ignored-tests.txt revision f255de0fe160e33b340301859be1d9374c5607fe
1# Failures of any GM tests listed in this file will be ignored [1], as
2# if they had been marked "ignore-failure": true in the per-builder
3# expected-results.json files.
4#
5# The idea is that, if you modify a GM test in such a way that you know it will
6# require rebaselines on multiple platforms, you should add that test's name to
7# this list within the same CL that modifies the test.
8# Then, AS SOON AS POSSIBLE, you should rebaseline the tests (they will show up
9# as status "failure-ignored") and remove the line you added to this file.
10# If there are any lingering failures that need to be suppressed (ignored), you
11# MUST move those suppressions into the per-builder expected-results.json files.
12#
13# The test name must match exactly (no partial string matches).
14# See http://skbug.com/2022
15#
16# Any lines starting with '#' are comments and will be ignored.
17# Other than that, each line must either be whitespace or list just one test.
18#
19# For more information, see https://code.google.com/p/skia/issues/detail?id=1600
20# ('GM expectations: create tool to suppress failures until new baselines are
21# checked in')
22#
23#
24# [1] Differences between renderModes (e.g., normal rendering path and
25# "serialized") are NEVER ignored.  See
26# https://code.google.com/p/skia/issues/detail?id=1748 ('gm: add new result
27# type, RenderModeMismatch')
28
29# EXAMPLES: (remove the first '#' on each line)
30#
31## Added as part of MADE-UP BUG
32## http://skbug.com/123456 : ignoring failures on gradtext GM test
33## epoger will rebaseline by 25 Dec 2013
34#gradtext
35
36# reed: https://codereview.chromium.org/190723004/
37# This change removes an API that this GM was testing. If/when it lands and sticks,
38# I will likely just delete the GM.
39canvas-layer-state
40
41# humper:
42# Needs rebaselining after faster GPU blur patch lands
43megalooper_1x4
44megalooper_4x1
45bleed
46blurquickreject
47blurrects
48
49# These are part of picture-version 27 -- removal of SkUnitMapp
50# just need to be rebaselined
51scaled_tilemode_bitmap
52scaled_tilemodes_npot
53scaled_tilemodes
54tilemode_bitmap
55tilemodes_npot
56tilemodes
57
58# Added by kevin.petit@arm.com for https://codereview.chromium.org/317193003
59# Only S32A_D565_Blend is causing mismatches
60shadertext3
61drawbitmaprect
62coloremoji
63