SkScan_AntiPath.cpp revision 34e52a0392f146b62f46cfe6714d9bddbb8d9e77
1/* libs/graphics/sgl/SkScan_AntiPath.cpp
2**
3** Copyright 2006, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#include "SkScanPriv.h"
19#include "SkPath.h"
20#include "SkMatrix.h"
21#include "SkBlitter.h"
22#include "SkRegion.h"
23#include "SkAntiRun.h"
24
25#define SHIFT   2
26#define SCALE   (1 << SHIFT)
27#define MASK    (SCALE - 1)
28
29//#define FORCE_SUPERMASK
30//#define FORCE_RLE
31
32///////////////////////////////////////////////////////////////////////////////
33
34class BaseSuperBlitter : public SkBlitter {
35public:
36    BaseSuperBlitter(SkBlitter* realBlitter, const SkIRect& ir,
37                     const SkRegion& clip);
38
39    virtual void blitAntiH(int x, int y, const SkAlpha antialias[],
40                           const int16_t runs[]) {
41        SkASSERT(!"How did I get here?");
42    }
43    virtual void blitV(int x, int y, int height, SkAlpha alpha) {
44        SkASSERT(!"How did I get here?");
45    }
46    virtual void blitRect(int x, int y, int width, int height) {
47        SkASSERT(!"How did I get here?");
48    }
49
50protected:
51    SkBlitter*  fRealBlitter;
52    int         fCurrIY;
53    int         fWidth, fLeft, fSuperLeft;
54
55    SkDEBUGCODE(int fCurrX;)
56    int fCurrY;
57};
58
59BaseSuperBlitter::BaseSuperBlitter(SkBlitter* realBlitter, const SkIRect& ir,
60                                   const SkRegion& clip) {
61    fRealBlitter = realBlitter;
62
63    // take the union of the ir bounds and clip, since we may be called with an
64    // inverse filltype
65    const int left = SkMin32(ir.fLeft, clip.getBounds().fLeft);
66    const int right = SkMax32(ir.fRight, clip.getBounds().fRight);
67
68    fLeft = left;
69    fSuperLeft = left << SHIFT;
70    fWidth = right - left;
71    fCurrIY = -1;
72    fCurrY = -1;
73    SkDEBUGCODE(fCurrX = -1;)
74}
75
76class SuperBlitter : public BaseSuperBlitter {
77public:
78    SuperBlitter(SkBlitter* realBlitter, const SkIRect& ir,
79                 const SkRegion& clip);
80
81    virtual ~SuperBlitter() {
82        this->flush();
83        sk_free(fRuns.fRuns);
84    }
85
86    void flush();
87
88    virtual void blitH(int x, int y, int width);
89    virtual void blitRect(int x, int y, int width, int height);
90
91private:
92    SkAlphaRuns fRuns;
93    int         fOffsetX;
94};
95
96SuperBlitter::SuperBlitter(SkBlitter* realBlitter, const SkIRect& ir,
97                           const SkRegion& clip)
98        : BaseSuperBlitter(realBlitter, ir, clip) {
99    const int width = fWidth;
100
101    // extra one to store the zero at the end
102    fRuns.fRuns = (int16_t*)sk_malloc_throw((width + 1 + (width + 2)/2) * sizeof(int16_t));
103    fRuns.fAlpha = (uint8_t*)(fRuns.fRuns + width + 1);
104    fRuns.reset(width);
105
106    fOffsetX = 0;
107}
108
109void SuperBlitter::flush() {
110    if (fCurrIY >= 0) {
111        if (!fRuns.empty()) {
112        //  SkDEBUGCODE(fRuns.dump();)
113            fRealBlitter->blitAntiH(fLeft, fCurrIY, fRuns.fAlpha, fRuns.fRuns);
114            fRuns.reset(fWidth);
115            fOffsetX = 0;
116        }
117        fCurrIY = -1;
118        SkDEBUGCODE(fCurrX = -1;)
119    }
120}
121
122static inline int coverage_to_alpha(int aa) {
123    aa <<= 8 - 2*SHIFT;
124    aa -= aa >> (8 - SHIFT - 1);
125    return aa;
126}
127
128#define SUPER_Mask      ((1 << SHIFT) - 1)
129
130void SuperBlitter::blitH(int x, int y, int width) {
131    int iy = y >> SHIFT;
132    SkASSERT(iy >= fCurrIY);
133
134    x -= fSuperLeft;
135    // hack, until I figure out why my cubics (I think) go beyond the bounds
136    if (x < 0) {
137        width += x;
138        x = 0;
139    }
140
141#ifdef SK_DEBUG
142    SkASSERT(y != fCurrY || x >= fCurrX);
143#endif
144    SkASSERT(y >= fCurrY);
145    if (fCurrY != y) {
146        fOffsetX = 0;
147        fCurrY = y;
148    }
149
150    if (iy != fCurrIY) {  // new scanline
151        this->flush();
152        fCurrIY = iy;
153    }
154
155    // we sub 1 from maxValue 1 time for each block, so that we don't
156    // hit 256 as a summed max, but 255.
157//  int maxValue = (1 << (8 - SHIFT)) - (((y & MASK) + 1) >> SHIFT);
158
159    int start = x;
160    int stop = x + width;
161
162    SkASSERT(start >= 0 && stop > start);
163    int fb = start & SUPER_Mask;
164    int fe = stop & SUPER_Mask;
165    int n = (stop >> SHIFT) - (start >> SHIFT) - 1;
166
167    if (n < 0) {
168        fb = fe - fb;
169        n = 0;
170        fe = 0;
171    } else {
172        if (fb == 0) {
173            n += 1;
174        } else {
175            fb = (1 << SHIFT) - fb;
176        }
177    }
178
179    fOffsetX = fRuns.add(x >> SHIFT, coverage_to_alpha(fb), n, coverage_to_alpha(fe),
180                         (1 << (8 - SHIFT)) - (((y & MASK) + 1) >> SHIFT),
181                         fOffsetX);
182
183#ifdef SK_DEBUG
184    fRuns.assertValid(y & MASK, (1 << (8 - SHIFT)));
185    fCurrX = x + width;
186#endif
187}
188
189void SuperBlitter::blitRect(int x, int y, int width, int height) {
190    for (int i = 0; i < height; ++i) {
191        blitH(x, y + i, width);
192    }
193
194    flush();
195}
196
197///////////////////////////////////////////////////////////////////////////////
198
199class MaskSuperBlitter : public BaseSuperBlitter {
200public:
201    MaskSuperBlitter(SkBlitter* realBlitter, const SkIRect& ir,
202                     const SkRegion& clip);
203    virtual ~MaskSuperBlitter() {
204        fRealBlitter->blitMask(fMask, fClipRect);
205    }
206
207    virtual void blitH(int x, int y, int width);
208
209    static bool CanHandleRect(const SkIRect& bounds) {
210#ifdef FORCE_RLE
211        return false;
212#endif
213        int width = bounds.width();
214        int rb = SkAlign4(width);
215
216        return (width <= MaskSuperBlitter::kMAX_WIDTH) &&
217        (rb * bounds.height() <= MaskSuperBlitter::kMAX_STORAGE);
218    }
219
220private:
221    enum {
222#ifdef FORCE_SUPERMASK
223        kMAX_WIDTH = 2048,
224        kMAX_STORAGE = 1024 * 1024 * 2
225#else
226        kMAX_WIDTH = 32,    // so we don't try to do very wide things, where the RLE blitter would be faster
227        kMAX_STORAGE = 1024
228#endif
229    };
230
231    SkMask      fMask;
232    SkIRect     fClipRect;
233    // we add 1 because add_aa_span can write (unchanged) 1 extra byte at the end, rather than
234    // perform a test to see if stopAlpha != 0
235    uint32_t    fStorage[(kMAX_STORAGE >> 2) + 1];
236};
237
238MaskSuperBlitter::MaskSuperBlitter(SkBlitter* realBlitter, const SkIRect& ir,
239                                   const SkRegion& clip)
240        : BaseSuperBlitter(realBlitter, ir, clip) {
241    SkASSERT(CanHandleRect(ir));
242
243    fMask.fImage    = (uint8_t*)fStorage;
244    fMask.fBounds   = ir;
245    fMask.fRowBytes = ir.width();
246    fMask.fFormat   = SkMask::kA8_Format;
247
248    fClipRect = ir;
249    fClipRect.intersect(clip.getBounds());
250
251    // For valgrind, write 1 extra byte at the end so we don't read
252    // uninitialized memory. See comment in add_aa_span and fStorage[].
253    memset(fStorage, 0, fMask.fBounds.height() * fMask.fRowBytes + 1);
254}
255
256static void add_aa_span(uint8_t* alpha, U8CPU startAlpha) {
257    /*  I should be able to just add alpha[x] + startAlpha.
258        However, if the trailing edge of the previous span and the leading
259        edge of the current span round to the same super-sampled x value,
260        I might overflow to 256 with this add, hence the funny subtract.
261    */
262    unsigned tmp = *alpha + startAlpha;
263    SkASSERT(tmp <= 256);
264    *alpha = SkToU8(tmp - (tmp >> 8));
265}
266
267static inline uint32_t quadplicate_byte(U8CPU value) {
268    uint32_t pair = (value << 8) | value;
269    return (pair << 16) | pair;
270}
271
272// minimum count before we want to setup an inner loop, adding 4-at-a-time
273#define MIN_COUNT_FOR_QUAD_LOOP  16
274
275static void add_aa_span(uint8_t* alpha, U8CPU startAlpha, int middleCount,
276                        U8CPU stopAlpha, U8CPU maxValue) {
277    SkASSERT(middleCount >= 0);
278
279    /*  I should be able to just add alpha[x] + startAlpha.
280        However, if the trailing edge of the previous span and the leading
281        edge of the current span round to the same super-sampled x value,
282        I might overflow to 256 with this add, hence the funny subtract.
283    */
284    unsigned tmp = *alpha + startAlpha;
285    SkASSERT(tmp <= 256);
286    *alpha++ = SkToU8(tmp - (tmp >> 8));
287
288    if (middleCount >= MIN_COUNT_FOR_QUAD_LOOP) {
289        // loop until we're quad-byte aligned
290        while (SkTCast<intptr_t>(alpha) & 0x3) {
291            alpha[0] = SkToU8(alpha[0] + maxValue);
292            alpha += 1;
293            middleCount -= 1;
294        }
295
296        int bigCount = middleCount >> 2;
297        uint32_t* qptr = reinterpret_cast<uint32_t*>(alpha);
298        uint32_t qval = quadplicate_byte(maxValue);
299        do {
300            *qptr++ += qval;
301        } while (--bigCount > 0);
302
303        middleCount &= 3;
304        alpha = reinterpret_cast<uint8_t*> (qptr);
305        // fall through to the following while-loop
306    }
307
308    while (--middleCount >= 0) {
309        alpha[0] = SkToU8(alpha[0] + maxValue);
310        alpha += 1;
311    }
312
313    // potentially this can be off the end of our "legal" alpha values, but that
314    // only happens if stopAlpha is also 0. Rather than test for stopAlpha != 0
315    // every time (slow), we just do it, and ensure that we've allocated extra space
316    // (see the + 1 comment in fStorage[]
317    *alpha = SkToU8(*alpha + stopAlpha);
318}
319
320void MaskSuperBlitter::blitH(int x, int y, int width) {
321    int iy = (y >> SHIFT);
322
323    SkASSERT(iy >= fMask.fBounds.fTop && iy < fMask.fBounds.fBottom);
324    iy -= fMask.fBounds.fTop;   // make it relative to 0
325
326    // This should never happen, but it does.  Until the true cause is
327    // discovered, let's skip this span instead of crashing.
328    // See http://crbug.com/17569.
329    if (iy < 0) {
330        return;
331    }
332
333#ifdef SK_DEBUG
334    {
335        int ix = x >> SHIFT;
336        SkASSERT(ix >= fMask.fBounds.fLeft && ix < fMask.fBounds.fRight);
337    }
338#endif
339
340    x -= (fMask.fBounds.fLeft << SHIFT);
341
342    // hack, until I figure out why my cubics (I think) go beyond the bounds
343    if (x < 0) {
344        width += x;
345        x = 0;
346    }
347
348    // we sub 1 from maxValue 1 time for each block, so that we don't
349    // hit 256 as a summed max, but 255.
350//  int maxValue = (1 << (8 - SHIFT)) - (((y & MASK) + 1) >> SHIFT);
351
352    uint8_t* row = fMask.fImage + iy * fMask.fRowBytes + (x >> SHIFT);
353
354    int start = x;
355    int stop = x + width;
356
357    SkASSERT(start >= 0 && stop > start);
358    int fb = start & SUPER_Mask;
359    int fe = stop & SUPER_Mask;
360    int n = (stop >> SHIFT) - (start >> SHIFT) - 1;
361
362
363    if (n < 0) {
364        SkASSERT(row >= fMask.fImage);
365        SkASSERT(row < fMask.fImage + kMAX_STORAGE + 1);
366        add_aa_span(row, coverage_to_alpha(fe - fb));
367    } else {
368        fb = (1 << SHIFT) - fb;
369        SkASSERT(row >= fMask.fImage);
370        SkASSERT(row + n + 1 < fMask.fImage + kMAX_STORAGE + 1);
371        add_aa_span(row,  coverage_to_alpha(fb), n, coverage_to_alpha(fe),
372                    (1 << (8 - SHIFT)) - (((y & MASK) + 1) >> SHIFT));
373    }
374
375#ifdef SK_DEBUG
376    fCurrX = x + width;
377#endif
378}
379
380///////////////////////////////////////////////////////////////////////////////
381
382/*  Returns non-zero if (value << shift) overflows a short, which would mean
383    we could not shift it up and then convert to SkFixed.
384    i.e. is x expressible as signed (16-shift) bits?
385 */
386static int overflows_short_shift(int value, int shift) {
387    const int s = 16 + shift;
388    return (value << s >> s) - value;
389}
390
391void SkScan::AntiFillPath(const SkPath& path, const SkRegion& clip,
392                          SkBlitter* blitter) {
393    if (clip.isEmpty()) {
394        return;
395    }
396
397    SkIRect ir;
398    path.getBounds().roundOut(&ir);
399    if (ir.isEmpty()) {
400        return;
401    }
402
403    // use bit-or since we expect all to pass, so no need to go slower with
404    // a short-circuiting logical-or
405    if (overflows_short_shift(ir.fLeft, SHIFT) |
406            overflows_short_shift(ir.fRight, SHIFT) |
407            overflows_short_shift(ir.fTop, SHIFT) |
408            overflows_short_shift(ir.fBottom, SHIFT)) {
409        // can't supersample, so draw w/o antialiasing
410        SkScan::FillPath(path, clip, blitter);
411        return;
412    }
413
414    SkScanClipper   clipper(blitter, &clip, ir);
415    const SkIRect*  clipRect = clipper.getClipRect();
416
417    if (clipper.getBlitter() == NULL) { // clipped out
418        if (path.isInverseFillType()) {
419            blitter->blitRegion(clip);
420        }
421        return;
422    }
423
424    // now use the (possibly wrapped) blitter
425    blitter = clipper.getBlitter();
426
427    if (path.isInverseFillType()) {
428        sk_blit_above(blitter, ir, clip);
429    }
430
431    SkIRect superRect, *superClipRect = NULL;
432
433    if (clipRect) {
434        superRect.set(  clipRect->fLeft << SHIFT, clipRect->fTop << SHIFT,
435                        clipRect->fRight << SHIFT, clipRect->fBottom << SHIFT);
436        superClipRect = &superRect;
437    }
438
439    SkASSERT(SkIntToScalar(ir.fTop) <= path.getBounds().fTop);
440
441    // MaskSuperBlitter can't handle drawing outside of ir, so we can't use it
442    // if we're an inverse filltype
443    if (!path.isInverseFillType() && MaskSuperBlitter::CanHandleRect(ir)) {
444        MaskSuperBlitter    superBlit(blitter, ir, clip);
445        SkASSERT(SkIntToScalar(ir.fTop) <= path.getBounds().fTop);
446        sk_fill_path(path, superClipRect, &superBlit, ir.fTop, ir.fBottom, SHIFT, clip);
447    } else {
448        SuperBlitter    superBlit(blitter, ir, clip);
449        sk_fill_path(path, superClipRect, &superBlit, ir.fTop, ir.fBottom, SHIFT, clip);
450    }
451
452    if (path.isInverseFillType()) {
453        sk_blit_below(blitter, ir, clip);
454    }
455}
456