ignored-tests.txt revision 2e7958f8fb57c4c4898ccc8ee9a3c42238c0d2d7
1# Failures of any GM tests/configs listed in this file will be ignored [1], as
2# if they had been marked "ignore-failure": true in the per-builder
3# expected-results.json files.
4#
5# The idea is that, if you modify a GM test in such a way that you know it will
6# require rebaselines on multiple platforms, you should add that test's name to
7# this list within the same CL that modifies the test.
8# Then, AS SOON AS POSSIBLE, you should rebaseline the tests (they will show up
9# as status "failure-ignored") and remove the line you added to this file.
10# If there are any lingering failures that need to be suppressed (ignored), you
11# MUST move those suppressions into the per-builder expected-results.json files.
12#
13# Any lines starting with '#' are comments and will be ignored.
14# Other than that, each line must either be whitespace or list just one test.
15#
16# For more information, see https://code.google.com/p/skia/issues/detail?id=1600
17# ('GM expectations: create tool to suppress failures until new baselines are
18# checked in')
19#
20#
21# [1] Differences between renderModes (e.g., normal rendering path and
22# "serialized") are NEVER ignored.  See
23# https://code.google.com/p/skia/issues/detail?id=1748 ('gm: add new result
24# type, RenderModeMismatch')
25
26# EXAMPLES: (remove the first '#' on each line)
27#
28## Added by edisonn as part of https://codereview.chromium.org/23851037/
29#gradients
30#
31## Added by epoger as part of MADE-UP BUG
32## https://code.google.com/p/skia/issues/detail?id=123456 : ignoring failures on
33## gpu config of gradtext GM test
34#gradtext_gpu
35
36
37
38
39# Added by epoger for https://code.google.com/p/skia/issues/detail?id=1657
40# ('Poppler random failures'): ignore any Poppler failures, for now
41pdf-poppler
42
43# Added by yunchao in https://codereview.chromium.org/54213002
44# https://code.google.com/p/skia/issues/detail?id=1882 ('rects GM results need rebaselining')
45rects
46
47# Added by sugoi in https://codereview.chromium.org/59173005
48# https://code.google.com/p/skia/issues/detail?id=1881 ('perlinnoise GM results need rebaselining')
49perlinnoise
50
51# Added by bsalomon in support of adding HQ filter to GPU device drawBitmap
52# https://code.google.com/p/skia/issues/detail?id=1880 ('bleed GM results need rebaselining')
53bleed
54
55# https://code.google.com/p/skia/issues/detail?id=1879 ('*filterbitmap_* GM results need rebaselining')
56downsamplebitmap_image_high_mandrill_512.png
57filterbitmap_image_mandrill_512.png
58filterbitmap_image_mandrill_256.png
59filterbitmap_image_mandrill_128.png
60filterbitmap_image_mandrill_64.png
61filterbitmap_image_mandrill_32.png
62filterbitmap_image_mandrill_16.png
63downsamplebitmap_checkerboard_high_512_256
64filterbitmap_checkerboard_192_192
65filterbitmap_checkerboard_32_32
66filterbitmap_checkerboard_32_8
67filterbitmap_checkerboard_32_2
68filterbitmap_checkerboard_4_4
69downsamplebitmap_text_high_72.00pt
70filterbitmap_text_3.00pt
71filterbitmap_text_7.00pt
72filterbitmap_text_10.00pt
73
74# Waiting for bots to finish processing https://skia.googlesource.com/skia.git/+/cea9abb001b07eaf4340a78db708bfac9e8c68c2
75clipped-bitmap-shaders-clamp-hq_gpu
76clipped-bitmap-shaders-mirror-hq_gpu
77clipped-bitmap-shaders-tile-hq_gpu
78clipped-bitmap-shaders-clamp-hq_angle
79clipped-bitmap-shaders-mirror-hq_angle
80clipped-bitmap-shaders-tile-hq_angle
81
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