SkEmbossMaskFilter.h revision 54924243c1b65b3ee6d8fa064b50a9b1bb2a19a5
1 2/* 3 * Copyright 2006 The Android Open Source Project 4 * 5 * Use of this source code is governed by a BSD-style license that can be 6 * found in the LICENSE file. 7 */ 8 9 10#ifndef SkEmbossMaskFilter_DEFINED 11#define SkEmbossMaskFilter_DEFINED 12 13#include "SkMaskFilter.h" 14 15/** \class SkEmbossMaskFilter 16 17 This mask filter creates a 3D emboss look, by specifying a light and blur amount. 18*/ 19class SkEmbossMaskFilter : public SkMaskFilter { 20public: 21 struct Light { 22 SkScalar fDirection[3]; // x,y,z 23 uint16_t fPad; 24 uint8_t fAmbient; 25 uint8_t fSpecular; // exponent, 4.4 right now 26 }; 27 28 SkEmbossMaskFilter(const Light& light, SkScalar blurRadius); 29 30 // overrides from SkMaskFilter 31 // This method is not exported to java. 32 virtual SkMask::Format getFormat(); 33 // This method is not exported to java. 34 virtual bool filterMask(SkMask* dst, const SkMask& src, const SkMatrix&, 35 SkIPoint* margin); 36 37 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkEmbossMaskFilter) 38 39protected: 40 SkEmbossMaskFilter(SkFlattenableReadBuffer&); 41 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE; 42 43private: 44 Light fLight; 45 SkScalar fBlurRadius; 46 47 typedef SkMaskFilter INHERITED; 48}; 49 50#endif 51 52