1
2/*
3 * Copyright 2012 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
9#ifndef GrGLPath_DEFINED
10#define GrGLPath_DEFINED
11
12#include "../GrPath.h"
13#include "gl/GrGLFunctions.h"
14
15class GrGpuGL;
16
17/**
18 * Currently this represents a path built using GL_NV_path_rendering. If we
19 * support other GL path extensions then this would have to have a type enum
20 * and/or be subclassed.
21 */
22
23class GrGLPath : public GrPath {
24public:
25    GrGLPath(GrGpuGL* gpu, const SkPath& path, const SkStrokeRec& stroke);
26    virtual ~GrGLPath();
27    GrGLuint pathID() const { return fPathID; }
28    // TODO: Figure out how to get an approximate size of the path in Gpu
29    // memory.
30    virtual size_t gpuMemorySize() const SK_OVERRIDE { return 100; }
31
32protected:
33    virtual void onRelease() SK_OVERRIDE;
34    virtual void onAbandon() SK_OVERRIDE;
35
36private:
37    GrGLuint fPathID;
38
39    typedef GrPath INHERITED;
40};
41
42#endif
43