SkSweepGradient.cpp revision 868a8e7fc83e9ac6ee1418e75b84a0595605626c
1 2/* 3 * Copyright 2012 Google Inc. 4 * 5 * Use of this source code is governed by a BSD-style license that can be 6 * found in the LICENSE file. 7 */ 8 9#include "SkSweepGradient.h" 10 11SkSweepGradient::SkSweepGradient(SkScalar cx, SkScalar cy, const SkColor colors[], 12 const SkScalar pos[], int count, SkUnitMapper* mapper) 13: SkGradientShaderBase(colors, pos, count, SkShader::kClamp_TileMode, mapper), 14 fCenter(SkPoint::Make(cx, cy)) 15{ 16 fPtsToUnit.setTranslate(-cx, -cy); 17} 18 19SkShader::BitmapType SkSweepGradient::asABitmap(SkBitmap* bitmap, 20 SkMatrix* matrix, SkShader::TileMode* xy) const { 21 if (bitmap) { 22 this->getGradientTableBitmap(bitmap); 23 } 24 if (matrix) { 25 *matrix = fPtsToUnit; 26 } 27 if (xy) { 28 xy[0] = fTileMode; 29 xy[1] = kClamp_TileMode; 30 } 31 return kSweep_BitmapType; 32} 33 34SkShader::GradientType SkSweepGradient::asAGradient(GradientInfo* info) const { 35 if (info) { 36 commonAsAGradient(info); 37 info->fPoint[0] = fCenter; 38 } 39 return kSweep_GradientType; 40} 41 42SkSweepGradient::SkSweepGradient(SkFlattenableReadBuffer& buffer) 43 : INHERITED(buffer), 44 fCenter(buffer.readPoint()) { 45} 46 47void SkSweepGradient::flatten(SkFlattenableWriteBuffer& buffer) const { 48 this->INHERITED::flatten(buffer); 49 buffer.writePoint(fCenter); 50} 51 52#ifndef SK_SCALAR_IS_FLOAT 53#ifdef COMPUTE_SWEEP_TABLE 54#define PI 3.14159265 55static bool gSweepTableReady; 56static uint8_t gSweepTable[65]; 57 58/* Our table stores precomputed values for atan: [0...1] -> [0..PI/4] 59 We scale the results to [0..32] 60*/ 61static const uint8_t* build_sweep_table() { 62 if (!gSweepTableReady) { 63 const int N = 65; 64 const double DENOM = N - 1; 65 66 for (int i = 0; i < N; i++) 67 { 68 double arg = i / DENOM; 69 double v = atan(arg); 70 int iv = (int)round(v * DENOM * 2 / PI); 71// printf("[%d] atan(%g) = %g %d\n", i, arg, v, iv); 72 printf("%d, ", iv); 73 gSweepTable[i] = iv; 74 } 75 gSweepTableReady = true; 76 } 77 return gSweepTable; 78} 79#else 80static const uint8_t gSweepTable[] = { 81 0, 1, 1, 2, 3, 3, 4, 4, 5, 6, 6, 7, 8, 8, 9, 9, 82 10, 11, 11, 12, 12, 13, 13, 14, 15, 15, 16, 16, 17, 17, 18, 18, 83 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 25, 26, 84 26, 27, 27, 27, 28, 28, 29, 29, 29, 30, 30, 30, 31, 31, 31, 32, 85 32 86}; 87static const uint8_t* build_sweep_table() { return gSweepTable; } 88#endif 89#endif 90 91// divide numer/denom, with a bias of 6bits. Assumes numer <= denom 92// and denom != 0. Since our table is 6bits big (+1), this is a nice fit. 93// Same as (but faster than) SkFixedDiv(numer, denom) >> 10 94 95//unsigned div_64(int numer, int denom); 96#ifndef SK_SCALAR_IS_FLOAT 97static unsigned div_64(int numer, int denom) { 98 SkASSERT(numer <= denom); 99 SkASSERT(numer > 0); 100 SkASSERT(denom > 0); 101 102 int nbits = SkCLZ(numer); 103 int dbits = SkCLZ(denom); 104 int bits = 6 - nbits + dbits; 105 SkASSERT(bits <= 6); 106 107 if (bits < 0) { // detect underflow 108 return 0; 109 } 110 111 denom <<= dbits - 1; 112 numer <<= nbits - 1; 113 114 unsigned result = 0; 115 116 // do the first one 117 if ((numer -= denom) >= 0) { 118 result = 1; 119 } else { 120 numer += denom; 121 } 122 123 // Now fall into our switch statement if there are more bits to compute 124 if (bits > 0) { 125 // make room for the rest of the answer bits 126 result <<= bits; 127 switch (bits) { 128 case 6: 129 if ((numer = (numer << 1) - denom) >= 0) 130 result |= 32; 131 else 132 numer += denom; 133 case 5: 134 if ((numer = (numer << 1) - denom) >= 0) 135 result |= 16; 136 else 137 numer += denom; 138 case 4: 139 if ((numer = (numer << 1) - denom) >= 0) 140 result |= 8; 141 else 142 numer += denom; 143 case 3: 144 if ((numer = (numer << 1) - denom) >= 0) 145 result |= 4; 146 else 147 numer += denom; 148 case 2: 149 if ((numer = (numer << 1) - denom) >= 0) 150 result |= 2; 151 else 152 numer += denom; 153 case 1: 154 default: // not strictly need, but makes GCC make better ARM code 155 if ((numer = (numer << 1) - denom) >= 0) 156 result |= 1; 157 else 158 numer += denom; 159 } 160 } 161 return result; 162} 163#endif 164 165// Given x,y in the first quadrant, return 0..63 for the angle [0..90] 166#ifndef SK_SCALAR_IS_FLOAT 167static unsigned atan_0_90(SkFixed y, SkFixed x) { 168#ifdef SK_DEBUG 169 { 170 static bool gOnce; 171 if (!gOnce) { 172 gOnce = true; 173 SkASSERT(div_64(55, 55) == 64); 174 SkASSERT(div_64(128, 256) == 32); 175 SkASSERT(div_64(2326528, 4685824) == 31); 176 SkASSERT(div_64(753664, 5210112) == 9); 177 SkASSERT(div_64(229376, 4882432) == 3); 178 SkASSERT(div_64(2, 64) == 2); 179 SkASSERT(div_64(1, 64) == 1); 180 // test that we handle underflow correctly 181 SkASSERT(div_64(12345, 0x54321234) == 0); 182 } 183 } 184#endif 185 186 SkASSERT(y > 0 && x > 0); 187 const uint8_t* table = build_sweep_table(); 188 189 unsigned result; 190 bool swap = (x < y); 191 if (swap) { 192 // first part of the atan(v) = PI/2 - atan(1/v) identity 193 // since our div_64 and table want v <= 1, where v = y/x 194 SkTSwap<SkFixed>(x, y); 195 } 196 197 result = div_64(y, x); 198 199#ifdef SK_DEBUG 200 { 201 unsigned result2 = SkDivBits(y, x, 6); 202 SkASSERT(result2 == result || 203 (result == 1 && result2 == 0)); 204 } 205#endif 206 207 SkASSERT(result < SK_ARRAY_COUNT(gSweepTable)); 208 result = table[result]; 209 210 if (swap) { 211 // complete the atan(v) = PI/2 - atan(1/v) identity 212 result = 64 - result; 213 // pin to 63 214 result -= result >> 6; 215 } 216 217 SkASSERT(result <= 63); 218 return result; 219} 220#endif 221 222// returns angle in a circle [0..2PI) -> [0..255] 223#ifdef SK_SCALAR_IS_FLOAT 224static unsigned SkATan2_255(float y, float x) { 225 // static const float g255Over2PI = 255 / (2 * SK_ScalarPI); 226 static const float g255Over2PI = 40.584510488433314f; 227 228 float result = sk_float_atan2(y, x); 229 if (result < 0) { 230 result += 2 * SK_ScalarPI; 231 } 232 SkASSERT(result >= 0); 233 // since our value is always >= 0, we can cast to int, which is faster than 234 // calling floorf() 235 int ir = (int)(result * g255Over2PI); 236 SkASSERT(ir >= 0 && ir <= 255); 237 return ir; 238} 239#else 240static unsigned SkATan2_255(SkFixed y, SkFixed x) { 241 if (x == 0) { 242 if (y == 0) { 243 return 0; 244 } 245 return y < 0 ? 192 : 64; 246 } 247 if (y == 0) { 248 return x < 0 ? 128 : 0; 249 } 250 251 /* Find the right quadrant for x,y 252 Since atan_0_90 only handles the first quadrant, we rotate x,y 253 appropriately before calling it, and then add the right amount 254 to account for the real quadrant. 255 quadrant 0 : add 0 | x > 0 && y > 0 256 quadrant 1 : add 64 (90 degrees) | x < 0 && y > 0 257 quadrant 2 : add 128 (180 degrees) | x < 0 && y < 0 258 quadrant 3 : add 192 (270 degrees) | x > 0 && y < 0 259 260 map x<0 to (1 << 6) 261 map y<0 to (3 << 6) 262 add = map_x ^ map_y 263 */ 264 int xsign = x >> 31; 265 int ysign = y >> 31; 266 int add = ((-xsign) ^ (ysign & 3)) << 6; 267 268#ifdef SK_DEBUG 269 if (0 == add) 270 SkASSERT(x > 0 && y > 0); 271 else if (64 == add) 272 SkASSERT(x < 0 && y > 0); 273 else if (128 == add) 274 SkASSERT(x < 0 && y < 0); 275 else if (192 == add) 276 SkASSERT(x > 0 && y < 0); 277 else 278 SkDEBUGFAIL("bad value for add"); 279#endif 280 281 /* This ^ trick makes x, y positive, and the swap<> handles quadrants 282 where we need to rotate x,y by 90 or -90 283 */ 284 x = (x ^ xsign) - xsign; 285 y = (y ^ ysign) - ysign; 286 if (add & 64) { // quads 1 or 3 need to swap x,y 287 SkTSwap<SkFixed>(x, y); 288 } 289 290 unsigned result = add + atan_0_90(y, x); 291 SkASSERT(result < 256); 292 return result; 293} 294#endif 295 296void SkSweepGradient::shadeSpan(int x, int y, SkPMColor* SK_RESTRICT dstC, 297 int count) { 298 SkMatrix::MapXYProc proc = fDstToIndexProc; 299 const SkMatrix& matrix = fDstToIndex; 300 const SkPMColor* SK_RESTRICT cache = this->getCache32(); 301 SkPoint srcPt; 302 303 if (fDstToIndexClass != kPerspective_MatrixClass) { 304 proc(matrix, SkIntToScalar(x) + SK_ScalarHalf, 305 SkIntToScalar(y) + SK_ScalarHalf, &srcPt); 306 SkScalar dx, fx = srcPt.fX; 307 SkScalar dy, fy = srcPt.fY; 308 309 if (fDstToIndexClass == kFixedStepInX_MatrixClass) { 310 SkFixed storage[2]; 311 (void)matrix.fixedStepInX(SkIntToScalar(y) + SK_ScalarHalf, 312 &storage[0], &storage[1]); 313 dx = SkFixedToScalar(storage[0]); 314 dy = SkFixedToScalar(storage[1]); 315 } else { 316 SkASSERT(fDstToIndexClass == kLinear_MatrixClass); 317 dx = matrix.getScaleX(); 318 dy = matrix.getSkewY(); 319 } 320 321 for (; count > 0; --count) { 322 *dstC++ = cache[SkATan2_255(fy, fx)]; 323 fx += dx; 324 fy += dy; 325 } 326 } else { // perspective case 327 for (int stop = x + count; x < stop; x++) { 328 proc(matrix, SkIntToScalar(x) + SK_ScalarHalf, 329 SkIntToScalar(y) + SK_ScalarHalf, &srcPt); 330 *dstC++ = cache[SkATan2_255(srcPt.fY, srcPt.fX)]; 331 } 332 } 333} 334 335void SkSweepGradient::shadeSpan16(int x, int y, uint16_t* SK_RESTRICT dstC, 336 int count) { 337 SkMatrix::MapXYProc proc = fDstToIndexProc; 338 const SkMatrix& matrix = fDstToIndex; 339 const uint16_t* SK_RESTRICT cache = this->getCache16(); 340 int toggle = ((x ^ y) & 1) * kDitherStride16; 341 SkPoint srcPt; 342 343 if (fDstToIndexClass != kPerspective_MatrixClass) { 344 proc(matrix, SkIntToScalar(x) + SK_ScalarHalf, 345 SkIntToScalar(y) + SK_ScalarHalf, &srcPt); 346 SkScalar dx, fx = srcPt.fX; 347 SkScalar dy, fy = srcPt.fY; 348 349 if (fDstToIndexClass == kFixedStepInX_MatrixClass) { 350 SkFixed storage[2]; 351 (void)matrix.fixedStepInX(SkIntToScalar(y) + SK_ScalarHalf, 352 &storage[0], &storage[1]); 353 dx = SkFixedToScalar(storage[0]); 354 dy = SkFixedToScalar(storage[1]); 355 } else { 356 SkASSERT(fDstToIndexClass == kLinear_MatrixClass); 357 dx = matrix.getScaleX(); 358 dy = matrix.getSkewY(); 359 } 360 361 for (; count > 0; --count) { 362 int index = SkATan2_255(fy, fx) >> (8 - kCache16Bits); 363 *dstC++ = cache[toggle + index]; 364 toggle ^= kDitherStride16; 365 fx += dx; 366 fy += dy; 367 } 368 } else { // perspective case 369 for (int stop = x + count; x < stop; x++) { 370 proc(matrix, SkIntToScalar(x) + SK_ScalarHalf, 371 SkIntToScalar(y) + SK_ScalarHalf, &srcPt); 372 373 int index = SkATan2_255(srcPt.fY, srcPt.fX); 374 index >>= (8 - kCache16Bits); 375 *dstC++ = cache[toggle + index]; 376 toggle ^= kDitherStride16; 377 } 378 } 379} 380 381///////////////////////////////////////////////////////////////////// 382 383#if SK_SUPPORT_GPU 384 385class GrGLSweepGradient : public GrGLGradientStage { 386public: 387 388 GrGLSweepGradient(const GrProgramStageFactory& factory, 389 const GrCustomStage&) : INHERITED (factory) { } 390 virtual ~GrGLSweepGradient() { } 391 392 virtual void emitVS(GrGLShaderBuilder* builder, 393 const char* vertexCoords) SK_OVERRIDE { } 394 virtual void emitFS(GrGLShaderBuilder* builder, 395 const char* outputColor, 396 const char* inputColor, 397 const char* samplerName) SK_OVERRIDE; 398 399 static StageKey GenKey(const GrCustomStage& s, const GrGLCaps& caps) { return 0; } 400 401private: 402 403 typedef GrGLGradientStage INHERITED; 404 405}; 406 407///////////////////////////////////////////////////////////////////// 408 409class GrSweepGradient : public GrGradientEffect { 410public: 411 412 GrSweepGradient(GrContext* ctx, 413 const SkSweepGradient& shader, 414 GrSamplerState* sampler) 415 : INHERITED(ctx, shader, sampler) { } 416 virtual ~GrSweepGradient() { } 417 418 static const char* Name() { return "Sweep Gradient"; } 419 virtual const GrProgramStageFactory& getFactory() const SK_OVERRIDE { 420 return GrTProgramStageFactory<GrSweepGradient>::getInstance(); 421 } 422 423 typedef GrGLSweepGradient GLProgramStage; 424 425private: 426 GR_DECLARE_CUSTOM_STAGE_TEST; 427 428 typedef GrGradientEffect INHERITED; 429}; 430 431///////////////////////////////////////////////////////////////////// 432 433GR_DEFINE_CUSTOM_STAGE_TEST(GrSweepGradient); 434 435GrCustomStage* GrSweepGradient::TestCreate(SkRandom* random, 436 GrContext* context, 437 GrTexture**) { 438 SkPoint center = {random->nextUScalar1(), random->nextUScalar1()}; 439 440 SkColor colors[kMaxRandomGradientColors]; 441 SkScalar stopsArray[kMaxRandomGradientColors]; 442 SkScalar* stops = stopsArray; 443 SkShader::TileMode tmIgnored; 444 int colorCount = RandomGradientParams(random, colors, &stops, &tmIgnored); 445 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateSweep(center.fX, center.fY, 446 colors, stops, colorCount)); 447 GrSamplerState sampler; 448 GrCustomStage* stage = shader->asNewCustomStage(context, &sampler); 449 GrAssert(NULL != stage); 450 return stage; 451} 452 453///////////////////////////////////////////////////////////////////// 454 455void GrGLSweepGradient::emitFS(GrGLShaderBuilder* builder, 456 const char* outputColor, 457 const char* inputColor, 458 const char* samplerName) { 459 SkString t; 460 t.printf("atan(- %s.y, - %s.x) * 0.1591549430918 + 0.5", 461 builder->defaultTexCoordsName(), builder->defaultTexCoordsName()); 462 this->emitColorLookup(builder, t.c_str(), outputColor, inputColor, samplerName); 463} 464 465///////////////////////////////////////////////////////////////////// 466 467GrCustomStage* SkSweepGradient::asNewCustomStage(GrContext* context, 468 GrSamplerState* sampler) const { 469 sampler->matrix()->preConcat(fPtsToUnit); 470 sampler->textureParams()->setTileModeX(fTileMode); 471 sampler->textureParams()->setTileModeY(kClamp_TileMode); 472 sampler->textureParams()->setBilerp(true); 473 return SkNEW_ARGS(GrSweepGradient, (context, *this, sampler)); 474} 475 476#else 477 478GrCustomStage* SkSweepGradient::asNewCustomStage(GrContext* context, 479 GrSamplerState* sampler) const { 480 SkDEBUGFAIL("Should not call in GPU-less build"); 481 return NULL; 482} 483 484#endif 485