ignored-tests.txt revision c93e68161f78542d90b28b6cf9911b1de3788054
1# Failures of any GM tests listed in this file will be ignored [1], as
2# if they had been marked "ignore-failure": true in the per-builder
3# expected-results.json files.
4#
5# The idea is that, if you modify a GM test in such a way that you know it will
6# require rebaselines on multiple platforms, you should add that test's name to
7# this list within the same CL that modifies the test.
8# Then, AS SOON AS POSSIBLE, you should rebaseline the tests (they will show up
9# as status "failure-ignored") and remove the line you added to this file.
10# If there are any lingering failures that need to be suppressed (ignored), you
11# MUST move those suppressions into the per-builder expected-results.json files.
12#
13# The test name must match exactly (no partial string matches).
14# See http://skbug.com/2022
15#
16# Any lines starting with '#' are comments and will be ignored.
17# Other than that, each line must either be whitespace or list just one test.
18#
19# For more information, see https://code.google.com/p/skia/issues/detail?id=1600
20# ('GM expectations: create tool to suppress failures until new baselines are
21# checked in')
22#
23#
24# [1] Differences between renderModes (e.g., normal rendering path and
25# "serialized") are NEVER ignored.  See
26# https://code.google.com/p/skia/issues/detail?id=1748 ('gm: add new result
27# type, RenderModeMismatch')
28
29# EXAMPLES: (remove the first '#' on each line)
30#
31## Added as part of MADE-UP BUG
32## http://skbug.com/123456 : ignoring failures on gradtext GM test
33## epoger will rebaseline by 25 Dec 2013
34#gradtext
35
36# reed: https://codereview.chromium.org/190723004/
37# This change removes an API that this GM was testing. If/when it lands and sticks,
38# I will likely just delete the GM.
39canvas-layer-state
40
41# bsalomon: https://codereview.chromium.org/264303008/
42# bsalomon@ will rebaseline this test
43ninepatch-stretch
44
45# humper: https://codereview.chromium.org/292773003/
46# changed texture coordinate generation for GPU rrect blur; will rebaseline after land.
47simpleblurroundrect
48
49# bsalomon: https://codereview.chromium.org/282293004/
50# Conditionally fallback from bicubic filtering based on matrix.
51downsamplebitmap_checkerboard_high_512_256
52downsamplebitmap_image_high_mandrill_512.png
53filterbitmap_checkerboard_192_192
54downsamplebitmap_text_high_72.00pt
55
56# These are part of picture-version 27 -- removal of SkUnitMapp
57# just need to be rebaselined
58scaled_tilemode_bitmap
59scaled_tilemodes_npot
60scaled_tilemodes
61tilemode_bitmap
62tilemodes_npot
63tilemodes
64shadertext3
65shadertext
66shadertext2
67
68# Changing this GM to add more test cases (failing at the moment)
69# Need to rebaseline when they are fixed
70stroketext
71
72# yunchao: https://codereview.chromium.org/292943002/
73# changed the rendering result of this gm case to respect paint's alpha
74vertices_80
75