AudioTrack.h revision 4bae3649d504d590a546717a8e49f96a30d9a745
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIOTRACK_H
18#define ANDROID_AUDIOTRACK_H
19
20#include <stdint.h>
21#include <sys/types.h>
22
23#include <media/IAudioFlinger.h>
24#include <media/IAudioTrack.h>
25#include <media/AudioSystem.h>
26
27#include <utils/RefBase.h>
28#include <utils/Errors.h>
29#include <binder/IInterface.h>
30#include <binder/IMemory.h>
31#include <cutils/sched_policy.h>
32#include <utils/threads.h>
33
34namespace android {
35
36// ----------------------------------------------------------------------------
37
38class audio_track_cblk_t;
39
40// ----------------------------------------------------------------------------
41
42class AudioTrack : virtual public RefBase
43{
44public:
45    enum channel_index {
46        MONO   = 0,
47        LEFT   = 0,
48        RIGHT  = 1
49    };
50
51    /* Events used by AudioTrack callback function (audio_track_cblk_t).
52     * Keep in sync with frameworks/base/media/java/android/media/AudioTrack.java NATIVE_EVENT_*.
53     */
54    enum event_type {
55        EVENT_MORE_DATA = 0,        // Request to write more data to PCM buffer.
56        EVENT_UNDERRUN = 1,         // PCM buffer underrun occurred.
57        EVENT_LOOP_END = 2,         // Sample loop end was reached; playback restarted from
58                                    // loop start if loop count was not 0.
59        EVENT_MARKER = 3,           // Playback head is at the specified marker position
60                                    // (See setMarkerPosition()).
61        EVENT_NEW_POS = 4,          // Playback head is at a new position
62                                    // (See setPositionUpdatePeriod()).
63        EVENT_BUFFER_END = 5        // Playback head is at the end of the buffer.
64    };
65
66    /* Client should declare Buffer on the stack and pass address to obtainBuffer()
67     * and releaseBuffer().  See also callback_t for EVENT_MORE_DATA.
68     */
69
70    class Buffer
71    {
72    public:
73        size_t      frameCount;   // number of sample frames corresponding to size;
74                                  // on input it is the number of frames desired,
75                                  // on output is the number of frames actually filled
76
77        size_t      size;         // input/output in byte units
78        union {
79            void*       raw;
80            short*      i16;    // signed 16-bit
81            int8_t*     i8;     // unsigned 8-bit, offset by 0x80
82        };
83    };
84
85
86    /* As a convenience, if a callback is supplied, a handler thread
87     * is automatically created with the appropriate priority. This thread
88     * invokes the callback when a new buffer becomes available or various conditions occur.
89     * Parameters:
90     *
91     * event:   type of event notified (see enum AudioTrack::event_type).
92     * user:    Pointer to context for use by the callback receiver.
93     * info:    Pointer to optional parameter according to event type:
94     *          - EVENT_MORE_DATA: pointer to AudioTrack::Buffer struct. The callback must not write
95     *            more bytes than indicated by 'size' field and update 'size' if fewer bytes are
96     *            written.
97     *          - EVENT_UNDERRUN: unused.
98     *          - EVENT_LOOP_END: pointer to an int indicating the number of loops remaining.
99     *          - EVENT_MARKER: pointer to an uint32_t containing the marker position in frames.
100     *          - EVENT_NEW_POS: pointer to an uint32_t containing the new position in frames.
101     *          - EVENT_BUFFER_END: unused.
102     */
103
104    typedef void (*callback_t)(int event, void* user, void *info);
105
106    /* Returns the minimum frame count required for the successful creation of
107     * an AudioTrack object.
108     * Returned status (from utils/Errors.h) can be:
109     *  - NO_ERROR: successful operation
110     *  - NO_INIT: audio server or audio hardware not initialized
111     */
112
113     static status_t getMinFrameCount(size_t* frameCount,
114                                      audio_stream_type_t streamType = AUDIO_STREAM_DEFAULT,
115                                      uint32_t sampleRate = 0);
116
117    /* Constructs an uninitialized AudioTrack. No connection with
118     * AudioFlinger takes place.
119     */
120                        AudioTrack();
121
122    /* Creates an AudioTrack object and registers it with AudioFlinger.
123     * Once created, the track needs to be started before it can be used.
124     * Unspecified values are set to the audio hardware's current
125     * values.
126     *
127     * Parameters:
128     *
129     * streamType:         Select the type of audio stream this track is attached to
130     *                     (e.g. AUDIO_STREAM_MUSIC).
131     * sampleRate:         Track sampling rate in Hz.
132     * format:             Audio format (e.g AUDIO_FORMAT_PCM_16_BIT for signed
133     *                     16 bits per sample).
134     * channelMask:        Channel mask.
135     * frameCount:         Minimum size of track PCM buffer in frames. This defines the
136     *                     application's contribution to the
137     *                     latency of the track. The actual size selected by the AudioTrack could be
138     *                     larger if the requested size is not compatible with current audio HAL
139     *                     latency.  Zero means to use a default value.
140     * flags:              See comments on audio_output_flags_t in <system/audio.h>.
141     * cbf:                Callback function. If not null, this function is called periodically
142     *                     to provide new PCM data.
143     * user:               Context for use by the callback receiver.
144     * notificationFrames: The callback function is called each time notificationFrames PCM
145     *                     frames have been consumed from track input buffer.
146     * sessionId:          Specific session ID, or zero to use default.
147     * threadCanCallJava:  Whether callbacks are made from an attached thread and thus can call JNI.
148     *                     If not present in parameter list, then fixed at false.
149     */
150
151                        AudioTrack( audio_stream_type_t streamType,
152                                    uint32_t sampleRate  = 0,
153                                    audio_format_t format = AUDIO_FORMAT_DEFAULT,
154                                    audio_channel_mask_t channelMask = 0,
155                                    int frameCount       = 0,
156                                    audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
157                                    callback_t cbf       = NULL,
158                                    void* user           = NULL,
159                                    int notificationFrames = 0,
160                                    int sessionId        = 0);
161
162    /* Creates an audio track and registers it with AudioFlinger. With this constructor,
163     * the PCM data to be rendered by AudioTrack is passed in a shared memory buffer
164     * identified by the argument sharedBuffer. This prototype is for static buffer playback.
165     * PCM data must be present in memory before the AudioTrack is started.
166     * The write() method is not supported in this case.
167     * It is recommended to pass a callback function to be notified of playback end by an
168     * EVENT_UNDERRUN event.
169     */
170
171                        AudioTrack( audio_stream_type_t streamType,
172                                    uint32_t sampleRate = 0,
173                                    audio_format_t format = AUDIO_FORMAT_DEFAULT,
174                                    audio_channel_mask_t channelMask = 0,
175                                    const sp<IMemory>& sharedBuffer = 0,
176                                    audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
177                                    callback_t cbf      = NULL,
178                                    void* user          = NULL,
179                                    int notificationFrames = 0,
180                                    int sessionId       = 0);
181
182    /* Terminates the AudioTrack and unregisters it from AudioFlinger.
183     * Also destroys all resources associated with the AudioTrack.
184     */
185                        ~AudioTrack();
186
187
188    /* Initialize an uninitialized AudioTrack.
189     * Returned status (from utils/Errors.h) can be:
190     *  - NO_ERROR: successful initialization
191     *  - INVALID_OPERATION: AudioTrack is already initialized
192     *  - BAD_VALUE: invalid parameter (channelMask, format, sampleRate...)
193     *  - NO_INIT: audio server or audio hardware not initialized
194     */
195            status_t    set(audio_stream_type_t streamType = AUDIO_STREAM_DEFAULT,
196                            uint32_t sampleRate = 0,
197                            audio_format_t format = AUDIO_FORMAT_DEFAULT,
198                            audio_channel_mask_t channelMask = 0,
199                            int frameCount      = 0,
200                            audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
201                            callback_t cbf      = NULL,
202                            void* user          = NULL,
203                            int notificationFrames = 0,
204                            const sp<IMemory>& sharedBuffer = 0,
205                            bool threadCanCallJava = false,
206                            int sessionId       = 0);
207
208
209    /* Result of constructing the AudioTrack. This must be checked
210     * before using any AudioTrack API (except for set()), because using
211     * an uninitialized AudioTrack produces undefined results.
212     * See set() method above for possible return codes.
213     */
214            status_t    initCheck() const   { return mStatus; }
215
216    /* Returns this track's estimated latency in milliseconds.
217     * This includes the latency due to AudioTrack buffer size, AudioMixer (if any)
218     * and audio hardware driver.
219     */
220            uint32_t     latency() const    { return mLatency; }
221
222    /* getters, see constructors and set() */
223
224            audio_stream_type_t streamType() const { return mStreamType; }
225            audio_format_t format() const   { return mFormat; }
226
227    /* Return channelCount * (bit depth per channel / 8).
228     * channelCount is determined from channelMask, and bit depth comes from format.
229     */
230            uint32_t    channelCount() const { return mChannelCount; }
231
232            uint32_t    frameCount() const  { return mFrameCount; }
233            size_t      frameSize() const   { return mFrameSize; }
234
235            sp<IMemory> sharedBuffer() const { return mSharedBuffer; }
236
237
238    /* After it's created the track is not active. Call start() to
239     * make it active. If set, the callback will start being called.
240     */
241            void        start();
242
243    /* Stop a track. If set, the callback will cease being called and
244     * obtainBuffer returns STOPPED. Note that obtainBuffer() still works
245     * and will fill up buffers until the pool is exhausted.
246     */
247            void        stop();
248            bool        stopped() const;
249
250    /* Flush a stopped or paused track. All previously buffered data is discarded immediately.
251     * This has the effect of draining the buffers without mixing or output.
252     * Flush is intended for streaming mode, for example before switching to non-contiguous content.
253     * This function is a no-op if the track is not stopped or paused, or uses a static buffer.
254     */
255            void        flush();
256
257    /* Pause a track. If set, the callback will cease being called and
258     * obtainBuffer returns STOPPED. Note that obtainBuffer() still works
259     * and will fill up buffers until the pool is exhausted.
260     */
261            void        pause();
262
263    /* Set volume for this track, mostly used for games' sound effects
264     * left and right volumes. Levels must be >= 0.0 and <= 1.0.
265     * This is the older API.  New applications should use setVolume(float) when possible.
266     */
267            status_t    setVolume(float left, float right);
268
269    /* Set volume for all channels.  This is the preferred API for new applications,
270     * especially for multi-channel content.
271     */
272            status_t    setVolume(float volume);
273
274    /* Set the send level for this track. An auxiliary effect should be attached
275     * to the track with attachEffect(). Level must be >= 0.0 and <= 1.0.
276     */
277            status_t    setAuxEffectSendLevel(float level);
278            void        getAuxEffectSendLevel(float* level) const;
279
280    /* Set sample rate for this track in Hz, mostly used for games' sound effects
281     */
282            status_t    setSampleRate(uint32_t sampleRate);
283
284    /* Return current sample rate in Hz, or 0 if unknown */
285            uint32_t    getSampleRate() const;
286
287    /* Enables looping and sets the start and end points of looping.
288     *
289     * Parameters:
290     *
291     * loopStart:   loop start expressed as the number of PCM frames played since AudioTrack start.
292     * loopEnd:     loop end expressed as the number of PCM frames played since AudioTrack start.
293     * loopCount:   number of loops to execute. Calling setLoop() with loopCount == 0 cancels any
294     *              pending or active loop. loopCount = -1 means infinite looping.
295     *
296     * For proper operation the following condition must be respected:
297     *          (loopEnd-loopStart) <= framecount()
298     */
299            status_t    setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount);
300
301    /* Sets marker position. When playback reaches the number of frames specified, a callback with
302     * event type EVENT_MARKER is called. Calling setMarkerPosition with marker == 0 cancels marker
303     * notification callback.
304     * If the AudioTrack has been opened with no callback function associated, the operation will
305     * fail.
306     *
307     * Parameters:
308     *
309     * marker:   marker position expressed in frames.
310     *
311     * Returned status (from utils/Errors.h) can be:
312     *  - NO_ERROR: successful operation
313     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
314     */
315            status_t    setMarkerPosition(uint32_t marker);
316            status_t    getMarkerPosition(uint32_t *marker) const;
317
318
319    /* Sets position update period. Every time the number of frames specified has been played,
320     * a callback with event type EVENT_NEW_POS is called.
321     * Calling setPositionUpdatePeriod with updatePeriod == 0 cancels new position notification
322     * callback.
323     * If the AudioTrack has been opened with no callback function associated, the operation will
324     * fail.
325     *
326     * Parameters:
327     *
328     * updatePeriod:  position update notification period expressed in frames.
329     *
330     * Returned status (from utils/Errors.h) can be:
331     *  - NO_ERROR: successful operation
332     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
333     */
334            status_t    setPositionUpdatePeriod(uint32_t updatePeriod);
335            status_t    getPositionUpdatePeriod(uint32_t *updatePeriod) const;
336
337    /* Sets playback head position within AudioTrack buffer. The new position is specified
338     * in number of frames.
339     * This method must be called with the AudioTrack in paused or stopped state.
340     * Note that the actual position set is <position> modulo the AudioTrack buffer size in frames.
341     * Therefore using this method makes sense only when playing a "static" audio buffer
342     * as opposed to streaming.
343     * The getPosition() method on the other hand returns the total number of frames played since
344     * playback start.
345     *
346     * Parameters:
347     *
348     * position:  New playback head position within AudioTrack buffer.
349     *
350     * Returned status (from utils/Errors.h) can be:
351     *  - NO_ERROR: successful operation
352     *  - INVALID_OPERATION: the AudioTrack is not stopped.
353     *  - BAD_VALUE: The specified position is beyond the number of frames present in AudioTrack
354     *               buffer
355     */
356            status_t    setPosition(uint32_t position);
357            status_t    getPosition(uint32_t *position);
358
359    /* Forces AudioTrack buffer full condition. When playing a static buffer, this method avoids
360     * rewriting the buffer before restarting playback after a stop.
361     * This method must be called with the AudioTrack in paused or stopped state.
362     *
363     * Returned status (from utils/Errors.h) can be:
364     *  - NO_ERROR: successful operation
365     *  - INVALID_OPERATION: the AudioTrack is not stopped.
366     */
367            status_t    reload();
368
369    /* Returns a handle on the audio output used by this AudioTrack.
370     *
371     * Parameters:
372     *  none.
373     *
374     * Returned value:
375     *  handle on audio hardware output
376     */
377            audio_io_handle_t    getOutput();
378
379    /* Returns the unique session ID associated with this track.
380     *
381     * Parameters:
382     *  none.
383     *
384     * Returned value:
385     *  AudioTrack session ID.
386     */
387            int    getSessionId() const { return mSessionId; }
388
389    /* Attach track auxiliary output to specified effect. Use effectId = 0
390     * to detach track from effect.
391     *
392     * Parameters:
393     *
394     * effectId:  effectId obtained from AudioEffect::id().
395     *
396     * Returned status (from utils/Errors.h) can be:
397     *  - NO_ERROR: successful operation
398     *  - INVALID_OPERATION: the effect is not an auxiliary effect.
399     *  - BAD_VALUE: The specified effect ID is invalid
400     */
401            status_t    attachAuxEffect(int effectId);
402
403    /* Obtains a buffer of "frameCount" frames. The buffer must be
404     * filled entirely, and then released with releaseBuffer().
405     * If the track is stopped, obtainBuffer() returns
406     * STOPPED instead of NO_ERROR as long as there are buffers available,
407     * at which point NO_MORE_BUFFERS is returned.
408     * Buffers will be returned until the pool
409     * is exhausted, at which point obtainBuffer() will either block
410     * or return WOULD_BLOCK depending on the value of the "blocking"
411     * parameter.
412     *
413     * Interpretation of waitCount:
414     *  +n  limits wait time to n * WAIT_PERIOD_MS,
415     *  -1  causes an (almost) infinite wait time,
416     *   0  non-blocking.
417     *
418     * Buffer fields
419     * On entry:
420     *  frameCount  number of frames requested
421     * After error return:
422     *  frameCount  0
423     *  size        0
424     *  raw         undefined
425     * After successful return:
426     *  frameCount  actual number of frames available, <= number requested
427     *  size        actual number of bytes available
428     *  raw         pointer to the buffer
429     */
430
431        enum {
432            NO_MORE_BUFFERS = 0x80000001,   // same name in AudioFlinger.h, ok to be different value
433            STOPPED = 1
434        };
435
436            status_t    obtainBuffer(Buffer* audioBuffer, int32_t waitCount);
437
438    /* Release a filled buffer of "frameCount" frames for AudioFlinger to process. */
439            void        releaseBuffer(Buffer* audioBuffer);
440
441    /* As a convenience we provide a write() interface to the audio buffer.
442     * This is implemented on top of obtainBuffer/releaseBuffer. For best
443     * performance use callbacks. Returns actual number of bytes written >= 0,
444     * or one of the following negative status codes:
445     *      INVALID_OPERATION   AudioTrack is configured for shared buffer mode
446     *      BAD_VALUE           size is invalid
447     *      STOPPED             AudioTrack was stopped during the write
448     *      NO_MORE_BUFFERS     when obtainBuffer() returns same
449     *      or any other error code returned by IAudioTrack::start() or restoreTrack_l().
450     */
451            ssize_t     write(const void* buffer, size_t size);
452
453    /*
454     * Dumps the state of an audio track.
455     */
456            status_t dump(int fd, const Vector<String16>& args) const;
457
458protected:
459    /* copying audio tracks is not allowed */
460                        AudioTrack(const AudioTrack& other);
461            AudioTrack& operator = (const AudioTrack& other);
462
463    /* a small internal class to handle the callback */
464    class AudioTrackThread : public Thread
465    {
466    public:
467        AudioTrackThread(AudioTrack& receiver, bool bCanCallJava = false);
468
469        // Do not call Thread::requestExitAndWait() without first calling requestExit().
470        // Thread::requestExitAndWait() is not virtual, and the implementation doesn't do enough.
471        virtual void        requestExit();
472
473                void        pause();    // suspend thread from execution at next loop boundary
474                void        resume();   // allow thread to execute, if not requested to exit
475
476    private:
477        friend class AudioTrack;
478        virtual bool        threadLoop();
479        AudioTrack& mReceiver;
480        ~AudioTrackThread();
481        Mutex               mMyLock;    // Thread::mLock is private
482        Condition           mMyCond;    // Thread::mThreadExitedCondition is private
483        bool                mPaused;    // whether thread is currently paused
484    };
485
486            // body of AudioTrackThread::threadLoop()
487            bool processAudioBuffer(const sp<AudioTrackThread>& thread);
488
489            // caller must hold lock on mLock for all _l methods
490            status_t createTrack_l(audio_stream_type_t streamType,
491                                 uint32_t sampleRate,
492                                 audio_format_t format,
493                                 size_t frameCount,
494                                 audio_output_flags_t flags,
495                                 const sp<IMemory>& sharedBuffer,
496                                 audio_io_handle_t output);
497
498            // can only be called when !mActive
499            void flush_l();
500
501            status_t setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount);
502            audio_io_handle_t getOutput_l();
503            status_t restoreTrack_l(audio_track_cblk_t*& cblk, bool fromStart);
504            bool stopped_l() const { return !mActive; }
505
506    sp<IAudioTrack>         mAudioTrack;
507    sp<IMemory>             mCblkMemory;
508    sp<AudioTrackThread>    mAudioTrackThread;
509
510    float                   mVolume[2];
511    float                   mSendLevel;
512    size_t                  mFrameCount;            // corresponds to current IAudioTrack
513    size_t                  mReqFrameCount;         // frame count to request the next time a new
514                                                    // IAudioTrack is needed
515
516    audio_track_cblk_t*     mCblk;                  // re-load after mLock.unlock()
517
518            // Starting address of buffers in shared memory.  If there is a shared buffer, mBuffers
519            // is the value of pointer() for the shared buffer, otherwise mBuffers points
520            // immediately after the control block.  This address is for the mapping within client
521            // address space.  AudioFlinger::TrackBase::mBuffer is for the server address space.
522    void*                   mBuffers;
523
524    audio_format_t          mFormat;                // as requested by client, not forced to 16-bit
525    audio_stream_type_t     mStreamType;
526    uint32_t                mChannelCount;
527    audio_channel_mask_t    mChannelMask;
528
529                // mFrameSize is equal to mFrameSizeAF for non-PCM or 16-bit PCM data.
530                // For 8-bit PCM data, mFrameSizeAF is
531                // twice as large because data is expanded to 16-bit before being stored in buffer.
532    size_t                  mFrameSize;             // app-level frame size
533    size_t                  mFrameSizeAF;           // AudioFlinger frame size
534
535    status_t                mStatus;
536    uint32_t                mLatency;
537
538    bool                    mActive;                // protected by mLock
539
540    callback_t              mCbf;                   // callback handler for events, or NULL
541    void*                   mUserData;              // for client callback handler
542
543    // for notification APIs
544    uint32_t                mNotificationFramesReq; // requested number of frames between each
545                                                    // notification callback
546    uint32_t                mNotificationFramesAct; // actual number of frames between each
547                                                    // notification callback
548    sp<IMemory>             mSharedBuffer;
549    int                     mLoopCount;
550    uint32_t                mRemainingFrames;
551    uint32_t                mMarkerPosition;        // in frames
552    bool                    mMarkerReached;
553    uint32_t                mNewPosition;           // in frames
554    uint32_t                mUpdatePeriod;          // in frames
555
556    bool                    mFlushed; // FIXME will be made obsolete by making flush() synchronous
557    audio_output_flags_t    mFlags;
558    int                     mSessionId;
559    int                     mAuxEffectId;
560
561    // When locking both mLock and mCblk->lock, must lock in this order to avoid deadlock:
562    //      1. mLock
563    //      2. mCblk->lock
564    // It is OK to lock only mCblk->lock.
565    mutable Mutex           mLock;
566
567    bool                    mIsTimed;
568    int                     mPreviousPriority;          // before start()
569    SchedPolicy             mPreviousSchedulingGroup;
570};
571
572class TimedAudioTrack : public AudioTrack
573{
574public:
575    TimedAudioTrack();
576
577    /* allocate a shared memory buffer that can be passed to queueTimedBuffer */
578    status_t allocateTimedBuffer(size_t size, sp<IMemory>* buffer);
579
580    /* queue a buffer obtained via allocateTimedBuffer for playback at the
581       given timestamp.  PTS units are microseconds on the media time timeline.
582       The media time transform (set with setMediaTimeTransform) set by the
583       audio producer will handle converting from media time to local time
584       (perhaps going through the common time timeline in the case of
585       synchronized multiroom audio case) */
586    status_t queueTimedBuffer(const sp<IMemory>& buffer, int64_t pts);
587
588    /* define a transform between media time and either common time or
589       local time */
590    enum TargetTimeline {LOCAL_TIME, COMMON_TIME};
591    status_t setMediaTimeTransform(const LinearTransform& xform,
592                                   TargetTimeline target);
593};
594
595}; // namespace android
596
597#endif // ANDROID_AUDIOTRACK_H
598