enc.c revision b6dbce6bfeaabde2a7b581c4c6888d532d32f3ac
1// Copyright 2011 Google Inc. All Rights Reserved.
2//
3// This code is licensed under the same terms as WebM:
4//  Software License Agreement:  http://www.webmproject.org/license/software/
5//  Additional IP Rights Grant:  http://www.webmproject.org/license/additional/
6// -----------------------------------------------------------------------------
7//
8// Speed-critical encoding functions.
9//
10// Author: Skal (pascal.massimino@gmail.com)
11
12#include <stdlib.h>  // for abs()
13#include "./dsp.h"
14#include "../enc/vp8enci.h"
15
16#if defined(__cplusplus) || defined(c_plusplus)
17extern "C" {
18#endif
19
20//------------------------------------------------------------------------------
21// Compute susceptibility based on DCT-coeff histograms:
22// the higher, the "easier" the macroblock is to compress.
23
24static int ClipAlpha(int alpha) {
25  return alpha < 0 ? 0 : alpha > 255 ? 255 : alpha;
26}
27
28int VP8GetAlpha(const int histo[MAX_COEFF_THRESH + 1]) {
29  int num = 0, den = 0, val = 0;
30  int k;
31  int alpha;
32  // note: changing this loop to avoid the numerous "k + 1" slows things down.
33  for (k = 0; k < MAX_COEFF_THRESH; ++k) {
34    if (histo[k + 1]) {
35      val += histo[k + 1];
36      num += val * (k + 1);
37      den += (k + 1) * (k + 1);
38    }
39  }
40  // we scale the value to a usable [0..255] range
41  alpha = den ? 10 * num / den - 5 : 0;
42  return ClipAlpha(alpha);
43}
44
45const int VP8DspScan[16 + 4 + 4] = {
46  // Luma
47  0 +  0 * BPS,  4 +  0 * BPS, 8 +  0 * BPS, 12 +  0 * BPS,
48  0 +  4 * BPS,  4 +  4 * BPS, 8 +  4 * BPS, 12 +  4 * BPS,
49  0 +  8 * BPS,  4 +  8 * BPS, 8 +  8 * BPS, 12 +  8 * BPS,
50  0 + 12 * BPS,  4 + 12 * BPS, 8 + 12 * BPS, 12 + 12 * BPS,
51
52  0 + 0 * BPS,   4 + 0 * BPS, 0 + 4 * BPS,  4 + 4 * BPS,    // U
53  8 + 0 * BPS,  12 + 0 * BPS, 8 + 4 * BPS, 12 + 4 * BPS     // V
54};
55
56static int CollectHistogram(const uint8_t* ref, const uint8_t* pred,
57                            int start_block, int end_block) {
58  int histo[MAX_COEFF_THRESH + 1] = { 0 };
59  int16_t out[16];
60  int j, k;
61  for (j = start_block; j < end_block; ++j) {
62    VP8FTransform(ref + VP8DspScan[j], pred + VP8DspScan[j], out);
63
64    // Convert coefficients to bin (within out[]).
65    for (k = 0; k < 16; ++k) {
66      const int v = abs(out[k]) >> 2;
67      out[k] = (v > MAX_COEFF_THRESH) ? MAX_COEFF_THRESH : v;
68    }
69
70    // Use bin to update histogram.
71    for (k = 0; k < 16; ++k) {
72      histo[out[k]]++;
73    }
74  }
75
76  return VP8GetAlpha(histo);
77}
78
79//------------------------------------------------------------------------------
80// run-time tables (~4k)
81
82static uint8_t clip1[255 + 510 + 1];    // clips [-255,510] to [0,255]
83
84// We declare this variable 'volatile' to prevent instruction reordering
85// and make sure it's set to true _last_ (so as to be thread-safe)
86static volatile int tables_ok = 0;
87
88static void InitTables(void) {
89  if (!tables_ok) {
90    int i;
91    for (i = -255; i <= 255 + 255; ++i) {
92      clip1[255 + i] = (i < 0) ? 0 : (i > 255) ? 255 : i;
93    }
94    tables_ok = 1;
95  }
96}
97
98static WEBP_INLINE uint8_t clip_8b(int v) {
99  return (!(v & ~0xff)) ? v : v < 0 ? 0 : 255;
100}
101
102//------------------------------------------------------------------------------
103// Transforms (Paragraph 14.4)
104
105#define STORE(x, y, v) \
106  dst[(x) + (y) * BPS] = clip_8b(ref[(x) + (y) * BPS] + ((v) >> 3))
107
108static const int kC1 = 20091 + (1 << 16);
109static const int kC2 = 35468;
110#define MUL(a, b) (((a) * (b)) >> 16)
111
112static WEBP_INLINE void ITransformOne(const uint8_t* ref, const int16_t* in,
113                                      uint8_t* dst) {
114  int C[4 * 4], *tmp;
115  int i;
116  tmp = C;
117  for (i = 0; i < 4; ++i) {    // vertical pass
118    const int a = in[0] + in[8];
119    const int b = in[0] - in[8];
120    const int c = MUL(in[4], kC2) - MUL(in[12], kC1);
121    const int d = MUL(in[4], kC1) + MUL(in[12], kC2);
122    tmp[0] = a + d;
123    tmp[1] = b + c;
124    tmp[2] = b - c;
125    tmp[3] = a - d;
126    tmp += 4;
127    in++;
128  }
129
130  tmp = C;
131  for (i = 0; i < 4; ++i) {    // horizontal pass
132    const int dc = tmp[0] + 4;
133    const int a =  dc +  tmp[8];
134    const int b =  dc -  tmp[8];
135    const int c = MUL(tmp[4], kC2) - MUL(tmp[12], kC1);
136    const int d = MUL(tmp[4], kC1) + MUL(tmp[12], kC2);
137    STORE(0, i, a + d);
138    STORE(1, i, b + c);
139    STORE(2, i, b - c);
140    STORE(3, i, a - d);
141    tmp++;
142  }
143}
144
145static void ITransform(const uint8_t* ref, const int16_t* in, uint8_t* dst,
146                       int do_two) {
147  ITransformOne(ref, in, dst);
148  if (do_two) {
149    ITransformOne(ref + 4, in + 16, dst + 4);
150  }
151}
152
153static void FTransform(const uint8_t* src, const uint8_t* ref, int16_t* out) {
154  int i;
155  int tmp[16];
156  for (i = 0; i < 4; ++i, src += BPS, ref += BPS) {
157    const int d0 = src[0] - ref[0];
158    const int d1 = src[1] - ref[1];
159    const int d2 = src[2] - ref[2];
160    const int d3 = src[3] - ref[3];
161    const int a0 = (d0 + d3) << 3;
162    const int a1 = (d1 + d2) << 3;
163    const int a2 = (d1 - d2) << 3;
164    const int a3 = (d0 - d3) << 3;
165    tmp[0 + i * 4] = (a0 + a1);
166    tmp[1 + i * 4] = (a2 * 2217 + a3 * 5352 + 14500) >> 12;
167    tmp[2 + i * 4] = (a0 - a1);
168    tmp[3 + i * 4] = (a3 * 2217 - a2 * 5352 +  7500) >> 12;
169  }
170  for (i = 0; i < 4; ++i) {
171    const int a0 = (tmp[0 + i] + tmp[12 + i]);
172    const int a1 = (tmp[4 + i] + tmp[ 8 + i]);
173    const int a2 = (tmp[4 + i] - tmp[ 8 + i]);
174    const int a3 = (tmp[0 + i] - tmp[12 + i]);
175    out[0 + i] = (a0 + a1 + 7) >> 4;
176    out[4 + i] = ((a2 * 2217 + a3 * 5352 + 12000) >> 16) + (a3 != 0);
177    out[8 + i] = (a0 - a1 + 7) >> 4;
178    out[12+ i] = ((a3 * 2217 - a2 * 5352 + 51000) >> 16);
179  }
180}
181
182static void ITransformWHT(const int16_t* in, int16_t* out) {
183  int tmp[16];
184  int i;
185  for (i = 0; i < 4; ++i) {
186    const int a0 = in[0 + i] + in[12 + i];
187    const int a1 = in[4 + i] + in[ 8 + i];
188    const int a2 = in[4 + i] - in[ 8 + i];
189    const int a3 = in[0 + i] - in[12 + i];
190    tmp[0  + i] = a0 + a1;
191    tmp[8  + i] = a0 - a1;
192    tmp[4  + i] = a3 + a2;
193    tmp[12 + i] = a3 - a2;
194  }
195  for (i = 0; i < 4; ++i) {
196    const int dc = tmp[0 + i * 4] + 3;    // w/ rounder
197    const int a0 = dc             + tmp[3 + i * 4];
198    const int a1 = tmp[1 + i * 4] + tmp[2 + i * 4];
199    const int a2 = tmp[1 + i * 4] - tmp[2 + i * 4];
200    const int a3 = dc             - tmp[3 + i * 4];
201    out[ 0] = (a0 + a1) >> 3;
202    out[16] = (a3 + a2) >> 3;
203    out[32] = (a0 - a1) >> 3;
204    out[48] = (a3 - a2) >> 3;
205    out += 64;
206  }
207}
208
209static void FTransformWHT(const int16_t* in, int16_t* out) {
210  int tmp[16];
211  int i;
212  for (i = 0; i < 4; ++i, in += 64) {
213    const int a0 = (in[0 * 16] + in[2 * 16]) << 2;
214    const int a1 = (in[1 * 16] + in[3 * 16]) << 2;
215    const int a2 = (in[1 * 16] - in[3 * 16]) << 2;
216    const int a3 = (in[0 * 16] - in[2 * 16]) << 2;
217    tmp[0 + i * 4] = (a0 + a1) + (a0 != 0);
218    tmp[1 + i * 4] = a3 + a2;
219    tmp[2 + i * 4] = a3 - a2;
220    tmp[3 + i * 4] = a0 - a1;
221  }
222  for (i = 0; i < 4; ++i) {
223    const int a0 = (tmp[0 + i] + tmp[8 + i]);
224    const int a1 = (tmp[4 + i] + tmp[12+ i]);
225    const int a2 = (tmp[4 + i] - tmp[12+ i]);
226    const int a3 = (tmp[0 + i] - tmp[8 + i]);
227    const int b0 = a0 + a1;
228    const int b1 = a3 + a2;
229    const int b2 = a3 - a2;
230    const int b3 = a0 - a1;
231    out[ 0 + i] = (b0 + (b0 > 0) + 3) >> 3;
232    out[ 4 + i] = (b1 + (b1 > 0) + 3) >> 3;
233    out[ 8 + i] = (b2 + (b2 > 0) + 3) >> 3;
234    out[12 + i] = (b3 + (b3 > 0) + 3) >> 3;
235  }
236}
237
238#undef MUL
239#undef STORE
240
241//------------------------------------------------------------------------------
242// Intra predictions
243
244#define DST(x, y) dst[(x) + (y) * BPS]
245
246static WEBP_INLINE void Fill(uint8_t* dst, int value, int size) {
247  int j;
248  for (j = 0; j < size; ++j) {
249    memset(dst + j * BPS, value, size);
250  }
251}
252
253static WEBP_INLINE void VerticalPred(uint8_t* dst,
254                                     const uint8_t* top, int size) {
255  int j;
256  if (top) {
257    for (j = 0; j < size; ++j) memcpy(dst + j * BPS, top, size);
258  } else {
259    Fill(dst, 127, size);
260  }
261}
262
263static WEBP_INLINE void HorizontalPred(uint8_t* dst,
264                                       const uint8_t* left, int size) {
265  if (left) {
266    int j;
267    for (j = 0; j < size; ++j) {
268      memset(dst + j * BPS, left[j], size);
269    }
270  } else {
271    Fill(dst, 129, size);
272  }
273}
274
275static WEBP_INLINE void TrueMotion(uint8_t* dst, const uint8_t* left,
276                                   const uint8_t* top, int size) {
277  int y;
278  if (left) {
279    if (top) {
280      const uint8_t* const clip = clip1 + 255 - left[-1];
281      for (y = 0; y < size; ++y) {
282        const uint8_t* const clip_table = clip + left[y];
283        int x;
284        for (x = 0; x < size; ++x) {
285          dst[x] = clip_table[top[x]];
286        }
287        dst += BPS;
288      }
289    } else {
290      HorizontalPred(dst, left, size);
291    }
292  } else {
293    // true motion without left samples (hence: with default 129 value)
294    // is equivalent to VE prediction where you just copy the top samples.
295    // Note that if top samples are not available, the default value is
296    // then 129, and not 127 as in the VerticalPred case.
297    if (top) {
298      VerticalPred(dst, top, size);
299    } else {
300      Fill(dst, 129, size);
301    }
302  }
303}
304
305static WEBP_INLINE void DCMode(uint8_t* dst, const uint8_t* left,
306                               const uint8_t* top,
307                               int size, int round, int shift) {
308  int DC = 0;
309  int j;
310  if (top) {
311    for (j = 0; j < size; ++j) DC += top[j];
312    if (left) {   // top and left present
313      for (j = 0; j < size; ++j) DC += left[j];
314    } else {      // top, but no left
315      DC += DC;
316    }
317    DC = (DC + round) >> shift;
318  } else if (left) {   // left but no top
319    for (j = 0; j < size; ++j) DC += left[j];
320    DC += DC;
321    DC = (DC + round) >> shift;
322  } else {   // no top, no left, nothing.
323    DC = 0x80;
324  }
325  Fill(dst, DC, size);
326}
327
328//------------------------------------------------------------------------------
329// Chroma 8x8 prediction (paragraph 12.2)
330
331static void IntraChromaPreds(uint8_t* dst, const uint8_t* left,
332                             const uint8_t* top) {
333  // U block
334  DCMode(C8DC8 + dst, left, top, 8, 8, 4);
335  VerticalPred(C8VE8 + dst, top, 8);
336  HorizontalPred(C8HE8 + dst, left, 8);
337  TrueMotion(C8TM8 + dst, left, top, 8);
338  // V block
339  dst += 8;
340  if (top) top += 8;
341  if (left) left += 16;
342  DCMode(C8DC8 + dst, left, top, 8, 8, 4);
343  VerticalPred(C8VE8 + dst, top, 8);
344  HorizontalPred(C8HE8 + dst, left, 8);
345  TrueMotion(C8TM8 + dst, left, top, 8);
346}
347
348//------------------------------------------------------------------------------
349// luma 16x16 prediction (paragraph 12.3)
350
351static void Intra16Preds(uint8_t* dst,
352                         const uint8_t* left, const uint8_t* top) {
353  DCMode(I16DC16 + dst, left, top, 16, 16, 5);
354  VerticalPred(I16VE16 + dst, top, 16);
355  HorizontalPred(I16HE16 + dst, left, 16);
356  TrueMotion(I16TM16 + dst, left, top, 16);
357}
358
359//------------------------------------------------------------------------------
360// luma 4x4 prediction
361
362#define AVG3(a, b, c) (((a) + 2 * (b) + (c) + 2) >> 2)
363#define AVG2(a, b) (((a) + (b) + 1) >> 1)
364
365static void VE4(uint8_t* dst, const uint8_t* top) {    // vertical
366  const uint8_t vals[4] = {
367    AVG3(top[-1], top[0], top[1]),
368    AVG3(top[ 0], top[1], top[2]),
369    AVG3(top[ 1], top[2], top[3]),
370    AVG3(top[ 2], top[3], top[4])
371  };
372  int i;
373  for (i = 0; i < 4; ++i) {
374    memcpy(dst + i * BPS, vals, 4);
375  }
376}
377
378static void HE4(uint8_t* dst, const uint8_t* top) {    // horizontal
379  const int X = top[-1];
380  const int I = top[-2];
381  const int J = top[-3];
382  const int K = top[-4];
383  const int L = top[-5];
384  *(uint32_t*)(dst + 0 * BPS) = 0x01010101U * AVG3(X, I, J);
385  *(uint32_t*)(dst + 1 * BPS) = 0x01010101U * AVG3(I, J, K);
386  *(uint32_t*)(dst + 2 * BPS) = 0x01010101U * AVG3(J, K, L);
387  *(uint32_t*)(dst + 3 * BPS) = 0x01010101U * AVG3(K, L, L);
388}
389
390static void DC4(uint8_t* dst, const uint8_t* top) {
391  uint32_t dc = 4;
392  int i;
393  for (i = 0; i < 4; ++i) dc += top[i] + top[-5 + i];
394  Fill(dst, dc >> 3, 4);
395}
396
397static void RD4(uint8_t* dst, const uint8_t* top) {
398  const int X = top[-1];
399  const int I = top[-2];
400  const int J = top[-3];
401  const int K = top[-4];
402  const int L = top[-5];
403  const int A = top[0];
404  const int B = top[1];
405  const int C = top[2];
406  const int D = top[3];
407  DST(0, 3)                                     = AVG3(J, K, L);
408  DST(0, 2) = DST(1, 3)                         = AVG3(I, J, K);
409  DST(0, 1) = DST(1, 2) = DST(2, 3)             = AVG3(X, I, J);
410  DST(0, 0) = DST(1, 1) = DST(2, 2) = DST(3, 3) = AVG3(A, X, I);
411  DST(1, 0) = DST(2, 1) = DST(3, 2)             = AVG3(B, A, X);
412  DST(2, 0) = DST(3, 1)                         = AVG3(C, B, A);
413  DST(3, 0)                                     = AVG3(D, C, B);
414}
415
416static void LD4(uint8_t* dst, const uint8_t* top) {
417  const int A = top[0];
418  const int B = top[1];
419  const int C = top[2];
420  const int D = top[3];
421  const int E = top[4];
422  const int F = top[5];
423  const int G = top[6];
424  const int H = top[7];
425  DST(0, 0)                                     = AVG3(A, B, C);
426  DST(1, 0) = DST(0, 1)                         = AVG3(B, C, D);
427  DST(2, 0) = DST(1, 1) = DST(0, 2)             = AVG3(C, D, E);
428  DST(3, 0) = DST(2, 1) = DST(1, 2) = DST(0, 3) = AVG3(D, E, F);
429  DST(3, 1) = DST(2, 2) = DST(1, 3)             = AVG3(E, F, G);
430  DST(3, 2) = DST(2, 3)                         = AVG3(F, G, H);
431  DST(3, 3)                                     = AVG3(G, H, H);
432}
433
434static void VR4(uint8_t* dst, const uint8_t* top) {
435  const int X = top[-1];
436  const int I = top[-2];
437  const int J = top[-3];
438  const int K = top[-4];
439  const int A = top[0];
440  const int B = top[1];
441  const int C = top[2];
442  const int D = top[3];
443  DST(0, 0) = DST(1, 2) = AVG2(X, A);
444  DST(1, 0) = DST(2, 2) = AVG2(A, B);
445  DST(2, 0) = DST(3, 2) = AVG2(B, C);
446  DST(3, 0)             = AVG2(C, D);
447
448  DST(0, 3) =             AVG3(K, J, I);
449  DST(0, 2) =             AVG3(J, I, X);
450  DST(0, 1) = DST(1, 3) = AVG3(I, X, A);
451  DST(1, 1) = DST(2, 3) = AVG3(X, A, B);
452  DST(2, 1) = DST(3, 3) = AVG3(A, B, C);
453  DST(3, 1) =             AVG3(B, C, D);
454}
455
456static void VL4(uint8_t* dst, const uint8_t* top) {
457  const int A = top[0];
458  const int B = top[1];
459  const int C = top[2];
460  const int D = top[3];
461  const int E = top[4];
462  const int F = top[5];
463  const int G = top[6];
464  const int H = top[7];
465  DST(0, 0) =             AVG2(A, B);
466  DST(1, 0) = DST(0, 2) = AVG2(B, C);
467  DST(2, 0) = DST(1, 2) = AVG2(C, D);
468  DST(3, 0) = DST(2, 2) = AVG2(D, E);
469
470  DST(0, 1) =             AVG3(A, B, C);
471  DST(1, 1) = DST(0, 3) = AVG3(B, C, D);
472  DST(2, 1) = DST(1, 3) = AVG3(C, D, E);
473  DST(3, 1) = DST(2, 3) = AVG3(D, E, F);
474              DST(3, 2) = AVG3(E, F, G);
475              DST(3, 3) = AVG3(F, G, H);
476}
477
478static void HU4(uint8_t* dst, const uint8_t* top) {
479  const int I = top[-2];
480  const int J = top[-3];
481  const int K = top[-4];
482  const int L = top[-5];
483  DST(0, 0) =             AVG2(I, J);
484  DST(2, 0) = DST(0, 1) = AVG2(J, K);
485  DST(2, 1) = DST(0, 2) = AVG2(K, L);
486  DST(1, 0) =             AVG3(I, J, K);
487  DST(3, 0) = DST(1, 1) = AVG3(J, K, L);
488  DST(3, 1) = DST(1, 2) = AVG3(K, L, L);
489  DST(3, 2) = DST(2, 2) =
490  DST(0, 3) = DST(1, 3) = DST(2, 3) = DST(3, 3) = L;
491}
492
493static void HD4(uint8_t* dst, const uint8_t* top) {
494  const int X = top[-1];
495  const int I = top[-2];
496  const int J = top[-3];
497  const int K = top[-4];
498  const int L = top[-5];
499  const int A = top[0];
500  const int B = top[1];
501  const int C = top[2];
502
503  DST(0, 0) = DST(2, 1) = AVG2(I, X);
504  DST(0, 1) = DST(2, 2) = AVG2(J, I);
505  DST(0, 2) = DST(2, 3) = AVG2(K, J);
506  DST(0, 3)             = AVG2(L, K);
507
508  DST(3, 0)             = AVG3(A, B, C);
509  DST(2, 0)             = AVG3(X, A, B);
510  DST(1, 0) = DST(3, 1) = AVG3(I, X, A);
511  DST(1, 1) = DST(3, 2) = AVG3(J, I, X);
512  DST(1, 2) = DST(3, 3) = AVG3(K, J, I);
513  DST(1, 3)             = AVG3(L, K, J);
514}
515
516static void TM4(uint8_t* dst, const uint8_t* top) {
517  int x, y;
518  const uint8_t* const clip = clip1 + 255 - top[-1];
519  for (y = 0; y < 4; ++y) {
520    const uint8_t* const clip_table = clip + top[-2 - y];
521    for (x = 0; x < 4; ++x) {
522      dst[x] = clip_table[top[x]];
523    }
524    dst += BPS;
525  }
526}
527
528#undef DST
529#undef AVG3
530#undef AVG2
531
532// Left samples are top[-5 .. -2], top_left is top[-1], top are
533// located at top[0..3], and top right is top[4..7]
534static void Intra4Preds(uint8_t* dst, const uint8_t* top) {
535  DC4(I4DC4 + dst, top);
536  TM4(I4TM4 + dst, top);
537  VE4(I4VE4 + dst, top);
538  HE4(I4HE4 + dst, top);
539  RD4(I4RD4 + dst, top);
540  VR4(I4VR4 + dst, top);
541  LD4(I4LD4 + dst, top);
542  VL4(I4VL4 + dst, top);
543  HD4(I4HD4 + dst, top);
544  HU4(I4HU4 + dst, top);
545}
546
547//------------------------------------------------------------------------------
548// Metric
549
550static WEBP_INLINE int GetSSE(const uint8_t* a, const uint8_t* b,
551                              int w, int h) {
552  int count = 0;
553  int y, x;
554  for (y = 0; y < h; ++y) {
555    for (x = 0; x < w; ++x) {
556      const int diff = (int)a[x] - b[x];
557      count += diff * diff;
558    }
559    a += BPS;
560    b += BPS;
561  }
562  return count;
563}
564
565static int SSE16x16(const uint8_t* a, const uint8_t* b) {
566  return GetSSE(a, b, 16, 16);
567}
568static int SSE16x8(const uint8_t* a, const uint8_t* b) {
569  return GetSSE(a, b, 16, 8);
570}
571static int SSE8x8(const uint8_t* a, const uint8_t* b) {
572  return GetSSE(a, b, 8, 8);
573}
574static int SSE4x4(const uint8_t* a, const uint8_t* b) {
575  return GetSSE(a, b, 4, 4);
576}
577
578//------------------------------------------------------------------------------
579// Texture distortion
580//
581// We try to match the spectral content (weighted) between source and
582// reconstructed samples.
583
584// Hadamard transform
585// Returns the weighted sum of the absolute value of transformed coefficients.
586static int TTransform(const uint8_t* in, const uint16_t* w) {
587  int sum = 0;
588  int tmp[16];
589  int i;
590  // horizontal pass
591  for (i = 0; i < 4; ++i, in += BPS) {
592    const int a0 = (in[0] + in[2]) << 2;
593    const int a1 = (in[1] + in[3]) << 2;
594    const int a2 = (in[1] - in[3]) << 2;
595    const int a3 = (in[0] - in[2]) << 2;
596    tmp[0 + i * 4] = a0 + a1 + (a0 != 0);
597    tmp[1 + i * 4] = a3 + a2;
598    tmp[2 + i * 4] = a3 - a2;
599    tmp[3 + i * 4] = a0 - a1;
600  }
601  // vertical pass
602  for (i = 0; i < 4; ++i, ++w) {
603    const int a0 = (tmp[0 + i] + tmp[8 + i]);
604    const int a1 = (tmp[4 + i] + tmp[12+ i]);
605    const int a2 = (tmp[4 + i] - tmp[12+ i]);
606    const int a3 = (tmp[0 + i] - tmp[8 + i]);
607    const int b0 = a0 + a1;
608    const int b1 = a3 + a2;
609    const int b2 = a3 - a2;
610    const int b3 = a0 - a1;
611    // abs((b + (b<0) + 3) >> 3) = (abs(b) + 3) >> 3
612    sum += w[ 0] * ((abs(b0) + 3) >> 3);
613    sum += w[ 4] * ((abs(b1) + 3) >> 3);
614    sum += w[ 8] * ((abs(b2) + 3) >> 3);
615    sum += w[12] * ((abs(b3) + 3) >> 3);
616  }
617  return sum;
618}
619
620static int Disto4x4(const uint8_t* const a, const uint8_t* const b,
621                    const uint16_t* const w) {
622  const int sum1 = TTransform(a, w);
623  const int sum2 = TTransform(b, w);
624  return (abs(sum2 - sum1) + 8) >> 4;
625}
626
627static int Disto16x16(const uint8_t* const a, const uint8_t* const b,
628                      const uint16_t* const w) {
629  int D = 0;
630  int x, y;
631  for (y = 0; y < 16 * BPS; y += 4 * BPS) {
632    for (x = 0; x < 16; x += 4) {
633      D += Disto4x4(a + x + y, b + x + y, w);
634    }
635  }
636  return D;
637}
638
639//------------------------------------------------------------------------------
640// Quantization
641//
642
643static const uint8_t kZigzag[16] = {
644  0, 1, 4, 8, 5, 2, 3, 6, 9, 12, 13, 10, 7, 11, 14, 15
645};
646
647// Simple quantization
648static int QuantizeBlock(int16_t in[16], int16_t out[16],
649                         int n, const VP8Matrix* const mtx) {
650  int last = -1;
651  for (; n < 16; ++n) {
652    const int j = kZigzag[n];
653    const int sign = (in[j] < 0);
654    int coeff = (sign ? -in[j] : in[j]) + mtx->sharpen_[j];
655    if (coeff > 2047) coeff = 2047;
656    if (coeff > mtx->zthresh_[j]) {
657      const int Q = mtx->q_[j];
658      const int iQ = mtx->iq_[j];
659      const int B = mtx->bias_[j];
660      out[n] = QUANTDIV(coeff, iQ, B);
661      if (sign) out[n] = -out[n];
662      in[j] = out[n] * Q;
663      if (out[n]) last = n;
664    } else {
665      out[n] = 0;
666      in[j] = 0;
667    }
668  }
669  return (last >= 0);
670}
671
672//------------------------------------------------------------------------------
673// Block copy
674
675static WEBP_INLINE void Copy(const uint8_t* src, uint8_t* dst, int size) {
676  int y;
677  for (y = 0; y < size; ++y) {
678    memcpy(dst, src, size);
679    src += BPS;
680    dst += BPS;
681  }
682}
683
684static void Copy4x4(const uint8_t* src, uint8_t* dst) { Copy(src, dst, 4); }
685
686//------------------------------------------------------------------------------
687// Initialization
688
689// Speed-critical function pointers. We have to initialize them to the default
690// implementations within VP8EncDspInit().
691VP8CHisto VP8CollectHistogram;
692VP8Idct VP8ITransform;
693VP8Fdct VP8FTransform;
694VP8WHT VP8ITransformWHT;
695VP8WHT VP8FTransformWHT;
696VP8Intra4Preds VP8EncPredLuma4;
697VP8IntraPreds VP8EncPredLuma16;
698VP8IntraPreds VP8EncPredChroma8;
699VP8Metric VP8SSE16x16;
700VP8Metric VP8SSE8x8;
701VP8Metric VP8SSE16x8;
702VP8Metric VP8SSE4x4;
703VP8WMetric VP8TDisto4x4;
704VP8WMetric VP8TDisto16x16;
705VP8QuantizeBlock VP8EncQuantizeBlock;
706VP8BlockCopy VP8Copy4x4;
707
708extern void VP8EncDspInitSSE2(void);
709
710void VP8EncDspInit(void) {
711  InitTables();
712
713  // default C implementations
714  VP8CollectHistogram = CollectHistogram;
715  VP8ITransform = ITransform;
716  VP8FTransform = FTransform;
717  VP8ITransformWHT = ITransformWHT;
718  VP8FTransformWHT = FTransformWHT;
719  VP8EncPredLuma4 = Intra4Preds;
720  VP8EncPredLuma16 = Intra16Preds;
721  VP8EncPredChroma8 = IntraChromaPreds;
722  VP8SSE16x16 = SSE16x16;
723  VP8SSE8x8 = SSE8x8;
724  VP8SSE16x8 = SSE16x8;
725  VP8SSE4x4 = SSE4x4;
726  VP8TDisto4x4 = Disto4x4;
727  VP8TDisto16x16 = Disto16x16;
728  VP8EncQuantizeBlock = QuantizeBlock;
729  VP8Copy4x4 = Copy4x4;
730
731  // If defined, use CPUInfo() to overwrite some pointers with faster versions.
732  if (VP8GetCPUInfo) {
733#if defined(WEBP_USE_SSE2)
734    if (VP8GetCPUInfo(kSSE2)) {
735      VP8EncDspInitSSE2();
736    }
737#endif
738  }
739}
740
741#if defined(__cplusplus) || defined(c_plusplus)
742}    // extern "C"
743#endif
744