AudioTrackShared.h revision e198c360d5e75a9b2097844c495c10902e7e8500
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIO_TRACK_SHARED_H
18#define ANDROID_AUDIO_TRACK_SHARED_H
19
20#include <stdint.h>
21#include <sys/types.h>
22
23#include <utils/threads.h>
24#include <utils/Log.h>
25#include <utils/RefBase.h>
26#include <media/nbaio/roundup.h>
27#include <media/SingleStateQueue.h>
28#include <private/media/StaticAudioTrackState.h>
29
30namespace android {
31
32// ----------------------------------------------------------------------------
33
34// for audio_track_cblk_t::mFlags
35#define CBLK_UNDERRUN   0x01 // set by server immediately on output underrun, cleared by client
36#define CBLK_FORCEREADY 0x02 // set: track is considered ready immediately by AudioFlinger,
37                             // clear: track is ready when buffer full
38#define CBLK_INVALID    0x04 // track buffer invalidated by AudioFlinger, need to re-create
39#define CBLK_DISABLED   0x08 // output track disabled by AudioFlinger due to underrun,
40                             // need to re-start.  Unlike CBLK_UNDERRUN, this is not set
41                             // immediately, but only after a long string of underruns.
42// 0x10 unused
43#define CBLK_LOOP_CYCLE 0x20 // set by server each time a loop cycle other than final one completes
44#define CBLK_LOOP_FINAL 0x40 // set by server when the final loop cycle completes
45#define CBLK_BUFFER_END 0x80 // set by server when the position reaches end of buffer if not looping
46#define CBLK_OVERRUN   0x100 // set by server immediately on input overrun, cleared by client
47#define CBLK_INTERRUPT 0x200 // set by client on interrupt(), cleared by client in obtainBuffer()
48#define CBLK_STREAM_END_DONE 0x400 // set by server on render completion, cleared by client
49
50//EL_FIXME 20 seconds may not be enough and must be reconciled with new obtainBuffer implementation
51#define MAX_RUN_OFFLOADED_TIMEOUT_MS 20000 // assuming up to a maximum of 20 seconds of offloaded
52
53struct AudioTrackSharedStreaming {
54    // similar to NBAIO MonoPipe
55    // in continuously incrementing frame units, take modulo buffer size, which must be a power of 2
56    volatile int32_t mFront;    // read by server
57    volatile int32_t mRear;     // write by client
58    volatile int32_t mFlush;    // incremented by client to indicate a request to flush;
59                                // server notices and discards all data between mFront and mRear
60    volatile uint32_t mUnderrunFrames;  // server increments for each unavailable but desired frame
61};
62
63typedef SingleStateQueue<StaticAudioTrackState> StaticAudioTrackSingleStateQueue;
64
65struct AudioTrackSharedStatic {
66    StaticAudioTrackSingleStateQueue::Shared
67                    mSingleStateQueue;
68    size_t          mBufferPosition;    // updated asynchronously by server,
69                                        // "for entertainment purposes only"
70};
71
72// ----------------------------------------------------------------------------
73
74// Important: do not add any virtual methods, including ~
75struct audio_track_cblk_t
76{
77                // Since the control block is always located in shared memory, this constructor
78                // is only used for placement new().  It is never used for regular new() or stack.
79                            audio_track_cblk_t();
80                /*virtual*/ ~audio_track_cblk_t() { }
81
82                friend class Proxy;
83                friend class ClientProxy;
84                friend class AudioTrackClientProxy;
85                friend class AudioRecordClientProxy;
86                friend class ServerProxy;
87                friend class AudioTrackServerProxy;
88                friend class AudioRecordServerProxy;
89
90    // The data members are grouped so that members accessed frequently and in the same context
91    // are in the same line of data cache.
92
93                uint32_t    mServer;    // Number of filled frames consumed by server (mIsOut),
94                                        // or filled frames provided by server (!mIsOut).
95                                        // It is updated asynchronously by server without a barrier.
96                                        // The value should be used "for entertainment purposes only",
97                                        // which means don't make important decisions based on it.
98
99                size_t      frameCount_;    // used during creation to pass actual track buffer size
100                                            // from AudioFlinger to client, and not referenced again
101                                            // FIXME remove here and replace by createTrack() in/out
102                                            // parameter
103                                            // renamed to "_" to detect incorrect use
104
105    volatile    int32_t     mFutex;     // event flag: down (P) by client,
106                                        // up (V) by server or binderDied() or interrupt()
107#define CBLK_FUTEX_WAKE 1               // if event flag bit is set, then a deferred wake is pending
108
109private:
110
111                size_t      mMinimum;       // server wakes up client if available >= mMinimum
112
113                // Channel volumes are fixed point U4.12, so 0x1000 means 1.0.
114                // Left channel is in [0:15], right channel is in [16:31].
115                // Always read and write the combined pair atomically.
116                // For AudioTrack only, not used by AudioRecord.
117                uint32_t    mVolumeLR;
118
119                uint32_t    mSampleRate;    // AudioTrack only: client's requested sample rate in Hz
120                                            // or 0 == default. Write-only client, read-only server.
121
122                // client write-only, server read-only
123                uint16_t    mSendLevel;      // Fixed point U4.12 so 0x1000 means 1.0
124
125                uint16_t    mPad2;           // unused
126
127public:
128
129    volatile    int32_t     mFlags;         // combinations of CBLK_*
130
131                // Cache line boundary (32 bytes)
132
133public:
134                union {
135                    AudioTrackSharedStreaming   mStreaming;
136                    AudioTrackSharedStatic      mStatic;
137                    int                         mAlign[8];
138                } u;
139
140                // Cache line boundary (32 bytes)
141};
142
143// ----------------------------------------------------------------------------
144
145// Proxy for shared memory control block, to isolate callers from needing to know the details.
146// There is exactly one ClientProxy and one ServerProxy per shared memory control block.
147// The proxies are located in normal memory, and are not multi-thread safe within a given side.
148class Proxy : public RefBase {
149protected:
150    Proxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize, bool isOut,
151            bool clientInServer);
152    virtual ~Proxy() { }
153
154public:
155    struct Buffer {
156        size_t  mFrameCount;            // number of frames available in this buffer
157        void*   mRaw;                   // pointer to first frame
158        size_t  mNonContig;             // number of additional non-contiguous frames available
159    };
160
161protected:
162    // These refer to shared memory, and are virtual addresses with respect to the current process.
163    // They may have different virtual addresses within the other process.
164    audio_track_cblk_t* const   mCblk;  // the control block
165    void* const     mBuffers;           // starting address of buffers
166
167    const size_t    mFrameCount;        // not necessarily a power of 2
168    const size_t    mFrameSize;         // in bytes
169    const size_t    mFrameCountP2;      // mFrameCount rounded to power of 2, streaming mode
170    const bool      mIsOut;             // true for AudioTrack, false for AudioRecord
171    const bool      mClientInServer;    // true for OutputTrack, false for AudioTrack & AudioRecord
172    bool            mIsShutdown;        // latch set to true when shared memory corruption detected
173    size_t          mUnreleased;        // unreleased frames remaining from most recent obtainBuffer
174};
175
176// ----------------------------------------------------------------------------
177
178// Proxy seen by AudioTrack client and AudioRecord client
179class ClientProxy : public Proxy {
180protected:
181    ClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize,
182            bool isOut, bool clientInServer);
183    virtual ~ClientProxy() { }
184
185public:
186    static const struct timespec kForever;
187    static const struct timespec kNonBlocking;
188
189    // Obtain a buffer with filled frames (reading) or empty frames (writing).
190    // It is permitted to call obtainBuffer() multiple times in succession, without any intervening
191    // calls to releaseBuffer().  In that case, the final obtainBuffer() is the one that effectively
192    // sets or extends the unreleased frame count.
193    // On entry:
194    //  buffer->mFrameCount should be initialized to maximum number of desired frames,
195    //      which must be > 0.
196    //  buffer->mNonContig is unused.
197    //  buffer->mRaw is unused.
198    //  requested is the requested timeout in local monotonic delta time units:
199    //      NULL or &kNonBlocking means non-blocking (zero timeout).
200    //      &kForever means block forever (infinite timeout).
201    //      Other values mean a specific timeout in local monotonic delta time units.
202    //  elapsed is a pointer to a location that will hold the total local monotonic time that
203    //      elapsed while blocked, or NULL if not needed.
204    // On exit:
205    //  buffer->mFrameCount has the actual number of contiguous available frames,
206    //      which is always 0 when the return status != NO_ERROR.
207    //  buffer->mNonContig is the number of additional non-contiguous available frames.
208    //  buffer->mRaw is a pointer to the first available frame,
209    //      or NULL when buffer->mFrameCount == 0.
210    // The return status is one of:
211    //  NO_ERROR    Success, buffer->mFrameCount > 0.
212    //  WOULD_BLOCK Non-blocking mode and no frames are available.
213    //  TIMED_OUT   Timeout occurred before any frames became available.
214    //              This can happen even for infinite timeout, due to a spurious wakeup.
215    //              In this case, the caller should investigate and then re-try as appropriate.
216    //  DEAD_OBJECT Server has died or invalidated, caller should destroy this proxy and re-create.
217    //  -EINTR      Call has been interrupted.  Look around to see why, and then perhaps try again.
218    //  NO_INIT     Shared memory is corrupt.
219    // Assertion failure on entry, if buffer == NULL or buffer->mFrameCount == 0.
220    status_t    obtainBuffer(Buffer* buffer, const struct timespec *requested = NULL,
221            struct timespec *elapsed = NULL);
222
223    // Release (some of) the frames last obtained.
224    // On entry, buffer->mFrameCount should have the number of frames to release,
225    // which must (cumulatively) be <= the number of frames last obtained but not yet released.
226    // buffer->mRaw is ignored, but is normally same pointer returned by last obtainBuffer().
227    // It is permitted to call releaseBuffer() multiple times to release the frames in chunks.
228    // On exit:
229    //  buffer->mFrameCount is zero.
230    //  buffer->mRaw is NULL.
231    void        releaseBuffer(Buffer* buffer);
232
233    // Call after detecting server's death
234    void        binderDied();
235
236    // Call to force an obtainBuffer() to return quickly with -EINTR
237    void        interrupt();
238
239    size_t      getPosition() {
240        return mEpoch + mCblk->mServer;
241    }
242
243    void        setEpoch(size_t epoch) {
244        mEpoch = epoch;
245    }
246
247    void        setMinimum(size_t minimum) {
248        mCblk->mMinimum = minimum;
249    }
250
251    // Return the number of frames that would need to be obtained and released
252    // in order for the client to be aligned at start of buffer
253    virtual size_t  getMisalignment();
254
255    size_t      getEpoch() const {
256        return mEpoch;
257    }
258
259private:
260    size_t      mEpoch;
261};
262
263// ----------------------------------------------------------------------------
264
265// Proxy used by AudioTrack client, which also includes AudioFlinger::PlaybackThread::OutputTrack
266class AudioTrackClientProxy : public ClientProxy {
267public:
268    AudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
269            size_t frameSize, bool clientInServer = false)
270        : ClientProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/,
271          clientInServer) { }
272    virtual ~AudioTrackClientProxy() { }
273
274    // No barriers on the following operations, so the ordering of loads/stores
275    // with respect to other parameters is UNPREDICTABLE. That's considered safe.
276
277    // caller must limit to 0.0 <= sendLevel <= 1.0
278    void        setSendLevel(float sendLevel) {
279        mCblk->mSendLevel = uint16_t(sendLevel * 0x1000);
280    }
281
282    // caller must limit to 0 <= volumeLR <= 0x10001000
283    void        setVolumeLR(uint32_t volumeLR) {
284        mCblk->mVolumeLR = volumeLR;
285    }
286
287    void        setSampleRate(uint32_t sampleRate) {
288        mCblk->mSampleRate = sampleRate;
289    }
290
291    virtual void flush();
292
293    virtual uint32_t    getUnderrunFrames() const {
294        return mCblk->u.mStreaming.mUnderrunFrames;
295    }
296
297    bool        clearStreamEndDone();   // and return previous value
298
299    bool        getStreamEndDone() const;
300
301    status_t    waitStreamEndDone(const struct timespec *requested);
302};
303
304class StaticAudioTrackClientProxy : public AudioTrackClientProxy {
305public:
306    StaticAudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
307            size_t frameSize);
308    virtual ~StaticAudioTrackClientProxy() { }
309
310    virtual void    flush();
311
312#define MIN_LOOP    16  // minimum length of each loop iteration in frames
313            void    setLoop(size_t loopStart, size_t loopEnd, int loopCount);
314            size_t  getBufferPosition();
315
316    virtual size_t  getMisalignment() {
317        return 0;
318    }
319
320    virtual uint32_t    getUnderrunFrames() const {
321        return 0;
322    }
323
324private:
325    StaticAudioTrackSingleStateQueue::Mutator   mMutator;
326    size_t          mBufferPosition;    // so that getBufferPosition() appears to be synchronous
327};
328
329// ----------------------------------------------------------------------------
330
331// Proxy used by AudioRecord client
332class AudioRecordClientProxy : public ClientProxy {
333public:
334    AudioRecordClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
335            size_t frameSize)
336        : ClientProxy(cblk, buffers, frameCount, frameSize,
337            false /*isOut*/, false /*clientInServer*/) { }
338    ~AudioRecordClientProxy() { }
339};
340
341// ----------------------------------------------------------------------------
342
343// Proxy used by AudioFlinger server
344class ServerProxy : public Proxy {
345protected:
346    ServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize,
347            bool isOut, bool clientInServer);
348public:
349    virtual ~ServerProxy() { }
350
351    // Obtain a buffer with filled frames (writing) or empty frames (reading).
352    // It is permitted to call obtainBuffer() multiple times in succession, without any intervening
353    // calls to releaseBuffer().  In that case, the final obtainBuffer() is the one that effectively
354    // sets or extends the unreleased frame count.
355    // Always non-blocking.
356    // On entry:
357    //  buffer->mFrameCount should be initialized to maximum number of desired frames,
358    //      which must be > 0.
359    //  buffer->mNonContig is unused.
360    //  buffer->mRaw is unused.
361    // On exit:
362    //  buffer->mFrameCount has the actual number of contiguous available frames,
363    //      which is always 0 when the return status != NO_ERROR.
364    //  buffer->mNonContig is the number of additional non-contiguous available frames.
365    //  buffer->mRaw is a pointer to the first available frame,
366    //      or NULL when buffer->mFrameCount == 0.
367    // The return status is one of:
368    //  NO_ERROR    Success, buffer->mFrameCount > 0.
369    //  WOULD_BLOCK No frames are available.
370    //  NO_INIT     Shared memory is corrupt.
371    virtual status_t    obtainBuffer(Buffer* buffer);
372
373    // Release (some of) the frames last obtained.
374    // On entry, buffer->mFrameCount should have the number of frames to release,
375    // which must (cumulatively) be <= the number of frames last obtained but not yet released.
376    // It is permitted to call releaseBuffer() multiple times to release the frames in chunks.
377    // buffer->mRaw is ignored, but is normally same pointer returned by last obtainBuffer().
378    // On exit:
379    //  buffer->mFrameCount is zero.
380    //  buffer->mRaw is NULL.
381    virtual void        releaseBuffer(Buffer* buffer);
382
383protected:
384    size_t      mAvailToClient; // estimated frames available to client prior to releaseBuffer()
385    int32_t     mFlush;         // our copy of cblk->u.mStreaming.mFlush, for streaming output only
386private:
387    bool        mDeferWake;     // whether another releaseBuffer() is expected soon
388};
389
390// Proxy used by AudioFlinger for servicing AudioTrack
391class AudioTrackServerProxy : public ServerProxy {
392public:
393    AudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
394            size_t frameSize, bool clientInServer = false)
395        : ServerProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/, clientInServer) { }
396protected:
397    virtual ~AudioTrackServerProxy() { }
398
399public:
400    // return value of these methods must be validated by the caller
401    uint32_t    getSampleRate() const { return mCblk->mSampleRate; }
402    uint16_t    getSendLevel_U4_12() const { return mCblk->mSendLevel; }
403    uint32_t    getVolumeLR() const { return mCblk->mVolumeLR; }
404
405    // estimated total number of filled frames available to server to read,
406    // which may include non-contiguous frames
407    virtual size_t      framesReady();
408
409    // Currently AudioFlinger will call framesReady() for a fast track from two threads:
410    // FastMixer thread, and normal mixer thread.  This is dangerous, as the proxy is intended
411    // to be called from at most one thread of server, and one thread of client.
412    // As a temporary workaround, this method informs the proxy implementation that it
413    // should avoid doing a state queue poll from within framesReady().
414    // FIXME Change AudioFlinger to not call framesReady() from normal mixer thread.
415    virtual void        framesReadyIsCalledByMultipleThreads() { }
416
417    bool     setStreamEndDone();    // and return previous value
418
419    // Add to the tally of underrun frames, and inform client of underrun
420    virtual void        tallyUnderrunFrames(uint32_t frameCount);
421
422    // Return the total number of frames which AudioFlinger desired but were unavailable,
423    // and thus which resulted in an underrun.
424    virtual uint32_t    getUnderrunFrames() const { return mCblk->u.mStreaming.mUnderrunFrames; }
425};
426
427class StaticAudioTrackServerProxy : public AudioTrackServerProxy {
428public:
429    StaticAudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
430            size_t frameSize);
431protected:
432    virtual ~StaticAudioTrackServerProxy() { }
433
434public:
435    virtual size_t      framesReady();
436    virtual void        framesReadyIsCalledByMultipleThreads();
437    virtual status_t    obtainBuffer(Buffer* buffer);
438    virtual void        releaseBuffer(Buffer* buffer);
439    virtual void        tallyUnderrunFrames(uint32_t frameCount);
440    virtual uint32_t    getUnderrunFrames() const { return 0; }
441
442private:
443    ssize_t             pollPosition(); // poll for state queue update, and return current position
444    StaticAudioTrackSingleStateQueue::Observer  mObserver;
445    size_t              mPosition;  // server's current play position in frames, relative to 0
446    size_t              mEnd;       // cached value computed from mState, safe for asynchronous read
447    bool                mFramesReadyIsCalledByMultipleThreads;
448    StaticAudioTrackState   mState;
449};
450
451// Proxy used by AudioFlinger for servicing AudioRecord
452class AudioRecordServerProxy : public ServerProxy {
453public:
454    AudioRecordServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount,
455            size_t frameSize)
456        : ServerProxy(cblk, buffers, frameCount, frameSize, false /*isOut*/,
457            false /*clientInServer*/) { }
458protected:
459    virtual ~AudioRecordServerProxy() { }
460};
461
462// ----------------------------------------------------------------------------
463
464}; // namespace android
465
466#endif // ANDROID_AUDIO_TRACK_SHARED_H
467