AudioTrack.h revision 01437b7cdaecf53acb46b50ff8b5d86b9d36eb20
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIOTRACK_H
18#define ANDROID_AUDIOTRACK_H
19
20#include <stdint.h>
21#include <sys/types.h>
22
23#include <media/IAudioFlinger.h>
24#include <media/IAudioTrack.h>
25#include <media/AudioSystem.h>
26
27#include <utils/RefBase.h>
28#include <utils/Errors.h>
29#include <binder/IInterface.h>
30#include <binder/IMemory.h>
31#include <cutils/sched_policy.h>
32#include <utils/threads.h>
33
34namespace android {
35
36// ----------------------------------------------------------------------------
37
38class audio_track_cblk_t;
39
40// ----------------------------------------------------------------------------
41
42class AudioTrack : virtual public RefBase
43{
44public:
45    enum channel_index {
46        MONO   = 0,
47        LEFT   = 0,
48        RIGHT  = 1
49    };
50
51    /* Events used by AudioTrack callback function (audio_track_cblk_t).
52     * Keep in sync with frameworks/base/media/java/android/media/AudioTrack.java NATIVE_EVENT_*.
53     */
54    enum event_type {
55        EVENT_MORE_DATA = 0,        // Request to write more data to PCM buffer.
56        EVENT_UNDERRUN = 1,         // PCM buffer underrun occurred.
57        EVENT_LOOP_END = 2,         // Sample loop end was reached; playback restarted from
58                                    // loop start if loop count was not 0.
59        EVENT_MARKER = 3,           // Playback head is at the specified marker position
60                                    // (See setMarkerPosition()).
61        EVENT_NEW_POS = 4,          // Playback head is at a new position
62                                    // (See setPositionUpdatePeriod()).
63        EVENT_BUFFER_END = 5        // Playback head is at the end of the buffer.
64    };
65
66    /* Client should declare Buffer on the stack and pass address to obtainBuffer()
67     * and releaseBuffer().  See also callback_t for EVENT_MORE_DATA.
68     */
69
70    class Buffer
71    {
72    public:
73        size_t      frameCount;   // number of sample frames corresponding to size;
74                                  // on input it is the number of frames desired,
75                                  // on output is the number of frames actually filled
76
77        size_t      size;         // input/output in byte units
78        union {
79            void*       raw;
80            short*      i16;    // signed 16-bit
81            int8_t*     i8;     // unsigned 8-bit, offset by 0x80
82        };
83    };
84
85
86    /* As a convenience, if a callback is supplied, a handler thread
87     * is automatically created with the appropriate priority. This thread
88     * invokes the callback when a new buffer becomes available or various conditions occur.
89     * Parameters:
90     *
91     * event:   type of event notified (see enum AudioTrack::event_type).
92     * user:    Pointer to context for use by the callback receiver.
93     * info:    Pointer to optional parameter according to event type:
94     *          - EVENT_MORE_DATA: pointer to AudioTrack::Buffer struct. The callback must not write
95     *            more bytes than indicated by 'size' field and update 'size' if fewer bytes are
96     *            written.
97     *          - EVENT_UNDERRUN: unused.
98     *          - EVENT_LOOP_END: pointer to an int indicating the number of loops remaining.
99     *          - EVENT_MARKER: pointer to an uint32_t containing the marker position in frames.
100     *          - EVENT_NEW_POS: pointer to an uint32_t containing the new position in frames.
101     *          - EVENT_BUFFER_END: unused.
102     */
103
104    typedef void (*callback_t)(int event, void* user, void *info);
105
106    /* Returns the minimum frame count required for the successful creation of
107     * an AudioTrack object.
108     * Returned status (from utils/Errors.h) can be:
109     *  - NO_ERROR: successful operation
110     *  - NO_INIT: audio server or audio hardware not initialized
111     */
112
113     static status_t getMinFrameCount(size_t* frameCount,
114                                      audio_stream_type_t streamType = AUDIO_STREAM_DEFAULT,
115                                      uint32_t sampleRate = 0);
116
117    /* Constructs an uninitialized AudioTrack. No connection with
118     * AudioFlinger takes place.
119     */
120                        AudioTrack();
121
122    /* Creates an AudioTrack object and registers it with AudioFlinger.
123     * Once created, the track needs to be started before it can be used.
124     * Unspecified values are set to the audio hardware's current
125     * values.
126     *
127     * Parameters:
128     *
129     * streamType:         Select the type of audio stream this track is attached to
130     *                     (e.g. AUDIO_STREAM_MUSIC).
131     * sampleRate:         Track sampling rate in Hz.
132     * format:             Audio format (e.g AUDIO_FORMAT_PCM_16_BIT for signed
133     *                     16 bits per sample).
134     * channelMask:        Channel mask.
135     * frameCount:         Minimum size of track PCM buffer in frames. This defines the
136     *                     application's contribution to the
137     *                     latency of the track. The actual size selected by the AudioTrack could be
138     *                     larger if the requested size is not compatible with current audio HAL
139     *                     latency.  Zero means to use a default value.
140     * flags:              See comments on audio_output_flags_t in <system/audio.h>.
141     * cbf:                Callback function. If not null, this function is called periodically
142     *                     to provide new PCM data.
143     * user:               Context for use by the callback receiver.
144     * notificationFrames: The callback function is called each time notificationFrames PCM
145     *                     frames have been consumed from track input buffer.
146     * sessionId:          Specific session ID, or zero to use default.
147     * threadCanCallJava:  Whether callbacks are made from an attached thread and thus can call JNI.
148     *                     If not present in parameter list, then fixed at false.
149     */
150
151                        AudioTrack( audio_stream_type_t streamType,
152                                    uint32_t sampleRate  = 0,
153                                    audio_format_t format = AUDIO_FORMAT_DEFAULT,
154                                    audio_channel_mask_t channelMask = 0,
155                                    int frameCount       = 0,
156                                    audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
157                                    callback_t cbf       = NULL,
158                                    void* user           = NULL,
159                                    int notificationFrames = 0,
160                                    int sessionId        = 0);
161
162    /* Creates an audio track and registers it with AudioFlinger. With this constructor,
163     * the PCM data to be rendered by AudioTrack is passed in a shared memory buffer
164     * identified by the argument sharedBuffer. This prototype is for static buffer playback.
165     * PCM data must be present in memory before the AudioTrack is started.
166     * The write() and flush() methods are not supported in this case.
167     * It is recommended to pass a callback function to be notified of playback end by an
168     * EVENT_UNDERRUN event.
169     */
170
171                        AudioTrack( audio_stream_type_t streamType,
172                                    uint32_t sampleRate = 0,
173                                    audio_format_t format = AUDIO_FORMAT_DEFAULT,
174                                    audio_channel_mask_t channelMask = 0,
175                                    const sp<IMemory>& sharedBuffer = 0,
176                                    audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
177                                    callback_t cbf      = NULL,
178                                    void* user          = NULL,
179                                    int notificationFrames = 0,
180                                    int sessionId       = 0);
181
182    /* Terminates the AudioTrack and unregisters it from AudioFlinger.
183     * Also destroys all resources associated with the AudioTrack.
184     */
185                        ~AudioTrack();
186
187
188    /* Initialize an uninitialized AudioTrack.
189     * Returned status (from utils/Errors.h) can be:
190     *  - NO_ERROR: successful initialization
191     *  - INVALID_OPERATION: AudioTrack is already initialized
192     *  - BAD_VALUE: invalid parameter (channelMask, format, sampleRate...)
193     *  - NO_INIT: audio server or audio hardware not initialized
194     */
195            status_t    set(audio_stream_type_t streamType = AUDIO_STREAM_DEFAULT,
196                            uint32_t sampleRate = 0,
197                            audio_format_t format = AUDIO_FORMAT_DEFAULT,
198                            audio_channel_mask_t channelMask = 0,
199                            int frameCount      = 0,
200                            audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
201                            callback_t cbf      = NULL,
202                            void* user          = NULL,
203                            int notificationFrames = 0,
204                            const sp<IMemory>& sharedBuffer = 0,
205                            bool threadCanCallJava = false,
206                            int sessionId       = 0);
207
208
209    /* Result of constructing the AudioTrack. This must be checked
210     * before using any AudioTrack API (except for set()), because using
211     * an uninitialized AudioTrack produces undefined results.
212     * See set() method above for possible return codes.
213     */
214            status_t    initCheck() const   { return mStatus; }
215
216    /* Returns this track's estimated latency in milliseconds.
217     * This includes the latency due to AudioTrack buffer size, AudioMixer (if any)
218     * and audio hardware driver.
219     */
220            uint32_t     latency() const    { return mLatency; }
221
222    /* getters, see constructors and set() */
223
224            audio_stream_type_t streamType() const { return mStreamType; }
225            audio_format_t format() const   { return mFormat; }
226
227    /* Return channelCount * (bit depth per channel / 8).
228     * channelCount is determined from channelMask, and bit depth comes from format.
229     */
230            uint32_t    channelCount() const { return mChannelCount; }
231
232            uint32_t    frameCount() const  { return mFrameCount; }
233            size_t      frameSize() const   { return mFrameSize; }
234
235            sp<IMemory> sharedBuffer() const { return mSharedBuffer; }
236
237
238    /* After it's created the track is not active. Call start() to
239     * make it active. If set, the callback will start being called.
240     */
241            void        start();
242
243    /* Stop a track. If set, the callback will cease being called and
244     * obtainBuffer returns STOPPED. Note that obtainBuffer() still works
245     * and will fill up buffers until the pool is exhausted.
246     */
247            void        stop();
248            bool        stopped() const;
249
250    /* Flush a stopped track. All pending buffers are discarded.
251     * This function has no effect if the track is not stopped.
252     */
253            void        flush();
254
255    /* Pause a track. If set, the callback will cease being called and
256     * obtainBuffer returns STOPPED. Note that obtainBuffer() still works
257     * and will fill up buffers until the pool is exhausted.
258     */
259            void        pause();
260
261    /* Mute or unmute this track.
262     * While muted, the callback, if set, is still called.
263     */
264            void        mute(bool);
265            bool        muted() const   { return mMuted; }
266
267    /* Set volume for this track, mostly used for games' sound effects
268     * left and right volumes. Levels must be >= 0.0 and <= 1.0.
269     * This is the older API.  New applications should use setVolume(float) when possible.
270     */
271            status_t    setVolume(float left, float right);
272
273    /* Set volume for all channels.  This is the preferred API for new applications,
274     * especially for multi-channel content.
275     */
276            status_t    setVolume(float volume);
277
278    /* Set the send level for this track. An auxiliary effect should be attached
279     * to the track with attachEffect(). Level must be >= 0.0 and <= 1.0.
280     */
281            status_t    setAuxEffectSendLevel(float level);
282            void        getAuxEffectSendLevel(float* level) const;
283
284    /* Set sample rate for this track in Hz, mostly used for games' sound effects
285     */
286            status_t    setSampleRate(uint32_t sampleRate);
287
288    /* Return current sample rate in Hz, or 0 if unknown */
289            uint32_t    getSampleRate() const;
290
291    /* Enables looping and sets the start and end points of looping.
292     *
293     * Parameters:
294     *
295     * loopStart:   loop start expressed as the number of PCM frames played since AudioTrack start.
296     * loopEnd:     loop end expressed as the number of PCM frames played since AudioTrack start.
297     * loopCount:   number of loops to execute. Calling setLoop() with loopCount == 0 cancels any
298     *              pending or active loop. loopCount = -1 means infinite looping.
299     *
300     * For proper operation the following condition must be respected:
301     *          (loopEnd-loopStart) <= framecount()
302     */
303            status_t    setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount);
304
305    /* Sets marker position. When playback reaches the number of frames specified, a callback with
306     * event type EVENT_MARKER is called. Calling setMarkerPosition with marker == 0 cancels marker
307     * notification callback.
308     * If the AudioTrack has been opened with no callback function associated, the operation will
309     * fail.
310     *
311     * Parameters:
312     *
313     * marker:   marker position expressed in frames.
314     *
315     * Returned status (from utils/Errors.h) can be:
316     *  - NO_ERROR: successful operation
317     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
318     */
319            status_t    setMarkerPosition(uint32_t marker);
320            status_t    getMarkerPosition(uint32_t *marker) const;
321
322
323    /* Sets position update period. Every time the number of frames specified has been played,
324     * a callback with event type EVENT_NEW_POS is called.
325     * Calling setPositionUpdatePeriod with updatePeriod == 0 cancels new position notification
326     * callback.
327     * If the AudioTrack has been opened with no callback function associated, the operation will
328     * fail.
329     *
330     * Parameters:
331     *
332     * updatePeriod:  position update notification period expressed in frames.
333     *
334     * Returned status (from utils/Errors.h) can be:
335     *  - NO_ERROR: successful operation
336     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
337     */
338            status_t    setPositionUpdatePeriod(uint32_t updatePeriod);
339            status_t    getPositionUpdatePeriod(uint32_t *updatePeriod) const;
340
341    /* Sets playback head position within AudioTrack buffer. The new position is specified
342     * in number of frames.
343     * This method must be called with the AudioTrack in paused or stopped state.
344     * Note that the actual position set is <position> modulo the AudioTrack buffer size in frames.
345     * Therefore using this method makes sense only when playing a "static" audio buffer
346     * as opposed to streaming.
347     * The getPosition() method on the other hand returns the total number of frames played since
348     * playback start.
349     *
350     * Parameters:
351     *
352     * position:  New playback head position within AudioTrack buffer.
353     *
354     * Returned status (from utils/Errors.h) can be:
355     *  - NO_ERROR: successful operation
356     *  - INVALID_OPERATION: the AudioTrack is not stopped.
357     *  - BAD_VALUE: The specified position is beyond the number of frames present in AudioTrack
358     *               buffer
359     */
360            status_t    setPosition(uint32_t position);
361            status_t    getPosition(uint32_t *position);
362
363    /* Forces AudioTrack buffer full condition. When playing a static buffer, this method avoids
364     * rewriting the buffer before restarting playback after a stop.
365     * This method must be called with the AudioTrack in paused or stopped state.
366     *
367     * Returned status (from utils/Errors.h) can be:
368     *  - NO_ERROR: successful operation
369     *  - INVALID_OPERATION: the AudioTrack is not stopped.
370     */
371            status_t    reload();
372
373    /* Returns a handle on the audio output used by this AudioTrack.
374     *
375     * Parameters:
376     *  none.
377     *
378     * Returned value:
379     *  handle on audio hardware output
380     */
381            audio_io_handle_t    getOutput();
382
383    /* Returns the unique session ID associated with this track.
384     *
385     * Parameters:
386     *  none.
387     *
388     * Returned value:
389     *  AudioTrack session ID.
390     */
391            int    getSessionId() const { return mSessionId; }
392
393    /* Attach track auxiliary output to specified effect. Use effectId = 0
394     * to detach track from effect.
395     *
396     * Parameters:
397     *
398     * effectId:  effectId obtained from AudioEffect::id().
399     *
400     * Returned status (from utils/Errors.h) can be:
401     *  - NO_ERROR: successful operation
402     *  - INVALID_OPERATION: the effect is not an auxiliary effect.
403     *  - BAD_VALUE: The specified effect ID is invalid
404     */
405            status_t    attachAuxEffect(int effectId);
406
407    /* Obtains a buffer of "frameCount" frames. The buffer must be
408     * filled entirely, and then released with releaseBuffer().
409     * If the track is stopped, obtainBuffer() returns
410     * STOPPED instead of NO_ERROR as long as there are buffers available,
411     * at which point NO_MORE_BUFFERS is returned.
412     * Buffers will be returned until the pool
413     * is exhausted, at which point obtainBuffer() will either block
414     * or return WOULD_BLOCK depending on the value of the "blocking"
415     * parameter.
416     *
417     * Interpretation of waitCount:
418     *  +n  limits wait time to n * WAIT_PERIOD_MS,
419     *  -1  causes an (almost) infinite wait time,
420     *   0  non-blocking.
421     *
422     * Buffer fields
423     * On entry:
424     *  frameCount  number of frames requested
425     * After error return:
426     *  frameCount  0
427     *  size        0
428     *  raw         undefined
429     * After successful return:
430     *  frameCount  actual number of frames available, <= number requested
431     *  size        actual number of bytes available
432     *  raw         pointer to the buffer
433     */
434
435        enum {
436            NO_MORE_BUFFERS = 0x80000001,   // same name in AudioFlinger.h, ok to be different value
437            STOPPED = 1
438        };
439
440            status_t    obtainBuffer(Buffer* audioBuffer, int32_t waitCount);
441
442    /* Release a filled buffer of "frameCount" frames for AudioFlinger to process. */
443            void        releaseBuffer(Buffer* audioBuffer);
444
445    /* As a convenience we provide a write() interface to the audio buffer.
446     * This is implemented on top of obtainBuffer/releaseBuffer. For best
447     * performance use callbacks. Returns actual number of bytes written >= 0,
448     * or one of the following negative status codes:
449     *      INVALID_OPERATION   AudioTrack is configured for shared buffer mode
450     *      BAD_VALUE           size is invalid
451     *      STOPPED             AudioTrack was stopped during the write
452     *      NO_MORE_BUFFERS     when obtainBuffer() returns same
453     *      or any other error code returned by IAudioTrack::start() or restoreTrack_l().
454     */
455            ssize_t     write(const void* buffer, size_t size);
456
457    /*
458     * Dumps the state of an audio track.
459     */
460            status_t dump(int fd, const Vector<String16>& args) const;
461
462protected:
463    /* copying audio tracks is not allowed */
464                        AudioTrack(const AudioTrack& other);
465            AudioTrack& operator = (const AudioTrack& other);
466
467    /* a small internal class to handle the callback */
468    class AudioTrackThread : public Thread
469    {
470    public:
471        AudioTrackThread(AudioTrack& receiver, bool bCanCallJava = false);
472
473        // Do not call Thread::requestExitAndWait() without first calling requestExit().
474        // Thread::requestExitAndWait() is not virtual, and the implementation doesn't do enough.
475        virtual void        requestExit();
476
477                void        pause();    // suspend thread from execution at next loop boundary
478                void        resume();   // allow thread to execute, if not requested to exit
479
480    private:
481        friend class AudioTrack;
482        virtual bool        threadLoop();
483        AudioTrack& mReceiver;
484        ~AudioTrackThread();
485        Mutex               mMyLock;    // Thread::mLock is private
486        Condition           mMyCond;    // Thread::mThreadExitedCondition is private
487        bool                mPaused;    // whether thread is currently paused
488    };
489
490            // body of AudioTrackThread::threadLoop()
491            bool processAudioBuffer(const sp<AudioTrackThread>& thread);
492
493            // caller must hold lock on mLock for all _l methods
494            status_t createTrack_l(audio_stream_type_t streamType,
495                                 uint32_t sampleRate,
496                                 audio_format_t format,
497                                 size_t frameCount,
498                                 audio_output_flags_t flags,
499                                 const sp<IMemory>& sharedBuffer,
500                                 audio_io_handle_t output);
501            void flush_l();
502            status_t setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount);
503            audio_io_handle_t getOutput_l();
504            status_t restoreTrack_l(audio_track_cblk_t*& cblk, bool fromStart);
505            bool stopped_l() const { return !mActive; }
506
507    sp<IAudioTrack>         mAudioTrack;
508    sp<IMemory>             mCblkMemory;
509    sp<AudioTrackThread>    mAudioTrackThread;
510
511    float                   mVolume[2];
512    float                   mSendLevel;
513    size_t                  mFrameCount;            // corresponds to current IAudioTrack
514    size_t                  mReqFrameCount;         // frame count to request the next time a new
515                                                    // IAudioTrack is needed
516
517    audio_track_cblk_t*     mCblk;                  // re-load after mLock.unlock()
518
519            // Starting address of buffers in shared memory.  If there is a shared buffer, mBuffers
520            // is the value of pointer() for the shared buffer, otherwise mBuffers points
521            // immediately after the control block.  This address is for the mapping within client
522            // address space.  AudioFlinger::TrackBase::mBuffer is for the server address space.
523    void*                   mBuffers;
524
525    audio_format_t          mFormat;                // as requested by client, not forced to 16-bit
526    audio_stream_type_t     mStreamType;
527    uint8_t                 mChannelCount;
528    uint8_t                 mMuted;
529    uint8_t                 mReserved;
530    audio_channel_mask_t    mChannelMask;
531
532                // mFrameSize is equal to mFrameSizeAF for non-PCM or 16-bit PCM data.
533                // For 8-bit PCM data, mFrameSizeAF is
534                // twice as large because data is expanded to 16-bit before being stored in buffer.
535    size_t                  mFrameSize;             // app-level frame size
536    size_t                  mFrameSizeAF;           // AudioFlinger frame size
537
538    status_t                mStatus;
539    uint32_t                mLatency;
540
541    bool                    mActive;                // protected by mLock
542
543    callback_t              mCbf;                   // callback handler for events, or NULL
544    void*                   mUserData;              // for client callback handler
545
546    // for notification APIs
547    uint32_t                mNotificationFramesReq; // requested number of frames between each
548                                                    // notification callback
549    uint32_t                mNotificationFramesAct; // actual number of frames between each
550                                                    // notification callback
551    sp<IMemory>             mSharedBuffer;
552    int                     mLoopCount;
553    uint32_t                mRemainingFrames;
554    uint32_t                mMarkerPosition;        // in frames
555    bool                    mMarkerReached;
556    uint32_t                mNewPosition;           // in frames
557    uint32_t                mUpdatePeriod;          // in frames
558
559    bool                    mFlushed; // FIXME will be made obsolete by making flush() synchronous
560    audio_output_flags_t    mFlags;
561    int                     mSessionId;
562    int                     mAuxEffectId;
563
564    // When locking both mLock and mCblk->lock, must lock in this order to avoid deadlock:
565    //      1. mLock
566    //      2. mCblk->lock
567    // It is OK to lock only mCblk->lock.
568    mutable Mutex           mLock;
569
570    bool                    mIsTimed;
571    int                     mPreviousPriority;          // before start()
572    SchedPolicy             mPreviousSchedulingGroup;
573};
574
575class TimedAudioTrack : public AudioTrack
576{
577public:
578    TimedAudioTrack();
579
580    /* allocate a shared memory buffer that can be passed to queueTimedBuffer */
581    status_t allocateTimedBuffer(size_t size, sp<IMemory>* buffer);
582
583    /* queue a buffer obtained via allocateTimedBuffer for playback at the
584       given timestamp.  PTS units are microseconds on the media time timeline.
585       The media time transform (set with setMediaTimeTransform) set by the
586       audio producer will handle converting from media time to local time
587       (perhaps going through the common time timeline in the case of
588       synchronized multiroom audio case) */
589    status_t queueTimedBuffer(const sp<IMemory>& buffer, int64_t pts);
590
591    /* define a transform between media time and either common time or
592       local time */
593    enum TargetTimeline {LOCAL_TIME, COMMON_TIME};
594    status_t setMediaTimeTransform(const LinearTransform& xform,
595                                   TargetTimeline target);
596};
597
598}; // namespace android
599
600#endif // ANDROID_AUDIOTRACK_H
601