s_renderbuffer.c revision 6c1e27ba219e41ae2641cca0d3c67462bdba8631
1ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul/*
2ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Mesa 3-D graphics library
3ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Version:  6.5
4ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul *
5ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
6ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul *
7ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Permission is hereby granted, free of charge, to any person obtaining a
8ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * copy of this software and associated documentation files (the "Software"),
9ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * to deal in the Software without restriction, including without limitation
10ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * and/or sell copies of the Software, and to permit persons to whom the
12ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Software is furnished to do so, subject to the following conditions:
13ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul *
14ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * The above copyright notice and this permission notice shall be included
15ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * in all copies or substantial portions of the Software.
16ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul *
17ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul */
24ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
25ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
26ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul/**
27379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul * Functions for allocating/managing software-based renderbuffers.
28ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Also, routines for reading/writing software-based renderbuffer data as
29ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * ubytes, ushorts, uints, etc.
30ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul */
31ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
32ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
33379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul#include "main/glheader.h"
34379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul#include "main/imports.h"
35379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul#include "main/context.h"
36379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul#include "main/fbobject.h"
37379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul#include "main/formats.h"
38379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul#include "main/mtypes.h"
39379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul#include "main/renderbuffer.h"
400c1862851f27c428a18ba5509636efcc2f0084f8Brian Paul#include "swrast/s_context.h"
41379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul#include "swrast/s_renderbuffer.h"
42ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
43ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
44ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul/**
45ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * This is a software fallback for the gl_renderbuffer->AllocStorage
46ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * function.
47ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Device drivers will typically override this function for the buffers
48ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * which it manages (typically color buffers, Z and stencil).
49ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Other buffers (like software accumulation and aux buffers) which the driver
50ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * doesn't manage can be handled with this function.
51ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul *
52ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * This one multi-purpose function can allocate stencil, depth, accum, color
53ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * or color-index buffers!
54ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul */
55ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paulstatic GLboolean
56ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paulsoft_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
57ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                          GLenum internalFormat,
58ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                          GLuint width, GLuint height)
59ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul{
600c1862851f27c428a18ba5509636efcc2f0084f8Brian Paul   struct swrast_renderbuffer *srb = swrast_renderbuffer(rb);
616c1e27ba219e41ae2641cca0d3c67462bdba8631Brian Paul   GLuint bpp;
620c1862851f27c428a18ba5509636efcc2f0084f8Brian Paul
63ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   switch (internalFormat) {
64ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_RGB:
65ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_R3_G3_B2:
66ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_RGB4:
67ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_RGB5:
68ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_RGB8:
69ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_RGB10:
70ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_RGB12:
71ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_RGB16:
72ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->Format = MESA_FORMAT_RGB888;
73ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      break;
74ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_RGBA:
75ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_RGBA2:
76ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_RGBA4:
77ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_RGB5_A1:
78ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_RGBA8:
79ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul#if 1
80ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_RGB10_A2:
81ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_RGBA12:
82ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul#endif
83ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      if (_mesa_little_endian())
84ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul         rb->Format = MESA_FORMAT_RGBA8888_REV;
85ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      else
86ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul         rb->Format = MESA_FORMAT_RGBA8888;
87ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      break;
88ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_RGBA16:
89ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_RGBA16_SNORM:
90ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      /* for accum buffer */
91ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->Format = MESA_FORMAT_SIGNED_RGBA_16;
92ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      break;
93ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_STENCIL_INDEX:
94ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_STENCIL_INDEX1_EXT:
95ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_STENCIL_INDEX4_EXT:
96ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_STENCIL_INDEX8_EXT:
97ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_STENCIL_INDEX16_EXT:
98ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->Format = MESA_FORMAT_S8;
99ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      break;
100ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_DEPTH_COMPONENT:
101ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_DEPTH_COMPONENT16:
102ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->Format = MESA_FORMAT_Z16;
103ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      break;
104ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_DEPTH_COMPONENT24:
105ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->Format = MESA_FORMAT_X8_Z24;
106ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      break;
107ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_DEPTH_COMPONENT32:
108ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->Format = MESA_FORMAT_Z32;
109ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      break;
110ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_DEPTH_STENCIL_EXT:
111ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   case GL_DEPTH24_STENCIL8_EXT:
112ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->Format = MESA_FORMAT_Z24_S8;
113ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      break;
114ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   default:
115ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      /* unsupported format */
116ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      return GL_FALSE;
117ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
118ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
1196c1e27ba219e41ae2641cca0d3c67462bdba8631Brian Paul   bpp = _mesa_get_format_bytes(rb->Format);
1206c1e27ba219e41ae2641cca0d3c67462bdba8631Brian Paul
121ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   /* free old buffer storage */
1220c1862851f27c428a18ba5509636efcc2f0084f8Brian Paul   if (srb->Buffer) {
1230c1862851f27c428a18ba5509636efcc2f0084f8Brian Paul      free(srb->Buffer);
1240c1862851f27c428a18ba5509636efcc2f0084f8Brian Paul      srb->Buffer = NULL;
125ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
126ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
1276c1e27ba219e41ae2641cca0d3c67462bdba8631Brian Paul   srb->RowStride = width * bpp;
128ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
129ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   if (width > 0 && height > 0) {
130ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      /* allocate new buffer storage */
1316c1e27ba219e41ae2641cca0d3c67462bdba8631Brian Paul      srb->Buffer = malloc(srb->RowStride * height);
132ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
1330c1862851f27c428a18ba5509636efcc2f0084f8Brian Paul      if (srb->Buffer == NULL) {
134ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul         rb->Width = 0;
135ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul         rb->Height = 0;
136ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul         _mesa_error(ctx, GL_OUT_OF_MEMORY,
137ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                     "software renderbuffer allocation (%d x %d x %d)",
1386c1e27ba219e41ae2641cca0d3c67462bdba8631Brian Paul                     width, height, bpp);
139ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul         return GL_FALSE;
140ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      }
141ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
142ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
143ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   rb->Width = width;
144ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   rb->Height = height;
145ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat);
146ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
147ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   if (rb->Name == 0 &&
148ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul       internalFormat == GL_RGBA16_SNORM &&
149ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul       rb->_BaseFormat == 0) {
150ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      /* NOTE: This is a special case just for accumulation buffers.
151ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul       * This is a very limited use case- there's no snorm texturing or
152ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul       * rendering going on.
153ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul       */
154ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->_BaseFormat = GL_RGBA;
155ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
156ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   else {
157ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      /* the internalFormat should have been error checked long ago */
158ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      ASSERT(rb->_BaseFormat);
159ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
160ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
161ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   return GL_TRUE;
162ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul}
163ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
164ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
165f6a3979a0444a14c198c10501e9ff13f24625443Brian Paul/**
166f6a3979a0444a14c198c10501e9ff13f24625443Brian Paul * Called via gl_renderbuffer::Delete()
167f6a3979a0444a14c198c10501e9ff13f24625443Brian Paul */
168f6a3979a0444a14c198c10501e9ff13f24625443Brian Paulstatic void
169f6a3979a0444a14c198c10501e9ff13f24625443Brian Paulsoft_renderbuffer_delete(struct gl_renderbuffer *rb)
170f6a3979a0444a14c198c10501e9ff13f24625443Brian Paul{
1710c1862851f27c428a18ba5509636efcc2f0084f8Brian Paul   struct swrast_renderbuffer *srb = swrast_renderbuffer(rb);
1720c1862851f27c428a18ba5509636efcc2f0084f8Brian Paul
1730c1862851f27c428a18ba5509636efcc2f0084f8Brian Paul   if (srb->Buffer) {
1740c1862851f27c428a18ba5509636efcc2f0084f8Brian Paul      free(srb->Buffer);
1750c1862851f27c428a18ba5509636efcc2f0084f8Brian Paul      srb->Buffer = NULL;
176f6a3979a0444a14c198c10501e9ff13f24625443Brian Paul   }
1770c1862851f27c428a18ba5509636efcc2f0084f8Brian Paul   free(srb);
178f6a3979a0444a14c198c10501e9ff13f24625443Brian Paul}
179f6a3979a0444a14c198c10501e9ff13f24625443Brian Paul
180f6a3979a0444a14c198c10501e9ff13f24625443Brian Paul
181ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paulvoid
182379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul_swrast_map_soft_renderbuffer(struct gl_context *ctx,
183379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul                              struct gl_renderbuffer *rb,
184379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul                              GLuint x, GLuint y, GLuint w, GLuint h,
185379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul                              GLbitfield mode,
186379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul                              GLubyte **out_map,
187379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul                              GLint *out_stride)
188ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul{
1890c1862851f27c428a18ba5509636efcc2f0084f8Brian Paul   struct swrast_renderbuffer *srb = swrast_renderbuffer(rb);
1900c1862851f27c428a18ba5509636efcc2f0084f8Brian Paul   GLubyte *map = srb->Buffer;
191ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   int cpp = _mesa_get_format_bytes(rb->Format);
1921e1b5cb01a10e39d01923e3c7e989c44210950cdBrian Paul   int stride = rb->Width * cpp;
193ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
1947a36345f70a0b8ac2d480bb52eb2c74c2be5a978Brian Paul   if (!map) {
1957a36345f70a0b8ac2d480bb52eb2c74c2be5a978Brian Paul      *out_map = NULL;
1967a36345f70a0b8ac2d480bb52eb2c74c2be5a978Brian Paul      *out_stride = 0;
1977a36345f70a0b8ac2d480bb52eb2c74c2be5a978Brian Paul   }
198ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
199ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   map += y * stride;
200ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   map += x * cpp;
201ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
202ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   *out_map = map;
203ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   *out_stride = stride;
204ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul}
205ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
206ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
207ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paulvoid
208379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul_swrast_unmap_soft_renderbuffer(struct gl_context *ctx,
209379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul                                struct gl_renderbuffer *rb)
210ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul{
211ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul}
212ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
213ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
214ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
215ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul/**
216ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Allocate a software-based renderbuffer.  This is called via the
217ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * ctx->Driver.NewRenderbuffer() function when the user creates a new
218ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * renderbuffer.
219ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * This would not be used for hardware-based renderbuffers.
220ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul */
221ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paulstruct gl_renderbuffer *
222379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul_swrast_new_soft_renderbuffer(struct gl_context *ctx, GLuint name)
223ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul{
2240c1862851f27c428a18ba5509636efcc2f0084f8Brian Paul   struct swrast_renderbuffer *srb = CALLOC_STRUCT(swrast_renderbuffer);
2250c1862851f27c428a18ba5509636efcc2f0084f8Brian Paul   if (srb) {
2260c1862851f27c428a18ba5509636efcc2f0084f8Brian Paul      _mesa_init_renderbuffer(&srb->Base, name);
2270c1862851f27c428a18ba5509636efcc2f0084f8Brian Paul      srb->Base.AllocStorage = soft_renderbuffer_storage;
2280c1862851f27c428a18ba5509636efcc2f0084f8Brian Paul      srb->Base.Delete = soft_renderbuffer_delete;
229ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
2300c1862851f27c428a18ba5509636efcc2f0084f8Brian Paul   return &srb->Base;
231ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul}
232ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
233ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
234ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul/**
235ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Add software-based color renderbuffers to the given framebuffer.
236ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * This is a helper routine for device drivers when creating a
237ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * window system framebuffer (not a user-created render/framebuffer).
238ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Once this function is called, you can basically forget about this
239ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * renderbuffer; core Mesa will handle all the buffer management and
240ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * rendering!
241ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul */
242ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paulstatic GLboolean
243ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Pauladd_color_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
244ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                        GLuint rgbBits, GLuint alphaBits,
245ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                        GLboolean frontLeft, GLboolean backLeft,
246ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                        GLboolean frontRight, GLboolean backRight)
247ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul{
248ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   gl_buffer_index b;
249ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
250ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   if (rgbBits > 16 || alphaBits > 16) {
251ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      _mesa_problem(ctx,
252ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                    "Unsupported bit depth in add_color_renderbuffers");
253ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      return GL_FALSE;
254ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
255ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
256ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   assert(MAX_COLOR_ATTACHMENTS >= 4);
257ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
258ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   for (b = BUFFER_FRONT_LEFT; b <= BUFFER_BACK_RIGHT; b++) {
259ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      struct gl_renderbuffer *rb;
260ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
261ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      if (b == BUFFER_FRONT_LEFT && !frontLeft)
262ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul         continue;
263ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      else if (b == BUFFER_BACK_LEFT && !backLeft)
264ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul         continue;
265ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      else if (b == BUFFER_FRONT_RIGHT && !frontRight)
266ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul         continue;
267ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      else if (b == BUFFER_BACK_RIGHT && !backRight)
268ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul         continue;
269ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
270ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      assert(fb->Attachment[b].Renderbuffer == NULL);
271ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
272f2479530b8be3866c234ac759a7fa84e634dd1aaBrian Paul      rb = ctx->Driver.NewRenderbuffer(ctx, 0);
273ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      if (!rb) {
274ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul         _mesa_error(ctx, GL_OUT_OF_MEMORY, "Allocating color buffer");
275ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul         return GL_FALSE;
276ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      }
277ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
278ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->InternalFormat = GL_RGBA;
279ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
280ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->AllocStorage = soft_renderbuffer_storage;
281ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      _mesa_add_renderbuffer(fb, b, rb);
282ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
283ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
284ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   return GL_TRUE;
285ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul}
286ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
287ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
288ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul/**
289ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Add a software-based depth renderbuffer to the given framebuffer.
290ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * This is a helper routine for device drivers when creating a
291ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * window system framebuffer (not a user-created render/framebuffer).
292ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Once this function is called, you can basically forget about this
293ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * renderbuffer; core Mesa will handle all the buffer management and
294ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * rendering!
295ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul */
296ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paulstatic GLboolean
297ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Pauladd_depth_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
298ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                       GLuint depthBits)
299ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul{
300ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   struct gl_renderbuffer *rb;
301ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
302ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   if (depthBits > 32) {
303ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      _mesa_problem(ctx,
304ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                    "Unsupported depthBits in add_depth_renderbuffer");
305ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      return GL_FALSE;
306ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
307ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
308ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   assert(fb->Attachment[BUFFER_DEPTH].Renderbuffer == NULL);
309ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
310f2479530b8be3866c234ac759a7fa84e634dd1aaBrian Paul   rb = _swrast_new_soft_renderbuffer(ctx, 0);
311ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   if (!rb) {
312ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      _mesa_error(ctx, GL_OUT_OF_MEMORY, "Allocating depth buffer");
313ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      return GL_FALSE;
314ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
315ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
316ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   if (depthBits <= 16) {
317ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->InternalFormat = GL_DEPTH_COMPONENT16;
318ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
319ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   else if (depthBits <= 24) {
320ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->InternalFormat = GL_DEPTH_COMPONENT24;
321ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
322ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   else {
323ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->InternalFormat = GL_DEPTH_COMPONENT32;
324ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
325ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
326ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   rb->AllocStorage = soft_renderbuffer_storage;
327ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   _mesa_add_renderbuffer(fb, BUFFER_DEPTH, rb);
328ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
329ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   return GL_TRUE;
330ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul}
331ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
332ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
333ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul/**
334ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Add a software-based stencil renderbuffer to the given framebuffer.
335ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * This is a helper routine for device drivers when creating a
336ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * window system framebuffer (not a user-created render/framebuffer).
337ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Once this function is called, you can basically forget about this
338ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * renderbuffer; core Mesa will handle all the buffer management and
339ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * rendering!
340ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul */
341ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paulstatic GLboolean
342ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Pauladd_stencil_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
343ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                         GLuint stencilBits)
344ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul{
345ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   struct gl_renderbuffer *rb;
346ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
347ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   if (stencilBits > 16) {
348ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      _mesa_problem(ctx,
349ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                  "Unsupported stencilBits in add_stencil_renderbuffer");
350ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      return GL_FALSE;
351ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
352ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
353ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   assert(fb->Attachment[BUFFER_STENCIL].Renderbuffer == NULL);
354ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
355f2479530b8be3866c234ac759a7fa84e634dd1aaBrian Paul   rb = _swrast_new_soft_renderbuffer(ctx, 0);
356ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   if (!rb) {
357ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      _mesa_error(ctx, GL_OUT_OF_MEMORY, "Allocating stencil buffer");
358ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      return GL_FALSE;
359ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
360ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
361ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   assert(stencilBits <= 8);
362ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   rb->InternalFormat = GL_STENCIL_INDEX8;
363ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
364ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   rb->AllocStorage = soft_renderbuffer_storage;
365ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   _mesa_add_renderbuffer(fb, BUFFER_STENCIL, rb);
366ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
367ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   return GL_TRUE;
368ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul}
369ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
370ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
371d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paulstatic GLboolean
372d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Pauladd_depth_stencil_renderbuffer(struct gl_context *ctx,
373d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul                               struct gl_framebuffer *fb)
374d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul{
375d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul   struct gl_renderbuffer *rb;
376d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul
377d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul   assert(fb->Attachment[BUFFER_DEPTH].Renderbuffer == NULL);
378d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul   assert(fb->Attachment[BUFFER_STENCIL].Renderbuffer == NULL);
379d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul
380f2479530b8be3866c234ac759a7fa84e634dd1aaBrian Paul   rb = _swrast_new_soft_renderbuffer(ctx, 0);
381d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul   if (!rb) {
382d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul      _mesa_error(ctx, GL_OUT_OF_MEMORY, "Allocating depth+stencil buffer");
383d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul      return GL_FALSE;
384d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul   }
385d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul
386d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul   rb->InternalFormat = GL_DEPTH_STENCIL;
387d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul
388d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul   rb->AllocStorage = soft_renderbuffer_storage;
389d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul   _mesa_add_renderbuffer(fb, BUFFER_DEPTH, rb);
390d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul   _mesa_add_renderbuffer(fb, BUFFER_STENCIL, rb);
391d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul
392d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul   return GL_TRUE;
393d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul}
394d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul
395d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul
396ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul/**
397ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Add a software-based accumulation renderbuffer to the given framebuffer.
398ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * This is a helper routine for device drivers when creating a
399ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * window system framebuffer (not a user-created render/framebuffer).
400ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Once this function is called, you can basically forget about this
401ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * renderbuffer; core Mesa will handle all the buffer management and
402ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * rendering!
403ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul */
404ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paulstatic GLboolean
405ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Pauladd_accum_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
406ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                       GLuint redBits, GLuint greenBits,
407ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                       GLuint blueBits, GLuint alphaBits)
408ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul{
409ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   struct gl_renderbuffer *rb;
410ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
411ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   if (redBits > 16 || greenBits > 16 || blueBits > 16 || alphaBits > 16) {
412ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      _mesa_problem(ctx,
413ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                    "Unsupported accumBits in add_accum_renderbuffer");
414ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      return GL_FALSE;
415ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
416ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
417ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   assert(fb->Attachment[BUFFER_ACCUM].Renderbuffer == NULL);
418ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
419f2479530b8be3866c234ac759a7fa84e634dd1aaBrian Paul   rb = _swrast_new_soft_renderbuffer(ctx, 0);
420ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   if (!rb) {
421ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      _mesa_error(ctx, GL_OUT_OF_MEMORY, "Allocating accum buffer");
422ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      return GL_FALSE;
423ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
424ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
425ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   rb->InternalFormat = GL_RGBA16_SNORM;
426ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   rb->AllocStorage = soft_renderbuffer_storage;
427ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   _mesa_add_renderbuffer(fb, BUFFER_ACCUM, rb);
428ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
429ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   return GL_TRUE;
430ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul}
431ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
432ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
433ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
434ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul/**
435ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Add a software-based aux renderbuffer to the given framebuffer.
436ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * This is a helper routine for device drivers when creating a
437ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * window system framebuffer (not a user-created render/framebuffer).
438ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Once this function is called, you can basically forget about this
439ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * renderbuffer; core Mesa will handle all the buffer management and
440ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * rendering!
441ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul *
442ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * NOTE: color-index aux buffers not supported.
443ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul */
444ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paulstatic GLboolean
445ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Pauladd_aux_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
446ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                      GLuint colorBits, GLuint numBuffers)
447ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul{
448ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   GLuint i;
449ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
450ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   if (colorBits > 16) {
451ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      _mesa_problem(ctx,
452ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                    "Unsupported colorBits in add_aux_renderbuffers");
453ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      return GL_FALSE;
454ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
455ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
456ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   assert(numBuffers <= MAX_AUX_BUFFERS);
457ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
458ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   for (i = 0; i < numBuffers; i++) {
459f2479530b8be3866c234ac759a7fa84e634dd1aaBrian Paul      struct gl_renderbuffer *rb = _swrast_new_soft_renderbuffer(ctx, 0);
460ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
461ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      assert(fb->Attachment[BUFFER_AUX0 + i].Renderbuffer == NULL);
462ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
463ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      if (!rb) {
464ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul         _mesa_error(ctx, GL_OUT_OF_MEMORY, "Allocating aux buffer");
465ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul         return GL_FALSE;
466ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      }
467ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
468ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      assert (colorBits <= 8);
469ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->InternalFormat = GL_RGBA;
470ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
471ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      rb->AllocStorage = soft_renderbuffer_storage;
472ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      _mesa_add_renderbuffer(fb, BUFFER_AUX0 + i, rb);
473ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
474ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   return GL_TRUE;
475ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul}
476ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
477ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
478ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul/**
479ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * Create/attach software-based renderbuffers to the given framebuffer.
480ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * This is a helper routine for device drivers.  Drivers can just as well
481ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul * call the individual _mesa_add_*_renderbuffer() routines directly.
482ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul */
483ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paulvoid
484379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul_swrast_add_soft_renderbuffers(struct gl_framebuffer *fb,
485379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul                               GLboolean color,
486379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul                               GLboolean depth,
487379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul                               GLboolean stencil,
488379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul                               GLboolean accum,
489379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul                               GLboolean alpha,
490379e0a3ada995b4cf57d142e0dd4618022e0aadcBrian Paul                               GLboolean aux)
491ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul{
492ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   GLboolean frontLeft = GL_TRUE;
493ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   GLboolean backLeft = fb->Visual.doubleBufferMode;
494ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   GLboolean frontRight = fb->Visual.stereoMode;
495ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   GLboolean backRight = fb->Visual.stereoMode && fb->Visual.doubleBufferMode;
496ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
497ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   if (color) {
498ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      assert(fb->Visual.redBits == fb->Visual.greenBits);
499ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      assert(fb->Visual.redBits == fb->Visual.blueBits);
500ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      add_color_renderbuffers(NULL, fb,
501ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                              fb->Visual.redBits,
502ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                              fb->Visual.alphaBits,
503ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                              frontLeft, backLeft,
504ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                              frontRight, backRight);
505ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
506ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
507d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul#if 0
508d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul   /* This is pretty much for debugging purposes only since there's a perf
509d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul    * hit for using combined depth/stencil in swrast.
510d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul    */
511d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul   if (depth && fb->Visual.depthBits == 24 &&
512d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul       stencil && fb->Visual.stencilBits == 8) {
513d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul      /* use combined depth/stencil buffer */
514d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul      add_depth_stencil_renderbuffer(NULL, fb);
515d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul   }
516d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul   else
517d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul#else
518d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul   (void) add_depth_stencil_renderbuffer;
519d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul#endif
520d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul   {
521d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul      if (depth) {
522d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul         assert(fb->Visual.depthBits > 0);
523d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul         add_depth_renderbuffer(NULL, fb, fb->Visual.depthBits);
524d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul      }
525ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
526d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul      if (stencil) {
527d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul         assert(fb->Visual.stencilBits > 0);
528d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul         add_stencil_renderbuffer(NULL, fb, fb->Visual.stencilBits);
529d7c0fac90b1fe550df3d75777747c1ae9be41fc0Brian Paul      }
530ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
531ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
532ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   if (accum) {
533ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      assert(fb->Visual.accumRedBits > 0);
534ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      assert(fb->Visual.accumGreenBits > 0);
535ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      assert(fb->Visual.accumBlueBits > 0);
536ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      add_accum_renderbuffer(NULL, fb,
537ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                             fb->Visual.accumRedBits,
538ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                             fb->Visual.accumGreenBits,
539ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                             fb->Visual.accumBlueBits,
540ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                             fb->Visual.accumAlphaBits);
541ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
542ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
543ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   if (aux) {
544ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      assert(fb->Visual.numAuxBuffers > 0);
545ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      add_aux_renderbuffers(NULL, fb, fb->Visual.redBits,
546ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul                            fb->Visual.numAuxBuffers);
547ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
548ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul
549ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul#if 0
550ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   if (multisample) {
551ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul      /* maybe someday */
552ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul   }
553ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul#endif
554ff8e6420fbbbd80c8fd7327f2f2b68e016b7f5c0Brian Paul}
555