1/*
2    SDL - Simple DirectMedia Layer
3    Copyright (C) 1997-2012 Sam Lantinga
4
5    This library is free software; you can redistribute it and/or
6    modify it under the terms of the GNU Lesser General Public
7    License as published by the Free Software Foundation; either
8    version 2.1 of the License, or (at your option) any later version.
9
10    This library is distributed in the hope that it will be useful,
11    but WITHOUT ANY WARRANTY; without even the implied warranty of
12    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13    Lesser General Public License for more details.
14
15    You should have received a copy of the GNU Lesser General Public
16    License along with this library; if not, write to the Free Software
17    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
18
19    Sam Lantinga
20    slouken@libsdl.org
21*/
22#include "SDL_config.h"
23
24#ifndef _SDL_lowvideo_h
25#define _SDL_lowvideo_h
26
27#include "SDL_BWin.h"
28#include "SDL_mouse.h"
29#include "../SDL_sysvideo.h"
30
31/* Hidden "this" pointer for the video functions */
32#define _THIS	SDL_VideoDevice *_this
33
34/* Private display data */
35struct SDL_PrivateVideoData {
36	/* The main window */
37	SDL_BWin *SDL_Win;
38
39	/* The fullscreen mode list */
40	display_mode saved_mode;
41#define NUM_MODELISTS	4		/* 8, 16, 24, and 32 bits-per-pixel */
42	int SDL_nummodes[NUM_MODELISTS];
43	SDL_Rect **SDL_modelist[NUM_MODELISTS];
44
45	/* A completely clear cursor */
46	WMcursor *BlankCursor;
47
48	SDL_Overlay *overlay;
49};
50/* Old variable names */
51#define SDL_Win		(_this->hidden->SDL_Win)
52#define saved_mode	(_this->hidden->saved_mode)
53#define SDL_nummodes	(_this->hidden->SDL_nummodes)
54#define SDL_modelist	(_this->hidden->SDL_modelist)
55#define SDL_BlankCursor	(_this->hidden->BlankCursor)
56#define current_overlay (_this->hidden->overlay)
57
58#endif /* _SDL_lowvideo_h */
59