object.h revision bf7a22f3a6c38d359d2e933dec4706d1c7375f0a
1/*
2 * QEMU Object Model
3 *
4 * Copyright IBM, Corp. 2011
5 *
6 * Authors:
7 *  Anthony Liguori   <aliguori@us.ibm.com>
8 *
9 * This work is licensed under the terms of the GNU GPL, version 2 or later.
10 * See the COPYING file in the top-level directory.
11 *
12 */
13
14#ifndef QEMU_OBJECT_H
15#define QEMU_OBJECT_H
16
17#include <glib.h>
18#include <stdint.h>
19#include <stdbool.h>
20#include "qemu/queue.h"
21#include "qapi/error.h"
22
23struct Visitor;
24
25struct TypeImpl;
26typedef struct TypeImpl *Type;
27
28typedef struct ObjectClass ObjectClass;
29typedef struct Object Object;
30
31typedef struct TypeInfo TypeInfo;
32
33typedef struct InterfaceClass InterfaceClass;
34typedef struct InterfaceInfo InterfaceInfo;
35
36#define TYPE_OBJECT "object"
37
38/**
39 * SECTION:object.h
40 * @title:Base Object Type System
41 * @short_description: interfaces for creating new types and objects
42 *
43 * The QEMU Object Model provides a framework for registering user creatable
44 * types and instantiating objects from those types.  QOM provides the following
45 * features:
46 *
47 *  - System for dynamically registering types
48 *  - Support for single-inheritance of types
49 *  - Multiple inheritance of stateless interfaces
50 *
51 * <example>
52 *   <title>Creating a minimal type</title>
53 *   <programlisting>
54 * #include "qdev.h"
55 *
56 * #define TYPE_MY_DEVICE "my-device"
57 *
58 * // No new virtual functions: we can reuse the typedef for the
59 * // superclass.
60 * typedef DeviceClass MyDeviceClass;
61 * typedef struct MyDevice
62 * {
63 *     DeviceState parent;
64 *
65 *     int reg0, reg1, reg2;
66 * } MyDevice;
67 *
68 * static const TypeInfo my_device_info = {
69 *     .name = TYPE_MY_DEVICE,
70 *     .parent = TYPE_DEVICE,
71 *     .instance_size = sizeof(MyDevice),
72 * };
73 *
74 * static void my_device_register_types(void)
75 * {
76 *     type_register_static(&my_device_info);
77 * }
78 *
79 * type_init(my_device_register_types)
80 *   </programlisting>
81 * </example>
82 *
83 * In the above example, we create a simple type that is described by #TypeInfo.
84 * #TypeInfo describes information about the type including what it inherits
85 * from, the instance and class size, and constructor/destructor hooks.
86 *
87 * Every type has an #ObjectClass associated with it.  #ObjectClass derivatives
88 * are instantiated dynamically but there is only ever one instance for any
89 * given type.  The #ObjectClass typically holds a table of function pointers
90 * for the virtual methods implemented by this type.
91 *
92 * Using object_new(), a new #Object derivative will be instantiated.  You can
93 * cast an #Object to a subclass (or base-class) type using
94 * object_dynamic_cast().  You typically want to define macro wrappers around
95 * OBJECT_CHECK() and OBJECT_CLASS_CHECK() to make it easier to convert to a
96 * specific type:
97 *
98 * <example>
99 *   <title>Typecasting macros</title>
100 *   <programlisting>
101 *    #define MY_DEVICE_GET_CLASS(obj) \
102 *       OBJECT_GET_CLASS(MyDeviceClass, obj, TYPE_MY_DEVICE)
103 *    #define MY_DEVICE_CLASS(klass) \
104 *       OBJECT_CLASS_CHECK(MyDeviceClass, klass, TYPE_MY_DEVICE)
105 *    #define MY_DEVICE(obj) \
106 *       OBJECT_CHECK(MyDevice, obj, TYPE_MY_DEVICE)
107 *   </programlisting>
108 * </example>
109 *
110 * # Class Initialization #
111 *
112 * Before an object is initialized, the class for the object must be
113 * initialized.  There is only one class object for all instance objects
114 * that is created lazily.
115 *
116 * Classes are initialized by first initializing any parent classes (if
117 * necessary).  After the parent class object has initialized, it will be
118 * copied into the current class object and any additional storage in the
119 * class object is zero filled.
120 *
121 * The effect of this is that classes automatically inherit any virtual
122 * function pointers that the parent class has already initialized.  All
123 * other fields will be zero filled.
124 *
125 * Once all of the parent classes have been initialized, #TypeInfo::class_init
126 * is called to let the class being instantiated provide default initialize for
127 * its virtual functions.  Here is how the above example might be modified
128 * to introduce an overridden virtual function:
129 *
130 * <example>
131 *   <title>Overriding a virtual function</title>
132 *   <programlisting>
133 * #include "qdev.h"
134 *
135 * void my_device_class_init(ObjectClass *klass, void *class_data)
136 * {
137 *     DeviceClass *dc = DEVICE_CLASS(klass);
138 *     dc->reset = my_device_reset;
139 * }
140 *
141 * static const TypeInfo my_device_info = {
142 *     .name = TYPE_MY_DEVICE,
143 *     .parent = TYPE_DEVICE,
144 *     .instance_size = sizeof(MyDevice),
145 *     .class_init = my_device_class_init,
146 * };
147 *   </programlisting>
148 * </example>
149 *
150 * Introducing new virtual methods requires a class to define its own
151 * struct and to add a .class_size member to the #TypeInfo.  Each method
152 * will also have a wrapper function to call it easily:
153 *
154 * <example>
155 *   <title>Defining an abstract class</title>
156 *   <programlisting>
157 * #include "qdev.h"
158 *
159 * typedef struct MyDeviceClass
160 * {
161 *     DeviceClass parent;
162 *
163 *     void (*frobnicate) (MyDevice *obj);
164 * } MyDeviceClass;
165 *
166 * static const TypeInfo my_device_info = {
167 *     .name = TYPE_MY_DEVICE,
168 *     .parent = TYPE_DEVICE,
169 *     .instance_size = sizeof(MyDevice),
170 *     .abstract = true, // or set a default in my_device_class_init
171 *     .class_size = sizeof(MyDeviceClass),
172 * };
173 *
174 * void my_device_frobnicate(MyDevice *obj)
175 * {
176 *     MyDeviceClass *klass = MY_DEVICE_GET_CLASS(obj);
177 *
178 *     klass->frobnicate(obj);
179 * }
180 *   </programlisting>
181 * </example>
182 *
183 * # Interfaces #
184 *
185 * Interfaces allow a limited form of multiple inheritance.  Instances are
186 * similar to normal types except for the fact that are only defined by
187 * their classes and never carry any state.  You can dynamically cast an object
188 * to one of its #Interface types and vice versa.
189 *
190 * # Methods #
191 *
192 * A <emphasis>method</emphasis> is a function within the namespace scope of
193 * a class. It usually operates on the object instance by passing it as a
194 * strongly-typed first argument.
195 * If it does not operate on an object instance, it is dubbed
196 * <emphasis>class method</emphasis>.
197 *
198 * Methods cannot be overloaded. That is, the #ObjectClass and method name
199 * uniquely identity the function to be called; the signature does not vary
200 * except for trailing varargs.
201 *
202 * Methods are always <emphasis>virtual</emphasis>. Overriding a method in
203 * #TypeInfo.class_init of a subclass leads to any user of the class obtained
204 * via OBJECT_GET_CLASS() accessing the overridden function.
205 * The original function is not automatically invoked. It is the responsibility
206 * of the overriding class to determine whether and when to invoke the method
207 * being overridden.
208 *
209 * To invoke the method being overridden, the preferred solution is to store
210 * the original value in the overriding class before overriding the method.
211 * This corresponds to |[ {super,base}.method(...) ]| in Java and C#
212 * respectively; this frees the overriding class from hardcoding its parent
213 * class, which someone might choose to change at some point.
214 *
215 * <example>
216 *   <title>Overriding a virtual method</title>
217 *   <programlisting>
218 * typedef struct MyState MyState;
219 *
220 * typedef void (*MyDoSomething)(MyState *obj);
221 *
222 * typedef struct MyClass {
223 *     ObjectClass parent_class;
224 *
225 *     MyDoSomething do_something;
226 * } MyClass;
227 *
228 * static void my_do_something(MyState *obj)
229 * {
230 *     // do something
231 * }
232 *
233 * static void my_class_init(ObjectClass *oc, void *data)
234 * {
235 *     MyClass *mc = MY_CLASS(oc);
236 *
237 *     mc->do_something = my_do_something;
238 * }
239 *
240 * static const TypeInfo my_type_info = {
241 *     .name = TYPE_MY,
242 *     .parent = TYPE_OBJECT,
243 *     .instance_size = sizeof(MyState),
244 *     .class_size = sizeof(MyClass),
245 *     .class_init = my_class_init,
246 * };
247 *
248 * typedef struct DerivedClass {
249 *     MyClass parent_class;
250 *
251 *     MyDoSomething parent_do_something;
252 * } DerivedClass;
253 *
254 * static void derived_do_something(MyState *obj)
255 * {
256 *     DerivedClass *dc = DERIVED_GET_CLASS(obj);
257 *
258 *     // do something here
259 *     dc->parent_do_something(obj);
260 *     // do something else here
261 * }
262 *
263 * static void derived_class_init(ObjectClass *oc, void *data)
264 * {
265 *     MyClass *mc = MY_CLASS(oc);
266 *     DerivedClass *dc = DERIVED_CLASS(oc);
267 *
268 *     dc->parent_do_something = mc->do_something;
269 *     mc->do_something = derived_do_something;
270 * }
271 *
272 * static const TypeInfo derived_type_info = {
273 *     .name = TYPE_DERIVED,
274 *     .parent = TYPE_MY,
275 *     .class_size = sizeof(DerivedClass),
276 *     .class_init = my_class_init,
277 * };
278 *   </programlisting>
279 * </example>
280 *
281 * Alternatively, object_class_by_name() can be used to obtain the class and
282 * its non-overridden methods for a specific type. This would correspond to
283 * |[ MyClass::method(...) ]| in C++.
284 *
285 * The first example of such a QOM method was #CPUClass.reset,
286 * another example is #DeviceClass.realize.
287 */
288
289
290/**
291 * ObjectPropertyAccessor:
292 * @obj: the object that owns the property
293 * @v: the visitor that contains the property data
294 * @opaque: the object property opaque
295 * @name: the name of the property
296 * @errp: a pointer to an Error that is filled if getting/setting fails.
297 *
298 * Called when trying to get/set a property.
299 */
300typedef void (ObjectPropertyAccessor)(Object *obj,
301                                      struct Visitor *v,
302                                      void *opaque,
303                                      const char *name,
304                                      Error **errp);
305
306/**
307 * ObjectPropertyRelease:
308 * @obj: the object that owns the property
309 * @name: the name of the property
310 * @opaque: the opaque registered with the property
311 *
312 * Called when a property is removed from a object.
313 */
314typedef void (ObjectPropertyRelease)(Object *obj,
315                                     const char *name,
316                                     void *opaque);
317
318typedef struct ObjectProperty
319{
320    gchar *name;
321    gchar *type;
322    ObjectPropertyAccessor *get;
323    ObjectPropertyAccessor *set;
324    ObjectPropertyRelease *release;
325    void *opaque;
326
327    QTAILQ_ENTRY(ObjectProperty) node;
328} ObjectProperty;
329
330/**
331 * ObjectUnparent:
332 * @obj: the object that is being removed from the composition tree
333 *
334 * Called when an object is being removed from the QOM composition tree.
335 * The function should remove any backlinks from children objects to @obj.
336 */
337typedef void (ObjectUnparent)(Object *obj);
338
339/**
340 * ObjectFree:
341 * @obj: the object being freed
342 *
343 * Called when an object's last reference is removed.
344 */
345typedef void (ObjectFree)(void *obj);
346
347#define OBJECT_CLASS_CAST_CACHE 4
348
349/**
350 * ObjectClass:
351 *
352 * The base for all classes.  The only thing that #ObjectClass contains is an
353 * integer type handle.
354 */
355struct ObjectClass
356{
357    /*< private >*/
358    Type type;
359    GSList *interfaces;
360
361    const char *cast_cache[OBJECT_CLASS_CAST_CACHE];
362
363    ObjectUnparent *unparent;
364};
365
366/**
367 * Object:
368 *
369 * The base for all objects.  The first member of this object is a pointer to
370 * a #ObjectClass.  Since C guarantees that the first member of a structure
371 * always begins at byte 0 of that structure, as long as any sub-object places
372 * its parent as the first member, we can cast directly to a #Object.
373 *
374 * As a result, #Object contains a reference to the objects type as its
375 * first member.  This allows identification of the real type of the object at
376 * run time.
377 *
378 * #Object also contains a list of #Interfaces that this object
379 * implements.
380 */
381struct Object
382{
383    /*< private >*/
384    ObjectClass *class;
385    ObjectFree *free;
386    QTAILQ_HEAD(, ObjectProperty) properties;
387    uint32_t ref;
388    Object *parent;
389};
390
391/**
392 * TypeInfo:
393 * @name: The name of the type.
394 * @parent: The name of the parent type.
395 * @instance_size: The size of the object (derivative of #Object).  If
396 *   @instance_size is 0, then the size of the object will be the size of the
397 *   parent object.
398 * @instance_init: This function is called to initialize an object.  The parent
399 *   class will have already been initialized so the type is only responsible
400 *   for initializing its own members.
401 * @instance_post_init: This function is called to finish initialization of
402 *   an object, after all @instance_init functions were called.
403 * @instance_finalize: This function is called during object destruction.  This
404 *   is called before the parent @instance_finalize function has been called.
405 *   An object should only free the members that are unique to its type in this
406 *   function.
407 * @abstract: If this field is true, then the class is considered abstract and
408 *   cannot be directly instantiated.
409 * @class_size: The size of the class object (derivative of #ObjectClass)
410 *   for this object.  If @class_size is 0, then the size of the class will be
411 *   assumed to be the size of the parent class.  This allows a type to avoid
412 *   implementing an explicit class type if they are not adding additional
413 *   virtual functions.
414 * @class_init: This function is called after all parent class initialization
415 *   has occurred to allow a class to set its default virtual method pointers.
416 *   This is also the function to use to override virtual methods from a parent
417 *   class.
418 * @class_base_init: This function is called for all base classes after all
419 *   parent class initialization has occurred, but before the class itself
420 *   is initialized.  This is the function to use to undo the effects of
421 *   memcpy from the parent class to the descendents.
422 * @class_finalize: This function is called during class destruction and is
423 *   meant to release and dynamic parameters allocated by @class_init.
424 * @class_data: Data to pass to the @class_init, @class_base_init and
425 *   @class_finalize functions.  This can be useful when building dynamic
426 *   classes.
427 * @interfaces: The list of interfaces associated with this type.  This
428 *   should point to a static array that's terminated with a zero filled
429 *   element.
430 */
431struct TypeInfo
432{
433    const char *name;
434    const char *parent;
435
436    size_t instance_size;
437    void (*instance_init)(Object *obj);
438    void (*instance_post_init)(Object *obj);
439    void (*instance_finalize)(Object *obj);
440
441    bool abstract;
442    size_t class_size;
443
444    void (*class_init)(ObjectClass *klass, void *data);
445    void (*class_base_init)(ObjectClass *klass, void *data);
446    void (*class_finalize)(ObjectClass *klass, void *data);
447    void *class_data;
448
449    InterfaceInfo *interfaces;
450};
451
452/**
453 * OBJECT:
454 * @obj: A derivative of #Object
455 *
456 * Converts an object to a #Object.  Since all objects are #Objects,
457 * this function will always succeed.
458 */
459#define OBJECT(obj) \
460    ((Object *)(obj))
461
462/**
463 * OBJECT_CLASS:
464 * @class: A derivative of #ObjectClass.
465 *
466 * Converts a class to an #ObjectClass.  Since all objects are #Objects,
467 * this function will always succeed.
468 */
469#define OBJECT_CLASS(class) \
470    ((ObjectClass *)(class))
471
472/**
473 * OBJECT_CHECK:
474 * @type: The C type to use for the return value.
475 * @obj: A derivative of @type to cast.
476 * @name: The QOM typename of @type
477 *
478 * A type safe version of @object_dynamic_cast_assert.  Typically each class
479 * will define a macro based on this type to perform type safe dynamic_casts to
480 * this object type.
481 *
482 * If an invalid object is passed to this function, a run time assert will be
483 * generated.
484 */
485#define OBJECT_CHECK(type, obj, name) \
486    ((type *)object_dynamic_cast_assert(OBJECT(obj), (name), \
487                                        __FILE__, __LINE__, __func__))
488
489/**
490 * OBJECT_CLASS_CHECK:
491 * @class: The C type to use for the return value.
492 * @obj: A derivative of @type to cast.
493 * @name: the QOM typename of @class.
494 *
495 * A type safe version of @object_class_dynamic_cast_assert.  This macro is
496 * typically wrapped by each type to perform type safe casts of a class to a
497 * specific class type.
498 */
499#define OBJECT_CLASS_CHECK(class, obj, name) \
500    ((class *)object_class_dynamic_cast_assert(OBJECT_CLASS(obj), (name), \
501                                               __FILE__, __LINE__, __func__))
502
503/**
504 * OBJECT_GET_CLASS:
505 * @class: The C type to use for the return value.
506 * @obj: The object to obtain the class for.
507 * @name: The QOM typename of @obj.
508 *
509 * This function will return a specific class for a given object.  Its generally
510 * used by each type to provide a type safe macro to get a specific class type
511 * from an object.
512 */
513#define OBJECT_GET_CLASS(class, obj, name) \
514    OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name)
515
516/**
517 * InterfaceInfo:
518 * @type: The name of the interface.
519 *
520 * The information associated with an interface.
521 */
522struct InterfaceInfo {
523    const char *type;
524};
525
526/**
527 * InterfaceClass:
528 * @parent_class: the base class
529 *
530 * The class for all interfaces.  Subclasses of this class should only add
531 * virtual methods.
532 */
533struct InterfaceClass
534{
535    ObjectClass parent_class;
536    /*< private >*/
537    ObjectClass *concrete_class;
538};
539
540#define TYPE_INTERFACE "interface"
541
542/**
543 * INTERFACE_CLASS:
544 * @klass: class to cast from
545 * Returns: An #InterfaceClass or raise an error if cast is invalid
546 */
547#define INTERFACE_CLASS(klass) \
548    OBJECT_CLASS_CHECK(InterfaceClass, klass, TYPE_INTERFACE)
549
550/**
551 * INTERFACE_CHECK:
552 * @interface: the type to return
553 * @obj: the object to convert to an interface
554 * @name: the interface type name
555 *
556 * Returns: @obj casted to @interface if cast is valid, otherwise raise error.
557 */
558#define INTERFACE_CHECK(interface, obj, name) \
559    ((interface *)object_dynamic_cast_assert(OBJECT((obj)), (name), \
560                                             __FILE__, __LINE__, __func__))
561
562/**
563 * object_new:
564 * @typename: The name of the type of the object to instantiate.
565 *
566 * This function will initialize a new object using heap allocated memory.
567 * The returned object has a reference count of 1, and will be freed when
568 * the last reference is dropped.
569 *
570 * Returns: The newly allocated and instantiated object.
571 */
572Object *object_new(const char *typename);
573
574/**
575 * object_new_with_type:
576 * @type: The type of the object to instantiate.
577 *
578 * This function will initialize a new object using heap allocated memory.
579 * The returned object has a reference count of 1, and will be freed when
580 * the last reference is dropped.
581 *
582 * Returns: The newly allocated and instantiated object.
583 */
584Object *object_new_with_type(Type type);
585
586/**
587 * object_initialize_with_type:
588 * @data: A pointer to the memory to be used for the object.
589 * @size: The maximum size available at @data for the object.
590 * @type: The type of the object to instantiate.
591 *
592 * This function will initialize an object.  The memory for the object should
593 * have already been allocated.  The returned object has a reference count of 1,
594 * and will be finalized when the last reference is dropped.
595 */
596void object_initialize_with_type(void *data, size_t size, Type type);
597
598/**
599 * object_initialize:
600 * @obj: A pointer to the memory to be used for the object.
601 * @size: The maximum size available at @obj for the object.
602 * @typename: The name of the type of the object to instantiate.
603 *
604 * This function will initialize an object.  The memory for the object should
605 * have already been allocated.  The returned object has a reference count of 1,
606 * and will be finalized when the last reference is dropped.
607 */
608void object_initialize(void *obj, size_t size, const char *typename);
609
610/**
611 * object_dynamic_cast:
612 * @obj: The object to cast.
613 * @typename: The @typename to cast to.
614 *
615 * This function will determine if @obj is-a @typename.  @obj can refer to an
616 * object or an interface associated with an object.
617 *
618 * Returns: This function returns @obj on success or #NULL on failure.
619 */
620Object *object_dynamic_cast(Object *obj, const char *typename);
621
622/**
623 * object_dynamic_cast_assert:
624 *
625 * See object_dynamic_cast() for a description of the parameters of this
626 * function.  The only difference in behavior is that this function asserts
627 * instead of returning #NULL on failure if QOM cast debugging is enabled.
628 * This function is not meant to be called directly, but only through
629 * the wrapper macro OBJECT_CHECK.
630 */
631Object *object_dynamic_cast_assert(Object *obj, const char *typename,
632                                   const char *file, int line, const char *func);
633
634/**
635 * object_get_class:
636 * @obj: A derivative of #Object
637 *
638 * Returns: The #ObjectClass of the type associated with @obj.
639 */
640ObjectClass *object_get_class(Object *obj);
641
642/**
643 * object_get_typename:
644 * @obj: A derivative of #Object.
645 *
646 * Returns: The QOM typename of @obj.
647 */
648const char *object_get_typename(Object *obj);
649
650/**
651 * type_register_static:
652 * @info: The #TypeInfo of the new type.
653 *
654 * @info and all of the strings it points to should exist for the life time
655 * that the type is registered.
656 *
657 * Returns: 0 on failure, the new #Type on success.
658 */
659Type type_register_static(const TypeInfo *info);
660
661/**
662 * type_register:
663 * @info: The #TypeInfo of the new type
664 *
665 * Unlike type_register_static(), this call does not require @info or its
666 * string members to continue to exist after the call returns.
667 *
668 * Returns: 0 on failure, the new #Type on success.
669 */
670Type type_register(const TypeInfo *info);
671
672/**
673 * object_class_dynamic_cast_assert:
674 * @klass: The #ObjectClass to attempt to cast.
675 * @typename: The QOM typename of the class to cast to.
676 *
677 * See object_class_dynamic_cast() for a description of the parameters
678 * of this function.  The only difference in behavior is that this function
679 * asserts instead of returning #NULL on failure if QOM cast debugging is
680 * enabled.  This function is not meant to be called directly, but only through
681 * the wrapper macros OBJECT_CLASS_CHECK and INTERFACE_CHECK.
682 */
683ObjectClass *object_class_dynamic_cast_assert(ObjectClass *klass,
684                                              const char *typename,
685                                              const char *file, int line,
686                                              const char *func);
687
688/**
689 * object_class_dynamic_cast:
690 * @klass: The #ObjectClass to attempt to cast.
691 * @typename: The QOM typename of the class to cast to.
692 *
693 * Returns: If @typename is a class, this function returns @klass if
694 * @typename is a subtype of @klass, else returns #NULL.
695 *
696 * If @typename is an interface, this function returns the interface
697 * definition for @klass if @klass implements it unambiguously; #NULL
698 * is returned if @klass does not implement the interface or if multiple
699 * classes or interfaces on the hierarchy leading to @klass implement
700 * it.  (FIXME: perhaps this can be detected at type definition time?)
701 */
702ObjectClass *object_class_dynamic_cast(ObjectClass *klass,
703                                       const char *typename);
704
705/**
706 * object_class_get_parent:
707 * @klass: The class to obtain the parent for.
708 *
709 * Returns: The parent for @klass or %NULL if none.
710 */
711ObjectClass *object_class_get_parent(ObjectClass *klass);
712
713/**
714 * object_class_get_name:
715 * @klass: The class to obtain the QOM typename for.
716 *
717 * Returns: The QOM typename for @klass.
718 */
719const char *object_class_get_name(ObjectClass *klass);
720
721/**
722 * object_class_is_abstract:
723 * @klass: The class to obtain the abstractness for.
724 *
725 * Returns: %true if @klass is abstract, %false otherwise.
726 */
727bool object_class_is_abstract(ObjectClass *klass);
728
729/**
730 * object_class_by_name:
731 * @typename: The QOM typename to obtain the class for.
732 *
733 * Returns: The class for @typename or %NULL if not found.
734 */
735ObjectClass *object_class_by_name(const char *typename);
736
737void object_class_foreach(void (*fn)(ObjectClass *klass, void *opaque),
738                          const char *implements_type, bool include_abstract,
739                          void *opaque);
740
741/**
742 * object_class_get_list:
743 * @implements_type: The type to filter for, including its derivatives.
744 * @include_abstract: Whether to include abstract classes.
745 *
746 * Returns: A singly-linked list of the classes in reverse hashtable order.
747 */
748GSList *object_class_get_list(const char *implements_type,
749                              bool include_abstract);
750
751/**
752 * object_ref:
753 * @obj: the object
754 *
755 * Increase the reference count of a object.  A object cannot be freed as long
756 * as its reference count is greater than zero.
757 */
758void object_ref(Object *obj);
759
760/**
761 * qdef_unref:
762 * @obj: the object
763 *
764 * Decrease the reference count of a object.  A object cannot be freed as long
765 * as its reference count is greater than zero.
766 */
767void object_unref(Object *obj);
768
769/**
770 * object_property_add:
771 * @obj: the object to add a property to
772 * @name: the name of the property.  This can contain any character except for
773 *  a forward slash.  In general, you should use hyphens '-' instead of
774 *  underscores '_' when naming properties.
775 * @type: the type name of the property.  This namespace is pretty loosely
776 *   defined.  Sub namespaces are constructed by using a prefix and then
777 *   to angle brackets.  For instance, the type 'virtio-net-pci' in the
778 *   'link' namespace would be 'link<virtio-net-pci>'.
779 * @get: The getter to be called to read a property.  If this is NULL, then
780 *   the property cannot be read.
781 * @set: the setter to be called to write a property.  If this is NULL,
782 *   then the property cannot be written.
783 * @release: called when the property is removed from the object.  This is
784 *   meant to allow a property to free its opaque upon object
785 *   destruction.  This may be NULL.
786 * @opaque: an opaque pointer to pass to the callbacks for the property
787 * @errp: returns an error if this function fails
788 */
789void object_property_add(Object *obj, const char *name, const char *type,
790                         ObjectPropertyAccessor *get,
791                         ObjectPropertyAccessor *set,
792                         ObjectPropertyRelease *release,
793                         void *opaque, Error **errp);
794
795void object_property_del(Object *obj, const char *name, Error **errp);
796
797/**
798 * object_property_find:
799 * @obj: the object
800 * @name: the name of the property
801 * @errp: returns an error if this function fails
802 *
803 * Look up a property for an object and return its #ObjectProperty if found.
804 */
805ObjectProperty *object_property_find(Object *obj, const char *name,
806                                     Error **errp);
807
808void object_unparent(Object *obj);
809
810/**
811 * object_property_get:
812 * @obj: the object
813 * @v: the visitor that will receive the property value.  This should be an
814 *   Output visitor and the data will be written with @name as the name.
815 * @name: the name of the property
816 * @errp: returns an error if this function fails
817 *
818 * Reads a property from a object.
819 */
820void object_property_get(Object *obj, struct Visitor *v, const char *name,
821                         Error **errp);
822
823/**
824 * object_property_set_str:
825 * @value: the value to be written to the property
826 * @name: the name of the property
827 * @errp: returns an error if this function fails
828 *
829 * Writes a string value to a property.
830 */
831void object_property_set_str(Object *obj, const char *value,
832                             const char *name, Error **errp);
833
834/**
835 * object_property_get_str:
836 * @obj: the object
837 * @name: the name of the property
838 * @errp: returns an error if this function fails
839 *
840 * Returns: the value of the property, converted to a C string, or NULL if
841 * an error occurs (including when the property value is not a string).
842 * The caller should free the string.
843 */
844char *object_property_get_str(Object *obj, const char *name,
845                              Error **errp);
846
847/**
848 * object_property_set_link:
849 * @value: the value to be written to the property
850 * @name: the name of the property
851 * @errp: returns an error if this function fails
852 *
853 * Writes an object's canonical path to a property.
854 */
855void object_property_set_link(Object *obj, Object *value,
856                              const char *name, Error **errp);
857
858/**
859 * object_property_get_link:
860 * @obj: the object
861 * @name: the name of the property
862 * @errp: returns an error if this function fails
863 *
864 * Returns: the value of the property, resolved from a path to an Object,
865 * or NULL if an error occurs (including when the property value is not a
866 * string or not a valid object path).
867 */
868Object *object_property_get_link(Object *obj, const char *name,
869                                 Error **errp);
870
871/**
872 * object_property_set_bool:
873 * @value: the value to be written to the property
874 * @name: the name of the property
875 * @errp: returns an error if this function fails
876 *
877 * Writes a bool value to a property.
878 */
879void object_property_set_bool(Object *obj, bool value,
880                              const char *name, Error **errp);
881
882/**
883 * object_property_get_bool:
884 * @obj: the object
885 * @name: the name of the property
886 * @errp: returns an error if this function fails
887 *
888 * Returns: the value of the property, converted to a boolean, or NULL if
889 * an error occurs (including when the property value is not a bool).
890 */
891bool object_property_get_bool(Object *obj, const char *name,
892                              Error **errp);
893
894/**
895 * object_property_set_int:
896 * @value: the value to be written to the property
897 * @name: the name of the property
898 * @errp: returns an error if this function fails
899 *
900 * Writes an integer value to a property.
901 */
902void object_property_set_int(Object *obj, int64_t value,
903                             const char *name, Error **errp);
904
905/**
906 * object_property_get_int:
907 * @obj: the object
908 * @name: the name of the property
909 * @errp: returns an error if this function fails
910 *
911 * Returns: the value of the property, converted to an integer, or NULL if
912 * an error occurs (including when the property value is not an integer).
913 */
914int64_t object_property_get_int(Object *obj, const char *name,
915                                Error **errp);
916
917/**
918 * object_property_set:
919 * @obj: the object
920 * @v: the visitor that will be used to write the property value.  This should
921 *   be an Input visitor and the data will be first read with @name as the
922 *   name and then written as the property value.
923 * @name: the name of the property
924 * @errp: returns an error if this function fails
925 *
926 * Writes a property to a object.
927 */
928void object_property_set(Object *obj, struct Visitor *v, const char *name,
929                         Error **errp);
930
931/**
932 * object_property_parse:
933 * @obj: the object
934 * @string: the string that will be used to parse the property value.
935 * @name: the name of the property
936 * @errp: returns an error if this function fails
937 *
938 * Parses a string and writes the result into a property of an object.
939 */
940void object_property_parse(Object *obj, const char *string,
941                           const char *name, Error **errp);
942
943/**
944 * object_property_print:
945 * @obj: the object
946 * @name: the name of the property
947 * @errp: returns an error if this function fails
948 *
949 * Returns a string representation of the value of the property.  The
950 * caller shall free the string.
951 */
952char *object_property_print(Object *obj, const char *name,
953                            Error **errp);
954
955/**
956 * object_property_get_type:
957 * @obj: the object
958 * @name: the name of the property
959 * @errp: returns an error if this function fails
960 *
961 * Returns:  The type name of the property.
962 */
963const char *object_property_get_type(Object *obj, const char *name,
964                                     Error **errp);
965
966/**
967 * object_get_root:
968 *
969 * Returns: the root object of the composition tree
970 */
971Object *object_get_root(void);
972
973/**
974 * object_get_canonical_path:
975 *
976 * Returns: The canonical path for a object.  This is the path within the
977 * composition tree starting from the root.
978 */
979gchar *object_get_canonical_path(Object *obj);
980
981/**
982 * object_resolve_path:
983 * @path: the path to resolve
984 * @ambiguous: returns true if the path resolution failed because of an
985 *   ambiguous match
986 *
987 * There are two types of supported paths--absolute paths and partial paths.
988 *
989 * Absolute paths are derived from the root object and can follow child<> or
990 * link<> properties.  Since they can follow link<> properties, they can be
991 * arbitrarily long.  Absolute paths look like absolute filenames and are
992 * prefixed with a leading slash.
993 *
994 * Partial paths look like relative filenames.  They do not begin with a
995 * prefix.  The matching rules for partial paths are subtle but designed to make
996 * specifying objects easy.  At each level of the composition tree, the partial
997 * path is matched as an absolute path.  The first match is not returned.  At
998 * least two matches are searched for.  A successful result is only returned if
999 * only one match is found.  If more than one match is found, a flag is
1000 * returned to indicate that the match was ambiguous.
1001 *
1002 * Returns: The matched object or NULL on path lookup failure.
1003 */
1004Object *object_resolve_path(const char *path, bool *ambiguous);
1005
1006/**
1007 * object_resolve_path_type:
1008 * @path: the path to resolve
1009 * @typename: the type to look for.
1010 * @ambiguous: returns true if the path resolution failed because of an
1011 *   ambiguous match
1012 *
1013 * This is similar to object_resolve_path.  However, when looking for a
1014 * partial path only matches that implement the given type are considered.
1015 * This restricts the search and avoids spuriously flagging matches as
1016 * ambiguous.
1017 *
1018 * For both partial and absolute paths, the return value goes through
1019 * a dynamic cast to @typename.  This is important if either the link,
1020 * or the typename itself are of interface types.
1021 *
1022 * Returns: The matched object or NULL on path lookup failure.
1023 */
1024Object *object_resolve_path_type(const char *path, const char *typename,
1025                                 bool *ambiguous);
1026
1027/**
1028 * object_resolve_path_component:
1029 * @parent: the object in which to resolve the path
1030 * @part: the component to resolve.
1031 *
1032 * This is similar to object_resolve_path with an absolute path, but it
1033 * only resolves one element (@part) and takes the others from @parent.
1034 *
1035 * Returns: The resolved object or NULL on path lookup failure.
1036 */
1037Object *object_resolve_path_component(Object *parent, const gchar *part);
1038
1039/**
1040 * object_property_add_child:
1041 * @obj: the object to add a property to
1042 * @name: the name of the property
1043 * @child: the child object
1044 * @errp: if an error occurs, a pointer to an area to store the area
1045 *
1046 * Child properties form the composition tree.  All objects need to be a child
1047 * of another object.  Objects can only be a child of one object.
1048 *
1049 * There is no way for a child to determine what its parent is.  It is not
1050 * a bidirectional relationship.  This is by design.
1051 *
1052 * The value of a child property as a C string will be the child object's
1053 * canonical path. It can be retrieved using object_property_get_str().
1054 * The child object itself can be retrieved using object_property_get_link().
1055 */
1056void object_property_add_child(Object *obj, const char *name,
1057                               Object *child, Error **errp);
1058
1059/**
1060 * object_property_add_link:
1061 * @obj: the object to add a property to
1062 * @name: the name of the property
1063 * @type: the qobj type of the link
1064 * @child: a pointer to where the link object reference is stored
1065 * @errp: if an error occurs, a pointer to an area to store the area
1066 *
1067 * Links establish relationships between objects.  Links are unidirectional
1068 * although two links can be combined to form a bidirectional relationship
1069 * between objects.
1070 *
1071 * Links form the graph in the object model.
1072 *
1073 * Ownership of the pointer that @child points to is transferred to the
1074 * link property.  The reference count for <code>*@child</code> is
1075 * managed by the property from after the function returns till the
1076 * property is deleted with object_property_del().
1077 */
1078void object_property_add_link(Object *obj, const char *name,
1079                              const char *type, Object **child,
1080                              Error **errp);
1081
1082/**
1083 * object_property_add_str:
1084 * @obj: the object to add a property to
1085 * @name: the name of the property
1086 * @get: the getter or NULL if the property is write-only.  This function must
1087 *   return a string to be freed by g_free().
1088 * @set: the setter or NULL if the property is read-only
1089 * @errp: if an error occurs, a pointer to an area to store the error
1090 *
1091 * Add a string property using getters/setters.  This function will add a
1092 * property of type 'string'.
1093 */
1094void object_property_add_str(Object *obj, const char *name,
1095                             char *(*get)(Object *, Error **),
1096                             void (*set)(Object *, const char *, Error **),
1097                             Error **errp);
1098
1099/**
1100 * object_property_add_bool:
1101 * @obj: the object to add a property to
1102 * @name: the name of the property
1103 * @get: the getter or NULL if the property is write-only.
1104 * @set: the setter or NULL if the property is read-only
1105 * @errp: if an error occurs, a pointer to an area to store the error
1106 *
1107 * Add a bool property using getters/setters.  This function will add a
1108 * property of type 'bool'.
1109 */
1110void object_property_add_bool(Object *obj, const char *name,
1111                              bool (*get)(Object *, Error **),
1112                              void (*set)(Object *, bool, Error **),
1113                              Error **errp);
1114
1115/**
1116 * object_property_add_uint8_ptr:
1117 * @obj: the object to add a property to
1118 * @name: the name of the property
1119 * @v: pointer to value
1120 * @errp: if an error occurs, a pointer to an area to store the error
1121 *
1122 * Add an integer property in memory.  This function will add a
1123 * property of type 'uint8'.
1124 */
1125void object_property_add_uint8_ptr(Object *obj, const char *name,
1126                                   const uint8_t *v, Error **errp);
1127
1128/**
1129 * object_property_add_uint16_ptr:
1130 * @obj: the object to add a property to
1131 * @name: the name of the property
1132 * @v: pointer to value
1133 * @errp: if an error occurs, a pointer to an area to store the error
1134 *
1135 * Add an integer property in memory.  This function will add a
1136 * property of type 'uint16'.
1137 */
1138void object_property_add_uint16_ptr(Object *obj, const char *name,
1139                                    const uint16_t *v, Error **errp);
1140
1141/**
1142 * object_property_add_uint32_ptr:
1143 * @obj: the object to add a property to
1144 * @name: the name of the property
1145 * @v: pointer to value
1146 * @errp: if an error occurs, a pointer to an area to store the error
1147 *
1148 * Add an integer property in memory.  This function will add a
1149 * property of type 'uint32'.
1150 */
1151void object_property_add_uint32_ptr(Object *obj, const char *name,
1152                                    const uint32_t *v, Error **errp);
1153
1154/**
1155 * object_property_add_uint64_ptr:
1156 * @obj: the object to add a property to
1157 * @name: the name of the property
1158 * @v: pointer to value
1159 * @errp: if an error occurs, a pointer to an area to store the error
1160 *
1161 * Add an integer property in memory.  This function will add a
1162 * property of type 'uint64'.
1163 */
1164void object_property_add_uint64_ptr(Object *obj, const char *name,
1165                                    const uint64_t *v, Error **Errp);
1166
1167/**
1168 * object_child_foreach:
1169 * @obj: the object whose children will be navigated
1170 * @fn: the iterator function to be called
1171 * @opaque: an opaque value that will be passed to the iterator
1172 *
1173 * Call @fn passing each child of @obj and @opaque to it, until @fn returns
1174 * non-zero.
1175 *
1176 * Returns: The last value returned by @fn, or 0 if there is no child.
1177 */
1178int object_child_foreach(Object *obj, int (*fn)(Object *child, void *opaque),
1179                         void *opaque);
1180
1181/**
1182 * container_get:
1183 * @root: root of the #path, e.g., object_get_root()
1184 * @path: path to the container
1185 *
1186 * Return a container object whose path is @path.  Create more containers
1187 * along the path if necessary.
1188 *
1189 * Returns: the container object.
1190 */
1191Object *container_get(Object *root, const char *path);
1192
1193
1194#endif
1195