1d36522d12d3e71958e50683a7eef43dc2a47d96dmtklein@google.com#include "DMTaskRunner.h"
2d36522d12d3e71958e50683a7eef43dc2a47d96dmtklein@google.com#include "DMTask.h"
3d36522d12d3e71958e50683a7eef43dc2a47d96dmtklein@google.com
4d36522d12d3e71958e50683a7eef43dc2a47d96dmtklein@google.comnamespace DM {
5d36522d12d3e71958e50683a7eef43dc2a47d96dmtklein@google.com
6ef57b7e65330d5f794a513630517907500f1c1d0commit-bot@chromium.orgTaskRunner::TaskRunner(int cpuThreads, int gpuThreads) : fCpu(cpuThreads), fGpu(gpuThreads) {}
70dc5bd149a8b69e8dc6d3b4713b827659c9b0a6bcommit-bot@chromium.org
8ef57b7e65330d5f794a513630517907500f1c1d0commit-bot@chromium.orgvoid TaskRunner::add(CpuTask* task) { fCpu.add(task); }
93f032156c8b5d4decb0beccdc2cdbcf91867fa36commit-bot@chromium.orgvoid TaskRunner::addNext(CpuTask* task) { fCpu.addNext(task); }
10ef57b7e65330d5f794a513630517907500f1c1d0commit-bot@chromium.orgvoid TaskRunner::add(GpuTask* task) { fGpu.add(task); }
11d36522d12d3e71958e50683a7eef43dc2a47d96dmtklein@google.com
12d36522d12d3e71958e50683a7eef43dc2a47d96dmtklein@google.comvoid TaskRunner::wait() {
13ef57b7e65330d5f794a513630517907500f1c1d0commit-bot@chromium.org    // These wait calls block until each threadpool is done.  We don't allow
14ef57b7e65330d5f794a513630517907500f1c1d0commit-bot@chromium.org    // spawning new child GPU tasks, so we can wait for that first knowing
15ef57b7e65330d5f794a513630517907500f1c1d0commit-bot@chromium.org    // we'll never try to add to it later.  Same can't be said of the CPU pool:
16ef57b7e65330d5f794a513630517907500f1c1d0commit-bot@chromium.org    // both CPU and GPU tasks can spawn off new CPU work, so we wait for that last.
17d36522d12d3e71958e50683a7eef43dc2a47d96dmtklein@google.com    fGpu.wait();
18ef57b7e65330d5f794a513630517907500f1c1d0commit-bot@chromium.org    fCpu.wait();
19d36522d12d3e71958e50683a7eef43dc2a47d96dmtklein@google.com}
20d36522d12d3e71958e50683a7eef43dc2a47d96dmtklein@google.com
21d36522d12d3e71958e50683a7eef43dc2a47d96dmtklein@google.com}  // namespace DM
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