IAudioFlinger.h revision fff6d715a8db0daf08a50634f242c40268de3d49
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_IAUDIOFLINGER_H
18#define ANDROID_IAUDIOFLINGER_H
19
20#include <stdint.h>
21#include <sys/types.h>
22#include <unistd.h>
23
24#include <utils/RefBase.h>
25#include <utils/Errors.h>
26#include <binder/IInterface.h>
27#include <media/IAudioTrack.h>
28#include <media/IAudioRecord.h>
29#include <media/IAudioFlingerClient.h>
30#include <hardware/audio_effect.h>
31#include <media/IEffect.h>
32#include <media/IEffectClient.h>
33#include <utils/String8.h>
34
35namespace android {
36
37// ----------------------------------------------------------------------------
38
39class IAudioFlinger : public IInterface
40{
41public:
42    DECLARE_META_INTERFACE(AudioFlinger);
43
44    /* create an audio track and registers it with AudioFlinger.
45     * return null if the track cannot be created.
46     */
47    virtual sp<IAudioTrack> createTrack(
48                                pid_t pid,
49                                audio_stream_type_t streamType,
50                                uint32_t sampleRate,
51                                uint32_t format,
52                                uint32_t channelMask,
53                                int frameCount,
54                                uint32_t flags,
55                                const sp<IMemory>& sharedBuffer,
56                                int output,
57                                int *sessionId,
58                                status_t *status) = 0;
59
60    virtual sp<IAudioRecord> openRecord(
61                                pid_t pid,
62                                int input,
63                                uint32_t sampleRate,
64                                uint32_t format,
65                                uint32_t channelMask,
66                                int frameCount,
67                                uint32_t flags,
68                                int *sessionId,
69                                status_t *status) = 0;
70
71    /* query the audio hardware state. This state never changes,
72     * and therefore can be cached.
73     */
74    virtual     uint32_t    sampleRate(int output) const = 0;
75    virtual     int         channelCount(int output) const = 0;
76    virtual     uint32_t    format(int output) const = 0;
77    virtual     size_t      frameCount(int output) const = 0;
78    virtual     uint32_t    latency(int output) const = 0;
79
80    /* set/get the audio hardware state. This will probably be used by
81     * the preference panel, mostly.
82     */
83    virtual     status_t    setMasterVolume(float value) = 0;
84    virtual     status_t    setMasterMute(bool muted) = 0;
85
86    virtual     float       masterVolume() const = 0;
87    virtual     bool        masterMute() const = 0;
88
89    /* set/get stream type state. This will probably be used by
90     * the preference panel, mostly.
91     */
92    virtual     status_t    setStreamVolume(audio_stream_type_t stream, float value, int output) = 0;
93    virtual     status_t    setStreamMute(audio_stream_type_t stream, bool muted) = 0;
94
95    virtual     float       streamVolume(audio_stream_type_t stream, int output) const = 0;
96    virtual     bool        streamMute(audio_stream_type_t stream) const = 0;
97
98    // set audio mode
99    virtual     status_t    setMode(int mode) = 0;
100
101    // mic mute/state
102    virtual     status_t    setMicMute(bool state) = 0;
103    virtual     bool        getMicMute() const = 0;
104
105    virtual     status_t    setParameters(int ioHandle, const String8& keyValuePairs) = 0;
106    virtual     String8     getParameters(int ioHandle, const String8& keys) = 0;
107
108    // register a current process for audio output change notifications
109    virtual void registerClient(const sp<IAudioFlingerClient>& client) = 0;
110
111    // retrieve the audio recording buffer size
112    virtual size_t getInputBufferSize(uint32_t sampleRate, int format, int channelCount) = 0;
113
114    virtual int openOutput(uint32_t *pDevices,
115                                    uint32_t *pSamplingRate,
116                                    uint32_t *pFormat,
117                                    uint32_t *pChannels,
118                                    uint32_t *pLatencyMs,
119                                    uint32_t flags) = 0;
120    virtual int openDuplicateOutput(int output1, int output2) = 0;
121    virtual status_t closeOutput(int output) = 0;
122    virtual status_t suspendOutput(int output) = 0;
123    virtual status_t restoreOutput(int output) = 0;
124
125    virtual int openInput(uint32_t *pDevices,
126                                    uint32_t *pSamplingRate,
127                                    uint32_t *pFormat,
128                                    uint32_t *pChannels,
129                                    uint32_t acoustics) = 0;
130    virtual status_t closeInput(int input) = 0;
131
132    virtual status_t setStreamOutput(audio_stream_type_t stream, int output) = 0;
133
134    virtual status_t setVoiceVolume(float volume) = 0;
135
136    virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, int output) = 0;
137
138    virtual unsigned int  getInputFramesLost(int ioHandle) = 0;
139
140    virtual int newAudioSessionId() = 0;
141
142    virtual void acquireAudioSessionId(int audioSession) = 0;
143    virtual void releaseAudioSessionId(int audioSession) = 0;
144
145    virtual status_t queryNumberEffects(uint32_t *numEffects) = 0;
146
147    virtual status_t queryEffect(uint32_t index, effect_descriptor_t *pDescriptor) = 0;
148
149    virtual status_t getEffectDescriptor(effect_uuid_t *pEffectUUID, effect_descriptor_t *pDescriptor) = 0;
150
151    virtual sp<IEffect> createEffect(pid_t pid,
152                                    effect_descriptor_t *pDesc,
153                                    const sp<IEffectClient>& client,
154                                    int32_t priority,
155                                    int output,
156                                    int sessionId,
157                                    status_t *status,
158                                    int *id,
159                                    int *enabled) = 0;
160
161    virtual status_t moveEffects(int session, int srcOutput, int dstOutput) = 0;
162};
163
164
165// ----------------------------------------------------------------------------
166
167class BnAudioFlinger : public BnInterface<IAudioFlinger>
168{
169public:
170    virtual status_t    onTransact( uint32_t code,
171                                    const Parcel& data,
172                                    Parcel* reply,
173                                    uint32_t flags = 0);
174};
175
176// ----------------------------------------------------------------------------
177
178}; // namespace android
179
180#endif // ANDROID_IAUDIOFLINGER_H
181