SkBicubicImageFilter.cpp revision 8b0e8ac5f582de80356019406e2975079bf0829d
1/* 2 * Copyright 2013 The Android Open Source Project 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8#include "SkBicubicImageFilter.h" 9#include "SkBitmap.h" 10#include "SkColorPriv.h" 11#include "SkReadBuffer.h" 12#include "SkWriteBuffer.h" 13#include "SkMatrix.h" 14#include "SkRect.h" 15#include "SkUnPreMultiply.h" 16 17#if SK_SUPPORT_GPU 18#include "effects/GrBicubicEffect.h" 19#include "GrContext.h" 20#include "GrTexture.h" 21#include "SkImageFilterUtils.h" 22#endif 23 24#define DS(x) SkDoubleToScalar(x) 25 26static const SkScalar gMitchellCoefficients[16] = { 27 DS( 1.0 / 18.0), DS(-9.0 / 18.0), DS( 15.0 / 18.0), DS( -7.0 / 18.0), 28 DS(16.0 / 18.0), DS( 0.0 / 18.0), DS(-36.0 / 18.0), DS( 21.0 / 18.0), 29 DS( 1.0 / 18.0), DS( 9.0 / 18.0), DS( 27.0 / 18.0), DS(-21.0 / 18.0), 30 DS( 0.0 / 18.0), DS( 0.0 / 18.0), DS( -6.0 / 18.0), DS( 7.0 / 18.0), 31}; 32 33SkBicubicImageFilter::SkBicubicImageFilter(const SkSize& scale, const SkScalar coefficients[16], SkImageFilter* input) 34 : INHERITED(input), 35 fScale(scale) { 36 memcpy(fCoefficients, coefficients, sizeof(fCoefficients)); 37} 38 39SkBicubicImageFilter* SkBicubicImageFilter::CreateMitchell(const SkSize& scale, 40 SkImageFilter* input) { 41 return SkNEW_ARGS(SkBicubicImageFilter, (scale, gMitchellCoefficients, input)); 42} 43 44SkBicubicImageFilter::SkBicubicImageFilter(SkReadBuffer& buffer) 45 : INHERITED(1, buffer) { 46 SkDEBUGCODE(bool success =) buffer.readScalarArray(fCoefficients, 16); 47 SkASSERT(success); 48 fScale.fWidth = buffer.readScalar(); 49 fScale.fHeight = buffer.readScalar(); 50 buffer.validate(SkScalarIsFinite(fScale.fWidth) && 51 SkScalarIsFinite(fScale.fHeight) && 52 (fScale.fWidth >= 0) && 53 (fScale.fHeight >= 0)); 54} 55 56void SkBicubicImageFilter::flatten(SkWriteBuffer& buffer) const { 57 this->INHERITED::flatten(buffer); 58 buffer.writeScalarArray(fCoefficients, 16); 59 buffer.writeScalar(fScale.fWidth); 60 buffer.writeScalar(fScale.fHeight); 61} 62 63SkBicubicImageFilter::~SkBicubicImageFilter() { 64} 65 66inline SkPMColor cubicBlend(const SkScalar c[16], SkScalar t, SkPMColor c0, SkPMColor c1, SkPMColor c2, SkPMColor c3) { 67 SkScalar t2 = t * t, t3 = t2 * t; 68 SkScalar cc[4]; 69 // FIXME: For the fractx case, this should be refactored out of this function. 70 cc[0] = c[0] + SkScalarMul(c[1], t) + SkScalarMul(c[2], t2) + SkScalarMul(c[3], t3); 71 cc[1] = c[4] + SkScalarMul(c[5], t) + SkScalarMul(c[6], t2) + SkScalarMul(c[7], t3); 72 cc[2] = c[8] + SkScalarMul(c[9], t) + SkScalarMul(c[10], t2) + SkScalarMul(c[11], t3); 73 cc[3] = c[12] + SkScalarMul(c[13], t) + SkScalarMul(c[14], t2) + SkScalarMul(c[15], t3); 74 SkScalar a = SkScalarClampMax(SkScalarMul(cc[0], SkGetPackedA32(c0)) + SkScalarMul(cc[1], SkGetPackedA32(c1)) + SkScalarMul(cc[2], SkGetPackedA32(c2)) + SkScalarMul(cc[3], SkGetPackedA32(c3)), 255); 75 SkScalar r = SkScalarMul(cc[0], SkGetPackedR32(c0)) + SkScalarMul(cc[1], SkGetPackedR32(c1)) + SkScalarMul(cc[2], SkGetPackedR32(c2)) + SkScalarMul(cc[3], SkGetPackedR32(c3)); 76 SkScalar g = SkScalarMul(cc[0], SkGetPackedG32(c0)) + SkScalarMul(cc[1], SkGetPackedG32(c1)) + SkScalarMul(cc[2], SkGetPackedG32(c2)) + SkScalarMul(cc[3], SkGetPackedG32(c3)); 77 SkScalar b = SkScalarMul(cc[0], SkGetPackedB32(c0)) + SkScalarMul(cc[1], SkGetPackedB32(c1)) + SkScalarMul(cc[2], SkGetPackedB32(c2)) + SkScalarMul(cc[3], SkGetPackedB32(c3)); 78 return SkPackARGB32(SkScalarRoundToInt(a), 79 SkScalarRoundToInt(SkScalarClampMax(r, a)), 80 SkScalarRoundToInt(SkScalarClampMax(g, a)), 81 SkScalarRoundToInt(SkScalarClampMax(b, a))); 82} 83 84bool SkBicubicImageFilter::onFilterImage(Proxy* proxy, 85 const SkBitmap& source, 86 const SkMatrix& matrix, 87 SkBitmap* result, 88 SkIPoint* offset) { 89 SkBitmap src = source; 90 SkIPoint srcOffset = SkIPoint::Make(0, 0); 91 if (getInput(0) && !getInput(0)->filterImage(proxy, source, matrix, &src, &srcOffset)) { 92 return false; 93 } 94 95 if (src.config() != SkBitmap::kARGB_8888_Config) { 96 return false; 97 } 98 99 SkAutoLockPixels alp(src); 100 if (!src.getPixels()) { 101 return false; 102 } 103 104 SkRect dstRect = SkRect::MakeWH(SkScalarMul(SkIntToScalar(src.width()), fScale.fWidth), 105 SkScalarMul(SkIntToScalar(src.height()), fScale.fHeight)); 106 SkIRect dstIRect; 107 dstRect.roundOut(&dstIRect); 108 if (dstIRect.isEmpty()) { 109 return false; 110 } 111 result->setConfig(src.config(), dstIRect.width(), dstIRect.height()); 112 if (!result->allocPixels()) { 113 return false; 114 } 115 116 SkRect srcRect; 117 src.getBounds(&srcRect); 118 srcRect.offset(SkPoint::Make(SkIntToScalar(srcOffset.fX), SkIntToScalar(srcOffset.fY))); 119 SkMatrix inverse; 120 inverse.setRectToRect(dstRect, srcRect, SkMatrix::kFill_ScaleToFit); 121 inverse.postTranslate(-0.5f, -0.5f); 122 123 for (int y = dstIRect.fTop; y < dstIRect.fBottom; ++y) { 124 SkPMColor* dptr = result->getAddr32(dstIRect.fLeft, y); 125 for (int x = dstIRect.fLeft; x < dstIRect.fRight; ++x) { 126 SkPoint srcPt, dstPt = SkPoint::Make(SkIntToScalar(x), SkIntToScalar(y)); 127 inverse.mapPoints(&srcPt, &dstPt, 1); 128 SkScalar fractx = srcPt.fX - SkScalarFloorToScalar(srcPt.fX); 129 SkScalar fracty = srcPt.fY - SkScalarFloorToScalar(srcPt.fY); 130 int sx = SkScalarFloorToInt(srcPt.fX); 131 int sy = SkScalarFloorToInt(srcPt.fY); 132 int x0 = SkClampMax(sx - 1, src.width() - 1); 133 int x1 = SkClampMax(sx , src.width() - 1); 134 int x2 = SkClampMax(sx + 1, src.width() - 1); 135 int x3 = SkClampMax(sx + 2, src.width() - 1); 136 int y0 = SkClampMax(sy - 1, src.height() - 1); 137 int y1 = SkClampMax(sy , src.height() - 1); 138 int y2 = SkClampMax(sy + 1, src.height() - 1); 139 int y3 = SkClampMax(sy + 2, src.height() - 1); 140 SkPMColor s00 = *src.getAddr32(x0, y0); 141 SkPMColor s10 = *src.getAddr32(x1, y0); 142 SkPMColor s20 = *src.getAddr32(x2, y0); 143 SkPMColor s30 = *src.getAddr32(x3, y0); 144 SkPMColor s0 = cubicBlend(fCoefficients, fractx, s00, s10, s20, s30); 145 SkPMColor s01 = *src.getAddr32(x0, y1); 146 SkPMColor s11 = *src.getAddr32(x1, y1); 147 SkPMColor s21 = *src.getAddr32(x2, y1); 148 SkPMColor s31 = *src.getAddr32(x3, y1); 149 SkPMColor s1 = cubicBlend(fCoefficients, fractx, s01, s11, s21, s31); 150 SkPMColor s02 = *src.getAddr32(x0, y2); 151 SkPMColor s12 = *src.getAddr32(x1, y2); 152 SkPMColor s22 = *src.getAddr32(x2, y2); 153 SkPMColor s32 = *src.getAddr32(x3, y2); 154 SkPMColor s2 = cubicBlend(fCoefficients, fractx, s02, s12, s22, s32); 155 SkPMColor s03 = *src.getAddr32(x0, y3); 156 SkPMColor s13 = *src.getAddr32(x1, y3); 157 SkPMColor s23 = *src.getAddr32(x2, y3); 158 SkPMColor s33 = *src.getAddr32(x3, y3); 159 SkPMColor s3 = cubicBlend(fCoefficients, fractx, s03, s13, s23, s33); 160 *dptr++ = cubicBlend(fCoefficients, fracty, s0, s1, s2, s3); 161 } 162 } 163 offset->fX = dstIRect.fLeft; 164 offset->fY = dstIRect.fTop; 165 return true; 166} 167 168/////////////////////////////////////////////////////////////////////////////// 169 170#if SK_SUPPORT_GPU 171 172bool SkBicubicImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const SkMatrix& ctm, 173 SkBitmap* result, SkIPoint* offset) { 174 SkBitmap srcBM; 175 if (!SkImageFilterUtils::GetInputResultGPU(getInput(0), proxy, src, ctm, &srcBM, offset)) { 176 return false; 177 } 178 GrTexture* srcTexture = srcBM.getTexture(); 179 GrContext* context = srcTexture->getContext(); 180 181 SkRect dstRect = SkRect::MakeWH(srcBM.width() * fScale.fWidth, 182 srcBM.height() * fScale.fHeight); 183 184 GrTextureDesc desc; 185 desc.fFlags = kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureFlagBit; 186 desc.fWidth = SkScalarCeilToInt(dstRect.width()); 187 desc.fHeight = SkScalarCeilToInt(dstRect.height()); 188 desc.fConfig = kSkia8888_GrPixelConfig; 189 190 GrAutoScratchTexture ast(context, desc); 191 SkAutoTUnref<GrTexture> dst(ast.detach()); 192 if (!dst) { 193 return false; 194 } 195 GrContext::AutoRenderTarget art(context, dst->asRenderTarget()); 196 GrPaint paint; 197 paint.addColorEffect(GrBicubicEffect::Create(srcTexture, fCoefficients))->unref(); 198 SkRect srcRect; 199 srcBM.getBounds(&srcRect); 200 context->drawRectToRect(paint, dstRect, srcRect); 201 return SkImageFilterUtils::WrapTexture(dst, desc.fWidth, desc.fHeight, result); 202} 203#endif 204 205/////////////////////////////////////////////////////////////////////////////// 206