PlaybackTracks.h revision 9cae217050aa1347d4ac5053c305754879e3f97f
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22// playback track
23class Track : public TrackBase, public VolumeProvider {
24public:
25                        Track(  PlaybackThread *thread,
26                                const sp<Client>& client,
27                                audio_stream_type_t streamType,
28                                uint32_t sampleRate,
29                                audio_format_t format,
30                                audio_channel_mask_t channelMask,
31                                size_t frameCount,
32                                const sp<IMemory>& sharedBuffer,
33                                int sessionId,
34                                int uid,
35                                IAudioFlinger::track_flags_t flags);
36    virtual             ~Track();
37
38    static  void        appendDumpHeader(String8& result);
39            void        dump(char* buffer, size_t size);
40    virtual status_t    start(AudioSystem::sync_event_t event =
41                                    AudioSystem::SYNC_EVENT_NONE,
42                             int triggerSession = 0);
43    virtual void        stop();
44            void        pause();
45
46            void        flush();
47            void        destroy();
48            int         name() const { return mName; }
49
50    virtual uint32_t    sampleRate() const;
51
52            audio_stream_type_t streamType() const {
53                return mStreamType;
54            }
55            bool        isOffloaded() const { return (mFlags & IAudioFlinger::TRACK_OFFLOAD) != 0; }
56            status_t    setParameters(const String8& keyValuePairs);
57            status_t    attachAuxEffect(int EffectId);
58            void        setAuxBuffer(int EffectId, int32_t *buffer);
59            int32_t     *auxBuffer() const { return mAuxBuffer; }
60            void        setMainBuffer(int16_t *buffer) { mMainBuffer = buffer; }
61            int16_t     *mainBuffer() const { return mMainBuffer; }
62            int         auxEffectId() const { return mAuxEffectId; }
63    virtual status_t    getTimestamp(AudioTimestamp& timestamp);
64            void        signal();
65
66// implement FastMixerState::VolumeProvider interface
67    virtual uint32_t    getVolumeLR();
68
69    virtual status_t    setSyncEvent(const sp<SyncEvent>& event);
70
71protected:
72    // for numerous
73    friend class PlaybackThread;
74    friend class MixerThread;
75    friend class DirectOutputThread;
76    friend class OffloadThread;
77
78                        Track(const Track&);
79                        Track& operator = (const Track&);
80
81    // AudioBufferProvider interface
82    virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer,
83                                   int64_t pts = kInvalidPTS);
84    // releaseBuffer() not overridden
85
86    // ExtendedAudioBufferProvider interface
87    virtual size_t framesReady() const;
88    virtual size_t framesReleased() const;
89
90    bool isPausing() const { return mState == PAUSING; }
91    bool isPaused() const { return mState == PAUSED; }
92    bool isResuming() const { return mState == RESUMING; }
93    bool isReady() const;
94    void setPaused() { mState = PAUSED; }
95    void reset();
96
97    bool isOutputTrack() const {
98        return (mStreamType == AUDIO_STREAM_CNT);
99    }
100
101    sp<IMemory> sharedBuffer() const { return mSharedBuffer; }
102
103    // framesWritten is cumulative, never reset, and is shared all tracks
104    // audioHalFrames is derived from output latency
105    // FIXME parameters not needed, could get them from the thread
106    bool presentationComplete(size_t framesWritten, size_t audioHalFrames);
107
108public:
109    void triggerEvents(AudioSystem::sync_event_t type);
110    void invalidate();
111    bool isInvalid() const { return mIsInvalid; }
112    virtual bool isTimedTrack() const { return false; }
113    bool isFastTrack() const { return (mFlags & IAudioFlinger::TRACK_FAST) != 0; }
114    int fastIndex() const { return mFastIndex; }
115
116protected:
117
118    // FILLED state is used for suppressing volume ramp at begin of playing
119    enum {FS_INVALID, FS_FILLING, FS_FILLED, FS_ACTIVE};
120    mutable uint8_t     mFillingUpStatus;
121    int8_t              mRetryCount;
122
123    // see comment at AudioFlinger::PlaybackThread::Track::~Track for why this can't be const
124    sp<IMemory>         mSharedBuffer;
125
126    bool                mResetDone;
127    const audio_stream_type_t mStreamType;
128    int                 mName;      // track name on the normal mixer,
129                                    // allocated statically at track creation time,
130                                    // and is even allocated (though unused) for fast tracks
131                                    // FIXME don't allocate track name for fast tracks
132    int16_t             *mMainBuffer;
133    int32_t             *mAuxBuffer;
134    int                 mAuxEffectId;
135    bool                mHasVolumeController;
136    size_t              mPresentationCompleteFrames; // number of frames written to the
137                                    // audio HAL when this track will be fully rendered
138                                    // zero means not monitoring
139private:
140    IAudioFlinger::track_flags_t mFlags;
141
142    // The following fields are only for fast tracks, and should be in a subclass
143    int                 mFastIndex; // index within FastMixerState::mFastTracks[];
144                                    // either mFastIndex == -1 if not isFastTrack()
145                                    // or 0 < mFastIndex < FastMixerState::kMaxFast because
146                                    // index 0 is reserved for normal mixer's submix;
147                                    // index is allocated statically at track creation time
148                                    // but the slot is only used if track is active
149    FastTrackUnderruns  mObservedUnderruns; // Most recently observed value of
150                                    // mFastMixerDumpState.mTracks[mFastIndex].mUnderruns
151    volatile float      mCachedVolume;  // combined master volume and stream type volume;
152                                        // 'volatile' means accessed without lock or
153                                        // barrier, but is read/written atomically
154    bool                mIsInvalid; // non-resettable latch, set by invalidate()
155    AudioTrackServerProxy*  mAudioTrackServerProxy;
156    bool                mResumeToStopping; // track was paused in stopping state.
157};  // end of Track
158
159class TimedTrack : public Track {
160  public:
161    static sp<TimedTrack> create(PlaybackThread *thread,
162                                 const sp<Client>& client,
163                                 audio_stream_type_t streamType,
164                                 uint32_t sampleRate,
165                                 audio_format_t format,
166                                 audio_channel_mask_t channelMask,
167                                 size_t frameCount,
168                                 const sp<IMemory>& sharedBuffer,
169                                 int sessionId,
170                                 int uid);
171    virtual ~TimedTrack();
172
173    class TimedBuffer {
174      public:
175        TimedBuffer();
176        TimedBuffer(const sp<IMemory>& buffer, int64_t pts);
177        const sp<IMemory>& buffer() const { return mBuffer; }
178        int64_t pts() const { return mPTS; }
179        uint32_t position() const { return mPosition; }
180        void setPosition(uint32_t pos) { mPosition = pos; }
181      private:
182        sp<IMemory> mBuffer;
183        int64_t     mPTS;
184        uint32_t    mPosition;
185    };
186
187    // Mixer facing methods.
188    virtual bool isTimedTrack() const { return true; }
189    virtual size_t framesReady() const;
190
191    // AudioBufferProvider interface
192    virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer,
193                                   int64_t pts);
194    virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
195
196    // Client/App facing methods.
197    status_t    allocateTimedBuffer(size_t size,
198                                    sp<IMemory>* buffer);
199    status_t    queueTimedBuffer(const sp<IMemory>& buffer,
200                                 int64_t pts);
201    status_t    setMediaTimeTransform(const LinearTransform& xform,
202                                      TimedAudioTrack::TargetTimeline target);
203
204  private:
205    TimedTrack(PlaybackThread *thread,
206               const sp<Client>& client,
207               audio_stream_type_t streamType,
208               uint32_t sampleRate,
209               audio_format_t format,
210               audio_channel_mask_t channelMask,
211               size_t frameCount,
212               const sp<IMemory>& sharedBuffer,
213               int sessionId,
214               int uid);
215
216    void timedYieldSamples_l(AudioBufferProvider::Buffer* buffer);
217    void timedYieldSilence_l(uint32_t numFrames,
218                             AudioBufferProvider::Buffer* buffer);
219    void trimTimedBufferQueue_l();
220    void trimTimedBufferQueueHead_l(const char* logTag);
221    void updateFramesPendingAfterTrim_l(const TimedBuffer& buf,
222                                        const char* logTag);
223
224    uint64_t            mLocalTimeFreq;
225    LinearTransform     mLocalTimeToSampleTransform;
226    LinearTransform     mMediaTimeToSampleTransform;
227    sp<MemoryDealer>    mTimedMemoryDealer;
228
229    Vector<TimedBuffer> mTimedBufferQueue;
230    bool                mQueueHeadInFlight;
231    bool                mTrimQueueHeadOnRelease;
232    uint32_t            mFramesPendingInQueue;
233
234    uint8_t*            mTimedSilenceBuffer;
235    uint32_t            mTimedSilenceBufferSize;
236    mutable Mutex       mTimedBufferQueueLock;
237    bool                mTimedAudioOutputOnTime;
238    CCHelper            mCCHelper;
239
240    Mutex               mMediaTimeTransformLock;
241    LinearTransform     mMediaTimeTransform;
242    bool                mMediaTimeTransformValid;
243    TimedAudioTrack::TargetTimeline mMediaTimeTransformTarget;
244};
245
246
247// playback track, used by DuplicatingThread
248class OutputTrack : public Track {
249public:
250
251    class Buffer : public AudioBufferProvider::Buffer {
252    public:
253        int16_t *mBuffer;
254    };
255
256                        OutputTrack(PlaybackThread *thread,
257                                DuplicatingThread *sourceThread,
258                                uint32_t sampleRate,
259                                audio_format_t format,
260                                audio_channel_mask_t channelMask,
261                                size_t frameCount,
262                                int uid);
263    virtual             ~OutputTrack();
264
265    virtual status_t    start(AudioSystem::sync_event_t event =
266                                    AudioSystem::SYNC_EVENT_NONE,
267                             int triggerSession = 0);
268    virtual void        stop();
269            bool        write(int16_t* data, uint32_t frames);
270            bool        bufferQueueEmpty() const { return mBufferQueue.size() == 0; }
271            bool        isActive() const { return mActive; }
272    const wp<ThreadBase>& thread() const { return mThread; }
273
274private:
275
276    status_t            obtainBuffer(AudioBufferProvider::Buffer* buffer,
277                                     uint32_t waitTimeMs);
278    void                clearBufferQueue();
279
280    // Maximum number of pending buffers allocated by OutputTrack::write()
281    static const uint8_t kMaxOverFlowBuffers = 10;
282
283    Vector < Buffer* >          mBufferQueue;
284    AudioBufferProvider::Buffer mOutBuffer;
285    bool                        mActive;
286    DuplicatingThread* const mSourceThread; // for waitTimeMs() in write()
287    AudioTrackClientProxy*      mClientProxy;
288};  // end of OutputTrack
289