megalooper.cpp revision b7061176c7f414616fe2e79e832b3e0abe326af6
1/* 2 * Copyright 2013 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8#include "gm.h" 9#include "SkBlurMask.h" 10#include "SkBlurMaskFilter.h" 11#include "SkCanvas.h" 12#include "SkColorFilter.h" 13#include "SkLayerDrawLooper.h" 14 15// This GM tests 3 different ways of drawing four shadows around a square: 16// just using 4 blurred rects 17// using 4 1-level draw loopers 18// using 1 4-level draw looper 19// They all produce exactly the same pixels 20class MegaLooperGM : public skiagm::GM { 21public: 22 // The types define "<# of loopers> x <# of stages per looper>" 23 enum Type { 24 k0x0_Type, // draw without loopers at all 25 k4x1_Type, // a looper for each shadow 26 k1x4_Type, // all four shadows in one looper 27 }; 28 29 MegaLooperGM(Type type) : fType(type) {} 30 31protected: 32 virtual SkString onShortName() { 33 switch (fType) { 34 case k0x0_Type: 35 return SkString("megalooper_0x0"); 36 break; 37 case k4x1_Type: 38 return SkString("megalooper_4x1"); 39 break; 40 case k1x4_Type: // fall through 41 default: 42 return SkString("megalooper_1x4"); 43 break; 44 } 45 } 46 47 virtual SkISize onISize() { 48 return SkISize::Make(kWidth, kHeight); 49 } 50 51 virtual void onDraw(SkCanvas* canvas) { 52 for (int y = 100; y < kHeight; y += 200) { 53 for (int x = 100; x < kWidth; x += 200) { 54 switch (fType) { 55 case k0x0_Type: 56 draw0x0(canvas, SkIntToScalar(x), SkIntToScalar(y)); 57 break; 58 case k4x1_Type: 59 draw4x1(canvas, SkIntToScalar(x), SkIntToScalar(y)); 60 break; 61 case k1x4_Type: // fall through 62 default: 63 draw1x4(canvas, SkIntToScalar(x), SkIntToScalar(y)); 64 break; 65 } 66 } 67 } 68 } 69 70private: 71 static const int kWidth = 800; 72 static const int kHeight = 800; 73 static const int kHalfOuterClipSize = 100; 74 static const int kHalfSquareSize = 50; 75 static const int kOffsetToOutsideClip = kHalfSquareSize + kHalfOuterClipSize + 1; 76 77 static const SkPoint gBlurOffsets[4]; 78 static const SkColor gColors[4]; 79 Type fType; 80 81 // Just draw a blurred rect at each of the four corners of a square (centered at x,y). 82 // Use two clips to define a rectori where we want pixels to appear. 83 void draw0x0(SkCanvas* canvas, SkScalar x, SkScalar y) { 84 SkRect innerClip = { -kHalfSquareSize, -kHalfSquareSize, kHalfSquareSize, kHalfSquareSize }; 85 innerClip.offset(x, y); 86 87 SkRect outerClip = { 88 -kHalfOuterClipSize-kHalfSquareSize, -kHalfOuterClipSize-kHalfSquareSize, 89 kHalfOuterClipSize+kHalfSquareSize, kHalfOuterClipSize+kHalfSquareSize 90 }; 91 outerClip.offset(x, y); 92 93 canvas->save(); 94 canvas->clipRect(outerClip, SkRegion::kIntersect_Op); 95 canvas->clipRect(innerClip, SkRegion::kDifference_Op); 96 97 SkPaint paint; 98 paint.setAntiAlias(true); 99 paint.setMaskFilter(createBlur())->unref(); 100 101 for (int i = 0; i < 4; ++i) { 102 paint.setColor(gColors[i]); 103 104 SkRect rect = { -kHalfSquareSize, -kHalfSquareSize, kHalfSquareSize, kHalfSquareSize }; 105 rect.offset(gBlurOffsets[i]); 106 rect.offset(x, y); 107 canvas->drawRect(rect, paint); 108 } 109 110 canvas->restore(); 111 } 112 113 SkMaskFilter* createBlur() { 114 static const SkScalar kBlurSigma = SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(25)); 115 116 return SkBlurMaskFilter::Create(SkBlurMaskFilter::kNormal_BlurStyle, 117 kBlurSigma, 118 SkBlurMaskFilter::kHighQuality_BlurFlag); 119 } 120 121 // This draws 4 blurred shadows around a single square (centered at x, y). 122 // Each blur is offset +/- half the square's side in x & y from the original 123 // (so each blurred rect is centered at one of the corners of the original). 124 // For each blur a large outer clip is centered around the blurred rect 125 // while a difference clip stays at the location of the original rect. 126 // Each blurred rect is drawn with a draw looper where the original (non- 127 // blurred rect) is offset to reside outside of the large outer clip (so 128 // it never appears) but the offset in the draw looper is used to translate 129 // the blurred version back into the clip. 130 void draw4x1(SkCanvas* canvas, SkScalar x, SkScalar y) { 131 132 for (int i = 0; i < 4; ++i) { 133 SkPaint loopPaint; 134 135 loopPaint.setLooper(create1Looper(-kOffsetToOutsideClip, 0, gColors[i]))->unref(); 136 loopPaint.setAntiAlias(true); 137 138 SkRect outerClip = { 139 -kHalfOuterClipSize, -kHalfOuterClipSize, 140 kHalfOuterClipSize, kHalfOuterClipSize 141 }; 142 outerClip.offset(x, y); 143 // center it on the blurred rect 144 outerClip.offset(gBlurOffsets[i]); 145 146 SkRect rect = { -kHalfSquareSize, -kHalfSquareSize, kHalfSquareSize, kHalfSquareSize }; 147 rect.offset(x, y); 148 149 canvas->save(); 150 canvas->clipRect(outerClip, SkRegion::kIntersect_Op); 151 canvas->clipRect(rect, SkRegion::kDifference_Op); 152 153 // move the rect to where we want the blur to appear 154 rect.offset(gBlurOffsets[i]); 155 // then move it outside the clip (the blur stage of the draw 156 // looper will undo this translation) 157 rect.offset(SkIntToScalar(kOffsetToOutsideClip), 0); 158 159 canvas->drawRect(rect, loopPaint); 160 canvas->restore(); 161 } 162 } 163 164 // Create a 1-tier drawlooper 165 SkLayerDrawLooper* create1Looper(SkScalar xOff, SkScalar yOff, SkColor color) { 166 SkLayerDrawLooper* looper = new SkLayerDrawLooper; 167 SkLayerDrawLooper::LayerInfo info; 168 169 info.fFlagsMask = 0; 170 info.fPaintBits = SkLayerDrawLooper::kColorFilter_Bit | 171 SkLayerDrawLooper::kMaskFilter_Bit; 172 info.fColorMode = SkXfermode::kSrc_Mode; 173 info.fOffset.set(xOff, yOff); 174 info.fPostTranslate = false; 175 176 SkPaint* paint = looper->addLayer(info); 177 178 paint->setMaskFilter(this->createBlur())->unref(); 179 180 SkColorFilter* cf = SkColorFilter::CreateModeFilter(color, SkXfermode::kSrcIn_Mode); 181 paint->setColorFilter(cf)->unref(); 182 183 return looper; 184 } 185 186 void draw1x4(SkCanvas* canvas, SkScalar x, SkScalar y) { 187 SkRect rect = { -kHalfSquareSize, -kHalfSquareSize, kHalfSquareSize, kHalfSquareSize }; 188 rect.offset(x, y); 189 190 SkRect outerClip = { 191 -kHalfOuterClipSize-kHalfSquareSize, -kHalfOuterClipSize-kHalfSquareSize, 192 kHalfOuterClipSize+kHalfSquareSize, kHalfOuterClipSize+kHalfSquareSize 193 }; 194 outerClip.offset(x, y); 195 196 SkPaint paint; 197 paint.setAntiAlias(true); 198 paint.setLooper(create4Looper(-kOffsetToOutsideClip-kHalfSquareSize, 0))->unref(); 199 200 canvas->save(); 201 canvas->clipRect(outerClip, SkRegion::kIntersect_Op); 202 canvas->clipRect(rect, SkRegion::kDifference_Op); 203 204 rect.offset(SkIntToScalar(kOffsetToOutsideClip+kHalfSquareSize), 0); 205 canvas->drawRect(rect, paint); 206 canvas->restore(); 207 } 208 209 // Create a 4-tier draw looper 210 SkLayerDrawLooper* create4Looper(SkScalar xOff, SkScalar yOff) { 211 SkLayerDrawLooper* looper = new SkLayerDrawLooper; 212 SkLayerDrawLooper::LayerInfo info; 213 214 info.fFlagsMask = 0; 215 info.fPaintBits = SkLayerDrawLooper::kColorFilter_Bit | 216 SkLayerDrawLooper::kMaskFilter_Bit; 217 info.fColorMode = SkXfermode::kSrc_Mode; 218 info.fPostTranslate = false; 219 220 SkPaint* paint; 221 222 for (int i = 3; i >= 0; --i) { 223 info.fOffset.set(xOff+gBlurOffsets[i].fX, yOff+gBlurOffsets[i].fY); 224 paint = looper->addLayer(info); 225 226 paint->setMaskFilter(this->createBlur())->unref(); 227 228 SkColorFilter* cf = SkColorFilter::CreateModeFilter(gColors[i], SkXfermode::kSrcIn_Mode); 229 paint->setColorFilter(cf)->unref(); 230 } 231 232 return looper; 233 } 234 235 typedef GM INHERITED; 236}; 237 238const SkPoint MegaLooperGM::gBlurOffsets[4] = { 239 { kHalfSquareSize, kHalfSquareSize }, 240 { -kHalfSquareSize, kHalfSquareSize }, 241 { kHalfSquareSize, -kHalfSquareSize }, 242 { -kHalfSquareSize, -kHalfSquareSize } 243}; 244 245const SkColor MegaLooperGM::gColors[4] = { 246 SK_ColorGREEN, SK_ColorYELLOW, SK_ColorBLUE, SK_ColorRED 247}; 248 249DEF_GM( return new MegaLooperGM(MegaLooperGM::k0x0_Type); ) 250DEF_GM( return new MegaLooperGM(MegaLooperGM::k4x1_Type); ) 251DEF_GM( return new MegaLooperGM(MegaLooperGM::k1x4_Type); ) 252