blurroundrect.cpp revision 4b413c8bb123e42ca4b9c7bfa6bc2167283cb84c
1/*
2* Copyright 2013 Google Inc.
3*
4* Use of this source code is governed by a BSD-style license that can be
5* found in the LICENSE file.
6*/
7
8#include "gm.h"
9#include "SkBlurMask.h"
10#include "SkBlurMaskFilter.h"
11#include "SkCanvas.h"
12#include "SkColorFilter.h"
13#include "SkLayerDrawLooper.h"
14#include "SkPaint.h"
15#include "SkPath.h"
16#include "SkPoint.h"
17#include "SkRect.h"
18#include "SkRRect.h"
19#include "SkString.h"
20#include "SkXfermode.h"
21
22// This GM mimics a blurred RR seen in the wild.
23class BlurRoundRectGM : public skiagm::GM {
24public:
25    BlurRoundRectGM(int width, int height, int radius)
26        : fName("blurroundrect")
27    {
28        SkRect r = SkRect::MakeWH(SkIntToScalar(width), SkIntToScalar(height));
29        fRRect.setRectXY(r, SkIntToScalar(radius), SkIntToScalar(radius));
30        fName.appendf("-WH[%ix%i]-corner[%i]", width, height, radius);
31    }
32
33    BlurRoundRectGM(int width, int height)
34        : fName("blurroundrect") {
35        fName.appendf("-WH[%ix%i]-unevenCorners",
36                      width,  height);
37        SkVector radii[4];
38        radii[0].set(SkIntToScalar(30), SkIntToScalar(30));
39        radii[1].set(SkIntToScalar(10), SkIntToScalar(10));
40        radii[2].set(SkIntToScalar(30), SkIntToScalar(30));
41        radii[3].set(SkIntToScalar(10), SkIntToScalar(10));
42        SkRect r = SkRect::MakeWH(SkIntToScalar(width), SkIntToScalar(height));
43        fRRect.setRectRadii(r, radii);
44    }
45
46    virtual SkString onShortName() SK_OVERRIDE {
47        return fName;
48    }
49
50    virtual SkISize onISize() SK_OVERRIDE {
51        return SkISize::Make(SkScalarCeilToInt(fRRect.rect().width()),
52                             SkScalarCeilToInt(fRRect.rect().height()));
53    }
54
55    virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
56        SkLayerDrawLooper* looper = new SkLayerDrawLooper;
57        {
58            SkLayerDrawLooper::LayerInfo info;
59            info.fFlagsMask = 0;
60            info.fPaintBits = SkLayerDrawLooper::kMaskFilter_Bit
61                              | SkLayerDrawLooper::kColorFilter_Bit;
62            info.fColorMode = SkXfermode::kSrc_Mode;
63            info.fOffset = SkPoint::Make(SkIntToScalar(-1), SkIntToScalar(0));
64            info.fPostTranslate = false;
65            SkPaint* paint = looper->addLayerOnTop(info);
66            SkMaskFilter* maskFilter = SkBlurMaskFilter::Create(
67                    SkBlurMaskFilter::kNormal_BlurStyle,
68                    SkBlurMask::ConvertRadiusToSigma(SK_ScalarHalf),
69                    SkBlurMaskFilter::kHighQuality_BlurFlag);
70            paint->setMaskFilter(maskFilter)->unref();
71            SkColorFilter* colorFilter = SkColorFilter::CreateModeFilter(SK_ColorLTGRAY,
72                    SkXfermode::kSrcIn_Mode);
73            paint->setColorFilter(colorFilter)->unref();
74            paint->setColor(SK_ColorGRAY);
75        }
76        {
77            SkLayerDrawLooper::LayerInfo info;
78            looper->addLayerOnTop(info);
79        }
80        SkPaint paint;
81        canvas->drawRect(fRRect.rect(), paint);
82
83        paint.setLooper(looper)->unref();
84        paint.setColor(SK_ColorCYAN);
85        paint.setAntiAlias(true);
86
87        canvas->drawRRect(fRRect, paint);
88    }
89
90private:
91    SkString        fName;
92    SkRRect         fRRect;
93
94    typedef skiagm::GM INHERITED;
95};
96
97// Simpler blurred RR test cases where all the radii are the same.
98class SimpleBlurRoundRectGM : public skiagm::GM {
99public:
100    SimpleBlurRoundRectGM()
101        : fName("simpleblurroundrect") {
102    }
103
104protected:
105    virtual SkString onShortName() SK_OVERRIDE {
106        return fName;
107    }
108
109    virtual SkISize onISize() SK_OVERRIDE {
110        return SkISize::Make(750, 750);
111    }
112
113    virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
114        canvas->scale(1.5f, 1.5f);
115
116        const int blurRadii[] = { 1, 3, 6, 10 };
117        const int cornerRadii[] = { 1, 3, 6, 10 };
118        const SkRect r = SkRect::MakeWH(SkIntToScalar(100), SkIntToScalar(100));
119        for (size_t i = 0; i < SK_ARRAY_COUNT(blurRadii); ++i) {
120            SkAutoCanvasRestore autoRestore(canvas, true);
121            canvas->translate(0, (r.height() + SkIntToScalar(20)) * i);
122            for (size_t j = 0; j < SK_ARRAY_COUNT(cornerRadii); ++j) {
123                SkMaskFilter* filter = SkBlurMaskFilter::Create(
124                    SkBlurMaskFilter::kNormal_BlurStyle,
125                    SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(blurRadii[i])));
126                SkPaint paint;
127                paint.setColor(SK_ColorBLUE);
128                paint.setMaskFilter(filter)->unref();
129
130                SkRRect rrect;
131                rrect.setRectXY(r, SkIntToScalar(cornerRadii[j]), SkIntToScalar(cornerRadii[j]));
132                canvas->drawRRect(rrect, paint);
133                canvas->translate(r.width() + SkIntToScalar(10), 0);
134            }
135        }
136    }
137private:
138    const SkString  fName;
139
140    typedef         skiagm::GM INHERITED;
141};
142
143// Create one with dimensions/rounded corners based on the skp
144//
145// TODO(scroggo): Disabled in an attempt to rememdy
146// https://code.google.com/p/skia/issues/detail?id=1801 ('Win7 Test bots all failing GenerateGMs:
147// ran wrong number of tests')
148//DEF_GM(return new BlurRoundRectGM(600, 5514, 6);)
149
150// Rounded rect with two opposite corners with large radii, the other two
151// small.
152DEF_GM(return new BlurRoundRectGM(100, 100);)
153
154DEF_GM(return new SimpleBlurRoundRectGM();)
155