PlaybackTracks.h revision bfb1b832079bbb9426f72f3863199a54aefd02da
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef INCLUDING_FROM_AUDIOFLINGER_H
19    #error This header file should only be included from AudioFlinger.h
20#endif
21
22// playback track
23class Track : public TrackBase, public VolumeProvider {
24public:
25                        Track(  PlaybackThread *thread,
26                                const sp<Client>& client,
27                                audio_stream_type_t streamType,
28                                uint32_t sampleRate,
29                                audio_format_t format,
30                                audio_channel_mask_t channelMask,
31                                size_t frameCount,
32                                const sp<IMemory>& sharedBuffer,
33                                int sessionId,
34                                IAudioFlinger::track_flags_t flags);
35    virtual             ~Track();
36
37    static  void        appendDumpHeader(String8& result);
38            void        dump(char* buffer, size_t size);
39    virtual status_t    start(AudioSystem::sync_event_t event =
40                                    AudioSystem::SYNC_EVENT_NONE,
41                             int triggerSession = 0);
42    virtual void        stop();
43            void        pause();
44
45            void        flush();
46            void        destroy();
47            int         name() const { return mName; }
48
49    virtual uint32_t    sampleRate() const;
50
51            audio_stream_type_t streamType() const {
52                return mStreamType;
53            }
54            bool        isOffloaded() const { return (mFlags & IAudioFlinger::TRACK_OFFLOAD) != 0; }
55            status_t    setParameters(const String8& keyValuePairs);
56            status_t    attachAuxEffect(int EffectId);
57            void        setAuxBuffer(int EffectId, int32_t *buffer);
58            int32_t     *auxBuffer() const { return mAuxBuffer; }
59            void        setMainBuffer(int16_t *buffer) { mMainBuffer = buffer; }
60            int16_t     *mainBuffer() const { return mMainBuffer; }
61            int         auxEffectId() const { return mAuxEffectId; }
62
63// implement FastMixerState::VolumeProvider interface
64    virtual uint32_t    getVolumeLR();
65
66    virtual status_t    setSyncEvent(const sp<SyncEvent>& event);
67
68protected:
69    // for numerous
70    friend class PlaybackThread;
71    friend class MixerThread;
72    friend class DirectOutputThread;
73    friend class OffloadThread;
74
75                        Track(const Track&);
76                        Track& operator = (const Track&);
77
78    // AudioBufferProvider interface
79    virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer,
80                                   int64_t pts = kInvalidPTS);
81    // releaseBuffer() not overridden
82
83    virtual size_t framesReady() const;
84
85    bool isPausing() const { return mState == PAUSING; }
86    bool isPaused() const { return mState == PAUSED; }
87    bool isResuming() const { return mState == RESUMING; }
88    bool isReady() const;
89    void setPaused() { mState = PAUSED; }
90    void reset();
91
92    bool isOutputTrack() const {
93        return (mStreamType == AUDIO_STREAM_CNT);
94    }
95
96    sp<IMemory> sharedBuffer() const { return mSharedBuffer; }
97
98    // framesWritten is cumulative, never reset, and is shared all tracks
99    // audioHalFrames is derived from output latency
100    // FIXME parameters not needed, could get them from the thread
101    bool presentationComplete(size_t framesWritten, size_t audioHalFrames);
102
103public:
104    void triggerEvents(AudioSystem::sync_event_t type);
105    void invalidate();
106    bool isInvalid() const { return mIsInvalid; }
107    virtual bool isTimedTrack() const { return false; }
108    bool isFastTrack() const { return (mFlags & IAudioFlinger::TRACK_FAST) != 0; }
109
110protected:
111
112    // FILLED state is used for suppressing volume ramp at begin of playing
113    enum {FS_INVALID, FS_FILLING, FS_FILLED, FS_ACTIVE};
114    mutable uint8_t     mFillingUpStatus;
115    int8_t              mRetryCount;
116    const sp<IMemory>   mSharedBuffer;
117    bool                mResetDone;
118    const audio_stream_type_t mStreamType;
119    int                 mName;      // track name on the normal mixer,
120                                    // allocated statically at track creation time,
121                                    // and is even allocated (though unused) for fast tracks
122                                    // FIXME don't allocate track name for fast tracks
123    int16_t             *mMainBuffer;
124    int32_t             *mAuxBuffer;
125    int                 mAuxEffectId;
126    bool                mHasVolumeController;
127    size_t              mPresentationCompleteFrames; // number of frames written to the
128                                    // audio HAL when this track will be fully rendered
129                                    // zero means not monitoring
130private:
131    IAudioFlinger::track_flags_t mFlags;
132
133    // The following fields are only for fast tracks, and should be in a subclass
134    int                 mFastIndex; // index within FastMixerState::mFastTracks[];
135                                    // either mFastIndex == -1 if not isFastTrack()
136                                    // or 0 < mFastIndex < FastMixerState::kMaxFast because
137                                    // index 0 is reserved for normal mixer's submix;
138                                    // index is allocated statically at track creation time
139                                    // but the slot is only used if track is active
140    FastTrackUnderruns  mObservedUnderruns; // Most recently observed value of
141                                    // mFastMixerDumpState.mTracks[mFastIndex].mUnderruns
142    uint32_t            mUnderrunCount; // Counter of total number of underruns, never reset
143    volatile float      mCachedVolume;  // combined master volume and stream type volume;
144                                        // 'volatile' means accessed without lock or
145                                        // barrier, but is read/written atomically
146    bool                mIsInvalid; // non-resettable latch, set by invalidate()
147    AudioTrackServerProxy*  mAudioTrackServerProxy;
148    bool                mResumeToStopping; // track was paused in stopping state.
149};  // end of Track
150
151class TimedTrack : public Track {
152  public:
153    static sp<TimedTrack> create(PlaybackThread *thread,
154                                 const sp<Client>& client,
155                                 audio_stream_type_t streamType,
156                                 uint32_t sampleRate,
157                                 audio_format_t format,
158                                 audio_channel_mask_t channelMask,
159                                 size_t frameCount,
160                                 const sp<IMemory>& sharedBuffer,
161                                 int sessionId);
162    virtual ~TimedTrack();
163
164    class TimedBuffer {
165      public:
166        TimedBuffer();
167        TimedBuffer(const sp<IMemory>& buffer, int64_t pts);
168        const sp<IMemory>& buffer() const { return mBuffer; }
169        int64_t pts() const { return mPTS; }
170        uint32_t position() const { return mPosition; }
171        void setPosition(uint32_t pos) { mPosition = pos; }
172      private:
173        sp<IMemory> mBuffer;
174        int64_t     mPTS;
175        uint32_t    mPosition;
176    };
177
178    // Mixer facing methods.
179    virtual bool isTimedTrack() const { return true; }
180    virtual size_t framesReady() const;
181
182    // AudioBufferProvider interface
183    virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer,
184                                   int64_t pts);
185    virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
186
187    // Client/App facing methods.
188    status_t    allocateTimedBuffer(size_t size,
189                                    sp<IMemory>* buffer);
190    status_t    queueTimedBuffer(const sp<IMemory>& buffer,
191                                 int64_t pts);
192    status_t    setMediaTimeTransform(const LinearTransform& xform,
193                                      TimedAudioTrack::TargetTimeline target);
194
195  private:
196    TimedTrack(PlaybackThread *thread,
197               const sp<Client>& client,
198               audio_stream_type_t streamType,
199               uint32_t sampleRate,
200               audio_format_t format,
201               audio_channel_mask_t channelMask,
202               size_t frameCount,
203               const sp<IMemory>& sharedBuffer,
204               int sessionId);
205
206    void timedYieldSamples_l(AudioBufferProvider::Buffer* buffer);
207    void timedYieldSilence_l(uint32_t numFrames,
208                             AudioBufferProvider::Buffer* buffer);
209    void trimTimedBufferQueue_l();
210    void trimTimedBufferQueueHead_l(const char* logTag);
211    void updateFramesPendingAfterTrim_l(const TimedBuffer& buf,
212                                        const char* logTag);
213
214    uint64_t            mLocalTimeFreq;
215    LinearTransform     mLocalTimeToSampleTransform;
216    LinearTransform     mMediaTimeToSampleTransform;
217    sp<MemoryDealer>    mTimedMemoryDealer;
218
219    Vector<TimedBuffer> mTimedBufferQueue;
220    bool                mQueueHeadInFlight;
221    bool                mTrimQueueHeadOnRelease;
222    uint32_t            mFramesPendingInQueue;
223
224    uint8_t*            mTimedSilenceBuffer;
225    uint32_t            mTimedSilenceBufferSize;
226    mutable Mutex       mTimedBufferQueueLock;
227    bool                mTimedAudioOutputOnTime;
228    CCHelper            mCCHelper;
229
230    Mutex               mMediaTimeTransformLock;
231    LinearTransform     mMediaTimeTransform;
232    bool                mMediaTimeTransformValid;
233    TimedAudioTrack::TargetTimeline mMediaTimeTransformTarget;
234};
235
236
237// playback track, used by DuplicatingThread
238class OutputTrack : public Track {
239public:
240
241    class Buffer : public AudioBufferProvider::Buffer {
242    public:
243        int16_t *mBuffer;
244    };
245
246                        OutputTrack(PlaybackThread *thread,
247                                DuplicatingThread *sourceThread,
248                                uint32_t sampleRate,
249                                audio_format_t format,
250                                audio_channel_mask_t channelMask,
251                                size_t frameCount);
252    virtual             ~OutputTrack();
253
254    virtual status_t    start(AudioSystem::sync_event_t event =
255                                    AudioSystem::SYNC_EVENT_NONE,
256                             int triggerSession = 0);
257    virtual void        stop();
258            bool        write(int16_t* data, uint32_t frames);
259            bool        bufferQueueEmpty() const { return mBufferQueue.size() == 0; }
260            bool        isActive() const { return mActive; }
261    const wp<ThreadBase>& thread() const { return mThread; }
262
263private:
264
265    status_t            obtainBuffer(AudioBufferProvider::Buffer* buffer,
266                                     uint32_t waitTimeMs);
267    void                clearBufferQueue();
268
269    // Maximum number of pending buffers allocated by OutputTrack::write()
270    static const uint8_t kMaxOverFlowBuffers = 10;
271
272    Vector < Buffer* >          mBufferQueue;
273    AudioBufferProvider::Buffer mOutBuffer;
274    bool                        mActive;
275    DuplicatingThread* const mSourceThread; // for waitTimeMs() in write()
276    AudioTrackClientProxy*      mClientProxy;
277};  // end of OutputTrack
278