frame.c revision 1e7bf8805bd030c19924a5306837ecd72c295751
1// Copyright 2011 Google Inc. All Rights Reserved.
2//
3// This code is licensed under the same terms as WebM:
4//  Software License Agreement:  http://www.webmproject.org/license/software/
5//  Additional IP Rights Grant:  http://www.webmproject.org/license/additional/
6// -----------------------------------------------------------------------------
7//
8//   frame coding and analysis
9//
10// Author: Skal (pascal.massimino@gmail.com)
11
12#include <assert.h>
13#include <stdlib.h>
14#include <string.h>
15#include <math.h>
16
17#include "./vp8enci.h"
18#include "./cost.h"
19
20#if defined(__cplusplus) || defined(c_plusplus)
21extern "C" {
22#endif
23
24#define SEGMENT_VISU 0
25#define DEBUG_SEARCH 0    // useful to track search convergence
26
27// On-the-fly info about the current set of residuals. Handy to avoid
28// passing zillions of params.
29typedef struct {
30  int first;
31  int last;
32  const int16_t* coeffs;
33
34  int coeff_type;
35  ProbaArray* prob;
36  StatsArray* stats;
37  CostArray*  cost;
38} VP8Residual;
39
40//------------------------------------------------------------------------------
41// Tables for level coding
42
43const uint8_t VP8EncBands[16 + 1] = {
44  0, 1, 2, 3, 6, 4, 5, 6, 6, 6, 6, 6, 6, 6, 6, 7,
45  0  // sentinel
46};
47
48const uint8_t VP8Cat3[] = { 173, 148, 140 };
49const uint8_t VP8Cat4[] = { 176, 155, 140, 135 };
50const uint8_t VP8Cat5[] = { 180, 157, 141, 134, 130 };
51const uint8_t VP8Cat6[] =
52    { 254, 254, 243, 230, 196, 177, 153, 140, 133, 130, 129 };
53
54//------------------------------------------------------------------------------
55// Reset the statistics about: number of skips, token proba, level cost,...
56
57static void ResetStats(VP8Encoder* const enc) {
58  VP8Proba* const proba = &enc->proba_;
59  VP8CalculateLevelCosts(proba);
60  proba->nb_skip_ = 0;
61}
62
63//------------------------------------------------------------------------------
64// Skip decision probability
65
66#define SKIP_PROBA_THRESHOLD 250  // value below which using skip_proba is OK.
67
68static int CalcSkipProba(uint64_t nb, uint64_t total) {
69  return (int)(total ? (total - nb) * 255 / total : 255);
70}
71
72// Returns the bit-cost for coding the skip probability.
73static int FinalizeSkipProba(VP8Encoder* const enc) {
74  VP8Proba* const proba = &enc->proba_;
75  const int nb_mbs = enc->mb_w_ * enc->mb_h_;
76  const int nb_events = proba->nb_skip_;
77  int size;
78  proba->skip_proba_ = CalcSkipProba(nb_events, nb_mbs);
79  proba->use_skip_proba_ = (proba->skip_proba_ < SKIP_PROBA_THRESHOLD);
80  size = 256;   // 'use_skip_proba' bit
81  if (proba->use_skip_proba_) {
82    size +=  nb_events * VP8BitCost(1, proba->skip_proba_)
83         + (nb_mbs - nb_events) * VP8BitCost(0, proba->skip_proba_);
84    size += 8 * 256;   // cost of signaling the skip_proba_ itself.
85  }
86  return size;
87}
88
89//------------------------------------------------------------------------------
90// Recording of token probabilities.
91
92static void ResetTokenStats(VP8Encoder* const enc) {
93  VP8Proba* const proba = &enc->proba_;
94  memset(proba->stats_, 0, sizeof(proba->stats_));
95}
96
97// Record proba context used
98static int Record(int bit, proba_t* const stats) {
99  proba_t p = *stats;
100  if (p >= 0xffff0000u) {               // an overflow is inbound.
101    p = ((p + 1u) >> 1) & 0x7fff7fffu;  // -> divide the stats by 2.
102  }
103  // record bit count (lower 16 bits) and increment total count (upper 16 bits).
104  p += 0x00010000u + bit;
105  *stats = p;
106  return bit;
107}
108
109// We keep the table free variant around for reference, in case.
110#define USE_LEVEL_CODE_TABLE
111
112// Simulate block coding, but only record statistics.
113// Note: no need to record the fixed probas.
114static int RecordCoeffs(int ctx, const VP8Residual* const res) {
115  int n = res->first;
116  // should be stats[VP8EncBands[n]], but it's equivalent for n=0 or 1
117  proba_t* s = res->stats[n][ctx];
118  if (res->last  < 0) {
119    Record(0, s + 0);
120    return 0;
121  }
122  while (n <= res->last) {
123    int v;
124    Record(1, s + 0);  // order of record doesn't matter
125    while ((v = res->coeffs[n++]) == 0) {
126      Record(0, s + 1);
127      s = res->stats[VP8EncBands[n]][0];
128    }
129    Record(1, s + 1);
130    if (!Record(2u < (unsigned int)(v + 1), s + 2)) {  // v = -1 or 1
131      s = res->stats[VP8EncBands[n]][1];
132    } else {
133      v = abs(v);
134#if !defined(USE_LEVEL_CODE_TABLE)
135      if (!Record(v > 4, s + 3)) {
136        if (Record(v != 2, s + 4))
137          Record(v == 4, s + 5);
138      } else if (!Record(v > 10, s + 6)) {
139        Record(v > 6, s + 7);
140      } else if (!Record((v >= 3 + (8 << 2)), s + 8)) {
141        Record((v >= 3 + (8 << 1)), s + 9);
142      } else {
143        Record((v >= 3 + (8 << 3)), s + 10);
144      }
145#else
146      if (v > MAX_VARIABLE_LEVEL)
147        v = MAX_VARIABLE_LEVEL;
148
149      {
150        const int bits = VP8LevelCodes[v - 1][1];
151        int pattern = VP8LevelCodes[v - 1][0];
152        int i;
153        for (i = 0; (pattern >>= 1) != 0; ++i) {
154          const int mask = 2 << i;
155          if (pattern & 1) Record(!!(bits & mask), s + 3 + i);
156        }
157      }
158#endif
159      s = res->stats[VP8EncBands[n]][2];
160    }
161  }
162  if (n < 16) Record(0, s + 0);
163  return 1;
164}
165
166// Collect statistics and deduce probabilities for next coding pass.
167// Return the total bit-cost for coding the probability updates.
168static int CalcTokenProba(int nb, int total) {
169  assert(nb <= total);
170  return nb ? (255 - nb * 255 / total) : 255;
171}
172
173// Cost of coding 'nb' 1's and 'total-nb' 0's using 'proba' probability.
174static int BranchCost(int nb, int total, int proba) {
175  return nb * VP8BitCost(1, proba) + (total - nb) * VP8BitCost(0, proba);
176}
177
178static int FinalizeTokenProbas(VP8Proba* const proba) {
179  int has_changed = 0;
180  int size = 0;
181  int t, b, c, p;
182  for (t = 0; t < NUM_TYPES; ++t) {
183    for (b = 0; b < NUM_BANDS; ++b) {
184      for (c = 0; c < NUM_CTX; ++c) {
185        for (p = 0; p < NUM_PROBAS; ++p) {
186          const proba_t stats = proba->stats_[t][b][c][p];
187          const int nb = (stats >> 0) & 0xffff;
188          const int total = (stats >> 16) & 0xffff;
189          const int update_proba = VP8CoeffsUpdateProba[t][b][c][p];
190          const int old_p = VP8CoeffsProba0[t][b][c][p];
191          const int new_p = CalcTokenProba(nb, total);
192          const int old_cost = BranchCost(nb, total, old_p)
193                             + VP8BitCost(0, update_proba);
194          const int new_cost = BranchCost(nb, total, new_p)
195                             + VP8BitCost(1, update_proba)
196                             + 8 * 256;
197          const int use_new_p = (old_cost > new_cost);
198          size += VP8BitCost(use_new_p, update_proba);
199          if (use_new_p) {  // only use proba that seem meaningful enough.
200            proba->coeffs_[t][b][c][p] = new_p;
201            has_changed |= (new_p != old_p);
202            size += 8 * 256;
203          } else {
204            proba->coeffs_[t][b][c][p] = old_p;
205          }
206        }
207      }
208    }
209  }
210  proba->dirty_ = has_changed;
211  return size;
212}
213
214//------------------------------------------------------------------------------
215// Finalize Segment probability based on the coding tree
216
217static int GetProba(int a, int b) {
218  const int total = a + b;
219  return (total == 0) ? 255     // that's the default probability.
220                      : (255 * a + total / 2) / total;  // rounded proba
221}
222
223static void SetSegmentProbas(VP8Encoder* const enc) {
224  int p[NUM_MB_SEGMENTS] = { 0 };
225  int n;
226
227  for (n = 0; n < enc->mb_w_ * enc->mb_h_; ++n) {
228    const VP8MBInfo* const mb = &enc->mb_info_[n];
229    p[mb->segment_]++;
230  }
231  if (enc->pic_->stats != NULL) {
232    for (n = 0; n < NUM_MB_SEGMENTS; ++n) {
233      enc->pic_->stats->segment_size[n] = p[n];
234    }
235  }
236  if (enc->segment_hdr_.num_segments_ > 1) {
237    uint8_t* const probas = enc->proba_.segments_;
238    probas[0] = GetProba(p[0] + p[1], p[2] + p[3]);
239    probas[1] = GetProba(p[0], p[1]);
240    probas[2] = GetProba(p[2], p[3]);
241
242    enc->segment_hdr_.update_map_ =
243        (probas[0] != 255) || (probas[1] != 255) || (probas[2] != 255);
244    enc->segment_hdr_.size_ =
245        p[0] * (VP8BitCost(0, probas[0]) + VP8BitCost(0, probas[1])) +
246        p[1] * (VP8BitCost(0, probas[0]) + VP8BitCost(1, probas[1])) +
247        p[2] * (VP8BitCost(1, probas[0]) + VP8BitCost(0, probas[2])) +
248        p[3] * (VP8BitCost(1, probas[0]) + VP8BitCost(1, probas[2]));
249  } else {
250    enc->segment_hdr_.update_map_ = 0;
251    enc->segment_hdr_.size_ = 0;
252  }
253}
254
255//------------------------------------------------------------------------------
256// helper functions for residuals struct VP8Residual.
257
258static void InitResidual(int first, int coeff_type,
259                         VP8Encoder* const enc, VP8Residual* const res) {
260  res->coeff_type = coeff_type;
261  res->prob  = enc->proba_.coeffs_[coeff_type];
262  res->stats = enc->proba_.stats_[coeff_type];
263  res->cost  = enc->proba_.level_cost_[coeff_type];
264  res->first = first;
265}
266
267static void SetResidualCoeffs(const int16_t* const coeffs,
268                              VP8Residual* const res) {
269  int n;
270  res->last = -1;
271  for (n = 15; n >= res->first; --n) {
272    if (coeffs[n]) {
273      res->last = n;
274      break;
275    }
276  }
277  res->coeffs = coeffs;
278}
279
280//------------------------------------------------------------------------------
281// Mode costs
282
283static int GetResidualCost(int ctx0, const VP8Residual* const res) {
284  int n = res->first;
285  // should be prob[VP8EncBands[n]], but it's equivalent for n=0 or 1
286  int p0 = res->prob[n][ctx0][0];
287  const uint16_t* t = res->cost[n][ctx0];
288  int cost;
289
290  if (res->last < 0) {
291    return VP8BitCost(0, p0);
292  }
293  cost = 0;
294  while (n < res->last) {
295    int v = res->coeffs[n];
296    const int b = VP8EncBands[n + 1];
297    ++n;
298    if (v == 0) {
299      // short-case for VP8LevelCost(t, 0) (note: VP8LevelFixedCosts[0] == 0):
300      cost += t[0];
301      t = res->cost[b][0];
302      continue;
303    }
304    v = abs(v);
305    cost += VP8BitCost(1, p0);
306    cost += VP8LevelCost(t, v);
307    {
308      const int ctx = (v == 1) ? 1 : 2;
309      p0 = res->prob[b][ctx][0];
310      t = res->cost[b][ctx];
311    }
312  }
313  // Last coefficient is always non-zero
314  {
315    const int v = abs(res->coeffs[n]);
316    assert(v != 0);
317    cost += VP8BitCost(1, p0);
318    cost += VP8LevelCost(t, v);
319    if (n < 15) {
320      const int b = VP8EncBands[n + 1];
321      const int ctx = (v == 1) ? 1 : 2;
322      const int last_p0 = res->prob[b][ctx][0];
323      cost += VP8BitCost(0, last_p0);
324    }
325  }
326  return cost;
327}
328
329int VP8GetCostLuma4(VP8EncIterator* const it, const int16_t levels[16]) {
330  const int x = (it->i4_ & 3), y = (it->i4_ >> 2);
331  VP8Residual res;
332  VP8Encoder* const enc = it->enc_;
333  int R = 0;
334  int ctx;
335
336  InitResidual(0, 3, enc, &res);
337  ctx = it->top_nz_[x] + it->left_nz_[y];
338  SetResidualCoeffs(levels, &res);
339  R += GetResidualCost(ctx, &res);
340  return R;
341}
342
343int VP8GetCostLuma16(VP8EncIterator* const it, const VP8ModeScore* const rd) {
344  VP8Residual res;
345  VP8Encoder* const enc = it->enc_;
346  int x, y;
347  int R = 0;
348
349  VP8IteratorNzToBytes(it);   // re-import the non-zero context
350
351  // DC
352  InitResidual(0, 1, enc, &res);
353  SetResidualCoeffs(rd->y_dc_levels, &res);
354  R += GetResidualCost(it->top_nz_[8] + it->left_nz_[8], &res);
355
356  // AC
357  InitResidual(1, 0, enc, &res);
358  for (y = 0; y < 4; ++y) {
359    for (x = 0; x < 4; ++x) {
360      const int ctx = it->top_nz_[x] + it->left_nz_[y];
361      SetResidualCoeffs(rd->y_ac_levels[x + y * 4], &res);
362      R += GetResidualCost(ctx, &res);
363      it->top_nz_[x] = it->left_nz_[y] = (res.last >= 0);
364    }
365  }
366  return R;
367}
368
369int VP8GetCostUV(VP8EncIterator* const it, const VP8ModeScore* const rd) {
370  VP8Residual res;
371  VP8Encoder* const enc = it->enc_;
372  int ch, x, y;
373  int R = 0;
374
375  VP8IteratorNzToBytes(it);  // re-import the non-zero context
376
377  InitResidual(0, 2, enc, &res);
378  for (ch = 0; ch <= 2; ch += 2) {
379    for (y = 0; y < 2; ++y) {
380      for (x = 0; x < 2; ++x) {
381        const int ctx = it->top_nz_[4 + ch + x] + it->left_nz_[4 + ch + y];
382        SetResidualCoeffs(rd->uv_levels[ch * 2 + x + y * 2], &res);
383        R += GetResidualCost(ctx, &res);
384        it->top_nz_[4 + ch + x] = it->left_nz_[4 + ch + y] = (res.last >= 0);
385      }
386    }
387  }
388  return R;
389}
390
391//------------------------------------------------------------------------------
392// Coefficient coding
393
394static int PutCoeffs(VP8BitWriter* const bw, int ctx, const VP8Residual* res) {
395  int n = res->first;
396  // should be prob[VP8EncBands[n]], but it's equivalent for n=0 or 1
397  const uint8_t* p = res->prob[n][ctx];
398  if (!VP8PutBit(bw, res->last >= 0, p[0])) {
399    return 0;
400  }
401
402  while (n < 16) {
403    const int c = res->coeffs[n++];
404    const int sign = c < 0;
405    int v = sign ? -c : c;
406    if (!VP8PutBit(bw, v != 0, p[1])) {
407      p = res->prob[VP8EncBands[n]][0];
408      continue;
409    }
410    if (!VP8PutBit(bw, v > 1, p[2])) {
411      p = res->prob[VP8EncBands[n]][1];
412    } else {
413      if (!VP8PutBit(bw, v > 4, p[3])) {
414        if (VP8PutBit(bw, v != 2, p[4]))
415          VP8PutBit(bw, v == 4, p[5]);
416      } else if (!VP8PutBit(bw, v > 10, p[6])) {
417        if (!VP8PutBit(bw, v > 6, p[7])) {
418          VP8PutBit(bw, v == 6, 159);
419        } else {
420          VP8PutBit(bw, v >= 9, 165);
421          VP8PutBit(bw, !(v & 1), 145);
422        }
423      } else {
424        int mask;
425        const uint8_t* tab;
426        if (v < 3 + (8 << 1)) {          // VP8Cat3  (3b)
427          VP8PutBit(bw, 0, p[8]);
428          VP8PutBit(bw, 0, p[9]);
429          v -= 3 + (8 << 0);
430          mask = 1 << 2;
431          tab = VP8Cat3;
432        } else if (v < 3 + (8 << 2)) {   // VP8Cat4  (4b)
433          VP8PutBit(bw, 0, p[8]);
434          VP8PutBit(bw, 1, p[9]);
435          v -= 3 + (8 << 1);
436          mask = 1 << 3;
437          tab = VP8Cat4;
438        } else if (v < 3 + (8 << 3)) {   // VP8Cat5  (5b)
439          VP8PutBit(bw, 1, p[8]);
440          VP8PutBit(bw, 0, p[10]);
441          v -= 3 + (8 << 2);
442          mask = 1 << 4;
443          tab = VP8Cat5;
444        } else {                         // VP8Cat6 (11b)
445          VP8PutBit(bw, 1, p[8]);
446          VP8PutBit(bw, 1, p[10]);
447          v -= 3 + (8 << 3);
448          mask = 1 << 10;
449          tab = VP8Cat6;
450        }
451        while (mask) {
452          VP8PutBit(bw, !!(v & mask), *tab++);
453          mask >>= 1;
454        }
455      }
456      p = res->prob[VP8EncBands[n]][2];
457    }
458    VP8PutBitUniform(bw, sign);
459    if (n == 16 || !VP8PutBit(bw, n <= res->last, p[0])) {
460      return 1;   // EOB
461    }
462  }
463  return 1;
464}
465
466static void CodeResiduals(VP8BitWriter* const bw, VP8EncIterator* const it,
467                          const VP8ModeScore* const rd) {
468  int x, y, ch;
469  VP8Residual res;
470  uint64_t pos1, pos2, pos3;
471  const int i16 = (it->mb_->type_ == 1);
472  const int segment = it->mb_->segment_;
473  VP8Encoder* const enc = it->enc_;
474
475  VP8IteratorNzToBytes(it);
476
477  pos1 = VP8BitWriterPos(bw);
478  if (i16) {
479    InitResidual(0, 1, enc, &res);
480    SetResidualCoeffs(rd->y_dc_levels, &res);
481    it->top_nz_[8] = it->left_nz_[8] =
482      PutCoeffs(bw, it->top_nz_[8] + it->left_nz_[8], &res);
483    InitResidual(1, 0, enc, &res);
484  } else {
485    InitResidual(0, 3, enc, &res);
486  }
487
488  // luma-AC
489  for (y = 0; y < 4; ++y) {
490    for (x = 0; x < 4; ++x) {
491      const int ctx = it->top_nz_[x] + it->left_nz_[y];
492      SetResidualCoeffs(rd->y_ac_levels[x + y * 4], &res);
493      it->top_nz_[x] = it->left_nz_[y] = PutCoeffs(bw, ctx, &res);
494    }
495  }
496  pos2 = VP8BitWriterPos(bw);
497
498  // U/V
499  InitResidual(0, 2, enc, &res);
500  for (ch = 0; ch <= 2; ch += 2) {
501    for (y = 0; y < 2; ++y) {
502      for (x = 0; x < 2; ++x) {
503        const int ctx = it->top_nz_[4 + ch + x] + it->left_nz_[4 + ch + y];
504        SetResidualCoeffs(rd->uv_levels[ch * 2 + x + y * 2], &res);
505        it->top_nz_[4 + ch + x] = it->left_nz_[4 + ch + y] =
506            PutCoeffs(bw, ctx, &res);
507      }
508    }
509  }
510  pos3 = VP8BitWriterPos(bw);
511  it->luma_bits_ = pos2 - pos1;
512  it->uv_bits_ = pos3 - pos2;
513  it->bit_count_[segment][i16] += it->luma_bits_;
514  it->bit_count_[segment][2] += it->uv_bits_;
515  VP8IteratorBytesToNz(it);
516}
517
518// Same as CodeResiduals, but doesn't actually write anything.
519// Instead, it just records the event distribution.
520static void RecordResiduals(VP8EncIterator* const it,
521                            const VP8ModeScore* const rd) {
522  int x, y, ch;
523  VP8Residual res;
524  VP8Encoder* const enc = it->enc_;
525
526  VP8IteratorNzToBytes(it);
527
528  if (it->mb_->type_ == 1) {   // i16x16
529    InitResidual(0, 1, enc, &res);
530    SetResidualCoeffs(rd->y_dc_levels, &res);
531    it->top_nz_[8] = it->left_nz_[8] =
532      RecordCoeffs(it->top_nz_[8] + it->left_nz_[8], &res);
533    InitResidual(1, 0, enc, &res);
534  } else {
535    InitResidual(0, 3, enc, &res);
536  }
537
538  // luma-AC
539  for (y = 0; y < 4; ++y) {
540    for (x = 0; x < 4; ++x) {
541      const int ctx = it->top_nz_[x] + it->left_nz_[y];
542      SetResidualCoeffs(rd->y_ac_levels[x + y * 4], &res);
543      it->top_nz_[x] = it->left_nz_[y] = RecordCoeffs(ctx, &res);
544    }
545  }
546
547  // U/V
548  InitResidual(0, 2, enc, &res);
549  for (ch = 0; ch <= 2; ch += 2) {
550    for (y = 0; y < 2; ++y) {
551      for (x = 0; x < 2; ++x) {
552        const int ctx = it->top_nz_[4 + ch + x] + it->left_nz_[4 + ch + y];
553        SetResidualCoeffs(rd->uv_levels[ch * 2 + x + y * 2], &res);
554        it->top_nz_[4 + ch + x] = it->left_nz_[4 + ch + y] =
555            RecordCoeffs(ctx, &res);
556      }
557    }
558  }
559
560  VP8IteratorBytesToNz(it);
561}
562
563//------------------------------------------------------------------------------
564// Token buffer
565
566#if !defined(DISABLE_TOKEN_BUFFER)
567
568static void RecordTokens(VP8EncIterator* const it, const VP8ModeScore* const rd,
569                         VP8TBuffer* const tokens) {
570  int x, y, ch;
571  VP8Residual res;
572  VP8Encoder* const enc = it->enc_;
573
574  VP8IteratorNzToBytes(it);
575  if (it->mb_->type_ == 1) {   // i16x16
576    const int ctx = it->top_nz_[8] + it->left_nz_[8];
577    InitResidual(0, 1, enc, &res);
578    SetResidualCoeffs(rd->y_dc_levels, &res);
579    it->top_nz_[8] = it->left_nz_[8] =
580        VP8RecordCoeffTokens(ctx, 1,
581                             res.first, res.last, res.coeffs, tokens);
582    RecordCoeffs(ctx, &res);
583    InitResidual(1, 0, enc, &res);
584  } else {
585    InitResidual(0, 3, enc, &res);
586  }
587
588  // luma-AC
589  for (y = 0; y < 4; ++y) {
590    for (x = 0; x < 4; ++x) {
591      const int ctx = it->top_nz_[x] + it->left_nz_[y];
592      SetResidualCoeffs(rd->y_ac_levels[x + y * 4], &res);
593      it->top_nz_[x] = it->left_nz_[y] =
594          VP8RecordCoeffTokens(ctx, res.coeff_type,
595                               res.first, res.last, res.coeffs, tokens);
596      RecordCoeffs(ctx, &res);
597    }
598  }
599
600  // U/V
601  InitResidual(0, 2, enc, &res);
602  for (ch = 0; ch <= 2; ch += 2) {
603    for (y = 0; y < 2; ++y) {
604      for (x = 0; x < 2; ++x) {
605        const int ctx = it->top_nz_[4 + ch + x] + it->left_nz_[4 + ch + y];
606        SetResidualCoeffs(rd->uv_levels[ch * 2 + x + y * 2], &res);
607        it->top_nz_[4 + ch + x] = it->left_nz_[4 + ch + y] =
608            VP8RecordCoeffTokens(ctx, 2,
609                                 res.first, res.last, res.coeffs, tokens);
610        RecordCoeffs(ctx, &res);
611      }
612    }
613  }
614  VP8IteratorBytesToNz(it);
615}
616
617#endif    // !DISABLE_TOKEN_BUFFER
618
619//------------------------------------------------------------------------------
620// ExtraInfo map / Debug function
621
622#if SEGMENT_VISU
623static void SetBlock(uint8_t* p, int value, int size) {
624  int y;
625  for (y = 0; y < size; ++y) {
626    memset(p, value, size);
627    p += BPS;
628  }
629}
630#endif
631
632static void ResetSSE(VP8Encoder* const enc) {
633  enc->sse_[0] = 0;
634  enc->sse_[1] = 0;
635  enc->sse_[2] = 0;
636  // Note: enc->sse_[3] is managed by alpha.c
637  enc->sse_count_ = 0;
638}
639
640static void StoreSSE(const VP8EncIterator* const it) {
641  VP8Encoder* const enc = it->enc_;
642  const uint8_t* const in = it->yuv_in_;
643  const uint8_t* const out = it->yuv_out_;
644  // Note: not totally accurate at boundary. And doesn't include in-loop filter.
645  enc->sse_[0] += VP8SSE16x16(in + Y_OFF, out + Y_OFF);
646  enc->sse_[1] += VP8SSE8x8(in + U_OFF, out + U_OFF);
647  enc->sse_[2] += VP8SSE8x8(in + V_OFF, out + V_OFF);
648  enc->sse_count_ += 16 * 16;
649}
650
651static void StoreSideInfo(const VP8EncIterator* const it) {
652  VP8Encoder* const enc = it->enc_;
653  const VP8MBInfo* const mb = it->mb_;
654  WebPPicture* const pic = enc->pic_;
655
656  if (pic->stats != NULL) {
657    StoreSSE(it);
658    enc->block_count_[0] += (mb->type_ == 0);
659    enc->block_count_[1] += (mb->type_ == 1);
660    enc->block_count_[2] += (mb->skip_ != 0);
661  }
662
663  if (pic->extra_info != NULL) {
664    uint8_t* const info = &pic->extra_info[it->x_ + it->y_ * enc->mb_w_];
665    switch (pic->extra_info_type) {
666      case 1: *info = mb->type_; break;
667      case 2: *info = mb->segment_; break;
668      case 3: *info = enc->dqm_[mb->segment_].quant_; break;
669      case 4: *info = (mb->type_ == 1) ? it->preds_[0] : 0xff; break;
670      case 5: *info = mb->uv_mode_; break;
671      case 6: {
672        const int b = (int)((it->luma_bits_ + it->uv_bits_ + 7) >> 3);
673        *info = (b > 255) ? 255 : b; break;
674      }
675      case 7: *info = mb->alpha_; break;
676      default: *info = 0; break;
677    };
678  }
679#if SEGMENT_VISU  // visualize segments and prediction modes
680  SetBlock(it->yuv_out_ + Y_OFF, mb->segment_ * 64, 16);
681  SetBlock(it->yuv_out_ + U_OFF, it->preds_[0] * 64, 8);
682  SetBlock(it->yuv_out_ + V_OFF, mb->uv_mode_ * 64, 8);
683#endif
684}
685
686//------------------------------------------------------------------------------
687//  StatLoop(): only collect statistics (number of skips, token usage, ...).
688//  This is used for deciding optimal probabilities. It also modifies the
689//  quantizer value if some target (size, PNSR) was specified.
690
691#define kHeaderSizeEstimate (15 + 20 + 10)      // TODO: fix better
692
693static void SetLoopParams(VP8Encoder* const enc, float q) {
694  // Make sure the quality parameter is inside valid bounds
695  if (q < 0.) {
696    q = 0;
697  } else if (q > 100.) {
698    q = 100;
699  }
700
701  VP8SetSegmentParams(enc, q);      // setup segment quantizations and filters
702  SetSegmentProbas(enc);            // compute segment probabilities
703
704  ResetStats(enc);
705  ResetTokenStats(enc);
706
707  ResetSSE(enc);
708}
709
710static int OneStatPass(VP8Encoder* const enc, float q, VP8RDLevel rd_opt,
711                       int nb_mbs, float* const PSNR, int percent_delta) {
712  VP8EncIterator it;
713  uint64_t size = 0;
714  uint64_t distortion = 0;
715  const uint64_t pixel_count = nb_mbs * 384;
716
717  SetLoopParams(enc, q);
718
719  VP8IteratorInit(enc, &it);
720  do {
721    VP8ModeScore info;
722    VP8IteratorImport(&it);
723    if (VP8Decimate(&it, &info, rd_opt)) {
724      // Just record the number of skips and act like skip_proba is not used.
725      enc->proba_.nb_skip_++;
726    }
727    RecordResiduals(&it, &info);
728    size += info.R;
729    distortion += info.D;
730    if (percent_delta && !VP8IteratorProgress(&it, percent_delta))
731      return 0;
732  } while (VP8IteratorNext(&it, it.yuv_out_) && --nb_mbs > 0);
733  size += FinalizeSkipProba(enc);
734  size += FinalizeTokenProbas(&enc->proba_);
735  size += enc->segment_hdr_.size_;
736  size = ((size + 1024) >> 11) + kHeaderSizeEstimate;
737
738  if (PSNR) {
739    *PSNR = (float)(10.* log10(255. * 255. * pixel_count / distortion));
740  }
741  return (int)size;
742}
743
744// successive refinement increments.
745static const int dqs[] = { 20, 15, 10, 8, 6, 4, 2, 1, 0 };
746
747static int StatLoop(VP8Encoder* const enc) {
748  const int method = enc->method_;
749  const int do_search = enc->do_search_;
750  const int fast_probe = ((method == 0 || method == 3) && !do_search);
751  float q = enc->config_->quality;
752  const int max_passes = enc->config_->pass;
753  const int task_percent = 20;
754  const int percent_per_pass = (task_percent + max_passes / 2) / max_passes;
755  const int final_percent = enc->percent_ + task_percent;
756  int pass;
757  int nb_mbs;
758
759  // Fast mode: quick analysis pass over few mbs. Better than nothing.
760  nb_mbs = enc->mb_w_ * enc->mb_h_;
761  if (fast_probe) {
762    if (method == 3) {  // we need more stats for method 3 to be reliable.
763      nb_mbs = (nb_mbs > 200) ? nb_mbs >> 1 : 100;
764    } else {
765      nb_mbs = (nb_mbs > 200) ? nb_mbs >> 2 : 50;
766    }
767  }
768
769  // No target size: just do several pass without changing 'q'
770  if (!do_search) {
771    for (pass = 0; pass < max_passes; ++pass) {
772      const VP8RDLevel rd_opt = (method >= 3) ? RD_OPT_BASIC : RD_OPT_NONE;
773      if (!OneStatPass(enc, q, rd_opt, nb_mbs, NULL, percent_per_pass)) {
774        return 0;
775      }
776    }
777  } else {
778    // binary search for a size close to target
779    for (pass = 0; pass < max_passes && (dqs[pass] > 0); ++pass) {
780      float PSNR;
781      int criterion;
782      const int size = OneStatPass(enc, q, RD_OPT_BASIC, nb_mbs, &PSNR,
783                                   percent_per_pass);
784#if DEBUG_SEARCH
785      printf("#%d size=%d PSNR=%.2f q=%.2f\n", pass, size, PSNR, q);
786#endif
787      if (size == 0) return 0;
788      if (enc->config_->target_PSNR > 0) {
789        criterion = (PSNR < enc->config_->target_PSNR);
790      } else {
791        criterion = (size < enc->config_->target_size);
792      }
793      // dichotomize
794      if (criterion) {
795        q += dqs[pass];
796      } else {
797        q -= dqs[pass];
798      }
799    }
800  }
801  VP8CalculateLevelCosts(&enc->proba_);  // finalize costs
802  return WebPReportProgress(enc->pic_, final_percent, &enc->percent_);
803}
804
805//------------------------------------------------------------------------------
806// Main loops
807//
808
809static const int kAverageBytesPerMB[8] = { 50, 24, 16, 9, 7, 5, 3, 2 };
810
811static int PreLoopInitialize(VP8Encoder* const enc) {
812  int p;
813  int ok = 1;
814  const int average_bytes_per_MB = kAverageBytesPerMB[enc->base_quant_ >> 4];
815  const int bytes_per_parts =
816      enc->mb_w_ * enc->mb_h_ * average_bytes_per_MB / enc->num_parts_;
817  // Initialize the bit-writers
818  for (p = 0; ok && p < enc->num_parts_; ++p) {
819    ok = VP8BitWriterInit(enc->parts_ + p, bytes_per_parts);
820  }
821  if (!ok) VP8EncFreeBitWriters(enc);  // malloc error occurred
822  return ok;
823}
824
825static int PostLoopFinalize(VP8EncIterator* const it, int ok) {
826  VP8Encoder* const enc = it->enc_;
827  if (ok) {      // Finalize the partitions, check for extra errors.
828    int p;
829    for (p = 0; p < enc->num_parts_; ++p) {
830      VP8BitWriterFinish(enc->parts_ + p);
831      ok &= !enc->parts_[p].error_;
832    }
833  }
834
835  if (ok) {      // All good. Finish up.
836    if (enc->pic_->stats) {           // finalize byte counters...
837      int i, s;
838      for (i = 0; i <= 2; ++i) {
839        for (s = 0; s < NUM_MB_SEGMENTS; ++s) {
840          enc->residual_bytes_[i][s] = (int)((it->bit_count_[s][i] + 7) >> 3);
841        }
842      }
843    }
844    VP8AdjustFilterStrength(it);     // ...and store filter stats.
845  } else {
846    // Something bad happened -> need to do some memory cleanup.
847    VP8EncFreeBitWriters(enc);
848  }
849  return ok;
850}
851
852//------------------------------------------------------------------------------
853//  VP8EncLoop(): does the final bitstream coding.
854
855static void ResetAfterSkip(VP8EncIterator* const it) {
856  if (it->mb_->type_ == 1) {
857    *it->nz_ = 0;  // reset all predictors
858    it->left_nz_[8] = 0;
859  } else {
860    *it->nz_ &= (1 << 24);  // preserve the dc_nz bit
861  }
862}
863
864int VP8EncLoop(VP8Encoder* const enc) {
865  VP8EncIterator it;
866  int ok = PreLoopInitialize(enc);
867  if (!ok) return 0;
868
869  StatLoop(enc);  // stats-collection loop
870
871  VP8IteratorInit(enc, &it);
872  VP8InitFilter(&it);
873  do {
874    VP8ModeScore info;
875    const int dont_use_skip = !enc->proba_.use_skip_proba_;
876    const VP8RDLevel rd_opt = enc->rd_opt_level_;
877
878    VP8IteratorImport(&it);
879    // Warning! order is important: first call VP8Decimate() and
880    // *then* decide how to code the skip decision if there's one.
881    if (!VP8Decimate(&it, &info, rd_opt) || dont_use_skip) {
882      CodeResiduals(it.bw_, &it, &info);
883    } else {   // reset predictors after a skip
884      ResetAfterSkip(&it);
885    }
886#ifdef WEBP_EXPERIMENTAL_FEATURES
887    if (enc->use_layer_) {
888      VP8EncCodeLayerBlock(&it);
889    }
890#endif
891    StoreSideInfo(&it);
892    VP8StoreFilterStats(&it);
893    VP8IteratorExport(&it);
894    ok = VP8IteratorProgress(&it, 20);
895  } while (ok && VP8IteratorNext(&it, it.yuv_out_));
896
897  return PostLoopFinalize(&it, ok);
898}
899
900//------------------------------------------------------------------------------
901// Single pass using Token Buffer.
902
903#if !defined(DISABLE_TOKEN_BUFFER)
904int VP8EncTokenLoop(VP8Encoder* const enc) {
905  int ok;
906  // refresh the proba 8 times per pass
907  const int max_count = (enc->mb_w_ * enc->mb_h_) >> 3;
908  int cnt = max_count;
909  VP8EncIterator it;
910  VP8Proba* const proba = &enc->proba_;
911  const VP8RDLevel rd_opt = enc->rd_opt_level_;
912
913  assert(enc->num_parts_ == 1);
914  assert(enc->use_tokens_);
915  assert(proba->use_skip_proba_ == 0);
916  assert(rd_opt >= RD_OPT_BASIC);   // otherwise, token-buffer won't be useful
917  assert(!enc->do_search_);         // TODO(skal): handle pass and dichotomy
918
919  SetLoopParams(enc, enc->config_->quality);
920
921  ok = PreLoopInitialize(enc);
922  if (!ok) return 0;
923
924  VP8IteratorInit(enc, &it);
925  VP8InitFilter(&it);
926  do {
927    VP8ModeScore info;
928    VP8IteratorImport(&it);
929    if (--cnt < 0) {
930      FinalizeTokenProbas(proba);
931      VP8CalculateLevelCosts(proba);  // refresh cost tables for rd-opt
932      cnt = max_count;
933    }
934    VP8Decimate(&it, &info, rd_opt);
935    RecordTokens(&it, &info, &enc->tokens_);
936#ifdef WEBP_EXPERIMENTAL_FEATURES
937    if (enc->use_layer_) {
938      VP8EncCodeLayerBlock(&it);
939    }
940#endif
941    StoreSideInfo(&it);
942    VP8StoreFilterStats(&it);
943    VP8IteratorExport(&it);
944    ok = VP8IteratorProgress(&it, 20);
945  } while (ok && VP8IteratorNext(&it, it.yuv_out_));
946
947  ok = ok && WebPReportProgress(enc->pic_, enc->percent_ + 20, &enc->percent_);
948
949  if (ok) {
950    FinalizeTokenProbas(proba);
951    ok = VP8EmitTokens(&enc->tokens_, enc->parts_ + 0,
952                       (const uint8_t*)proba->coeffs_, 1);
953  }
954
955  return PostLoopFinalize(&it, ok);
956}
957
958#else
959
960int VP8EncTokenLoop(VP8Encoder* const enc) {
961  (void)enc;
962  return 0;   // we shouldn't be here.
963}
964
965#endif    // DISABLE_TOKEN_BUFFER
966
967//------------------------------------------------------------------------------
968
969#if defined(__cplusplus) || defined(c_plusplus)
970}    // extern "C"
971#endif
972