SkBicubicImageFilter.cpp revision 377c14a1e648f4427bd11474fad8ac264d98aff2
19081b4b4cf89a161246e037f4817c69de2fcdf82Jason W Kim/*
286a97f2e4d0cde5e992f52ac287da0de687e0110Jason W Kim * Copyright 2013 The Android Open Source Project
3f89da7210b09a0a0f7c9ee216cd54dca03c6b64aNico Rieck *
49081b4b4cf89a161246e037f4817c69de2fcdf82Jason W Kim * Use of this source code is governed by a BSD-style license that can be
59081b4b4cf89a161246e037f4817c69de2fcdf82Jason W Kim * found in the LICENSE file.
69081b4b4cf89a161246e037f4817c69de2fcdf82Jason W Kim */
79081b4b4cf89a161246e037f4817c69de2fcdf82Jason W Kim
89081b4b4cf89a161246e037f4817c69de2fcdf82Jason W Kim#include "SkBicubicImageFilter.h"
99081b4b4cf89a161246e037f4817c69de2fcdf82Jason W Kim#include "SkBitmap.h"
109081b4b4cf89a161246e037f4817c69de2fcdf82Jason W Kim#include "SkColorPriv.h"
119081b4b4cf89a161246e037f4817c69de2fcdf82Jason W Kim#include "SkFlattenableBuffers.h"
12861b9c6a397f2ed4b5601cacbc9121d0b07d1f65Jason W Kim#include "SkMatrix.h"
139081b4b4cf89a161246e037f4817c69de2fcdf82Jason W Kim#include "SkRect.h"
147597212abced110723f2fee985a7d60557c092ecEvan Cheng#include "SkUnPreMultiply.h"
15861b9c6a397f2ed4b5601cacbc9121d0b07d1f65Jason W Kim
169081b4b4cf89a161246e037f4817c69de2fcdf82Jason W Kim#if SK_SUPPORT_GPU
1786a97f2e4d0cde5e992f52ac287da0de687e0110Jason W Kim#include "gl/GrGLEffectMatrix.h"
18f89da7210b09a0a0f7c9ee216cd54dca03c6b64aNico Rieck#include "effects/GrSingleTextureEffect.h"
19f89da7210b09a0a0f7c9ee216cd54dca03c6b64aNico Rieck#include "GrTBackendEffectFactory.h"
20f89da7210b09a0a0f7c9ee216cd54dca03c6b64aNico Rieck#include "GrContext.h"
21f89da7210b09a0a0f7c9ee216cd54dca03c6b64aNico Rieck#include "GrTexture.h"
22f89da7210b09a0a0f7c9ee216cd54dca03c6b64aNico Rieck#include "SkImageFilterUtils.h"
23f89da7210b09a0a0f7c9ee216cd54dca03c6b64aNico Rieck#endif
24f89da7210b09a0a0f7c9ee216cd54dca03c6b64aNico Rieck
25f89da7210b09a0a0f7c9ee216cd54dca03c6b64aNico RieckSkBicubicImageFilter::SkBicubicImageFilter(const SkSize& scale, const SkScalar coefficients[16], SkImageFilter* input)
26f89da7210b09a0a0f7c9ee216cd54dca03c6b64aNico Rieck  : INHERITED(input),
27f89da7210b09a0a0f7c9ee216cd54dca03c6b64aNico Rieck    fScale(scale) {
28f89da7210b09a0a0f7c9ee216cd54dca03c6b64aNico Rieck    memcpy(fCoefficients, coefficients, sizeof(fCoefficients));
29f89da7210b09a0a0f7c9ee216cd54dca03c6b64aNico Rieck}
30f89da7210b09a0a0f7c9ee216cd54dca03c6b64aNico Rieck
31f89da7210b09a0a0f7c9ee216cd54dca03c6b64aNico Rieck#define DS(x) SkDoubleToScalar(x)
32f89da7210b09a0a0f7c9ee216cd54dca03c6b64aNico Rieck
33f89da7210b09a0a0f7c9ee216cd54dca03c6b64aNico RieckSkBicubicImageFilter* SkBicubicImageFilter::CreateMitchell(const SkSize& scale,
34f89da7210b09a0a0f7c9ee216cd54dca03c6b64aNico Rieck                                                           SkImageFilter* input) {
35f89da7210b09a0a0f7c9ee216cd54dca03c6b64aNico Rieck    static const SkScalar coefficients[16] = {
36f89da7210b09a0a0f7c9ee216cd54dca03c6b64aNico Rieck        DS( 1.0 / 18.0), DS(-9.0 / 18.0), DS( 15.0 / 18.0), DS( -7.0 / 18.0),
37f89da7210b09a0a0f7c9ee216cd54dca03c6b64aNico Rieck        DS(16.0 / 18.0), DS( 0.0 / 18.0), DS(-36.0 / 18.0), DS( 21.0 / 18.0),
38f89da7210b09a0a0f7c9ee216cd54dca03c6b64aNico Rieck        DS( 1.0 / 18.0), DS( 9.0 / 18.0), DS( 27.0 / 18.0), DS(-21.0 / 18.0),
39        DS( 0.0 / 18.0), DS( 0.0 / 18.0), DS( -6.0 / 18.0), DS(  7.0 / 18.0),
40    };
41    return SkNEW_ARGS(SkBicubicImageFilter, (scale, coefficients, input));
42}
43
44SkBicubicImageFilter::SkBicubicImageFilter(SkFlattenableReadBuffer& buffer) : INHERITED(buffer) {
45    SkDEBUGCODE(uint32_t readSize =) buffer.readScalarArray(fCoefficients);
46    SkASSERT(readSize == 16);
47    fScale.fWidth = buffer.readScalar();
48    fScale.fHeight = buffer.readScalar();
49}
50
51void SkBicubicImageFilter::flatten(SkFlattenableWriteBuffer& buffer) const {
52    this->INHERITED::flatten(buffer);
53    buffer.writeScalarArray(fCoefficients, 16);
54    buffer.writeScalar(fScale.fWidth);
55    buffer.writeScalar(fScale.fHeight);
56}
57
58SkBicubicImageFilter::~SkBicubicImageFilter() {
59}
60
61inline SkPMColor cubicBlend(const SkScalar c[16], SkScalar t, SkPMColor c0, SkPMColor c1, SkPMColor c2, SkPMColor c3) {
62    SkScalar t2 = t * t, t3 = t2 * t;
63    SkScalar cc[4];
64    // FIXME:  For the fractx case, this should be refactored out of this function.
65    cc[0] = c[0]  + SkScalarMul(c[1], t) + SkScalarMul(c[2], t2) + SkScalarMul(c[3], t3);
66    cc[1] = c[4]  + SkScalarMul(c[5], t) + SkScalarMul(c[6], t2) + SkScalarMul(c[7], t3);
67    cc[2] = c[8]  + SkScalarMul(c[9], t) + SkScalarMul(c[10], t2) + SkScalarMul(c[11], t3);
68    cc[3] = c[12] + SkScalarMul(c[13], t) + SkScalarMul(c[14], t2) + SkScalarMul(c[15], t3);
69    SkScalar a = SkScalarMul(cc[0], SkGetPackedA32(c0)) + SkScalarMul(cc[1], SkGetPackedA32(c1)) + SkScalarMul(cc[2], SkGetPackedA32(c2)) + SkScalarMul(cc[3], SkGetPackedA32(c3));
70    SkScalar r = SkScalarMul(cc[0], SkGetPackedR32(c0)) + SkScalarMul(cc[1], SkGetPackedR32(c1)) + SkScalarMul(cc[2], SkGetPackedR32(c2)) + SkScalarMul(cc[3], SkGetPackedR32(c3));
71    SkScalar g = SkScalarMul(cc[0], SkGetPackedG32(c0)) + SkScalarMul(cc[1], SkGetPackedG32(c1)) + SkScalarMul(cc[2], SkGetPackedG32(c2)) + SkScalarMul(cc[3], SkGetPackedG32(c3));
72    SkScalar b = SkScalarMul(cc[0], SkGetPackedB32(c0)) + SkScalarMul(cc[1], SkGetPackedB32(c1)) + SkScalarMul(cc[2], SkGetPackedB32(c2)) + SkScalarMul(cc[3], SkGetPackedB32(c3));
73    return SkPackARGB32(SkScalarRoundToInt(SkScalarClampMax(a, 255)), SkScalarRoundToInt(SkScalarClampMax(r, 255)), SkScalarRoundToInt(SkScalarClampMax(g, 255)), SkScalarRoundToInt(SkScalarClampMax(b, 255)));
74}
75
76bool SkBicubicImageFilter::onFilterImage(Proxy* proxy,
77                                         const SkBitmap& source,
78                                         const SkMatrix& matrix,
79                                         SkBitmap* result,
80                                         SkIPoint* loc) {
81    SkBitmap src = this->getInputResult(0, proxy, source, matrix, loc);
82    if (src.config() != SkBitmap::kARGB_8888_Config) {
83        return false;
84    }
85
86    SkAutoLockPixels alp(src);
87    if (!src.getPixels()) {
88        return false;
89    }
90
91    SkRect dstRect = SkRect::MakeWH(SkScalarMul(SkIntToScalar(src.width()), fScale.fWidth),
92                                    SkScalarMul(SkIntToScalar(src.height()), fScale.fHeight));
93    SkIRect dstIRect;
94    dstRect.roundOut(&dstIRect);
95    result->setConfig(src.config(), dstIRect.width(), dstIRect.height());
96    result->allocPixels();
97    if (!result->getPixels()) {
98        return false;
99    }
100
101    SkRect srcRect;
102    src.getBounds(&srcRect);
103    SkMatrix inverse;
104    inverse.setRectToRect(dstRect, srcRect, SkMatrix::kFill_ScaleToFit);
105    inverse.postTranslate(SkFloatToScalar(-0.5f), SkFloatToScalar(-0.5f));
106
107    for (int y = dstIRect.fTop; y < dstIRect.fBottom; ++y) {
108        SkPMColor* dptr = result->getAddr32(dstIRect.fLeft, y);
109        for (int x = dstIRect.fLeft; x < dstIRect.fRight; ++x) {
110            SkPoint srcPt, dstPt = SkPoint::Make(SkIntToScalar(x), SkIntToScalar(y));
111            inverse.mapPoints(&srcPt, &dstPt, 1);
112            SkScalar fractx = srcPt.fX - SkScalarFloorToScalar(srcPt.fX);
113            SkScalar fracty = srcPt.fY - SkScalarFloorToScalar(srcPt.fY);
114            int sx = SkScalarFloorToInt(srcPt.fX);
115            int sy = SkScalarFloorToInt(srcPt.fY);
116            int x0 = SkClampMax(sx - 1, src.width() - 1);
117            int x1 = SkClampMax(sx    , src.width() - 1);
118            int x2 = SkClampMax(sx + 1, src.width() - 1);
119            int x3 = SkClampMax(sx + 2, src.width() - 1);
120            int y0 = SkClampMax(sy - 1, src.height() - 1);
121            int y1 = SkClampMax(sy    , src.height() - 1);
122            int y2 = SkClampMax(sy + 1, src.height() - 1);
123            int y3 = SkClampMax(sy + 2, src.height() - 1);
124            SkPMColor s00 = *src.getAddr32(x0, y0);
125            SkPMColor s10 = *src.getAddr32(x1, y0);
126            SkPMColor s20 = *src.getAddr32(x2, y0);
127            SkPMColor s30 = *src.getAddr32(x3, y0);
128            SkPMColor s0 = cubicBlend(fCoefficients, fractx, s00, s10, s20, s30);
129            SkPMColor s01 = *src.getAddr32(x0, y1);
130            SkPMColor s11 = *src.getAddr32(x1, y1);
131            SkPMColor s21 = *src.getAddr32(x2, y1);
132            SkPMColor s31 = *src.getAddr32(x3, y1);
133            SkPMColor s1 = cubicBlend(fCoefficients, fractx, s01, s11, s21, s31);
134            SkPMColor s02 = *src.getAddr32(x0, y2);
135            SkPMColor s12 = *src.getAddr32(x1, y2);
136            SkPMColor s22 = *src.getAddr32(x2, y2);
137            SkPMColor s32 = *src.getAddr32(x3, y2);
138            SkPMColor s2 = cubicBlend(fCoefficients, fractx, s02, s12, s22, s32);
139            SkPMColor s03 = *src.getAddr32(x0, y3);
140            SkPMColor s13 = *src.getAddr32(x1, y3);
141            SkPMColor s23 = *src.getAddr32(x2, y3);
142            SkPMColor s33 = *src.getAddr32(x3, y3);
143            SkPMColor s3 = cubicBlend(fCoefficients, fractx, s03, s13, s23, s33);
144            *dptr++ = cubicBlend(fCoefficients, fracty, s0, s1, s2, s3);
145        }
146    }
147    return true;
148}
149
150///////////////////////////////////////////////////////////////////////////////
151
152#if SK_SUPPORT_GPU
153class GrGLBicubicEffect;
154
155class GrBicubicEffect : public GrSingleTextureEffect {
156public:
157    virtual ~GrBicubicEffect();
158
159    static const char* Name() { return "Bicubic"; }
160    const float* coefficients() const { return fCoefficients; }
161
162    typedef GrGLBicubicEffect GLEffect;
163
164    virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
165    virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
166
167    static GrEffectRef* Create(GrTexture* tex, const SkScalar coefficients[16]) {
168        AutoEffectUnref effect(SkNEW_ARGS(GrBicubicEffect, (tex, coefficients)));
169        return CreateEffectRef(effect);
170    }
171
172private:
173    GrBicubicEffect(GrTexture*, const SkScalar coefficients[16]);
174    virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE;
175    float    fCoefficients[16];
176
177    GR_DECLARE_EFFECT_TEST;
178
179    typedef GrSingleTextureEffect INHERITED;
180};
181
182class GrGLBicubicEffect : public GrGLEffect {
183public:
184    GrGLBicubicEffect(const GrBackendEffectFactory& factory,
185                      const GrEffectRef& effect);
186    virtual void emitCode(GrGLShaderBuilder*,
187                          const GrEffectStage&,
188                          EffectKey,
189                          const char* vertexCoords,
190                          const char* outputColor,
191                          const char* inputColor,
192                          const TextureSamplerArray&) SK_OVERRIDE;
193
194    static inline EffectKey GenKey(const GrEffectStage&, const GrGLCaps&);
195
196    virtual void setData(const GrGLUniformManager&, const GrEffectStage&) SK_OVERRIDE;
197
198private:
199    typedef GrGLUniformManager::UniformHandle        UniformHandle;
200
201    UniformHandle       fCoefficientsUni;
202    UniformHandle       fImageIncrementUni;
203
204    GrGLEffectMatrix    fEffectMatrix;
205
206    typedef GrGLEffect INHERITED;
207};
208
209GrGLBicubicEffect::GrGLBicubicEffect(const GrBackendEffectFactory& factory,
210                                     const GrEffectRef& effect)
211    : INHERITED(factory)
212    , fCoefficientsUni(GrGLUniformManager::kInvalidUniformHandle)
213    , fImageIncrementUni(GrGLUniformManager::kInvalidUniformHandle) {
214}
215
216void GrGLBicubicEffect::emitCode(GrGLShaderBuilder* builder,
217                                 const GrEffectStage&,
218                                 EffectKey key,
219                                 const char* vertexCoords,
220                                 const char* outputColor,
221                                 const char* inputColor,
222                                 const TextureSamplerArray& samplers) {
223    const char* coords;
224    fEffectMatrix.emitCodeMakeFSCoords2D(builder, key, vertexCoords, &coords);
225    fCoefficientsUni = builder->addUniform(GrGLShaderBuilder::kFragment_ShaderType,
226                                           kMat44f_GrSLType, "Coefficients");
227    fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_ShaderType,
228                                             kVec2f_GrSLType, "ImageIncrement");
229    SkString* code = &builder->fFSCode;
230
231    const char* imgInc = builder->getUniformCStr(fImageIncrementUni);
232    const char* coeff = builder->getUniformCStr(fCoefficientsUni);
233
234    SkString cubicBlendName;
235
236    static const GrGLShaderVar gCubicBlendArgs[] = {
237        GrGLShaderVar("coefficients",  kMat44f_GrSLType),
238        GrGLShaderVar("t",             kFloat_GrSLType),
239        GrGLShaderVar("c0",            kVec4f_GrSLType),
240        GrGLShaderVar("c1",            kVec4f_GrSLType),
241        GrGLShaderVar("c2",            kVec4f_GrSLType),
242        GrGLShaderVar("c3",            kVec4f_GrSLType),
243    };
244    builder->emitFunction(GrGLShaderBuilder::kFragment_ShaderType,
245                          kVec4f_GrSLType,
246                          "cubicBlend",
247                          SK_ARRAY_COUNT(gCubicBlendArgs),
248                          gCubicBlendArgs,
249                          "\tvec4 ts = vec4(1.0, t, t * t, t * t * t);\n"
250                          "\tvec4 c = coefficients * ts;\n"
251                          "\treturn c.x * c0 + c.y * c1 + c.z * c2 + c.w * c3;\n",
252                          &cubicBlendName);
253    code->appendf("\tvec2 coord = %s - %s * vec2(0.5, 0.5);\n", coords, imgInc);
254    code->appendf("\tvec2 f = fract(coord / %s);\n", imgInc);
255    for (int y = 0; y < 4; ++y) {
256        for (int x = 0; x < 4; ++x) {
257            SkString coord;
258            coord.printf("coord + %s * vec2(%d, %d)", imgInc, x - 1, y - 1);
259            code->appendf("\tvec4 s%d%d = ", x, y);
260            builder->appendTextureLookup(&builder->fFSCode, samplers[0], coord.c_str());
261            code->appendf(";\n");
262        }
263        code->appendf("\tvec4 s%d = %s(%s, f.x, s0%d, s1%d, s2%d, s3%d);\n", y, cubicBlendName.c_str(), coeff, y, y, y, y);
264    }
265    code->appendf("\t%s = %s(%s, f.y, s0, s1, s2, s3);\n", outputColor, cubicBlendName.c_str(), coeff);
266}
267
268GrGLEffect::EffectKey GrGLBicubicEffect::GenKey(const GrEffectStage& s, const GrGLCaps&) {
269    const GrBicubicEffect& m = GetEffectFromStage<GrBicubicEffect>(s);
270    EffectKey matrixKey = GrGLEffectMatrix::GenKey(m.getMatrix(),
271                                                   s.getCoordChangeMatrix(),
272                                                   m.texture(0));
273    return matrixKey;
274}
275
276void GrGLBicubicEffect::setData(const GrGLUniformManager& uman,
277                                const GrEffectStage& stage) {
278    const GrBicubicEffect& effect = GetEffectFromStage<GrBicubicEffect>(stage);
279    GrTexture& texture = *effect.texture(0);
280    float imageIncrement[2];
281    imageIncrement[0] = 1.0f / texture.width();
282    imageIncrement[1] = 1.0f / texture.height();
283    uman.set2fv(fImageIncrementUni, 0, 1, imageIncrement);
284    uman.setMatrix4f(fCoefficientsUni, effect.coefficients());
285    fEffectMatrix.setData(uman,
286                          effect.getMatrix(),
287                          stage.getCoordChangeMatrix(),
288                          effect.texture(0));
289}
290
291GrBicubicEffect::GrBicubicEffect(GrTexture* texture,
292                                 const SkScalar coefficients[16])
293  : INHERITED(texture, MakeDivByTextureWHMatrix(texture)) {
294    for (int y = 0; y < 4; y++) {
295        for (int x = 0; x < 4; x++) {
296            // Convert from row-major scalars to column-major floats.
297            fCoefficients[x * 4 + y] = SkScalarToFloat(coefficients[y * 4 + x]);
298        }
299    }
300}
301
302GrBicubicEffect::~GrBicubicEffect() {
303}
304
305const GrBackendEffectFactory& GrBicubicEffect::getFactory() const {
306    return GrTBackendEffectFactory<GrBicubicEffect>::getInstance();
307}
308
309bool GrBicubicEffect::onIsEqual(const GrEffect& sBase) const {
310    const GrBicubicEffect& s = CastEffect<GrBicubicEffect>(sBase);
311    return this->texture(0) == s.texture(0) &&
312           !memcmp(fCoefficients, s.coefficients(), 16);
313}
314
315void GrBicubicEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
316    // FIXME:  Perhaps we can do better.
317    *validFlags = 0;
318    return;
319}
320
321GR_DEFINE_EFFECT_TEST(GrBicubicEffect);
322
323GrEffectRef* GrBicubicEffect::TestCreate(SkRandom* random,
324                                         GrContext* context,
325                                         GrTexture* textures[]) {
326    int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx :
327                                      GrEffectUnitTest::kAlphaTextureIdx;
328    SkScalar coefficients[16];
329    for (int i = 0; i < 16; i++) {
330        coefficients[i] = random->nextSScalar1();
331    }
332    return GrBicubicEffect::Create(textures[texIdx], coefficients);
333}
334
335bool SkBicubicImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, SkBitmap* result) {
336    SkBitmap srcBM;
337    if (!SkImageFilterUtils::GetInputResultGPU(getInput(0), proxy, src, &srcBM)) {
338        return false;
339    }
340    GrTexture* srcTexture = (GrTexture*) srcBM.getTexture();
341    GrContext* context = srcTexture->getContext();
342
343    SkRect dstRect = SkRect::MakeWH(srcBM.width() * fScale.fWidth,
344                                    srcBM.height() * fScale.fHeight);
345
346    GrTextureDesc desc;
347    desc.fFlags = kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureFlagBit;
348    desc.fWidth = SkScalarCeilToInt(dstRect.width());
349    desc.fHeight = SkScalarCeilToInt(dstRect.height());
350    desc.fConfig = kSkia8888_GrPixelConfig;
351
352    GrAutoScratchTexture ast(context, desc);
353    SkAutoTUnref<GrTexture> dst(ast.detach());
354    if (!dst) {
355        return false;
356    }
357    GrContext::AutoRenderTarget art(context, dst->asRenderTarget());
358    GrPaint paint;
359    paint.colorStage(0)->setEffect(GrBicubicEffect::Create(srcTexture, fCoefficients))->unref();
360    SkRect srcRect;
361    srcBM.getBounds(&srcRect);
362    context->drawRectToRect(paint, dstRect, srcRect);
363    return SkImageFilterUtils::WrapTexture(dst, desc.fWidth, desc.fHeight, result);
364}
365#endif
366
367///////////////////////////////////////////////////////////////////////////////
368