GrConfigConversionEffect.cpp revision 74a3a2135ca82ab9324b7e499caa3280348a4fda
1/* 2 * Copyright 2012 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8#include "GrConfigConversionEffect.h" 9#include "GrContext.h" 10#include "GrTBackendEffectFactory.h" 11#include "GrSimpleTextureEffect.h" 12#include "gl/GrGLEffect.h" 13#include "gl/GrGLEffectMatrix.h" 14#include "SkMatrix.h" 15 16class GrGLConfigConversionEffect : public GrGLEffect { 17public: 18 GrGLConfigConversionEffect(const GrBackendEffectFactory& factory, 19 const GrDrawEffect& drawEffect) 20 : INHERITED (factory) 21 , fEffectMatrix(drawEffect.castEffect<GrConfigConversionEffect>().coordsType()) { 22 const GrConfigConversionEffect& effect = drawEffect.castEffect<GrConfigConversionEffect>(); 23 fSwapRedAndBlue = effect.swapsRedAndBlue(); 24 fPMConversion = effect.pmConversion(); 25 } 26 27 virtual void emitCode(GrGLShaderBuilder* builder, 28 const GrDrawEffect&, 29 EffectKey key, 30 const char* outputColor, 31 const char* inputColor, 32 const TextureSamplerArray& samplers) SK_OVERRIDE { 33 SkString coords; 34 GrSLType coordsType = fEffectMatrix.emitCode(builder, key, &coords); 35 builder->fsCodeAppendf("\t\t%s = ", outputColor); 36 builder->fsAppendTextureLookup(samplers[0], coords.c_str(), coordsType); 37 builder->fsCodeAppend(";\n"); 38 if (GrConfigConversionEffect::kNone_PMConversion == fPMConversion) { 39 SkASSERT(fSwapRedAndBlue); 40 builder->fsCodeAppendf("\t%s = %s.bgra;\n", outputColor, outputColor); 41 } else { 42 const char* swiz = fSwapRedAndBlue ? "bgr" : "rgb"; 43 switch (fPMConversion) { 44 case GrConfigConversionEffect::kMulByAlpha_RoundUp_PMConversion: 45 builder->fsCodeAppendf( 46 "\t\t%s = vec4(ceil(%s.%s * %s.a * 255.0) / 255.0, %s.a);\n", 47 outputColor, outputColor, swiz, outputColor, outputColor); 48 break; 49 case GrConfigConversionEffect::kMulByAlpha_RoundDown_PMConversion: 50 // Add a compensation(0.001) here to avoid the side effect of the floor operation. 51 // In Intel GPUs, the integer value converted from floor(%s.r * 255.0) / 255.0 52 // is less than the integer value converted from %s.r by 1 when the %s.r is 53 // converted from the integer value 2^n, such as 1, 2, 4, 8, etc. 54 builder->fsCodeAppendf( 55 "\t\t%s = vec4(floor(%s.%s * %s.a * 255.0 + 0.001) / 255.0, %s.a);\n", 56 outputColor, outputColor, swiz, outputColor, outputColor); 57 break; 58 case GrConfigConversionEffect::kDivByAlpha_RoundUp_PMConversion: 59 builder->fsCodeAppendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0) : vec4(ceil(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n", 60 outputColor, outputColor, outputColor, swiz, outputColor, outputColor); 61 break; 62 case GrConfigConversionEffect::kDivByAlpha_RoundDown_PMConversion: 63 builder->fsCodeAppendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0) : vec4(floor(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n", 64 outputColor, outputColor, outputColor, swiz, outputColor, outputColor); 65 break; 66 default: 67 GrCrash("Unknown conversion op."); 68 break; 69 } 70 } 71 SkString modulate; 72 GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor); 73 builder->fsCodeAppend(modulate.c_str()); 74 } 75 76 void setData(const GrGLUniformManager& uman, const GrDrawEffect& drawEffect) { 77 const GrConfigConversionEffect& conv = drawEffect.castEffect<GrConfigConversionEffect>(); 78 fEffectMatrix.setData(uman, conv.getMatrix(), drawEffect, conv.texture(0)); 79 } 80 81 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) { 82 const GrConfigConversionEffect& conv = drawEffect.castEffect<GrConfigConversionEffect>(); 83 EffectKey key = static_cast<EffectKey>(conv.swapsRedAndBlue()) | (conv.pmConversion() << 1); 84 key <<= GrGLEffectMatrix::kKeyBits; 85 EffectKey matrixKey = GrGLEffectMatrix::GenKey(conv.getMatrix(), 86 drawEffect, 87 conv.coordsType(), 88 conv.texture(0)); 89 SkASSERT(!(matrixKey & key)); 90 return matrixKey | key; 91 } 92 93private: 94 bool fSwapRedAndBlue; 95 GrConfigConversionEffect::PMConversion fPMConversion; 96 GrGLEffectMatrix fEffectMatrix; 97 98 typedef GrGLEffect INHERITED; 99 100}; 101 102/////////////////////////////////////////////////////////////////////////////// 103 104GrConfigConversionEffect::GrConfigConversionEffect(GrTexture* texture, 105 bool swapRedAndBlue, 106 PMConversion pmConversion, 107 const SkMatrix& matrix) 108 : GrSingleTextureEffect(texture, matrix) 109 , fSwapRedAndBlue(swapRedAndBlue) 110 , fPMConversion(pmConversion) { 111 SkASSERT(kRGBA_8888_GrPixelConfig == texture->config() || 112 kBGRA_8888_GrPixelConfig == texture->config()); 113 // Why did we pollute our texture cache instead of using a GrSingleTextureEffect? 114 SkASSERT(swapRedAndBlue || kNone_PMConversion != pmConversion); 115} 116 117const GrBackendEffectFactory& GrConfigConversionEffect::getFactory() const { 118 return GrTBackendEffectFactory<GrConfigConversionEffect>::getInstance(); 119} 120 121bool GrConfigConversionEffect::onIsEqual(const GrEffect& s) const { 122 const GrConfigConversionEffect& other = CastEffect<GrConfigConversionEffect>(s); 123 return this->texture(0) == s.texture(0) && 124 other.fSwapRedAndBlue == fSwapRedAndBlue && 125 other.fPMConversion == fPMConversion; 126} 127 128void GrConfigConversionEffect::getConstantColorComponents(GrColor* color, 129 uint32_t* validFlags) const { 130 this->updateConstantColorComponentsForModulation(color, validFlags); 131} 132 133/////////////////////////////////////////////////////////////////////////////// 134 135GR_DEFINE_EFFECT_TEST(GrConfigConversionEffect); 136 137GrEffectRef* GrConfigConversionEffect::TestCreate(SkMWCRandom* random, 138 GrContext*, 139 const GrDrawTargetCaps&, 140 GrTexture* textures[]) { 141 PMConversion pmConv = static_cast<PMConversion>(random->nextULessThan(kPMConversionCnt)); 142 bool swapRB; 143 if (kNone_PMConversion == pmConv) { 144 swapRB = true; 145 } else { 146 swapRB = random->nextBool(); 147 } 148 AutoEffectUnref effect(SkNEW_ARGS(GrConfigConversionEffect, 149 (textures[GrEffectUnitTest::kSkiaPMTextureIdx], 150 swapRB, 151 pmConv, 152 GrEffectUnitTest::TestMatrix(random)))); 153 return CreateEffectRef(effect); 154} 155 156/////////////////////////////////////////////////////////////////////////////// 157void GrConfigConversionEffect::TestForPreservingPMConversions(GrContext* context, 158 PMConversion* pmToUPMRule, 159 PMConversion* upmToPMRule) { 160 *pmToUPMRule = kNone_PMConversion; 161 *upmToPMRule = kNone_PMConversion; 162 SkAutoTMalloc<uint32_t> data(256 * 256 * 3); 163 uint32_t* srcData = data.get(); 164 uint32_t* firstRead = data.get() + 256 * 256; 165 uint32_t* secondRead = data.get() + 2 * 256 * 256; 166 167 // Fill with every possible premultiplied A, color channel value. There will be 256-y duplicate 168 // values in row y. We set r,g, and b to the same value since they are handled identically. 169 for (int y = 0; y < 256; ++y) { 170 for (int x = 0; x < 256; ++x) { 171 uint8_t* color = reinterpret_cast<uint8_t*>(&srcData[256*y + x]); 172 color[3] = y; 173 color[2] = GrMin(x, y); 174 color[1] = GrMin(x, y); 175 color[0] = GrMin(x, y); 176 } 177 } 178 179 GrTextureDesc desc; 180 desc.fFlags = kRenderTarget_GrTextureFlagBit | 181 kNoStencil_GrTextureFlagBit; 182 desc.fWidth = 256; 183 desc.fHeight = 256; 184 desc.fConfig = kRGBA_8888_GrPixelConfig; 185 186 SkAutoTUnref<GrTexture> readTex(context->createUncachedTexture(desc, NULL, 0)); 187 if (!readTex.get()) { 188 return; 189 } 190 SkAutoTUnref<GrTexture> tempTex(context->createUncachedTexture(desc, NULL, 0)); 191 if (!tempTex.get()) { 192 return; 193 } 194 desc.fFlags = kNone_GrTextureFlags; 195 SkAutoTUnref<GrTexture> dataTex(context->createUncachedTexture(desc, data, 0)); 196 if (!dataTex.get()) { 197 return; 198 } 199 200 static const PMConversion kConversionRules[][2] = { 201 {kDivByAlpha_RoundDown_PMConversion, kMulByAlpha_RoundUp_PMConversion}, 202 {kDivByAlpha_RoundUp_PMConversion, kMulByAlpha_RoundDown_PMConversion}, 203 }; 204 205 GrContext::AutoWideOpenIdentityDraw awoid(context, NULL); 206 207 bool failed = true; 208 209 for (size_t i = 0; i < GR_ARRAY_COUNT(kConversionRules) && failed; ++i) { 210 *pmToUPMRule = kConversionRules[i][0]; 211 *upmToPMRule = kConversionRules[i][1]; 212 213 static const SkRect kDstRect = SkRect::MakeWH(SkIntToScalar(256), SkIntToScalar(256)); 214 static const SkRect kSrcRect = SkRect::MakeWH(SK_Scalar1, SK_Scalar1); 215 // We do a PM->UPM draw from dataTex to readTex and read the data. Then we do a UPM->PM draw 216 // from readTex to tempTex followed by a PM->UPM draw to readTex and finally read the data. 217 // We then verify that two reads produced the same values. 218 219 AutoEffectUnref pmToUPM1(SkNEW_ARGS(GrConfigConversionEffect, (dataTex, 220 false, 221 *pmToUPMRule, 222 SkMatrix::I()))); 223 AutoEffectUnref upmToPM(SkNEW_ARGS(GrConfigConversionEffect, (readTex, 224 false, 225 *upmToPMRule, 226 SkMatrix::I()))); 227 AutoEffectUnref pmToUPM2(SkNEW_ARGS(GrConfigConversionEffect, (tempTex, 228 false, 229 *pmToUPMRule, 230 SkMatrix::I()))); 231 232 SkAutoTUnref<GrEffectRef> pmToUPMEffect1(CreateEffectRef(pmToUPM1)); 233 SkAutoTUnref<GrEffectRef> upmToPMEffect(CreateEffectRef(upmToPM)); 234 SkAutoTUnref<GrEffectRef> pmToUPMEffect2(CreateEffectRef(pmToUPM2)); 235 236 context->setRenderTarget(readTex->asRenderTarget()); 237 GrPaint paint1; 238 paint1.addColorEffect(pmToUPMEffect1); 239 context->drawRectToRect(paint1, kDstRect, kSrcRect); 240 241 readTex->readPixels(0, 0, 256, 256, kRGBA_8888_GrPixelConfig, firstRead); 242 243 context->setRenderTarget(tempTex->asRenderTarget()); 244 GrPaint paint2; 245 paint2.addColorEffect(upmToPMEffect); 246 context->drawRectToRect(paint2, kDstRect, kSrcRect); 247 context->setRenderTarget(readTex->asRenderTarget()); 248 249 GrPaint paint3; 250 paint3.addColorEffect(pmToUPMEffect2); 251 context->drawRectToRect(paint3, kDstRect, kSrcRect); 252 253 readTex->readPixels(0, 0, 256, 256, kRGBA_8888_GrPixelConfig, secondRead); 254 255 failed = false; 256 for (int y = 0; y < 256 && !failed; ++y) { 257 for (int x = 0; x <= y; ++x) { 258 if (firstRead[256 * y + x] != secondRead[256 * y + x]) { 259 failed = true; 260 break; 261 } 262 } 263 } 264 } 265 if (failed) { 266 *pmToUPMRule = kNone_PMConversion; 267 *upmToPMRule = kNone_PMConversion; 268 } 269} 270 271const GrEffectRef* GrConfigConversionEffect::Create(GrTexture* texture, 272 bool swapRedAndBlue, 273 PMConversion pmConversion, 274 const SkMatrix& matrix) { 275 if (!swapRedAndBlue && kNone_PMConversion == pmConversion) { 276 // If we returned a GrConfigConversionEffect that was equivalent to a GrSimpleTextureEffect 277 // then we may pollute our texture cache with redundant shaders. So in the case that no 278 // conversions were requested we instead return a GrSimpleTextureEffect. 279 return GrSimpleTextureEffect::Create(texture, matrix); 280 } else { 281 if (kRGBA_8888_GrPixelConfig != texture->config() && 282 kBGRA_8888_GrPixelConfig != texture->config() && 283 kNone_PMConversion != pmConversion) { 284 // The PM conversions assume colors are 0..255 285 return NULL; 286 } 287 AutoEffectUnref effect(SkNEW_ARGS(GrConfigConversionEffect, (texture, 288 swapRedAndBlue, 289 pmConversion, 290 matrix))); 291 return CreateEffectRef(effect); 292 } 293} 294