SkMatrixConvolutionImageFilter.cpp revision ba6e954140e45e251d67934ed6ad752149fcf72f
1/* 2 * Copyright 2012 The Android Open Source Project 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8#include "SkMatrixConvolutionImageFilter.h" 9#include "SkBitmap.h" 10#include "SkColorPriv.h" 11#include "SkFlattenableBuffers.h" 12#include "SkRect.h" 13#include "SkUnPreMultiply.h" 14 15#if SK_SUPPORT_GPU 16#include "gl/GrGLEffect.h" 17#include "gl/GrGLEffectMatrix.h" 18#include "effects/GrSingleTextureEffect.h" 19#include "GrTBackendEffectFactory.h" 20#include "GrTexture.h" 21#include "SkMatrix.h" 22 23#endif 24 25namespace { 26 27bool TileModeIsValid(SkMatrixConvolutionImageFilter::TileMode tileMode) { 28 switch (tileMode) { 29 case SkMatrixConvolutionImageFilter::kClamp_TileMode: 30 case SkMatrixConvolutionImageFilter::kRepeat_TileMode: 31 case SkMatrixConvolutionImageFilter::kClampToBlack_TileMode: 32 return true; 33 default: 34 break; 35 } 36 return false; 37} 38 39} 40 41SkMatrixConvolutionImageFilter::SkMatrixConvolutionImageFilter(const SkISize& kernelSize, const SkScalar* kernel, SkScalar gain, SkScalar bias, const SkIPoint& target, TileMode tileMode, bool convolveAlpha, SkImageFilter* input) 42 : INHERITED(input), 43 fKernelSize(kernelSize), 44 fGain(gain), 45 fBias(bias), 46 fTarget(target), 47 fTileMode(tileMode), 48 fConvolveAlpha(convolveAlpha) { 49 uint32_t size = fKernelSize.fWidth * fKernelSize.fHeight; 50 fKernel = SkNEW_ARRAY(SkScalar, size); 51 memcpy(fKernel, kernel, size * sizeof(SkScalar)); 52 SkASSERT(kernelSize.fWidth >= 1 && kernelSize.fHeight >= 1); 53 SkASSERT(target.fX >= 0 && target.fX < kernelSize.fWidth); 54 SkASSERT(target.fY >= 0 && target.fY < kernelSize.fHeight); 55} 56 57SkMatrixConvolutionImageFilter::SkMatrixConvolutionImageFilter(SkFlattenableReadBuffer& buffer) : INHERITED(buffer) { 58 fKernelSize.fWidth = buffer.readInt(); 59 fKernelSize.fHeight = buffer.readInt(); 60 uint32_t size = fKernelSize.fWidth * fKernelSize.fHeight; 61 fKernel = SkNEW_ARRAY(SkScalar, size); 62 SkDEBUGCODE(uint32_t readSize = )buffer.readScalarArray(fKernel); 63 SkASSERT(readSize == size); 64 fGain = buffer.readScalar(); 65 fBias = buffer.readScalar(); 66 fTarget.fX = buffer.readInt(); 67 fTarget.fY = buffer.readInt(); 68 fTileMode = (TileMode) buffer.readInt(); 69 fConvolveAlpha = buffer.readBool(); 70 buffer.validate(SkScalarIsFinite(fGain) && 71 SkScalarIsFinite(fBias) && 72 TileModeIsValid(fTileMode)); 73} 74 75void SkMatrixConvolutionImageFilter::flatten(SkFlattenableWriteBuffer& buffer) const { 76 this->INHERITED::flatten(buffer); 77 buffer.writeInt(fKernelSize.fWidth); 78 buffer.writeInt(fKernelSize.fHeight); 79 buffer.writeScalarArray(fKernel, fKernelSize.fWidth * fKernelSize.fHeight); 80 buffer.writeScalar(fGain); 81 buffer.writeScalar(fBias); 82 buffer.writeInt(fTarget.fX); 83 buffer.writeInt(fTarget.fY); 84 buffer.writeInt((int) fTileMode); 85 buffer.writeBool(fConvolveAlpha); 86} 87 88SkMatrixConvolutionImageFilter::~SkMatrixConvolutionImageFilter() { 89 delete[] fKernel; 90} 91 92class UncheckedPixelFetcher { 93public: 94 static inline SkPMColor fetch(const SkBitmap& src, int x, int y) { 95 return *src.getAddr32(x, y); 96 } 97}; 98 99class ClampPixelFetcher { 100public: 101 static inline SkPMColor fetch(const SkBitmap& src, int x, int y) { 102 x = SkClampMax(x, src.width() - 1); 103 y = SkClampMax(y, src.height() - 1); 104 return *src.getAddr32(x, y); 105 } 106}; 107 108class RepeatPixelFetcher { 109public: 110 static inline SkPMColor fetch(const SkBitmap& src, int x, int y) { 111 x %= src.width(); 112 y %= src.height(); 113 if (x < 0) { 114 x += src.width(); 115 } 116 if (y < 0) { 117 y += src.height(); 118 } 119 return *src.getAddr32(x, y); 120 } 121}; 122 123class ClampToBlackPixelFetcher { 124public: 125 static inline SkPMColor fetch(const SkBitmap& src, int x, int y) { 126 if (x < 0 || x >= src.width() || y < 0 || y >= src.height()) { 127 return 0; 128 } else { 129 return *src.getAddr32(x, y); 130 } 131 } 132}; 133 134template<class PixelFetcher, bool convolveAlpha> 135void SkMatrixConvolutionImageFilter::filterPixels(const SkBitmap& src, SkBitmap* result, const SkIRect& rect) { 136 for (int y = rect.fTop; y < rect.fBottom; ++y) { 137 SkPMColor* dptr = result->getAddr32(rect.fLeft, y); 138 for (int x = rect.fLeft; x < rect.fRight; ++x) { 139 SkScalar sumA = 0, sumR = 0, sumG = 0, sumB = 0; 140 for (int cy = 0; cy < fKernelSize.fHeight; cy++) { 141 for (int cx = 0; cx < fKernelSize.fWidth; cx++) { 142 SkPMColor s = PixelFetcher::fetch(src, x + cx - fTarget.fX, y + cy - fTarget.fY); 143 SkScalar k = fKernel[cy * fKernelSize.fWidth + cx]; 144 if (convolveAlpha) { 145 sumA += SkScalarMul(SkIntToScalar(SkGetPackedA32(s)), k); 146 } 147 sumR += SkScalarMul(SkIntToScalar(SkGetPackedR32(s)), k); 148 sumG += SkScalarMul(SkIntToScalar(SkGetPackedG32(s)), k); 149 sumB += SkScalarMul(SkIntToScalar(SkGetPackedB32(s)), k); 150 } 151 } 152 int a = convolveAlpha 153 ? SkClampMax(SkScalarFloorToInt(SkScalarMul(sumA, fGain) + fBias), 255) 154 : 255; 155 int r = SkClampMax(SkScalarFloorToInt(SkScalarMul(sumR, fGain) + fBias), a); 156 int g = SkClampMax(SkScalarFloorToInt(SkScalarMul(sumG, fGain) + fBias), a); 157 int b = SkClampMax(SkScalarFloorToInt(SkScalarMul(sumB, fGain) + fBias), a); 158 if (!convolveAlpha) { 159 a = SkGetPackedA32(PixelFetcher::fetch(src, x, y)); 160 *dptr++ = SkPreMultiplyARGB(a, r, g, b); 161 } else { 162 *dptr++ = SkPackARGB32(a, r, g, b); 163 } 164 } 165 } 166} 167 168template<class PixelFetcher> 169void SkMatrixConvolutionImageFilter::filterPixels(const SkBitmap& src, SkBitmap* result, const SkIRect& rect) { 170 if (fConvolveAlpha) { 171 filterPixels<PixelFetcher, true>(src, result, rect); 172 } else { 173 filterPixels<PixelFetcher, false>(src, result, rect); 174 } 175} 176 177void SkMatrixConvolutionImageFilter::filterInteriorPixels(const SkBitmap& src, SkBitmap* result, const SkIRect& rect) { 178 filterPixels<UncheckedPixelFetcher>(src, result, rect); 179} 180 181void SkMatrixConvolutionImageFilter::filterBorderPixels(const SkBitmap& src, SkBitmap* result, const SkIRect& rect) { 182 switch (fTileMode) { 183 case kClamp_TileMode: 184 filterPixels<ClampPixelFetcher>(src, result, rect); 185 break; 186 case kRepeat_TileMode: 187 filterPixels<RepeatPixelFetcher>(src, result, rect); 188 break; 189 case kClampToBlack_TileMode: 190 filterPixels<ClampToBlackPixelFetcher>(src, result, rect); 191 break; 192 } 193} 194 195// FIXME: This should be refactored to SkImageFilterUtils for 196// use by other filters. For now, we assume the input is always 197// premultiplied and unpremultiply it 198static SkBitmap unpremultiplyBitmap(const SkBitmap& src) 199{ 200 SkAutoLockPixels alp(src); 201 if (!src.getPixels()) { 202 return SkBitmap(); 203 } 204 SkBitmap result; 205 result.setConfig(src.config(), src.width(), src.height()); 206 result.allocPixels(); 207 if (!result.getPixels()) { 208 return SkBitmap(); 209 } 210 for (int y = 0; y < src.height(); ++y) { 211 const uint32_t* srcRow = src.getAddr32(0, y); 212 uint32_t* dstRow = result.getAddr32(0, y); 213 for (int x = 0; x < src.width(); ++x) { 214 dstRow[x] = SkUnPreMultiply::PMColorToColor(srcRow[x]); 215 } 216 } 217 return result; 218} 219 220bool SkMatrixConvolutionImageFilter::onFilterImage(Proxy* proxy, 221 const SkBitmap& source, 222 const SkMatrix& matrix, 223 SkBitmap* result, 224 SkIPoint* loc) { 225 SkBitmap src = source; 226 if (getInput(0) && !getInput(0)->filterImage(proxy, source, matrix, &src, loc)) { 227 return false; 228 } 229 230 if (src.config() != SkBitmap::kARGB_8888_Config) { 231 return false; 232 } 233 234 if (!fConvolveAlpha && !src.isOpaque()) { 235 src = unpremultiplyBitmap(src); 236 } 237 238 SkAutoLockPixels alp(src); 239 if (!src.getPixels()) { 240 return false; 241 } 242 243 result->setConfig(src.config(), src.width(), src.height()); 244 result->allocPixels(); 245 246 SkIRect interior = SkIRect::MakeXYWH(fTarget.fX, fTarget.fY, 247 src.width() - fKernelSize.fWidth + 1, 248 src.height() - fKernelSize.fHeight + 1); 249 SkIRect top = SkIRect::MakeWH(src.width(), fTarget.fY); 250 SkIRect bottom = SkIRect::MakeLTRB(0, interior.bottom(), 251 src.width(), src.height()); 252 SkIRect left = SkIRect::MakeXYWH(0, interior.top(), 253 fTarget.fX, interior.height()); 254 SkIRect right = SkIRect::MakeLTRB(interior.right(), interior.top(), 255 src.width(), interior.bottom()); 256 filterBorderPixels(src, result, top); 257 filterBorderPixels(src, result, left); 258 filterInteriorPixels(src, result, interior); 259 filterBorderPixels(src, result, right); 260 filterBorderPixels(src, result, bottom); 261 return true; 262} 263 264#if SK_SUPPORT_GPU 265 266/////////////////////////////////////////////////////////////////////////////// 267 268class GrGLMatrixConvolutionEffect; 269 270class GrMatrixConvolutionEffect : public GrSingleTextureEffect { 271public: 272 typedef SkMatrixConvolutionImageFilter::TileMode TileMode; 273 static GrEffectRef* Create(GrTexture* texture, 274 const SkISize& kernelSize, 275 const SkScalar* kernel, 276 SkScalar gain, 277 SkScalar bias, 278 const SkIPoint& target, 279 TileMode tileMode, 280 bool convolveAlpha) { 281 AutoEffectUnref effect(SkNEW_ARGS(GrMatrixConvolutionEffect, (texture, 282 kernelSize, 283 kernel, 284 gain, 285 bias, 286 target, 287 tileMode, 288 convolveAlpha))); 289 return CreateEffectRef(effect); 290 } 291 virtual ~GrMatrixConvolutionEffect(); 292 293 virtual void getConstantColorComponents(GrColor* color, 294 uint32_t* validFlags) const SK_OVERRIDE { 295 // TODO: Try to do better? 296 *validFlags = 0; 297 } 298 299 static const char* Name() { return "MatrixConvolution"; } 300 const SkISize& kernelSize() const { return fKernelSize; } 301 const float* target() const { return fTarget; } 302 const float* kernel() const { return fKernel; } 303 float gain() const { return fGain; } 304 float bias() const { return fBias; } 305 TileMode tileMode() const { return fTileMode; } 306 bool convolveAlpha() const { return fConvolveAlpha; } 307 308 typedef GrGLMatrixConvolutionEffect GLEffect; 309 310 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; 311 312private: 313 GrMatrixConvolutionEffect(GrTexture*, 314 const SkISize& kernelSize, 315 const SkScalar* kernel, 316 SkScalar gain, 317 SkScalar bias, 318 const SkIPoint& target, 319 TileMode tileMode, 320 bool convolveAlpha); 321 322 virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE; 323 324 SkISize fKernelSize; 325 float *fKernel; 326 float fGain; 327 float fBias; 328 float fTarget[2]; 329 TileMode fTileMode; 330 bool fConvolveAlpha; 331 332 GR_DECLARE_EFFECT_TEST; 333 334 typedef GrSingleTextureEffect INHERITED; 335}; 336 337class GrGLMatrixConvolutionEffect : public GrGLEffect { 338public: 339 GrGLMatrixConvolutionEffect(const GrBackendEffectFactory& factory, 340 const GrDrawEffect& effect); 341 virtual void emitCode(GrGLShaderBuilder*, 342 const GrDrawEffect&, 343 EffectKey, 344 const char* outputColor, 345 const char* inputColor, 346 const TextureSamplerArray&) SK_OVERRIDE; 347 348 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&); 349 350 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) SK_OVERRIDE; 351 352private: 353 typedef GrGLUniformManager::UniformHandle UniformHandle; 354 typedef SkMatrixConvolutionImageFilter::TileMode TileMode; 355 SkISize fKernelSize; 356 TileMode fTileMode; 357 bool fConvolveAlpha; 358 359 UniformHandle fKernelUni; 360 UniformHandle fImageIncrementUni; 361 UniformHandle fTargetUni; 362 UniformHandle fGainUni; 363 UniformHandle fBiasUni; 364 365 GrGLEffectMatrix fEffectMatrix; 366 367 typedef GrGLEffect INHERITED; 368}; 369 370GrGLMatrixConvolutionEffect::GrGLMatrixConvolutionEffect(const GrBackendEffectFactory& factory, 371 const GrDrawEffect& drawEffect) 372 : INHERITED(factory) 373 , fEffectMatrix(drawEffect.castEffect<GrMatrixConvolutionEffect>().coordsType()) { 374 const GrMatrixConvolutionEffect& m = drawEffect.castEffect<GrMatrixConvolutionEffect>(); 375 fKernelSize = m.kernelSize(); 376 fTileMode = m.tileMode(); 377 fConvolveAlpha = m.convolveAlpha(); 378} 379 380static void appendTextureLookup(GrGLShaderBuilder* builder, 381 const GrGLShaderBuilder::TextureSampler& sampler, 382 const char* coord, 383 SkMatrixConvolutionImageFilter::TileMode tileMode) { 384 SkString clampedCoord; 385 switch (tileMode) { 386 case SkMatrixConvolutionImageFilter::kClamp_TileMode: 387 clampedCoord.printf("clamp(%s, 0.0, 1.0)", coord); 388 coord = clampedCoord.c_str(); 389 break; 390 case SkMatrixConvolutionImageFilter::kRepeat_TileMode: 391 clampedCoord.printf("fract(%s)", coord); 392 coord = clampedCoord.c_str(); 393 break; 394 case SkMatrixConvolutionImageFilter::kClampToBlack_TileMode: 395 builder->fsCodeAppendf("clamp(%s, 0.0, 1.0) != %s ? vec4(0, 0, 0, 0) : ", coord, coord); 396 break; 397 } 398 builder->fsAppendTextureLookup(sampler, coord); 399} 400 401void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder, 402 const GrDrawEffect&, 403 EffectKey key, 404 const char* outputColor, 405 const char* inputColor, 406 const TextureSamplerArray& samplers) { 407 SkString coords; 408 fEffectMatrix.emitCodeMakeFSCoords2D(builder, key, &coords); 409 fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, 410 kVec2f_GrSLType, "ImageIncrement"); 411 fKernelUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibility, 412 kFloat_GrSLType, "Kernel", fKernelSize.width() * fKernelSize.height()); 413 fTargetUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, 414 kVec2f_GrSLType, "Target"); 415 fGainUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, 416 kFloat_GrSLType, "Gain"); 417 fBiasUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility, 418 kFloat_GrSLType, "Bias"); 419 420 const char* target = builder->getUniformCStr(fTargetUni); 421 const char* imgInc = builder->getUniformCStr(fImageIncrementUni); 422 const char* kernel = builder->getUniformCStr(fKernelUni); 423 const char* gain = builder->getUniformCStr(fGainUni); 424 const char* bias = builder->getUniformCStr(fBiasUni); 425 int kWidth = fKernelSize.width(); 426 int kHeight = fKernelSize.height(); 427 428 builder->fsCodeAppend("\t\tvec4 sum = vec4(0, 0, 0, 0);\n"); 429 builder->fsCodeAppendf("\t\tvec2 coord = %s - %s * %s;\n", coords.c_str(), target, imgInc); 430 builder->fsCodeAppendf("\t\tfor (int y = 0; y < %d; y++) {\n", kHeight); 431 builder->fsCodeAppendf("\t\t\tfor (int x = 0; x < %d; x++) {\n", kWidth); 432 builder->fsCodeAppendf("\t\t\t\tfloat k = %s[y * %d + x];\n", kernel, kWidth); 433 builder->fsCodeAppendf("\t\t\t\tvec2 coord2 = coord + vec2(x, y) * %s;\n", imgInc); 434 builder->fsCodeAppend("\t\t\t\tvec4 c = "); 435 appendTextureLookup(builder, samplers[0], "coord2", fTileMode); 436 builder->fsCodeAppend(";\n"); 437 if (!fConvolveAlpha) { 438 builder->fsCodeAppend("\t\t\t\tc.rgb /= c.a;\n"); 439 } 440 builder->fsCodeAppend("\t\t\t\tsum += c * k;\n"); 441 builder->fsCodeAppend("\t\t\t}\n"); 442 builder->fsCodeAppend("\t\t}\n"); 443 if (fConvolveAlpha) { 444 builder->fsCodeAppendf("\t\t%s = sum * %s + %s;\n", outputColor, gain, bias); 445 builder->fsCodeAppendf("\t\t%s.rgb = clamp(%s.rgb, 0.0, %s.a);\n", outputColor, outputColor, outputColor); 446 } else { 447 builder->fsCodeAppend("\t\tvec4 c = "); 448 appendTextureLookup(builder, samplers[0], coords.c_str(), fTileMode); 449 builder->fsCodeAppend(";\n"); 450 builder->fsCodeAppendf("\t\t%s.a = c.a;\n", outputColor); 451 builder->fsCodeAppendf("\t\t%s.rgb = sum.rgb * %s + %s;\n", outputColor, gain, bias); 452 builder->fsCodeAppendf("\t\t%s.rgb *= %s.a;\n", outputColor, outputColor); 453 } 454} 455 456namespace { 457 458int encodeXY(int x, int y) { 459 SkASSERT(x >= 1 && y >= 1 && x * y <= 32); 460 if (y < x) 461 return 0x40 | encodeXY(y, x); 462 else 463 return (0x40 >> x) | (y - x); 464} 465 466}; 467 468GrGLEffect::EffectKey GrGLMatrixConvolutionEffect::GenKey(const GrDrawEffect& drawEffect, 469 const GrGLCaps&) { 470 const GrMatrixConvolutionEffect& m = drawEffect.castEffect<GrMatrixConvolutionEffect>(); 471 EffectKey key = encodeXY(m.kernelSize().width(), m.kernelSize().height()); 472 key |= m.tileMode() << 7; 473 key |= m.convolveAlpha() ? 1 << 9 : 0; 474 key <<= GrGLEffectMatrix::kKeyBits; 475 EffectKey matrixKey = GrGLEffectMatrix::GenKey(m.getMatrix(), 476 drawEffect, 477 m.coordsType(), 478 m.texture(0)); 479 return key | matrixKey; 480} 481 482void GrGLMatrixConvolutionEffect::setData(const GrGLUniformManager& uman, 483 const GrDrawEffect& drawEffect) { 484 const GrMatrixConvolutionEffect& conv = drawEffect.castEffect<GrMatrixConvolutionEffect>(); 485 GrTexture& texture = *conv.texture(0); 486 // the code we generated was for a specific kernel size 487 SkASSERT(conv.kernelSize() == fKernelSize); 488 SkASSERT(conv.tileMode() == fTileMode); 489 float imageIncrement[2]; 490 float ySign = texture.origin() == kTopLeft_GrSurfaceOrigin ? 1.0f : -1.0f; 491 imageIncrement[0] = 1.0f / texture.width(); 492 imageIncrement[1] = ySign / texture.height(); 493 uman.set2fv(fImageIncrementUni, 0, 1, imageIncrement); 494 uman.set2fv(fTargetUni, 0, 1, conv.target()); 495 uman.set1fv(fKernelUni, 0, fKernelSize.width() * fKernelSize.height(), conv.kernel()); 496 uman.set1f(fGainUni, conv.gain()); 497 uman.set1f(fBiasUni, conv.bias()); 498 fEffectMatrix.setData(uman, 499 conv.getMatrix(), 500 drawEffect, 501 conv.texture(0)); 502} 503 504GrMatrixConvolutionEffect::GrMatrixConvolutionEffect(GrTexture* texture, 505 const SkISize& kernelSize, 506 const SkScalar* kernel, 507 SkScalar gain, 508 SkScalar bias, 509 const SkIPoint& target, 510 TileMode tileMode, 511 bool convolveAlpha) 512 : INHERITED(texture, MakeDivByTextureWHMatrix(texture)), 513 fKernelSize(kernelSize), 514 fGain(SkScalarToFloat(gain)), 515 fBias(SkScalarToFloat(bias) / 255.0f), 516 fTileMode(tileMode), 517 fConvolveAlpha(convolveAlpha) { 518 fKernel = new float[kernelSize.width() * kernelSize.height()]; 519 for (int i = 0; i < kernelSize.width() * kernelSize.height(); i++) { 520 fKernel[i] = SkScalarToFloat(kernel[i]); 521 } 522 fTarget[0] = static_cast<float>(target.x()); 523 fTarget[1] = static_cast<float>(target.y()); 524} 525 526GrMatrixConvolutionEffect::~GrMatrixConvolutionEffect() { 527 delete[] fKernel; 528} 529 530const GrBackendEffectFactory& GrMatrixConvolutionEffect::getFactory() const { 531 return GrTBackendEffectFactory<GrMatrixConvolutionEffect>::getInstance(); 532} 533 534bool GrMatrixConvolutionEffect::onIsEqual(const GrEffect& sBase) const { 535 const GrMatrixConvolutionEffect& s = CastEffect<GrMatrixConvolutionEffect>(sBase); 536 return this->texture(0) == s.texture(0) && 537 fKernelSize == s.kernelSize() && 538 !memcmp(fKernel, s.kernel(), fKernelSize.width() * fKernelSize.height() * sizeof(float)) && 539 fGain == s.gain() && 540 fBias == s.bias() && 541 fTarget == s.target() && 542 fTileMode == s.tileMode() && 543 fConvolveAlpha == s.convolveAlpha(); 544} 545 546GR_DEFINE_EFFECT_TEST(GrMatrixConvolutionEffect); 547 548// A little bit less than the minimum # uniforms required by DX9SM2 (32). 549// Allows for a 5x5 kernel (or 25x1, for that matter). 550#define MAX_KERNEL_SIZE 25 551 552GrEffectRef* GrMatrixConvolutionEffect::TestCreate(SkRandom* random, 553 GrContext* context, 554 const GrDrawTargetCaps&, 555 GrTexture* textures[]) { 556 int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx : 557 GrEffectUnitTest::kAlphaTextureIdx; 558 int width = random->nextRangeU(1, MAX_KERNEL_SIZE); 559 int height = random->nextRangeU(1, MAX_KERNEL_SIZE / width); 560 SkISize kernelSize = SkISize::Make(width, height); 561 SkAutoTDeleteArray<SkScalar> kernel(new SkScalar[width * height]); 562 for (int i = 0; i < width * height; i++) { 563 kernel.get()[i] = random->nextSScalar1(); 564 } 565 SkScalar gain = random->nextSScalar1(); 566 SkScalar bias = random->nextSScalar1(); 567 SkIPoint target = SkIPoint::Make(random->nextRangeU(0, kernelSize.width()), 568 random->nextRangeU(0, kernelSize.height())); 569 TileMode tileMode = static_cast<TileMode>(random->nextRangeU(0, 2)); 570 bool convolveAlpha = random->nextBool(); 571 return GrMatrixConvolutionEffect::Create(textures[texIdx], 572 kernelSize, 573 kernel.get(), 574 gain, 575 bias, 576 target, 577 tileMode, 578 convolveAlpha); 579} 580 581bool SkMatrixConvolutionImageFilter::asNewEffect(GrEffectRef** effect, 582 GrTexture* texture, 583 const SkMatrix&) const { 584 if (!effect) { 585 return fKernelSize.width() * fKernelSize.height() <= MAX_KERNEL_SIZE; 586 } 587 SkASSERT(fKernelSize.width() * fKernelSize.height() <= MAX_KERNEL_SIZE); 588 *effect = GrMatrixConvolutionEffect::Create(texture, 589 fKernelSize, 590 fKernel, 591 fGain, 592 fBias, 593 fTarget, 594 fTileMode, 595 fConvolveAlpha); 596 return true; 597} 598 599/////////////////////////////////////////////////////////////////////////////// 600 601#endif 602