dec_neon.c revision 0406ce1417f76f2034833414dcecc9f56253640c
1// Copyright 2012 Google Inc. All Rights Reserved.
2//
3// Use of this source code is governed by a BSD-style license
4// that can be found in the COPYING file in the root of the source
5// tree. An additional intellectual property rights grant can be found
6// in the file PATENTS. All contributing project authors may
7// be found in the AUTHORS file in the root of the source tree.
8// -----------------------------------------------------------------------------
9//
10// ARM NEON version of dsp functions and loop filtering.
11//
12// Authors: Somnath Banerjee (somnath@google.com)
13//          Johann Koenig (johannkoenig@google.com)
14
15#include "./dsp.h"
16
17#if defined(__cplusplus) || defined(c_plusplus)
18extern "C" {
19#endif
20
21#if defined(WEBP_USE_NEON)
22
23#include "../dec/vp8i.h"
24
25#define QRegs "q0", "q1", "q2", "q3", "q4", "q5", "q6", "q7",                  \
26              "q8", "q9", "q10", "q11", "q12", "q13", "q14", "q15"
27
28#define FLIP_SIGN_BIT2(a, b, s)                                                \
29  "veor     " #a "," #a "," #s "               \n"                             \
30  "veor     " #b "," #b "," #s "               \n"                             \
31
32#define FLIP_SIGN_BIT4(a, b, c, d, s)                                          \
33  FLIP_SIGN_BIT2(a, b, s)                                                      \
34  FLIP_SIGN_BIT2(c, d, s)                                                      \
35
36#define NEEDS_FILTER(p1, p0, q0, q1, thresh, mask)                             \
37  "vabd.u8    q15," #p0 "," #q0 "         \n"  /* abs(p0 - q0) */              \
38  "vabd.u8    q14," #p1 "," #q1 "         \n"  /* abs(p1 - q1) */              \
39  "vqadd.u8   q15, q15, q15               \n"  /* abs(p0 - q0) * 2 */          \
40  "vshr.u8    q14, q14, #1                \n"  /* abs(p1 - q1) / 2 */          \
41  "vqadd.u8   q15, q15, q14     \n"  /* abs(p0 - q0) * 2 + abs(p1 - q1) / 2 */ \
42  "vdup.8     q14, " #thresh "            \n"                                  \
43  "vcge.u8   " #mask ", q14, q15          \n"  /* mask <= thresh */
44
45#define GET_BASE_DELTA(p1, p0, q0, q1, o)                                      \
46  "vqsub.s8   q15," #q0 "," #p0 "         \n"  /* (q0 - p0) */                 \
47  "vqsub.s8  " #o "," #p1 "," #q1 "       \n"  /* (p1 - q1) */                 \
48  "vqadd.s8  " #o "," #o ", q15           \n"  /* (p1 - q1) + 1 * (p0 - q0) */ \
49  "vqadd.s8  " #o "," #o ", q15           \n"  /* (p1 - q1) + 2 * (p0 - q0) */ \
50  "vqadd.s8  " #o "," #o ", q15           \n"  /* (p1 - q1) + 3 * (p0 - q0) */
51
52#define DO_SIMPLE_FILTER(p0, q0, fl)                                           \
53  "vmov.i8    q15, #0x03                  \n"                                  \
54  "vqadd.s8   q15, q15, " #fl "           \n"  /* filter1 = filter + 3 */      \
55  "vshr.s8    q15, q15, #3                \n"  /* filter1 >> 3 */              \
56  "vqadd.s8  " #p0 "," #p0 ", q15         \n"  /* p0 += filter1 */             \
57                                                                               \
58  "vmov.i8    q15, #0x04                  \n"                                  \
59  "vqadd.s8   q15, q15, " #fl "           \n"  /* filter1 = filter + 4 */      \
60  "vshr.s8    q15, q15, #3                \n"  /* filter2 >> 3 */              \
61  "vqsub.s8  " #q0 "," #q0 ", q15         \n"  /* q0 -= filter2 */
62
63// Applies filter on 2 pixels (p0 and q0)
64#define DO_FILTER2(p1, p0, q0, q1, thresh)                                     \
65  NEEDS_FILTER(p1, p0, q0, q1, thresh, q9)     /* filter mask in q9 */         \
66  "vmov.i8    q10, #0x80                  \n"  /* sign bit */                  \
67  FLIP_SIGN_BIT4(p1, p0, q0, q1, q10)          /* convert to signed value */   \
68  GET_BASE_DELTA(p1, p0, q0, q1, q11)          /* get filter level  */         \
69  "vand       q9, q9, q11                 \n"  /* apply filter mask */         \
70  DO_SIMPLE_FILTER(p0, q0, q9)                 /* apply filter */              \
71  FLIP_SIGN_BIT2(p0, q0, q10)
72
73// Load/Store vertical edge
74#define LOAD8x4(c1, c2, c3, c4, b1, b2, stride)                                \
75  "vld4.8   {" #c1"[0], " #c2"[0], " #c3"[0], " #c4"[0]}," #b1 "," #stride"\n" \
76  "vld4.8   {" #c1"[1], " #c2"[1], " #c3"[1], " #c4"[1]}," #b2 "," #stride"\n" \
77  "vld4.8   {" #c1"[2], " #c2"[2], " #c3"[2], " #c4"[2]}," #b1 "," #stride"\n" \
78  "vld4.8   {" #c1"[3], " #c2"[3], " #c3"[3], " #c4"[3]}," #b2 "," #stride"\n" \
79  "vld4.8   {" #c1"[4], " #c2"[4], " #c3"[4], " #c4"[4]}," #b1 "," #stride"\n" \
80  "vld4.8   {" #c1"[5], " #c2"[5], " #c3"[5], " #c4"[5]}," #b2 "," #stride"\n" \
81  "vld4.8   {" #c1"[6], " #c2"[6], " #c3"[6], " #c4"[6]}," #b1 "," #stride"\n" \
82  "vld4.8   {" #c1"[7], " #c2"[7], " #c3"[7], " #c4"[7]}," #b2 "," #stride"\n"
83
84#define STORE8x2(c1, c2, p, stride)                                            \
85  "vst2.8   {" #c1"[0], " #c2"[0]}," #p "," #stride " \n"                      \
86  "vst2.8   {" #c1"[1], " #c2"[1]}," #p "," #stride " \n"                      \
87  "vst2.8   {" #c1"[2], " #c2"[2]}," #p "," #stride " \n"                      \
88  "vst2.8   {" #c1"[3], " #c2"[3]}," #p "," #stride " \n"                      \
89  "vst2.8   {" #c1"[4], " #c2"[4]}," #p "," #stride " \n"                      \
90  "vst2.8   {" #c1"[5], " #c2"[5]}," #p "," #stride " \n"                      \
91  "vst2.8   {" #c1"[6], " #c2"[6]}," #p "," #stride " \n"                      \
92  "vst2.8   {" #c1"[7], " #c2"[7]}," #p "," #stride " \n"
93
94//-----------------------------------------------------------------------------
95// Simple In-loop filtering (Paragraph 15.2)
96
97static void SimpleVFilter16NEON(uint8_t* p, int stride, int thresh) {
98  __asm__ volatile (
99    "sub        %[p], %[p], %[stride], lsl #1  \n"  // p -= 2 * stride
100
101    "vld1.u8    {q1}, [%[p]], %[stride]        \n"  // p1
102    "vld1.u8    {q2}, [%[p]], %[stride]        \n"  // p0
103    "vld1.u8    {q3}, [%[p]], %[stride]        \n"  // q0
104    "vld1.u8    {q4}, [%[p]]                   \n"  // q1
105
106    DO_FILTER2(q1, q2, q3, q4, %[thresh])
107
108    "sub        %[p], %[p], %[stride], lsl #1  \n"  // p -= 2 * stride
109
110    "vst1.u8    {q2}, [%[p]], %[stride]        \n"  // store op0
111    "vst1.u8    {q3}, [%[p]]                   \n"  // store oq0
112    : [p] "+r"(p)
113    : [stride] "r"(stride), [thresh] "r"(thresh)
114    : "memory", QRegs
115  );
116}
117
118static void SimpleHFilter16NEON(uint8_t* p, int stride, int thresh) {
119  __asm__ volatile (
120    "sub        r4, %[p], #2                   \n"  // base1 = p - 2
121    "lsl        r6, %[stride], #1              \n"  // r6 = 2 * stride
122    "add        r5, r4, %[stride]              \n"  // base2 = base1 + stride
123
124    LOAD8x4(d2, d3, d4, d5, [r4], [r5], r6)
125    LOAD8x4(d6, d7, d8, d9, [r4], [r5], r6)
126    "vswp       d3, d6                         \n"  // p1:q1 p0:q3
127    "vswp       d5, d8                         \n"  // q0:q2 q1:q4
128    "vswp       q2, q3                         \n"  // p1:q1 p0:q2 q0:q3 q1:q4
129
130    DO_FILTER2(q1, q2, q3, q4, %[thresh])
131
132    "sub        %[p], %[p], #1                 \n"  // p - 1
133
134    "vswp        d5, d6                        \n"
135    STORE8x2(d4, d5, [%[p]], %[stride])
136    STORE8x2(d6, d7, [%[p]], %[stride])
137
138    : [p] "+r"(p)
139    : [stride] "r"(stride), [thresh] "r"(thresh)
140    : "memory", "r4", "r5", "r6", QRegs
141  );
142}
143
144static void SimpleVFilter16iNEON(uint8_t* p, int stride, int thresh) {
145  int k;
146  for (k = 3; k > 0; --k) {
147    p += 4 * stride;
148    SimpleVFilter16NEON(p, stride, thresh);
149  }
150}
151
152static void SimpleHFilter16iNEON(uint8_t* p, int stride, int thresh) {
153  int k;
154  for (k = 3; k > 0; --k) {
155    p += 4;
156    SimpleHFilter16NEON(p, stride, thresh);
157  }
158}
159
160//-----------------------------------------------------------------------------
161// Inverse transforms (Paragraph 14.4)
162
163static void TransformOneNEON(const int16_t *in, uint8_t *dst) {
164  const int kBPS = BPS;
165  const int16_t constants[] = {20091, 17734, 0, 0};
166  /* kC1, kC2. Padded because vld1.16 loads 8 bytes
167   * Technically these are unsigned but vqdmulh is only available in signed.
168   * vqdmulh returns high half (effectively >> 16) but also doubles the value,
169   * changing the >> 16 to >> 15 and requiring an additional >> 1.
170   * We use this to our advantage with kC2. The canonical value is 35468.
171   * However, the high bit is set so treating it as signed will give incorrect
172   * results. We avoid this by down shifting by 1 here to clear the highest bit.
173   * Combined with the doubling effect of vqdmulh we get >> 16.
174   * This can not be applied to kC1 because the lowest bit is set. Down shifting
175   * the constant would reduce precision.
176   */
177
178  /* libwebp uses a trick to avoid some extra addition that libvpx does.
179   * Instead of:
180   * temp2 = ip[12] + ((ip[12] * cospi8sqrt2minus1) >> 16);
181   * libwebp adds 1 << 16 to cospi8sqrt2minus1 (kC1). However, this causes the
182   * same issue with kC1 and vqdmulh that we work around by down shifting kC2
183   */
184
185  /* Adapted from libvpx: vp8/common/arm/neon/shortidct4x4llm_neon.asm */
186  __asm__ volatile (
187    "vld1.16         {q1, q2}, [%[in]]           \n"
188    "vld1.16         {d0}, [%[constants]]        \n"
189
190    /* d2: in[0]
191     * d3: in[8]
192     * d4: in[4]
193     * d5: in[12]
194     */
195    "vswp            d3, d4                      \n"
196
197    /* q8 = {in[4], in[12]} * kC1 * 2 >> 16
198     * q9 = {in[4], in[12]} * kC2 >> 16
199     */
200    "vqdmulh.s16     q8, q2, d0[0]               \n"
201    "vqdmulh.s16     q9, q2, d0[1]               \n"
202
203    /* d22 = a = in[0] + in[8]
204     * d23 = b = in[0] - in[8]
205     */
206    "vqadd.s16       d22, d2, d3                 \n"
207    "vqsub.s16       d23, d2, d3                 \n"
208
209    /* The multiplication should be x * kC1 >> 16
210     * However, with vqdmulh we get x * kC1 * 2 >> 16
211     * (multiply, double, return high half)
212     * We avoided this in kC2 by pre-shifting the constant.
213     * q8 = in[4]/[12] * kC1 >> 16
214     */
215    "vshr.s16        q8, q8, #1                  \n"
216
217    /* Add {in[4], in[12]} back after the multiplication. This is handled by
218     * adding 1 << 16 to kC1 in the libwebp C code.
219     */
220    "vqadd.s16       q8, q2, q8                  \n"
221
222    /* d20 = c = in[4]*kC2 - in[12]*kC1
223     * d21 = d = in[4]*kC1 + in[12]*kC2
224     */
225    "vqsub.s16       d20, d18, d17               \n"
226    "vqadd.s16       d21, d19, d16               \n"
227
228    /* d2 = tmp[0] = a + d
229     * d3 = tmp[1] = b + c
230     * d4 = tmp[2] = b - c
231     * d5 = tmp[3] = a - d
232     */
233    "vqadd.s16       d2, d22, d21                \n"
234    "vqadd.s16       d3, d23, d20                \n"
235    "vqsub.s16       d4, d23, d20                \n"
236    "vqsub.s16       d5, d22, d21                \n"
237
238    "vzip.16         q1, q2                      \n"
239    "vzip.16         q1, q2                      \n"
240
241    "vswp            d3, d4                      \n"
242
243    /* q8 = {tmp[4], tmp[12]} * kC1 * 2 >> 16
244     * q9 = {tmp[4], tmp[12]} * kC2 >> 16
245     */
246    "vqdmulh.s16     q8, q2, d0[0]               \n"
247    "vqdmulh.s16     q9, q2, d0[1]               \n"
248
249    /* d22 = a = tmp[0] + tmp[8]
250     * d23 = b = tmp[0] - tmp[8]
251     */
252    "vqadd.s16       d22, d2, d3                 \n"
253    "vqsub.s16       d23, d2, d3                 \n"
254
255    /* See long winded explanations prior */
256    "vshr.s16        q8, q8, #1                  \n"
257    "vqadd.s16       q8, q2, q8                  \n"
258
259    /* d20 = c = in[4]*kC2 - in[12]*kC1
260     * d21 = d = in[4]*kC1 + in[12]*kC2
261     */
262    "vqsub.s16       d20, d18, d17               \n"
263    "vqadd.s16       d21, d19, d16               \n"
264
265    /* d2 = tmp[0] = a + d
266     * d3 = tmp[1] = b + c
267     * d4 = tmp[2] = b - c
268     * d5 = tmp[3] = a - d
269     */
270    "vqadd.s16       d2, d22, d21                \n"
271    "vqadd.s16       d3, d23, d20                \n"
272    "vqsub.s16       d4, d23, d20                \n"
273    "vqsub.s16       d5, d22, d21                \n"
274
275    "vld1.32         d6[0], [%[dst]], %[kBPS]    \n"
276    "vld1.32         d6[1], [%[dst]], %[kBPS]    \n"
277    "vld1.32         d7[0], [%[dst]], %[kBPS]    \n"
278    "vld1.32         d7[1], [%[dst]], %[kBPS]    \n"
279
280    "sub         %[dst], %[dst], %[kBPS], lsl #2 \n"
281
282    /* (val) + 4 >> 3 */
283    "vrshr.s16       d2, d2, #3                  \n"
284    "vrshr.s16       d3, d3, #3                  \n"
285    "vrshr.s16       d4, d4, #3                  \n"
286    "vrshr.s16       d5, d5, #3                  \n"
287
288    "vzip.16         q1, q2                      \n"
289    "vzip.16         q1, q2                      \n"
290
291    /* Must accumulate before saturating */
292    "vmovl.u8        q8, d6                      \n"
293    "vmovl.u8        q9, d7                      \n"
294
295    "vqadd.s16       q1, q1, q8                  \n"
296    "vqadd.s16       q2, q2, q9                  \n"
297
298    "vqmovun.s16     d0, q1                      \n"
299    "vqmovun.s16     d1, q2                      \n"
300
301    "vst1.32         d0[0], [%[dst]], %[kBPS]    \n"
302    "vst1.32         d0[1], [%[dst]], %[kBPS]    \n"
303    "vst1.32         d1[0], [%[dst]], %[kBPS]    \n"
304    "vst1.32         d1[1], [%[dst]]             \n"
305
306    : [in] "+r"(in), [dst] "+r"(dst)  /* modified registers */
307    : [kBPS] "r"(kBPS), [constants] "r"(constants)  /* constants */
308    : "memory", "q0", "q1", "q2", "q8", "q9", "q10", "q11"  /* clobbered */
309  );
310}
311
312static void TransformTwoNEON(const int16_t* in, uint8_t* dst, int do_two) {
313  TransformOneNEON(in, dst);
314  if (do_two) {
315    TransformOneNEON(in + 16, dst + 4);
316  }
317}
318
319static void TransformWHT(const int16_t* in, int16_t* out) {
320  const int kStep = 32;  // The store is only incrementing the pointer as if we
321                         // had stored a single byte.
322  __asm__ volatile (
323    // part 1
324    // load data into q0, q1
325    "vld1.16         {q0, q1}, [%[in]]           \n"
326
327    "vaddl.s16       q2, d0, d3                  \n" // a0 = in[0] + in[12]
328    "vaddl.s16       q3, d1, d2                  \n" // a1 = in[4] + in[8]
329    "vsubl.s16       q4, d1, d2                  \n" // a2 = in[4] - in[8]
330    "vsubl.s16       q5, d0, d3                  \n" // a3 = in[0] - in[12]
331
332    "vadd.s32        q0, q2, q3                  \n" // tmp[0] = a0 + a1
333    "vsub.s32        q2, q2, q3                  \n" // tmp[8] = a0 - a1
334    "vadd.s32        q1, q5, q4                  \n" // tmp[4] = a3 + a2
335    "vsub.s32        q3, q5, q4                  \n" // tmp[12] = a3 - a2
336
337    // Transpose
338    // q0 = tmp[0, 4, 8, 12], q1 = tmp[2, 6, 10, 14]
339    // q2 = tmp[1, 5, 9, 13], q3 = tmp[3, 7, 11, 15]
340    "vswp            d1, d4                      \n" // vtrn.64 q0, q2
341    "vswp            d3, d6                      \n" // vtrn.64 q1, q3
342    "vtrn.32         q0, q1                      \n"
343    "vtrn.32         q2, q3                      \n"
344
345    "vmov.s32        q4, #3                      \n" // dc = 3
346    "vadd.s32        q0, q0, q4                  \n" // dc = tmp[0] + 3
347    "vadd.s32        q6, q0, q3                  \n" // a0 = dc + tmp[3]
348    "vadd.s32        q7, q1, q2                  \n" // a1 = tmp[1] + tmp[2]
349    "vsub.s32        q8, q1, q2                  \n" // a2 = tmp[1] - tmp[2]
350    "vsub.s32        q9, q0, q3                  \n" // a3 = dc - tmp[3]
351
352    "vadd.s32        q0, q6, q7                  \n"
353    "vshrn.s32       d0, q0, #3                  \n" // (a0 + a1) >> 3
354    "vadd.s32        q1, q9, q8                  \n"
355    "vshrn.s32       d1, q1, #3                  \n" // (a3 + a2) >> 3
356    "vsub.s32        q2, q6, q7                  \n"
357    "vshrn.s32       d2, q2, #3                  \n" // (a0 - a1) >> 3
358    "vsub.s32        q3, q9, q8                  \n"
359    "vshrn.s32       d3, q3, #3                  \n" // (a3 - a2) >> 3
360
361    // set the results to output
362    "vst1.16         d0[0], [%[out]], %[kStep]   \n"
363    "vst1.16         d1[0], [%[out]], %[kStep]   \n"
364    "vst1.16         d2[0], [%[out]], %[kStep]   \n"
365    "vst1.16         d3[0], [%[out]], %[kStep]   \n"
366    "vst1.16         d0[1], [%[out]], %[kStep]   \n"
367    "vst1.16         d1[1], [%[out]], %[kStep]   \n"
368    "vst1.16         d2[1], [%[out]], %[kStep]   \n"
369    "vst1.16         d3[1], [%[out]], %[kStep]   \n"
370    "vst1.16         d0[2], [%[out]], %[kStep]   \n"
371    "vst1.16         d1[2], [%[out]], %[kStep]   \n"
372    "vst1.16         d2[2], [%[out]], %[kStep]   \n"
373    "vst1.16         d3[2], [%[out]], %[kStep]   \n"
374    "vst1.16         d0[3], [%[out]], %[kStep]   \n"
375    "vst1.16         d1[3], [%[out]], %[kStep]   \n"
376    "vst1.16         d2[3], [%[out]], %[kStep]   \n"
377    "vst1.16         d3[3], [%[out]], %[kStep]   \n"
378
379    : [out] "+r"(out)  // modified registers
380    : [in] "r"(in), [kStep] "r"(kStep)  // constants
381    : "memory", "q0", "q1", "q2", "q3", "q4",
382      "q5", "q6", "q7", "q8", "q9"  // clobbered
383  );
384}
385
386#endif   // WEBP_USE_NEON
387
388//------------------------------------------------------------------------------
389// Entry point
390
391extern void VP8DspInitNEON(void);
392
393void VP8DspInitNEON(void) {
394#if defined(WEBP_USE_NEON)
395  VP8Transform = TransformTwoNEON;
396  VP8TransformWHT = TransformWHT;
397
398  VP8SimpleVFilter16 = SimpleVFilter16NEON;
399  VP8SimpleHFilter16 = SimpleHFilter16NEON;
400  VP8SimpleVFilter16i = SimpleVFilter16iNEON;
401  VP8SimpleHFilter16i = SimpleHFilter16iNEON;
402#endif   // WEBP_USE_NEON
403}
404
405#if defined(__cplusplus) || defined(c_plusplus)
406}    // extern "C"
407#endif
408