AudioTrackShared.h revision 2f6226ad7a3fa81dc102001fbc1d1288e55a0947
1/* 2 * Copyright (C) 2007 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_AUDIO_TRACK_SHARED_H 18#define ANDROID_AUDIO_TRACK_SHARED_H 19 20#include <stdint.h> 21#include <sys/types.h> 22 23#include <utils/threads.h> 24 25namespace android { 26 27// ---------------------------------------------------------------------------- 28 29// Maximum cumulated timeout milliseconds before restarting audioflinger thread 30#define MAX_STARTUP_TIMEOUT_MS 3000 // Longer timeout period at startup to cope with A2DP 31 // init time 32#define MAX_RUN_TIMEOUT_MS 1000 33#define WAIT_PERIOD_MS 10 34// AudioTrack no longer uses this, it is for AudioRecord only: 35#define RESTORE_TIMEOUT_MS 5000 // Maximum waiting time for a track to be restored 36 37#define CBLK_UNDERRUN 0x01 // set: underrun (out) or overrrun (in), clear: no underrun or overrun 38#define CBLK_FORCEREADY 0x02 // set: track is considered ready immediately by AudioFlinger, 39 // clear: track is ready when buffer full 40#define CBLK_INVALID 0x04 // track buffer invalidated by AudioFlinger, need to re-create 41#define CBLK_DISABLED 0x08 // track disabled by AudioFlinger due to underrun, need to re-start 42// AudioTrack no longer uses these, they are for AudioRecord only: 43#define CBLK_RESTORING 0x10 // track is being restored after invalidation by AudioFlinger 44#define CBLK_RESTORED 0x20 // track has been restored after invalidation by AudioFlinger 45 46// Important: do not add any virtual methods, including ~ 47struct audio_track_cblk_t 48{ 49 50 // The data members are grouped so that members accessed frequently and in the same context 51 // are in the same line of data cache. 52 Mutex lock; // sizeof(int) 53 Condition cv; // sizeof(int) 54 55 // next 4 are offsets within "buffers" 56 volatile uint32_t user; 57 volatile uint32_t server; 58 uint32_t userBase; 59 uint32_t serverBase; 60 61 int mPad1; // unused, but preserves cache line alignment 62 uint32_t frameCount; 63 64 // Cache line boundary 65 66 uint32_t loopStart; 67 uint32_t loopEnd; // read-only for server, read/write for client 68 int loopCount; // read/write for client 69 70 // Channel volumes are fixed point U4.12, so 0x1000 means 1.0. 71 // Left channel is in [0:15], right channel is in [16:31]. 72 // Always read and write the combined pair atomically. 73 // For AudioTrack only, not used by AudioRecord. 74private: 75 uint32_t mVolumeLR; 76public: 77 78 uint32_t sampleRate; 79 80 // NOTE: audio_track_cblk_t::frameSize is not equal to AudioTrack::frameSize() for 81 // 8 bit PCM data: in this case, mCblk->frameSize is based on a sample size of 82 // 16 bit because data is converted to 16 bit before being stored in buffer 83 84 // read-only for client, server writes once at initialization and is then read-only 85 uint8_t frameSize; // would normally be size_t, but 8 bits is plenty 86 uint8_t mName; // normal tracks: track name, fast tracks: track index 87 88 // used by client only 89 uint16_t bufferTimeoutMs; // Maximum cumulated timeout before restarting 90 // audioflinger 91 92 uint16_t waitTimeMs; // Cumulated wait time, used by client only 93private: 94 // client write-only, server read-only 95 uint16_t mSendLevel; // Fixed point U4.12 so 0x1000 means 1.0 96public: 97 volatile int32_t flags; 98 99 // Cache line boundary (32 bytes) 100 101 // Since the control block is always located in shared memory, this constructor 102 // is only used for placement new(). It is never used for regular new() or stack. 103 audio_track_cblk_t(); 104 105 // called by client only, where client includes regular 106 // AudioTrack and AudioFlinger::PlaybackThread::OutputTrack 107 uint32_t stepUserIn(uint32_t frameCount) { return stepUser(frameCount, false); } 108 uint32_t stepUserOut(uint32_t frameCount) { return stepUser(frameCount, true); } 109 110 bool stepServer(uint32_t frameCount, bool isOut); 111 112 // if there is a shared buffer, "buffers" is the value of pointer() for the shared 113 // buffer, otherwise "buffers" points immediately after the control block 114 void* buffer(void *buffers, uint32_t offset) const; 115 116 uint32_t framesAvailableIn() { return framesAvailable(false); } 117 uint32_t framesAvailableOut() { return framesAvailable(true); } 118 uint32_t framesAvailableIn_l() { return framesAvailable_l(false); } 119 uint32_t framesAvailableOut_l() { return framesAvailable_l(true); } 120 uint32_t framesReadyIn() { return framesReady(false); } 121 uint32_t framesReadyOut() { return framesReady(true); } 122 123 bool tryLock(); 124 125 // No barriers on the following operations, so the ordering of loads/stores 126 // with respect to other parameters is UNPREDICTABLE. That's considered safe. 127 128 // for AudioTrack client only, caller must limit to 0.0 <= sendLevel <= 1.0 129 void setSendLevel(float sendLevel) { 130 mSendLevel = uint16_t(sendLevel * 0x1000); 131 } 132 133 // for AudioFlinger only; the return value must be validated by the caller 134 uint16_t getSendLevel_U4_12() const { 135 return mSendLevel; 136 } 137 138 // for AudioTrack client only, caller must limit to 0 <= volumeLR <= 0x10001000 139 void setVolumeLR(uint32_t volumeLR) { 140 mVolumeLR = volumeLR; 141 } 142 143 // for AudioFlinger only; the return value must be validated by the caller 144 uint32_t getVolumeLR() const { 145 return mVolumeLR; 146 } 147 148private: 149 // isOut == true means AudioTrack, isOut == false means AudioRecord 150 uint32_t stepUser(uint32_t frameCount, bool isOut); 151 uint32_t framesAvailable(bool isOut); 152 uint32_t framesAvailable_l(bool isOut); 153 uint32_t framesReady(bool isOut); 154}; 155 156 157// ---------------------------------------------------------------------------- 158 159}; // namespace android 160 161#endif // ANDROID_AUDIO_TRACK_SHARED_H 162