s_fragprog.c revision 5606dfb572bf4b89b4882265924705bacc8c182b
1865f88afc0d59d886fb2ad50429e584ecf17fa81Brian/* 2865f88afc0d59d886fb2ad50429e584ecf17fa81Brian * Mesa 3-D graphics library 3827e72de7537e62cac9652f8b7344ff356de9bb1Brian * Version: 7.0.3 4865f88afc0d59d886fb2ad50429e584ecf17fa81Brian * 5827e72de7537e62cac9652f8b7344ff356de9bb1Brian * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. 6865f88afc0d59d886fb2ad50429e584ecf17fa81Brian * 7865f88afc0d59d886fb2ad50429e584ecf17fa81Brian * Permission is hereby granted, free of charge, to any person obtaining a 8865f88afc0d59d886fb2ad50429e584ecf17fa81Brian * copy of this software and associated documentation files (the "Software"), 9865f88afc0d59d886fb2ad50429e584ecf17fa81Brian * to deal in the Software without restriction, including without limitation 10865f88afc0d59d886fb2ad50429e584ecf17fa81Brian * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11865f88afc0d59d886fb2ad50429e584ecf17fa81Brian * and/or sell copies of the Software, and to permit persons to whom the 12865f88afc0d59d886fb2ad50429e584ecf17fa81Brian * Software is furnished to do so, subject to the following conditions: 13865f88afc0d59d886fb2ad50429e584ecf17fa81Brian * 14865f88afc0d59d886fb2ad50429e584ecf17fa81Brian * The above copyright notice and this permission notice shall be included 15865f88afc0d59d886fb2ad50429e584ecf17fa81Brian * in all copies or substantial portions of the Software. 16865f88afc0d59d886fb2ad50429e584ecf17fa81Brian * 17865f88afc0d59d886fb2ad50429e584ecf17fa81Brian * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18865f88afc0d59d886fb2ad50429e584ecf17fa81Brian * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19865f88afc0d59d886fb2ad50429e584ecf17fa81Brian * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20865f88afc0d59d886fb2ad50429e584ecf17fa81Brian * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21865f88afc0d59d886fb2ad50429e584ecf17fa81Brian * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22865f88afc0d59d886fb2ad50429e584ecf17fa81Brian * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23865f88afc0d59d886fb2ad50429e584ecf17fa81Brian */ 24865f88afc0d59d886fb2ad50429e584ecf17fa81Brian 25c223c6b663cd5db39ba19c2be74b88cc3b8f53f3Brian#include "main/glheader.h" 26c223c6b663cd5db39ba19c2be74b88cc3b8f53f3Brian#include "main/colormac.h" 27ec2b92f98c2e7f161521b447cc1d9a36bce3707cBrian Paul#include "main/context.h" 28865f88afc0d59d886fb2ad50429e584ecf17fa81Brian#include "main/texstate.h" 29f009f177fdb891529a4281b2d28f9eb76a365bedVinson Lee#include "shader/prog_instruction.h" 30c968d3d410a1897ecbb41d3557adaef69a4c627aBrian 31865f88afc0d59d886fb2ad50429e584ecf17fa81Brian#include "s_fragprog.h" 32865f88afc0d59d886fb2ad50429e584ecf17fa81Brian#include "s_span.h" 33865f88afc0d59d886fb2ad50429e584ecf17fa81Brian 34865f88afc0d59d886fb2ad50429e584ecf17fa81Brian 3554c62ba5c36f3e2b279151f5df851d2ceee15319Brian Paul/** 3654c62ba5c36f3e2b279151f5df851d2ceee15319Brian Paul * Apply texture object's swizzle (X/Y/Z/W/0/1) to incoming 'texel' 3754c62ba5c36f3e2b279151f5df851d2ceee15319Brian Paul * and return results in 'colorOut'. 3854c62ba5c36f3e2b279151f5df851d2ceee15319Brian Paul */ 39de2afd8688ceb45013d15be7c6e0995199b80e5aBrian Paulstatic INLINE void 4054c62ba5c36f3e2b279151f5df851d2ceee15319Brian Paulswizzle_texel(const GLfloat texel[4], GLfloat colorOut[4], GLuint swizzle) 4154c62ba5c36f3e2b279151f5df851d2ceee15319Brian Paul{ 42de2afd8688ceb45013d15be7c6e0995199b80e5aBrian Paul if (swizzle == SWIZZLE_NOOP) { 4354c62ba5c36f3e2b279151f5df851d2ceee15319Brian Paul COPY_4V(colorOut, texel); 4454c62ba5c36f3e2b279151f5df851d2ceee15319Brian Paul } 4554c62ba5c36f3e2b279151f5df851d2ceee15319Brian Paul else { 46de2afd8688ceb45013d15be7c6e0995199b80e5aBrian Paul GLfloat vector[6]; 47de2afd8688ceb45013d15be7c6e0995199b80e5aBrian Paul vector[SWIZZLE_X] = texel[0]; 48de2afd8688ceb45013d15be7c6e0995199b80e5aBrian Paul vector[SWIZZLE_Y] = texel[1]; 49de2afd8688ceb45013d15be7c6e0995199b80e5aBrian Paul vector[SWIZZLE_Z] = texel[2]; 5054c62ba5c36f3e2b279151f5df851d2ceee15319Brian Paul vector[SWIZZLE_W] = texel[3]; 5154c62ba5c36f3e2b279151f5df851d2ceee15319Brian Paul vector[SWIZZLE_ZERO] = 0.0F; 5254c62ba5c36f3e2b279151f5df851d2ceee15319Brian Paul vector[SWIZZLE_ONE] = 1.0F; 5354c62ba5c36f3e2b279151f5df851d2ceee15319Brian Paul colorOut[0] = vector[GET_SWZ(swizzle, 0)]; 5454c62ba5c36f3e2b279151f5df851d2ceee15319Brian Paul colorOut[1] = vector[GET_SWZ(swizzle, 1)]; 5554c62ba5c36f3e2b279151f5df851d2ceee15319Brian Paul colorOut[2] = vector[GET_SWZ(swizzle, 2)]; 5654c62ba5c36f3e2b279151f5df851d2ceee15319Brian Paul colorOut[3] = vector[GET_SWZ(swizzle, 3)]; 5754c62ba5c36f3e2b279151f5df851d2ceee15319Brian Paul } 5854c62ba5c36f3e2b279151f5df851d2ceee15319Brian Paul} 5954c62ba5c36f3e2b279151f5df851d2ceee15319Brian Paul 6054c62ba5c36f3e2b279151f5df851d2ceee15319Brian Paul 61ade508312c701ce89d3c2cd717994dbbabb4f207Brian Paul/** 62ade508312c701ce89d3c2cd717994dbbabb4f207Brian Paul * Fetch a texel with given lod. 63865f88afc0d59d886fb2ad50429e584ecf17fa81Brian * Called via machine->FetchTexelLod() 64865f88afc0d59d886fb2ad50429e584ecf17fa81Brian */ 65f9995b30756140724f41daf963fa06167912be7fKristian Høgsbergstatic void 66ade508312c701ce89d3c2cd717994dbbabb4f207Brian Paulfetch_texel_lod( GLcontext *ctx, const GLfloat texcoord[4], GLfloat lambda, 67865f88afc0d59d886fb2ad50429e584ecf17fa81Brian GLuint unit, GLfloat color[4] ) 68827e72de7537e62cac9652f8b7344ff356de9bb1Brian{ 69865f88afc0d59d886fb2ad50429e584ecf17fa81Brian const struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current; 70be1a76f88f4c3482e61e0a048a0b28b6b628f223Brian Paul 71be1a76f88f4c3482e61e0a048a0b28b6b628f223Brian Paul if (texObj) { 72de2afd8688ceb45013d15be7c6e0995199b80e5aBrian Paul SWcontext *swrast = SWRAST_CONTEXT(ctx); 73be1a76f88f4c3482e61e0a048a0b28b6b628f223Brian Paul GLfloat rgba[4]; 74ecfaab88b2577bd0395bc05d75a036126806a9c4Brian Paul 75ade508312c701ce89d3c2cd717994dbbabb4f207Brian Paul lambda = CLAMP(lambda, texObj->MinLod, texObj->MaxLod); 76be1a76f88f4c3482e61e0a048a0b28b6b628f223Brian Paul 77be1a76f88f4c3482e61e0a048a0b28b6b628f223Brian Paul swrast->TextureSample[unit](ctx, texObj, 1, 78be1a76f88f4c3482e61e0a048a0b28b6b628f223Brian Paul (const GLfloat (*)[4]) texcoord, 7954c62ba5c36f3e2b279151f5df851d2ceee15319Brian Paul &lambda, &rgba); 80be1a76f88f4c3482e61e0a048a0b28b6b628f223Brian Paul swizzle_texel(rgba, color, texObj->_Swizzle); 81be1a76f88f4c3482e61e0a048a0b28b6b628f223Brian Paul } 8288f3656ea7ae57d22141225db0c5d90ceab420ddBrian Paul else { 83be1a76f88f4c3482e61e0a048a0b28b6b628f223Brian Paul ASSIGN_4V(color, 0.0F, 0.0F, 0.0F, 1.0F); 84865f88afc0d59d886fb2ad50429e584ecf17fa81Brian } 85865f88afc0d59d886fb2ad50429e584ecf17fa81Brian} 86865f88afc0d59d886fb2ad50429e584ecf17fa81Brian 87865f88afc0d59d886fb2ad50429e584ecf17fa81Brian 88865f88afc0d59d886fb2ad50429e584ecf17fa81Brian/** 89865f88afc0d59d886fb2ad50429e584ecf17fa81Brian * Fetch a texel with the given partial derivatives to compute a level 90ade508312c701ce89d3c2cd717994dbbabb4f207Brian Paul * of detail in the mipmap. 912acd5de22651a3461c0576107c8e8fab1f01469aBrian Paul * Called via machine->FetchTexelDeriv() 922acd5de22651a3461c0576107c8e8fab1f01469aBrian Paul * \param lodBias the lod bias which may be specified by a TXB instruction, 93865f88afc0d59d886fb2ad50429e584ecf17fa81Brian * otherwise zero. 94865f88afc0d59d886fb2ad50429e584ecf17fa81Brian */ 95f9995b30756140724f41daf963fa06167912be7fKristian Høgsbergstatic void 96865f88afc0d59d886fb2ad50429e584ecf17fa81Brianfetch_texel_deriv( GLcontext *ctx, const GLfloat texcoord[4], 97999b55663a09d9669a9d14c5aadfa84e6dcba288Brian const GLfloat texdx[4], const GLfloat texdy[4], 98865f88afc0d59d886fb2ad50429e584ecf17fa81Brian GLfloat lodBias, GLuint unit, GLfloat color[4] ) 99865f88afc0d59d886fb2ad50429e584ecf17fa81Brian{ 1002acd5de22651a3461c0576107c8e8fab1f01469aBrian Paul SWcontext *swrast = SWRAST_CONTEXT(ctx); 1012acd5de22651a3461c0576107c8e8fab1f01469aBrian Paul const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; 102865f88afc0d59d886fb2ad50429e584ecf17fa81Brian const struct gl_texture_object *texObj = texUnit->_Current; 103c71fa34728ef4eddd074aeb2bee49ae6a7acb3d1Brian Paul 104be1a76f88f4c3482e61e0a048a0b28b6b628f223Brian Paul if (texObj) { 105be1a76f88f4c3482e61e0a048a0b28b6b628f223Brian Paul const struct gl_texture_image *texImg = 106980f6f1b37ca88529b3e000235156eab93254facBrian Paul texObj->Image[0][texObj->BaseLevel]; 107980f6f1b37ca88529b3e000235156eab93254facBrian Paul const GLfloat texW = (GLfloat) texImg->WidthScale; 108980f6f1b37ca88529b3e000235156eab93254facBrian Paul const GLfloat texH = (GLfloat) texImg->HeightScale; 109980f6f1b37ca88529b3e000235156eab93254facBrian Paul GLfloat lambda; 110be1a76f88f4c3482e61e0a048a0b28b6b628f223Brian Paul GLfloat rgba[4]; 111de2afd8688ceb45013d15be7c6e0995199b80e5aBrian Paul 112865f88afc0d59d886fb2ad50429e584ecf17fa81Brian lambda = _swrast_compute_lambda(texdx[0], texdy[0], /* ds/dx, ds/dy */ 113c71fa34728ef4eddd074aeb2bee49ae6a7acb3d1Brian Paul texdx[1], texdy[1], /* dt/dx, dt/dy */ 114c71fa34728ef4eddd074aeb2bee49ae6a7acb3d1Brian Paul texdx[3], texdy[3], /* dq/dx, dq/dy */ 115ad935c3f4708417641dd3c257912ccce11485accBrian Paul texW, texH, 116c71fa34728ef4eddd074aeb2bee49ae6a7acb3d1Brian Paul texcoord[0], texcoord[1], texcoord[3], 117c71fa34728ef4eddd074aeb2bee49ae6a7acb3d1Brian Paul 1.0F / texcoord[3]); 1182acd5de22651a3461c0576107c8e8fab1f01469aBrian Paul 1192acd5de22651a3461c0576107c8e8fab1f01469aBrian Paul lambda += lodBias + texUnit->LodBias + texObj->LodBias; 120ecfaab88b2577bd0395bc05d75a036126806a9c4Brian Paul 121c71fa34728ef4eddd074aeb2bee49ae6a7acb3d1Brian Paul lambda = CLAMP(lambda, texObj->MinLod, texObj->MaxLod); 122ecfaab88b2577bd0395bc05d75a036126806a9c4Brian Paul 123999b55663a09d9669a9d14c5aadfa84e6dcba288Brian swrast->TextureSample[unit](ctx, texObj, 1, 124be1a76f88f4c3482e61e0a048a0b28b6b628f223Brian Paul (const GLfloat (*)[4]) texcoord, 125be1a76f88f4c3482e61e0a048a0b28b6b628f223Brian Paul &lambda, &rgba); 126be1a76f88f4c3482e61e0a048a0b28b6b628f223Brian Paul swizzle_texel(rgba, color, texObj->_Swizzle); 12754c62ba5c36f3e2b279151f5df851d2ceee15319Brian Paul } 128be1a76f88f4c3482e61e0a048a0b28b6b628f223Brian Paul else { 129be1a76f88f4c3482e61e0a048a0b28b6b628f223Brian Paul ASSIGN_4V(color, 0.0F, 0.0F, 0.0F, 1.0F); 13088f3656ea7ae57d22141225db0c5d90ceab420ddBrian Paul } 131be1a76f88f4c3482e61e0a048a0b28b6b628f223Brian Paul} 132865f88afc0d59d886fb2ad50429e584ecf17fa81Brian 133865f88afc0d59d886fb2ad50429e584ecf17fa81Brian 134865f88afc0d59d886fb2ad50429e584ecf17fa81Brian/** 135865f88afc0d59d886fb2ad50429e584ecf17fa81Brian * Initialize the virtual fragment program machine state prior to running 136865f88afc0d59d886fb2ad50429e584ecf17fa81Brian * fragment program on a fragment. This involves initializing the input 137865f88afc0d59d886fb2ad50429e584ecf17fa81Brian * registers, condition codes, etc. 138865f88afc0d59d886fb2ad50429e584ecf17fa81Brian * \param machine the virtual machine state to init 139865f88afc0d59d886fb2ad50429e584ecf17fa81Brian * \param program the fragment program we're about to run 140865f88afc0d59d886fb2ad50429e584ecf17fa81Brian * \param span the span of pixels we'll operate on 141865f88afc0d59d886fb2ad50429e584ecf17fa81Brian * \param col which element (column) of the span we'll operate on 142865f88afc0d59d886fb2ad50429e584ecf17fa81Brian */ 143865f88afc0d59d886fb2ad50429e584ecf17fa81Brianstatic void 144865f88afc0d59d886fb2ad50429e584ecf17fa81Brianinit_machine(GLcontext *ctx, struct gl_program_machine *machine, 145f9995b30756140724f41daf963fa06167912be7fKristian Høgsberg const struct gl_fragment_program *program, 146f6803de7396edda2223adf7ff7445579dbe475c9Brian const SWspan *span, GLuint col) 147f6803de7396edda2223adf7ff7445579dbe475c9Brian{ 148865f88afc0d59d886fb2ad50429e584ecf17fa81Brian if (program->Base.Target == GL_FRAGMENT_PROGRAM_NV) { 14911c581c6ce0b09dc4203a7f93ebb8f76357f19beEric Anholt /* Clear temporary registers (undefined for ARB_f_p) */ 15011c581c6ce0b09dc4203a7f93ebb8f76357f19beEric Anholt _mesa_bzero(machine->Temporaries, 151ced6f76404ff1a6713c85edff17551f82c33cc24Brian MAX_PROGRAM_TEMPS * 4 * sizeof(GLfloat)); 152865f88afc0d59d886fb2ad50429e584ecf17fa81Brian } 1536bf1ea897fa470af58fe8916dff45e2da79634a3Brian Paul 154865f88afc0d59d886fb2ad50429e584ecf17fa81Brian /* Setup pointer to input attributes */ 155865f88afc0d59d886fb2ad50429e584ecf17fa81Brian machine->Attribs = span->array->attribs; 15611c581c6ce0b09dc4203a7f93ebb8f76357f19beEric Anholt 15711c581c6ce0b09dc4203a7f93ebb8f76357f19beEric Anholt machine->DerivX = (GLfloat (*)[4]) span->attrStepX; 15811c581c6ce0b09dc4203a7f93ebb8f76357f19beEric Anholt machine->DerivY = (GLfloat (*)[4]) span->attrStepY; 15911c581c6ce0b09dc4203a7f93ebb8f76357f19beEric Anholt machine->NumDeriv = FRAG_ATTRIB_MAX; 160880411c72aee7c0ec81366bdf6ab8cf25bebb9d5Brian Paul 161880411c72aee7c0ec81366bdf6ab8cf25bebb9d5Brian Paul machine->Samplers = program->Base.SamplerUnits; 16211c581c6ce0b09dc4203a7f93ebb8f76357f19beEric Anholt 16311c581c6ce0b09dc4203a7f93ebb8f76357f19beEric Anholt /* if running a GLSL program (not ARB_fragment_program) */ 164f3e507ef9f75dbfc58ccd07b5fe8cfca10d9a9e3Brian if (ctx->Shader.CurrentProgram) { 165f3e507ef9f75dbfc58ccd07b5fe8cfca10d9a9e3Brian /* Store front/back facing value */ 16610b5895597d5e069183cb647d17eb412effceb4fBrian machine->Attribs[FRAG_ATTRIB_FACE][col][0] = 1.0 - span->facing; 16760d136f63c5a5a18b12952ec8e8532cbce086a4dBrian } 16860d136f63c5a5a18b12952ec8e8532cbce086a4dBrian 16960d136f63c5a5a18b12952ec8e8532cbce086a4dBrian machine->CurElement = col; 17060d136f63c5a5a18b12952ec8e8532cbce086a4dBrian 171ade508312c701ce89d3c2cd717994dbbabb4f207Brian Paul /* init condition codes */ 172ade508312c701ce89d3c2cd717994dbbabb4f207Brian Paul machine->CondCodes[0] = COND_EQ; 173e48f0b09abe42aa3393a492af07e53b76ad0ff3cBrian machine->CondCodes[1] = COND_EQ; 17484eba3ef71dfa822e5ff0463032cdd2e3515b888Ian Romanick machine->CondCodes[2] = COND_EQ; 1759d0b8d72d8d704ff4d8e10448b60cbb42f07eecbBrian Paul machine->CondCodes[3] = COND_EQ; 176880411c72aee7c0ec81366bdf6ab8cf25bebb9d5Brian Paul 177af0ae93863b4c876e70efa4e7406f04a3409f135Brian /* init call stack */ 17810b5895597d5e069183cb647d17eb412effceb4fBrian machine->StackDepth = 0; 179f6803de7396edda2223adf7ff7445579dbe475c9Brian 180865f88afc0d59d886fb2ad50429e584ecf17fa81Brian machine->FetchTexelLod = fetch_texel_lod; 181865f88afc0d59d886fb2ad50429e584ecf17fa81Brian machine->FetchTexelDeriv = fetch_texel_deriv; 182865f88afc0d59d886fb2ad50429e584ecf17fa81Brian} 183865f88afc0d59d886fb2ad50429e584ecf17fa81Brian 184865f88afc0d59d886fb2ad50429e584ecf17fa81Brian 185865f88afc0d59d886fb2ad50429e584ecf17fa81Brian/** 186865f88afc0d59d886fb2ad50429e584ecf17fa81Brian * Run fragment program on the pixels in span from 'start' to 'end' - 1. 187865f88afc0d59d886fb2ad50429e584ecf17fa81Brian */ 188865f88afc0d59d886fb2ad50429e584ecf17fa81Brianstatic void 189f6803de7396edda2223adf7ff7445579dbe475c9Brianrun_program(GLcontext *ctx, SWspan *span, GLuint start, GLuint end) 190ade508312c701ce89d3c2cd717994dbbabb4f207Brian Paul{ 191f6803de7396edda2223adf7ff7445579dbe475c9Brian SWcontext *swrast = SWRAST_CONTEXT(ctx); 192865f88afc0d59d886fb2ad50429e584ecf17fa81Brian const struct gl_fragment_program *program = ctx->FragmentProgram._Current; 193865f88afc0d59d886fb2ad50429e584ecf17fa81Brian const GLbitfield64 outputsWritten = program->Base.OutputsWritten; 194865f88afc0d59d886fb2ad50429e584ecf17fa81Brian struct gl_program_machine *machine = &swrast->FragProgMachine; 195865f88afc0d59d886fb2ad50429e584ecf17fa81Brian GLuint i; 196865f88afc0d59d886fb2ad50429e584ecf17fa81Brian 197865f88afc0d59d886fb2ad50429e584ecf17fa81Brian for (i = start; i < end; i++) { 198865f88afc0d59d886fb2ad50429e584ecf17fa81Brian if (span->array->mask[i]) { 199f9995b30756140724f41daf963fa06167912be7fKristian Høgsberg init_machine(ctx, machine, program, span, i); 200865f88afc0d59d886fb2ad50429e584ecf17fa81Brian 2011c09bcfdda4083636a3ac27d804a34ef87875ce7Brian if (_mesa_execute_program(ctx, &program->Base, machine)) { 202865f88afc0d59d886fb2ad50429e584ecf17fa81Brian 2035606dfb572bf4b89b4882265924705bacc8c182bIan Romanick /* Store result color */ 2048b5fce6bcc88cd9dd321f0db95c1714e5e5e85a1Brian if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) { 205865f88afc0d59d886fb2ad50429e584ecf17fa81Brian COPY_4V(span->array->attribs[FRAG_ATTRIB_COL0][i], 206865f88afc0d59d886fb2ad50429e584ecf17fa81Brian machine->Outputs[FRAG_RESULT_COLOR]); 207865f88afc0d59d886fb2ad50429e584ecf17fa81Brian } 208865f88afc0d59d886fb2ad50429e584ecf17fa81Brian else { 2098b5fce6bcc88cd9dd321f0db95c1714e5e5e85a1Brian /* Multiple drawbuffers / render targets 210865f88afc0d59d886fb2ad50429e584ecf17fa81Brian * Note that colors beyond 0 and 1 will overwrite other 2118b5fce6bcc88cd9dd321f0db95c1714e5e5e85a1Brian * attributes, such as FOGC, TEX0, TEX1, etc. That's OK. 2121c09bcfdda4083636a3ac27d804a34ef87875ce7Brian */ 213865f88afc0d59d886fb2ad50429e584ecf17fa81Brian GLuint buf; 2145606dfb572bf4b89b4882265924705bacc8c182bIan Romanick for (buf = 0; buf < ctx->DrawBuffer->_NumColorDrawBuffers; buf++) { 2151c09bcfdda4083636a3ac27d804a34ef87875ce7Brian if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DATA0 + buf)) { 2168d475822e6e19fa79719c856a2db5b6a205db1b9Brian Paul COPY_4V(span->array->attribs[FRAG_ATTRIB_COL0 + buf][i], 2171c09bcfdda4083636a3ac27d804a34ef87875ce7Brian machine->Outputs[FRAG_RESULT_DATA0 + buf]); 2181c09bcfdda4083636a3ac27d804a34ef87875ce7Brian } 2191c09bcfdda4083636a3ac27d804a34ef87875ce7Brian } 2201c09bcfdda4083636a3ac27d804a34ef87875ce7Brian } 2211c09bcfdda4083636a3ac27d804a34ef87875ce7Brian 2221c09bcfdda4083636a3ac27d804a34ef87875ce7Brian /* Store result depth/z */ 223ff73c783cc47361ff0dd819c82d067b4b85870ddBrian if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) { 224ff73c783cc47361ff0dd819c82d067b4b85870ddBrian const GLfloat depth = machine->Outputs[FRAG_RESULT_DEPTH][2]; 2255606dfb572bf4b89b4882265924705bacc8c182bIan Romanick if (depth <= 0.0) 226ff73c783cc47361ff0dd819c82d067b4b85870ddBrian span->array->z[i] = 0; 227ff73c783cc47361ff0dd819c82d067b4b85870ddBrian else if (depth >= 1.0) 2281c09bcfdda4083636a3ac27d804a34ef87875ce7Brian span->array->z[i] = ctx->DrawBuffer->_DepthMax; 2291c09bcfdda4083636a3ac27d804a34ef87875ce7Brian else 2301c09bcfdda4083636a3ac27d804a34ef87875ce7Brian span->array->z[i] = IROUND(depth * ctx->DrawBuffer->_DepthMaxF); 231865f88afc0d59d886fb2ad50429e584ecf17fa81Brian } 232865f88afc0d59d886fb2ad50429e584ecf17fa81Brian } 2335606dfb572bf4b89b4882265924705bacc8c182bIan Romanick else { 2348d475822e6e19fa79719c856a2db5b6a205db1b9Brian Paul /* killed fragment */ 235865f88afc0d59d886fb2ad50429e584ecf17fa81Brian span->array->mask[i] = GL_FALSE; 236865f88afc0d59d886fb2ad50429e584ecf17fa81Brian span->writeAll = GL_FALSE; 237865f88afc0d59d886fb2ad50429e584ecf17fa81Brian } 238865f88afc0d59d886fb2ad50429e584ecf17fa81Brian } 239865f88afc0d59d886fb2ad50429e584ecf17fa81Brian } 240865f88afc0d59d886fb2ad50429e584ecf17fa81Brian} 241865f88afc0d59d886fb2ad50429e584ecf17fa81Brian 242865f88afc0d59d886fb2ad50429e584ecf17fa81Brian 243865f88afc0d59d886fb2ad50429e584ecf17fa81Brian/** 244865f88afc0d59d886fb2ad50429e584ecf17fa81Brian * Execute the current fragment program for all the fragments 245865f88afc0d59d886fb2ad50429e584ecf17fa81Brian * in the given span. 246865f88afc0d59d886fb2ad50429e584ecf17fa81Brian */ 247865f88afc0d59d886fb2ad50429e584ecf17fa81Brianvoid 248865f88afc0d59d886fb2ad50429e584ecf17fa81Brian_swrast_exec_fragment_program( GLcontext *ctx, SWspan *span ) 249865f88afc0d59d886fb2ad50429e584ecf17fa81Brian{ 250865f88afc0d59d886fb2ad50429e584ecf17fa81Brian const struct gl_fragment_program *program = ctx->FragmentProgram._Current; 251865f88afc0d59d886fb2ad50429e584ecf17fa81Brian 252865f88afc0d59d886fb2ad50429e584ecf17fa81Brian /* incoming colors should be floats */ 253865f88afc0d59d886fb2ad50429e584ecf17fa81Brian if (program->Base.InputsRead & FRAG_BIT_COL0) { 254865f88afc0d59d886fb2ad50429e584ecf17fa81Brian ASSERT(span->array->ChanType == GL_FLOAT); 255865f88afc0d59d886fb2ad50429e584ecf17fa81Brian } 256865f88afc0d59d886fb2ad50429e584ecf17fa81Brian 257865f88afc0d59d886fb2ad50429e584ecf17fa81Brian run_program(ctx, span, 0, span->end); 258f9995b30756140724f41daf963fa06167912be7fKristian Høgsberg 259865f88afc0d59d886fb2ad50429e584ecf17fa81Brian if (program->Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) { 260865f88afc0d59d886fb2ad50429e584ecf17fa81Brian span->interpMask &= ~SPAN_RGBA; 261865f88afc0d59d886fb2ad50429e584ecf17fa81Brian span->arrayMask |= SPAN_RGBA; 262865f88afc0d59d886fb2ad50429e584ecf17fa81Brian } 26317ad1d12ebf04ebf4b2b35c1c37d36bb4d2bb550Brian 26417ad1d12ebf04ebf4b2b35c1c37d36bb4d2bb550Brian if (program->Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) { 26517ad1d12ebf04ebf4b2b35c1c37d36bb4d2bb550Brian span->interpMask &= ~SPAN_Z; 266865f88afc0d59d886fb2ad50429e584ecf17fa81Brian span->arrayMask |= SPAN_Z; 267865f88afc0d59d886fb2ad50429e584ecf17fa81Brian } 268865f88afc0d59d886fb2ad50429e584ecf17fa81Brian} 2695606dfb572bf4b89b4882265924705bacc8c182bIan Romanick 27017ad1d12ebf04ebf4b2b35c1c37d36bb4d2bb550Brian