EdgeWalker_Test.h revision 2ddff9388694263c7be9347de7eb768cd0847997
1 2 3#include "ShapeOps.h" 4#include "SkBitmap.h" 5#include <pthread.h> 6 7class SkCanvas; 8 9//extern int comparePaths(const SkPath& one, const SkPath& two); 10extern int comparePaths(const SkPath& one, const SkPath& two, SkBitmap& bitmap, 11 SkCanvas* canvas); 12extern void comparePathsTiny(const SkPath& one, const SkPath& two); 13extern bool drawAsciiPaths(const SkPath& one, const SkPath& two, 14 bool drawPaths); 15extern void showPath(const SkPath& path, const char* str = NULL); 16extern bool testSimplify(const SkPath& path, bool fill, SkPath& out, 17 SkBitmap& bitmap, SkCanvas* canvas = 0); 18extern bool testSimplifyx(const SkPath& path, SkPath& out, 19 SkBitmap& bitmap, SkCanvas* canvas = 0); 20extern bool testSimplifyx(const SkPath& path); 21 22struct State4 { 23 State4(); 24 static pthread_mutex_t addQueue; 25 static pthread_cond_t checkQueue; 26 pthread_cond_t initialized; 27 static State4* queue; 28 State4* next; 29 pthread_t threadID; 30 int index; 31 bool done; 32 bool last; 33 int a; 34 int b; 35 int c; 36 int d; 37 int testsRun; 38 char filename[256]; 39 40 SkCanvas* canvas; 41 SkBitmap bitmap; 42 bool abcIsATriangle; 43}; 44 45void createThread(State4* statePtr, void* (*test)(void* )); 46void waitForCompletion(State4 threadState[], int& threadIndex); 47