1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package com.replica.replicaisland;
18
19public class FixedAnimationComponent extends GameComponent {
20    private int mAnimationIndex;
21
22    public FixedAnimationComponent() {
23        super();
24        setPhase(ComponentPhases.ANIMATION.ordinal());
25        reset();
26    }
27
28    @Override
29    public void reset() {
30        mAnimationIndex = 0;
31    }
32
33    @Override
34    public void update(float timeDelta, BaseObject parent) {
35        // We look up the sprite component each frame so that this component can be shared.
36        GameObject parentObject = (GameObject)parent;
37        SpriteComponent sprite = parentObject.findByClass(SpriteComponent.class);
38        if (sprite != null) {
39            sprite.playAnimation(mAnimationIndex);
40        }
41    }
42
43    public void setAnimation(int index) {
44        mAnimationIndex = index;
45    }
46}
47