NBAIO.h revision 200092b7f21d2b98f30b800e79d152636f9ba225
1/*
2 * Copyright (C) 2012 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIO_NBAIO_H
18#define ANDROID_AUDIO_NBAIO_H
19
20// Non-blocking audio I/O interface
21//
22// This header file has the abstract interfaces only.  Concrete implementation classes are declared
23// elsewhere.  Implementations _should_ be non-blocking for all methods, especially read() and
24// write(), but this is not enforced.  In general, implementations do not need to be multi-thread
25// safe, and any exceptions are noted in the particular implementation.
26
27#include <limits.h>
28#include <stdlib.h>
29#include <utils/Errors.h>
30#include <utils/RefBase.h>
31#include <media/AudioTimestamp.h>
32#include <system/audio.h>
33
34namespace android {
35
36// In addition to the usual status_t
37enum {
38    NEGOTIATE    = 0x80000010,  // Must (re-)negotiate format.  For negotiate() only, the offeree
39                                // doesn't accept offers, and proposes counter-offers
40    OVERRUN      = 0x80000011,  // availableToRead(), read(), or readVia() detected lost input due
41                                // to overrun; an event is counted and the caller should re-try
42    UNDERRUN     = 0x80000012,  // availableToWrite(), write(), or writeVia() detected a gap in
43                                // output due to underrun (not being called often enough, or with
44                                // enough data); an event is counted and the caller should re-try
45};
46
47// Negotiation of format is based on the data provider and data sink, or the data consumer and
48// data source, exchanging prioritized arrays of offers and counter-offers until a single offer is
49// mutually agreed upon.  Each offer is an NBAIO_Format.  For simplicity and performance,
50// NBAIO_Format is a typedef that ties together the most important combinations of the various
51// attributes, rather than a struct with separate fields for format, sample rate, channel count,
52// interleave, packing, alignment, etc.  The reason is that NBAIO_Format tries to abstract out only
53// the combinations that are actually needed within AudioFlinger.  If the list of combinations grows
54// too large, then this decision should be re-visited.
55// Sample rate and channel count are explicit, PCM interleaved 16-bit is assumed.
56struct NBAIO_Format {
57// FIXME make this a class, and change Format_... global methods to class methods
58//private:
59    unsigned    mSampleRate;
60    unsigned    mChannelCount;
61    audio_format_t  mFormat;
62    size_t      mFrameSize;
63};
64
65extern const NBAIO_Format Format_Invalid;
66
67// Return the frame size of an NBAIO_Format in bytes
68size_t Format_frameSize(const NBAIO_Format& format);
69
70// Convert a sample rate in Hz and channel count to an NBAIO_Format
71// FIXME rename
72NBAIO_Format Format_from_SR_C(unsigned sampleRate, unsigned channelCount, audio_format_t format);
73
74// Return the sample rate in Hz of an NBAIO_Format
75unsigned Format_sampleRate(const NBAIO_Format& format);
76
77// Return the channel count of an NBAIO_Format
78unsigned Format_channelCount(const NBAIO_Format& format);
79
80// Callbacks used by NBAIO_Sink::writeVia() and NBAIO_Source::readVia() below.
81typedef ssize_t (*writeVia_t)(void *user, void *buffer, size_t count);
82typedef ssize_t (*readVia_t)(void *user, const void *buffer,
83                             size_t count, int64_t readPTS);
84
85// Check whether an NBAIO_Format is valid
86bool Format_isValid(const NBAIO_Format& format);
87
88// Compare two NBAIO_Format values
89bool Format_isEqual(const NBAIO_Format& format1, const NBAIO_Format& format2);
90
91// Abstract class (interface) representing a data port.
92class NBAIO_Port : public RefBase {
93
94public:
95
96    // negotiate() must called first.  The purpose of negotiate() is to check compatibility of
97    // formats, not to automatically adapt if they are incompatible.  It's the responsibility of
98    // whoever sets up the graph connections to make sure formats are compatible, and this method
99    // just verifies that.  The edges are "dumb" and don't attempt to adapt to bad connections.
100    // How it works: offerer proposes an array of formats, in descending order of preference from
101    // offers[0] to offers[numOffers - 1].  If offeree accepts one of these formats, it returns
102    // the index of that offer.  Otherwise, offeree sets numCounterOffers to the number of
103    // counter-offers (up to a maximumum of the entry value of numCounterOffers), fills in the
104    // provided array counterOffers[] with its counter-offers, in descending order of preference
105    // from counterOffers[0] to counterOffers[numCounterOffers - 1], and returns NEGOTIATE.
106    // Note that since the offerer allocates space for counter-offers, but only the offeree knows
107    // how many counter-offers it has, there may be insufficient space for all counter-offers.
108    // In that case, the offeree sets numCounterOffers to the requested number of counter-offers
109    // (which is greater than the entry value of numCounterOffers), fills in as many of the most
110    // important counterOffers as will fit, and returns NEGOTIATE.  As this implies a re-allocation,
111    // it should be used as a last resort.  It is preferable for the offerer to simply allocate a
112    // larger space to begin with, and/or for the offeree to tolerate a smaller space than desired.
113    // Alternatively, the offerer can pass NULL for offers and counterOffers, and zero for
114    // numOffers. This indicates that it has not allocated space for any counter-offers yet.
115    // In this case, the offerree should set numCounterOffers appropriately and return NEGOTIATE.
116    // Then the offerer will allocate the correct amount of memory and retry.
117    // Format_Invalid is not allowed as either an offer or counter-offer.
118    // Returns:
119    //  >= 0        Offer accepted.
120    //  NEGOTIATE   No offer accepted, and counter-offer(s) optionally made. See above for details.
121    virtual ssize_t negotiate(const NBAIO_Format offers[], size_t numOffers,
122                              NBAIO_Format counterOffers[], size_t& numCounterOffers);
123
124    // Return the current negotiated format, or Format_Invalid if negotiation has not been done,
125    // or if re-negotiation is required.
126    virtual NBAIO_Format format() const { return mNegotiated ? mFormat : Format_Invalid; }
127
128protected:
129    NBAIO_Port(const NBAIO_Format& format) : mNegotiated(false), mFormat(format),
130                                             mFrameSize(Format_frameSize(format)) { }
131    virtual ~NBAIO_Port() { }
132
133    // Implementations are free to ignore these if they don't need them
134
135    bool            mNegotiated;    // mNegotiated implies (mFormat != Format_Invalid)
136    NBAIO_Format    mFormat;        // (mFormat != Format_Invalid) does not imply mNegotiated
137    size_t          mFrameSize;     // assign in parallel with any assignment to mFormat
138};
139
140// Abstract class (interface) representing a non-blocking data sink, for use by a data provider.
141class NBAIO_Sink : public NBAIO_Port {
142
143public:
144
145    // For the next two APIs:
146    // 32 bits rolls over after 27 hours at 44.1 kHz; if that concerns you then poll periodically.
147
148    // Return the number of frames written successfully since construction.
149    virtual size_t framesWritten() const { return mFramesWritten; }
150
151    // Number of frames lost due to underrun since construction.
152    virtual size_t framesUnderrun() const { return 0; }
153
154    // Number of underruns since construction, where a set of contiguous lost frames is one event.
155    virtual size_t underruns() const { return 0; }
156
157    // Estimate of number of frames that could be written successfully now without blocking.
158    // When a write() is actually attempted, the implementation is permitted to return a smaller or
159    // larger transfer count, however it will make a good faith effort to give an accurate estimate.
160    // Errors:
161    //  NEGOTIATE   (Re-)negotiation is needed.
162    //  UNDERRUN    write() has not been called frequently enough, or with enough frames to keep up.
163    //              An underrun event is counted, and the caller should re-try this operation.
164    //  WOULD_BLOCK Determining how many frames can be written without blocking would itself block.
165    virtual ssize_t availableToWrite() const { return SSIZE_MAX; }
166
167    // Transfer data to sink from single input buffer.  Implies a copy.
168    // Inputs:
169    //  buffer  Non-NULL buffer owned by provider.
170    //  count   Maximum number of frames to transfer.
171    // Return value:
172    //  > 0     Number of frames successfully transferred prior to first error.
173    //  = 0     Count was zero.
174    //  < 0     status_t error occurred prior to the first frame transfer.
175    // Errors:
176    //  NEGOTIATE   (Re-)negotiation is needed.
177    //  WOULD_BLOCK No frames can be transferred without blocking.
178    //  UNDERRUN    write() has not been called frequently enough, or with enough frames to keep up.
179    //              An underrun event is counted, and the caller should re-try this operation.
180    virtual ssize_t write(const void *buffer, size_t count) = 0;
181
182    // Transfer data to sink using a series of callbacks.  More suitable for zero-fill, synthesis,
183    // and non-contiguous transfers (e.g. circular buffer or writev).
184    // Inputs:
185    //  via     Callback function that the sink will call as many times as needed to consume data.
186    //  total   Estimate of the number of frames the provider has available.  This is an estimate,
187    //          and it can provide a different number of frames during the series of callbacks.
188    //  user    Arbitrary void * reserved for data provider.
189    //  block   Number of frames per block, that is a suggested value for 'count' in each callback.
190    //          Zero means no preference.  This parameter is a hint only, and may be ignored.
191    // Return value:
192    //  > 0     Total number of frames successfully transferred prior to first error.
193    //  = 0     Count was zero.
194    //  < 0     status_t error occurred prior to the first frame transfer.
195    // Errors:
196    //  NEGOTIATE   (Re-)negotiation is needed.
197    //  WOULD_BLOCK No frames can be transferred without blocking.
198    //  UNDERRUN    write() has not been called frequently enough, or with enough frames to keep up.
199    //              An underrun event is counted, and the caller should re-try this operation.
200    //
201    // The 'via' callback is called by the data sink as follows:
202    // Inputs:
203    //  user    Arbitrary void * reserved for data provider.
204    //  buffer  Non-NULL buffer owned by sink that callback should fill in with data,
205    //          up to a maximum of 'count' frames.
206    //  count   Maximum number of frames to transfer during this callback.
207    // Return value:
208    //  > 0     Number of frames successfully transferred during this callback prior to first error.
209    //  = 0     Count was zero.
210    //  < 0     status_t error occurred prior to the first frame transfer during this callback.
211    virtual ssize_t writeVia(writeVia_t via, size_t total, void *user, size_t block = 0);
212
213    // Get the time (on the LocalTime timeline) at which the first frame of audio of the next write
214    // operation to this sink will be eventually rendered by the HAL.
215    // Inputs:
216    //  ts      A pointer pointing to the int64_t which will hold the result.
217    // Return value:
218    //  OK      Everything went well, *ts holds the time at which the first audio frame of the next
219    //          write operation will be rendered, or AudioBufferProvider::kInvalidPTS if this sink
220    //          does not know the answer for some reason.  Sinks which eventually lead to a HAL
221    //          which implements get_next_write_timestamp may return Invalid temporarily if the DMA
222    //          output of the audio driver has not started yet.  Sinks which lead to a HAL which
223    //          does not implement get_next_write_timestamp, or which don't lead to a HAL at all,
224    //          will always return kInvalidPTS.
225    //  <other> Something unexpected happened internally.  Check the logs and start debugging.
226    virtual status_t getNextWriteTimestamp(int64_t *ts) { return INVALID_OPERATION; }
227
228    // Returns NO_ERROR if a timestamp is available.  The timestamp includes the total number
229    // of frames presented to an external observer, together with the value of CLOCK_MONOTONIC
230    // as of this presentation count.  The timestamp parameter is undefined if error is returned.
231    virtual status_t getTimestamp(AudioTimestamp& timestamp) { return INVALID_OPERATION; }
232
233protected:
234    NBAIO_Sink(const NBAIO_Format& format = Format_Invalid) : NBAIO_Port(format), mFramesWritten(0) { }
235    virtual ~NBAIO_Sink() { }
236
237    // Implementations are free to ignore these if they don't need them
238    size_t  mFramesWritten;
239};
240
241// Abstract class (interface) representing a non-blocking data source, for use by a data consumer.
242class NBAIO_Source : public NBAIO_Port {
243
244public:
245
246    // For the next two APIs:
247    // 32 bits rolls over after 27 hours at 44.1 kHz; if that concerns you then poll periodically.
248
249    // Number of frames read successfully since construction.
250    virtual size_t framesRead() const { return mFramesRead; }
251
252    // Number of frames lost due to overrun since construction.
253    // Not const because implementations may need to do I/O.
254    virtual size_t framesOverrun() /*const*/ { return 0; }
255
256    // Number of overruns since construction, where a set of contiguous lost frames is one event.
257    // Not const because implementations may need to do I/O.
258    virtual size_t overruns() /*const*/ { return 0; }
259
260    // Estimate of number of frames that could be read successfully now.
261    // When a read() is actually attempted, the implementation is permitted to return a smaller or
262    // larger transfer count, however it will make a good faith effort to give an accurate estimate.
263    // Errors:
264    //  NEGOTIATE   (Re-)negotiation is needed.
265    //  OVERRUN     One or more frames were lost due to overrun, try again to read more recent data.
266    //  WOULD_BLOCK Determining how many frames can be read without blocking would itself block.
267    virtual ssize_t availableToRead() { return SSIZE_MAX; }
268
269    // Transfer data from source into single destination buffer.  Implies a copy.
270    // Inputs:
271    //  buffer  Non-NULL destination buffer owned by consumer.
272    //  count   Maximum number of frames to transfer.
273    //  readPTS The presentation time (on the LocalTime timeline) for which data
274    //          is being requested, or kInvalidPTS if not known.
275    // Return value:
276    //  > 0     Number of frames successfully transferred prior to first error.
277    //  = 0     Count was zero.
278    //  < 0     status_t error occurred prior to the first frame transfer.
279    // Errors:
280    //  NEGOTIATE   (Re-)negotiation is needed.
281    //  WOULD_BLOCK No frames can be transferred without blocking.
282    //  OVERRUN     read() has not been called frequently enough, or with enough frames to keep up.
283    //              One or more frames were lost due to overrun, try again to read more recent data.
284    virtual ssize_t read(void *buffer, size_t count, int64_t readPTS) = 0;
285
286    // Transfer data from source using a series of callbacks.  More suitable for zero-fill,
287    // synthesis, and non-contiguous transfers (e.g. circular buffer or readv).
288    // Inputs:
289    //  via     Callback function that the source will call as many times as needed to provide data.
290    //  total   Estimate of the number of frames the consumer desires.  This is an estimate,
291    //          and it can consume a different number of frames during the series of callbacks.
292    //  user    Arbitrary void * reserved for data consumer.
293    //  readPTS The presentation time (on the LocalTime timeline) for which data
294    //          is being requested, or kInvalidPTS if not known.
295    //  block   Number of frames per block, that is a suggested value for 'count' in each callback.
296    //          Zero means no preference.  This parameter is a hint only, and may be ignored.
297    // Return value:
298    //  > 0     Total number of frames successfully transferred prior to first error.
299    //  = 0     Count was zero.
300    //  < 0     status_t error occurred prior to the first frame transfer.
301    // Errors:
302    //  NEGOTIATE   (Re-)negotiation is needed.
303    //  WOULD_BLOCK No frames can be transferred without blocking.
304    //  OVERRUN     read() has not been called frequently enough, or with enough frames to keep up.
305    //              One or more frames were lost due to overrun, try again to read more recent data.
306    //
307    // The 'via' callback is called by the data source as follows:
308    // Inputs:
309    //  user    Arbitrary void * reserved for data consumer.
310    //  dest    Non-NULL buffer owned by source that callback should consume data from,
311    //          up to a maximum of 'count' frames.
312    //  count   Maximum number of frames to transfer during this callback.
313    // Return value:
314    //  > 0     Number of frames successfully transferred during this callback prior to first error.
315    //  = 0     Count was zero.
316    //  < 0     status_t error occurred prior to the first frame transfer during this callback.
317    virtual ssize_t readVia(readVia_t via, size_t total, void *user,
318                            int64_t readPTS, size_t block = 0);
319
320    // Invoked asynchronously by corresponding sink when a new timestamp is available.
321    // Default implementation ignores the timestamp.
322    virtual void    onTimestamp(const AudioTimestamp& timestamp) { }
323
324protected:
325    NBAIO_Source(const NBAIO_Format& format = Format_Invalid) : NBAIO_Port(format), mFramesRead(0) { }
326    virtual ~NBAIO_Source() { }
327
328    // Implementations are free to ignore these if they don't need them
329    size_t  mFramesRead;
330};
331
332}   // namespace android
333
334#endif  // ANDROID_AUDIO_NBAIO_H
335