SkSweepGradient.cpp revision eaa674987f99687c0bfa337eaa27f00ffe3faa4b
1 2/* 3 * Copyright 2012 Google Inc. 4 * 5 * Use of this source code is governed by a BSD-style license that can be 6 * found in the LICENSE file. 7 */ 8 9#include "SkSweepGradient.h" 10 11SkSweepGradient::SkSweepGradient(SkScalar cx, SkScalar cy, 12 const Descriptor& desc, const SkMatrix* localMatrix) 13 : SkGradientShaderBase(desc, localMatrix) 14 , fCenter(SkPoint::Make(cx, cy)) 15{ 16 fPtsToUnit.setTranslate(-cx, -cy); 17 18 // overwrite the tilemode to a canonical value (since sweep ignores it) 19 fTileMode = SkShader::kClamp_TileMode; 20} 21 22SkShader::BitmapType SkSweepGradient::asABitmap(SkBitmap* bitmap, 23 SkMatrix* matrix, SkShader::TileMode* xy) const { 24 if (bitmap) { 25 this->getGradientTableBitmap(bitmap); 26 } 27 if (matrix) { 28 *matrix = fPtsToUnit; 29 } 30 if (xy) { 31 xy[0] = fTileMode; 32 xy[1] = kClamp_TileMode; 33 } 34 return kSweep_BitmapType; 35} 36 37SkShader::GradientType SkSweepGradient::asAGradient(GradientInfo* info) const { 38 if (info) { 39 commonAsAGradient(info); 40 info->fPoint[0] = fCenter; 41 } 42 return kSweep_GradientType; 43} 44 45SkSweepGradient::SkSweepGradient(SkReadBuffer& buffer) 46 : INHERITED(buffer), 47 fCenter(buffer.readPoint()) { 48} 49 50void SkSweepGradient::flatten(SkWriteBuffer& buffer) const { 51 this->INHERITED::flatten(buffer); 52 buffer.writePoint(fCenter); 53} 54 55size_t SkSweepGradient::contextSize() const { 56 return sizeof(SweepGradientContext); 57} 58 59SkShader::Context* SkSweepGradient::onCreateContext(const ContextRec& rec, void* storage) const { 60 return SkNEW_PLACEMENT_ARGS(storage, SweepGradientContext, (*this, rec)); 61} 62 63SkSweepGradient::SweepGradientContext::SweepGradientContext( 64 const SkSweepGradient& shader, const ContextRec& rec) 65 : INHERITED(shader, rec) {} 66 67// returns angle in a circle [0..2PI) -> [0..255] 68static unsigned SkATan2_255(float y, float x) { 69 // static const float g255Over2PI = 255 / (2 * SK_ScalarPI); 70 static const float g255Over2PI = 40.584510488433314f; 71 72 float result = sk_float_atan2(y, x); 73 if (result < 0) { 74 result += 2 * SK_ScalarPI; 75 } 76 SkASSERT(result >= 0); 77 // since our value is always >= 0, we can cast to int, which is faster than 78 // calling floorf() 79 int ir = (int)(result * g255Over2PI); 80 SkASSERT(ir >= 0 && ir <= 255); 81 return ir; 82} 83 84void SkSweepGradient::SweepGradientContext::shadeSpan(int x, int y, SkPMColor* SK_RESTRICT dstC, 85 int count) { 86 SkMatrix::MapXYProc proc = fDstToIndexProc; 87 const SkMatrix& matrix = fDstToIndex; 88 const SkPMColor* SK_RESTRICT cache = fCache->getCache32(); 89 int toggle = init_dither_toggle(x, y); 90 SkPoint srcPt; 91 92 if (fDstToIndexClass != kPerspective_MatrixClass) { 93 proc(matrix, SkIntToScalar(x) + SK_ScalarHalf, 94 SkIntToScalar(y) + SK_ScalarHalf, &srcPt); 95 SkScalar dx, fx = srcPt.fX; 96 SkScalar dy, fy = srcPt.fY; 97 98 if (fDstToIndexClass == kFixedStepInX_MatrixClass) { 99 SkFixed storage[2]; 100 (void)matrix.fixedStepInX(SkIntToScalar(y) + SK_ScalarHalf, 101 &storage[0], &storage[1]); 102 dx = SkFixedToScalar(storage[0]); 103 dy = SkFixedToScalar(storage[1]); 104 } else { 105 SkASSERT(fDstToIndexClass == kLinear_MatrixClass); 106 dx = matrix.getScaleX(); 107 dy = matrix.getSkewY(); 108 } 109 110 for (; count > 0; --count) { 111 *dstC++ = cache[toggle + SkATan2_255(fy, fx)]; 112 fx += dx; 113 fy += dy; 114 toggle = next_dither_toggle(toggle); 115 } 116 } else { // perspective case 117 for (int stop = x + count; x < stop; x++) { 118 proc(matrix, SkIntToScalar(x) + SK_ScalarHalf, 119 SkIntToScalar(y) + SK_ScalarHalf, &srcPt); 120 *dstC++ = cache[toggle + SkATan2_255(srcPt.fY, srcPt.fX)]; 121 toggle = next_dither_toggle(toggle); 122 } 123 } 124} 125 126void SkSweepGradient::SweepGradientContext::shadeSpan16(int x, int y, uint16_t* SK_RESTRICT dstC, 127 int count) { 128 SkMatrix::MapXYProc proc = fDstToIndexProc; 129 const SkMatrix& matrix = fDstToIndex; 130 const uint16_t* SK_RESTRICT cache = fCache->getCache16(); 131 int toggle = init_dither_toggle16(x, y); 132 SkPoint srcPt; 133 134 if (fDstToIndexClass != kPerspective_MatrixClass) { 135 proc(matrix, SkIntToScalar(x) + SK_ScalarHalf, 136 SkIntToScalar(y) + SK_ScalarHalf, &srcPt); 137 SkScalar dx, fx = srcPt.fX; 138 SkScalar dy, fy = srcPt.fY; 139 140 if (fDstToIndexClass == kFixedStepInX_MatrixClass) { 141 SkFixed storage[2]; 142 (void)matrix.fixedStepInX(SkIntToScalar(y) + SK_ScalarHalf, 143 &storage[0], &storage[1]); 144 dx = SkFixedToScalar(storage[0]); 145 dy = SkFixedToScalar(storage[1]); 146 } else { 147 SkASSERT(fDstToIndexClass == kLinear_MatrixClass); 148 dx = matrix.getScaleX(); 149 dy = matrix.getSkewY(); 150 } 151 152 for (; count > 0; --count) { 153 int index = SkATan2_255(fy, fx) >> (8 - kCache16Bits); 154 *dstC++ = cache[toggle + index]; 155 toggle = next_dither_toggle16(toggle); 156 fx += dx; 157 fy += dy; 158 } 159 } else { // perspective case 160 for (int stop = x + count; x < stop; x++) { 161 proc(matrix, SkIntToScalar(x) + SK_ScalarHalf, 162 SkIntToScalar(y) + SK_ScalarHalf, &srcPt); 163 164 int index = SkATan2_255(srcPt.fY, srcPt.fX); 165 index >>= (8 - kCache16Bits); 166 *dstC++ = cache[toggle + index]; 167 toggle = next_dither_toggle16(toggle); 168 } 169 } 170} 171 172///////////////////////////////////////////////////////////////////// 173 174#if SK_SUPPORT_GPU 175 176#include "GrTBackendEffectFactory.h" 177 178class GrGLSweepGradient : public GrGLGradientEffect { 179public: 180 181 GrGLSweepGradient(const GrBackendEffectFactory& factory, 182 const GrDrawEffect&) : INHERITED (factory) { } 183 virtual ~GrGLSweepGradient() { } 184 185 virtual void emitCode(GrGLShaderBuilder*, 186 const GrDrawEffect&, 187 EffectKey, 188 const char* outputColor, 189 const char* inputColor, 190 const TransformedCoordsArray&, 191 const TextureSamplerArray&) SK_OVERRIDE; 192 193 static EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) { 194 return GenBaseGradientKey(drawEffect); 195 } 196 197private: 198 199 typedef GrGLGradientEffect INHERITED; 200 201}; 202 203///////////////////////////////////////////////////////////////////// 204 205class GrSweepGradient : public GrGradientEffect { 206public: 207 static GrEffectRef* Create(GrContext* ctx, 208 const SkSweepGradient& shader, 209 const SkMatrix& matrix) { 210 AutoEffectUnref effect(SkNEW_ARGS(GrSweepGradient, (ctx, shader, matrix))); 211 return CreateEffectRef(effect); 212 } 213 virtual ~GrSweepGradient() { } 214 215 static const char* Name() { return "Sweep Gradient"; } 216 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE { 217 return GrTBackendEffectFactory<GrSweepGradient>::getInstance(); 218 } 219 220 typedef GrGLSweepGradient GLEffect; 221 222private: 223 GrSweepGradient(GrContext* ctx, 224 const SkSweepGradient& shader, 225 const SkMatrix& matrix) 226 : INHERITED(ctx, shader, matrix, SkShader::kClamp_TileMode) { } 227 GR_DECLARE_EFFECT_TEST; 228 229 typedef GrGradientEffect INHERITED; 230}; 231 232///////////////////////////////////////////////////////////////////// 233 234GR_DEFINE_EFFECT_TEST(GrSweepGradient); 235 236GrEffectRef* GrSweepGradient::TestCreate(SkRandom* random, 237 GrContext* context, 238 const GrDrawTargetCaps&, 239 GrTexture**) { 240 SkPoint center = {random->nextUScalar1(), random->nextUScalar1()}; 241 242 SkColor colors[kMaxRandomGradientColors]; 243 SkScalar stopsArray[kMaxRandomGradientColors]; 244 SkScalar* stops = stopsArray; 245 SkShader::TileMode tmIgnored; 246 int colorCount = RandomGradientParams(random, colors, &stops, &tmIgnored); 247 SkAutoTUnref<SkShader> shader(SkGradientShader::CreateSweep(center.fX, center.fY, 248 colors, stops, colorCount)); 249 SkPaint paint; 250 return shader->asNewEffect(context, paint, NULL); 251} 252 253///////////////////////////////////////////////////////////////////// 254 255void GrGLSweepGradient::emitCode(GrGLShaderBuilder* builder, 256 const GrDrawEffect&, 257 EffectKey key, 258 const char* outputColor, 259 const char* inputColor, 260 const TransformedCoordsArray& coords, 261 const TextureSamplerArray& samplers) { 262 this->emitUniforms(builder, key); 263 SkString coords2D = builder->ensureFSCoords2D(coords, 0); 264 const GrGLContextInfo ctxInfo = builder->ctxInfo(); 265 SkString t; 266 // 0.1591549430918 is 1/(2*pi), used since atan returns values [-pi, pi] 267 // On Intel GPU there is an issue where it reads the second arguement to atan "- %s.x" as an int 268 // thus must us -1.0 * %s.x to work correctly 269 if (kIntel_GrGLVendor != ctxInfo.vendor()){ 270 t.printf("atan(- %s.y, - %s.x) * 0.1591549430918 + 0.5", 271 coords2D.c_str(), coords2D.c_str()); 272 } else { 273 t.printf("atan(- %s.y, -1.0 * %s.x) * 0.1591549430918 + 0.5", 274 coords2D.c_str(), coords2D.c_str()); 275 } 276 this->emitColor(builder, t.c_str(), key, 277 outputColor, inputColor, samplers); 278} 279 280///////////////////////////////////////////////////////////////////// 281 282GrEffectRef* SkSweepGradient::asNewEffect(GrContext* context, const SkPaint&, 283 const SkMatrix* localMatrix) const { 284 SkMatrix matrix; 285 if (!this->getLocalMatrix().invert(&matrix)) { 286 return NULL; 287 } 288 if (localMatrix) { 289 SkMatrix inv; 290 if (!localMatrix->invert(&inv)) { 291 return NULL; 292 } 293 matrix.postConcat(inv); 294 } 295 matrix.postConcat(fPtsToUnit); 296 return GrSweepGradient::Create(context, *this, matrix); 297} 298 299#else 300 301GrEffectRef* SkSweepGradient::asNewEffect(GrContext*, const SkPaint&, const SkMatrix*) const { 302 SkDEBUGFAIL("Should not call in GPU-less build"); 303 return NULL; 304} 305 306#endif 307 308#ifndef SK_IGNORE_TO_STRING 309void SkSweepGradient::toString(SkString* str) const { 310 str->append("SkSweepGradient: ("); 311 312 str->append("center: ("); 313 str->appendScalar(fCenter.fX); 314 str->append(", "); 315 str->appendScalar(fCenter.fY); 316 str->append(") "); 317 318 this->INHERITED::toString(str); 319 320 str->append(")"); 321} 322#endif 323