1 2/* 3 * Copyright 2012 Google Inc. 4 * 5 * Use of this source code is governed by a BSD-style license that can be 6 * found in the LICENSE file. 7 */ 8 9#ifndef GrGLPath_DEFINED 10#define GrGLPath_DEFINED 11 12#include "../GrPath.h" 13#include "gl/GrGLFunctions.h" 14 15class GrGpuGL; 16 17/** 18 * Currently this represents a path built using GL_NV_path_rendering. If we 19 * support other GL path extensions then this would have to have a type enum 20 * and/or be subclassed. 21 */ 22 23class GrGLPath : public GrPath { 24public: 25 GrGLPath(GrGpuGL* gpu, const SkPath& path, const SkStrokeRec& stroke); 26 virtual ~GrGLPath(); 27 GrGLuint pathID() const { return fPathID; } 28 // TODO: Figure out how to get an approximate size of the path in Gpu 29 // memory. 30 virtual size_t gpuMemorySize() const SK_OVERRIDE { return 100; } 31 32protected: 33 virtual void onRelease() SK_OVERRIDE; 34 virtual void onAbandon() SK_OVERRIDE; 35 36private: 37 GrGLuint fPathID; 38 39 typedef GrPath INHERITED; 40}; 41 42#endif 43