SkBitmapProcShader.h revision 8b0e8ac5f582de80356019406e2975079bf0829d
1ec3ed6a5ebf6f2c406d7bcf94b6bc34fcaeb976eepoger@google.com
2ec3ed6a5ebf6f2c406d7bcf94b6bc34fcaeb976eepoger@google.com/*
3ec3ed6a5ebf6f2c406d7bcf94b6bc34fcaeb976eepoger@google.com * Copyright 2006 The Android Open Source Project
4ec3ed6a5ebf6f2c406d7bcf94b6bc34fcaeb976eepoger@google.com *
5ec3ed6a5ebf6f2c406d7bcf94b6bc34fcaeb976eepoger@google.com * Use of this source code is governed by a BSD-style license that can be
6ec3ed6a5ebf6f2c406d7bcf94b6bc34fcaeb976eepoger@google.com * found in the LICENSE file.
7ec3ed6a5ebf6f2c406d7bcf94b6bc34fcaeb976eepoger@google.com */
8ec3ed6a5ebf6f2c406d7bcf94b6bc34fcaeb976eepoger@google.com
98a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com
108a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com#ifndef SkBitmapProcShader_DEFINED
118a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com#define SkBitmapProcShader_DEFINED
128a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com
138a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com#include "SkShader.h"
148a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com#include "SkBitmapProcState.h"
158a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com
168a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.comclass SkBitmapProcShader : public SkShader {
178a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.compublic:
188a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com    SkBitmapProcShader(const SkBitmap& src, TileMode tx, TileMode ty);
198a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com
208a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com    // overrides from SkShader
21b6e161937bc890f0aa12ac5e27415d4d260ea6e0junov@chromium.org    virtual bool isOpaque() const SK_OVERRIDE;
2276f9e938df0b5826fd4c80b854ceafaf385cfbe1robertphillips@google.com    virtual bool setContext(const SkBitmap&, const SkPaint&, const SkMatrix&) SK_OVERRIDE;
2376f9e938df0b5826fd4c80b854ceafaf385cfbe1robertphillips@google.com    virtual void endContext() SK_OVERRIDE;
2476f9e938df0b5826fd4c80b854ceafaf385cfbe1robertphillips@google.com    virtual uint32_t getFlags() SK_OVERRIDE { return fFlags; }
2576f9e938df0b5826fd4c80b854ceafaf385cfbe1robertphillips@google.com    virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) SK_OVERRIDE;
263bafe74a29c37761082980ed4ee9b831256bd27ereed@google.com    virtual ShadeProc asAShadeProc(void** ctx) SK_OVERRIDE;
2776f9e938df0b5826fd4c80b854ceafaf385cfbe1robertphillips@google.com    virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE;
2876f9e938df0b5826fd4c80b854ceafaf385cfbe1robertphillips@google.com    virtual BitmapType asABitmap(SkBitmap*, SkMatrix*, TileMode*) const SK_OVERRIDE;
298a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com
308a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com    static bool CanDo(const SkBitmap&, TileMode tx, TileMode ty);
31ff21c2e0ae23da0f4742b47d4d37969a2a18bd99skia.committer@gmail.com
3276f9e938df0b5826fd4c80b854ceafaf385cfbe1robertphillips@google.com    SK_DEVELOPER_TO_STRING()
33ba28d03e94dc221d6a803bf2a84a420b9159255cdjsollen@google.com    SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkBitmapProcShader)
348a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com
35e197cbf9a3e66bab926bc5e51962752dad5221a0bsalomon@google.com#if SK_SUPPORT_GPU
360ac6af49975c54c2debf41e9200af416ecd2d973bsalomon@google.com    GrEffectRef* asNewEffect(GrContext*, const SkPaint&) const SK_OVERRIDE;
37e197cbf9a3e66bab926bc5e51962752dad5221a0bsalomon@google.com#endif
38e197cbf9a3e66bab926bc5e51962752dad5221a0bsalomon@google.com
398a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.comprotected:
408b0e8ac5f582de80356019406e2975079bf0829dcommit-bot@chromium.org    SkBitmapProcShader(SkReadBuffer& );
418b0e8ac5f582de80356019406e2975079bf0829dcommit-bot@chromium.org    virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
428a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com
438a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com    SkBitmap          fRawBitmap;   // experimental for RLE encoding
448a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com    SkBitmapProcState fState;
458a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com    uint32_t          fFlags;
468a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com
477c2f27d788fff9dbf66a6d52753e47f786a313c0reed@google.comprivate:
488a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com    typedef SkShader INHERITED;
498a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com};
508a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com
518a1c16ff38322f0210116fa7293eb8817c7e477ereed@android.com#endif
52