IAudioFlinger.h revision ab5cdbaf65ca509681d2726aacdf3ac8bfb6b3fa
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_IAUDIOFLINGER_H
18#define ANDROID_IAUDIOFLINGER_H
19
20#include <stdint.h>
21#include <sys/types.h>
22#include <unistd.h>
23
24#include <utils/RefBase.h>
25#include <utils/Errors.h>
26#include <binder/IInterface.h>
27#include <media/IAudioTrack.h>
28#include <media/IAudioRecord.h>
29#include <media/IAudioFlingerClient.h>
30#include <system/audio.h>
31#include <system/audio_policy.h>
32#include <hardware/audio_policy.h>
33#include <hardware/audio_effect.h>
34#include <media/IEffect.h>
35#include <media/IEffectClient.h>
36#include <utils/String8.h>
37
38namespace android {
39
40// ----------------------------------------------------------------------------
41
42class IAudioFlinger : public IInterface
43{
44public:
45    DECLARE_META_INTERFACE(AudioFlinger);
46
47    // or-able bits shared by createTrack and openRecord, but not all combinations make sense
48    enum {
49        TRACK_DEFAULT = 0,  // client requests a default AudioTrack
50        TRACK_TIMED   = 1,  // client requests a TimedAudioTrack
51        TRACK_FAST    = 2,  // client requests a fast AudioTrack or AudioRecord
52        TRACK_OFFLOAD = 4,  // client requests offload to hw codec
53        TRACK_DIRECT = 8,   // client requests a direct output
54    };
55    typedef uint32_t track_flags_t;
56
57    // invariant on exit for all APIs that return an sp<>:
58    //   (return value != 0) == (*status == NO_ERROR)
59
60    /* create an audio track and registers it with AudioFlinger.
61     * return null if the track cannot be created.
62     */
63    virtual sp<IAudioTrack> createTrack(
64                                audio_stream_type_t streamType,
65                                uint32_t sampleRate,
66                                audio_format_t format,
67                                audio_channel_mask_t channelMask,
68                                size_t *pFrameCount,
69                                track_flags_t *flags,
70                                const sp<IMemory>& sharedBuffer,
71                                // On successful return, AudioFlinger takes over the handle
72                                // reference and will release it when the track is destroyed.
73                                // However on failure, the client is responsible for release.
74                                audio_io_handle_t output,
75                                pid_t tid,  // -1 means unused, otherwise must be valid non-0
76                                int *sessionId,
77                                int clientUid,
78                                status_t *status) = 0;
79
80    virtual sp<IAudioRecord> openRecord(
81                                // On successful return, AudioFlinger takes over the handle
82                                // reference and will release it when the track is destroyed.
83                                // However on failure, the client is responsible for release.
84                                audio_io_handle_t input,
85                                uint32_t sampleRate,
86                                audio_format_t format,
87                                audio_channel_mask_t channelMask,
88                                size_t *pFrameCount,
89                                track_flags_t *flags,
90                                pid_t tid,  // -1 means unused, otherwise must be valid non-0
91                                int *sessionId,
92                                sp<IMemory>& cblk,
93                                sp<IMemory>& buffers,   // return value 0 means it follows cblk
94                                status_t *status) = 0;
95
96    /* query the audio hardware state. This state never changes,
97     * and therefore can be cached.
98     */
99    virtual     uint32_t    sampleRate(audio_io_handle_t output) const = 0;
100#if 0
101    virtual     int         channelCount(audio_io_handle_t output) const = 0;
102#endif
103    virtual     audio_format_t format(audio_io_handle_t output) const = 0;
104    virtual     size_t      frameCount(audio_io_handle_t output) const = 0;
105
106    // return estimated latency in milliseconds
107    virtual     uint32_t    latency(audio_io_handle_t output) const = 0;
108
109    /* set/get the audio hardware state. This will probably be used by
110     * the preference panel, mostly.
111     */
112    virtual     status_t    setMasterVolume(float value) = 0;
113    virtual     status_t    setMasterMute(bool muted) = 0;
114
115    virtual     float       masterVolume() const = 0;
116    virtual     bool        masterMute() const = 0;
117
118    /* set/get stream type state. This will probably be used by
119     * the preference panel, mostly.
120     */
121    virtual     status_t    setStreamVolume(audio_stream_type_t stream, float value,
122                                    audio_io_handle_t output) = 0;
123    virtual     status_t    setStreamMute(audio_stream_type_t stream, bool muted) = 0;
124
125    virtual     float       streamVolume(audio_stream_type_t stream,
126                                    audio_io_handle_t output) const = 0;
127    virtual     bool        streamMute(audio_stream_type_t stream) const = 0;
128
129    // set audio mode
130    virtual     status_t    setMode(audio_mode_t mode) = 0;
131
132    // mic mute/state
133    virtual     status_t    setMicMute(bool state) = 0;
134    virtual     bool        getMicMute() const = 0;
135
136    virtual     status_t    setParameters(audio_io_handle_t ioHandle,
137                                    const String8& keyValuePairs) = 0;
138    virtual     String8     getParameters(audio_io_handle_t ioHandle, const String8& keys)
139                                    const = 0;
140
141    // Register an object to receive audio input/output change and track notifications.
142    // For a given calling pid, AudioFlinger disregards any registrations after the first.
143    // Thus the IAudioFlingerClient must be a singleton per process.
144    virtual void registerClient(const sp<IAudioFlingerClient>& client) = 0;
145
146    // retrieve the audio recording buffer size
147    virtual size_t getInputBufferSize(uint32_t sampleRate, audio_format_t format,
148            audio_channel_mask_t channelMask) const = 0;
149
150    virtual audio_io_handle_t openOutput(audio_module_handle_t module,
151                                         audio_devices_t *pDevices,
152                                         uint32_t *pSamplingRate,
153                                         audio_format_t *pFormat,
154                                         audio_channel_mask_t *pChannelMask,
155                                         uint32_t *pLatencyMs,
156                                         audio_output_flags_t flags,
157                                         const audio_offload_info_t *offloadInfo = NULL) = 0;
158    virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1,
159                                    audio_io_handle_t output2) = 0;
160    virtual status_t closeOutput(audio_io_handle_t output) = 0;
161    virtual status_t suspendOutput(audio_io_handle_t output) = 0;
162    virtual status_t restoreOutput(audio_io_handle_t output) = 0;
163
164    virtual audio_io_handle_t openInput(audio_module_handle_t module,
165                                        audio_devices_t *pDevices,
166                                        uint32_t *pSamplingRate,
167                                        audio_format_t *pFormat,
168                                        audio_channel_mask_t *pChannelMask) = 0;
169    virtual status_t closeInput(audio_io_handle_t input) = 0;
170
171    virtual status_t invalidateStream(audio_stream_type_t stream) = 0;
172
173    virtual status_t setVoiceVolume(float volume) = 0;
174
175    virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
176                                    audio_io_handle_t output) const = 0;
177
178    virtual uint32_t getInputFramesLost(audio_io_handle_t ioHandle) const = 0;
179
180    virtual int newAudioSessionId() = 0;
181
182    virtual void acquireAudioSessionId(int audioSession, pid_t pid) = 0;
183    virtual void releaseAudioSessionId(int audioSession, pid_t pid) = 0;
184
185    virtual status_t queryNumberEffects(uint32_t *numEffects) const = 0;
186
187    virtual status_t queryEffect(uint32_t index, effect_descriptor_t *pDescriptor) const = 0;
188
189    virtual status_t getEffectDescriptor(const effect_uuid_t *pEffectUUID,
190                                        effect_descriptor_t *pDescriptor) const = 0;
191
192    virtual sp<IEffect> createEffect(
193                                    effect_descriptor_t *pDesc,
194                                    const sp<IEffectClient>& client,
195                                    int32_t priority,
196                                    // AudioFlinger doesn't take over handle reference from client
197                                    audio_io_handle_t output,
198                                    int sessionId,
199                                    status_t *status,
200                                    int *id,
201                                    int *enabled) = 0;
202
203    virtual status_t moveEffects(int session, audio_io_handle_t srcOutput,
204                                    audio_io_handle_t dstOutput) = 0;
205
206    virtual audio_module_handle_t loadHwModule(const char *name) = 0;
207
208    // helpers for android.media.AudioManager.getProperty(), see description there for meaning
209    // FIXME move these APIs to AudioPolicy to permit a more accurate implementation
210    // that looks on primary device for a stream with fast flag, primary flag, or first one.
211    virtual uint32_t getPrimaryOutputSamplingRate() = 0;
212    virtual size_t getPrimaryOutputFrameCount() = 0;
213
214    // Intended for AudioService to inform AudioFlinger of device's low RAM attribute,
215    // and should be called at most once.  For a definition of what "low RAM" means, see
216    // android.app.ActivityManager.isLowRamDevice().
217    virtual status_t setLowRamDevice(bool isLowRamDevice) = 0;
218
219    /* List available audio ports and their attributes */
220    virtual status_t listAudioPorts(unsigned int *num_ports,
221                                    struct audio_port *ports) = 0;
222
223    /* Get attributes for a given audio port */
224    virtual status_t getAudioPort(struct audio_port *port) = 0;
225
226    /* Create an audio patch between several source and sink ports */
227    virtual status_t createAudioPatch(const struct audio_patch *patch,
228                                       audio_patch_handle_t *handle) = 0;
229
230    /* Release an audio patch */
231    virtual status_t releaseAudioPatch(audio_patch_handle_t handle) = 0;
232
233    /* List existing audio patches */
234    virtual status_t listAudioPatches(unsigned int *num_patches,
235                                      struct audio_patch *patches) = 0;
236    /* Set audio port configuration */
237    virtual status_t setAudioPortConfig(const struct audio_port_config *config) = 0;
238
239};
240
241
242// ----------------------------------------------------------------------------
243
244class BnAudioFlinger : public BnInterface<IAudioFlinger>
245{
246public:
247    virtual status_t    onTransact( uint32_t code,
248                                    const Parcel& data,
249                                    Parcel* reply,
250                                    uint32_t flags = 0);
251};
252
253// ----------------------------------------------------------------------------
254
255}; // namespace android
256
257#endif // ANDROID_IAUDIOFLINGER_H
258