SkBlurMaskFilter.h revision 8a1c16ff38322f0210116fa7293eb8817c7e477e
1/*
2 * Copyright (C) 2006 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef SkBlurMaskFilter_DEFINED
18#define SkBlurMaskFilter_DEFINED
19
20// we include this since our callers will need to at least be able to ref/unref
21#include "SkMaskFilter.h"
22#include "SkScalar.h"
23
24class SkBlurMaskFilter {
25public:
26    enum BlurStyle {
27        kNormal_BlurStyle,  //!< fuzzy inside and outside
28        kSolid_BlurStyle,   //!< solid inside, fuzzy outside
29        kOuter_BlurStyle,   //!< nothing inside, fuzzy outside
30        kInner_BlurStyle,   //!< fuzzy inside, nothing outside
31
32        kBlurStyleCount
33    };
34
35    /** Create a blur maskfilter.
36        @param radius   The radius to extend the blur from the original mask. Must be > 0.
37        @param style    The BlurStyle to use
38        @return The new blur maskfilter
39    */
40    static SkMaskFilter* Create(SkScalar radius, BlurStyle style);
41
42    /** Create an emboss maskfilter
43        @param direction    array of 3 scalars [x, y, z] specifying the direction of the light source
44        @param ambient      0...1 amount of ambient light
45        @param specular     coefficient for specular highlights (e.g. 8)
46        @param blurRadius   amount to blur before applying lighting (e.g. 3)
47        @return the emboss maskfilter
48    */
49    static SkMaskFilter* CreateEmboss(  const SkScalar direction[3],
50                                        SkScalar ambient, SkScalar specular,
51                                        SkScalar blurRadius);
52
53private:
54    SkBlurMaskFilter(); // can't be instantiated
55};
56
57#endif
58
59