st_cb_texture.c revision f32c51277498887b348133ebcd947dbc8acce756
124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/************************************************************************** 224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. 424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * All Rights Reserved. 524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Permission is hereby granted, free of charge, to any person obtaining a 724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * copy of this software and associated documentation files (the 824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * "Software"), to deal in the Software without restriction, including 924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * without limitation the rights to use, copy, modify, merge, publish, 1024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * distribute, sub license, and/or sell copies of the Software, and to 1124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * permit persons to whom the Software is furnished to do so, subject to 1224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * the following conditions: 1324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 1424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * The above copyright notice and this permission notice (including the 1524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * next paragraph) shall be included in all copies or substantial portions 1624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * of the Software. 1724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 1824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 1924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 2024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 2124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 2224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 2324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 2424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 2524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 2624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian **************************************************************************/ 2724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 2824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/imports.h" 2924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/convolve.h" 3024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/enums.h" 3124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/image.h" 3224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/macros.h" 332440ff74d69a8caf49b05a960b4c7e282a96565eBrian#include "main/mipmap.h" 3424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/texcompress.h" 3524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/texformat.h" 3624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/teximage.h" 3724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/texobj.h" 3824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "main/texstore.h" 3924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 4024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "state_tracker/st_context.h" 41b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian#include "state_tracker/st_cb_fbo.h" 4224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "state_tracker/st_cb_texture.h" 43f8ab24760d0d3f07e9ee81c98207ddf92dfe74daBrian#include "state_tracker/st_format.h" 44753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer#include "state_tracker/st_texture.h" 4562abcb9aacc33218d0143a743c738435794b32a9Brian#include "state_tracker/st_gen_mipmap.h" 4624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 4724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#include "pipe/p_context.h" 48b245840b86cf877c9b8d666edf229364a84f1deaBrian#include "pipe/p_defines.h" 4911a80160fd60d1eb1541b49128c659526a5d8ac8Michel Dänzer#include "pipe/p_inlines.h" 506acd63a4980951727939c0dd545a0324965b3834José Fonseca#include "util/p_tile.h" 5124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 5224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 5324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#define DBG if (0) printf 5424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 5524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 5624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic INLINE struct st_texture_image * 5724df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_texture_image(struct gl_texture_image *img) 5824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 5924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return (struct st_texture_image *) img; 6024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 6124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 6224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 631c5f27a18b775b3784fcd265d60e0affa0b31581Michel Dänzerstatic enum pipe_texture_target 645390a43ce06b27f6d54bc5f237aa305b6948f2afBriangl_target_to_pipe(GLenum target) 655390a43ce06b27f6d54bc5f237aa305b6948f2afBrian{ 665390a43ce06b27f6d54bc5f237aa305b6948f2afBrian switch (target) { 675390a43ce06b27f6d54bc5f237aa305b6948f2afBrian case GL_TEXTURE_1D: 685390a43ce06b27f6d54bc5f237aa305b6948f2afBrian return PIPE_TEXTURE_1D; 695390a43ce06b27f6d54bc5f237aa305b6948f2afBrian 705390a43ce06b27f6d54bc5f237aa305b6948f2afBrian case GL_TEXTURE_2D: 715390a43ce06b27f6d54bc5f237aa305b6948f2afBrian case GL_TEXTURE_RECTANGLE_NV: 725390a43ce06b27f6d54bc5f237aa305b6948f2afBrian return PIPE_TEXTURE_2D; 735390a43ce06b27f6d54bc5f237aa305b6948f2afBrian 745390a43ce06b27f6d54bc5f237aa305b6948f2afBrian case GL_TEXTURE_3D: 755390a43ce06b27f6d54bc5f237aa305b6948f2afBrian return PIPE_TEXTURE_3D; 765390a43ce06b27f6d54bc5f237aa305b6948f2afBrian 775390a43ce06b27f6d54bc5f237aa305b6948f2afBrian case GL_TEXTURE_CUBE_MAP_ARB: 785390a43ce06b27f6d54bc5f237aa305b6948f2afBrian return PIPE_TEXTURE_CUBE; 795390a43ce06b27f6d54bc5f237aa305b6948f2afBrian 805390a43ce06b27f6d54bc5f237aa305b6948f2afBrian default: 815390a43ce06b27f6d54bc5f237aa305b6948f2afBrian assert(0); 825390a43ce06b27f6d54bc5f237aa305b6948f2afBrian return 0; 835390a43ce06b27f6d54bc5f237aa305b6948f2afBrian } 845390a43ce06b27f6d54bc5f237aa305b6948f2afBrian} 855390a43ce06b27f6d54bc5f237aa305b6948f2afBrian 865390a43ce06b27f6d54bc5f237aa305b6948f2afBrian 87afc54983370033b65e3a7cbb29bd9c87156f0881Brian/** 88afc54983370033b65e3a7cbb29bd9c87156f0881Brian * Return nominal bytes per texel for a compressed format, 0 for non-compressed 89afc54983370033b65e3a7cbb29bd9c87156f0881Brian * format. 90afc54983370033b65e3a7cbb29bd9c87156f0881Brian */ 9124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic int 9214b98343309fdcff3514f05020303f7b40e83a4aBriancompressed_num_bytes(GLuint mesaFormat) 9324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 9424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian switch(mesaFormat) { 9524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case MESA_FORMAT_RGB_FXT1: 9624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case MESA_FORMAT_RGBA_FXT1: 9724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case MESA_FORMAT_RGB_DXT1: 9824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case MESA_FORMAT_RGBA_DXT1: 99afc54983370033b65e3a7cbb29bd9c87156f0881Brian return 2; 10024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case MESA_FORMAT_RGBA_DXT3: 10124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case MESA_FORMAT_RGBA_DXT5: 102afc54983370033b65e3a7cbb29bd9c87156f0881Brian return 4; 10324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian default: 104afc54983370033b65e3a7cbb29bd9c87156f0881Brian return 0; 10524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 10624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 10724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 10824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 10924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic GLboolean 11024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_IsTextureResident(GLcontext * ctx, struct gl_texture_object *texObj) 11124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 11224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 0 11324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct intel_context *intel = intel_context(ctx); 11424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct st_texture_object *stObj = st_texture_object(texObj); 11524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 11624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return 117753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer stObj->pt && 118753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer stObj->pt->region && 119753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer intel_is_region_resident(intel, stObj->pt->region); 12024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif 12124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return 1; 12224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 12324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 12424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 12524df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic struct gl_texture_image * 12624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_NewTextureImage(GLcontext * ctx) 12724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 12824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("%s\n", __FUNCTION__); 12924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian (void) ctx; 13024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return (struct gl_texture_image *) CALLOC_STRUCT(st_texture_image); 13124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 13224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 13324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 13424df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic struct gl_texture_object * 13524df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_NewTextureObject(GLcontext * ctx, GLuint name, GLenum target) 13624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 13724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct st_texture_object *obj = CALLOC_STRUCT(st_texture_object); 13824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 13924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("%s\n", __FUNCTION__); 14024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_initialize_texture_object(&obj->base, name, target); 14124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 14224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return &obj->base; 14324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 14424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 14524df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 14624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_DeleteTextureObject(GLcontext *ctx, 1476f715dcc219071e574e363a9db4365c9c31ebbd3Brian struct gl_texture_object *texObj) 14824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 14924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct st_texture_object *stObj = st_texture_object(texObj); 150753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (stObj->pt) 1516f715dcc219071e574e363a9db4365c9c31ebbd3Brian pipe_texture_release(&stObj->pt); 15224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 15324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_delete_texture_object(ctx, texObj); 15424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 15524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 15624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 15724df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 15824df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_FreeTextureImageData(GLcontext * ctx, struct gl_texture_image *texImage) 15924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 16024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct st_texture_image *stImage = st_texture_image(texImage); 16124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 16224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("%s\n", __FUNCTION__); 16324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 164753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (stImage->pt) { 1656f715dcc219071e574e363a9db4365c9c31ebbd3Brian pipe_texture_release(&stImage->pt); 16624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 16724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 16824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (texImage->Data) { 16924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian free(texImage->Data); 17024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->Data = NULL; 17124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 17224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 17324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 17424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 17524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/* ================================================================ 17624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * From linux kernel i386 header files, copes with odd sizes better 17724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * than COPY_DWORDS would: 17824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * XXX Put this in src/mesa/main/imports.h ??? 17924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 18024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if defined(i386) || defined(__i386__) 18124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic INLINE void * 18224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian__memcpy(void *to, const void *from, size_t n) 18324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 18424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian int d0, d1, d2; 18524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian __asm__ __volatile__("rep ; movsl\n\t" 18624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian "testb $2,%b4\n\t" 18724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian "je 1f\n\t" 18824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian "movsw\n" 18924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian "1:\ttestb $1,%b4\n\t" 19024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian "je 2f\n\t" 19124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian "movsb\n" "2:":"=&c"(d0), "=&D"(d1), "=&S"(d2) 19224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian :"0"(n / 4), "q"(n), "1"((long) to), "2"((long) from) 19324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian :"memory"); 19424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return (to); 19524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 19624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#else 19724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#define __memcpy(a,b,c) memcpy(a,b,c) 19824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif 19924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 20024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 20124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/* The system memcpy (at least on ubuntu 5.10) has problems copying 20224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * to agp (writecombined) memory from a source which isn't 64-byte 20324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * aligned - there is a 4x performance falloff. 20424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 20524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * The x86 __memcpy is immune to this but is slightly slower 20624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * (10%-ish) than the system memcpy. 20724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 20824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * The sse_memcpy seems to have a slight cliff at 64/32 bytes, but 20924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * isn't much faster than x86_memcpy for agp copies. 21024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 21124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * TODO: switch dynamically. 21224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 21324df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void * 21424df8f895fe8807aa2ba058e71bd40adfc01d21eBriando_memcpy(void *dest, const void *src, size_t n) 21524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 21624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if ((((unsigned) src) & 63) || (((unsigned) dest) & 63)) { 21724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return __memcpy(dest, src, n); 21824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 21924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian else 22024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return memcpy(dest, src, n); 22124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 22224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 22324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 224753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer/* Functions to store texture images. Where possible, textures 22524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * will be created or further instantiated with image data, otherwise 22624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * images will be stored in malloc'd memory. A validation step is 227753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer * required to pull those images into a texture, or otherwise 22824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * decide a fallback is required. 22924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 23024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 23124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 23224df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic int 23324df8f895fe8807aa2ba058e71bd40adfc01d21eBrianlogbase2(int n) 23424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 23524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint i = 1; 23624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint log2 = 0; 23724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 23824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian while (n > i) { 23924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian i *= 2; 24024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian log2++; 24124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 24224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 24324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return log2; 24424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 24524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 24624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 247f52f5136e6eed23e55098681e5b082cc452136d6Brian/** 248f52f5136e6eed23e55098681e5b082cc452136d6Brian * Allocate a pipe_texture object for the given st_texture_object using 249f52f5136e6eed23e55098681e5b082cc452136d6Brian * the given st_texture_image to guess the mipmap size/levels. 250f52f5136e6eed23e55098681e5b082cc452136d6Brian * 251f52f5136e6eed23e55098681e5b082cc452136d6Brian * [comments...] 252f52f5136e6eed23e55098681e5b082cc452136d6Brian * Otherwise, store it in memory if (Border != 0) or (any dimension == 25324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 1). 25424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 255753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer * Otherwise, if max_level >= level >= min_level, create texture with 256753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer * space for images from min_level down to max_level. 25724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * 258753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer * Otherwise, create texture with space for images from (level 0)..(1x1). 259753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer * Consider pruning this texture at a validation if the saving is worth it. 26024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 26124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 262753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzerguess_and_alloc_texture(struct st_context *st, 263753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer struct st_texture_object *stObj, 264afc54983370033b65e3a7cbb29bd9c87156f0881Brian const struct st_texture_image *stImage) 26524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 26624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLuint firstLevel; 26724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLuint lastLevel; 26845cc35e77600af8628393475405160e26d56d421Brian Paul GLuint width = stImage->base.Width2; /* size w/out border */ 26945cc35e77600af8628393475405160e26d56d421Brian Paul GLuint height = stImage->base.Height2; 27045cc35e77600af8628393475405160e26d56d421Brian Paul GLuint depth = stImage->base.Depth2; 27124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLuint i, comp_byte = 0; 27224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 27324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("%s\n", __FUNCTION__); 27424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 275f52f5136e6eed23e55098681e5b082cc452136d6Brian assert(!stObj->pt); 276f52f5136e6eed23e55098681e5b082cc452136d6Brian 27745cc35e77600af8628393475405160e26d56d421Brian Paul if (stObj->pt && 27845cc35e77600af8628393475405160e26d56d421Brian Paul stImage->level > stObj->base.BaseLevel && 27914b98343309fdcff3514f05020303f7b40e83a4aBrian (stImage->base.Width == 1 || 28014b98343309fdcff3514f05020303f7b40e83a4aBrian (stObj->base.Target != GL_TEXTURE_1D && 28114b98343309fdcff3514f05020303f7b40e83a4aBrian stImage->base.Height == 1) || 28214b98343309fdcff3514f05020303f7b40e83a4aBrian (stObj->base.Target == GL_TEXTURE_3D && 28314b98343309fdcff3514f05020303f7b40e83a4aBrian stImage->base.Depth == 1))) 28424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return; 28524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 28624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* If this image disrespects BaseLevel, allocate from level zero. 28724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Usually BaseLevel == 0, so it's unlikely to happen. 28824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 28914b98343309fdcff3514f05020303f7b40e83a4aBrian if (stImage->level < stObj->base.BaseLevel) 29024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian firstLevel = 0; 29124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian else 29214b98343309fdcff3514f05020303f7b40e83a4aBrian firstLevel = stObj->base.BaseLevel; 29324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 29424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 29524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Figure out image dimensions at start level. 29624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 29714b98343309fdcff3514f05020303f7b40e83a4aBrian for (i = stImage->level; i > firstLevel; i--) { 29845cc35e77600af8628393475405160e26d56d421Brian Paul if (width != 1) 29945cc35e77600af8628393475405160e26d56d421Brian Paul width <<= 1; 30024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (height != 1) 30124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian height <<= 1; 30224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (depth != 1) 30324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian depth <<= 1; 30424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 30524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 30624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Guess a reasonable value for lastLevel. This is probably going 30724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * to be wrong fairly often and might mean that we have to look at 30824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * resizable buffers, or require that buffers implement lazy 30924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * pagetable arrangements. 31024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 31114b98343309fdcff3514f05020303f7b40e83a4aBrian if ((stObj->base.MinFilter == GL_NEAREST || 31214b98343309fdcff3514f05020303f7b40e83a4aBrian stObj->base.MinFilter == GL_LINEAR) && 31314b98343309fdcff3514f05020303f7b40e83a4aBrian stImage->level == firstLevel) { 31424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian lastLevel = firstLevel; 31524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 31624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian else { 317f52f5136e6eed23e55098681e5b082cc452136d6Brian GLuint l2width = logbase2(width); 318f52f5136e6eed23e55098681e5b082cc452136d6Brian GLuint l2height = logbase2(height); 319f52f5136e6eed23e55098681e5b082cc452136d6Brian GLuint l2depth = logbase2(depth); 32024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian lastLevel = firstLevel + MAX2(MAX2(l2width, l2height), l2depth); 32124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 32224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 32314b98343309fdcff3514f05020303f7b40e83a4aBrian if (stImage->base.IsCompressed) 32414b98343309fdcff3514f05020303f7b40e83a4aBrian comp_byte = compressed_num_bytes(stImage->base.TexFormat->MesaFormat); 325f52f5136e6eed23e55098681e5b082cc452136d6Brian 326753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer stObj->pt = st_texture_create(st, 3275390a43ce06b27f6d54bc5f237aa305b6948f2afBrian gl_target_to_pipe(stObj->base.Target), 328753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer st_mesa_format_to_pipe_format(stImage->base.TexFormat->MesaFormat), 3295390a43ce06b27f6d54bc5f237aa305b6948f2afBrian lastLevel, 3305390a43ce06b27f6d54bc5f237aa305b6948f2afBrian width, 3315390a43ce06b27f6d54bc5f237aa305b6948f2afBrian height, 3325390a43ce06b27f6d54bc5f237aa305b6948f2afBrian depth, 3335390a43ce06b27f6d54bc5f237aa305b6948f2afBrian comp_byte); 33424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 33524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("%s - success\n", __FUNCTION__); 33624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 33724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 33824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 33924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/* There are actually quite a few combinations this will work for, 34024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * more than what I've listed here. 34124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 34224df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic GLboolean 34324df8f895fe8807aa2ba058e71bd40adfc01d21eBriancheck_pbo_format(GLint internalFormat, 34424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum format, GLenum type, 34524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const struct gl_texture_format *mesa_format) 34624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 34724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian switch (internalFormat) { 34824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case 4: 34924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_RGBA: 35024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return (format == GL_BGRA && 35124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian (type == GL_UNSIGNED_BYTE || 35224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian type == GL_UNSIGNED_INT_8_8_8_8_REV) && 35324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian mesa_format == &_mesa_texformat_argb8888); 35424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case 3: 35524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_RGB: 35624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return (format == GL_RGB && 35724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian type == GL_UNSIGNED_SHORT_5_6_5 && 35824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian mesa_format == &_mesa_texformat_rgb565); 35924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_YCBCR_MESA: 36024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE); 36124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian default: 36224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return GL_FALSE; 36324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 36424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 36524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 36624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 36724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/* XXX: Do this for TexSubImage also: 36824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 36924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic GLboolean 37024df8f895fe8807aa2ba058e71bd40adfc01d21eBriantry_pbo_upload(GLcontext *ctx, 37114b98343309fdcff3514f05020303f7b40e83a4aBrian struct st_texture_image *stImage, 37224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const struct gl_pixelstore_attrib *unpack, 37324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint internalFormat, 37424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint width, GLint height, 37524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum format, GLenum type, const void *pixels) 37624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 37724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return GL_FALSE; /* XXX fix flushing/locking/blitting below */ 37824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 000 37924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct intel_context *intel = intel_context(ctx); 38024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct intel_buffer_object *pbo = intel_buffer_object(unpack->BufferObj); 38124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLuint src_offset, src_stride; 38224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLuint dst_offset, dst_stride; 38324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 38424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (!pbo || 38524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian ctx._ImageTransferState || 38624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian unpack->SkipPixels || unpack->SkipRows) { 38724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_printf("%s: failure 1\n", __FUNCTION__); 38824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return GL_FALSE; 38924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 39024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 39124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian src_offset = (GLuint) pixels; 39224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 39324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (unpack->RowLength > 0) 39424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian src_stride = unpack->RowLength; 39524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian else 39624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian src_stride = width; 39724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 398753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer dst_offset = st_texture_image_offset(stImage->pt, 39914b98343309fdcff3514f05020303f7b40e83a4aBrian stImage->face, 40014b98343309fdcff3514f05020303f7b40e83a4aBrian stImage->level); 40124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 402753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer dst_stride = stImage->pt->pitch; 40324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 40424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian { 40524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct _DriBufferObject *src_buffer = 40624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian intel_bufferobj_buffer(intel, pbo, INTEL_READ); 40724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 40824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Temporary hack: cast to _DriBufferObject: 40924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 41024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct _DriBufferObject *dst_buffer = 411753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer (struct _DriBufferObject *)stImage->pt->region->buffer; 41224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 41324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 41424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian intelEmitCopyBlit(intel, 415753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer stImage->pt->cpp, 41624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian src_stride, src_buffer, src_offset, 41724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian dst_stride, dst_buffer, dst_offset, 41824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 0, 0, 0, 0, width, height, 41924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GL_COPY); 42024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 42124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 42224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return GL_TRUE; 42324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif 42424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 42524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 42624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 427212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian/** 428212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian * Adjust pixel unpack params and image dimensions to strip off the 429212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian * texture border. 430212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian * Gallium doesn't support texture borders. They've seldem been used 431212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian * and seldom been implemented correctly anyway. 432212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian * \param unpackNew returns the new pixel unpack parameters 433212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian */ 434212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brianstatic void 435212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brianstrip_texture_border(GLint border, 436212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian GLint *width, GLint *height, GLint *depth, 437212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian const struct gl_pixelstore_attrib *unpack, 438212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian struct gl_pixelstore_attrib *unpackNew) 439212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian{ 440212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian assert(border > 0); /* sanity check */ 441212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian 442212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian *unpackNew = *unpack; 443212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian 444212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian if (unpackNew->RowLength == 0) 445212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian unpackNew->RowLength = *width; 446212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian 447212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian if (depth && unpackNew->ImageHeight == 0) 448212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian unpackNew->ImageHeight = *height; 449212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian 450212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian unpackNew->SkipPixels += border; 451212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian if (height) 452212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian unpackNew->SkipRows += border; 453212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian if (depth) 454212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian unpackNew->SkipImages += border; 455212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian 456212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian assert(*width >= 3); 457212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian *width = *width - 2 * border; 458212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian if (height && *height >= 3) 459212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian *height = *height - 2 * border; 460212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian if (depth && *depth >= 3) 461212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian *depth = *depth - 2 * border; 462212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian} 463212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian 46424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 46524df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 46624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexImage(GLcontext * ctx, 467afc54983370033b65e3a7cbb29bd9c87156f0881Brian GLint dims, 468afc54983370033b65e3a7cbb29bd9c87156f0881Brian GLenum target, GLint level, 469afc54983370033b65e3a7cbb29bd9c87156f0881Brian GLint internalFormat, 470afc54983370033b65e3a7cbb29bd9c87156f0881Brian GLint width, GLint height, GLint depth, 471afc54983370033b65e3a7cbb29bd9c87156f0881Brian GLint border, 472afc54983370033b65e3a7cbb29bd9c87156f0881Brian GLenum format, GLenum type, const void *pixels, 473afc54983370033b65e3a7cbb29bd9c87156f0881Brian const struct gl_pixelstore_attrib *unpack, 474afc54983370033b65e3a7cbb29bd9c87156f0881Brian struct gl_texture_object *texObj, 475afc54983370033b65e3a7cbb29bd9c87156f0881Brian struct gl_texture_image *texImage, 476afc54983370033b65e3a7cbb29bd9c87156f0881Brian GLsizei imageSize, int compressed) 47724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 4784984487bc3338fc351a0631eaa4515e4adbb86a9Brian Paul struct pipe_context *pipe = ctx->st->pipe; 47914b98343309fdcff3514f05020303f7b40e83a4aBrian struct st_texture_object *stObj = st_texture_object(texObj); 48014b98343309fdcff3514f05020303f7b40e83a4aBrian struct st_texture_image *stImage = st_texture_image(texImage); 481212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian GLint postConvWidth, postConvHeight; 48224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint texelBytes, sizeInBytes; 48324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLuint dstRowStride; 484212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian struct gl_pixelstore_attrib unpackNB; 48524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 48624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("%s target %s level %d %dx%dx%d border %d\n", __FUNCTION__, 48724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_lookup_enum_by_nr(target), level, width, height, depth, border); 48824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 489212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian /* gallium does not support texture borders, strip it off */ 490212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian if (border) { 491212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian strip_texture_border(border, &width, &height, &depth, 492212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian unpack, &unpackNB); 493212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian unpack = &unpackNB; 494212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian border = 0; 495212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian } 496212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian 497212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian postConvWidth = width; 498212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian postConvHeight = height; 499212b27d33f94eeb25ba9cbc58f9e41295a29d2c9Brian 500cfe9e66f2bc596c43760911e7c1604bb32cdee28Brian stImage->face = _mesa_tex_target_to_face(target); 50114b98343309fdcff3514f05020303f7b40e83a4aBrian stImage->level = level; 50224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 50324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (ctx->_ImageTransferState & IMAGE_CONVOLUTION_BIT) { 50424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_adjust_image_for_convolution(ctx, dims, &postConvWidth, 50524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian &postConvHeight); 50624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 50724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 50824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* choose the texture format */ 50924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->TexFormat = st_ChooseTextureFormat(ctx, internalFormat, 510afc54983370033b65e3a7cbb29bd9c87156f0881Brian format, type); 51124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 51224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_set_fetch_functions(texImage, dims); 51324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 51424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (texImage->TexFormat->TexelBytes == 0) { 51524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* must be a compressed format */ 51624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texelBytes = 0; 51724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->IsCompressed = GL_TRUE; 51824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->CompressedSize = 51924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian ctx->Driver.CompressedTextureSize(ctx, texImage->Width, 52024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->Height, texImage->Depth, 52124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->TexFormat->MesaFormat); 522afc54983370033b65e3a7cbb29bd9c87156f0881Brian } 523afc54983370033b65e3a7cbb29bd9c87156f0881Brian else { 52424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texelBytes = texImage->TexFormat->TexelBytes; 52524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 52624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Minimum pitch of 32 bytes */ 52724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (postConvWidth * texelBytes < 32) { 52824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian postConvWidth = 32 / texelBytes; 52924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->RowStride = postConvWidth; 53024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 53124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 5327585b4ceb8fed862c07f50af8030a6f0eb8a8321Brian /* we'll set RowStride elsewhere when the texture is a "mapped" state */ 5337585b4ceb8fed862c07f50af8030a6f0eb8a8321Brian /*assert(texImage->RowStride == postConvWidth);*/ 53424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 53524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 53624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Release the reference to a potentially orphaned buffer. 53724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Release any old malloced memory. 53824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 539753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (stImage->pt) { 5406f715dcc219071e574e363a9db4365c9c31ebbd3Brian pipe_texture_release(&stImage->pt); 54124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian assert(!texImage->Data); 54224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 54324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian else if (texImage->Data) { 54424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_align_free(texImage->Data); 54524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 54624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 5474da1cdf78fa3b954840650fa46cf72da5daf149fBrian /* If this is the only mipmap level in the texture, could call 54824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * bmBufferData with NULL data to free the old block and avoid 54924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * waiting on any outstanding fences. 55024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 551753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (stObj->pt && 5524da1cdf78fa3b954840650fa46cf72da5daf149fBrian /*stObj->pt->first_level == level &&*/ 553753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer stObj->pt->last_level == level && 554753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer stObj->pt->target != PIPE_TEXTURE_CUBE && 555753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer !st_texture_match_image(stObj->pt, &stImage->base, 55614b98343309fdcff3514f05020303f7b40e83a4aBrian stImage->face, stImage->level)) { 55724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 55824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("release it\n"); 5596f715dcc219071e574e363a9db4365c9c31ebbd3Brian pipe_texture_release(&stObj->pt); 560753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer assert(!stObj->pt); 56124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 56224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 563753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (!stObj->pt) { 564753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer guess_and_alloc_texture(ctx->st, stObj, stImage); 565753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (!stObj->pt) { 5663b3774b1227743147159676795b542c0eb7c2bdfBrian Paul _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); 5673b3774b1227743147159676795b542c0eb7c2bdfBrian Paul return; 56824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 56924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 57024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 571753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer assert(!stImage->pt); 57224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 573753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (stObj->pt && 574753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer st_texture_match_image(stObj->pt, &stImage->base, 57514b98343309fdcff3514f05020303f7b40e83a4aBrian stImage->face, stImage->level)) { 57624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 5774da19dbcaa9f3e2d20fffd0145bf0bc756dd7542Brian pipe_texture_reference(&stImage->pt, stObj->pt); 578753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer assert(stImage->pt); 57924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 58024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 581753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (!stImage->pt) 582753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer DBG("XXX: Image did not fit into texture - storing in local memory!\n"); 58324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 58424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 0 /* XXX FIX when st_buffer_objects are in place */ 58524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* PBO fastpaths: 58624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 58724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (dims <= 2 && 588753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer stImage->pt && 58924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian intel_buffer_object(unpack->BufferObj) && 59024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian check_pbo_format(internalFormat, format, 591753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer type, texImage->TexFormat)) { 59224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 59324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("trying pbo upload\n"); 59424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 59524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 59624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 59724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Otherwise, attempt to use the blitter for PBO image uploads. 59824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 59914b98343309fdcff3514f05020303f7b40e83a4aBrian if (try_pbo_upload(intel, stImage, unpack, 60024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian internalFormat, 60124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian width, height, format, type, pixels)) { 60224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("pbo upload succeeded\n"); 60324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return; 60424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 60524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 60624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("pbo upload failed\n"); 60724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 60824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#else 60924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian (void) try_pbo_upload; 61024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian (void) check_pbo_format; 61124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif 61224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 61324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 614987d59bb83e9e08192563e5f1b52949c5511053cMichel Dänzer /* st_CopyTexImage calls this function with pixels == NULL, with 615753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer * the expectation that the texture will be set up but nothing 61624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * more will be done. This is where those calls return: 61724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 61824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (compressed) { 61924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian pixels = _mesa_validate_pbo_compressed_teximage(ctx, imageSize, pixels, 62024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian unpack, 62124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian "glCompressedTexImage"); 62224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } else { 62324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian pixels = _mesa_validate_pbo_teximage(ctx, dims, width, height, 1, 62424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian format, type, 62524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian pixels, unpack, "glTexImage"); 62624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 62724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (!pixels) 62824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return; 62924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 630753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (stImage->pt) { 631753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer texImage->Data = st_texture_image_map(ctx->st, stImage, 0); 632753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer dstRowStride = stImage->surface->pitch * stImage->surface->cpp; 63324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 63424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian else { 63524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Allocate regular memory and store the image there temporarily. */ 63624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (texImage->IsCompressed) { 63724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian sizeInBytes = texImage->CompressedSize; 63824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian dstRowStride = 63924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); 64024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian assert(dims != 3); 64124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 64224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian else { 64324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian dstRowStride = postConvWidth * texelBytes; 64424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian sizeInBytes = depth * dstRowStride * postConvHeight; 64524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 64624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 64724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->Data = malloc(sizeInBytes); 64824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 64924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 65024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("Upload image %dx%dx%d row_len %x pitch %x\n", 65124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian width, height, depth, width * texelBytes, dstRowStride); 65224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 65324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Copy data. Would like to know when it's ok for us to eg. use 65424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * the blitter to copy. Or, use the hardware to do the format 65524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * conversion and copy: 65624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 65724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (compressed) { 658afc54983370033b65e3a7cbb29bd9c87156f0881Brian memcpy(texImage->Data, pixels, imageSize); 65924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 660753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer else { 661753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer GLuint srcImageStride = _mesa_image_image_stride(unpack, width, height, 662753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer format, type); 663753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer int i; 6645823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian const GLubyte *src = (const GLubyte *) pixels; 665753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer 666753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer for (i = 0; i++ < depth;) { 667753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (!texImage->TexFormat->StoreImage(ctx, dims, 668753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer texImage->_BaseFormat, 669753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer texImage->TexFormat, 670753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer texImage->Data, 671753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer 0, 0, 0, /* dstX/Y/Zoffset */ 672753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer dstRowStride, 673753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer texImage->ImageOffsets, 674753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer width, height, 1, 6755823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian format, type, src, unpack)) { 676753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); 677753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer } 678753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer 679753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (stImage->pt && i < depth) { 680b859cdf6f191b4d8b56537c8dc30082a7e2d94b3Michel Dänzer st_texture_image_unmap(stImage); 681753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer texImage->Data = st_texture_image_map(ctx->st, stImage, i); 6825823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian src += srcImageStride; 683753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer } 684753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer } 68524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 68624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 68724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_unmap_teximage_pbo(ctx, unpack); 68824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 689753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (stImage->pt) { 690b859cdf6f191b4d8b56537c8dc30082a7e2d94b3Michel Dänzer st_texture_image_unmap(stImage); 69124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->Data = NULL; 69224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 69324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 6944984487bc3338fc351a0631eaa4515e4adbb86a9Brian Paul if (stObj->pt) 6954984487bc3338fc351a0631eaa4515e4adbb86a9Brian Paul pipe->texture_update(pipe, stObj->pt, stImage->face, (1 << level)); 69658edb0683db45c449b219988a8715cf8fd69e42dBrian 69724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (level == texObj->BaseLevel && texObj->GenerateMipmap) { 69862abcb9aacc33218d0143a743c738435794b32a9Brian ctx->Driver.GenerateMipmap(ctx, target, texObj); 69924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 70024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 70124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 70224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 70324df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 70424df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexImage3D(GLcontext * ctx, 70524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum target, GLint level, 70624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint internalFormat, 70724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint width, GLint height, GLint depth, 70824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint border, 70924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum format, GLenum type, const void *pixels, 71024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const struct gl_pixelstore_attrib *unpack, 71124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj, 71224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image *texImage) 71324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 71424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian st_TexImage(ctx, 3, target, level, 71524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian internalFormat, width, height, depth, border, 71624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian format, type, pixels, unpack, texObj, texImage, 0, 0); 71724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 71824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 71924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 72024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 72124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexImage2D(GLcontext * ctx, 72224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum target, GLint level, 72324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint internalFormat, 72424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint width, GLint height, GLint border, 72524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum format, GLenum type, const void *pixels, 72624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const struct gl_pixelstore_attrib *unpack, 72724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj, 72824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image *texImage) 72924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 73024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian st_TexImage(ctx, 2, target, level, 73124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian internalFormat, width, height, 1, border, 73224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian format, type, pixels, unpack, texObj, texImage, 0, 0); 73324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 73424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 73524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 73624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 73724df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexImage1D(GLcontext * ctx, 73824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum target, GLint level, 73924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint internalFormat, 74024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint width, GLint border, 74124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum format, GLenum type, const void *pixels, 74224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const struct gl_pixelstore_attrib *unpack, 74324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj, 74424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image *texImage) 74524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 74624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian st_TexImage(ctx, 1, target, level, 74724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian internalFormat, width, 1, 1, border, 74824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian format, type, pixels, unpack, texObj, texImage, 0, 0); 74924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 75024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 75124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 75224df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 75324df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_CompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level, 75424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint internalFormat, 75524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint width, GLint height, GLint border, 75624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLsizei imageSize, const GLvoid *data, 75724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj, 75824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image *texImage ) 75924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 76024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian st_TexImage(ctx, 2, target, level, 76124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian internalFormat, width, height, 1, border, 76224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 0, 0, data, &ctx->Unpack, texObj, texImage, imageSize, 1); 76324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 76424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 76524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 76624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/** 76724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Need to map texture image into memory before copying image data, 76824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * then unmap it. 76924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 77024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 77124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_get_tex_image(GLcontext * ctx, GLenum target, GLint level, 77224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum format, GLenum type, GLvoid * pixels, 77324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj, 77424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image *texImage, int compressed) 77524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 77624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct st_texture_image *stImage = st_texture_image(texImage); 777753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer GLuint dstImageStride = _mesa_image_image_stride(&ctx->Pack, texImage->Width, 778753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer texImage->Height, format, 779753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer type); 780753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer GLuint depth; 781753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer int i; 7825823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian GLubyte *dest; 78324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 78424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Map */ 785753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (stImage->pt) { 78624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Image is stored in hardware format in a buffer managed by the 78724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * kernel. Need to explicitly map and unmap it. 78824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 789753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer texImage->Data = st_texture_image_map(ctx->st, stImage, 0); 790753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer texImage->RowStride = stImage->surface->pitch; 79124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 79224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian else { 79324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Otherwise, the image should actually be stored in 794753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer * texImage->Data. This is pretty confusing for 79524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * everybody, I'd much prefer to separate the two functions of 79624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * texImage->Data - storage for texture images in main memory 79724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * and access (ie mappings) of images. In other words, we'd 79824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * create a new texImage->Map field and leave Data simply for 79924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * storage. 80024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 801753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer assert(texImage->Data); 80224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 80324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 804753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer depth = texImage->Depth; 805753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer texImage->Depth = 1; 80624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 8075823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian dest = (GLubyte *) pixels; 8085823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian 809753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer for (i = 0; i++ < depth;) { 810753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (compressed) { 8115823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian _mesa_get_compressed_teximage(ctx, target, level, dest, 812753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer texObj, texImage); 813753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer } else { 8145823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian _mesa_get_teximage(ctx, target, level, format, type, dest, 815753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer texObj, texImage); 816753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer } 817753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer 818753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (stImage->pt && i < depth) { 819b859cdf6f191b4d8b56537c8dc30082a7e2d94b3Michel Dänzer st_texture_image_unmap(stImage); 820753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer texImage->Data = st_texture_image_map(ctx->st, stImage, i); 8215823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian dest += dstImageStride; 822753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer } 82324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 824753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer 825753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer texImage->Depth = depth; 82624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 82724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Unmap */ 828753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (stImage->pt) { 829b859cdf6f191b4d8b56537c8dc30082a7e2d94b3Michel Dänzer st_texture_image_unmap(stImage); 830753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer texImage->Data = NULL; 83124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 83224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 83324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 83424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 83524df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 83624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_GetTexImage(GLcontext * ctx, GLenum target, GLint level, 83724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum format, GLenum type, GLvoid * pixels, 83824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj, 83924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image *texImage) 84024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 84124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian st_get_tex_image(ctx, target, level, format, type, pixels, 84224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texObj, texImage, 0); 84324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 84424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 84524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 84624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 84724df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_GetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level, 84824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLvoid *pixels, 84924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const struct gl_texture_object *texObj, 85024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const struct gl_texture_image *texImage) 85124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 85224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian st_get_tex_image(ctx, target, level, 0, 0, pixels, 85324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian (struct gl_texture_object *) texObj, 85424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian (struct gl_texture_image *) texImage, 1); 85524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 85624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 85724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 85824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 85924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 86024df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexSubimage(GLcontext * ctx, 86124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint dims, 86224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum target, GLint level, 86324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint xoffset, GLint yoffset, GLint zoffset, 86424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint width, GLint height, GLint depth, 86524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum format, GLenum type, const void *pixels, 86624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const struct gl_pixelstore_attrib *packing, 86724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj, 86824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image *texImage) 86924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 8704984487bc3338fc351a0631eaa4515e4adbb86a9Brian Paul struct pipe_context *pipe = ctx->st->pipe; 87158edb0683db45c449b219988a8715cf8fd69e42dBrian struct st_texture_object *stObj = st_texture_object(texObj); 87224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct st_texture_image *stImage = st_texture_image(texImage); 87324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLuint dstRowStride; 874753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer GLuint srcImageStride = _mesa_image_image_stride(packing, width, height, 875753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer format, type); 876753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer int i; 8775823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian const GLubyte *src; 87824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 87924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian DBG("%s target %s level %d offset %d,%d %dx%d\n", __FUNCTION__, 88024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_lookup_enum_by_nr(target), 88124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian level, xoffset, yoffset, width, height); 88224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 88324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian pixels = 88424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_validate_pbo_teximage(ctx, dims, width, height, depth, format, 88524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian type, pixels, packing, "glTexSubImage2D"); 88624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (!pixels) 88724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return; 88824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 88924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Map buffer if necessary. Need to lock to prevent other contexts 89024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * from uploading the buffer under us. 89124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 892753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (stImage->pt) { 893753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset); 894753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer dstRowStride = stImage->surface->pitch * stImage->surface->cpp; 895753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer } 896753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer 8975823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian src = (const GLubyte *) pixels; 8985823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian 899753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer for (i = 0; i++ < depth;) { 900753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat, 901753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer texImage->TexFormat, 902753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer texImage->Data, 903753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer xoffset, yoffset, 0, 904753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer dstRowStride, 905753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer texImage->ImageOffsets, 906753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer width, height, 1, 9075823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian format, type, src, packing)) { 908987d59bb83e9e08192563e5f1b52949c5511053cMichel Dänzer _mesa_error(ctx, GL_OUT_OF_MEMORY, "st_TexSubImage"); 909753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer } 910753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer 911753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (stImage->pt && i < depth) { 912b859cdf6f191b4d8b56537c8dc30082a7e2d94b3Michel Dänzer st_texture_image_unmap(stImage); 913753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset + i); 9145823f99d0fbc054b87aeb1bc15d413d3eadd27a8Brian src += srcImageStride; 915753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer } 91624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 91724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 91824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (level == texObj->BaseLevel && texObj->GenerateMipmap) { 9193ccbaa977f96eaa849093875dd0944f744ee1e21Brian ctx->Driver.GenerateMipmap(ctx, target, texObj); 92024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 92124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 92224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_unmap_teximage_pbo(ctx, packing); 92324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 924753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (stImage->pt) { 925b859cdf6f191b4d8b56537c8dc30082a7e2d94b3Michel Dänzer st_texture_image_unmap(stImage); 92624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian texImage->Data = NULL; 92724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 92858edb0683db45c449b219988a8715cf8fd69e42dBrian 9294984487bc3338fc351a0631eaa4515e4adbb86a9Brian Paul pipe->texture_update(pipe, stObj->pt, stImage->face, (1 << level)); 93024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 93124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 93224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 93324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 93424df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 93524df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexSubImage3D(GLcontext * ctx, 93624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum target, 93724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint level, 93824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint xoffset, GLint yoffset, GLint zoffset, 93924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLsizei width, GLsizei height, GLsizei depth, 94024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum format, GLenum type, 94124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const GLvoid * pixels, 94224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const struct gl_pixelstore_attrib *packing, 94324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj, 94424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image *texImage) 94524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 946b245840b86cf877c9b8d666edf229364a84f1deaBrian st_TexSubimage(ctx, 3, target, level, 947b245840b86cf877c9b8d666edf229364a84f1deaBrian xoffset, yoffset, zoffset, 948b245840b86cf877c9b8d666edf229364a84f1deaBrian width, height, depth, 949b245840b86cf877c9b8d666edf229364a84f1deaBrian format, type, pixels, packing, texObj, texImage); 95024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 95124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 95224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 95324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 95424df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 95524df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexSubImage2D(GLcontext * ctx, 95624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum target, 95724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint level, 95824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint xoffset, GLint yoffset, 95924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLsizei width, GLsizei height, 96024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum format, GLenum type, 96124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const GLvoid * pixels, 96224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const struct gl_pixelstore_attrib *packing, 96324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj, 96424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image *texImage) 96524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 966b245840b86cf877c9b8d666edf229364a84f1deaBrian st_TexSubimage(ctx, 2, target, level, 967b245840b86cf877c9b8d666edf229364a84f1deaBrian xoffset, yoffset, 0, 968b245840b86cf877c9b8d666edf229364a84f1deaBrian width, height, 1, 969b245840b86cf877c9b8d666edf229364a84f1deaBrian format, type, pixels, packing, texObj, texImage); 97024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 97124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 97224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 97324df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 97424df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_TexSubImage1D(GLcontext * ctx, 97524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum target, 97624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint level, 97724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint xoffset, 97824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLsizei width, 97924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum format, GLenum type, 98024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const GLvoid * pixels, 98124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const struct gl_pixelstore_attrib *packing, 98224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj, 98324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image *texImage) 98424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 985b245840b86cf877c9b8d666edf229364a84f1deaBrian st_TexSubimage(ctx, 1, target, level, 986b245840b86cf877c9b8d666edf229364a84f1deaBrian xoffset, 0, 0, 987b245840b86cf877c9b8d666edf229364a84f1deaBrian width, 1, 1, 988b245840b86cf877c9b8d666edf229364a84f1deaBrian format, type, pixels, packing, texObj, texImage); 98924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 99024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 99124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 99224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 99324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/** 994038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian * Return 0 for GL_TEXTURE_CUBE_MAP_POSITIVE_X, 995038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian * 1 for GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 996038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian * etc. 997038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian * XXX duplicated from main/teximage.c 998038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian */ 999038cb561eb094af2f2ba06e18e61246fc0c87c3cBrianstatic uint 1000038cb561eb094af2f2ba06e18e61246fc0c87c3cBriantexture_face(GLenum target) 1001038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian{ 1002038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB && 1003038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) 1004038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian return (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X; 1005038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian else 1006038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian return 0; 1007038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian} 1008038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian 1009038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian 1010038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian 1011038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian/** 1012b859cdf6f191b4d8b56537c8dc30082a7e2d94b3Michel Dänzer * Do a CopyTexSubImage operation by mapping the source surface and 1013b859cdf6f191b4d8b56537c8dc30082a7e2d94b3Michel Dänzer * dest surface and using get_tile()/put_tile() to access the pixels/texels. 1014c6717a86420d7141013165f7acd50b3c3f751756Brian * 1015c6717a86420d7141013165f7acd50b3c3f751756Brian * Note: srcY=0=TOP of renderbuffer 1016038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian */ 1017038cb561eb094af2f2ba06e18e61246fc0c87c3cBrianstatic void 1018038cb561eb094af2f2ba06e18e61246fc0c87c3cBrianfallback_copy_texsubimage(GLcontext *ctx, 1019038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian GLenum target, 1020038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian GLint level, 1021038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian struct st_renderbuffer *strb, 1022038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian struct st_texture_image *stImage, 1023038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian GLenum baseFormat, 1024038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian GLint destX, GLint destY, GLint destZ, 1025038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian GLint srcX, GLint srcY, 1026038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian GLsizei width, GLsizei height) 1027038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian{ 1028038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian struct pipe_context *pipe = ctx->st->pipe; 10296f715dcc219071e574e363a9db4365c9c31ebbd3Brian struct pipe_screen *screen = pipe->screen; 1030038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian const uint face = texture_face(target); 1031753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer struct pipe_texture *pt = stImage->pt; 1032038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian struct pipe_surface *src_surf, *dest_surf; 1033038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian GLfloat *data; 10345c83f1371978472fbe4bba8f686733c6b519874aBrian GLint row, yStep; 10355c83f1371978472fbe4bba8f686733c6b519874aBrian 10365c83f1371978472fbe4bba8f686733c6b519874aBrian /* determine bottom-to-top vs. top-to-bottom order */ 10375c83f1371978472fbe4bba8f686733c6b519874aBrian if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { 10385c83f1371978472fbe4bba8f686733c6b519874aBrian destY = height - 1 - destY; 10395c83f1371978472fbe4bba8f686733c6b519874aBrian yStep = -1; 10405c83f1371978472fbe4bba8f686733c6b519874aBrian } 10415c83f1371978472fbe4bba8f686733c6b519874aBrian else { 10425c83f1371978472fbe4bba8f686733c6b519874aBrian yStep = 1; 10435c83f1371978472fbe4bba8f686733c6b519874aBrian } 1044038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian 1045038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian src_surf = strb->surface; 1046038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian 10476f715dcc219071e574e363a9db4365c9c31ebbd3Brian dest_surf = screen->get_tex_surface(screen, pt, face, level, destZ); 1048038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian 10495c83f1371978472fbe4bba8f686733c6b519874aBrian /* buffer for one row */ 10505c83f1371978472fbe4bba8f686733c6b519874aBrian data = (GLfloat *) malloc(width * 4 * sizeof(GLfloat)); 1051038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian 10525c83f1371978472fbe4bba8f686733c6b519874aBrian /* do copy row by row */ 10535c83f1371978472fbe4bba8f686733c6b519874aBrian for (row = 0; row < height; row++) { 10542014e0bacbd2661bf98d084120a109b1c0bf0df2Michel Dänzer pipe_get_tile_rgba(pipe, src_surf, srcX, srcY + row, width, 1, data); 10555c83f1371978472fbe4bba8f686733c6b519874aBrian 10565c83f1371978472fbe4bba8f686733c6b519874aBrian /* XXX we're ignoring convolution for now */ 10575c83f1371978472fbe4bba8f686733c6b519874aBrian if (ctx->_ImageTransferState) { 10585c83f1371978472fbe4bba8f686733c6b519874aBrian _mesa_apply_rgba_transfer_ops(ctx, 10595c83f1371978472fbe4bba8f686733c6b519874aBrian ctx->_ImageTransferState & ~IMAGE_CONVOLUTION_BIT, 10605c83f1371978472fbe4bba8f686733c6b519874aBrian width, (GLfloat (*)[4])data); 10615c83f1371978472fbe4bba8f686733c6b519874aBrian } 10625c83f1371978472fbe4bba8f686733c6b519874aBrian 10632014e0bacbd2661bf98d084120a109b1c0bf0df2Michel Dänzer pipe_put_tile_rgba(pipe, dest_surf, destX, destY, width, 1, data); 10645c83f1371978472fbe4bba8f686733c6b519874aBrian destY += yStep; 10655c83f1371978472fbe4bba8f686733c6b519874aBrian } 1066038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian 1067038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian free(data); 1068038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian} 1069038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian 1070038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian 1071038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian 1072038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian 1073038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian/** 1074b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian * Do a CopyTex[Sub]Image using an optimized hardware (blit) path. 1075b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian * Note that the region to copy has already been clip tested. 1076c6717a86420d7141013165f7acd50b3c3f751756Brian * 1077c6717a86420d7141013165f7acd50b3c3f751756Brian * Note: srcY=0=Bottom of renderbuffer 1078c6717a86420d7141013165f7acd50b3c3f751756Brian * 1079b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian * \return GL_TRUE if success, GL_FALSE if failure (use a fallback) 108024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 1081038cb561eb094af2f2ba06e18e61246fc0c87c3cBrianstatic void 108224df8f895fe8807aa2ba058e71bd40adfc01d21eBriando_copy_texsubimage(GLcontext *ctx, 1083038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian GLenum target, GLint level, 1084038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian GLint destX, GLint destY, GLint destZ, 1085038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian GLint srcX, GLint srcY, 1086038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian GLsizei width, GLsizei height) 108724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 1088038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian struct gl_texture_unit *texUnit = 1089038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; 1090038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian struct gl_texture_object *texObj = 1091038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian _mesa_select_tex_object(ctx, texUnit, target); 1092038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian struct gl_texture_image *texImage = 1093038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian _mesa_select_tex_image(ctx, texObj, target, level); 1094038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian struct st_texture_image *stImage = st_texture_image(texImage); 10951d45787d4a70c55e7fa899d13b9139430e2fa3e2Brian struct st_texture_object *stObj = st_texture_object(texObj); 1096038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian GLenum baseFormat = texImage->InternalFormat; 1097b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian struct gl_framebuffer *fb = ctx->ReadBuffer; 1098b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian struct st_renderbuffer *strb; 1099b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian struct pipe_context *pipe = ctx->st->pipe; 11006f715dcc219071e574e363a9db4365c9c31ebbd3Brian struct pipe_screen *screen = pipe->screen; 1101753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer struct pipe_surface *dest_surface; 1102b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian uint dest_format, src_format; 1103e922adbe1d6c1764968377658ea92ae6de0585dbMichel Dänzer uint do_flip = FALSE; 110424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 1105038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian (void) texImage; 1106038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian 1107b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian /* determine if copying depth or color data */ 1108b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian if (baseFormat == GL_DEPTH_COMPONENT) { 1109b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian strb = st_renderbuffer(fb->_DepthBuffer); 111024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 1111b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian else if (baseFormat == GL_DEPTH_STENCIL_EXT) { 1112b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian strb = st_renderbuffer(fb->_StencilBuffer); 1113b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian } 1114b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian else { 1115b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian /* baseFormat == GL_RGB, GL_RGBA, GL_ALPHA, etc */ 1116b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian strb = st_renderbuffer(fb->_ColorReadBuffer); 1117b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian } 1118b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian 1119b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian assert(strb); 1120b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian assert(strb->surface); 1121753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer assert(stImage->pt); 1122c6717a86420d7141013165f7acd50b3c3f751756Brian 1123c6717a86420d7141013165f7acd50b3c3f751756Brian if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { 1124c6717a86420d7141013165f7acd50b3c3f751756Brian srcY = strb->Base.Height - srcY - height; 1125e922adbe1d6c1764968377658ea92ae6de0585dbMichel Dänzer do_flip = TRUE; 1126c6717a86420d7141013165f7acd50b3c3f751756Brian } 112724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 1128b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian src_format = strb->surface->format; 1129753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer dest_format = stImage->pt->format; 1130b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian 11316f715dcc219071e574e363a9db4365c9c31ebbd3Brian dest_surface = screen->get_tex_surface(screen, stImage->pt, stImage->face, 11326f715dcc219071e574e363a9db4365c9c31ebbd3Brian stImage->level, destZ); 1133b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian 1134038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian if (src_format == dest_format && 11355c83f1371978472fbe4bba8f686733c6b519874aBrian ctx->_ImageTransferState == 0x0 && 1136b859cdf6f191b4d8b56537c8dc30082a7e2d94b3Michel Dänzer strb->surface->buffer && 1137b859cdf6f191b4d8b56537c8dc30082a7e2d94b3Michel Dänzer dest_surface->buffer && 1138753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer strb->surface->cpp == stImage->pt->cpp) { 1139038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian /* do blit-style copy */ 1140038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian 1141038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian /* XXX may need to invert image depending on window 1142038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian * vs. user-created FBO 1143038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian */ 1144b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian 114524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#if 0 1146038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian /* A bit of fiddling to get the blitter to work with -ve 1147038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian * pitches. But we get a nice inverted blit this way, so it's 1148038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian * worth it: 1149038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian */ 1150038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian intelEmitCopyBlit(intel, 1151753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer stImage->pt->cpp, 1152038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian -src->pitch, 1153038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian src->buffer, 1154038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian src->height * src->pitch * src->cpp, 1155753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer stImage->pt->pitch, 1156753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer stImage->pt->region->buffer, 1157038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian dest_offset, 1158038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian x, y + height, dstx, dsty, width, height, 1159038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian GL_COPY); /* ? */ 116024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#else 1161b27498c7cad7dae4e3b3ef9517b9c0aef58f73f6Brian 116211a80160fd60d1eb1541b49128c659526a5d8ac8Michel Dänzer pipe->surface_copy(pipe, 1163e922adbe1d6c1764968377658ea92ae6de0585dbMichel Dänzer do_flip, 116411a80160fd60d1eb1541b49128c659526a5d8ac8Michel Dänzer /* dest */ 116511a80160fd60d1eb1541b49128c659526a5d8ac8Michel Dänzer dest_surface, 116611a80160fd60d1eb1541b49128c659526a5d8ac8Michel Dänzer destX, destY, 116711a80160fd60d1eb1541b49128c659526a5d8ac8Michel Dänzer /* src */ 116811a80160fd60d1eb1541b49128c659526a5d8ac8Michel Dänzer strb->surface, 116911a80160fd60d1eb1541b49128c659526a5d8ac8Michel Dänzer srcX, srcY, 117011a80160fd60d1eb1541b49128c659526a5d8ac8Michel Dänzer /* size */ 117111a80160fd60d1eb1541b49128c659526a5d8ac8Michel Dänzer width, height); 117224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian#endif 1173038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian } 1174038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian else { 1175038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian fallback_copy_texsubimage(ctx, target, level, 1176038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian strb, stImage, baseFormat, 1177038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian destX, destY, destZ, 1178038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian srcX, srcY, width, height); 1179038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian } 1180038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian 1181753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer pipe_surface_reference(&dest_surface, NULL); 118224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 11834984487bc3338fc351a0631eaa4515e4adbb86a9Brian Paul pipe->texture_update(pipe, stObj->pt, stImage->face, (1 << level)); 11841d45787d4a70c55e7fa899d13b9139430e2fa3e2Brian 118524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (level == texObj->BaseLevel && texObj->GenerateMipmap) { 11863ccbaa977f96eaa849093875dd0944f744ee1e21Brian ctx->Driver.GenerateMipmap(ctx, target, texObj); 118724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 118824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 118924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 119024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 1191038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian 119224df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 119324df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_CopyTexImage1D(GLcontext * ctx, GLenum target, GLint level, 119424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum internalFormat, 119524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint x, GLint y, GLsizei width, GLint border) 119624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 119724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_unit *texUnit = 119824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; 119924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj = 120024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_select_tex_object(ctx, texUnit, target); 120124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image *texImage = 120224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_select_tex_image(ctx, texObj, target, level); 120324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 1204038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian#if 0 120524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (border) 120624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian goto fail; 1207038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian#endif 120824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 1209753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer /* Setup or redefine the texture object, texture and texture 121024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * image. Don't populate yet. 121124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 121224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian ctx->Driver.TexImage1D(ctx, target, level, internalFormat, 121324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian width, border, 121424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GL_RGBA, CHAN_TYPE, NULL, 121524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian &ctx->DefaultPacking, texObj, texImage); 121624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 1217038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian do_copy_texsubimage(ctx, target, level, 1218038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian 0, 0, 0, 1219038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian x, y, width, 1); 122024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 122124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 122224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 122324df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 122424df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_CopyTexImage2D(GLcontext * ctx, GLenum target, GLint level, 122524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLenum internalFormat, 122624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint x, GLint y, GLsizei width, GLsizei height, 122724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint border) 122824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 122924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_unit *texUnit = 123024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; 123124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_object *texObj = 123224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_select_tex_object(ctx, texUnit, target); 123324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct gl_texture_image *texImage = 123424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_select_tex_image(ctx, texObj, target, level); 123524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 1236038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian#if 0 123724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (border) 123824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian goto fail; 1239038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian#endif 124024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 1241753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer /* Setup or redefine the texture object, texture and texture 124224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * image. Don't populate yet. 124324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 124424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian ctx->Driver.TexImage2D(ctx, target, level, internalFormat, 124524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian width, height, border, 124624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GL_RGBA, CHAN_TYPE, NULL, 124724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian &ctx->DefaultPacking, texObj, texImage); 124824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 124924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 1250038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian do_copy_texsubimage(ctx, target, level, 1251038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian 0, 0, 0, 1252038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian x, y, width, height); 125324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 125424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 125524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 125624df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 125724df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_CopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level, 125824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint xoffset, GLint x, GLint y, GLsizei width) 125924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 1260038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian const GLint yoffset = 0, zoffset = 0; 1261038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian const GLsizei height = 1; 1262038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian do_copy_texsubimage(ctx, target, level, 1263038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian xoffset, yoffset, zoffset, 1264038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian x, y, width, height); 126524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 126624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 126724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 126824df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 126924df8f895fe8807aa2ba058e71bd40adfc01d21eBrianst_CopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, 127024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint xoffset, GLint yoffset, 127124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian GLint x, GLint y, GLsizei width, GLsizei height) 127224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 1273038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian const GLint zoffset = 0; 1274038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian do_copy_texsubimage(ctx, target, level, 1275038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian xoffset, yoffset, zoffset, 1276038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian x, y, width, height); 1277038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian} 127824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 127924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 1280038cb561eb094af2f2ba06e18e61246fc0c87c3cBrianstatic void 1281038cb561eb094af2f2ba06e18e61246fc0c87c3cBrianst_CopyTexSubImage3D(GLcontext * ctx, GLenum target, GLint level, 1282038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian GLint xoffset, GLint yoffset, GLint zoffset, 1283038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian GLint x, GLint y, GLsizei width, GLsizei height) 1284038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian{ 1285038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian do_copy_texsubimage(ctx, target, level, 1286038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian xoffset, yoffset, zoffset, 1287038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian x, y, width, height); 128824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 128924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 129024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 129124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 129224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 129324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian/** 129424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * Compute which mipmap levels that really need to be sent to the hardware. 129524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * This depends on the base image size, GL_TEXTURE_MIN_LOD, 129624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, and GL_TEXTURE_MAX_LEVEL. 129724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 129824df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 129914b98343309fdcff3514f05020303f7b40e83a4aBriancalculate_first_last_level(struct st_texture_object *stObj) 130024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 130114b98343309fdcff3514f05020303f7b40e83a4aBrian struct gl_texture_object *tObj = &stObj->base; 130224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian const struct gl_texture_image *const baseImage = 130324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian tObj->Image[0][tObj->BaseLevel]; 130424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 130524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* These must be signed values. MinLod and MaxLod can be negative numbers, 130624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * and having firstLevel and lastLevel as signed prevents the need for 130724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * extra sign checks. 130824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 130924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian int firstLevel; 131024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian int lastLevel; 131124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 131224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Yes, this looks overly complicated, but it's all needed. 131324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 131424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian switch (tObj->Target) { 131524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_TEXTURE_1D: 131624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_TEXTURE_2D: 131724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_TEXTURE_3D: 131824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_TEXTURE_CUBE_MAP: 131924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (tObj->MinFilter == GL_NEAREST || tObj->MinFilter == GL_LINEAR) { 132024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* GL_NEAREST and GL_LINEAR only care about GL_TEXTURE_BASE_LEVEL. 132124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 132224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian firstLevel = lastLevel = tObj->BaseLevel; 132324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 132424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian else { 13254da1cdf78fa3b954840650fa46cf72da5daf149fBrian firstLevel = 0; 13264da1cdf78fa3b954840650fa46cf72da5daf149fBrian lastLevel = MIN2(tObj->MaxLevel - tObj->BaseLevel, baseImage->MaxLog2); 132724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 132824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian break; 132924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_TEXTURE_RECTANGLE_NV: 133024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian case GL_TEXTURE_4D_SGIS: 133124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian firstLevel = lastLevel = 0; 133224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian break; 133324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian default: 133424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return; 133524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 133624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 133714b98343309fdcff3514f05020303f7b40e83a4aBrian stObj->lastLevel = lastLevel; 133824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 133924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 134024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 134124df8f895fe8807aa2ba058e71bd40adfc01d21eBrianstatic void 1342753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzercopy_image_data_to_texture(struct st_context *st, 1343753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer struct st_texture_object *stObj, 13444da1cdf78fa3b954840650fa46cf72da5daf149fBrian GLuint dstLevel, 1345753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer struct st_texture_image *stImage) 134624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 1347753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (stImage->pt) { 134824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Copy potentially with the blitter: 134924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 1350753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer st_texture_image_copy(st->pipe, 13514da1cdf78fa3b954840650fa46cf72da5daf149fBrian stObj->pt, dstLevel, /* dest texture, level */ 13524da1cdf78fa3b954840650fa46cf72da5daf149fBrian stImage->pt, /* src texture */ 13534da1cdf78fa3b954840650fa46cf72da5daf149fBrian stImage->face 135428b315dc1aed36bebadfacbd55e481e7baacfcb5Brian ); 135524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 13566f715dcc219071e574e363a9db4365c9c31ebbd3Brian pipe_texture_release(&stImage->pt); 135724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 135824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian else { 135924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian assert(stImage->base.Data != NULL); 136024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 136124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* More straightforward upload. 136224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 1363753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer st_texture_image_data(st->pipe, 1364753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer stObj->pt, 136524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stImage->face, 136624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stImage->level, 136724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stImage->base.Data, 136824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stImage->base.RowStride, 136924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stImage->base.RowStride * 137024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stImage->base.Height); 137124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian _mesa_align_free(stImage->base.Data); 137224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian stImage->base.Data = NULL; 137324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 137424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 13754da19dbcaa9f3e2d20fffd0145bf0bc756dd7542Brian pipe_texture_reference(&stImage->pt, stObj->pt); 137624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 137724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 137824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 1379afc54983370033b65e3a7cbb29bd9c87156f0881Brian/** 1380afc54983370033b65e3a7cbb29bd9c87156f0881Brian * Called during state validation. When this function is finished, 1381afc54983370033b65e3a7cbb29bd9c87156f0881Brian * the texture object should be ready for rendering. 13823b3774b1227743147159676795b542c0eb7c2bdfBrian Paul * \return GL_TRUE for success, GL_FALSE for failure (out of mem) 138324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 138414b98343309fdcff3514f05020303f7b40e83a4aBrianGLboolean 1385753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzerst_finalize_texture(GLcontext *ctx, 1386c3af68dc5022715cc8f126b7df12f3f5248aefe7Keith Whitwell struct pipe_context *pipe, 1387c3af68dc5022715cc8f126b7df12f3f5248aefe7Keith Whitwell struct gl_texture_object *tObj, 1388753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer GLboolean *needFlush) 138924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 139014b98343309fdcff3514f05020303f7b40e83a4aBrian struct st_texture_object *stObj = st_texture_object(tObj); 1391afc54983370033b65e3a7cbb29bd9c87156f0881Brian const GLuint nr_faces = (stObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; 139224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian int comp_byte = 0; 139324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian int cpp; 13944da1cdf78fa3b954840650fa46cf72da5daf149fBrian GLuint face; 139524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct st_texture_image *firstImage; 139624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 139724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *needFlush = GL_FALSE; 139824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 139924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* We know/require this is true by now: 140024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 140114b98343309fdcff3514f05020303f7b40e83a4aBrian assert(stObj->base._Complete); 140224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 1403753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer /* What levels must the texture include at a minimum? 140424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 140514b98343309fdcff3514f05020303f7b40e83a4aBrian calculate_first_last_level(stObj); 14064da1cdf78fa3b954840650fa46cf72da5daf149fBrian firstImage = st_texture_image(stObj->base.Image[0][stObj->base.BaseLevel]); 140724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 14083b3774b1227743147159676795b542c0eb7c2bdfBrian Paul#if 0 140924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* Fallback case: 141024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 141124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (firstImage->base.Border) { 1412753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (stObj->pt) { 14136f715dcc219071e574e363a9db4365c9c31ebbd3Brian pipe_texture_release(&stObj->pt); 141424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 141524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return GL_FALSE; 141624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 14173b3774b1227743147159676795b542c0eb7c2bdfBrian Paul#endif 141824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 1419753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer /* If both firstImage and stObj point to a texture which can contain 142024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * all active images, favour firstImage. Note that because of the 142124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * completeness requirement, we know that the image dimensions 142224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * will match. 142324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 1424753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (firstImage->pt && 1425753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer firstImage->pt != stObj->pt && 1426753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer firstImage->pt->last_level >= stObj->lastLevel) { 142724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 1428753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (stObj->pt) 14296f715dcc219071e574e363a9db4365c9c31ebbd3Brian pipe_texture_release(&stObj->pt); 143024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 14314da19dbcaa9f3e2d20fffd0145bf0bc756dd7542Brian pipe_texture_reference(&stObj->pt, firstImage->pt); 143224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 143324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 143424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian if (firstImage->base.IsCompressed) { 143514b98343309fdcff3514f05020303f7b40e83a4aBrian comp_byte = compressed_num_bytes(firstImage->base.TexFormat->MesaFormat); 143624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian cpp = comp_byte; 143724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 14385cb0d749b07be4ecbf4d4d7cde18aecdfe2dba38Brian else { 14395cb0d749b07be4ecbf4d4d7cde18aecdfe2dba38Brian cpp = firstImage->base.TexFormat->TexelBytes; 14405cb0d749b07be4ecbf4d4d7cde18aecdfe2dba38Brian } 144124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 1442753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer /* Check texture can hold all active levels. Check texture matches 144324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian * target, imageFormat, etc. 144424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 1445753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (stObj->pt && 1446753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer (stObj->pt->target != gl_target_to_pipe(stObj->base.Target) || 144788723b2fc84628c1bc1e0008b88602b85e8668beMichel Dänzer stObj->pt->format != 144888723b2fc84628c1bc1e0008b88602b85e8668beMichel Dänzer st_mesa_format_to_pipe_format(firstImage->base.TexFormat->MesaFormat) || 1449753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer stObj->pt->last_level != stObj->lastLevel || 145045cc35e77600af8628393475405160e26d56d421Brian Paul stObj->pt->width[0] != firstImage->base.Width2 || 145145cc35e77600af8628393475405160e26d56d421Brian Paul stObj->pt->height[0] != firstImage->base.Height2 || 145245cc35e77600af8628393475405160e26d56d421Brian Paul stObj->pt->depth[0] != firstImage->base.Depth2 || 1453753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer stObj->pt->cpp != cpp || 1454753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer stObj->pt->compressed != firstImage->base.IsCompressed)) { 14556f715dcc219071e574e363a9db4365c9c31ebbd3Brian pipe_texture_release(&stObj->pt); 145624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 145724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 145824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 1459753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer /* May need to create a new texture: 146024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 1461753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer if (!stObj->pt) { 1462753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer stObj->pt = st_texture_create(ctx->st, 14635390a43ce06b27f6d54bc5f237aa305b6948f2afBrian gl_target_to_pipe(stObj->base.Target), 1464753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer st_mesa_format_to_pipe_format(firstImage->base.TexFormat->MesaFormat), 1465b245840b86cf877c9b8d666edf229364a84f1deaBrian stObj->lastLevel, 146645cc35e77600af8628393475405160e26d56d421Brian Paul firstImage->base.Width2, 146745cc35e77600af8628393475405160e26d56d421Brian Paul firstImage->base.Height2, 146845cc35e77600af8628393475405160e26d56d421Brian Paul firstImage->base.Depth2, 1469b245840b86cf877c9b8d666edf229364a84f1deaBrian comp_byte); 14703b3774b1227743147159676795b542c0eb7c2bdfBrian Paul if (!stObj->pt) { 14713b3774b1227743147159676795b542c0eb7c2bdfBrian Paul _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); 14723b3774b1227743147159676795b542c0eb7c2bdfBrian Paul return GL_FALSE; 14733b3774b1227743147159676795b542c0eb7c2bdfBrian Paul } 147424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 147524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 1476753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer /* Pull in any images not in the object's texture: 147724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 147824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian for (face = 0; face < nr_faces; face++) { 14794da1cdf78fa3b954840650fa46cf72da5daf149fBrian GLuint level; 14804da1cdf78fa3b954840650fa46cf72da5daf149fBrian for (level = 0; level <= stObj->lastLevel; level++) { 148124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian struct st_texture_image *stImage = 14824da1cdf78fa3b954840650fa46cf72da5daf149fBrian st_texture_image(stObj->base.Image[face][stObj->base.BaseLevel + level]); 148324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 1484753db0d8407147393a7b0622ae3fa28f68d0353dMichel Dänzer /* Need to import images in main memory or held in other textures. 148524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian */ 1486a34b43b3f4817268ef4b3f186203b5fbafc7214eBrian if (stImage && stObj->pt != stImage->pt) { 14874da1cdf78fa3b954840650fa46cf72da5daf149fBrian copy_image_data_to_texture(ctx->st, stObj, level, stImage); 148824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian *needFlush = GL_TRUE; 14894984487bc3338fc351a0631eaa4515e4adbb86a9Brian Paul pipe->texture_update(pipe, stObj->pt, face, (1 << level)); 149024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 149124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 149224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian } 149324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 149424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian return GL_TRUE; 149524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 149624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 149724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 149824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 149924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 15006da9234fd437f97267e7831f034c78b31156d939Brianvoid 15016da9234fd437f97267e7831f034c78b31156d939Brianst_init_texture_functions(struct dd_function_table *functions) 150224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian{ 150324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->ChooseTextureFormat = st_ChooseTextureFormat; 150424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->TexImage1D = st_TexImage1D; 150524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->TexImage2D = st_TexImage2D; 150624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->TexImage3D = st_TexImage3D; 150724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->TexSubImage1D = st_TexSubImage1D; 150824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->TexSubImage2D = st_TexSubImage2D; 150924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->TexSubImage3D = st_TexSubImage3D; 151024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->CopyTexImage1D = st_CopyTexImage1D; 151124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->CopyTexImage2D = st_CopyTexImage2D; 151224df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->CopyTexSubImage1D = st_CopyTexSubImage1D; 151324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->CopyTexSubImage2D = st_CopyTexSubImage2D; 1514038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian functions->CopyTexSubImage3D = st_CopyTexSubImage3D; 151562abcb9aacc33218d0143a743c738435794b32a9Brian functions->GenerateMipmap = st_generate_mipmap; 1516038cb561eb094af2f2ba06e18e61246fc0c87c3cBrian 151724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->GetTexImage = st_GetTexImage; 151824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 151924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian /* compressed texture functions */ 152024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->CompressedTexImage2D = st_CompressedTexImage2D; 152124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->GetCompressedTexImage = st_GetCompressedTexImage; 1522f32c51277498887b348133ebcd947dbc8acce756Roland Scheidegger functions->CompressedTextureSize = _mesa_compressed_texture_size; 152324df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 152424df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->NewTextureObject = st_NewTextureObject; 152524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->NewTextureImage = st_NewTextureImage; 152624df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->DeleteTexture = st_DeleteTextureObject; 152724df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->FreeTexImageData = st_FreeTextureImageData; 152824df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->UpdateTexturePalette = 0; 152924df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->IsTextureResident = st_IsTextureResident; 153024df8f895fe8807aa2ba058e71bd40adfc01d21eBrian 153124df8f895fe8807aa2ba058e71bd40adfc01d21eBrian functions->TextureMemCpy = do_memcpy; 1532f8549e8f4f8bdfebcb4e0a2754df59b3fe4fdff7Brian 1533f8549e8f4f8bdfebcb4e0a2754df59b3fe4fdff7Brian /* XXX Temporary until we can query pipe's texture sizes */ 1534f8549e8f4f8bdfebcb4e0a2754df59b3fe4fdff7Brian functions->TestProxyTexImage = _mesa_test_proxy_teximage; 153524df8f895fe8807aa2ba058e71bd40adfc01d21eBrian} 1536