1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package com.replica.replicaisland;
18
19public class CrusherAndouComponent extends GameComponent {
20    private ChangeComponentsComponent mSwap;
21
22    public CrusherAndouComponent() {
23        super();
24        setPhase(ComponentPhases.THINK.ordinal());
25        reset();
26    }
27
28    @Override
29    public void reset() {
30    	mSwap = null;
31    }
32
33    @Override
34    public void update(float timeDelta, BaseObject parent) {
35        GameObject parentObject = (GameObject)parent;
36
37    	if (mSwap.getCurrentlySwapped()) {
38    		if (parentObject.touchingGround()) {
39    			parentObject.setCurrentAction(GameObject.ActionType.IDLE);
40    		}
41        } else {
42        	InputSystem input = sSystemRegistry.inputSystem;
43        	if (input.getTouchScreen().getTriggered(sSystemRegistry.timeSystem.getGameTime())) {
44        		parentObject.setCurrentAction(GameObject.ActionType.ATTACK);
45        		mSwap.activate(parentObject);
46        	}
47        }
48    }
49
50    public void setSwap(ChangeComponentsComponent swap) {
51    	mSwap = swap;
52    }
53}
54