SampleShaders.cpp revision 82065d667f64e232bcde2ad849756a6096fcbe6f
1#include "SampleCode.h" 2#include "SkView.h" 3#include "SkCanvas.h" 4#include "SkGradientShader.h" 5#include "SkGraphics.h" 6#include "SkImageDecoder.h" 7#include "SkPath.h" 8#include "SkRegion.h" 9#include "SkShader.h" 10#include "SkUtils.h" 11#include "SkXfermode.h" 12#include "SkComposeShader.h" 13#include "SkColorPriv.h" 14#include "SkColorFilter.h" 15#include "SkTime.h" 16#include "SkTransparentShader.h" 17#include "SkTypeface.h" 18 19static SkShader* make_bitmapfade(const SkBitmap& bm) 20{ 21 SkPoint pts[2]; 22 SkColor colors[2]; 23 24 pts[0].set(0, 0); 25 pts[1].set(0, SkIntToScalar(bm.height())); 26 colors[0] = SK_ColorBLACK; 27 colors[1] = SkColorSetARGB(0, 0, 0, 0); 28 SkShader* shaderA = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode); 29 30 SkShader* shaderB = SkShader::CreateBitmapShader(bm, 31 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); 32 33 SkXfermode* mode = SkXfermode::Create(SkXfermode::kDstIn_Mode); 34 35 SkShader* shader = new SkComposeShader(shaderB, shaderA, mode); 36 shaderA->unref(); 37 shaderB->unref(); 38 mode->unref(); 39 40 return shader; 41} 42 43class ShaderView : public SkView { 44public: 45 SkShader* fShader; 46 SkBitmap fBitmap; 47 48 ShaderView() 49 { 50 SkImageDecoder::DecodeFile("/skimages/logo.gif", &fBitmap); 51 52 SkPoint pts[2]; 53 SkColor colors[2]; 54 55 pts[0].set(0, 0); 56 pts[1].set(SkIntToScalar(100), 0); 57 colors[0] = SK_ColorRED; 58 colors[1] = SK_ColorBLUE; 59 SkShader* shaderA = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode); 60 61 pts[0].set(0, 0); 62 pts[1].set(0, SkIntToScalar(100)); 63 colors[0] = SK_ColorBLACK; 64 colors[1] = SkColorSetARGB(0x80, 0, 0, 0); 65 SkShader* shaderB = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode); 66 67 SkXfermode* mode = SkXfermode::Create(SkXfermode::kDstIn_Mode); 68 69 fShader = new SkComposeShader(shaderA, shaderB, mode); 70 shaderA->unref(); 71 shaderB->unref(); 72 mode->unref(); 73 } 74 virtual ~ShaderView() 75 { 76 SkSafeUnref(fShader); 77 } 78 79protected: 80 // overrides from SkEventSink 81 virtual bool onQuery(SkEvent* evt) { 82 if (SampleCode::TitleQ(*evt)) { 83 SampleCode::TitleR(evt, "Shaders"); 84 return true; 85 } 86 return this->INHERITED::onQuery(evt); 87 } 88 89 void drawBG(SkCanvas* canvas) 90 { 91// canvas->drawColor(0xFFDDDDDD); 92 canvas->drawColor(SK_ColorWHITE); 93 } 94 95 virtual void onDraw(SkCanvas* canvas) 96 { 97 this->drawBG(canvas); 98 99 canvas->drawBitmap(fBitmap, 0, 0); 100 101 canvas->translate(SkIntToScalar(20), SkIntToScalar(120)); 102 103 SkPaint paint; 104 SkRect r; 105 106 paint.setColor(SK_ColorGREEN); 107 canvas->drawRectCoords(0, 0, SkIntToScalar(100), SkIntToScalar(100), paint); 108 paint.setShader(fShader); 109 canvas->drawRectCoords(0, 0, SkIntToScalar(100), SkIntToScalar(100), paint); 110 111 canvas->translate(SkIntToScalar(110), 0); 112 113 int w = fBitmap.width(); 114 int h = fBitmap.height(); 115 w = 120; 116 h = 80; 117 r.set(0, 0, SkIntToScalar(w), SkIntToScalar(h)); 118 119 paint.setShader(NULL); 120 canvas->drawRect(r, paint); 121 paint.setShader(make_bitmapfade(fBitmap))->unref(); 122 canvas->drawRect(r, paint); 123 124 paint.setShader(new SkTransparentShader)->unref(); 125 canvas->drawRect(r, paint); 126 } 127 128 virtual SkView::Click* onFindClickHandler(SkScalar x, SkScalar y) 129 { 130 this->inval(NULL); 131 return this->INHERITED::onFindClickHandler(x, y); 132 } 133 134 virtual bool onClick(Click* click) 135 { 136 return this->INHERITED::onClick(click); 137 } 138 139private: 140 typedef SkView INHERITED; 141}; 142 143////////////////////////////////////////////////////////////////////////////// 144 145static SkView* MyFactory() { return new ShaderView; } 146static SkViewRegister reg(MyFactory); 147 148