SkMatrixConvolutionImageFilter.cpp revision 0a5c233e3b911232c0d6f9a88ded99ecf88b8a97
1/* 2 * Copyright 2012 The Android Open Source Project 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8#include "SkMatrixConvolutionImageFilter.h" 9#include "SkBitmap.h" 10#include "SkColorPriv.h" 11#include "SkReadBuffer.h" 12#include "SkWriteBuffer.h" 13#include "SkRect.h" 14#include "SkUnPreMultiply.h" 15 16#if SK_SUPPORT_GPU 17#include "gl/GrGLEffect.h" 18#include "effects/GrSingleTextureEffect.h" 19#include "GrTBackendEffectFactory.h" 20#include "GrTexture.h" 21#include "SkMatrix.h" 22#endif 23 24static bool tile_mode_is_valid(SkMatrixConvolutionImageFilter::TileMode tileMode) { 25 switch (tileMode) { 26 case SkMatrixConvolutionImageFilter::kClamp_TileMode: 27 case SkMatrixConvolutionImageFilter::kRepeat_TileMode: 28 case SkMatrixConvolutionImageFilter::kClampToBlack_TileMode: 29 return true; 30 default: 31 break; 32 } 33 return false; 34} 35 36SkMatrixConvolutionImageFilter::SkMatrixConvolutionImageFilter( 37 const SkISize& kernelSize, 38 const SkScalar* kernel, 39 SkScalar gain, 40 SkScalar bias, 41 const SkIPoint& kernelOffset, 42 TileMode tileMode, 43 bool convolveAlpha, 44 SkImageFilter* input, 45 const CropRect* cropRect) 46 : INHERITED(input, cropRect), 47 fKernelSize(kernelSize), 48 fGain(gain), 49 fBias(bias), 50 fKernelOffset(kernelOffset), 51 fTileMode(tileMode), 52 fConvolveAlpha(convolveAlpha) { 53 uint32_t size = fKernelSize.fWidth * fKernelSize.fHeight; 54 fKernel = SkNEW_ARRAY(SkScalar, size); 55 memcpy(fKernel, kernel, size * sizeof(SkScalar)); 56 SkASSERT(kernelSize.fWidth >= 1 && kernelSize.fHeight >= 1); 57 SkASSERT(kernelOffset.fX >= 0 && kernelOffset.fX < kernelSize.fWidth); 58 SkASSERT(kernelOffset.fY >= 0 && kernelOffset.fY < kernelSize.fHeight); 59} 60 61SkMatrixConvolutionImageFilter::SkMatrixConvolutionImageFilter(SkReadBuffer& buffer) 62 : INHERITED(1, buffer) { 63 // We need to be able to read at most SK_MaxS32 bytes, so divide that 64 // by the size of a scalar to know how many scalars we can read. 65 static const int32_t kMaxSize = SK_MaxS32 / sizeof(SkScalar); 66 fKernelSize.fWidth = buffer.readInt(); 67 fKernelSize.fHeight = buffer.readInt(); 68 if ((fKernelSize.fWidth >= 1) && (fKernelSize.fHeight >= 1) && 69 // Make sure size won't be larger than a signed int, 70 // which would still be extremely large for a kernel, 71 // but we don't impose a hard limit for kernel size 72 (kMaxSize / fKernelSize.fWidth >= fKernelSize.fHeight)) { 73 size_t size = fKernelSize.fWidth * fKernelSize.fHeight; 74 fKernel = SkNEW_ARRAY(SkScalar, size); 75 SkDEBUGCODE(bool success =) buffer.readScalarArray(fKernel, size); 76 SkASSERT(success); 77 } else { 78 fKernel = 0; 79 } 80 fGain = buffer.readScalar(); 81 fBias = buffer.readScalar(); 82 fKernelOffset.fX = buffer.readInt(); 83 fKernelOffset.fY = buffer.readInt(); 84 fTileMode = (TileMode) buffer.readInt(); 85 fConvolveAlpha = buffer.readBool(); 86 buffer.validate((fKernel != 0) && 87 SkScalarIsFinite(fGain) && 88 SkScalarIsFinite(fBias) && 89 tile_mode_is_valid(fTileMode)); 90} 91 92void SkMatrixConvolutionImageFilter::flatten(SkWriteBuffer& buffer) const { 93 this->INHERITED::flatten(buffer); 94 buffer.writeInt(fKernelSize.fWidth); 95 buffer.writeInt(fKernelSize.fHeight); 96 buffer.writeScalarArray(fKernel, fKernelSize.fWidth * fKernelSize.fHeight); 97 buffer.writeScalar(fGain); 98 buffer.writeScalar(fBias); 99 buffer.writeInt(fKernelOffset.fX); 100 buffer.writeInt(fKernelOffset.fY); 101 buffer.writeInt((int) fTileMode); 102 buffer.writeBool(fConvolveAlpha); 103} 104 105SkMatrixConvolutionImageFilter::~SkMatrixConvolutionImageFilter() { 106 delete[] fKernel; 107} 108 109class UncheckedPixelFetcher { 110public: 111 static inline SkPMColor fetch(const SkBitmap& src, int x, int y, const SkIRect& bounds) { 112 return *src.getAddr32(x, y); 113 } 114}; 115 116class ClampPixelFetcher { 117public: 118 static inline SkPMColor fetch(const SkBitmap& src, int x, int y, const SkIRect& bounds) { 119 x = SkPin32(x, bounds.fLeft, bounds.fRight - 1); 120 y = SkPin32(y, bounds.fTop, bounds.fBottom - 1); 121 return *src.getAddr32(x, y); 122 } 123}; 124 125class RepeatPixelFetcher { 126public: 127 static inline SkPMColor fetch(const SkBitmap& src, int x, int y, const SkIRect& bounds) { 128 x = (x - bounds.left()) % bounds.width() + bounds.left(); 129 y = (y - bounds.top()) % bounds.height() + bounds.top(); 130 if (x < bounds.left()) { 131 x += bounds.width(); 132 } 133 if (y < bounds.top()) { 134 y += bounds.height(); 135 } 136 return *src.getAddr32(x, y); 137 } 138}; 139 140class ClampToBlackPixelFetcher { 141public: 142 static inline SkPMColor fetch(const SkBitmap& src, int x, int y, const SkIRect& bounds) { 143 if (x < bounds.fLeft || x >= bounds.fRight || y < bounds.fTop || y >= bounds.fBottom) { 144 return 0; 145 } else { 146 return *src.getAddr32(x, y); 147 } 148 } 149}; 150 151template<class PixelFetcher, bool convolveAlpha> 152void SkMatrixConvolutionImageFilter::filterPixels(const SkBitmap& src, 153 SkBitmap* result, 154 const SkIRect& rect, 155 const SkIRect& bounds) const { 156 for (int y = rect.fTop; y < rect.fBottom; ++y) { 157 SkPMColor* dptr = result->getAddr32(rect.fLeft - bounds.fLeft, y - bounds.fTop); 158 for (int x = rect.fLeft; x < rect.fRight; ++x) { 159 SkScalar sumA = 0, sumR = 0, sumG = 0, sumB = 0; 160 for (int cy = 0; cy < fKernelSize.fHeight; cy++) { 161 for (int cx = 0; cx < fKernelSize.fWidth; cx++) { 162 SkPMColor s = PixelFetcher::fetch(src, 163 x + cx - fKernelOffset.fX, 164 y + cy - fKernelOffset.fY, 165 bounds); 166 SkScalar k = fKernel[cy * fKernelSize.fWidth + cx]; 167 if (convolveAlpha) { 168 sumA += SkScalarMul(SkIntToScalar(SkGetPackedA32(s)), k); 169 } 170 sumR += SkScalarMul(SkIntToScalar(SkGetPackedR32(s)), k); 171 sumG += SkScalarMul(SkIntToScalar(SkGetPackedG32(s)), k); 172 sumB += SkScalarMul(SkIntToScalar(SkGetPackedB32(s)), k); 173 } 174 } 175 int a = convolveAlpha 176 ? SkClampMax(SkScalarFloorToInt(SkScalarMul(sumA, fGain) + fBias), 255) 177 : 255; 178 int r = SkClampMax(SkScalarFloorToInt(SkScalarMul(sumR, fGain) + fBias), a); 179 int g = SkClampMax(SkScalarFloorToInt(SkScalarMul(sumG, fGain) + fBias), a); 180 int b = SkClampMax(SkScalarFloorToInt(SkScalarMul(sumB, fGain) + fBias), a); 181 if (!convolveAlpha) { 182 a = SkGetPackedA32(PixelFetcher::fetch(src, x, y, bounds)); 183 *dptr++ = SkPreMultiplyARGB(a, r, g, b); 184 } else { 185 *dptr++ = SkPackARGB32(a, r, g, b); 186 } 187 } 188 } 189} 190 191template<class PixelFetcher> 192void SkMatrixConvolutionImageFilter::filterPixels(const SkBitmap& src, 193 SkBitmap* result, 194 const SkIRect& rect, 195 const SkIRect& bounds) const { 196 if (fConvolveAlpha) { 197 filterPixels<PixelFetcher, true>(src, result, rect, bounds); 198 } else { 199 filterPixels<PixelFetcher, false>(src, result, rect, bounds); 200 } 201} 202 203void SkMatrixConvolutionImageFilter::filterInteriorPixels(const SkBitmap& src, 204 SkBitmap* result, 205 const SkIRect& rect, 206 const SkIRect& bounds) const { 207 filterPixels<UncheckedPixelFetcher>(src, result, rect, bounds); 208} 209 210void SkMatrixConvolutionImageFilter::filterBorderPixels(const SkBitmap& src, 211 SkBitmap* result, 212 const SkIRect& rect, 213 const SkIRect& bounds) const { 214 switch (fTileMode) { 215 case kClamp_TileMode: 216 filterPixels<ClampPixelFetcher>(src, result, rect, bounds); 217 break; 218 case kRepeat_TileMode: 219 filterPixels<RepeatPixelFetcher>(src, result, rect, bounds); 220 break; 221 case kClampToBlack_TileMode: 222 filterPixels<ClampToBlackPixelFetcher>(src, result, rect, bounds); 223 break; 224 } 225} 226 227// FIXME: This should be refactored to SkImageFilterUtils for 228// use by other filters. For now, we assume the input is always 229// premultiplied and unpremultiply it 230static SkBitmap unpremultiplyBitmap(const SkBitmap& src) 231{ 232 SkAutoLockPixels alp(src); 233 if (!src.getPixels()) { 234 return SkBitmap(); 235 } 236 SkBitmap result; 237 result.setConfig(src.config(), src.width(), src.height()); 238 result.allocPixels(); 239 if (!result.getPixels()) { 240 return SkBitmap(); 241 } 242 for (int y = 0; y < src.height(); ++y) { 243 const uint32_t* srcRow = src.getAddr32(0, y); 244 uint32_t* dstRow = result.getAddr32(0, y); 245 for (int x = 0; x < src.width(); ++x) { 246 dstRow[x] = SkUnPreMultiply::PMColorToColor(srcRow[x]); 247 } 248 } 249 return result; 250} 251 252bool SkMatrixConvolutionImageFilter::onFilterImage(Proxy* proxy, 253 const SkBitmap& source, 254 const Context& ctx, 255 SkBitmap* result, 256 SkIPoint* offset) const { 257 SkBitmap src = source; 258 SkIPoint srcOffset = SkIPoint::Make(0, 0); 259 if (getInput(0) && !getInput(0)->filterImage(proxy, source, ctx, &src, &srcOffset)) { 260 return false; 261 } 262 263 if (src.colorType() != kN32_SkColorType) { 264 return false; 265 } 266 267 SkIRect bounds; 268 if (!this->applyCropRect(ctx, proxy, src, &srcOffset, &bounds, &src)) { 269 return false; 270 } 271 272 if (!fConvolveAlpha && !src.isOpaque()) { 273 src = unpremultiplyBitmap(src); 274 } 275 276 SkAutoLockPixels alp(src); 277 if (!src.getPixels()) { 278 return false; 279 } 280 281 result->setConfig(src.config(), bounds.width(), bounds.height()); 282 result->allocPixels(); 283 if (!result->getPixels()) { 284 return false; 285 } 286 287 offset->fX = bounds.fLeft; 288 offset->fY = bounds.fTop; 289 bounds.offset(-srcOffset); 290 SkIRect interior = SkIRect::MakeXYWH(bounds.left() + fKernelOffset.fX, 291 bounds.top() + fKernelOffset.fY, 292 bounds.width() - fKernelSize.fWidth + 1, 293 bounds.height() - fKernelSize.fHeight + 1); 294 SkIRect top = SkIRect::MakeLTRB(bounds.left(), bounds.top(), bounds.right(), interior.top()); 295 SkIRect bottom = SkIRect::MakeLTRB(bounds.left(), interior.bottom(), 296 bounds.right(), bounds.bottom()); 297 SkIRect left = SkIRect::MakeLTRB(bounds.left(), interior.top(), 298 interior.left(), interior.bottom()); 299 SkIRect right = SkIRect::MakeLTRB(interior.right(), interior.top(), 300 bounds.right(), interior.bottom()); 301 filterBorderPixels(src, result, top, bounds); 302 filterBorderPixels(src, result, left, bounds); 303 filterInteriorPixels(src, result, interior, bounds); 304 filterBorderPixels(src, result, right, bounds); 305 filterBorderPixels(src, result, bottom, bounds); 306 return true; 307} 308 309bool SkMatrixConvolutionImageFilter::onFilterBounds(const SkIRect& src, const SkMatrix& ctm, 310 SkIRect* dst) const { 311 SkIRect bounds = src; 312 bounds.fRight += fKernelSize.width() - 1; 313 bounds.fBottom += fKernelSize.height() - 1; 314 bounds.offset(-fKernelOffset); 315 if (getInput(0) && !getInput(0)->filterBounds(bounds, ctm, &bounds)) { 316 return false; 317 } 318 *dst = bounds; 319 return true; 320} 321 322#if SK_SUPPORT_GPU 323 324/////////////////////////////////////////////////////////////////////////////// 325 326class GrGLMatrixConvolutionEffect; 327 328class GrMatrixConvolutionEffect : public GrSingleTextureEffect { 329public: 330 typedef SkMatrixConvolutionImageFilter::TileMode TileMode; 331 static GrEffectRef* Create(GrTexture* texture, 332 const SkIRect& bounds, 333 const SkISize& kernelSize, 334 const SkScalar* kernel, 335 SkScalar gain, 336 SkScalar bias, 337 const SkIPoint& kernelOffset, 338 TileMode tileMode, 339 bool convolveAlpha) { 340 AutoEffectUnref effect(SkNEW_ARGS(GrMatrixConvolutionEffect, (texture, 341 bounds, 342 kernelSize, 343 kernel, 344 gain, 345 bias, 346 kernelOffset, 347 tileMode, 348 convolveAlpha))); 349 return CreateEffectRef(effect); 350 } 351 virtual ~GrMatrixConvolutionEffect(); 352 353 virtual void getConstantColorComponents(GrColor* color, 354 uint32_t* validFlags) const SK_OVERRIDE { 355 // TODO: Try to do better? 356 *validFlags = 0; 357 } 358 359 static const char* Name() { return "MatrixConvolution"; } 360 const SkIRect& bounds() const { return fBounds; } 361 const SkISize& kernelSize() const { return fKernelSize; } 362 const float* kernelOffset() const { return fKernelOffset; } 363 const float* kernel() const { return fKernel; } 364 float gain() const { return fGain; } 365 float bias() const { return fBias; } 366 TileMode tileMode() const { return fTileMode; } 367 bool convolveAlpha() const { return fConvolveAlpha; } 368 369 typedef GrGLMatrixConvolutionEffect GLEffect; 370 371 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; 372 373private: 374 GrMatrixConvolutionEffect(GrTexture*, 375 const SkIRect& bounds, 376 const SkISize& kernelSize, 377 const SkScalar* kernel, 378 SkScalar gain, 379 SkScalar bias, 380 const SkIPoint& kernelOffset, 381 TileMode tileMode, 382 bool convolveAlpha); 383 384 virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE; 385 386 SkIRect fBounds; 387 SkISize fKernelSize; 388 float *fKernel; 389 float fGain; 390 float fBias; 391 float fKernelOffset[2]; 392 TileMode fTileMode; 393 bool fConvolveAlpha; 394 395 GR_DECLARE_EFFECT_TEST; 396 397 typedef GrSingleTextureEffect INHERITED; 398}; 399 400class GrGLMatrixConvolutionEffect : public GrGLEffect { 401public: 402 GrGLMatrixConvolutionEffect(const GrBackendEffectFactory& factory, 403 const GrDrawEffect& effect); 404 virtual void emitCode(GrGLShaderBuilder*, 405 const GrDrawEffect&, 406 EffectKey, 407 const char* outputColor, 408 const char* inputColor, 409 const TransformedCoordsArray&, 410 const TextureSamplerArray&) SK_OVERRIDE; 411 412 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); 413 414 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE; 415 416private: 417 typedef GrGLUniformManager::UniformHandle UniformHandle; 418 typedef SkMatrixConvolutionImageFilter::TileMode TileMode; 419 SkISize fKernelSize; 420 TileMode fTileMode; 421 bool fConvolveAlpha; 422 423 UniformHandle fBoundsUni; 424 UniformHandle fKernelUni; 425 UniformHandle fImageIncrementUni; 426 UniformHandle fKernelOffsetUni; 427 UniformHandle fGainUni; 428 UniformHandle fBiasUni; 429 430 typedef GrGLEffect INHERITED; 431}; 432 433GrGLMatrixConvolutionEffect::GrGLMatrixConvolutionEffect(const GrBackendEffectFactory& factory, 434 const GrDrawEffect& drawEffect) 435 : INHERITED(factory) { 436 const GrMatrixConvolutionEffect& m = drawEffect.castEffect<GrMatrixConvolutionEffect>(); 437 fKernelSize = m.kernelSize(); 438 fTileMode = m.tileMode(); 439 fConvolveAlpha = m.convolveAlpha(); 440} 441 442static void appendTextureLookup(GrGLShaderBuilder* builder, 443 const GrGLShaderBuilder::TextureSampler& sampler, 444 const char* coord, 445 const char* bounds, 446 SkMatrixConvolutionImageFilter::TileMode tileMode) { 447 SkString clampedCoord; 448 switch (tileMode) { 449 case SkMatrixConvolutionImageFilter::kClamp_TileMode: 450 clampedCoord.printf("clamp(%s, %s.xy, %s.zw)", coord, bounds, bounds); 451 coord = clampedCoord.c_str(); 452 break; 453 case SkMatrixConvolutionImageFilter::kRepeat_TileMode: 454 clampedCoord.printf("mod(%s - %s.xy, %s.zw - %s.xy) + %s.xy", coord, bounds, bounds, bounds, bounds); 455 coord = clampedCoord.c_str(); 456 break; 457 case SkMatrixConvolutionImageFilter::kClampToBlack_TileMode: 458 builder->fsCodeAppendf("clamp(%s, %s.xy, %s.zw) != %s ? vec4(0, 0, 0, 0) : ", coord, bounds, bounds, coord); 459 break; 460 } 461 builder->fsAppendTextureLookup(sampler, coord); 462} 463 464void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder, 465 const GrDrawEffect&, 466 EffectKey key, 467 const char* outputColor, 468 const char* inputColor, 469 const TransformedCoordsArray& coords, 470 const TextureSamplerArray& samplers) { 471 sk_ignore_unused_variable(inputColor); 472 SkString coords2D = builder->ensureFSCoords2D(coords, 0); 473 fBoundsUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, 474 kVec4f_GrSLType, "Bounds"); 475 fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, 476 kVec2f_GrSLType, "ImageIncrement"); 477 fKernelUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibility, 478 kFloat_GrSLType, 479 "Kernel", 480 fKernelSize.width() * fKernelSize.height()); 481 fKernelOffsetUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, 482 kVec2f_GrSLType, "KernelOffset"); 483 fGainUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, 484 kFloat_GrSLType, "Gain"); 485 fBiasUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, 486 kFloat_GrSLType, "Bias"); 487 488 const char* bounds = builder->getUniformCStr(fBoundsUni); 489 const char* kernelOffset = builder->getUniformCStr(fKernelOffsetUni); 490 const char* imgInc = builder->getUniformCStr(fImageIncrementUni); 491 const char* kernel = builder->getUniformCStr(fKernelUni); 492 const char* gain = builder->getUniformCStr(fGainUni); 493 const char* bias = builder->getUniformCStr(fBiasUni); 494 int kWidth = fKernelSize.width(); 495 int kHeight = fKernelSize.height(); 496 497 builder->fsCodeAppend("\t\tvec4 sum = vec4(0, 0, 0, 0);\n"); 498 builder->fsCodeAppendf("\t\tvec2 coord = %s - %s * %s;\n", coords2D.c_str(), kernelOffset, imgInc); 499 builder->fsCodeAppendf("\t\tfor (int y = 0; y < %d; y++) {\n", kHeight); 500 builder->fsCodeAppendf("\t\t\tfor (int x = 0; x < %d; x++) {\n", kWidth); 501 builder->fsCodeAppendf("\t\t\t\tfloat k = %s[y * %d + x];\n", kernel, kWidth); 502 builder->fsCodeAppendf("\t\t\t\tvec2 coord2 = coord + vec2(x, y) * %s;\n", imgInc); 503 builder->fsCodeAppend("\t\t\t\tvec4 c = "); 504 appendTextureLookup(builder, samplers[0], "coord2", bounds, fTileMode); 505 builder->fsCodeAppend(";\n"); 506 if (!fConvolveAlpha) { 507 builder->fsCodeAppend("\t\t\t\tc.rgb /= c.a;\n"); 508 } 509 builder->fsCodeAppend("\t\t\t\tsum += c * k;\n"); 510 builder->fsCodeAppend("\t\t\t}\n"); 511 builder->fsCodeAppend("\t\t}\n"); 512 if (fConvolveAlpha) { 513 builder->fsCodeAppendf("\t\t%s = sum * %s + %s;\n", outputColor, gain, bias); 514 builder->fsCodeAppendf("\t\t%s.rgb = clamp(%s.rgb, 0.0, %s.a);\n", 515 outputColor, outputColor, outputColor); 516 } else { 517 builder->fsCodeAppend("\t\tvec4 c = "); 518 appendTextureLookup(builder, samplers[0], coords2D.c_str(), bounds, fTileMode); 519 builder->fsCodeAppend(";\n"); 520 builder->fsCodeAppendf("\t\t%s.a = c.a;\n", outputColor); 521 builder->fsCodeAppendf("\t\t%s.rgb = sum.rgb * %s + %s;\n", outputColor, gain, bias); 522 builder->fsCodeAppendf("\t\t%s.rgb *= %s.a;\n", outputColor, outputColor); 523 } 524} 525 526namespace { 527 528int encodeXY(int x, int y) { 529 SkASSERT(x >= 1 && y >= 1 && x * y <= 32); 530 if (y < x) 531 return 0x40 | encodeXY(y, x); 532 else 533 return (0x40 >> x) | (y - x); 534} 535 536}; 537 538GrGLEffect::EffectKey GrGLMatrixConvolutionEffect::GenKey(const GrDrawEffect& drawEffect, 539 const GrGLCaps&) { 540 const GrMatrixConvolutionEffect& m = drawEffect.castEffect<GrMatrixConvolutionEffect>(); 541 EffectKey key = encodeXY(m.kernelSize().width(), m.kernelSize().height()); 542 key |= m.tileMode() << 7; 543 key |= m.convolveAlpha() ? 1 << 9 : 0; 544 return key; 545} 546 547void GrGLMatrixConvolutionEffect::setData(const GrGLUniformManager& uman, 548 const GrDrawEffect& drawEffect) { 549 const GrMatrixConvolutionEffect& conv = drawEffect.castEffect<GrMatrixConvolutionEffect>(); 550 GrTexture& texture = *conv.texture(0); 551 // the code we generated was for a specific kernel size 552 SkASSERT(conv.kernelSize() == fKernelSize); 553 SkASSERT(conv.tileMode() == fTileMode); 554 float imageIncrement[2]; 555 float ySign = texture.origin() == kTopLeft_GrSurfaceOrigin ? 1.0f : -1.0f; 556 imageIncrement[0] = 1.0f / texture.width(); 557 imageIncrement[1] = ySign / texture.height(); 558 uman.set2fv(fImageIncrementUni, 1, imageIncrement); 559 uman.set2fv(fKernelOffsetUni, 1, conv.kernelOffset()); 560 uman.set1fv(fKernelUni, fKernelSize.width() * fKernelSize.height(), conv.kernel()); 561 uman.set1f(fGainUni, conv.gain()); 562 uman.set1f(fBiasUni, conv.bias()); 563 const SkIRect& bounds = conv.bounds(); 564 float left = (float) bounds.left() / texture.width(); 565 float top = (float) bounds.top() / texture.height(); 566 float right = (float) bounds.right() / texture.width(); 567 float bottom = (float) bounds.bottom() / texture.height(); 568 if (texture.origin() == kBottomLeft_GrSurfaceOrigin) { 569 uman.set4f(fBoundsUni, left, 1.0f - bottom, right, 1.0f - top); 570 } else { 571 uman.set4f(fBoundsUni, left, top, right, bottom); 572 } 573} 574 575GrMatrixConvolutionEffect::GrMatrixConvolutionEffect(GrTexture* texture, 576 const SkIRect& bounds, 577 const SkISize& kernelSize, 578 const SkScalar* kernel, 579 SkScalar gain, 580 SkScalar bias, 581 const SkIPoint& kernelOffset, 582 TileMode tileMode, 583 bool convolveAlpha) 584 : INHERITED(texture, MakeDivByTextureWHMatrix(texture)), 585 fBounds(bounds), 586 fKernelSize(kernelSize), 587 fGain(SkScalarToFloat(gain)), 588 fBias(SkScalarToFloat(bias) / 255.0f), 589 fTileMode(tileMode), 590 fConvolveAlpha(convolveAlpha) { 591 fKernel = new float[kernelSize.width() * kernelSize.height()]; 592 for (int i = 0; i < kernelSize.width() * kernelSize.height(); i++) { 593 fKernel[i] = SkScalarToFloat(kernel[i]); 594 } 595 fKernelOffset[0] = static_cast<float>(kernelOffset.x()); 596 fKernelOffset[1] = static_cast<float>(kernelOffset.y()); 597 this->setWillNotUseInputColor(); 598} 599 600GrMatrixConvolutionEffect::~GrMatrixConvolutionEffect() { 601 delete[] fKernel; 602} 603 604const GrBackendEffectFactory& GrMatrixConvolutionEffect::getFactory() const { 605 return GrTBackendEffectFactory<GrMatrixConvolutionEffect>::getInstance(); 606} 607 608bool GrMatrixConvolutionEffect::onIsEqual(const GrEffect& sBase) const { 609 const GrMatrixConvolutionEffect& s = CastEffect<GrMatrixConvolutionEffect>(sBase); 610 return this->texture(0) == s.texture(0) && 611 fKernelSize == s.kernelSize() && 612 !memcmp(fKernel, s.kernel(), 613 fKernelSize.width() * fKernelSize.height() * sizeof(float)) && 614 fGain == s.gain() && 615 fBias == s.bias() && 616 fKernelOffset == s.kernelOffset() && 617 fTileMode == s.tileMode() && 618 fConvolveAlpha == s.convolveAlpha(); 619} 620 621GR_DEFINE_EFFECT_TEST(GrMatrixConvolutionEffect); 622 623// A little bit less than the minimum # uniforms required by DX9SM2 (32). 624// Allows for a 5x5 kernel (or 25x1, for that matter). 625#define MAX_KERNEL_SIZE 25 626 627GrEffectRef* GrMatrixConvolutionEffect::TestCreate(SkRandom* random, 628 GrContext* context, 629 const GrDrawTargetCaps&, 630 GrTexture* textures[]) { 631 int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx : 632 GrEffectUnitTest::kAlphaTextureIdx; 633 int width = random->nextRangeU(1, MAX_KERNEL_SIZE); 634 int height = random->nextRangeU(1, MAX_KERNEL_SIZE / width); 635 SkISize kernelSize = SkISize::Make(width, height); 636 SkAutoTDeleteArray<SkScalar> kernel(new SkScalar[width * height]); 637 for (int i = 0; i < width * height; i++) { 638 kernel.get()[i] = random->nextSScalar1(); 639 } 640 SkScalar gain = random->nextSScalar1(); 641 SkScalar bias = random->nextSScalar1(); 642 SkIPoint kernelOffset = SkIPoint::Make(random->nextRangeU(0, kernelSize.width()), 643 random->nextRangeU(0, kernelSize.height())); 644 SkIRect bounds = SkIRect::MakeXYWH(random->nextRangeU(0, textures[texIdx]->width()), 645 random->nextRangeU(0, textures[texIdx]->height()), 646 random->nextRangeU(0, textures[texIdx]->width()), 647 random->nextRangeU(0, textures[texIdx]->height())); 648 TileMode tileMode = static_cast<TileMode>(random->nextRangeU(0, 2)); 649 bool convolveAlpha = random->nextBool(); 650 return GrMatrixConvolutionEffect::Create(textures[texIdx], 651 bounds, 652 kernelSize, 653 kernel.get(), 654 gain, 655 bias, 656 kernelOffset, 657 tileMode, 658 convolveAlpha); 659} 660 661bool SkMatrixConvolutionImageFilter::asNewEffect(GrEffectRef** effect, 662 GrTexture* texture, 663 const SkMatrix&, 664 const SkIRect& bounds 665 ) const { 666 if (!effect) { 667 return fKernelSize.width() * fKernelSize.height() <= MAX_KERNEL_SIZE; 668 } 669 SkASSERT(fKernelSize.width() * fKernelSize.height() <= MAX_KERNEL_SIZE); 670 *effect = GrMatrixConvolutionEffect::Create(texture, 671 bounds, 672 fKernelSize, 673 fKernel, 674 fGain, 675 fBias, 676 fKernelOffset, 677 fTileMode, 678 fConvolveAlpha); 679 return true; 680} 681 682/////////////////////////////////////////////////////////////////////////////// 683 684#endif 685