AudioTrackShared.h revision 55186024431cda03aa4a9960a1c90b6954412e98
1/* 2 * Copyright (C) 2007 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_AUDIO_TRACK_SHARED_H 18#define ANDROID_AUDIO_TRACK_SHARED_H 19 20#include <stdint.h> 21#include <sys/types.h> 22 23#include <utils/threads.h> 24 25namespace android { 26 27// ---------------------------------------------------------------------------- 28 29// Maximum cumulated timeout milliseconds before restarting audioflinger thread 30#define MAX_STARTUP_TIMEOUT_MS 3000 // Longer timeout period at startup to cope with A2DP 31 // init time 32#define MAX_RUN_TIMEOUT_MS 1000 33#define WAIT_PERIOD_MS 10 34 35#define CBLK_UNDERRUN 0x01 // set: underrun (out) or overrrun (in), clear: no underrun or overrun 36#define CBLK_FORCEREADY 0x02 // set: track is considered ready immediately by AudioFlinger, 37 // clear: track is ready when buffer full 38#define CBLK_INVALID 0x04 // track buffer invalidated by AudioFlinger, need to re-create 39#define CBLK_DISABLED 0x08 // track disabled by AudioFlinger due to underrun, need to re-start 40 41// Important: do not add any virtual methods, including ~ 42struct audio_track_cblk_t 43{ 44 45 // The data members are grouped so that members accessed frequently and in the same context 46 // are in the same line of data cache. 47 Mutex lock; // sizeof(int) 48 Condition cv; // sizeof(int) 49 50 // next 4 are offsets within "buffers" 51 volatile uint32_t user; 52 volatile uint32_t server; 53 uint32_t userBase; 54 uint32_t serverBase; 55 56 int mPad1; // unused, but preserves cache line alignment 57 uint32_t frameCount; 58 59 // Cache line boundary 60 61 uint32_t loopStart; 62 uint32_t loopEnd; // read-only for server, read/write for client 63 int loopCount; // read/write for client 64 65 // Channel volumes are fixed point U4.12, so 0x1000 means 1.0. 66 // Left channel is in [0:15], right channel is in [16:31]. 67 // Always read and write the combined pair atomically. 68 // For AudioTrack only, not used by AudioRecord. 69private: 70 uint32_t mVolumeLR; 71public: 72 73 uint32_t sampleRate; 74 75 uint8_t mPad2; // unused 76 77 // read-only for client, server writes once at initialization and is then read-only 78 uint8_t mName; // normal tracks: track name, fast tracks: track index 79 80 // used by client only 81 uint16_t bufferTimeoutMs; // Maximum cumulated timeout before restarting 82 // audioflinger 83 84 uint16_t waitTimeMs; // Cumulated wait time, used by client only 85private: 86 // client write-only, server read-only 87 uint16_t mSendLevel; // Fixed point U4.12 so 0x1000 means 1.0 88public: 89 volatile int32_t flags; 90 91 // Cache line boundary (32 bytes) 92 93 // Since the control block is always located in shared memory, this constructor 94 // is only used for placement new(). It is never used for regular new() or stack. 95 audio_track_cblk_t(); 96 97 // called by client only, where client includes regular 98 // AudioTrack and AudioFlinger::PlaybackThread::OutputTrack 99 uint32_t stepUserIn(uint32_t frameCount) { return stepUser(frameCount, false); } 100 uint32_t stepUserOut(uint32_t frameCount) { return stepUser(frameCount, true); } 101 102 bool stepServer(uint32_t frameCount, bool isOut); 103 104 // if there is a shared buffer, "buffers" is the value of pointer() for the shared 105 // buffer, otherwise "buffers" points immediately after the control block 106 void* buffer(void *buffers, uint32_t frameSize, uint32_t offset) const; 107 108 uint32_t framesAvailableIn() { return framesAvailable(false); } 109 uint32_t framesAvailableOut() { return framesAvailable(true); } 110 uint32_t framesAvailableIn_l() { return framesAvailable_l(false); } 111 uint32_t framesAvailableOut_l() { return framesAvailable_l(true); } 112 uint32_t framesReadyIn() { return framesReady(false); } 113 uint32_t framesReadyOut() { return framesReady(true); } 114 115 bool tryLock(); 116 117 // No barriers on the following operations, so the ordering of loads/stores 118 // with respect to other parameters is UNPREDICTABLE. That's considered safe. 119 120 // for AudioTrack client only, caller must limit to 0.0 <= sendLevel <= 1.0 121 void setSendLevel(float sendLevel) { 122 mSendLevel = uint16_t(sendLevel * 0x1000); 123 } 124 125 // for AudioFlinger only; the return value must be validated by the caller 126 uint16_t getSendLevel_U4_12() const { 127 return mSendLevel; 128 } 129 130 // for AudioTrack client only, caller must limit to 0 <= volumeLR <= 0x10001000 131 void setVolumeLR(uint32_t volumeLR) { 132 mVolumeLR = volumeLR; 133 } 134 135 // for AudioFlinger only; the return value must be validated by the caller 136 uint32_t getVolumeLR() const { 137 return mVolumeLR; 138 } 139 140private: 141 // isOut == true means AudioTrack, isOut == false means AudioRecord 142 uint32_t stepUser(uint32_t frameCount, bool isOut); 143 uint32_t framesAvailable(bool isOut); 144 uint32_t framesAvailable_l(bool isOut); 145 uint32_t framesReady(bool isOut); 146}; 147 148 149// ---------------------------------------------------------------------------- 150 151}; // namespace android 152 153#endif // ANDROID_AUDIO_TRACK_SHARED_H 154