b8d666edf229364a84f1deaBrian                  width, height, 1,
969b245840b86cf877c9b8d666edf229364a84f1deaBrian                  format, type, pixels, packing, texObj, texImage);
97024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
97124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
97224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
97324df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
97424df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexSubImage1D(GLcontext * ctx,
97524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLenum target,
97624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLint level,
97724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLint xoffset,
97824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLsizei width,
97924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   GLenum format, GLenum type,
98024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   const GLvoid * pixels,
98124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   const struct gl_pixelstore_attrib *packing,
98224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   struct gl_texture_object *texObj,
98324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                   struct gl_texture_image *texImage)
98424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
985b245840b86cf877c9b8d666edf229364a84f1deaBrian   st_TexSubimage(ctx, 1, target, level,
986b245840b86cf877c9b8d666edf229364a84f1deaBrian                  xoffset, 0, 0,
987b245840b86cf877c9b8d666edf229364a84f1deaBrian                  width, 1, 1,
988b245840b86cf877c9b8d666edf229364a84f1deaBrian                  format, type, pixels, packing, texObj, texImage);
98924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
99024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
99124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
99224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
99324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/**
994038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian * Return 0 for GL_TEXTURE_CUBE_MAP_POSITIVE_X,
995038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian *        1 for GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
996038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian *        etc.
997038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian * XXX duplicated from main/teximage.c
998038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian */
999038cb561eb094af2f2ba06e18e61246fc0c87c3cBrianstatic uint
1000038cb561eb094af2f2ba06e18e61246fc0c87c3cBriantexture_face(GLenum target)
1001038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian{
1002038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
1003038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian       target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)
1004038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian      return (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
1005038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   else
1006038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian      return 0;
1007038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian}
1008038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1009038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1010038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1011038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian/**
1012b859cdf6f191b4d8b56537c8dc30082a7e2d94b3Michel Dänzer * Do a CopyTexSubImage operation by mapping the source surface and
1013b859cdf6f191b4d8b56537c8dc30082a7e2d94b3Michel Dänzer * dest surface and using get_tile()/put_tile() to access the pixels/texels.
1014c6717a86420d7141013165f7acd50b3c3f751756Brian *
1015c6717a86420d7141013165f7acd50b3c3f751756Brian * Note: srcY=0=TOP of renderbuffer
1016038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian */
1017038cb561eb094af2f2ba06e18e61246fc0c87c3cBrianstatic void
1018038cb561eb094af2f2ba06e18e61246fc0c87c3cBrianfallback_copy_texsubimage(GLcontext *ctx,
1019038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                          GLenum target,
1020038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                          GLint level,
1021038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                          struct st_renderbuffer *strb,
1022038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                          struct st_texture_image *stImage,
1023038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                          GLenum baseFormat,
1024038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                          GLint destX, GLint destY, GLint destZ,
1025038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                          GLint srcX, GLint srcY,
1026038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                          GLsizei width, GLsizei height)
1027038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian{
1028038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   struct pipe_context *pipe = ctx->st->pipe;
10296f715dcc219071e574e363a9db4365c9c31ebbd3Brian   struct pipe_screen *screen = pipe->screen;
1030038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   const uint face = texture_face(target);
1031753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   struct pipe_texture *pt = stImage->pt;
1032038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   struct pipe_surface *src_surf, *dest_surf;
1033038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   GLfloat *data;
10345c83f1371978472fbe4bba8f686733c6b519874aBrian   GLint row, yStep;
10355c83f1371978472fbe4bba8f686733c6b519874aBrian
10365c83f1371978472fbe4bba8f686733c6b519874aBrian   /* determine bottom-to-top vs. top-to-bottom order */
10375c83f1371978472fbe4bba8f686733c6b519874aBrian   if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) {
10385c83f1371978472fbe4bba8f686733c6b519874aBrian      destY = height - 1 - destY;
10395c83f1371978472fbe4bba8f686733c6b519874aBrian      yStep = -1;
10405c83f1371978472fbe4bba8f686733c6b519874aBrian   }
10415c83f1371978472fbe4bba8f686733c6b519874aBrian   else {
10425c83f1371978472fbe4bba8f686733c6b519874aBrian      yStep = 1;
10435c83f1371978472fbe4bba8f686733c6b519874aBrian   }
1044038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1045038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   src_surf = strb->surface;
1046038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
10476f715dcc219071e574e363a9db4365c9c31ebbd3Brian   dest_surf = screen->get_tex_surface(screen, pt, face, level, destZ);
1048038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
10495c83f1371978472fbe4bba8f686733c6b519874aBrian   /* buffer for one row */
10505c83f1371978472fbe4bba8f686733c6b519874aBrian   data = (GLfloat *) malloc(width * 4 * sizeof(GLfloat));
1051038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
10525c83f1371978472fbe4bba8f686733c6b519874aBrian   /* do copy row by row */
10535c83f1371978472fbe4bba8f686733c6b519874aBrian   for (row = 0; row < height; row++) {
10542014e0bacbd2661bf98d084120a109b1c0bf0df2Michel Dänzer      pipe_get_tile_rgba(pipe, src_surf, srcX, srcY + row, width, 1, data);
10555c83f1371978472fbe4bba8f686733c6b519874aBrian
10565c83f1371978472fbe4bba8f686733c6b519874aBrian      /* XXX we're ignoring convolution for now */
10575c83f1371978472fbe4bba8f686733c6b519874aBrian      if (ctx->_ImageTransferState) {
10585c83f1371978472fbe4bba8f686733c6b519874aBrian         _mesa_apply_rgba_transfer_ops(ctx,
10595c83f1371978472fbe4bba8f686733c6b519874aBrian                            ctx->_ImageTransferState & ~IMAGE_CONVOLUTION_BIT,
10605c83f1371978472fbe4bba8f686733c6b519874aBrian                            width, (GLfloat (*)[4])data);
10615c83f1371978472fbe4bba8f686733c6b519874aBrian      }
10625c83f1371978472fbe4bba8f686733c6b519874aBrian
10632014e0bacbd2661bf98d084120a109b1c0bf0df2Michel Dänzer      pipe_put_tile_rgba(pipe, dest_surf, destX, destY, width, 1, data);
10645c83f1371978472fbe4bba8f686733c6b519874aBrian      destY += yStep;
10655c83f1371978472fbe4bba8f686733c6b519874aBrian   }
1066038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1067038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   free(data);
1068038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian}
1069038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1070038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1071038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1072038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1073038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian/**
1074b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian * Do a CopyTex[Sub]Image using an optimized hardware (blit) path.
1075b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian * Note that the region to copy has already been clip tested.
1076c6717a86420d7141013165f7acd50b3c3f751756Brian *
1077c6717a86420d7141013165f7acd50b3c3f751756Brian * Note: srcY=0=Bottom of renderbuffer
1078c6717a86420d7141013165f7acd50b3c3f751756Brian *
1079b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian * \return GL_TRUE if success, GL_FALSE if failure (use a fallback)
108024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */
1081038cb561eb094af2f2ba06e18e61246fc0c87c3cBrianstatic void
108224df8f895fe8807aa2ba058e71bd40adfc01d21eBriando_copy_texsubimage(GLcontext *ctx,
1083038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                    GLenum target, GLint level,
1084038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                    GLint destX, GLint destY, GLint destZ,
1085038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                    GLint srcX, GLint srcY,
1086038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                    GLsizei width, GLsizei height)
108724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
1088038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   struct gl_texture_unit *texUnit =
1089038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian      &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
1090038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   struct gl_texture_object *texObj =
1091038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian      _mesa_select_tex_object(ctx, texUnit, target);
1092038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   struct gl_texture_image *texImage =
1093038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian      _mesa_select_tex_image(ctx, texObj, target, level);
1094038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   struct st_texture_image *stImage = st_texture_image(texImage);
10951d45787d4a70c55e7fa899d13b9139430e2fa3e2Brian   struct st_texture_object *stObj = st_texture_object(texObj);
1096038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   GLenum baseFormat = texImage->InternalFormat;
1097b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   struct gl_framebuffer *fb = ctx->ReadBuffer;
1098b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   struct st_renderbuffer *strb;
1099b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   struct pipe_context *pipe = ctx->st->pipe;
11006f715dcc219071e574e363a9db4365c9c31ebbd3Brian   struct pipe_screen *screen = pipe->screen;
1101753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   struct pipe_surface *dest_surface;
1102b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   uint dest_format, src_format;
1103e922adbe1d6c1764968377658ea92ae6de0585dbMichel Dänzer   uint do_flip = FALSE;
110424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1105038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   (void) texImage;
1106038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1107b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   /* determine if copying depth or color data */
1108b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   if (baseFormat == GL_DEPTH_COMPONENT) {
1109b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian      strb = st_renderbuffer(fb->_DepthBuffer);
111024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
1111b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   else if (baseFormat == GL_DEPTH_STENCIL_EXT) {
1112b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian      strb = st_renderbuffer(fb->_StencilBuffer);
1113b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   }
1114b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   else {
1115b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian      /* baseFormat == GL_RGB, GL_RGBA, GL_ALPHA, etc */
1116b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian      strb = st_renderbuffer(fb->_ColorReadBuffer);
1117b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   }
1118b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian
1119b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   assert(strb);
1120b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   assert(strb->surface);
1121753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   assert(stImage->pt);
1122c6717a86420d7141013165f7acd50b3c3f751756Brian
1123c6717a86420d7141013165f7acd50b3c3f751756Brian   if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) {
1124c6717a86420d7141013165f7acd50b3c3f751756Brian      srcY = strb->Base.Height - srcY - height;
1125e922adbe1d6c1764968377658ea92ae6de0585dbMichel Dänzer      do_flip = TRUE;
1126c6717a86420d7141013165f7acd50b3c3f751756Brian   }
112724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1128b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian   src_format = strb->surface->format;
1129753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   dest_format = stImage->pt->format;
1130b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian
11316f715dcc219071e574e363a9db4365c9c31ebbd3Brian   dest_surface = screen->get_tex_surface(screen, stImage->pt, stImage->face,
11326f715dcc219071e574e363a9db4365c9c31ebbd3Brian                                          stImage->level, destZ);
1133b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian
1134038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   if (src_format == dest_format &&
11355c83f1371978472fbe4bba8f686733c6b519874aBrian       ctx->_ImageTransferState == 0x0 &&
1136b859cdf6f191b4d8b56537c8dc30082a7e2d94b3Michel Dänzer       strb->surface->buffer &&
1137b859cdf6f191b4d8b56537c8dc30082a7e2d94b3Michel Dänzer       dest_surface->buffer &&
1138753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer       strb->surface->cpp == stImage->pt->cpp) {
1139038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian      /* do blit-style copy */
1140038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1141038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian      /* XXX may need to invert image depending on window
1142038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian       * vs. user-created FBO
1143038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian       */
1144b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian
114524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 0
1146038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian      /* A bit of fiddling to get the blitter to work with -ve
1147038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian       * pitches.  But we get a nice inverted blit this way, so it's
1148038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian       * worth it:
1149038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian       */
1150038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian      intelEmitCopyBlit(intel,
1151753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer                        stImage->pt->cpp,
1152038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                        -src->pitch,
1153038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                        src->buffer,
1154038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                        src->height * src->pitch * src->cpp,
1155753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer                        stImage->pt->pitch,
1156753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer                        stImage->pt->region->buffer,
1157038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                        dest_offset,
1158038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                        x, y + height, dstx, dsty, width, height,
1159038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                        GL_COPY); /* ? */
116024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#else
1161b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian
116211a80160fd60d1eb1541b49128c659526a5d8ac8Michel Dänzer      pipe->surface_copy(pipe,
1163e922adbe1d6c1764968377658ea92ae6de0585dbMichel Dänzer                         do_flip,
116411a80160fd60d1eb1541b49128c659526a5d8ac8Michel Dänzer			 /* dest */
116511a80160fd60d1eb1541b49128c659526a5d8ac8Michel Dänzer			 dest_surface,
116611a80160fd60d1eb1541b49128c659526a5d8ac8Michel Dänzer			 destX, destY,
116711a80160fd60d1eb1541b49128c659526a5d8ac8Michel Dänzer			 /* src */
116811a80160fd60d1eb1541b49128c659526a5d8ac8Michel Dänzer			 strb->surface,
116911a80160fd60d1eb1541b49128c659526a5d8ac8Michel Dänzer			 srcX, srcY,
117011a80160fd60d1eb1541b49128c659526a5d8ac8Michel Dänzer			 /* size */
117111a80160fd60d1eb1541b49128c659526a5d8ac8Michel Dänzer			 width, height);
117224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif
1173038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   }
1174038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   else {
1175038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian      fallback_copy_texsubimage(ctx, target, level,
1176038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                                strb, stImage, baseFormat,
1177038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                                destX, destY, destZ,
1178038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                                srcX, srcY, width, height);
1179038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   }
1180038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
1181753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   pipe_surface_reference(&dest_surface, NULL);
118224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
11834984487bc3338fc351a0631eaa4515e4adbb86a9Brian Paul   pipe->texture_update(pipe, stObj->pt, stImage->face, (1 << level));
11841d45787d4a70c55e7fa899d13b9139430e2fa3e2Brian
118524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
11863ccbaa977f96eaa849093875dd0944f744ee1e21Brian      ctx->Driver.GenerateMipmap(ctx, target, texObj);
118724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
118824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
118924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
119024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1191038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
119224df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
119324df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_CopyTexImage1D(GLcontext * ctx, GLenum target, GLint level,
119424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                  GLenum internalFormat,
119524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                  GLint x, GLint y, GLsizei width, GLint border)
119624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
119724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct gl_texture_unit *texUnit =
119824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
119924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct gl_texture_object *texObj =
120024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      _mesa_select_tex_object(ctx, texUnit, target);
120124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct gl_texture_image *texImage =
120224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      _mesa_select_tex_image(ctx, texObj, target, level);
120324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1204038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian#if 0
120524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (border)
120624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      goto fail;
1207038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian#endif
120824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1209753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   /* Setup or redefine the texture object, texture and texture
121024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * image.  Don't populate yet.
121124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
121224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   ctx->Driver.TexImage1D(ctx, target, level, internalFormat,
121324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                          width, border,
121424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                          GL_RGBA, CHAN_TYPE, NULL,
121524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                          &ctx->DefaultPacking, texObj, texImage);
121624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1217038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   do_copy_texsubimage(ctx, target, level,
1218038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                       0, 0, 0,
1219038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                       x, y, width, 1);
122024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
122124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
122224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
122324df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
122424df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_CopyTexImage2D(GLcontext * ctx, GLenum target, GLint level,
122524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                  GLenum internalFormat,
122624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                  GLint x, GLint y, GLsizei width, GLsizei height,
122724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                  GLint border)
122824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
122924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct gl_texture_unit *texUnit =
123024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
123124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct gl_texture_object *texObj =
123224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      _mesa_select_tex_object(ctx, texUnit, target);
123324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct gl_texture_image *texImage =
123424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      _mesa_select_tex_image(ctx, texObj, target, level);
123524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1236038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian#if 0
123724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (border)
123824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      goto fail;
1239038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian#endif
124024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1241753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   /* Setup or redefine the texture object, texture and texture
124224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * image.  Don't populate yet.
124324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
124424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
124524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                          width, height, border,
124624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                          GL_RGBA, CHAN_TYPE, NULL,
124724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                          &ctx->DefaultPacking, texObj, texImage);
124824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
124924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1250038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   do_copy_texsubimage(ctx, target, level,
1251038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                       0, 0, 0,
1252038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                       x, y, width, height);
125324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
125424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
125524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
125624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
125724df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_CopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
125824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                     GLint xoffset, GLint x, GLint y, GLsizei width)
125924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
1260038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   const GLint yoffset = 0, zoffset = 0;
1261038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   const GLsizei height = 1;
1262038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   do_copy_texsubimage(ctx, target, level,
1263038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                       xoffset, yoffset, zoffset,
1264038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                       x, y, width, height);
126524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
126624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
126724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
126824df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
126924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_CopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
127024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                     GLint xoffset, GLint yoffset,
127124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                     GLint x, GLint y, GLsizei width, GLsizei height)
127224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
1273038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   const GLint zoffset = 0;
1274038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   do_copy_texsubimage(ctx, target, level,
1275038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                       xoffset, yoffset, zoffset,
1276038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                       x, y, width, height);
1277038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian}
127824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
127924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1280038cb561eb094af2f2ba06e18e61246fc0c87c3cBrianstatic void
1281038cb561eb094af2f2ba06e18e61246fc0c87c3cBrianst_CopyTexSubImage3D(GLcontext * ctx, GLenum target, GLint level,
1282038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                     GLint xoffset, GLint yoffset, GLint zoffset,
1283038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                     GLint x, GLint y, GLsizei width, GLsizei height)
1284038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian{
1285038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   do_copy_texsubimage(ctx, target, level,
1286038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                       xoffset, yoffset, zoffset,
1287038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian                       x, y, width, height);
128824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
128924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
129024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
129124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
129224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
129324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/**
129424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Compute which mipmap levels that really need to be sent to the hardware.
129524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * This depends on the base image size, GL_TEXTURE_MIN_LOD,
129624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, and GL_TEXTURE_MAX_LEVEL.
129724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */
129824df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
129914b98343309fdcff3514f05020303f7b40e83a4aBriancalculate_first_last_level(struct st_texture_object *stObj)
130024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
130114b98343309fdcff3514f05020303f7b40e83a4aBrian   struct gl_texture_object *tObj = &stObj->base;
130224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   const struct gl_texture_image *const baseImage =
130324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      tObj->Image[0][tObj->BaseLevel];
130424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
130524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* These must be signed values.  MinLod and MaxLod can be negative numbers,
130624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * and having firstLevel and lastLevel as signed prevents the need for
130724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * extra sign checks.
130824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
130924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   int firstLevel;
131024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   int lastLevel;
131124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
131224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* Yes, this looks overly complicated, but it's all needed.
131324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
131424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   switch (tObj->Target) {
131524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case GL_TEXTURE_1D:
131624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case GL_TEXTURE_2D:
131724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case GL_TEXTURE_3D:
131824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case GL_TEXTURE_CUBE_MAP:
131924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      if (tObj->MinFilter == GL_NEAREST || tObj->MinFilter == GL_LINEAR) {
132024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         /* GL_NEAREST and GL_LINEAR only care about GL_TEXTURE_BASE_LEVEL.
132124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian          */
132224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         firstLevel = lastLevel = tObj->BaseLevel;
132324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      }
132424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      else {
13254da1cdf78fa3b954840650fa46cf72da5daf149fBrian         firstLevel = 0;
13264da1cdf78fa3b954840650fa46cf72da5daf149fBrian         lastLevel = MIN2(tObj->MaxLevel - tObj->BaseLevel, baseImage->MaxLog2);
132724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      }
132824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      break;
132924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case GL_TEXTURE_RECTANGLE_NV:
133024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   case GL_TEXTURE_4D_SGIS:
133124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      firstLevel = lastLevel = 0;
133224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      break;
133324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   default:
133424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return;
133524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
133624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
133714b98343309fdcff3514f05020303f7b40e83a4aBrian   stObj->lastLevel = lastLevel;
133824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
133924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
134024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
134124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void
1342753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzercopy_image_data_to_texture(struct st_context *st,
1343753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer			   struct st_texture_object *stObj,
13444da1cdf78fa3b954840650fa46cf72da5daf149fBrian                           GLuint dstLevel,
1345753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer			   struct st_texture_image *stImage)
134624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
1347753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stImage->pt) {
134824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      /* Copy potentially with the blitter:
134924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       */
1350753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      st_texture_image_copy(st->pipe,
13514da1cdf78fa3b954840650fa46cf72da5daf149fBrian                            stObj->pt, dstLevel,  /* dest texture, level */
13524da1cdf78fa3b954840650fa46cf72da5daf149fBrian                            stImage->pt, /* src texture */
13534da1cdf78fa3b954840650fa46cf72da5daf149fBrian                            stImage->face
135428b315dc1aed36bebadfacbd55e481e7baacfcb5Brian                            );
135524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
13566f715dcc219071e574e363a9db4365c9c31ebbd3Brian      pipe_texture_release(&stImage->pt);
135724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
135824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   else {
135924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      assert(stImage->base.Data != NULL);
136024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
136124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      /* More straightforward upload.
136224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian       */
1363753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      st_texture_image_data(st->pipe,
1364753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer                               stObj->pt,
136524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                               stImage->face,
136624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                               stImage->level,
136724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                               stImage->base.Data,
136824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                               stImage->base.RowStride,
136924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                               stImage->base.RowStride *
137024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian                               stImage->base.Height);
137124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      _mesa_align_free(stImage->base.Data);
137224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      stImage->base.Data = NULL;
137324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
137424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
13754da19dbcaa9f3e2d20fffd0145bf0bc756dd7542Brian   pipe_texture_reference(&stImage->pt, stObj->pt);
137624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
137724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
137824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1379afc54983370033b65e3a7cbb29bd9c87156f0881Brian/**
1380afc54983370033b65e3a7cbb29bd9c87156f0881Brian * Called during state validation.  When this function is finished,
1381afc54983370033b65e3a7cbb29bd9c87156f0881Brian * the texture object should be ready for rendering.
13823b3774b1227743147159676795b542c0eb7c2bdfBrian Paul * \return GL_TRUE for success, GL_FALSE for failure (out of mem)
138324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */
138414b98343309fdcff3514f05020303f7b40e83a4aBrianGLboolean
1385753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzerst_finalize_texture(GLcontext *ctx,
1386c3af68dc5022715cc8f126b7df12f3f5248aefe7Keith Whitwell		    struct pipe_context *pipe,
1387c3af68dc5022715cc8f126b7df12f3f5248aefe7Keith Whitwell		    struct gl_texture_object *tObj,
1388753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer		    GLboolean *needFlush)
138924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
139014b98343309fdcff3514f05020303f7b40e83a4aBrian   struct st_texture_object *stObj = st_texture_object(tObj);
1391afc54983370033b65e3a7cbb29bd9c87156f0881Brian   const GLuint nr_faces = (stObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
139224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   int comp_byte = 0;
139324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   int cpp;
13944da1cdf78fa3b954840650fa46cf72da5daf149fBrian   GLuint face;
139524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   struct st_texture_image *firstImage;
139624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
139724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   *needFlush = GL_FALSE;
139824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
139924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* We know/require this is true by now:
140024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
140114b98343309fdcff3514f05020303f7b40e83a4aBrian   assert(stObj->base._Complete);
140224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1403753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   /* What levels must the texture include at a minimum?
140424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
140514b98343309fdcff3514f05020303f7b40e83a4aBrian   calculate_first_last_level(stObj);
14064da1cdf78fa3b954840650fa46cf72da5daf149fBrian   firstImage = st_texture_image(stObj->base.Image[0][stObj->base.BaseLevel]);
140724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
14083b3774b1227743147159676795b542c0eb7c2bdfBrian Paul#if 0
140924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* Fallback case:
141024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
141124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (firstImage->base.Border) {
1412753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      if (stObj->pt) {
14136f715dcc219071e574e363a9db4365c9c31ebbd3Brian         pipe_texture_release(&stObj->pt);
141424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      }
141524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      return GL_FALSE;
141624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
14173b3774b1227743147159676795b542c0eb7c2bdfBrian Paul#endif
141824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1419753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   /* If both firstImage and stObj point to a texture which can contain
142024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * all active images, favour firstImage.  Note that because of the
142124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * completeness requirement, we know that the image dimensions
142224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * will match.
142324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
1424753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (firstImage->pt &&
1425753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer       firstImage->pt != stObj->pt &&
1426753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer       firstImage->pt->last_level >= stObj->lastLevel) {
142724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1428753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      if (stObj->pt)
14296f715dcc219071e574e363a9db4365c9c31ebbd3Brian         pipe_texture_release(&stObj->pt);
143024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
14314da19dbcaa9f3e2d20fffd0145bf0bc756dd7542Brian      pipe_texture_reference(&stObj->pt, firstImage->pt);
143224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
143324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
143424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   if (firstImage->base.IsCompressed) {
143514b98343309fdcff3514f05020303f7b40e83a4aBrian      comp_byte = compressed_num_bytes(firstImage->base.TexFormat->MesaFormat);
143624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      cpp = comp_byte;
143724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
14385cb0d749b07be4ecbf4d4d7cde18aecdfe2dba38Brian   else {
14395cb0d749b07be4ecbf4d4d7cde18aecdfe2dba38Brian      cpp = firstImage->base.TexFormat->TexelBytes;
14405cb0d749b07be4ecbf4d4d7cde18aecdfe2dba38Brian   }
144124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1442753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   /* Check texture can hold all active levels.  Check texture matches
144324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    * target, imageFormat, etc.
144424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
1445753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (stObj->pt &&
1446753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer       (stObj->pt->target != gl_target_to_pipe(stObj->base.Target) ||
144788723b2fc84628c1bc1e0008b88602b85e8668beMichel Dänzer	stObj->pt->format !=
144888723b2fc84628c1bc1e0008b88602b85e8668beMichel Dänzer	st_mesa_format_to_pipe_format(firstImage->base.TexFormat->MesaFormat) ||
1449753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer	stObj->pt->last_level != stObj->lastLevel ||
145045cc35e77600af8628393475405160e26d56d421Brian Paul	stObj->pt->width[0] != firstImage->base.Width2 ||
145145cc35e77600af8628393475405160e26d56d421Brian Paul	stObj->pt->height[0] != firstImage->base.Height2 ||
145245cc35e77600af8628393475405160e26d56d421Brian Paul	stObj->pt->depth[0] != firstImage->base.Depth2 ||
1453753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer	stObj->pt->cpp != cpp ||
1454753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer	stObj->pt->compressed != firstImage->base.IsCompressed)) {
14556f715dcc219071e574e363a9db4365c9c31ebbd3Brian      pipe_texture_release(&stObj->pt);
145624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
145724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
145824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1459753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   /* May need to create a new texture:
146024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
1461753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   if (!stObj->pt) {
1462753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer      stObj->pt = st_texture_create(ctx->st,
14635390a43ce06b27f6d54bc5f237aa305b6948f2afBrian                                    gl_target_to_pipe(stObj->base.Target),
1464753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer                                    st_mesa_format_to_pipe_format(firstImage->base.TexFormat->MesaFormat),
1465b245840b86cf877c9b8d666edf229364a84f1deaBrian                                    stObj->lastLevel,
146645cc35e77600af8628393475405160e26d56d421Brian Paul                                    firstImage->base.Width2,
146745cc35e77600af8628393475405160e26d56d421Brian Paul                                    firstImage->base.Height2,
146845cc35e77600af8628393475405160e26d56d421Brian Paul                                    firstImage->base.Depth2,
1469b245840b86cf877c9b8d666edf229364a84f1deaBrian                                    comp_byte);
14703b3774b1227743147159676795b542c0eb7c2bdfBrian Paul      if (!stObj->pt) {
14713b3774b1227743147159676795b542c0eb7c2bdfBrian Paul         _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
14723b3774b1227743147159676795b542c0eb7c2bdfBrian Paul         return GL_FALSE;
14733b3774b1227743147159676795b542c0eb7c2bdfBrian Paul      }
147424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
147524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1476753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer   /* Pull in any images not in the object's texture:
147724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian    */
147824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   for (face = 0; face < nr_faces; face++) {
14794da1cdf78fa3b954840650fa46cf72da5daf149fBrian      GLuint level;
14804da1cdf78fa3b954840650fa46cf72da5daf149fBrian      for (level = 0; level <= stObj->lastLevel; level++) {
148124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         struct st_texture_image *stImage =
14824da1cdf78fa3b954840650fa46cf72da5daf149fBrian            st_texture_image(stObj->base.Image[face][stObj->base.BaseLevel + level]);
148324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
1484753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer         /* Need to import images in main memory or held in other textures.
148524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian          */
1486a34b43b3f4817268ef4b3f186203b5fbafc7214eBrian         if (stImage && stObj->pt != stImage->pt) {
14874da1cdf78fa3b954840650fa46cf72da5daf149fBrian            copy_image_data_to_texture(ctx->st, stObj, level, stImage);
148824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian	    *needFlush = GL_TRUE;
14894984487bc3338fc351a0631eaa4515e4adbb86a9Brian Paul            pipe->texture_update(pipe, stObj->pt, face, (1 << level));
149024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian         }
149124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian      }
149224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   }
149324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
149424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   return GL_TRUE;
149524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
149624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
149724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
149824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
149924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
15006da9234fd437f97267e7831f034c78b31156d939Brianvoid
15016da9234fd437f97267e7831f034c78b31156d939Brianst_init_texture_functions(struct dd_function_table *functions)
150224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{
150324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->ChooseTextureFormat = st_ChooseTextureFormat;
150424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->TexImage1D = st_TexImage1D;
150524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->TexImage2D = st_TexImage2D;
150624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->TexImage3D = st_TexImage3D;
150724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->TexSubImage1D = st_TexSubImage1D;
150824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->TexSubImage2D = st_TexSubImage2D;
150924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->TexSubImage3D = st_TexSubImage3D;
151024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->CopyTexImage1D = st_CopyTexImage1D;
151124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->CopyTexImage2D = st_CopyTexImage2D;
151224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->CopyTexSubImage1D = st_CopyTexSubImage1D;
151324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->CopyTexSubImage2D = st_CopyTexSubImage2D;
1514038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian   functions->CopyTexSubImage3D = st_CopyTexSubImage3D;
151562abcb9aacc33218d0143a743c738435794b32a9Brian   functions->GenerateMipmap = st_generate_mipmap;
1516038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian
151724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->GetTexImage = st_GetTexImage;
151824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
151924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   /* compressed texture functions */
152024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->CompressedTexImage2D = st_CompressedTexImage2D;
152124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->GetCompressedTexImage = st_GetCompressedTexImage;
1522f32c51277498887b348133ebcd947dbc8acce756Roland Scheidegger   functions->CompressedTextureSize = _mesa_compressed_texture_size;
152324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
152424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->NewTextureObject = st_NewTextureObject;
152524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->NewTextureImage = st_NewTextureImage;
152624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->DeleteTexture = st_DeleteTextureObject;
152724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->FreeTexImageData = st_FreeTextureImageData;
152824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->UpdateTexturePalette = 0;
152924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->IsTextureResident = st_IsTextureResident;
153024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian
153124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian   functions->TextureMemCpy = do_memcpy;
1532f8549e8f4f8bdfebcb4e0a2754df59b3fe4fdff7Brian
1533f8549e8f4f8bdfebcb4e0a2754df59b3fe4fdff7Brian   /* XXX Temporary until we can query pipe's texture sizes */
1534f8549e8f4f8bdfebcb4e0a2754df59b3fe4fdff7Brian   functions->TestProxyTexImage = _mesa_test_proxy_teximage;
153524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian}
1536