IAudioFlinger.h revision ad3af3305f024bcbbd55c894a4995e449498e1ba
1/* 2 * Copyright (C) 2007 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_IAUDIOFLINGER_H 18#define ANDROID_IAUDIOFLINGER_H 19 20#include <stdint.h> 21#include <sys/types.h> 22#include <unistd.h> 23 24#include <utils/RefBase.h> 25#include <utils/Errors.h> 26#include <binder/IInterface.h> 27#include <media/IAudioTrack.h> 28#include <media/IAudioRecord.h> 29#include <media/IAudioFlingerClient.h> 30#include <system/audio.h> 31#include <system/audio_policy.h> 32#include <hardware/audio_policy.h> 33#include <hardware/audio_effect.h> 34#include <media/IEffect.h> 35#include <media/IEffectClient.h> 36#include <utils/String8.h> 37 38namespace android { 39 40// ---------------------------------------------------------------------------- 41 42class IAudioFlinger : public IInterface 43{ 44public: 45 DECLARE_META_INTERFACE(AudioFlinger); 46 47 // or-able bits shared by createTrack and openRecord, but not all combinations make sense 48 enum { 49 TRACK_DEFAULT = 0, // client requests a default AudioTrack 50 TRACK_TIMED = 1, // client requests a TimedAudioTrack 51 TRACK_FAST = 2, // client requests a fast AudioTrack or AudioRecord 52 TRACK_OFFLOAD = 4, // client requests offload to hw codec 53 }; 54 typedef uint32_t track_flags_t; 55 56 /* create an audio track and registers it with AudioFlinger. 57 * return null if the track cannot be created. 58 */ 59 virtual sp<IAudioTrack> createTrack( 60 audio_stream_type_t streamType, 61 uint32_t sampleRate, 62 audio_format_t format, 63 audio_channel_mask_t channelMask, 64 size_t frameCount, 65 track_flags_t *flags, 66 const sp<IMemory>& sharedBuffer, 67 audio_io_handle_t output, 68 pid_t tid, // -1 means unused, otherwise must be valid non-0 69 int *sessionId, 70 status_t *status) = 0; 71 72 virtual sp<IAudioRecord> openRecord( 73 audio_io_handle_t input, 74 uint32_t sampleRate, 75 audio_format_t format, 76 audio_channel_mask_t channelMask, 77 size_t frameCount, 78 track_flags_t flags, 79 pid_t tid, // -1 means unused, otherwise must be valid non-0 80 int *sessionId, 81 status_t *status) = 0; 82 83 /* query the audio hardware state. This state never changes, 84 * and therefore can be cached. 85 */ 86 virtual uint32_t sampleRate(audio_io_handle_t output) const = 0; 87#if 0 88 virtual int channelCount(audio_io_handle_t output) const = 0; 89#endif 90 virtual audio_format_t format(audio_io_handle_t output) const = 0; 91 virtual size_t frameCount(audio_io_handle_t output) const = 0; 92 93 // return estimated latency in milliseconds 94 virtual uint32_t latency(audio_io_handle_t output) const = 0; 95 96 /* set/get the audio hardware state. This will probably be used by 97 * the preference panel, mostly. 98 */ 99 virtual status_t setMasterVolume(float value) = 0; 100 virtual status_t setMasterMute(bool muted) = 0; 101 102 virtual float masterVolume() const = 0; 103 virtual bool masterMute() const = 0; 104 105 /* set/get stream type state. This will probably be used by 106 * the preference panel, mostly. 107 */ 108 virtual status_t setStreamVolume(audio_stream_type_t stream, float value, 109 audio_io_handle_t output) = 0; 110 virtual status_t setStreamMute(audio_stream_type_t stream, bool muted) = 0; 111 112 virtual float streamVolume(audio_stream_type_t stream, 113 audio_io_handle_t output) const = 0; 114 virtual bool streamMute(audio_stream_type_t stream) const = 0; 115 116 // set audio mode 117 virtual status_t setMode(audio_mode_t mode) = 0; 118 119 // mic mute/state 120 virtual status_t setMicMute(bool state) = 0; 121 virtual bool getMicMute() const = 0; 122 123 virtual status_t setParameters(audio_io_handle_t ioHandle, 124 const String8& keyValuePairs) = 0; 125 virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys) 126 const = 0; 127 128 // register a current process for audio output change notifications 129 virtual void registerClient(const sp<IAudioFlingerClient>& client) = 0; 130 131 // retrieve the audio recording buffer size 132 virtual size_t getInputBufferSize(uint32_t sampleRate, audio_format_t format, 133 audio_channel_mask_t channelMask) const = 0; 134 135 virtual audio_io_handle_t openOutput(audio_module_handle_t module, 136 audio_devices_t *pDevices, 137 uint32_t *pSamplingRate, 138 audio_format_t *pFormat, 139 audio_channel_mask_t *pChannelMask, 140 uint32_t *pLatencyMs, 141 audio_output_flags_t flags, 142 const audio_offload_info_t *offloadInfo = NULL) = 0; 143 virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1, 144 audio_io_handle_t output2) = 0; 145 virtual status_t closeOutput(audio_io_handle_t output) = 0; 146 virtual status_t suspendOutput(audio_io_handle_t output) = 0; 147 virtual status_t restoreOutput(audio_io_handle_t output) = 0; 148 149 virtual audio_io_handle_t openInput(audio_module_handle_t module, 150 audio_devices_t *pDevices, 151 uint32_t *pSamplingRate, 152 audio_format_t *pFormat, 153 audio_channel_mask_t *pChannelMask) = 0; 154 virtual status_t closeInput(audio_io_handle_t input) = 0; 155 156 virtual status_t setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output) = 0; 157 158 virtual status_t setVoiceVolume(float volume) = 0; 159 160 virtual status_t getRenderPosition(size_t *halFrames, size_t *dspFrames, 161 audio_io_handle_t output) const = 0; 162 163 virtual size_t getInputFramesLost(audio_io_handle_t ioHandle) const = 0; 164 165 virtual int newAudioSessionId() = 0; 166 167 virtual void acquireAudioSessionId(int audioSession) = 0; 168 virtual void releaseAudioSessionId(int audioSession) = 0; 169 170 virtual status_t queryNumberEffects(uint32_t *numEffects) const = 0; 171 172 virtual status_t queryEffect(uint32_t index, effect_descriptor_t *pDescriptor) const = 0; 173 174 virtual status_t getEffectDescriptor(const effect_uuid_t *pEffectUUID, 175 effect_descriptor_t *pDescriptor) const = 0; 176 177 virtual sp<IEffect> createEffect( 178 effect_descriptor_t *pDesc, 179 const sp<IEffectClient>& client, 180 int32_t priority, 181 audio_io_handle_t output, 182 int sessionId, 183 status_t *status, 184 int *id, 185 int *enabled) = 0; 186 187 virtual status_t moveEffects(int session, audio_io_handle_t srcOutput, 188 audio_io_handle_t dstOutput) = 0; 189 190 virtual audio_module_handle_t loadHwModule(const char *name) = 0; 191 192 // helpers for android.media.AudioManager.getProperty(), see description there for meaning 193 // FIXME move these APIs to AudioPolicy to permit a more accurate implementation 194 // that looks on primary device for a stream with fast flag, primary flag, or first one. 195 virtual uint32_t getPrimaryOutputSamplingRate() = 0; 196 virtual size_t getPrimaryOutputFrameCount() = 0; 197 198}; 199 200 201// ---------------------------------------------------------------------------- 202 203class BnAudioFlinger : public BnInterface<IAudioFlinger> 204{ 205public: 206 virtual status_t onTransact( uint32_t code, 207 const Parcel& data, 208 Parcel* reply, 209 uint32_t flags = 0); 210}; 211 212// ---------------------------------------------------------------------------- 213 214}; // namespace android 215 216#endif // ANDROID_IAUDIOFLINGER_H 217