AudioSystem.cpp revision 7b5eb023f8d87cca6d830ae6c11c6aadbe02aca8
1/*
2 * Copyright (C) 2006-2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "AudioSystem"
18#include <utils/Log.h>
19#include <utils/IServiceManager.h>
20#include <media/AudioSystem.h>
21#include <media/AudioTrack.h>
22#include <math.h>
23
24namespace android {
25
26// client singleton for AudioFlinger binder interface
27Mutex AudioSystem::gLock;
28sp<IAudioFlinger> AudioSystem::gAudioFlinger;
29sp<AudioSystem::DeathNotifier> AudioSystem::gDeathNotifier;
30audio_error_callback AudioSystem::gAudioErrorCallback = NULL;
31// Cached values
32int AudioSystem::gOutSamplingRate = 0;
33int AudioSystem::gOutFrameCount = 0;
34uint32_t AudioSystem::gOutLatency = 0;
35
36
37// establish binder interface to AudioFlinger service
38const sp<IAudioFlinger>& AudioSystem::get_audio_flinger()
39{
40    Mutex::Autolock _l(gLock);
41    if (gAudioFlinger.get() == 0) {
42        sp<IServiceManager> sm = defaultServiceManager();
43        sp<IBinder> binder;
44        do {
45            binder = sm->getService(String16("media.audio_flinger"));
46            if (binder != 0)
47                break;
48            LOGW("AudioFlinger not published, waiting...");
49            usleep(500000); // 0.5 s
50        } while(true);
51        if (gDeathNotifier == NULL) {
52            gDeathNotifier = new DeathNotifier();
53        } else {
54            if (gAudioErrorCallback) {
55                gAudioErrorCallback(NO_ERROR);
56            }
57         }
58        binder->linkToDeath(gDeathNotifier);
59        gAudioFlinger = interface_cast<IAudioFlinger>(binder);
60        // Cache frequently accessed parameters
61        gOutFrameCount = (int)gAudioFlinger->frameCount();
62        gOutSamplingRate = (int)gAudioFlinger->sampleRate();
63        gOutLatency = gAudioFlinger->latency();
64    }
65    LOGE_IF(gAudioFlinger==0, "no AudioFlinger!?");
66    return gAudioFlinger;
67}
68
69// routing helper functions
70status_t AudioSystem::speakerphone(bool state) {
71    uint32_t routes = state ? ROUTE_SPEAKER : ROUTE_EARPIECE;
72    return setRouting(MODE_IN_CALL, routes, ROUTE_ALL);
73}
74
75status_t AudioSystem::isSpeakerphoneOn(bool* state) {
76    uint32_t routes = 0;
77    status_t s = getRouting(MODE_IN_CALL, &routes);
78    *state = !!(routes & ROUTE_SPEAKER);
79    return s;
80}
81
82status_t AudioSystem::bluetoothSco(bool state) {
83    uint32_t mask = ROUTE_BLUETOOTH_SCO;
84    uint32_t routes = state ? mask : ROUTE_EARPIECE;
85    return setRouting(MODE_IN_CALL, routes, ROUTE_ALL);
86}
87
88status_t AudioSystem::isBluetoothScoOn(bool* state) {
89    uint32_t routes = 0;
90    status_t s = getRouting(MODE_IN_CALL, &routes);
91    *state = !!(routes & ROUTE_BLUETOOTH_SCO);
92    return s;
93}
94
95status_t AudioSystem::muteMicrophone(bool state) {
96    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
97    if (af == 0) return PERMISSION_DENIED;
98    return af->setMicMute(state);
99}
100
101status_t AudioSystem::isMicrophoneMuted(bool* state) {
102    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
103    if (af == 0) return PERMISSION_DENIED;
104    *state = af->getMicMute();
105    return NO_ERROR;
106}
107
108status_t AudioSystem::setMasterVolume(float value)
109{
110    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
111    if (af == 0) return PERMISSION_DENIED;
112    af->setMasterVolume(value);
113    return NO_ERROR;
114}
115
116status_t AudioSystem::setMasterMute(bool mute)
117{
118    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
119    if (af == 0) return PERMISSION_DENIED;
120    af->setMasterMute(mute);
121    return NO_ERROR;
122}
123
124status_t AudioSystem::getMasterVolume(float* volume)
125{
126    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
127    if (af == 0) return PERMISSION_DENIED;
128    *volume = af->masterVolume();
129    return NO_ERROR;
130}
131
132status_t AudioSystem::getMasterMute(bool* mute)
133{
134    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
135    if (af == 0) return PERMISSION_DENIED;
136    *mute = af->masterMute();
137    return NO_ERROR;
138}
139
140status_t AudioSystem::setStreamVolume(int stream, float value)
141{
142    if (uint32_t(stream) >= AudioTrack::NUM_STREAM_TYPES) return BAD_VALUE;
143    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
144    if (af == 0) return PERMISSION_DENIED;
145    af->setStreamVolume(stream, value);
146    return NO_ERROR;
147}
148
149status_t AudioSystem::setStreamMute(int stream, bool mute)
150{
151    if (uint32_t(stream) >= AudioTrack::NUM_STREAM_TYPES) return BAD_VALUE;
152    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
153    if (af == 0) return PERMISSION_DENIED;
154    af->setStreamMute(stream, mute);
155    return NO_ERROR;
156}
157
158status_t AudioSystem::getStreamVolume(int stream, float* volume)
159{
160    if (uint32_t(stream) >= AudioTrack::NUM_STREAM_TYPES) return BAD_VALUE;
161    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
162    if (af == 0) return PERMISSION_DENIED;
163    *volume = af->streamVolume(stream);
164    return NO_ERROR;
165}
166
167status_t AudioSystem::getStreamMute(int stream, bool* mute)
168{
169    if (uint32_t(stream) >= AudioTrack::NUM_STREAM_TYPES) return BAD_VALUE;
170    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
171    if (af == 0) return PERMISSION_DENIED;
172    *mute = af->streamMute(stream);
173    return NO_ERROR;
174}
175
176status_t AudioSystem::setMode(int mode)
177{
178    if (mode >= NUM_MODES) return BAD_VALUE;
179    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
180    if (af == 0) return PERMISSION_DENIED;
181    return af->setMode(mode);
182}
183
184status_t AudioSystem::getMode(int* mode)
185{
186    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
187    if (af == 0) return PERMISSION_DENIED;
188    *mode = af->getMode();
189    return NO_ERROR;
190}
191
192status_t AudioSystem::setRouting(int mode, uint32_t routes, uint32_t mask)
193{
194    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
195    if (af == 0) return PERMISSION_DENIED;
196    return af->setRouting(mode, routes, mask);
197}
198
199status_t AudioSystem::getRouting(int mode, uint32_t* routes)
200{
201    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
202    if (af == 0) return PERMISSION_DENIED;
203    uint32_t r = af->getRouting(mode);
204    *routes = r;
205    return NO_ERROR;
206}
207
208status_t AudioSystem::isMusicActive(bool* state) {
209    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
210    if (af == 0) return PERMISSION_DENIED;
211    *state = af->isMusicActive();
212    return NO_ERROR;
213}
214
215// Temporary interface, do not use
216// TODO: Replace with a more generic key:value get/set mechanism
217status_t AudioSystem::setParameter(const char* key, const char* value) {
218    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
219    if (af == 0) return PERMISSION_DENIED;
220    return af->setParameter(key, value);
221}
222
223// convert volume steps to natural log scale
224
225// change this value to change volume scaling
226static const float dBPerStep = 0.5f;
227// shouldn't need to touch these
228static const float dBConvert = -dBPerStep * 2.302585093f / 20.0f;
229static const float dBConvertInverse = 1.0f / dBConvert;
230
231float AudioSystem::linearToLog(int volume)
232{
233    // float v = volume ? exp(float(100 - volume) * dBConvert) : 0;
234    // LOGD("linearToLog(%d)=%f", volume, v);
235    // return v;
236    return volume ? exp(float(100 - volume) * dBConvert) : 0;
237}
238
239int AudioSystem::logToLinear(float volume)
240{
241    // int v = volume ? 100 - int(dBConvertInverse * log(volume) + 0.5) : 0;
242    // LOGD("logTolinear(%d)=%f", v, volume);
243    // return v;
244    return volume ? 100 - int(dBConvertInverse * log(volume) + 0.5) : 0;
245}
246
247status_t AudioSystem::getOutputSamplingRate(int* samplingRate)
248{
249    if (gOutSamplingRate == 0) {
250        const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
251        if (af == 0) return PERMISSION_DENIED;
252        // gOutSamplingRate is updated by get_audio_flinger()
253    }
254    *samplingRate = gOutSamplingRate;
255
256    return NO_ERROR;
257}
258
259status_t AudioSystem::getOutputFrameCount(int* frameCount)
260{
261    if (gOutFrameCount == 0) {
262        const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
263        if (af == 0) return PERMISSION_DENIED;
264        // gOutSamplingRate is updated by get_audio_flinger()
265    }
266    *frameCount = gOutFrameCount;
267    return NO_ERROR;
268}
269
270status_t AudioSystem::getOutputLatency(uint32_t* latency)
271{
272    if (gOutLatency == 0) {
273        const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
274        if (af == 0) return PERMISSION_DENIED;
275        // gOutLatency is updated by get_audio_flinger()
276    }
277    *latency = gOutLatency;
278
279    return NO_ERROR;
280}
281
282// ---------------------------------------------------------------------------
283
284void AudioSystem::DeathNotifier::binderDied(const wp<IBinder>& who) {
285    Mutex::Autolock _l(AudioSystem::gLock);
286    AudioSystem::gAudioFlinger.clear();
287    AudioSystem::gOutSamplingRate = 0;
288    AudioSystem::gOutFrameCount = 0;
289    AudioSystem::gOutLatency = 0;
290
291    if (gAudioErrorCallback) {
292        gAudioErrorCallback(DEAD_OBJECT);
293    }
294    LOGW("AudioFlinger server died!");
295}
296
297void AudioSystem::setErrorCallback(audio_error_callback cb) {
298    Mutex::Autolock _l(AudioSystem::gLock);
299    gAudioErrorCallback = cb;
300}
301
302}; // namespace android
303
304