AudioTrack.h revision 7064fd2dcdfeafea53cd5a992bb78c413542f29f
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIOTRACK_H
18#define ANDROID_AUDIOTRACK_H
19
20#include <cutils/sched_policy.h>
21#include <media/AudioSystem.h>
22#include <media/AudioTimestamp.h>
23#include <media/IAudioTrack.h>
24#include <utils/threads.h>
25
26namespace android {
27
28// ----------------------------------------------------------------------------
29
30struct audio_track_cblk_t;
31class AudioTrackClientProxy;
32class StaticAudioTrackClientProxy;
33
34// ----------------------------------------------------------------------------
35
36class AudioTrack : public RefBase
37{
38public:
39    enum channel_index {
40        MONO   = 0,
41        LEFT   = 0,
42        RIGHT  = 1
43    };
44
45    /* Events used by AudioTrack callback function (callback_t).
46     * Keep in sync with frameworks/base/media/java/android/media/AudioTrack.java NATIVE_EVENT_*.
47     */
48    enum event_type {
49        EVENT_MORE_DATA = 0,        // Request to write more data to buffer.
50                                    // If this event is delivered but the callback handler
51                                    // does not want to write more data, the handler must explicitly
52                                    // ignore the event by setting frameCount to zero.
53        EVENT_UNDERRUN = 1,         // Buffer underrun occurred.
54        EVENT_LOOP_END = 2,         // Sample loop end was reached; playback restarted from
55                                    // loop start if loop count was not 0.
56        EVENT_MARKER = 3,           // Playback head is at the specified marker position
57                                    // (See setMarkerPosition()).
58        EVENT_NEW_POS = 4,          // Playback head is at a new position
59                                    // (See setPositionUpdatePeriod()).
60        EVENT_BUFFER_END = 5,       // Playback head is at the end of the buffer.
61                                    // Not currently used by android.media.AudioTrack.
62        EVENT_NEW_IAUDIOTRACK = 6,  // IAudioTrack was re-created, either due to re-routing and
63                                    // voluntary invalidation by mediaserver, or mediaserver crash.
64        EVENT_STREAM_END = 7,       // Sent after all the buffers queued in AF and HW are played
65                                    // back (after stop is called)
66        EVENT_NEW_TIMESTAMP = 8,    // Delivered periodically and when there's a significant change
67                                    // in the mapping from frame position to presentation time.
68                                    // See AudioTimestamp for the information included with event.
69    };
70
71    /* Client should declare Buffer on the stack and pass address to obtainBuffer()
72     * and releaseBuffer().  See also callback_t for EVENT_MORE_DATA.
73     */
74
75    class Buffer
76    {
77    public:
78        // FIXME use m prefix
79        size_t      frameCount;   // number of sample frames corresponding to size;
80                                  // on input it is the number of frames desired,
81                                  // on output is the number of frames actually filled
82                                  // (currently ignored, but will make the primary field in future)
83
84        size_t      size;         // input/output in bytes == frameCount * frameSize
85                                  // on output is the number of bytes actually filled
86                                  // FIXME this is redundant with respect to frameCount,
87                                  // and TRANSFER_OBTAIN mode is broken for 8-bit data
88                                  // since we don't define the frame format
89
90        union {
91            void*       raw;
92            short*      i16;      // signed 16-bit
93            int8_t*     i8;       // unsigned 8-bit, offset by 0x80
94        };
95    };
96
97    /* As a convenience, if a callback is supplied, a handler thread
98     * is automatically created with the appropriate priority. This thread
99     * invokes the callback when a new buffer becomes available or various conditions occur.
100     * Parameters:
101     *
102     * event:   type of event notified (see enum AudioTrack::event_type).
103     * user:    Pointer to context for use by the callback receiver.
104     * info:    Pointer to optional parameter according to event type:
105     *          - EVENT_MORE_DATA: pointer to AudioTrack::Buffer struct. The callback must not write
106     *            more bytes than indicated by 'size' field and update 'size' if fewer bytes are
107     *            written.
108     *          - EVENT_UNDERRUN: unused.
109     *          - EVENT_LOOP_END: pointer to an int indicating the number of loops remaining.
110     *          - EVENT_MARKER: pointer to const uint32_t containing the marker position in frames.
111     *          - EVENT_NEW_POS: pointer to const uint32_t containing the new position in frames.
112     *          - EVENT_BUFFER_END: unused.
113     *          - EVENT_NEW_IAUDIOTRACK: unused.
114     *          - EVENT_STREAM_END: unused.
115     *          - EVENT_NEW_TIMESTAMP: pointer to const AudioTimestamp.
116     */
117
118    typedef void (*callback_t)(int event, void* user, void *info);
119
120    /* Returns the minimum frame count required for the successful creation of
121     * an AudioTrack object.
122     * Returned status (from utils/Errors.h) can be:
123     *  - NO_ERROR: successful operation
124     *  - NO_INIT: audio server or audio hardware not initialized
125     *  - BAD_VALUE: unsupported configuration
126     * frameCount is guaranteed to be non-zero if status is NO_ERROR,
127     * and is undefined otherwise.
128     */
129
130    static status_t getMinFrameCount(size_t* frameCount,
131                                     audio_stream_type_t streamType,
132                                     uint32_t sampleRate);
133
134    /* How data is transferred to AudioTrack
135     */
136    enum transfer_type {
137        TRANSFER_DEFAULT,   // not specified explicitly; determine from the other parameters
138        TRANSFER_CALLBACK,  // callback EVENT_MORE_DATA
139        TRANSFER_OBTAIN,    // FIXME deprecated: call obtainBuffer() and releaseBuffer()
140        TRANSFER_SYNC,      // synchronous write()
141        TRANSFER_SHARED,    // shared memory
142    };
143
144    /* Constructs an uninitialized AudioTrack. No connection with
145     * AudioFlinger takes place.  Use set() after this.
146     */
147                        AudioTrack();
148
149    /* Creates an AudioTrack object and registers it with AudioFlinger.
150     * Once created, the track needs to be started before it can be used.
151     * Unspecified values are set to appropriate default values.
152     * With this constructor, the track is configured for streaming mode.
153     * Data to be rendered is supplied by write() or by the callback EVENT_MORE_DATA.
154     * Intermixing a combination of write() and non-ignored EVENT_MORE_DATA is not allowed.
155     *
156     * Parameters:
157     *
158     * streamType:         Select the type of audio stream this track is attached to
159     *                     (e.g. AUDIO_STREAM_MUSIC).
160     * sampleRate:         Data source sampling rate in Hz.
161     * format:             Audio format (e.g AUDIO_FORMAT_PCM_16_BIT for signed
162     *                     16 bits per sample).
163     * channelMask:        Channel mask, such that audio_is_output_channel(channelMask) is true.
164     * frameCount:         Minimum size of track PCM buffer in frames. This defines the
165     *                     application's contribution to the
166     *                     latency of the track. The actual size selected by the AudioTrack could be
167     *                     larger if the requested size is not compatible with current audio HAL
168     *                     configuration.  Zero means to use a default value.
169     * flags:              See comments on audio_output_flags_t in <system/audio.h>.
170     * cbf:                Callback function. If not null, this function is called periodically
171     *                     to provide new data and inform of marker, position updates, etc.
172     * user:               Context for use by the callback receiver.
173     * notificationFrames: The callback function is called each time notificationFrames PCM
174     *                     frames have been consumed from track input buffer.
175     *                     This is expressed in units of frames at the initial source sample rate.
176     * sessionId:          Specific session ID, or zero to use default.
177     * transferType:       How data is transferred to AudioTrack.
178     * threadCanCallJava:  Not present in parameter list, and so is fixed at false.
179     */
180
181                        AudioTrack( audio_stream_type_t streamType,
182                                    uint32_t sampleRate,
183                                    audio_format_t format,
184                                    audio_channel_mask_t,
185                                    size_t frameCount    = 0,
186                                    audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
187                                    callback_t cbf       = NULL,
188                                    void* user           = NULL,
189                                    uint32_t notificationFrames = 0,
190                                    int sessionId        = AUDIO_SESSION_ALLOCATE,
191                                    transfer_type transferType = TRANSFER_DEFAULT,
192                                    const audio_offload_info_t *offloadInfo = NULL,
193                                    int uid = -1,
194                                    pid_t pid = -1);
195
196    /* Creates an audio track and registers it with AudioFlinger.
197     * With this constructor, the track is configured for static buffer mode.
198     * The format must not be 8-bit linear PCM.
199     * Data to be rendered is passed in a shared memory buffer
200     * identified by the argument sharedBuffer, which must be non-0.
201     * The memory should be initialized to the desired data before calling start().
202     * The write() method is not supported in this case.
203     * It is recommended to pass a callback function to be notified of playback end by an
204     * EVENT_UNDERRUN event.
205     */
206
207                        AudioTrack( audio_stream_type_t streamType,
208                                    uint32_t sampleRate,
209                                    audio_format_t format,
210                                    audio_channel_mask_t channelMask,
211                                    const sp<IMemory>& sharedBuffer,
212                                    audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
213                                    callback_t cbf      = NULL,
214                                    void* user          = NULL,
215                                    uint32_t notificationFrames = 0,
216                                    int sessionId       = AUDIO_SESSION_ALLOCATE,
217                                    transfer_type transferType = TRANSFER_DEFAULT,
218                                    const audio_offload_info_t *offloadInfo = NULL,
219                                    int uid = -1,
220                                    pid_t pid = -1);
221
222    /* Terminates the AudioTrack and unregisters it from AudioFlinger.
223     * Also destroys all resources associated with the AudioTrack.
224     */
225protected:
226                        virtual ~AudioTrack();
227public:
228
229    /* Initialize an AudioTrack that was created using the AudioTrack() constructor.
230     * Don't call set() more than once, or after the AudioTrack() constructors that take parameters.
231     * Returned status (from utils/Errors.h) can be:
232     *  - NO_ERROR: successful initialization
233     *  - INVALID_OPERATION: AudioTrack is already initialized
234     *  - BAD_VALUE: invalid parameter (channelMask, format, sampleRate...)
235     *  - NO_INIT: audio server or audio hardware not initialized
236     * If status is not equal to NO_ERROR, don't call any other APIs on this AudioTrack.
237     * If sharedBuffer is non-0, the frameCount parameter is ignored and
238     * replaced by the shared buffer's total allocated size in frame units.
239     *
240     * Parameters not listed in the AudioTrack constructors above:
241     *
242     * threadCanCallJava:  Whether callbacks are made from an attached thread and thus can call JNI.
243     */
244            status_t    set(audio_stream_type_t streamType,
245                            uint32_t sampleRate,
246                            audio_format_t format,
247                            audio_channel_mask_t channelMask,
248                            size_t frameCount   = 0,
249                            audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
250                            callback_t cbf      = NULL,
251                            void* user          = NULL,
252                            uint32_t notificationFrames = 0,
253                            const sp<IMemory>& sharedBuffer = 0,
254                            bool threadCanCallJava = false,
255                            int sessionId       = AUDIO_SESSION_ALLOCATE,
256                            transfer_type transferType = TRANSFER_DEFAULT,
257                            const audio_offload_info_t *offloadInfo = NULL,
258                            int uid = -1,
259                            pid_t pid = -1);
260
261    /* Result of constructing the AudioTrack. This must be checked for successful initialization
262     * before using any AudioTrack API (except for set()), because using
263     * an uninitialized AudioTrack produces undefined results.
264     * See set() method above for possible return codes.
265     */
266            status_t    initCheck() const   { return mStatus; }
267
268    /* Returns this track's estimated latency in milliseconds.
269     * This includes the latency due to AudioTrack buffer size, AudioMixer (if any)
270     * and audio hardware driver.
271     */
272            uint32_t    latency() const     { return mLatency; }
273
274    /* getters, see constructors and set() */
275
276            audio_stream_type_t streamType() const { return mStreamType; }
277            audio_format_t format() const   { return mFormat; }
278
279    /* Return frame size in bytes, which for linear PCM is
280     * channelCount * (bit depth per channel / 8).
281     * channelCount is determined from channelMask, and bit depth comes from format.
282     * For non-linear formats, the frame size is typically 1 byte.
283     */
284            size_t      frameSize() const   { return mFrameSize; }
285
286            uint32_t    channelCount() const { return mChannelCount; }
287            size_t      frameCount() const  { return mFrameCount; }
288
289    /* Return the static buffer specified in constructor or set(), or 0 for streaming mode */
290            sp<IMemory> sharedBuffer() const { return mSharedBuffer; }
291
292    /* After it's created the track is not active. Call start() to
293     * make it active. If set, the callback will start being called.
294     * If the track was previously paused, volume is ramped up over the first mix buffer.
295     */
296            status_t        start();
297
298    /* Stop a track.
299     * In static buffer mode, the track is stopped immediately.
300     * In streaming mode, the callback will cease being called.  Note that obtainBuffer() still
301     * works and will fill up buffers until the pool is exhausted, and then will return WOULD_BLOCK.
302     * In streaming mode the stop does not occur immediately: any data remaining in the buffer
303     * is first drained, mixed, and output, and only then is the track marked as stopped.
304     */
305            void        stop();
306            bool        stopped() const;
307
308    /* Flush a stopped or paused track. All previously buffered data is discarded immediately.
309     * This has the effect of draining the buffers without mixing or output.
310     * Flush is intended for streaming mode, for example before switching to non-contiguous content.
311     * This function is a no-op if the track is not stopped or paused, or uses a static buffer.
312     */
313            void        flush();
314
315    /* Pause a track. After pause, the callback will cease being called and
316     * obtainBuffer returns WOULD_BLOCK. Note that obtainBuffer() still works
317     * and will fill up buffers until the pool is exhausted.
318     * Volume is ramped down over the next mix buffer following the pause request,
319     * and then the track is marked as paused.  It can be resumed with ramp up by start().
320     */
321            void        pause();
322
323    /* Set volume for this track, mostly used for games' sound effects
324     * left and right volumes. Levels must be >= 0.0 and <= 1.0.
325     * This is the older API.  New applications should use setVolume(float) when possible.
326     */
327            status_t    setVolume(float left, float right);
328
329    /* Set volume for all channels.  This is the preferred API for new applications,
330     * especially for multi-channel content.
331     */
332            status_t    setVolume(float volume);
333
334    /* Set the send level for this track. An auxiliary effect should be attached
335     * to the track with attachEffect(). Level must be >= 0.0 and <= 1.0.
336     */
337            status_t    setAuxEffectSendLevel(float level);
338            void        getAuxEffectSendLevel(float* level) const;
339
340    /* Set source sample rate for this track in Hz, mostly used for games' sound effects
341     */
342            status_t    setSampleRate(uint32_t sampleRate);
343
344    /* Return current source sample rate in Hz */
345            uint32_t    getSampleRate() const;
346
347    /* Enables looping and sets the start and end points of looping.
348     * Only supported for static buffer mode.
349     *
350     * Parameters:
351     *
352     * loopStart:   loop start in frames relative to start of buffer.
353     * loopEnd:     loop end in frames relative to start of buffer.
354     * loopCount:   number of loops to execute. Calling setLoop() with loopCount == 0 cancels any
355     *              pending or active loop. loopCount == -1 means infinite looping.
356     *
357     * For proper operation the following condition must be respected:
358     *      loopCount != 0 implies 0 <= loopStart < loopEnd <= frameCount().
359     *
360     * If the loop period (loopEnd - loopStart) is too small for the implementation to support,
361     * setLoop() will return BAD_VALUE.  loopCount must be >= -1.
362     *
363     */
364            status_t    setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount);
365
366    /* Sets marker position. When playback reaches the number of frames specified, a callback with
367     * event type EVENT_MARKER is called. Calling setMarkerPosition with marker == 0 cancels marker
368     * notification callback.  To set a marker at a position which would compute as 0,
369     * a workaround is to set the marker at a nearby position such as ~0 or 1.
370     * If the AudioTrack has been opened with no callback function associated, the operation will
371     * fail.
372     *
373     * Parameters:
374     *
375     * marker:   marker position expressed in wrapping (overflow) frame units,
376     *           like the return value of getPosition().
377     *
378     * Returned status (from utils/Errors.h) can be:
379     *  - NO_ERROR: successful operation
380     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
381     */
382            status_t    setMarkerPosition(uint32_t marker);
383            status_t    getMarkerPosition(uint32_t *marker) const;
384
385    /* Sets position update period. Every time the number of frames specified has been played,
386     * a callback with event type EVENT_NEW_POS is called.
387     * Calling setPositionUpdatePeriod with updatePeriod == 0 cancels new position notification
388     * callback.
389     * If the AudioTrack has been opened with no callback function associated, the operation will
390     * fail.
391     * Extremely small values may be rounded up to a value the implementation can support.
392     *
393     * Parameters:
394     *
395     * updatePeriod:  position update notification period expressed in frames.
396     *
397     * Returned status (from utils/Errors.h) can be:
398     *  - NO_ERROR: successful operation
399     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
400     */
401            status_t    setPositionUpdatePeriod(uint32_t updatePeriod);
402            status_t    getPositionUpdatePeriod(uint32_t *updatePeriod) const;
403
404    /* Sets playback head position.
405     * Only supported for static buffer mode.
406     *
407     * Parameters:
408     *
409     * position:  New playback head position in frames relative to start of buffer.
410     *            0 <= position <= frameCount().  Note that end of buffer is permitted,
411     *            but will result in an immediate underrun if started.
412     *
413     * Returned status (from utils/Errors.h) can be:
414     *  - NO_ERROR: successful operation
415     *  - INVALID_OPERATION: the AudioTrack is not stopped or paused, or is streaming mode.
416     *  - BAD_VALUE: The specified position is beyond the number of frames present in AudioTrack
417     *               buffer
418     */
419            status_t    setPosition(uint32_t position);
420
421    /* Return the total number of frames played since playback start.
422     * The counter will wrap (overflow) periodically, e.g. every ~27 hours at 44.1 kHz.
423     * It is reset to zero by flush(), reload(), and stop().
424     *
425     * Parameters:
426     *
427     *  position:  Address where to return play head position.
428     *
429     * Returned status (from utils/Errors.h) can be:
430     *  - NO_ERROR: successful operation
431     *  - BAD_VALUE:  position is NULL
432     */
433            status_t    getPosition(uint32_t *position) const;
434
435    /* For static buffer mode only, this returns the current playback position in frames
436     * relative to start of buffer.  It is analogous to the position units used by
437     * setLoop() and setPosition().  After underrun, the position will be at end of buffer.
438     */
439            status_t    getBufferPosition(uint32_t *position);
440
441    /* Forces AudioTrack buffer full condition. When playing a static buffer, this method avoids
442     * rewriting the buffer before restarting playback after a stop.
443     * This method must be called with the AudioTrack in paused or stopped state.
444     * Not allowed in streaming mode.
445     *
446     * Returned status (from utils/Errors.h) can be:
447     *  - NO_ERROR: successful operation
448     *  - INVALID_OPERATION: the AudioTrack is not stopped or paused, or is streaming mode.
449     */
450            status_t    reload();
451
452    /* Returns a handle on the audio output used by this AudioTrack.
453     *
454     * Parameters:
455     *  none.
456     *
457     * Returned value:
458     *  handle on audio hardware output
459     */
460            audio_io_handle_t    getOutput() const;
461
462    /* Returns the unique session ID associated with this track.
463     *
464     * Parameters:
465     *  none.
466     *
467     * Returned value:
468     *  AudioTrack session ID.
469     */
470            int    getSessionId() const { return mSessionId; }
471
472    /* Attach track auxiliary output to specified effect. Use effectId = 0
473     * to detach track from effect.
474     *
475     * Parameters:
476     *
477     * effectId:  effectId obtained from AudioEffect::id().
478     *
479     * Returned status (from utils/Errors.h) can be:
480     *  - NO_ERROR: successful operation
481     *  - INVALID_OPERATION: the effect is not an auxiliary effect.
482     *  - BAD_VALUE: The specified effect ID is invalid
483     */
484            status_t    attachAuxEffect(int effectId);
485
486    /* Obtains a buffer of up to "audioBuffer->frameCount" empty slots for frames.
487     * After filling these slots with data, the caller should release them with releaseBuffer().
488     * If the track buffer is not full, obtainBuffer() returns as many contiguous
489     * [empty slots for] frames as are available immediately.
490     * If the track buffer is full and track is stopped, obtainBuffer() returns WOULD_BLOCK
491     * regardless of the value of waitCount.
492     * If the track buffer is full and track is not stopped, obtainBuffer() blocks with a
493     * maximum timeout based on waitCount; see chart below.
494     * Buffers will be returned until the pool
495     * is exhausted, at which point obtainBuffer() will either block
496     * or return WOULD_BLOCK depending on the value of the "waitCount"
497     * parameter.
498     * Each sample is 16-bit signed PCM.
499     *
500     * obtainBuffer() and releaseBuffer() are deprecated for direct use by applications,
501     * which should use write() or callback EVENT_MORE_DATA instead.
502     *
503     * Interpretation of waitCount:
504     *  +n  limits wait time to n * WAIT_PERIOD_MS,
505     *  -1  causes an (almost) infinite wait time,
506     *   0  non-blocking.
507     *
508     * Buffer fields
509     * On entry:
510     *  frameCount  number of frames requested
511     * After error return:
512     *  frameCount  0
513     *  size        0
514     *  raw         undefined
515     * After successful return:
516     *  frameCount  actual number of frames available, <= number requested
517     *  size        actual number of bytes available
518     *  raw         pointer to the buffer
519     */
520
521    /* FIXME Deprecated public API for TRANSFER_OBTAIN mode */
522            status_t    obtainBuffer(Buffer* audioBuffer, int32_t waitCount)
523                                __attribute__((__deprecated__));
524
525private:
526    /* If nonContig is non-NULL, it is an output parameter that will be set to the number of
527     * additional non-contiguous frames that are available immediately.
528     * FIXME We could pass an array of Buffers instead of only one Buffer to obtainBuffer(),
529     * in case the requested amount of frames is in two or more non-contiguous regions.
530     * FIXME requested and elapsed are both relative times.  Consider changing to absolute time.
531     */
532            status_t    obtainBuffer(Buffer* audioBuffer, const struct timespec *requested,
533                                     struct timespec *elapsed = NULL, size_t *nonContig = NULL);
534public:
535
536//EL_FIXME to be reconciled with new obtainBuffer() return codes and control block proxy
537//            enum {
538//            NO_MORE_BUFFERS = 0x80000001,   // same name in AudioFlinger.h, ok to be different value
539//            TEAR_DOWN       = 0x80000002,
540//            STOPPED = 1,
541//            STREAM_END_WAIT,
542//            STREAM_END
543//        };
544
545    /* Release a filled buffer of "audioBuffer->frameCount" frames for AudioFlinger to process. */
546    // FIXME make private when obtainBuffer() for TRANSFER_OBTAIN is removed
547            void        releaseBuffer(Buffer* audioBuffer);
548
549    /* As a convenience we provide a write() interface to the audio buffer.
550     * Input parameter 'size' is in byte units.
551     * This is implemented on top of obtainBuffer/releaseBuffer. For best
552     * performance use callbacks. Returns actual number of bytes written >= 0,
553     * or one of the following negative status codes:
554     *      INVALID_OPERATION   AudioTrack is configured for static buffer or streaming mode
555     *      BAD_VALUE           size is invalid
556     *      WOULD_BLOCK         when obtainBuffer() returns same, or
557     *                          AudioTrack was stopped during the write
558     *      or any other error code returned by IAudioTrack::start() or restoreTrack_l().
559     */
560            ssize_t     write(const void* buffer, size_t size);
561
562    /*
563     * Dumps the state of an audio track.
564     */
565            status_t    dump(int fd, const Vector<String16>& args) const;
566
567    /*
568     * Return the total number of frames which AudioFlinger desired but were unavailable,
569     * and thus which resulted in an underrun.  Reset to zero by stop().
570     */
571            uint32_t    getUnderrunFrames() const;
572
573    /* Get the flags */
574            audio_output_flags_t getFlags() const { AutoMutex _l(mLock); return mFlags; }
575
576    /* Set parameters - only possible when using direct output */
577            status_t    setParameters(const String8& keyValuePairs);
578
579    /* Get parameters */
580            String8     getParameters(const String8& keys);
581
582    /* Poll for a timestamp on demand.
583     * Use if EVENT_NEW_TIMESTAMP is not delivered often enough for your needs,
584     * or if you need to get the most recent timestamp outside of the event callback handler.
585     * Caution: calling this method too often may be inefficient;
586     * if you need a high resolution mapping between frame position and presentation time,
587     * consider implementing that at application level, based on the low resolution timestamps.
588     * Returns NO_ERROR if timestamp is valid.
589     */
590            status_t    getTimestamp(AudioTimestamp& timestamp);
591
592protected:
593    /* copying audio tracks is not allowed */
594                        AudioTrack(const AudioTrack& other);
595            AudioTrack& operator = (const AudioTrack& other);
596
597    /* a small internal class to handle the callback */
598    class AudioTrackThread : public Thread
599    {
600    public:
601        AudioTrackThread(AudioTrack& receiver, bool bCanCallJava = false);
602
603        // Do not call Thread::requestExitAndWait() without first calling requestExit().
604        // Thread::requestExitAndWait() is not virtual, and the implementation doesn't do enough.
605        virtual void        requestExit();
606
607                void        pause();    // suspend thread from execution at next loop boundary
608                void        resume();   // allow thread to execute, if not requested to exit
609
610    private:
611                void        pauseInternal(nsecs_t ns = 0LL);
612                                        // like pause(), but only used internally within thread
613
614        friend class AudioTrack;
615        virtual bool        threadLoop();
616        AudioTrack&         mReceiver;
617        virtual ~AudioTrackThread();
618        Mutex               mMyLock;    // Thread::mLock is private
619        Condition           mMyCond;    // Thread::mThreadExitedCondition is private
620        bool                mPaused;    // whether thread is requested to pause at next loop entry
621        bool                mPausedInt; // whether thread internally requests pause
622        nsecs_t             mPausedNs;  // if mPausedInt then associated timeout, otherwise ignored
623        bool                mIgnoreNextPausedInt;   // whether to ignore next mPausedInt request
624    };
625
626            // body of AudioTrackThread::threadLoop()
627            // returns the maximum amount of time before we would like to run again, where:
628            //      0           immediately
629            //      > 0         no later than this many nanoseconds from now
630            //      NS_WHENEVER still active but no particular deadline
631            //      NS_INACTIVE inactive so don't run again until re-started
632            //      NS_NEVER    never again
633            static const nsecs_t NS_WHENEVER = -1, NS_INACTIVE = -2, NS_NEVER = -3;
634            nsecs_t processAudioBuffer();
635
636            bool     isOffloaded() const;
637
638            // caller must hold lock on mLock for all _l methods
639
640            status_t createTrack_l(size_t epoch);
641
642            // can only be called when mState != STATE_ACTIVE
643            void flush_l();
644
645            void setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount);
646
647            // FIXME enum is faster than strcmp() for parameter 'from'
648            status_t restoreTrack_l(const char *from);
649
650            bool     isOffloaded_l() const
651                { return (mFlags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) != 0; }
652
653    // Next 4 fields may be changed if IAudioTrack is re-created, but always != 0
654    sp<IAudioTrack>         mAudioTrack;
655    sp<IMemory>             mCblkMemory;
656    audio_track_cblk_t*     mCblk;                  // re-load after mLock.unlock()
657    audio_io_handle_t       mOutput;                // returned by AudioSystem::getOutput()
658
659    sp<AudioTrackThread>    mAudioTrackThread;
660
661    float                   mVolume[2];
662    float                   mSendLevel;
663    mutable uint32_t        mSampleRate;            // mutable because getSampleRate() can update it.
664    size_t                  mFrameCount;            // corresponds to current IAudioTrack, value is
665                                                    // reported back by AudioFlinger to the client
666    size_t                  mReqFrameCount;         // frame count to request the first or next time
667                                                    // a new IAudioTrack is needed, non-decreasing
668
669    // constant after constructor or set()
670    audio_format_t          mFormat;                // as requested by client, not forced to 16-bit
671    audio_stream_type_t     mStreamType;
672    uint32_t                mChannelCount;
673    audio_channel_mask_t    mChannelMask;
674    sp<IMemory>             mSharedBuffer;
675    transfer_type           mTransfer;
676    audio_offload_info_t    mOffloadInfoCopy;
677    const audio_offload_info_t* mOffloadInfo;
678
679    // mFrameSize is equal to mFrameSizeAF for non-PCM or 16-bit PCM data.  For 8-bit PCM data, it's
680    // twice as large as mFrameSize because data is expanded to 16-bit before it's stored in buffer.
681    size_t                  mFrameSize;             // app-level frame size
682    size_t                  mFrameSizeAF;           // AudioFlinger frame size
683
684    status_t                mStatus;
685
686    // can change dynamically when IAudioTrack invalidated
687    uint32_t                mLatency;               // in ms
688
689    // Indicates the current track state.  Protected by mLock.
690    enum State {
691        STATE_ACTIVE,
692        STATE_STOPPED,
693        STATE_PAUSED,
694        STATE_PAUSED_STOPPING,
695        STATE_FLUSHED,
696        STATE_STOPPING,
697    }                       mState;
698
699    // for client callback handler
700    callback_t              mCbf;                   // callback handler for events, or NULL
701    void*                   mUserData;
702
703    // for notification APIs
704    uint32_t                mNotificationFramesReq; // requested number of frames between each
705                                                    // notification callback,
706                                                    // at initial source sample rate
707    uint32_t                mNotificationFramesAct; // actual number of frames between each
708                                                    // notification callback,
709                                                    // at initial source sample rate
710    bool                    mRefreshRemaining;      // processAudioBuffer() should refresh
711                                                    // mRemainingFrames and mRetryOnPartialBuffer
712
713    // These are private to processAudioBuffer(), and are not protected by a lock
714    uint32_t                mRemainingFrames;       // number of frames to request in obtainBuffer()
715    bool                    mRetryOnPartialBuffer;  // sleep and retry after partial obtainBuffer()
716    uint32_t                mObservedSequence;      // last observed value of mSequence
717
718    uint32_t                mLoopPeriod;            // in frames, zero means looping is disabled
719
720    uint32_t                mMarkerPosition;        // in wrapping (overflow) frame units
721    bool                    mMarkerReached;
722    uint32_t                mNewPosition;           // in frames
723    uint32_t                mUpdatePeriod;          // in frames, zero means no EVENT_NEW_POS
724
725    audio_output_flags_t    mFlags;
726        // const after set(), except for bits AUDIO_OUTPUT_FLAG_FAST and AUDIO_OUTPUT_FLAG_OFFLOAD.
727        // mLock must be held to read or write those bits reliably.
728
729    int                     mSessionId;
730    int                     mAuxEffectId;
731
732    mutable Mutex           mLock;
733
734    bool                    mIsTimed;
735    int                     mPreviousPriority;          // before start()
736    SchedPolicy             mPreviousSchedulingGroup;
737    bool                    mAwaitBoost;    // thread should wait for priority boost before running
738
739    // The proxy should only be referenced while a lock is held because the proxy isn't
740    // multi-thread safe, especially the SingleStateQueue part of the proxy.
741    // An exception is that a blocking ClientProxy::obtainBuffer() may be called without a lock,
742    // provided that the caller also holds an extra reference to the proxy and shared memory to keep
743    // them around in case they are replaced during the obtainBuffer().
744    sp<StaticAudioTrackClientProxy> mStaticProxy;   // for type safety only
745    sp<AudioTrackClientProxy>       mProxy;         // primary owner of the memory
746
747    bool                    mInUnderrun;            // whether track is currently in underrun state
748    String8                 mName;                  // server's name for this IAudioTrack
749    uint32_t                mPausedPosition;
750
751private:
752    class DeathNotifier : public IBinder::DeathRecipient {
753    public:
754        DeathNotifier(AudioTrack* audioTrack) : mAudioTrack(audioTrack) { }
755    protected:
756        virtual void        binderDied(const wp<IBinder>& who);
757    private:
758        const wp<AudioTrack> mAudioTrack;
759    };
760
761    sp<DeathNotifier>       mDeathNotifier;
762    uint32_t                mSequence;              // incremented for each new IAudioTrack attempt
763    int                     mClientUid;
764    pid_t                   mClientPid;
765};
766
767class TimedAudioTrack : public AudioTrack
768{
769public:
770    TimedAudioTrack();
771
772    /* allocate a shared memory buffer that can be passed to queueTimedBuffer */
773    status_t allocateTimedBuffer(size_t size, sp<IMemory>* buffer);
774
775    /* queue a buffer obtained via allocateTimedBuffer for playback at the
776       given timestamp.  PTS units are microseconds on the media time timeline.
777       The media time transform (set with setMediaTimeTransform) set by the
778       audio producer will handle converting from media time to local time
779       (perhaps going through the common time timeline in the case of
780       synchronized multiroom audio case) */
781    status_t queueTimedBuffer(const sp<IMemory>& buffer, int64_t pts);
782
783    /* define a transform between media time and either common time or
784       local time */
785    enum TargetTimeline {LOCAL_TIME, COMMON_TIME};
786    status_t setMediaTimeTransform(const LinearTransform& xform,
787                                   TargetTimeline target);
788};
789
790}; // namespace android
791
792#endif // ANDROID_AUDIOTRACK_H
793