IAudioFlinger.h revision 4ff14bae91075eb274eb1c2975982358946e7e63
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_IAUDIOFLINGER_H
18#define ANDROID_IAUDIOFLINGER_H
19
20#include <stdint.h>
21#include <sys/types.h>
22#include <unistd.h>
23
24#include <utils/RefBase.h>
25#include <utils/Errors.h>
26#include <binder/IInterface.h>
27#include <media/IAudioTrack.h>
28#include <media/IAudioRecord.h>
29#include <media/IAudioFlingerClient.h>
30#include <system/audio.h>
31#include <hardware/audio_effect.h>
32#include <media/IEffect.h>
33#include <media/IEffectClient.h>
34#include <utils/String8.h>
35
36namespace android {
37
38// ----------------------------------------------------------------------------
39
40class IAudioFlinger : public IInterface
41{
42public:
43    DECLARE_META_INTERFACE(AudioFlinger);
44
45    /* create an audio track and registers it with AudioFlinger.
46     * return null if the track cannot be created.
47     */
48    virtual sp<IAudioTrack> createTrack(
49                                pid_t pid,
50                                audio_stream_type_t streamType,
51                                uint32_t sampleRate,
52                                audio_format_t format,
53                                uint32_t channelMask,
54                                int frameCount,
55                                uint32_t flags,
56                                const sp<IMemory>& sharedBuffer,
57                                audio_io_handle_t output,
58                                bool isTimed,
59                                int *sessionId,
60                                status_t *status) = 0;
61
62    virtual sp<IAudioRecord> openRecord(
63                                pid_t pid,
64                                audio_io_handle_t input,
65                                uint32_t sampleRate,
66                                audio_format_t format,
67                                uint32_t channelMask,
68                                int frameCount,
69                                uint32_t flags,
70                                int *sessionId,
71                                status_t *status) = 0;
72
73    /* query the audio hardware state. This state never changes,
74     * and therefore can be cached.
75     */
76    virtual     uint32_t    sampleRate(audio_io_handle_t output) const = 0;
77    virtual     int         channelCount(audio_io_handle_t output) const = 0;
78    virtual     audio_format_t format(audio_io_handle_t output) const = 0;
79    virtual     size_t      frameCount(audio_io_handle_t output) const = 0;
80    virtual     uint32_t    latency(audio_io_handle_t output) const = 0;
81
82    /* set/get the audio hardware state. This will probably be used by
83     * the preference panel, mostly.
84     */
85    virtual     status_t    setMasterVolume(float value) = 0;
86    virtual     status_t    setMasterMute(bool muted) = 0;
87
88    virtual     float       masterVolume() const = 0;
89    virtual     bool        masterMute() const = 0;
90
91    /* set/get stream type state. This will probably be used by
92     * the preference panel, mostly.
93     */
94    virtual     status_t    setStreamVolume(audio_stream_type_t stream, float value,
95                                    audio_io_handle_t output) = 0;
96    virtual     status_t    setStreamMute(audio_stream_type_t stream, bool muted) = 0;
97
98    virtual     float       streamVolume(audio_stream_type_t stream,
99                                    audio_io_handle_t output) const = 0;
100    virtual     bool        streamMute(audio_stream_type_t stream) const = 0;
101
102    // set audio mode
103    virtual     status_t    setMode(audio_mode_t mode) = 0;
104
105    // mic mute/state
106    virtual     status_t    setMicMute(bool state) = 0;
107    virtual     bool        getMicMute() const = 0;
108
109    virtual     status_t    setParameters(audio_io_handle_t ioHandle,
110                                    const String8& keyValuePairs) = 0;
111    virtual     String8     getParameters(audio_io_handle_t ioHandle, const String8& keys) const = 0;
112
113    // register a current process for audio output change notifications
114    virtual void registerClient(const sp<IAudioFlingerClient>& client) = 0;
115
116    // retrieve the audio recording buffer size
117    virtual size_t getInputBufferSize(uint32_t sampleRate, audio_format_t format, int channelCount) const = 0;
118
119    virtual audio_io_handle_t openOutput(uint32_t *pDevices,
120                                    uint32_t *pSamplingRate,
121                                    audio_format_t *pFormat,
122                                    uint32_t *pChannels,
123                                    uint32_t *pLatencyMs,
124                                    uint32_t flags) = 0;
125    virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1,
126                                    audio_io_handle_t output2) = 0;
127    virtual status_t closeOutput(audio_io_handle_t output) = 0;
128    virtual status_t suspendOutput(audio_io_handle_t output) = 0;
129    virtual status_t restoreOutput(audio_io_handle_t output) = 0;
130
131    virtual audio_io_handle_t openInput(uint32_t *pDevices,
132                                    uint32_t *pSamplingRate,
133                                    audio_format_t *pFormat,
134                                    uint32_t *pChannels,
135                                    audio_in_acoustics_t acoustics) = 0;
136    virtual status_t closeInput(audio_io_handle_t input) = 0;
137
138    virtual status_t setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output) = 0;
139
140    virtual status_t setVoiceVolume(float volume) = 0;
141
142    virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
143                                    audio_io_handle_t output) const = 0;
144
145    virtual unsigned int getInputFramesLost(audio_io_handle_t ioHandle) const = 0;
146
147    virtual int newAudioSessionId() = 0;
148
149    virtual void acquireAudioSessionId(int audioSession) = 0;
150    virtual void releaseAudioSessionId(int audioSession) = 0;
151
152    virtual status_t queryNumberEffects(uint32_t *numEffects) const = 0;
153
154    virtual status_t queryEffect(uint32_t index, effect_descriptor_t *pDescriptor) const = 0;
155
156    virtual status_t getEffectDescriptor(const effect_uuid_t *pEffectUUID,
157                                        effect_descriptor_t *pDescriptor) const = 0;
158
159    virtual sp<IEffect> createEffect(pid_t pid,
160                                    effect_descriptor_t *pDesc,
161                                    const sp<IEffectClient>& client,
162                                    int32_t priority,
163                                    audio_io_handle_t output,
164                                    int sessionId,
165                                    status_t *status,
166                                    int *id,
167                                    int *enabled) = 0;
168
169    virtual status_t moveEffects(int session, audio_io_handle_t srcOutput,
170                                    audio_io_handle_t dstOutput) = 0;
171};
172
173
174// ----------------------------------------------------------------------------
175
176class BnAudioFlinger : public BnInterface<IAudioFlinger>
177{
178public:
179    virtual status_t    onTransact( uint32_t code,
180                                    const Parcel& data,
181                                    Parcel* reply,
182                                    uint32_t flags = 0);
183};
184
185// ----------------------------------------------------------------------------
186
187}; // namespace android
188
189#endif // ANDROID_IAUDIOFLINGER_H
190