AudioTrackShared.h revision fdac7c00f9201bb3a9862069145f01d37e39755b
1/* 2 * Copyright (C) 2007 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_AUDIO_TRACK_SHARED_H 18#define ANDROID_AUDIO_TRACK_SHARED_H 19 20#include <stdint.h> 21#include <sys/types.h> 22 23#include <utils/threads.h> 24#include <utils/Log.h> 25#include <utils/RefBase.h> 26#include <media/nbaio/roundup.h> 27#include <media/SingleStateQueue.h> 28#include <private/media/StaticAudioTrackState.h> 29 30namespace android { 31 32// ---------------------------------------------------------------------------- 33 34// for audio_track_cblk_t::mFlags 35#define CBLK_UNDERRUN 0x01 // set by server immediately on output underrun, cleared by client 36#define CBLK_FORCEREADY 0x02 // set: track is considered ready immediately by AudioFlinger, 37 // clear: track is ready when buffer full 38#define CBLK_INVALID 0x04 // track buffer invalidated by AudioFlinger, need to re-create 39#define CBLK_DISABLED 0x08 // output track disabled by AudioFlinger due to underrun, 40 // need to re-start. Unlike CBLK_UNDERRUN, this is not set 41 // immediately, but only after a long string of underruns. 42// 0x10 unused 43#define CBLK_LOOP_CYCLE 0x20 // set by server each time a loop cycle other than final one completes 44#define CBLK_LOOP_FINAL 0x40 // set by server when the final loop cycle completes 45#define CBLK_BUFFER_END 0x80 // set by server when the position reaches end of buffer if not looping 46#define CBLK_OVERRUN 0x100 // set by server immediately on input overrun, cleared by client 47#define CBLK_INTERRUPT 0x200 // set by client on interrupt(), cleared by client in obtainBuffer() 48#define CBLK_STREAM_END_DONE 0x400 // set by server on render completion, cleared by client 49 50//EL_FIXME 20 seconds may not be enough and must be reconciled with new obtainBuffer implementation 51#define MAX_RUN_OFFLOADED_TIMEOUT_MS 20000 // assuming up to a maximum of 20 seconds of offloaded 52 53struct AudioTrackSharedStreaming { 54 // similar to NBAIO MonoPipe 55 // in continuously incrementing frame units, take modulo buffer size, which must be a power of 2 56 volatile int32_t mFront; // read by server 57 volatile int32_t mRear; // write by client 58 volatile int32_t mFlush; // incremented by client to indicate a request to flush; 59 // server notices and discards all data between mFront and mRear 60 volatile uint32_t mUnderrunFrames; // server increments for each unavailable but desired frame 61}; 62 63typedef SingleStateQueue<StaticAudioTrackState> StaticAudioTrackSingleStateQueue; 64 65struct AudioTrackSharedStatic { 66 StaticAudioTrackSingleStateQueue::Shared 67 mSingleStateQueue; 68 // This field should be a size_t, but since it is located in shared memory we 69 // force to 32-bit. The client and server may have different typedefs for size_t. 70 uint32_t mBufferPosition; // updated asynchronously by server, 71 // "for entertainment purposes only" 72}; 73 74// ---------------------------------------------------------------------------- 75 76// Important: do not add any virtual methods, including ~ 77struct audio_track_cblk_t 78{ 79 // Since the control block is always located in shared memory, this constructor 80 // is only used for placement new(). It is never used for regular new() or stack. 81 audio_track_cblk_t(); 82 /*virtual*/ ~audio_track_cblk_t() { } 83 84 friend class Proxy; 85 friend class ClientProxy; 86 friend class AudioTrackClientProxy; 87 friend class AudioRecordClientProxy; 88 friend class ServerProxy; 89 friend class AudioTrackServerProxy; 90 friend class AudioRecordServerProxy; 91 92 // The data members are grouped so that members accessed frequently and in the same context 93 // are in the same line of data cache. 94 95 uint32_t mServer; // Number of filled frames consumed by server (mIsOut), 96 // or filled frames provided by server (!mIsOut). 97 // It is updated asynchronously by server without a barrier. 98 // The value should be used "for entertainment purposes only", 99 // which means don't make important decisions based on it. 100 101 uint32_t mPad1; // unused 102 103 volatile int32_t mFutex; // event flag: down (P) by client, 104 // up (V) by server or binderDied() or interrupt() 105#define CBLK_FUTEX_WAKE 1 // if event flag bit is set, then a deferred wake is pending 106 107private: 108 109 // This field should be a size_t, but since it is located in shared memory we 110 // force to 32-bit. The client and server may have different typedefs for size_t. 111 uint32_t mMinimum; // server wakes up client if available >= mMinimum 112 113 // Channel volumes are fixed point U4.12, so 0x1000 means 1.0. 114 // Left channel is in [0:15], right channel is in [16:31]. 115 // Always read and write the combined pair atomically. 116 // For AudioTrack only, not used by AudioRecord. 117 uint32_t mVolumeLR; 118 119 uint32_t mSampleRate; // AudioTrack only: client's requested sample rate in Hz 120 // or 0 == default. Write-only client, read-only server. 121 122 // client write-only, server read-only 123 uint16_t mSendLevel; // Fixed point U4.12 so 0x1000 means 1.0 124 125 uint16_t mPad2; // unused 126 127public: 128 129 volatile int32_t mFlags; // combinations of CBLK_* 130 131 // Cache line boundary (32 bytes) 132 133public: 134 union { 135 AudioTrackSharedStreaming mStreaming; 136 AudioTrackSharedStatic mStatic; 137 int mAlign[8]; 138 } u; 139 140 // Cache line boundary (32 bytes) 141}; 142 143// ---------------------------------------------------------------------------- 144 145// Proxy for shared memory control block, to isolate callers from needing to know the details. 146// There is exactly one ClientProxy and one ServerProxy per shared memory control block. 147// The proxies are located in normal memory, and are not multi-thread safe within a given side. 148class Proxy : public RefBase { 149protected: 150 Proxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize, bool isOut, 151 bool clientInServer); 152 virtual ~Proxy() { } 153 154public: 155 struct Buffer { 156 size_t mFrameCount; // number of frames available in this buffer 157 void* mRaw; // pointer to first frame 158 size_t mNonContig; // number of additional non-contiguous frames available 159 }; 160 161protected: 162 // These refer to shared memory, and are virtual addresses with respect to the current process. 163 // They may have different virtual addresses within the other process. 164 audio_track_cblk_t* const mCblk; // the control block 165 void* const mBuffers; // starting address of buffers 166 167 const size_t mFrameCount; // not necessarily a power of 2 168 const size_t mFrameSize; // in bytes 169 const size_t mFrameCountP2; // mFrameCount rounded to power of 2, streaming mode 170 const bool mIsOut; // true for AudioTrack, false for AudioRecord 171 const bool mClientInServer; // true for OutputTrack, false for AudioTrack & AudioRecord 172 bool mIsShutdown; // latch set to true when shared memory corruption detected 173 size_t mUnreleased; // unreleased frames remaining from most recent obtainBuffer 174}; 175 176// ---------------------------------------------------------------------------- 177 178// Proxy seen by AudioTrack client and AudioRecord client 179class ClientProxy : public Proxy { 180protected: 181 ClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize, 182 bool isOut, bool clientInServer); 183 virtual ~ClientProxy() { } 184 185public: 186 static const struct timespec kForever; 187 static const struct timespec kNonBlocking; 188 189 // Obtain a buffer with filled frames (reading) or empty frames (writing). 190 // It is permitted to call obtainBuffer() multiple times in succession, without any intervening 191 // calls to releaseBuffer(). In that case, the final obtainBuffer() is the one that effectively 192 // sets or extends the unreleased frame count. 193 // On entry: 194 // buffer->mFrameCount should be initialized to maximum number of desired frames, 195 // which must be > 0. 196 // buffer->mNonContig is unused. 197 // buffer->mRaw is unused. 198 // requested is the requested timeout in local monotonic delta time units: 199 // NULL or &kNonBlocking means non-blocking (zero timeout). 200 // &kForever means block forever (infinite timeout). 201 // Other values mean a specific timeout in local monotonic delta time units. 202 // elapsed is a pointer to a location that will hold the total local monotonic time that 203 // elapsed while blocked, or NULL if not needed. 204 // On exit: 205 // buffer->mFrameCount has the actual number of contiguous available frames, 206 // which is always 0 when the return status != NO_ERROR. 207 // buffer->mNonContig is the number of additional non-contiguous available frames. 208 // buffer->mRaw is a pointer to the first available frame, 209 // or NULL when buffer->mFrameCount == 0. 210 // The return status is one of: 211 // NO_ERROR Success, buffer->mFrameCount > 0. 212 // WOULD_BLOCK Non-blocking mode and no frames are available. 213 // TIMED_OUT Timeout occurred before any frames became available. 214 // This can happen even for infinite timeout, due to a spurious wakeup. 215 // In this case, the caller should investigate and then re-try as appropriate. 216 // DEAD_OBJECT Server has died or invalidated, caller should destroy this proxy and re-create. 217 // -EINTR Call has been interrupted. Look around to see why, and then perhaps try again. 218 // NO_INIT Shared memory is corrupt. 219 // Assertion failure on entry, if buffer == NULL or buffer->mFrameCount == 0. 220 status_t obtainBuffer(Buffer* buffer, const struct timespec *requested = NULL, 221 struct timespec *elapsed = NULL); 222 223 // Release (some of) the frames last obtained. 224 // On entry, buffer->mFrameCount should have the number of frames to release, 225 // which must (cumulatively) be <= the number of frames last obtained but not yet released. 226 // buffer->mRaw is ignored, but is normally same pointer returned by last obtainBuffer(). 227 // It is permitted to call releaseBuffer() multiple times to release the frames in chunks. 228 // On exit: 229 // buffer->mFrameCount is zero. 230 // buffer->mRaw is NULL. 231 void releaseBuffer(Buffer* buffer); 232 233 // Call after detecting server's death 234 void binderDied(); 235 236 // Call to force an obtainBuffer() to return quickly with -EINTR 237 void interrupt(); 238 239 size_t getPosition() { 240 return mEpoch + mCblk->mServer; 241 } 242 243 void setEpoch(size_t epoch) { 244 mEpoch = epoch; 245 } 246 247 void setMinimum(size_t minimum) { 248 // This can only happen on a 64-bit client 249 if (minimum > UINT32_MAX) { 250 minimum = UINT32_MAX; 251 } 252 mCblk->mMinimum = (uint32_t) minimum; 253 } 254 255 // Return the number of frames that would need to be obtained and released 256 // in order for the client to be aligned at start of buffer 257 virtual size_t getMisalignment(); 258 259 size_t getEpoch() const { 260 return mEpoch; 261 } 262 263 size_t getFramesFilled(); 264 265private: 266 size_t mEpoch; 267}; 268 269// ---------------------------------------------------------------------------- 270 271// Proxy used by AudioTrack client, which also includes AudioFlinger::PlaybackThread::OutputTrack 272class AudioTrackClientProxy : public ClientProxy { 273public: 274 AudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 275 size_t frameSize, bool clientInServer = false) 276 : ClientProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/, 277 clientInServer) { } 278 virtual ~AudioTrackClientProxy() { } 279 280 // No barriers on the following operations, so the ordering of loads/stores 281 // with respect to other parameters is UNPREDICTABLE. That's considered safe. 282 283 // caller must limit to 0.0 <= sendLevel <= 1.0 284 void setSendLevel(float sendLevel) { 285 mCblk->mSendLevel = uint16_t(sendLevel * 0x1000); 286 } 287 288 // caller must limit to 0 <= volumeLR <= 0x10001000 289 void setVolumeLR(uint32_t volumeLR) { 290 mCblk->mVolumeLR = volumeLR; 291 } 292 293 void setSampleRate(uint32_t sampleRate) { 294 mCblk->mSampleRate = sampleRate; 295 } 296 297 virtual void flush(); 298 299 virtual uint32_t getUnderrunFrames() const { 300 return mCblk->u.mStreaming.mUnderrunFrames; 301 } 302 303 bool clearStreamEndDone(); // and return previous value 304 305 bool getStreamEndDone() const; 306 307 status_t waitStreamEndDone(const struct timespec *requested); 308}; 309 310class StaticAudioTrackClientProxy : public AudioTrackClientProxy { 311public: 312 StaticAudioTrackClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 313 size_t frameSize); 314 virtual ~StaticAudioTrackClientProxy() { } 315 316 virtual void flush(); 317 318#define MIN_LOOP 16 // minimum length of each loop iteration in frames 319 void setLoop(size_t loopStart, size_t loopEnd, int loopCount); 320 size_t getBufferPosition(); 321 322 virtual size_t getMisalignment() { 323 return 0; 324 } 325 326 virtual uint32_t getUnderrunFrames() const { 327 return 0; 328 } 329 330private: 331 StaticAudioTrackSingleStateQueue::Mutator mMutator; 332 size_t mBufferPosition; // so that getBufferPosition() appears to be synchronous 333}; 334 335// ---------------------------------------------------------------------------- 336 337// Proxy used by AudioRecord client 338class AudioRecordClientProxy : public ClientProxy { 339public: 340 AudioRecordClientProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 341 size_t frameSize) 342 : ClientProxy(cblk, buffers, frameCount, frameSize, 343 false /*isOut*/, false /*clientInServer*/) { } 344 ~AudioRecordClientProxy() { } 345}; 346 347// ---------------------------------------------------------------------------- 348 349// Proxy used by AudioFlinger server 350class ServerProxy : public Proxy { 351protected: 352 ServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, size_t frameSize, 353 bool isOut, bool clientInServer); 354public: 355 virtual ~ServerProxy() { } 356 357 // Obtain a buffer with filled frames (writing) or empty frames (reading). 358 // It is permitted to call obtainBuffer() multiple times in succession, without any intervening 359 // calls to releaseBuffer(). In that case, the final obtainBuffer() is the one that effectively 360 // sets or extends the unreleased frame count. 361 // Always non-blocking. 362 // On entry: 363 // buffer->mFrameCount should be initialized to maximum number of desired frames, 364 // which must be > 0. 365 // buffer->mNonContig is unused. 366 // buffer->mRaw is unused. 367 // ackFlush is true iff being called from Track::start to acknowledge a pending flush. 368 // On exit: 369 // buffer->mFrameCount has the actual number of contiguous available frames, 370 // which is always 0 when the return status != NO_ERROR. 371 // buffer->mNonContig is the number of additional non-contiguous available frames. 372 // buffer->mRaw is a pointer to the first available frame, 373 // or NULL when buffer->mFrameCount == 0. 374 // The return status is one of: 375 // NO_ERROR Success, buffer->mFrameCount > 0. 376 // WOULD_BLOCK No frames are available. 377 // NO_INIT Shared memory is corrupt. 378 virtual status_t obtainBuffer(Buffer* buffer, bool ackFlush = false); 379 380 // Release (some of) the frames last obtained. 381 // On entry, buffer->mFrameCount should have the number of frames to release, 382 // which must (cumulatively) be <= the number of frames last obtained but not yet released. 383 // It is permitted to call releaseBuffer() multiple times to release the frames in chunks. 384 // buffer->mRaw is ignored, but is normally same pointer returned by last obtainBuffer(). 385 // On exit: 386 // buffer->mFrameCount is zero. 387 // buffer->mRaw is NULL. 388 virtual void releaseBuffer(Buffer* buffer); 389 390protected: 391 size_t mAvailToClient; // estimated frames available to client prior to releaseBuffer() 392 int32_t mFlush; // our copy of cblk->u.mStreaming.mFlush, for streaming output only 393}; 394 395// Proxy used by AudioFlinger for servicing AudioTrack 396class AudioTrackServerProxy : public ServerProxy { 397public: 398 AudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 399 size_t frameSize, bool clientInServer = false) 400 : ServerProxy(cblk, buffers, frameCount, frameSize, true /*isOut*/, clientInServer) { } 401protected: 402 virtual ~AudioTrackServerProxy() { } 403 404public: 405 // return value of these methods must be validated by the caller 406 uint32_t getSampleRate() const { return mCblk->mSampleRate; } 407 uint16_t getSendLevel_U4_12() const { return mCblk->mSendLevel; } 408 uint32_t getVolumeLR() const { return mCblk->mVolumeLR; } 409 410 // estimated total number of filled frames available to server to read, 411 // which may include non-contiguous frames 412 virtual size_t framesReady(); 413 414 // Currently AudioFlinger will call framesReady() for a fast track from two threads: 415 // FastMixer thread, and normal mixer thread. This is dangerous, as the proxy is intended 416 // to be called from at most one thread of server, and one thread of client. 417 // As a temporary workaround, this method informs the proxy implementation that it 418 // should avoid doing a state queue poll from within framesReady(). 419 // FIXME Change AudioFlinger to not call framesReady() from normal mixer thread. 420 virtual void framesReadyIsCalledByMultipleThreads() { } 421 422 bool setStreamEndDone(); // and return previous value 423 424 // Add to the tally of underrun frames, and inform client of underrun 425 virtual void tallyUnderrunFrames(uint32_t frameCount); 426 427 // Return the total number of frames which AudioFlinger desired but were unavailable, 428 // and thus which resulted in an underrun. 429 virtual uint32_t getUnderrunFrames() const { return mCblk->u.mStreaming.mUnderrunFrames; } 430 431 // Return the total number of frames that AudioFlinger has obtained and released 432 virtual size_t framesReleased() const { return mCblk->mServer; } 433}; 434 435class StaticAudioTrackServerProxy : public AudioTrackServerProxy { 436public: 437 StaticAudioTrackServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 438 size_t frameSize); 439protected: 440 virtual ~StaticAudioTrackServerProxy() { } 441 442public: 443 virtual size_t framesReady(); 444 virtual void framesReadyIsCalledByMultipleThreads(); 445 virtual status_t obtainBuffer(Buffer* buffer, bool ackFlush); 446 virtual void releaseBuffer(Buffer* buffer); 447 virtual void tallyUnderrunFrames(uint32_t frameCount); 448 virtual uint32_t getUnderrunFrames() const { return 0; } 449 450private: 451 ssize_t pollPosition(); // poll for state queue update, and return current position 452 StaticAudioTrackSingleStateQueue::Observer mObserver; 453 size_t mPosition; // server's current play position in frames, relative to 0 454 size_t mEnd; // cached value computed from mState, safe for asynchronous read 455 bool mFramesReadyIsCalledByMultipleThreads; 456 StaticAudioTrackState mState; 457}; 458 459// Proxy used by AudioFlinger for servicing AudioRecord 460class AudioRecordServerProxy : public ServerProxy { 461public: 462 AudioRecordServerProxy(audio_track_cblk_t* cblk, void *buffers, size_t frameCount, 463 size_t frameSize) 464 : ServerProxy(cblk, buffers, frameCount, frameSize, false /*isOut*/, 465 false /*clientInServer*/) { } 466protected: 467 virtual ~AudioRecordServerProxy() { } 468}; 469 470// ---------------------------------------------------------------------------- 471 472}; // namespace android 473 474#endif // ANDROID_AUDIO_TRACK_SHARED_H 475