AudioTrack.h revision 2301acc6a9c7a3af4ad01f3d1d0f76f13eca7350
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIOTRACK_H
18#define ANDROID_AUDIOTRACK_H
19
20#include <cutils/sched_policy.h>
21#include <media/AudioSystem.h>
22#include <media/AudioTimestamp.h>
23#include <media/IAudioTrack.h>
24#include <utils/threads.h>
25
26namespace android {
27
28// ----------------------------------------------------------------------------
29
30struct audio_track_cblk_t;
31class AudioTrackClientProxy;
32class StaticAudioTrackClientProxy;
33
34// ----------------------------------------------------------------------------
35
36class AudioTrack : public RefBase
37{
38public:
39
40    /* Events used by AudioTrack callback function (callback_t).
41     * Keep in sync with frameworks/base/media/java/android/media/AudioTrack.java NATIVE_EVENT_*.
42     */
43    enum event_type {
44        EVENT_MORE_DATA = 0,        // Request to write more data to buffer.
45                                    // If this event is delivered but the callback handler
46                                    // does not want to write more data, the handler must explicitly
47                                    // ignore the event by setting frameCount to zero.
48        EVENT_UNDERRUN = 1,         // Buffer underrun occurred.
49        EVENT_LOOP_END = 2,         // Sample loop end was reached; playback restarted from
50                                    // loop start if loop count was not 0.
51        EVENT_MARKER = 3,           // Playback head is at the specified marker position
52                                    // (See setMarkerPosition()).
53        EVENT_NEW_POS = 4,          // Playback head is at a new position
54                                    // (See setPositionUpdatePeriod()).
55        EVENT_BUFFER_END = 5,       // Playback head is at the end of the buffer.
56                                    // Not currently used by android.media.AudioTrack.
57        EVENT_NEW_IAUDIOTRACK = 6,  // IAudioTrack was re-created, either due to re-routing and
58                                    // voluntary invalidation by mediaserver, or mediaserver crash.
59        EVENT_STREAM_END = 7,       // Sent after all the buffers queued in AF and HW are played
60                                    // back (after stop is called)
61        EVENT_NEW_TIMESTAMP = 8,    // Delivered periodically and when there's a significant change
62                                    // in the mapping from frame position to presentation time.
63                                    // See AudioTimestamp for the information included with event.
64    };
65
66    /* Client should declare Buffer on the stack and pass address to obtainBuffer()
67     * and releaseBuffer().  See also callback_t for EVENT_MORE_DATA.
68     */
69
70    class Buffer
71    {
72    public:
73        // FIXME use m prefix
74        size_t      frameCount;   // number of sample frames corresponding to size;
75                                  // on input it is the number of frames desired,
76                                  // on output is the number of frames actually filled
77                                  // (currently ignored, but will make the primary field in future)
78
79        size_t      size;         // input/output in bytes == frameCount * frameSize
80                                  // on input it is unused
81                                  // on output is the number of bytes actually filled
82                                  // FIXME this is redundant with respect to frameCount,
83                                  // and TRANSFER_OBTAIN mode is broken for 8-bit data
84                                  // since we don't define the frame format
85
86        union {
87            void*       raw;
88            short*      i16;      // signed 16-bit
89            int8_t*     i8;       // unsigned 8-bit, offset by 0x80
90        };                        // input: unused, output: pointer to buffer
91    };
92
93    /* As a convenience, if a callback is supplied, a handler thread
94     * is automatically created with the appropriate priority. This thread
95     * invokes the callback when a new buffer becomes available or various conditions occur.
96     * Parameters:
97     *
98     * event:   type of event notified (see enum AudioTrack::event_type).
99     * user:    Pointer to context for use by the callback receiver.
100     * info:    Pointer to optional parameter according to event type:
101     *          - EVENT_MORE_DATA: pointer to AudioTrack::Buffer struct. The callback must not write
102     *            more bytes than indicated by 'size' field and update 'size' if fewer bytes are
103     *            written.
104     *          - EVENT_UNDERRUN: unused.
105     *          - EVENT_LOOP_END: pointer to an int indicating the number of loops remaining.
106     *          - EVENT_MARKER: pointer to const uint32_t containing the marker position in frames.
107     *          - EVENT_NEW_POS: pointer to const uint32_t containing the new position in frames.
108     *          - EVENT_BUFFER_END: unused.
109     *          - EVENT_NEW_IAUDIOTRACK: unused.
110     *          - EVENT_STREAM_END: unused.
111     *          - EVENT_NEW_TIMESTAMP: pointer to const AudioTimestamp.
112     */
113
114    typedef void (*callback_t)(int event, void* user, void *info);
115
116    /* Returns the minimum frame count required for the successful creation of
117     * an AudioTrack object.
118     * Returned status (from utils/Errors.h) can be:
119     *  - NO_ERROR: successful operation
120     *  - NO_INIT: audio server or audio hardware not initialized
121     *  - BAD_VALUE: unsupported configuration
122     * frameCount is guaranteed to be non-zero if status is NO_ERROR,
123     * and is undefined otherwise.
124     */
125
126    static status_t getMinFrameCount(size_t* frameCount,
127                                     audio_stream_type_t streamType,
128                                     uint32_t sampleRate);
129
130    /* How data is transferred to AudioTrack
131     */
132    enum transfer_type {
133        TRANSFER_DEFAULT,   // not specified explicitly; determine from the other parameters
134        TRANSFER_CALLBACK,  // callback EVENT_MORE_DATA
135        TRANSFER_OBTAIN,    // FIXME deprecated: call obtainBuffer() and releaseBuffer()
136        TRANSFER_SYNC,      // synchronous write()
137        TRANSFER_SHARED,    // shared memory
138    };
139
140    /* Constructs an uninitialized AudioTrack. No connection with
141     * AudioFlinger takes place.  Use set() after this.
142     */
143                        AudioTrack();
144
145    /* Creates an AudioTrack object and registers it with AudioFlinger.
146     * Once created, the track needs to be started before it can be used.
147     * Unspecified values are set to appropriate default values.
148     * With this constructor, the track is configured for streaming mode.
149     * Data to be rendered is supplied by write() or by the callback EVENT_MORE_DATA.
150     * Intermixing a combination of write() and non-ignored EVENT_MORE_DATA is not allowed.
151     *
152     * Parameters:
153     *
154     * streamType:         Select the type of audio stream this track is attached to
155     *                     (e.g. AUDIO_STREAM_MUSIC).
156     * sampleRate:         Data source sampling rate in Hz.
157     * format:             Audio format (e.g AUDIO_FORMAT_PCM_16_BIT for signed
158     *                     16 bits per sample).
159     * channelMask:        Channel mask, such that audio_is_output_channel(channelMask) is true.
160     * frameCount:         Minimum size of track PCM buffer in frames. This defines the
161     *                     application's contribution to the
162     *                     latency of the track. The actual size selected by the AudioTrack could be
163     *                     larger if the requested size is not compatible with current audio HAL
164     *                     configuration.  Zero means to use a default value.
165     * flags:              See comments on audio_output_flags_t in <system/audio.h>.
166     * cbf:                Callback function. If not null, this function is called periodically
167     *                     to provide new data and inform of marker, position updates, etc.
168     * user:               Context for use by the callback receiver.
169     * notificationFrames: The callback function is called each time notificationFrames PCM
170     *                     frames have been consumed from track input buffer.
171     *                     This is expressed in units of frames at the initial source sample rate.
172     * sessionId:          Specific session ID, or zero to use default.
173     * transferType:       How data is transferred to AudioTrack.
174     * threadCanCallJava:  Not present in parameter list, and so is fixed at false.
175     */
176
177                        AudioTrack( audio_stream_type_t streamType,
178                                    uint32_t sampleRate,
179                                    audio_format_t format,
180                                    audio_channel_mask_t,
181                                    size_t frameCount    = 0,
182                                    audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
183                                    callback_t cbf       = NULL,
184                                    void* user           = NULL,
185                                    uint32_t notificationFrames = 0,
186                                    int sessionId        = AUDIO_SESSION_ALLOCATE,
187                                    transfer_type transferType = TRANSFER_DEFAULT,
188                                    const audio_offload_info_t *offloadInfo = NULL,
189                                    int uid = -1,
190                                    pid_t pid = -1);
191
192    /* Creates an audio track and registers it with AudioFlinger.
193     * With this constructor, the track is configured for static buffer mode.
194     * The format must not be 8-bit linear PCM.
195     * Data to be rendered is passed in a shared memory buffer
196     * identified by the argument sharedBuffer, which must be non-0.
197     * The memory should be initialized to the desired data before calling start().
198     * The write() method is not supported in this case.
199     * It is recommended to pass a callback function to be notified of playback end by an
200     * EVENT_UNDERRUN event.
201     */
202
203                        AudioTrack( audio_stream_type_t streamType,
204                                    uint32_t sampleRate,
205                                    audio_format_t format,
206                                    audio_channel_mask_t channelMask,
207                                    const sp<IMemory>& sharedBuffer,
208                                    audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
209                                    callback_t cbf      = NULL,
210                                    void* user          = NULL,
211                                    uint32_t notificationFrames = 0,
212                                    int sessionId       = AUDIO_SESSION_ALLOCATE,
213                                    transfer_type transferType = TRANSFER_DEFAULT,
214                                    const audio_offload_info_t *offloadInfo = NULL,
215                                    int uid = -1,
216                                    pid_t pid = -1);
217
218    /* Terminates the AudioTrack and unregisters it from AudioFlinger.
219     * Also destroys all resources associated with the AudioTrack.
220     */
221protected:
222                        virtual ~AudioTrack();
223public:
224
225    /* Initialize an AudioTrack that was created using the AudioTrack() constructor.
226     * Don't call set() more than once, or after the AudioTrack() constructors that take parameters.
227     * Returned status (from utils/Errors.h) can be:
228     *  - NO_ERROR: successful initialization
229     *  - INVALID_OPERATION: AudioTrack is already initialized
230     *  - BAD_VALUE: invalid parameter (channelMask, format, sampleRate...)
231     *  - NO_INIT: audio server or audio hardware not initialized
232     * If status is not equal to NO_ERROR, don't call any other APIs on this AudioTrack.
233     * If sharedBuffer is non-0, the frameCount parameter is ignored and
234     * replaced by the shared buffer's total allocated size in frame units.
235     *
236     * Parameters not listed in the AudioTrack constructors above:
237     *
238     * threadCanCallJava:  Whether callbacks are made from an attached thread and thus can call JNI.
239     */
240            status_t    set(audio_stream_type_t streamType,
241                            uint32_t sampleRate,
242                            audio_format_t format,
243                            audio_channel_mask_t channelMask,
244                            size_t frameCount   = 0,
245                            audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
246                            callback_t cbf      = NULL,
247                            void* user          = NULL,
248                            uint32_t notificationFrames = 0,
249                            const sp<IMemory>& sharedBuffer = 0,
250                            bool threadCanCallJava = false,
251                            int sessionId       = AUDIO_SESSION_ALLOCATE,
252                            transfer_type transferType = TRANSFER_DEFAULT,
253                            const audio_offload_info_t *offloadInfo = NULL,
254                            int uid = -1,
255                            pid_t pid = -1);
256
257    /* Result of constructing the AudioTrack. This must be checked for successful initialization
258     * before using any AudioTrack API (except for set()), because using
259     * an uninitialized AudioTrack produces undefined results.
260     * See set() method above for possible return codes.
261     */
262            status_t    initCheck() const   { return mStatus; }
263
264    /* Returns this track's estimated latency in milliseconds.
265     * This includes the latency due to AudioTrack buffer size, AudioMixer (if any)
266     * and audio hardware driver.
267     */
268            uint32_t    latency() const     { return mLatency; }
269
270    /* getters, see constructors and set() */
271
272            audio_stream_type_t streamType() const { return mStreamType; }
273            audio_format_t format() const   { return mFormat; }
274
275    /* Return frame size in bytes, which for linear PCM is
276     * channelCount * (bit depth per channel / 8).
277     * channelCount is determined from channelMask, and bit depth comes from format.
278     * For non-linear formats, the frame size is typically 1 byte.
279     */
280            size_t      frameSize() const   { return mFrameSize; }
281
282            uint32_t    channelCount() const { return mChannelCount; }
283            size_t      frameCount() const  { return mFrameCount; }
284
285    /* Return the static buffer specified in constructor or set(), or 0 for streaming mode */
286            sp<IMemory> sharedBuffer() const { return mSharedBuffer; }
287
288    /* After it's created the track is not active. Call start() to
289     * make it active. If set, the callback will start being called.
290     * If the track was previously paused, volume is ramped up over the first mix buffer.
291     */
292            status_t        start();
293
294    /* Stop a track.
295     * In static buffer mode, the track is stopped immediately.
296     * In streaming mode, the callback will cease being called.  Note that obtainBuffer() still
297     * works and will fill up buffers until the pool is exhausted, and then will return WOULD_BLOCK.
298     * In streaming mode the stop does not occur immediately: any data remaining in the buffer
299     * is first drained, mixed, and output, and only then is the track marked as stopped.
300     */
301            void        stop();
302            bool        stopped() const;
303
304    /* Flush a stopped or paused track. All previously buffered data is discarded immediately.
305     * This has the effect of draining the buffers without mixing or output.
306     * Flush is intended for streaming mode, for example before switching to non-contiguous content.
307     * This function is a no-op if the track is not stopped or paused, or uses a static buffer.
308     */
309            void        flush();
310
311    /* Pause a track. After pause, the callback will cease being called and
312     * obtainBuffer returns WOULD_BLOCK. Note that obtainBuffer() still works
313     * and will fill up buffers until the pool is exhausted.
314     * Volume is ramped down over the next mix buffer following the pause request,
315     * and then the track is marked as paused.  It can be resumed with ramp up by start().
316     */
317            void        pause();
318
319    /* Set volume for this track, mostly used for games' sound effects
320     * left and right volumes. Levels must be >= 0.0 and <= 1.0.
321     * This is the older API.  New applications should use setVolume(float) when possible.
322     */
323            status_t    setVolume(float left, float right);
324
325    /* Set volume for all channels.  This is the preferred API for new applications,
326     * especially for multi-channel content.
327     */
328            status_t    setVolume(float volume);
329
330    /* Set the send level for this track. An auxiliary effect should be attached
331     * to the track with attachEffect(). Level must be >= 0.0 and <= 1.0.
332     */
333            status_t    setAuxEffectSendLevel(float level);
334            void        getAuxEffectSendLevel(float* level) const;
335
336    /* Set source sample rate for this track in Hz, mostly used for games' sound effects
337     */
338            status_t    setSampleRate(uint32_t sampleRate);
339
340    /* Return current source sample rate in Hz */
341            uint32_t    getSampleRate() const;
342
343    /* Enables looping and sets the start and end points of looping.
344     * Only supported for static buffer mode.
345     *
346     * Parameters:
347     *
348     * loopStart:   loop start in frames relative to start of buffer.
349     * loopEnd:     loop end in frames relative to start of buffer.
350     * loopCount:   number of loops to execute. Calling setLoop() with loopCount == 0 cancels any
351     *              pending or active loop. loopCount == -1 means infinite looping.
352     *
353     * For proper operation the following condition must be respected:
354     *      loopCount != 0 implies 0 <= loopStart < loopEnd <= frameCount().
355     *
356     * If the loop period (loopEnd - loopStart) is too small for the implementation to support,
357     * setLoop() will return BAD_VALUE.  loopCount must be >= -1.
358     *
359     */
360            status_t    setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount);
361
362    /* Sets marker position. When playback reaches the number of frames specified, a callback with
363     * event type EVENT_MARKER is called. Calling setMarkerPosition with marker == 0 cancels marker
364     * notification callback.  To set a marker at a position which would compute as 0,
365     * a workaround is to set the marker at a nearby position such as ~0 or 1.
366     * If the AudioTrack has been opened with no callback function associated, the operation will
367     * fail.
368     *
369     * Parameters:
370     *
371     * marker:   marker position expressed in wrapping (overflow) frame units,
372     *           like the return value of getPosition().
373     *
374     * Returned status (from utils/Errors.h) can be:
375     *  - NO_ERROR: successful operation
376     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
377     */
378            status_t    setMarkerPosition(uint32_t marker);
379            status_t    getMarkerPosition(uint32_t *marker) const;
380
381    /* Sets position update period. Every time the number of frames specified has been played,
382     * a callback with event type EVENT_NEW_POS is called.
383     * Calling setPositionUpdatePeriod with updatePeriod == 0 cancels new position notification
384     * callback.
385     * If the AudioTrack has been opened with no callback function associated, the operation will
386     * fail.
387     * Extremely small values may be rounded up to a value the implementation can support.
388     *
389     * Parameters:
390     *
391     * updatePeriod:  position update notification period expressed in frames.
392     *
393     * Returned status (from utils/Errors.h) can be:
394     *  - NO_ERROR: successful operation
395     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
396     */
397            status_t    setPositionUpdatePeriod(uint32_t updatePeriod);
398            status_t    getPositionUpdatePeriod(uint32_t *updatePeriod) const;
399
400    /* Sets playback head position.
401     * Only supported for static buffer mode.
402     *
403     * Parameters:
404     *
405     * position:  New playback head position in frames relative to start of buffer.
406     *            0 <= position <= frameCount().  Note that end of buffer is permitted,
407     *            but will result in an immediate underrun if started.
408     *
409     * Returned status (from utils/Errors.h) can be:
410     *  - NO_ERROR: successful operation
411     *  - INVALID_OPERATION: the AudioTrack is not stopped or paused, or is streaming mode.
412     *  - BAD_VALUE: The specified position is beyond the number of frames present in AudioTrack
413     *               buffer
414     */
415            status_t    setPosition(uint32_t position);
416
417    /* Return the total number of frames played since playback start.
418     * The counter will wrap (overflow) periodically, e.g. every ~27 hours at 44.1 kHz.
419     * It is reset to zero by flush(), reload(), and stop().
420     *
421     * Parameters:
422     *
423     *  position:  Address where to return play head position.
424     *
425     * Returned status (from utils/Errors.h) can be:
426     *  - NO_ERROR: successful operation
427     *  - BAD_VALUE:  position is NULL
428     */
429            status_t    getPosition(uint32_t *position) const;
430
431    /* For static buffer mode only, this returns the current playback position in frames
432     * relative to start of buffer.  It is analogous to the position units used by
433     * setLoop() and setPosition().  After underrun, the position will be at end of buffer.
434     */
435            status_t    getBufferPosition(uint32_t *position);
436
437    /* Forces AudioTrack buffer full condition. When playing a static buffer, this method avoids
438     * rewriting the buffer before restarting playback after a stop.
439     * This method must be called with the AudioTrack in paused or stopped state.
440     * Not allowed in streaming mode.
441     *
442     * Returned status (from utils/Errors.h) can be:
443     *  - NO_ERROR: successful operation
444     *  - INVALID_OPERATION: the AudioTrack is not stopped or paused, or is streaming mode.
445     */
446            status_t    reload();
447
448    /* Returns a handle on the audio output used by this AudioTrack.
449     *
450     * Parameters:
451     *  none.
452     *
453     * Returned value:
454     *  handle on audio hardware output
455     */
456            audio_io_handle_t    getOutput() const;
457
458    /* Returns the unique session ID associated with this track.
459     *
460     * Parameters:
461     *  none.
462     *
463     * Returned value:
464     *  AudioTrack session ID.
465     */
466            int    getSessionId() const { return mSessionId; }
467
468    /* Attach track auxiliary output to specified effect. Use effectId = 0
469     * to detach track from effect.
470     *
471     * Parameters:
472     *
473     * effectId:  effectId obtained from AudioEffect::id().
474     *
475     * Returned status (from utils/Errors.h) can be:
476     *  - NO_ERROR: successful operation
477     *  - INVALID_OPERATION: the effect is not an auxiliary effect.
478     *  - BAD_VALUE: The specified effect ID is invalid
479     */
480            status_t    attachAuxEffect(int effectId);
481
482    /* Obtains a buffer of up to "audioBuffer->frameCount" empty slots for frames.
483     * After filling these slots with data, the caller should release them with releaseBuffer().
484     * If the track buffer is not full, obtainBuffer() returns as many contiguous
485     * [empty slots for] frames as are available immediately.
486     * If the track buffer is full and track is stopped, obtainBuffer() returns WOULD_BLOCK
487     * regardless of the value of waitCount.
488     * If the track buffer is full and track is not stopped, obtainBuffer() blocks with a
489     * maximum timeout based on waitCount; see chart below.
490     * Buffers will be returned until the pool
491     * is exhausted, at which point obtainBuffer() will either block
492     * or return WOULD_BLOCK depending on the value of the "waitCount"
493     * parameter.
494     * Each sample is 16-bit signed PCM.
495     *
496     * obtainBuffer() and releaseBuffer() are deprecated for direct use by applications,
497     * which should use write() or callback EVENT_MORE_DATA instead.
498     *
499     * Interpretation of waitCount:
500     *  +n  limits wait time to n * WAIT_PERIOD_MS,
501     *  -1  causes an (almost) infinite wait time,
502     *   0  non-blocking.
503     *
504     * Buffer fields
505     * On entry:
506     *  frameCount  number of frames requested
507     * After error return:
508     *  frameCount  0
509     *  size        0
510     *  raw         undefined
511     * After successful return:
512     *  frameCount  actual number of frames available, <= number requested
513     *  size        actual number of bytes available
514     *  raw         pointer to the buffer
515     */
516
517    /* FIXME Deprecated public API for TRANSFER_OBTAIN mode */
518            status_t    obtainBuffer(Buffer* audioBuffer, int32_t waitCount)
519                                __attribute__((__deprecated__));
520
521private:
522    /* If nonContig is non-NULL, it is an output parameter that will be set to the number of
523     * additional non-contiguous frames that are available immediately.
524     * FIXME We could pass an array of Buffers instead of only one Buffer to obtainBuffer(),
525     * in case the requested amount of frames is in two or more non-contiguous regions.
526     * FIXME requested and elapsed are both relative times.  Consider changing to absolute time.
527     */
528            status_t    obtainBuffer(Buffer* audioBuffer, const struct timespec *requested,
529                                     struct timespec *elapsed = NULL, size_t *nonContig = NULL);
530public:
531
532    /* Release a filled buffer of "audioBuffer->frameCount" frames for AudioFlinger to process. */
533    // FIXME make private when obtainBuffer() for TRANSFER_OBTAIN is removed
534            void        releaseBuffer(Buffer* audioBuffer);
535
536    /* As a convenience we provide a write() interface to the audio buffer.
537     * Input parameter 'size' is in byte units.
538     * This is implemented on top of obtainBuffer/releaseBuffer. For best
539     * performance use callbacks. Returns actual number of bytes written >= 0,
540     * or one of the following negative status codes:
541     *      INVALID_OPERATION   AudioTrack is configured for static buffer or streaming mode
542     *      BAD_VALUE           size is invalid
543     *      WOULD_BLOCK         when obtainBuffer() returns same, or
544     *                          AudioTrack was stopped during the write
545     *      or any other error code returned by IAudioTrack::start() or restoreTrack_l().
546     * Default behavior is to only return until all data has been transferred. Set 'blocking' to
547     * false for the method to return immediately without waiting to try multiple times to write
548     * the full content of the buffer.
549     */
550            ssize_t     write(const void* buffer, size_t size, bool blocking = true);
551
552    /*
553     * Dumps the state of an audio track.
554     */
555            status_t    dump(int fd, const Vector<String16>& args) const;
556
557    /*
558     * Return the total number of frames which AudioFlinger desired but were unavailable,
559     * and thus which resulted in an underrun.  Reset to zero by stop().
560     */
561            uint32_t    getUnderrunFrames() const;
562
563    /* Get the flags */
564            audio_output_flags_t getFlags() const { AutoMutex _l(mLock); return mFlags; }
565
566    /* Set parameters - only possible when using direct output */
567            status_t    setParameters(const String8& keyValuePairs);
568
569    /* Get parameters */
570            String8     getParameters(const String8& keys);
571
572    /* Poll for a timestamp on demand.
573     * Use if EVENT_NEW_TIMESTAMP is not delivered often enough for your needs,
574     * or if you need to get the most recent timestamp outside of the event callback handler.
575     * Caution: calling this method too often may be inefficient;
576     * if you need a high resolution mapping between frame position and presentation time,
577     * consider implementing that at application level, based on the low resolution timestamps.
578     * Returns NO_ERROR if timestamp is valid.
579     */
580            status_t    getTimestamp(AudioTimestamp& timestamp);
581
582protected:
583    /* copying audio tracks is not allowed */
584                        AudioTrack(const AudioTrack& other);
585            AudioTrack& operator = (const AudioTrack& other);
586
587    /* a small internal class to handle the callback */
588    class AudioTrackThread : public Thread
589    {
590    public:
591        AudioTrackThread(AudioTrack& receiver, bool bCanCallJava = false);
592
593        // Do not call Thread::requestExitAndWait() without first calling requestExit().
594        // Thread::requestExitAndWait() is not virtual, and the implementation doesn't do enough.
595        virtual void        requestExit();
596
597                void        pause();    // suspend thread from execution at next loop boundary
598                void        resume();   // allow thread to execute, if not requested to exit
599
600    private:
601                void        pauseInternal(nsecs_t ns = 0LL);
602                                        // like pause(), but only used internally within thread
603
604        friend class AudioTrack;
605        virtual bool        threadLoop();
606        AudioTrack&         mReceiver;
607        virtual ~AudioTrackThread();
608        Mutex               mMyLock;    // Thread::mLock is private
609        Condition           mMyCond;    // Thread::mThreadExitedCondition is private
610        bool                mPaused;    // whether thread is requested to pause at next loop entry
611        bool                mPausedInt; // whether thread internally requests pause
612        nsecs_t             mPausedNs;  // if mPausedInt then associated timeout, otherwise ignored
613        bool                mIgnoreNextPausedInt;   // whether to ignore next mPausedInt request
614    };
615
616            // body of AudioTrackThread::threadLoop()
617            // returns the maximum amount of time before we would like to run again, where:
618            //      0           immediately
619            //      > 0         no later than this many nanoseconds from now
620            //      NS_WHENEVER still active but no particular deadline
621            //      NS_INACTIVE inactive so don't run again until re-started
622            //      NS_NEVER    never again
623            static const nsecs_t NS_WHENEVER = -1, NS_INACTIVE = -2, NS_NEVER = -3;
624            nsecs_t processAudioBuffer();
625
626            bool     isOffloaded() const;
627
628            // caller must hold lock on mLock for all _l methods
629
630            status_t createTrack_l(size_t epoch);
631
632            // can only be called when mState != STATE_ACTIVE
633            void flush_l();
634
635            void setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount);
636
637            // FIXME enum is faster than strcmp() for parameter 'from'
638            status_t restoreTrack_l(const char *from);
639
640            bool     isOffloaded_l() const
641                { return (mFlags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) != 0; }
642
643    // Next 4 fields may be changed if IAudioTrack is re-created, but always != 0
644    sp<IAudioTrack>         mAudioTrack;
645    sp<IMemory>             mCblkMemory;
646    audio_track_cblk_t*     mCblk;                  // re-load after mLock.unlock()
647    audio_io_handle_t       mOutput;                // returned by AudioSystem::getOutput()
648
649    sp<AudioTrackThread>    mAudioTrackThread;
650
651    float                   mVolume[2];
652    float                   mSendLevel;
653    mutable uint32_t        mSampleRate;            // mutable because getSampleRate() can update it.
654    size_t                  mFrameCount;            // corresponds to current IAudioTrack, value is
655                                                    // reported back by AudioFlinger to the client
656    size_t                  mReqFrameCount;         // frame count to request the first or next time
657                                                    // a new IAudioTrack is needed, non-decreasing
658
659    // constant after constructor or set()
660    audio_format_t          mFormat;                // as requested by client, not forced to 16-bit
661    audio_stream_type_t     mStreamType;
662    uint32_t                mChannelCount;
663    audio_channel_mask_t    mChannelMask;
664    sp<IMemory>             mSharedBuffer;
665    transfer_type           mTransfer;
666    audio_offload_info_t    mOffloadInfoCopy;
667    const audio_offload_info_t* mOffloadInfo;
668
669    // mFrameSize is equal to mFrameSizeAF for non-PCM or 16-bit PCM data.  For 8-bit PCM data, it's
670    // twice as large as mFrameSize because data is expanded to 16-bit before it's stored in buffer.
671    size_t                  mFrameSize;             // app-level frame size
672    size_t                  mFrameSizeAF;           // AudioFlinger frame size
673
674    status_t                mStatus;
675
676    // can change dynamically when IAudioTrack invalidated
677    uint32_t                mLatency;               // in ms
678
679    // Indicates the current track state.  Protected by mLock.
680    enum State {
681        STATE_ACTIVE,
682        STATE_STOPPED,
683        STATE_PAUSED,
684        STATE_PAUSED_STOPPING,
685        STATE_FLUSHED,
686        STATE_STOPPING,
687    }                       mState;
688
689    // for client callback handler
690    callback_t              mCbf;                   // callback handler for events, or NULL
691    void*                   mUserData;
692
693    // for notification APIs
694    uint32_t                mNotificationFramesReq; // requested number of frames between each
695                                                    // notification callback,
696                                                    // at initial source sample rate
697    uint32_t                mNotificationFramesAct; // actual number of frames between each
698                                                    // notification callback,
699                                                    // at initial source sample rate
700    bool                    mRefreshRemaining;      // processAudioBuffer() should refresh
701                                                    // mRemainingFrames and mRetryOnPartialBuffer
702
703    // These are private to processAudioBuffer(), and are not protected by a lock
704    uint32_t                mRemainingFrames;       // number of frames to request in obtainBuffer()
705    bool                    mRetryOnPartialBuffer;  // sleep and retry after partial obtainBuffer()
706    uint32_t                mObservedSequence;      // last observed value of mSequence
707
708    uint32_t                mLoopPeriod;            // in frames, zero means looping is disabled
709
710    uint32_t                mMarkerPosition;        // in wrapping (overflow) frame units
711    bool                    mMarkerReached;
712    uint32_t                mNewPosition;           // in frames
713    uint32_t                mUpdatePeriod;          // in frames, zero means no EVENT_NEW_POS
714
715    audio_output_flags_t    mFlags;
716        // const after set(), except for bits AUDIO_OUTPUT_FLAG_FAST and AUDIO_OUTPUT_FLAG_OFFLOAD.
717        // mLock must be held to read or write those bits reliably.
718
719    int                     mSessionId;
720    int                     mAuxEffectId;
721
722    mutable Mutex           mLock;
723
724    bool                    mIsTimed;
725    int                     mPreviousPriority;          // before start()
726    SchedPolicy             mPreviousSchedulingGroup;
727    bool                    mAwaitBoost;    // thread should wait for priority boost before running
728
729    // The proxy should only be referenced while a lock is held because the proxy isn't
730    // multi-thread safe, especially the SingleStateQueue part of the proxy.
731    // An exception is that a blocking ClientProxy::obtainBuffer() may be called without a lock,
732    // provided that the caller also holds an extra reference to the proxy and shared memory to keep
733    // them around in case they are replaced during the obtainBuffer().
734    sp<StaticAudioTrackClientProxy> mStaticProxy;   // for type safety only
735    sp<AudioTrackClientProxy>       mProxy;         // primary owner of the memory
736
737    bool                    mInUnderrun;            // whether track is currently in underrun state
738    uint32_t                mPausedPosition;
739
740private:
741    class DeathNotifier : public IBinder::DeathRecipient {
742    public:
743        DeathNotifier(AudioTrack* audioTrack) : mAudioTrack(audioTrack) { }
744    protected:
745        virtual void        binderDied(const wp<IBinder>& who);
746    private:
747        const wp<AudioTrack> mAudioTrack;
748    };
749
750    sp<DeathNotifier>       mDeathNotifier;
751    uint32_t                mSequence;              // incremented for each new IAudioTrack attempt
752    int                     mClientUid;
753    pid_t                   mClientPid;
754};
755
756class TimedAudioTrack : public AudioTrack
757{
758public:
759    TimedAudioTrack();
760
761    /* allocate a shared memory buffer that can be passed to queueTimedBuffer */
762    status_t allocateTimedBuffer(size_t size, sp<IMemory>* buffer);
763
764    /* queue a buffer obtained via allocateTimedBuffer for playback at the
765       given timestamp.  PTS units are microseconds on the media time timeline.
766       The media time transform (set with setMediaTimeTransform) set by the
767       audio producer will handle converting from media time to local time
768       (perhaps going through the common time timeline in the case of
769       synchronized multiroom audio case) */
770    status_t queueTimedBuffer(const sp<IMemory>& buffer, int64_t pts);
771
772    /* define a transform between media time and either common time or
773       local time */
774    enum TargetTimeline {LOCAL_TIME, COMMON_TIME};
775    status_t setMediaTimeTransform(const LinearTransform& xform,
776                                   TargetTimeline target);
777};
778
779}; // namespace android
780
781#endif // ANDROID_AUDIOTRACK_H
782