AudioTrack.h revision 142f519aa1acd5804d111e60d100f170fed28405
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIOTRACK_H
18#define ANDROID_AUDIOTRACK_H
19
20#include <cutils/sched_policy.h>
21#include <media/AudioSystem.h>
22#include <media/AudioTimestamp.h>
23#include <media/IAudioTrack.h>
24#include <utils/threads.h>
25
26namespace android {
27
28// ----------------------------------------------------------------------------
29
30struct audio_track_cblk_t;
31class AudioTrackClientProxy;
32class StaticAudioTrackClientProxy;
33
34// ----------------------------------------------------------------------------
35
36class AudioTrack : public RefBase
37{
38public:
39
40    /* Events used by AudioTrack callback function (callback_t).
41     * Keep in sync with frameworks/base/media/java/android/media/AudioTrack.java NATIVE_EVENT_*.
42     */
43    enum event_type {
44        EVENT_MORE_DATA = 0,        // Request to write more data to buffer.
45                                    // If this event is delivered but the callback handler
46                                    // does not want to write more data, the handler must explicitly
47                                    // ignore the event by setting frameCount to zero.
48        EVENT_UNDERRUN = 1,         // Buffer underrun occurred.
49        EVENT_LOOP_END = 2,         // Sample loop end was reached; playback restarted from
50                                    // loop start if loop count was not 0.
51        EVENT_MARKER = 3,           // Playback head is at the specified marker position
52                                    // (See setMarkerPosition()).
53        EVENT_NEW_POS = 4,          // Playback head is at a new position
54                                    // (See setPositionUpdatePeriod()).
55        EVENT_BUFFER_END = 5,       // Playback head is at the end of the buffer.
56                                    // Not currently used by android.media.AudioTrack.
57        EVENT_NEW_IAUDIOTRACK = 6,  // IAudioTrack was re-created, either due to re-routing and
58                                    // voluntary invalidation by mediaserver, or mediaserver crash.
59        EVENT_STREAM_END = 7,       // Sent after all the buffers queued in AF and HW are played
60                                    // back (after stop is called)
61        EVENT_NEW_TIMESTAMP = 8,    // Delivered periodically and when there's a significant change
62                                    // in the mapping from frame position to presentation time.
63                                    // See AudioTimestamp for the information included with event.
64    };
65
66    /* Client should declare Buffer on the stack and pass address to obtainBuffer()
67     * and releaseBuffer().  See also callback_t for EVENT_MORE_DATA.
68     */
69
70    class Buffer
71    {
72    public:
73        // FIXME use m prefix
74        size_t      frameCount;   // number of sample frames corresponding to size;
75                                  // on input it is the number of frames desired,
76                                  // on output is the number of frames actually filled
77                                  // (currently ignored, but will make the primary field in future)
78
79        size_t      size;         // input/output in bytes == frameCount * frameSize
80                                  // on output is the number of bytes actually filled
81                                  // FIXME this is redundant with respect to frameCount,
82                                  // and TRANSFER_OBTAIN mode is broken for 8-bit data
83                                  // since we don't define the frame format
84
85        union {
86            void*       raw;
87            short*      i16;      // signed 16-bit
88            int8_t*     i8;       // unsigned 8-bit, offset by 0x80
89        };
90    };
91
92    /* As a convenience, if a callback is supplied, a handler thread
93     * is automatically created with the appropriate priority. This thread
94     * invokes the callback when a new buffer becomes available or various conditions occur.
95     * Parameters:
96     *
97     * event:   type of event notified (see enum AudioTrack::event_type).
98     * user:    Pointer to context for use by the callback receiver.
99     * info:    Pointer to optional parameter according to event type:
100     *          - EVENT_MORE_DATA: pointer to AudioTrack::Buffer struct. The callback must not write
101     *            more bytes than indicated by 'size' field and update 'size' if fewer bytes are
102     *            written.
103     *          - EVENT_UNDERRUN: unused.
104     *          - EVENT_LOOP_END: pointer to an int indicating the number of loops remaining.
105     *          - EVENT_MARKER: pointer to const uint32_t containing the marker position in frames.
106     *          - EVENT_NEW_POS: pointer to const uint32_t containing the new position in frames.
107     *          - EVENT_BUFFER_END: unused.
108     *          - EVENT_NEW_IAUDIOTRACK: unused.
109     *          - EVENT_STREAM_END: unused.
110     *          - EVENT_NEW_TIMESTAMP: pointer to const AudioTimestamp.
111     */
112
113    typedef void (*callback_t)(int event, void* user, void *info);
114
115    /* Returns the minimum frame count required for the successful creation of
116     * an AudioTrack object.
117     * Returned status (from utils/Errors.h) can be:
118     *  - NO_ERROR: successful operation
119     *  - NO_INIT: audio server or audio hardware not initialized
120     *  - BAD_VALUE: unsupported configuration
121     * frameCount is guaranteed to be non-zero if status is NO_ERROR,
122     * and is undefined otherwise.
123     */
124
125    static status_t getMinFrameCount(size_t* frameCount,
126                                     audio_stream_type_t streamType,
127                                     uint32_t sampleRate);
128
129    /* How data is transferred to AudioTrack
130     */
131    enum transfer_type {
132        TRANSFER_DEFAULT,   // not specified explicitly; determine from the other parameters
133        TRANSFER_CALLBACK,  // callback EVENT_MORE_DATA
134        TRANSFER_OBTAIN,    // FIXME deprecated: call obtainBuffer() and releaseBuffer()
135        TRANSFER_SYNC,      // synchronous write()
136        TRANSFER_SHARED,    // shared memory
137    };
138
139    /* Constructs an uninitialized AudioTrack. No connection with
140     * AudioFlinger takes place.  Use set() after this.
141     */
142                        AudioTrack();
143
144    /* Creates an AudioTrack object and registers it with AudioFlinger.
145     * Once created, the track needs to be started before it can be used.
146     * Unspecified values are set to appropriate default values.
147     * With this constructor, the track is configured for streaming mode.
148     * Data to be rendered is supplied by write() or by the callback EVENT_MORE_DATA.
149     * Intermixing a combination of write() and non-ignored EVENT_MORE_DATA is not allowed.
150     *
151     * Parameters:
152     *
153     * streamType:         Select the type of audio stream this track is attached to
154     *                     (e.g. AUDIO_STREAM_MUSIC).
155     * sampleRate:         Data source sampling rate in Hz.
156     * format:             Audio format (e.g AUDIO_FORMAT_PCM_16_BIT for signed
157     *                     16 bits per sample).
158     * channelMask:        Channel mask, such that audio_is_output_channel(channelMask) is true.
159     * frameCount:         Minimum size of track PCM buffer in frames. This defines the
160     *                     application's contribution to the
161     *                     latency of the track. The actual size selected by the AudioTrack could be
162     *                     larger if the requested size is not compatible with current audio HAL
163     *                     configuration.  Zero means to use a default value.
164     * flags:              See comments on audio_output_flags_t in <system/audio.h>.
165     * cbf:                Callback function. If not null, this function is called periodically
166     *                     to provide new data and inform of marker, position updates, etc.
167     * user:               Context for use by the callback receiver.
168     * notificationFrames: The callback function is called each time notificationFrames PCM
169     *                     frames have been consumed from track input buffer.
170     *                     This is expressed in units of frames at the initial source sample rate.
171     * sessionId:          Specific session ID, or zero to use default.
172     * transferType:       How data is transferred to AudioTrack.
173     * threadCanCallJava:  Not present in parameter list, and so is fixed at false.
174     */
175
176                        AudioTrack( audio_stream_type_t streamType,
177                                    uint32_t sampleRate,
178                                    audio_format_t format,
179                                    audio_channel_mask_t,
180                                    size_t frameCount    = 0,
181                                    audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
182                                    callback_t cbf       = NULL,
183                                    void* user           = NULL,
184                                    uint32_t notificationFrames = 0,
185                                    int sessionId        = AUDIO_SESSION_ALLOCATE,
186                                    transfer_type transferType = TRANSFER_DEFAULT,
187                                    const audio_offload_info_t *offloadInfo = NULL,
188                                    int uid = -1,
189                                    pid_t pid = -1);
190
191    /* Creates an audio track and registers it with AudioFlinger.
192     * With this constructor, the track is configured for static buffer mode.
193     * The format must not be 8-bit linear PCM.
194     * Data to be rendered is passed in a shared memory buffer
195     * identified by the argument sharedBuffer, which must be non-0.
196     * The memory should be initialized to the desired data before calling start().
197     * The write() method is not supported in this case.
198     * It is recommended to pass a callback function to be notified of playback end by an
199     * EVENT_UNDERRUN event.
200     */
201
202                        AudioTrack( audio_stream_type_t streamType,
203                                    uint32_t sampleRate,
204                                    audio_format_t format,
205                                    audio_channel_mask_t channelMask,
206                                    const sp<IMemory>& sharedBuffer,
207                                    audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
208                                    callback_t cbf      = NULL,
209                                    void* user          = NULL,
210                                    uint32_t notificationFrames = 0,
211                                    int sessionId       = AUDIO_SESSION_ALLOCATE,
212                                    transfer_type transferType = TRANSFER_DEFAULT,
213                                    const audio_offload_info_t *offloadInfo = NULL,
214                                    int uid = -1,
215                                    pid_t pid = -1);
216
217    /* Terminates the AudioTrack and unregisters it from AudioFlinger.
218     * Also destroys all resources associated with the AudioTrack.
219     */
220protected:
221                        virtual ~AudioTrack();
222public:
223
224    /* Initialize an AudioTrack that was created using the AudioTrack() constructor.
225     * Don't call set() more than once, or after the AudioTrack() constructors that take parameters.
226     * Returned status (from utils/Errors.h) can be:
227     *  - NO_ERROR: successful initialization
228     *  - INVALID_OPERATION: AudioTrack is already initialized
229     *  - BAD_VALUE: invalid parameter (channelMask, format, sampleRate...)
230     *  - NO_INIT: audio server or audio hardware not initialized
231     * If status is not equal to NO_ERROR, don't call any other APIs on this AudioTrack.
232     * If sharedBuffer is non-0, the frameCount parameter is ignored and
233     * replaced by the shared buffer's total allocated size in frame units.
234     *
235     * Parameters not listed in the AudioTrack constructors above:
236     *
237     * threadCanCallJava:  Whether callbacks are made from an attached thread and thus can call JNI.
238     */
239            status_t    set(audio_stream_type_t streamType,
240                            uint32_t sampleRate,
241                            audio_format_t format,
242                            audio_channel_mask_t channelMask,
243                            size_t frameCount   = 0,
244                            audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
245                            callback_t cbf      = NULL,
246                            void* user          = NULL,
247                            uint32_t notificationFrames = 0,
248                            const sp<IMemory>& sharedBuffer = 0,
249                            bool threadCanCallJava = false,
250                            int sessionId       = AUDIO_SESSION_ALLOCATE,
251                            transfer_type transferType = TRANSFER_DEFAULT,
252                            const audio_offload_info_t *offloadInfo = NULL,
253                            int uid = -1,
254                            pid_t pid = -1);
255
256    /* Result of constructing the AudioTrack. This must be checked for successful initialization
257     * before using any AudioTrack API (except for set()), because using
258     * an uninitialized AudioTrack produces undefined results.
259     * See set() method above for possible return codes.
260     */
261            status_t    initCheck() const   { return mStatus; }
262
263    /* Returns this track's estimated latency in milliseconds.
264     * This includes the latency due to AudioTrack buffer size, AudioMixer (if any)
265     * and audio hardware driver.
266     */
267            uint32_t    latency() const     { return mLatency; }
268
269    /* getters, see constructors and set() */
270
271            audio_stream_type_t streamType() const { return mStreamType; }
272            audio_format_t format() const   { return mFormat; }
273
274    /* Return frame size in bytes, which for linear PCM is
275     * channelCount * (bit depth per channel / 8).
276     * channelCount is determined from channelMask, and bit depth comes from format.
277     * For non-linear formats, the frame size is typically 1 byte.
278     */
279            size_t      frameSize() const   { return mFrameSize; }
280
281            uint32_t    channelCount() const { return mChannelCount; }
282            size_t      frameCount() const  { return mFrameCount; }
283
284    /* Return the static buffer specified in constructor or set(), or 0 for streaming mode */
285            sp<IMemory> sharedBuffer() const { return mSharedBuffer; }
286
287    /* After it's created the track is not active. Call start() to
288     * make it active. If set, the callback will start being called.
289     * If the track was previously paused, volume is ramped up over the first mix buffer.
290     */
291            status_t        start();
292
293    /* Stop a track.
294     * In static buffer mode, the track is stopped immediately.
295     * In streaming mode, the callback will cease being called.  Note that obtainBuffer() still
296     * works and will fill up buffers until the pool is exhausted, and then will return WOULD_BLOCK.
297     * In streaming mode the stop does not occur immediately: any data remaining in the buffer
298     * is first drained, mixed, and output, and only then is the track marked as stopped.
299     */
300            void        stop();
301            bool        stopped() const;
302
303    /* Flush a stopped or paused track. All previously buffered data is discarded immediately.
304     * This has the effect of draining the buffers without mixing or output.
305     * Flush is intended for streaming mode, for example before switching to non-contiguous content.
306     * This function is a no-op if the track is not stopped or paused, or uses a static buffer.
307     */
308            void        flush();
309
310    /* Pause a track. After pause, the callback will cease being called and
311     * obtainBuffer returns WOULD_BLOCK. Note that obtainBuffer() still works
312     * and will fill up buffers until the pool is exhausted.
313     * Volume is ramped down over the next mix buffer following the pause request,
314     * and then the track is marked as paused.  It can be resumed with ramp up by start().
315     */
316            void        pause();
317
318    /* Set volume for this track, mostly used for games' sound effects
319     * left and right volumes. Levels must be >= 0.0 and <= 1.0.
320     * This is the older API.  New applications should use setVolume(float) when possible.
321     */
322            status_t    setVolume(float left, float right);
323
324    /* Set volume for all channels.  This is the preferred API for new applications,
325     * especially for multi-channel content.
326     */
327            status_t    setVolume(float volume);
328
329    /* Set the send level for this track. An auxiliary effect should be attached
330     * to the track with attachEffect(). Level must be >= 0.0 and <= 1.0.
331     */
332            status_t    setAuxEffectSendLevel(float level);
333            void        getAuxEffectSendLevel(float* level) const;
334
335    /* Set source sample rate for this track in Hz, mostly used for games' sound effects
336     */
337            status_t    setSampleRate(uint32_t sampleRate);
338
339    /* Return current source sample rate in Hz */
340            uint32_t    getSampleRate() const;
341
342    /* Enables looping and sets the start and end points of looping.
343     * Only supported for static buffer mode.
344     *
345     * Parameters:
346     *
347     * loopStart:   loop start in frames relative to start of buffer.
348     * loopEnd:     loop end in frames relative to start of buffer.
349     * loopCount:   number of loops to execute. Calling setLoop() with loopCount == 0 cancels any
350     *              pending or active loop. loopCount == -1 means infinite looping.
351     *
352     * For proper operation the following condition must be respected:
353     *      loopCount != 0 implies 0 <= loopStart < loopEnd <= frameCount().
354     *
355     * If the loop period (loopEnd - loopStart) is too small for the implementation to support,
356     * setLoop() will return BAD_VALUE.  loopCount must be >= -1.
357     *
358     */
359            status_t    setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount);
360
361    /* Sets marker position. When playback reaches the number of frames specified, a callback with
362     * event type EVENT_MARKER is called. Calling setMarkerPosition with marker == 0 cancels marker
363     * notification callback.  To set a marker at a position which would compute as 0,
364     * a workaround is to set the marker at a nearby position such as ~0 or 1.
365     * If the AudioTrack has been opened with no callback function associated, the operation will
366     * fail.
367     *
368     * Parameters:
369     *
370     * marker:   marker position expressed in wrapping (overflow) frame units,
371     *           like the return value of getPosition().
372     *
373     * Returned status (from utils/Errors.h) can be:
374     *  - NO_ERROR: successful operation
375     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
376     */
377            status_t    setMarkerPosition(uint32_t marker);
378            status_t    getMarkerPosition(uint32_t *marker) const;
379
380    /* Sets position update period. Every time the number of frames specified has been played,
381     * a callback with event type EVENT_NEW_POS is called.
382     * Calling setPositionUpdatePeriod with updatePeriod == 0 cancels new position notification
383     * callback.
384     * If the AudioTrack has been opened with no callback function associated, the operation will
385     * fail.
386     * Extremely small values may be rounded up to a value the implementation can support.
387     *
388     * Parameters:
389     *
390     * updatePeriod:  position update notification period expressed in frames.
391     *
392     * Returned status (from utils/Errors.h) can be:
393     *  - NO_ERROR: successful operation
394     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
395     */
396            status_t    setPositionUpdatePeriod(uint32_t updatePeriod);
397            status_t    getPositionUpdatePeriod(uint32_t *updatePeriod) const;
398
399    /* Sets playback head position.
400     * Only supported for static buffer mode.
401     *
402     * Parameters:
403     *
404     * position:  New playback head position in frames relative to start of buffer.
405     *            0 <= position <= frameCount().  Note that end of buffer is permitted,
406     *            but will result in an immediate underrun if started.
407     *
408     * Returned status (from utils/Errors.h) can be:
409     *  - NO_ERROR: successful operation
410     *  - INVALID_OPERATION: the AudioTrack is not stopped or paused, or is streaming mode.
411     *  - BAD_VALUE: The specified position is beyond the number of frames present in AudioTrack
412     *               buffer
413     */
414            status_t    setPosition(uint32_t position);
415
416    /* Return the total number of frames played since playback start.
417     * The counter will wrap (overflow) periodically, e.g. every ~27 hours at 44.1 kHz.
418     * It is reset to zero by flush(), reload(), and stop().
419     *
420     * Parameters:
421     *
422     *  position:  Address where to return play head position.
423     *
424     * Returned status (from utils/Errors.h) can be:
425     *  - NO_ERROR: successful operation
426     *  - BAD_VALUE:  position is NULL
427     */
428            status_t    getPosition(uint32_t *position) const;
429
430    /* For static buffer mode only, this returns the current playback position in frames
431     * relative to start of buffer.  It is analogous to the position units used by
432     * setLoop() and setPosition().  After underrun, the position will be at end of buffer.
433     */
434            status_t    getBufferPosition(uint32_t *position);
435
436    /* Forces AudioTrack buffer full condition. When playing a static buffer, this method avoids
437     * rewriting the buffer before restarting playback after a stop.
438     * This method must be called with the AudioTrack in paused or stopped state.
439     * Not allowed in streaming mode.
440     *
441     * Returned status (from utils/Errors.h) can be:
442     *  - NO_ERROR: successful operation
443     *  - INVALID_OPERATION: the AudioTrack is not stopped or paused, or is streaming mode.
444     */
445            status_t    reload();
446
447    /* Returns a handle on the audio output used by this AudioTrack.
448     *
449     * Parameters:
450     *  none.
451     *
452     * Returned value:
453     *  handle on audio hardware output, or AUDIO_IO_HANDLE_NONE if the
454     *  track needed to be re-created but that failed
455     */
456            audio_io_handle_t    getOutput() const;
457
458    /* Returns the unique session ID associated with this track.
459     *
460     * Parameters:
461     *  none.
462     *
463     * Returned value:
464     *  AudioTrack session ID.
465     */
466            int    getSessionId() const { return mSessionId; }
467
468    /* Attach track auxiliary output to specified effect. Use effectId = 0
469     * to detach track from effect.
470     *
471     * Parameters:
472     *
473     * effectId:  effectId obtained from AudioEffect::id().
474     *
475     * Returned status (from utils/Errors.h) can be:
476     *  - NO_ERROR: successful operation
477     *  - INVALID_OPERATION: the effect is not an auxiliary effect.
478     *  - BAD_VALUE: The specified effect ID is invalid
479     */
480            status_t    attachAuxEffect(int effectId);
481
482    /* Obtains a buffer of up to "audioBuffer->frameCount" empty slots for frames.
483     * After filling these slots with data, the caller should release them with releaseBuffer().
484     * If the track buffer is not full, obtainBuffer() returns as many contiguous
485     * [empty slots for] frames as are available immediately.
486     * If the track buffer is full and track is stopped, obtainBuffer() returns WOULD_BLOCK
487     * regardless of the value of waitCount.
488     * If the track buffer is full and track is not stopped, obtainBuffer() blocks with a
489     * maximum timeout based on waitCount; see chart below.
490     * Buffers will be returned until the pool
491     * is exhausted, at which point obtainBuffer() will either block
492     * or return WOULD_BLOCK depending on the value of the "waitCount"
493     * parameter.
494     * Each sample is 16-bit signed PCM.
495     *
496     * obtainBuffer() and releaseBuffer() are deprecated for direct use by applications,
497     * which should use write() or callback EVENT_MORE_DATA instead.
498     *
499     * Interpretation of waitCount:
500     *  +n  limits wait time to n * WAIT_PERIOD_MS,
501     *  -1  causes an (almost) infinite wait time,
502     *   0  non-blocking.
503     *
504     * Buffer fields
505     * On entry:
506     *  frameCount  number of frames requested
507     * After error return:
508     *  frameCount  0
509     *  size        0
510     *  raw         undefined
511     * After successful return:
512     *  frameCount  actual number of frames available, <= number requested
513     *  size        actual number of bytes available
514     *  raw         pointer to the buffer
515     */
516
517    /* FIXME Deprecated public API for TRANSFER_OBTAIN mode */
518            status_t    obtainBuffer(Buffer* audioBuffer, int32_t waitCount)
519                                __attribute__((__deprecated__));
520
521private:
522    /* If nonContig is non-NULL, it is an output parameter that will be set to the number of
523     * additional non-contiguous frames that are available immediately.
524     * FIXME We could pass an array of Buffers instead of only one Buffer to obtainBuffer(),
525     * in case the requested amount of frames is in two or more non-contiguous regions.
526     * FIXME requested and elapsed are both relative times.  Consider changing to absolute time.
527     */
528            status_t    obtainBuffer(Buffer* audioBuffer, const struct timespec *requested,
529                                     struct timespec *elapsed = NULL, size_t *nonContig = NULL);
530public:
531
532//EL_FIXME to be reconciled with new obtainBuffer() return codes and control block proxy
533//            enum {
534//            NO_MORE_BUFFERS = 0x80000001,   // same name in AudioFlinger.h, ok to be different value
535//            TEAR_DOWN       = 0x80000002,
536//            STOPPED = 1,
537//            STREAM_END_WAIT,
538//            STREAM_END
539//        };
540
541    /* Release a filled buffer of "audioBuffer->frameCount" frames for AudioFlinger to process. */
542    // FIXME make private when obtainBuffer() for TRANSFER_OBTAIN is removed
543            void        releaseBuffer(Buffer* audioBuffer);
544
545    /* As a convenience we provide a write() interface to the audio buffer.
546     * Input parameter 'size' is in byte units.
547     * This is implemented on top of obtainBuffer/releaseBuffer. For best
548     * performance use callbacks. Returns actual number of bytes written >= 0,
549     * or one of the following negative status codes:
550     *      INVALID_OPERATION   AudioTrack is configured for static buffer or streaming mode
551     *      BAD_VALUE           size is invalid
552     *      WOULD_BLOCK         when obtainBuffer() returns same, or
553     *                          AudioTrack was stopped during the write
554     *      or any other error code returned by IAudioTrack::start() or restoreTrack_l().
555     * Default behavior is to only return until all data has been transferred. Set 'blocking' to
556     * false for the method to return immediately without waiting to try multiple times to write
557     * the full content of the buffer.
558     */
559            ssize_t     write(const void* buffer, size_t size, bool blocking = true);
560
561    /*
562     * Dumps the state of an audio track.
563     */
564            status_t    dump(int fd, const Vector<String16>& args) const;
565
566    /*
567     * Return the total number of frames which AudioFlinger desired but were unavailable,
568     * and thus which resulted in an underrun.  Reset to zero by stop().
569     */
570            uint32_t    getUnderrunFrames() const;
571
572    /* Get the flags */
573            audio_output_flags_t getFlags() const { AutoMutex _l(mLock); return mFlags; }
574
575    /* Set parameters - only possible when using direct output */
576            status_t    setParameters(const String8& keyValuePairs);
577
578    /* Get parameters */
579            String8     getParameters(const String8& keys);
580
581    /* Poll for a timestamp on demand.
582     * Use if EVENT_NEW_TIMESTAMP is not delivered often enough for your needs,
583     * or if you need to get the most recent timestamp outside of the event callback handler.
584     * Caution: calling this method too often may be inefficient;
585     * if you need a high resolution mapping between frame position and presentation time,
586     * consider implementing that at application level, based on the low resolution timestamps.
587     * Returns NO_ERROR if timestamp is valid.
588     */
589            status_t    getTimestamp(AudioTimestamp& timestamp);
590
591protected:
592    /* copying audio tracks is not allowed */
593                        AudioTrack(const AudioTrack& other);
594            AudioTrack& operator = (const AudioTrack& other);
595
596    /* a small internal class to handle the callback */
597    class AudioTrackThread : public Thread
598    {
599    public:
600        AudioTrackThread(AudioTrack& receiver, bool bCanCallJava = false);
601
602        // Do not call Thread::requestExitAndWait() without first calling requestExit().
603        // Thread::requestExitAndWait() is not virtual, and the implementation doesn't do enough.
604        virtual void        requestExit();
605
606                void        pause();    // suspend thread from execution at next loop boundary
607                void        resume();   // allow thread to execute, if not requested to exit
608
609    private:
610                void        pauseInternal(nsecs_t ns = 0LL);
611                                        // like pause(), but only used internally within thread
612
613        friend class AudioTrack;
614        virtual bool        threadLoop();
615        AudioTrack&         mReceiver;
616        virtual ~AudioTrackThread();
617        Mutex               mMyLock;    // Thread::mLock is private
618        Condition           mMyCond;    // Thread::mThreadExitedCondition is private
619        bool                mPaused;    // whether thread is requested to pause at next loop entry
620        bool                mPausedInt; // whether thread internally requests pause
621        nsecs_t             mPausedNs;  // if mPausedInt then associated timeout, otherwise ignored
622        bool                mIgnoreNextPausedInt;   // whether to ignore next mPausedInt request
623    };
624
625            // body of AudioTrackThread::threadLoop()
626            // returns the maximum amount of time before we would like to run again, where:
627            //      0           immediately
628            //      > 0         no later than this many nanoseconds from now
629            //      NS_WHENEVER still active but no particular deadline
630            //      NS_INACTIVE inactive so don't run again until re-started
631            //      NS_NEVER    never again
632            static const nsecs_t NS_WHENEVER = -1, NS_INACTIVE = -2, NS_NEVER = -3;
633            nsecs_t processAudioBuffer();
634
635            bool     isOffloaded() const;
636
637            // caller must hold lock on mLock for all _l methods
638
639            status_t createTrack_l(size_t epoch);
640
641            // can only be called when mState != STATE_ACTIVE
642            void flush_l();
643
644            void setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount);
645
646            // FIXME enum is faster than strcmp() for parameter 'from'
647            status_t restoreTrack_l(const char *from);
648
649            bool     isOffloaded_l() const
650                { return (mFlags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) != 0; }
651
652    // Next 4 fields may be changed if IAudioTrack is re-created, but always != 0
653    sp<IAudioTrack>         mAudioTrack;
654    sp<IMemory>             mCblkMemory;
655    audio_track_cblk_t*     mCblk;                  // re-load after mLock.unlock()
656    audio_io_handle_t       mOutput;                // returned by AudioSystem::getOutput()
657
658    sp<AudioTrackThread>    mAudioTrackThread;
659
660    float                   mVolume[2];
661    float                   mSendLevel;
662    mutable uint32_t        mSampleRate;            // mutable because getSampleRate() can update it.
663    size_t                  mFrameCount;            // corresponds to current IAudioTrack, value is
664                                                    // reported back by AudioFlinger to the client
665    size_t                  mReqFrameCount;         // frame count to request the first or next time
666                                                    // a new IAudioTrack is needed, non-decreasing
667
668    // constant after constructor or set()
669    audio_format_t          mFormat;                // as requested by client, not forced to 16-bit
670    audio_stream_type_t     mStreamType;
671    uint32_t                mChannelCount;
672    audio_channel_mask_t    mChannelMask;
673    sp<IMemory>             mSharedBuffer;
674    transfer_type           mTransfer;
675    audio_offload_info_t    mOffloadInfoCopy;
676    const audio_offload_info_t* mOffloadInfo;
677
678    // mFrameSize is equal to mFrameSizeAF for non-PCM or 16-bit PCM data.  For 8-bit PCM data, it's
679    // twice as large as mFrameSize because data is expanded to 16-bit before it's stored in buffer.
680    size_t                  mFrameSize;             // app-level frame size
681    size_t                  mFrameSizeAF;           // AudioFlinger frame size
682
683    status_t                mStatus;
684
685    // can change dynamically when IAudioTrack invalidated
686    uint32_t                mLatency;               // in ms
687
688    // Indicates the current track state.  Protected by mLock.
689    enum State {
690        STATE_ACTIVE,
691        STATE_STOPPED,
692        STATE_PAUSED,
693        STATE_PAUSED_STOPPING,
694        STATE_FLUSHED,
695        STATE_STOPPING,
696    }                       mState;
697
698    // for client callback handler
699    callback_t              mCbf;                   // callback handler for events, or NULL
700    void*                   mUserData;
701
702    // for notification APIs
703    uint32_t                mNotificationFramesReq; // requested number of frames between each
704                                                    // notification callback,
705                                                    // at initial source sample rate
706    uint32_t                mNotificationFramesAct; // actual number of frames between each
707                                                    // notification callback,
708                                                    // at initial source sample rate
709    bool                    mRefreshRemaining;      // processAudioBuffer() should refresh
710                                                    // mRemainingFrames and mRetryOnPartialBuffer
711
712    // These are private to processAudioBuffer(), and are not protected by a lock
713    uint32_t                mRemainingFrames;       // number of frames to request in obtainBuffer()
714    bool                    mRetryOnPartialBuffer;  // sleep and retry after partial obtainBuffer()
715    uint32_t                mObservedSequence;      // last observed value of mSequence
716
717    uint32_t                mLoopPeriod;            // in frames, zero means looping is disabled
718
719    uint32_t                mMarkerPosition;        // in wrapping (overflow) frame units
720    bool                    mMarkerReached;
721    uint32_t                mNewPosition;           // in frames
722    uint32_t                mUpdatePeriod;          // in frames, zero means no EVENT_NEW_POS
723
724    audio_output_flags_t    mFlags;
725        // const after set(), except for bits AUDIO_OUTPUT_FLAG_FAST and AUDIO_OUTPUT_FLAG_OFFLOAD.
726        // mLock must be held to read or write those bits reliably.
727
728    int                     mSessionId;
729    int                     mAuxEffectId;
730
731    mutable Mutex           mLock;
732
733    bool                    mIsTimed;
734    int                     mPreviousPriority;          // before start()
735    SchedPolicy             mPreviousSchedulingGroup;
736    bool                    mAwaitBoost;    // thread should wait for priority boost before running
737
738    // The proxy should only be referenced while a lock is held because the proxy isn't
739    // multi-thread safe, especially the SingleStateQueue part of the proxy.
740    // An exception is that a blocking ClientProxy::obtainBuffer() may be called without a lock,
741    // provided that the caller also holds an extra reference to the proxy and shared memory to keep
742    // them around in case they are replaced during the obtainBuffer().
743    sp<StaticAudioTrackClientProxy> mStaticProxy;   // for type safety only
744    sp<AudioTrackClientProxy>       mProxy;         // primary owner of the memory
745
746    bool                    mInUnderrun;            // whether track is currently in underrun state
747    uint32_t                mPausedPosition;
748
749private:
750    class DeathNotifier : public IBinder::DeathRecipient {
751    public:
752        DeathNotifier(AudioTrack* audioTrack) : mAudioTrack(audioTrack) { }
753    protected:
754        virtual void        binderDied(const wp<IBinder>& who);
755    private:
756        const wp<AudioTrack> mAudioTrack;
757    };
758
759    sp<DeathNotifier>       mDeathNotifier;
760    uint32_t                mSequence;              // incremented for each new IAudioTrack attempt
761    int                     mClientUid;
762    pid_t                   mClientPid;
763};
764
765class TimedAudioTrack : public AudioTrack
766{
767public:
768    TimedAudioTrack();
769
770    /* allocate a shared memory buffer that can be passed to queueTimedBuffer */
771    status_t allocateTimedBuffer(size_t size, sp<IMemory>* buffer);
772
773    /* queue a buffer obtained via allocateTimedBuffer for playback at the
774       given timestamp.  PTS units are microseconds on the media time timeline.
775       The media time transform (set with setMediaTimeTransform) set by the
776       audio producer will handle converting from media time to local time
777       (perhaps going through the common time timeline in the case of
778       synchronized multiroom audio case) */
779    status_t queueTimedBuffer(const sp<IMemory>& buffer, int64_t pts);
780
781    /* define a transform between media time and either common time or
782       local time */
783    enum TargetTimeline {LOCAL_TIME, COMMON_TIME};
784    status_t setMediaTimeTransform(const LinearTransform& xform,
785                                   TargetTimeline target);
786};
787
788}; // namespace android
789
790#endif // ANDROID_AUDIOTRACK_H
791