SkLayerDrawLooper.cpp revision 74ba2f62dce1998bd6555291ab0a5330c276301d
1
2/*
3 * Copyright 2011 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8#include "SkCanvas.h"
9#include "SkColor.h"
10#include "SkReadBuffer.h"
11#include "SkWriteBuffer.h"
12#include "SkLayerDrawLooper.h"
13#include "SkString.h"
14#include "SkStringUtils.h"
15#include "SkUnPreMultiply.h"
16
17SkLayerDrawLooper::LayerInfo::LayerInfo() {
18    fFlagsMask = 0;                     // ignore our paint flags
19    fPaintBits = 0;                     // ignore our paint fields
20    fColorMode = SkXfermode::kDst_Mode; // ignore our color
21    fOffset.set(0, 0);
22    fPostTranslate = false;
23}
24
25SkLayerDrawLooper::SkLayerDrawLooper()
26        : fRecs(NULL),
27          fTopRec(NULL),
28          fCount(0),
29          fCurrRec(NULL) {
30}
31
32SkLayerDrawLooper::~SkLayerDrawLooper() {
33    Rec* rec = fRecs;
34    while (rec) {
35        Rec* next = rec->fNext;
36        SkDELETE(rec);
37        rec = next;
38    }
39}
40
41SkPaint* SkLayerDrawLooper::addLayer(const LayerInfo& info) {
42    fCount += 1;
43
44    Rec* rec = SkNEW(Rec);
45    rec->fNext = fRecs;
46    rec->fInfo = info;
47    fRecs = rec;
48    if (NULL == fTopRec) {
49        fTopRec = rec;
50    }
51
52    return &rec->fPaint;
53}
54
55void SkLayerDrawLooper::addLayer(SkScalar dx, SkScalar dy) {
56    LayerInfo info;
57
58    info.fOffset.set(dx, dy);
59    (void)this->addLayer(info);
60}
61
62SkPaint* SkLayerDrawLooper::addLayerOnTop(const LayerInfo& info) {
63    fCount += 1;
64
65    Rec* rec = SkNEW(Rec);
66    rec->fNext = NULL;
67    rec->fInfo = info;
68    if (NULL == fRecs) {
69        fRecs = rec;
70    } else {
71        SkASSERT(NULL != fTopRec);
72        fTopRec->fNext = rec;
73    }
74    fTopRec = rec;
75
76    return &rec->fPaint;
77}
78
79void SkLayerDrawLooper::init(SkCanvas* canvas) {
80    fCurrRec = fRecs;
81    canvas->save(SkCanvas::kMatrix_SaveFlag);
82}
83
84static SkColor xferColor(SkColor src, SkColor dst, SkXfermode::Mode mode) {
85    switch (mode) {
86        case SkXfermode::kSrc_Mode:
87            return src;
88        case SkXfermode::kDst_Mode:
89            return dst;
90        default: {
91            SkPMColor pmS = SkPreMultiplyColor(src);
92            SkPMColor pmD = SkPreMultiplyColor(dst);
93            SkPMColor result = SkXfermode::GetProc(mode)(pmS, pmD);
94            return SkUnPreMultiply::PMColorToColor(result);
95        }
96    }
97}
98
99// Even with kEntirePaint_Bits, we always ensure that the master paint's
100// text-encoding is respected, since that controls how we interpret the
101// text/length parameters of a draw[Pos]Text call.
102void SkLayerDrawLooper::ApplyInfo(SkPaint* dst, const SkPaint& src,
103                                  const LayerInfo& info) {
104
105    uint32_t mask = info.fFlagsMask;
106    dst->setFlags((dst->getFlags() & ~mask) | (src.getFlags() & mask));
107    dst->setColor(xferColor(src.getColor(), dst->getColor(), info.fColorMode));
108
109    BitFlags bits = info.fPaintBits;
110    SkPaint::TextEncoding encoding = dst->getTextEncoding();
111
112    if (0 == bits) {
113        return;
114    }
115    if (kEntirePaint_Bits == bits) {
116        // we've already computed these, so save it from the assignment
117        uint32_t f = dst->getFlags();
118        SkColor c = dst->getColor();
119        *dst = src;
120        dst->setFlags(f);
121        dst->setColor(c);
122        dst->setTextEncoding(encoding);
123        return;
124    }
125
126    if (bits & kStyle_Bit) {
127        dst->setStyle(src.getStyle());
128        dst->setStrokeWidth(src.getStrokeWidth());
129        dst->setStrokeMiter(src.getStrokeMiter());
130        dst->setStrokeCap(src.getStrokeCap());
131        dst->setStrokeJoin(src.getStrokeJoin());
132    }
133
134    if (bits & kTextSkewX_Bit) {
135        dst->setTextSkewX(src.getTextSkewX());
136    }
137
138    if (bits & kPathEffect_Bit) {
139        dst->setPathEffect(src.getPathEffect());
140    }
141    if (bits & kMaskFilter_Bit) {
142        dst->setMaskFilter(src.getMaskFilter());
143    }
144    if (bits & kShader_Bit) {
145        dst->setShader(src.getShader());
146    }
147    if (bits & kColorFilter_Bit) {
148        dst->setColorFilter(src.getColorFilter());
149    }
150    if (bits & kXfermode_Bit) {
151        dst->setXfermode(src.getXfermode());
152    }
153
154    // we don't override these
155#if 0
156    dst->setTypeface(src.getTypeface());
157    dst->setTextSize(src.getTextSize());
158    dst->setTextScaleX(src.getTextScaleX());
159    dst->setRasterizer(src.getRasterizer());
160    dst->setLooper(src.getLooper());
161    dst->setTextEncoding(src.getTextEncoding());
162    dst->setHinting(src.getHinting());
163#endif
164}
165
166// Should we add this to canvas?
167static void postTranslate(SkCanvas* canvas, SkScalar dx, SkScalar dy) {
168    SkMatrix m = canvas->getTotalMatrix();
169    m.postTranslate(dx, dy);
170    canvas->setMatrix(m);
171}
172
173bool SkLayerDrawLooper::next(SkCanvas* canvas, SkPaint* paint) {
174    canvas->restore();
175    if (NULL == fCurrRec) {
176        return false;
177    }
178
179    ApplyInfo(paint, fCurrRec->fPaint, fCurrRec->fInfo);
180
181    canvas->save(SkCanvas::kMatrix_SaveFlag);
182    if (fCurrRec->fInfo.fPostTranslate) {
183        postTranslate(canvas, fCurrRec->fInfo.fOffset.fX,
184                      fCurrRec->fInfo.fOffset.fY);
185    } else {
186        canvas->translate(fCurrRec->fInfo.fOffset.fX, fCurrRec->fInfo.fOffset.fY);
187    }
188    fCurrRec = fCurrRec->fNext;
189
190    return true;
191}
192
193///////////////////////////////////////////////////////////////////////////////
194
195void SkLayerDrawLooper::flatten(SkWriteBuffer& buffer) const {
196    this->INHERITED::flatten(buffer);
197
198#ifdef SK_DEBUG
199    {
200        Rec* rec = fRecs;
201        int count = 0;
202        while (rec) {
203            rec = rec->fNext;
204            count += 1;
205        }
206        SkASSERT(count == fCount);
207    }
208#endif
209
210    buffer.writeInt(fCount);
211
212    Rec* rec = fRecs;
213    for (int i = 0; i < fCount; i++) {
214        buffer.writeInt(rec->fInfo.fFlagsMask);
215        buffer.writeInt(rec->fInfo.fPaintBits);
216        buffer.writeInt(rec->fInfo.fColorMode);
217        buffer.writePoint(rec->fInfo.fOffset);
218        buffer.writeBool(rec->fInfo.fPostTranslate);
219        buffer.writePaint(rec->fPaint);
220        rec = rec->fNext;
221    }
222}
223
224SkFlattenable* SkLayerDrawLooper::CreateProc(SkReadBuffer& buffer) {
225    int count = buffer.readInt();
226
227    Builder builder;
228    for (int i = 0; i < count; i++) {
229        LayerInfo info;
230        info.fFlagsMask = buffer.readInt();
231        info.fPaintBits = buffer.readInt();
232        info.fColorMode = (SkXfermode::Mode)buffer.readInt();
233        buffer.readPoint(&info.fOffset);
234        info.fPostTranslate = buffer.readBool();
235        buffer.readPaint(builder.addLayerOnTop(info));
236    }
237    SkLayerDrawLooper* looper = builder.detachLooper();
238    SkASSERT(count == looper->fCount);
239
240#ifdef SK_DEBUG
241    {
242        Rec* rec = looper->fRecs;
243        int n = 0;
244        while (rec) {
245            rec = rec->fNext;
246            n += 1;
247        }
248        SkASSERT(count == n);
249    }
250#endif
251
252    return looper;
253}
254
255#ifdef SK_DEVELOPER
256void SkLayerDrawLooper::toString(SkString* str) const {
257    str->appendf("SkLayerDrawLooper (%d): ", fCount);
258
259    Rec* rec = fRecs;
260    for (int i = 0; i < fCount; i++) {
261        str->appendf("%d: ", i);
262
263        str->append("flagsMask: (");
264        if (0 == rec->fInfo.fFlagsMask) {
265            str->append("None");
266        } else {
267            bool needSeparator = false;
268            SkAddFlagToString(str, SkToBool(SkPaint::kAntiAlias_Flag & rec->fInfo.fFlagsMask),
269                              "AntiAlias", &needSeparator);
270//            SkAddFlagToString(str, SkToBool(SkPaint::kFilterBitmap_Flag & rec->fInfo.fFlagsMask), "FilterBitmap", &needSeparator);
271            SkAddFlagToString(str, SkToBool(SkPaint::kDither_Flag & rec->fInfo.fFlagsMask),
272                              "Dither", &needSeparator);
273            SkAddFlagToString(str, SkToBool(SkPaint::kUnderlineText_Flag & rec->fInfo.fFlagsMask),
274                              "UnderlineText", &needSeparator);
275            SkAddFlagToString(str, SkToBool(SkPaint::kStrikeThruText_Flag & rec->fInfo.fFlagsMask),
276                              "StrikeThruText", &needSeparator);
277            SkAddFlagToString(str, SkToBool(SkPaint::kFakeBoldText_Flag & rec->fInfo.fFlagsMask),
278                              "FakeBoldText", &needSeparator);
279            SkAddFlagToString(str, SkToBool(SkPaint::kLinearText_Flag & rec->fInfo.fFlagsMask),
280                              "LinearText", &needSeparator);
281            SkAddFlagToString(str, SkToBool(SkPaint::kSubpixelText_Flag & rec->fInfo.fFlagsMask),
282                              "SubpixelText", &needSeparator);
283            SkAddFlagToString(str, SkToBool(SkPaint::kDevKernText_Flag & rec->fInfo.fFlagsMask),
284                              "DevKernText", &needSeparator);
285            SkAddFlagToString(str, SkToBool(SkPaint::kLCDRenderText_Flag & rec->fInfo.fFlagsMask),
286                              "LCDRenderText", &needSeparator);
287            SkAddFlagToString(str, SkToBool(SkPaint::kEmbeddedBitmapText_Flag & rec->fInfo.fFlagsMask),
288                              "EmbeddedBitmapText", &needSeparator);
289            SkAddFlagToString(str, SkToBool(SkPaint::kAutoHinting_Flag & rec->fInfo.fFlagsMask),
290                              "Autohinted", &needSeparator);
291            SkAddFlagToString(str, SkToBool(SkPaint::kVerticalText_Flag & rec->fInfo.fFlagsMask),
292                              "VerticalText", &needSeparator);
293            SkAddFlagToString(str, SkToBool(SkPaint::kGenA8FromLCD_Flag & rec->fInfo.fFlagsMask),
294                              "GenA8FromLCD", &needSeparator);
295        }
296        str->append(") ");
297
298        str->append("paintBits: (");
299        if (0 == rec->fInfo.fPaintBits) {
300            str->append("None");
301        } else if (kEntirePaint_Bits == rec->fInfo.fPaintBits) {
302            str->append("EntirePaint");
303        } else {
304            bool needSeparator = false;
305            SkAddFlagToString(str, SkToBool(kStyle_Bit & rec->fInfo.fPaintBits), "Style",
306                              &needSeparator);
307            SkAddFlagToString(str, SkToBool(kTextSkewX_Bit & rec->fInfo.fPaintBits), "TextSkewX",
308                              &needSeparator);
309            SkAddFlagToString(str, SkToBool(kPathEffect_Bit & rec->fInfo.fPaintBits), "PathEffect",
310                              &needSeparator);
311            SkAddFlagToString(str, SkToBool(kMaskFilter_Bit & rec->fInfo.fPaintBits), "MaskFilter",
312                              &needSeparator);
313            SkAddFlagToString(str, SkToBool(kShader_Bit & rec->fInfo.fPaintBits), "Shader",
314                              &needSeparator);
315            SkAddFlagToString(str, SkToBool(kColorFilter_Bit & rec->fInfo.fPaintBits), "ColorFilter",
316                              &needSeparator);
317            SkAddFlagToString(str, SkToBool(kXfermode_Bit & rec->fInfo.fPaintBits), "Xfermode",
318                              &needSeparator);
319        }
320        str->append(") ");
321
322        static const char* gModeStrings[SkXfermode::kLastMode+1] = {
323            "kClear", "kSrc", "kDst", "kSrcOver", "kDstOver", "kSrcIn", "kDstIn",
324            "kSrcOut", "kDstOut", "kSrcATop", "kDstATop", "kXor", "kPlus",
325            "kMultiply", "kScreen", "kOverlay", "kDarken", "kLighten", "kColorDodge",
326            "kColorBurn", "kHardLight", "kSoftLight", "kDifference", "kExclusion"
327        };
328
329        str->appendf("mode: %s ", gModeStrings[rec->fInfo.fColorMode]);
330
331        str->append("offset: (");
332        str->appendScalar(rec->fInfo.fOffset.fX);
333        str->append(", ");
334        str->appendScalar(rec->fInfo.fOffset.fY);
335        str->append(") ");
336
337        str->append("postTranslate: ");
338        if (rec->fInfo.fPostTranslate) {
339            str->append("true ");
340        } else {
341            str->append("false ");
342        }
343
344        rec->fPaint.toString(str);
345        rec = rec->fNext;
346    }
347}
348#endif
349
350SkLayerDrawLooper::Builder::Builder()
351        : fRecs(NULL),
352          fTopRec(NULL),
353          fCount(0) {
354}
355
356SkLayerDrawLooper::Builder::~Builder() {
357    Rec* rec = fRecs;
358    while (rec) {
359        Rec* next = rec->fNext;
360        SkDELETE(rec);
361        rec = next;
362    }
363}
364
365SkPaint* SkLayerDrawLooper::Builder::addLayer(const LayerInfo& info) {
366    fCount += 1;
367
368    Rec* rec = SkNEW(Rec);
369    rec->fNext = fRecs;
370    rec->fInfo = info;
371    fRecs = rec;
372    if (NULL == fTopRec) {
373        fTopRec = rec;
374    }
375
376    return &rec->fPaint;
377}
378
379void SkLayerDrawLooper::Builder::addLayer(SkScalar dx, SkScalar dy) {
380    LayerInfo info;
381
382    info.fOffset.set(dx, dy);
383    (void)this->addLayer(info);
384}
385
386SkPaint* SkLayerDrawLooper::Builder::addLayerOnTop(const LayerInfo& info) {
387    fCount += 1;
388
389    Rec* rec = SkNEW(Rec);
390    rec->fNext = NULL;
391    rec->fInfo = info;
392    if (NULL == fRecs) {
393        fRecs = rec;
394    } else {
395        SkASSERT(NULL != fTopRec);
396        fTopRec->fNext = rec;
397    }
398    fTopRec = rec;
399
400    return &rec->fPaint;
401}
402
403SkLayerDrawLooper* SkLayerDrawLooper::Builder::detachLooper() {
404    SkLayerDrawLooper* looper = SkNEW(SkLayerDrawLooper);
405    looper->fCount = fCount;
406    looper->fRecs = fRecs;
407
408    fCount = 0;
409    fRecs = NULL;
410    fTopRec = NULL;
411
412    return looper;
413}
414