Threads.cpp revision 021cf9634ab09c0753a40b7c9ef4ba603be5c3da
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31
32#include <private/media/AudioTrackShared.h>
33#include <hardware/audio.h>
34#include <audio_effects/effect_ns.h>
35#include <audio_effects/effect_aec.h>
36#include <audio_utils/primitives.h>
37#include <audio_utils/format.h>
38
39// NBAIO implementations
40#include <media/nbaio/AudioStreamOutSink.h>
41#include <media/nbaio/MonoPipe.h>
42#include <media/nbaio/MonoPipeReader.h>
43#include <media/nbaio/Pipe.h>
44#include <media/nbaio/PipeReader.h>
45#include <media/nbaio/SourceAudioBufferProvider.h>
46
47#include <powermanager/PowerManager.h>
48
49#include <common_time/cc_helper.h>
50#include <common_time/local_clock.h>
51
52#include "AudioFlinger.h"
53#include "AudioMixer.h"
54#include "FastMixer.h"
55#include "ServiceUtilities.h"
56#include "SchedulingPolicyService.h"
57
58#ifdef ADD_BATTERY_DATA
59#include <media/IMediaPlayerService.h>
60#include <media/IMediaDeathNotifier.h>
61#endif
62
63#ifdef DEBUG_CPU_USAGE
64#include <cpustats/CentralTendencyStatistics.h>
65#include <cpustats/ThreadCpuUsage.h>
66#endif
67
68// ----------------------------------------------------------------------------
69
70// Note: the following macro is used for extremely verbose logging message.  In
71// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
72// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
73// are so verbose that we want to suppress them even when we have ALOG_ASSERT
74// turned on.  Do not uncomment the #def below unless you really know what you
75// are doing and want to see all of the extremely verbose messages.
76//#define VERY_VERY_VERBOSE_LOGGING
77#ifdef VERY_VERY_VERBOSE_LOGGING
78#define ALOGVV ALOGV
79#else
80#define ALOGVV(a...) do { } while(0)
81#endif
82
83namespace android {
84
85// retry counts for buffer fill timeout
86// 50 * ~20msecs = 1 second
87static const int8_t kMaxTrackRetries = 50;
88static const int8_t kMaxTrackStartupRetries = 50;
89// allow less retry attempts on direct output thread.
90// direct outputs can be a scarce resource in audio hardware and should
91// be released as quickly as possible.
92static const int8_t kMaxTrackRetriesDirect = 2;
93
94// don't warn about blocked writes or record buffer overflows more often than this
95static const nsecs_t kWarningThrottleNs = seconds(5);
96
97// RecordThread loop sleep time upon application overrun or audio HAL read error
98static const int kRecordThreadSleepUs = 5000;
99
100// maximum time to wait in sendConfigEvent_l() for a status to be received
101static const nsecs_t kConfigEventTimeoutNs = seconds(2);
102
103// minimum sleep time for the mixer thread loop when tracks are active but in underrun
104static const uint32_t kMinThreadSleepTimeUs = 5000;
105// maximum divider applied to the active sleep time in the mixer thread loop
106static const uint32_t kMaxThreadSleepTimeShift = 2;
107
108// minimum normal sink buffer size, expressed in milliseconds rather than frames
109static const uint32_t kMinNormalSinkBufferSizeMs = 20;
110// maximum normal sink buffer size
111static const uint32_t kMaxNormalSinkBufferSizeMs = 24;
112
113// Offloaded output thread standby delay: allows track transition without going to standby
114static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
115
116// Whether to use fast mixer
117static const enum {
118    FastMixer_Never,    // never initialize or use: for debugging only
119    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
120                        // normal mixer multiplier is 1
121    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
122                        // multiplier is calculated based on min & max normal mixer buffer size
123    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
124                        // multiplier is calculated based on min & max normal mixer buffer size
125    // FIXME for FastMixer_Dynamic:
126    //  Supporting this option will require fixing HALs that can't handle large writes.
127    //  For example, one HAL implementation returns an error from a large write,
128    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
129    //  We could either fix the HAL implementations, or provide a wrapper that breaks
130    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
131} kUseFastMixer = FastMixer_Static;
132
133// Priorities for requestPriority
134static const int kPriorityAudioApp = 2;
135static const int kPriorityFastMixer = 3;
136
137// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
138// for the track.  The client then sub-divides this into smaller buffers for its use.
139// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
140// So for now we just assume that client is double-buffered for fast tracks.
141// FIXME It would be better for client to tell AudioFlinger the value of N,
142// so AudioFlinger could allocate the right amount of memory.
143// See the client's minBufCount and mNotificationFramesAct calculations for details.
144static const int kFastTrackMultiplier = 2;
145
146// See Thread::readOnlyHeap().
147// Initially this heap is used to allocate client buffers for "fast" AudioRecord.
148// Eventually it will be the single buffer that FastCapture writes into via HAL read(),
149// and that all "fast" AudioRecord clients read from.  In either case, the size can be small.
150static const size_t kRecordThreadReadOnlyHeapSize = 0x1000;
151
152// ----------------------------------------------------------------------------
153
154#ifdef ADD_BATTERY_DATA
155// To collect the amplifier usage
156static void addBatteryData(uint32_t params) {
157    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
158    if (service == NULL) {
159        // it already logged
160        return;
161    }
162
163    service->addBatteryData(params);
164}
165#endif
166
167
168// ----------------------------------------------------------------------------
169//      CPU Stats
170// ----------------------------------------------------------------------------
171
172class CpuStats {
173public:
174    CpuStats();
175    void sample(const String8 &title);
176#ifdef DEBUG_CPU_USAGE
177private:
178    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
179    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
180
181    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
182
183    int mCpuNum;                        // thread's current CPU number
184    int mCpukHz;                        // frequency of thread's current CPU in kHz
185#endif
186};
187
188CpuStats::CpuStats()
189#ifdef DEBUG_CPU_USAGE
190    : mCpuNum(-1), mCpukHz(-1)
191#endif
192{
193}
194
195void CpuStats::sample(const String8 &title
196#ifndef DEBUG_CPU_USAGE
197                __unused
198#endif
199        ) {
200#ifdef DEBUG_CPU_USAGE
201    // get current thread's delta CPU time in wall clock ns
202    double wcNs;
203    bool valid = mCpuUsage.sampleAndEnable(wcNs);
204
205    // record sample for wall clock statistics
206    if (valid) {
207        mWcStats.sample(wcNs);
208    }
209
210    // get the current CPU number
211    int cpuNum = sched_getcpu();
212
213    // get the current CPU frequency in kHz
214    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
215
216    // check if either CPU number or frequency changed
217    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
218        mCpuNum = cpuNum;
219        mCpukHz = cpukHz;
220        // ignore sample for purposes of cycles
221        valid = false;
222    }
223
224    // if no change in CPU number or frequency, then record sample for cycle statistics
225    if (valid && mCpukHz > 0) {
226        double cycles = wcNs * cpukHz * 0.000001;
227        mHzStats.sample(cycles);
228    }
229
230    unsigned n = mWcStats.n();
231    // mCpuUsage.elapsed() is expensive, so don't call it every loop
232    if ((n & 127) == 1) {
233        long long elapsed = mCpuUsage.elapsed();
234        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
235            double perLoop = elapsed / (double) n;
236            double perLoop100 = perLoop * 0.01;
237            double perLoop1k = perLoop * 0.001;
238            double mean = mWcStats.mean();
239            double stddev = mWcStats.stddev();
240            double minimum = mWcStats.minimum();
241            double maximum = mWcStats.maximum();
242            double meanCycles = mHzStats.mean();
243            double stddevCycles = mHzStats.stddev();
244            double minCycles = mHzStats.minimum();
245            double maxCycles = mHzStats.maximum();
246            mCpuUsage.resetElapsed();
247            mWcStats.reset();
248            mHzStats.reset();
249            ALOGD("CPU usage for %s over past %.1f secs\n"
250                "  (%u mixer loops at %.1f mean ms per loop):\n"
251                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
252                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
253                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
254                    title.string(),
255                    elapsed * .000000001, n, perLoop * .000001,
256                    mean * .001,
257                    stddev * .001,
258                    minimum * .001,
259                    maximum * .001,
260                    mean / perLoop100,
261                    stddev / perLoop100,
262                    minimum / perLoop100,
263                    maximum / perLoop100,
264                    meanCycles / perLoop1k,
265                    stddevCycles / perLoop1k,
266                    minCycles / perLoop1k,
267                    maxCycles / perLoop1k);
268
269        }
270    }
271#endif
272};
273
274// ----------------------------------------------------------------------------
275//      ThreadBase
276// ----------------------------------------------------------------------------
277
278AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
279        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
280    :   Thread(false /*canCallJava*/),
281        mType(type),
282        mAudioFlinger(audioFlinger),
283        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
284        // are set by PlaybackThread::readOutputParameters_l() or
285        // RecordThread::readInputParameters_l()
286        //FIXME: mStandby should be true here. Is this some kind of hack?
287        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
288        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
289        // mName will be set by concrete (non-virtual) subclass
290        mDeathRecipient(new PMDeathRecipient(this))
291{
292}
293
294AudioFlinger::ThreadBase::~ThreadBase()
295{
296    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
297    mConfigEvents.clear();
298
299    // do not lock the mutex in destructor
300    releaseWakeLock_l();
301    if (mPowerManager != 0) {
302        sp<IBinder> binder = mPowerManager->asBinder();
303        binder->unlinkToDeath(mDeathRecipient);
304    }
305}
306
307status_t AudioFlinger::ThreadBase::readyToRun()
308{
309    status_t status = initCheck();
310    if (status == NO_ERROR) {
311        ALOGI("AudioFlinger's thread %p ready to run", this);
312    } else {
313        ALOGE("No working audio driver found.");
314    }
315    return status;
316}
317
318void AudioFlinger::ThreadBase::exit()
319{
320    ALOGV("ThreadBase::exit");
321    // do any cleanup required for exit to succeed
322    preExit();
323    {
324        // This lock prevents the following race in thread (uniprocessor for illustration):
325        //  if (!exitPending()) {
326        //      // context switch from here to exit()
327        //      // exit() calls requestExit(), what exitPending() observes
328        //      // exit() calls signal(), which is dropped since no waiters
329        //      // context switch back from exit() to here
330        //      mWaitWorkCV.wait(...);
331        //      // now thread is hung
332        //  }
333        AutoMutex lock(mLock);
334        requestExit();
335        mWaitWorkCV.broadcast();
336    }
337    // When Thread::requestExitAndWait is made virtual and this method is renamed to
338    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
339    requestExitAndWait();
340}
341
342status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
343{
344    status_t status;
345
346    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
347    Mutex::Autolock _l(mLock);
348
349    return sendSetParameterConfigEvent_l(keyValuePairs);
350}
351
352// sendConfigEvent_l() must be called with ThreadBase::mLock held
353// Can temporarily release the lock if waiting for a reply from processConfigEvents_l().
354status_t AudioFlinger::ThreadBase::sendConfigEvent_l(sp<ConfigEvent>& event)
355{
356    status_t status = NO_ERROR;
357
358    mConfigEvents.add(event);
359    ALOGV("sendConfigEvent_l() num events %d event %d", mConfigEvents.size(), event->mType);
360    mWaitWorkCV.signal();
361    mLock.unlock();
362    {
363        Mutex::Autolock _l(event->mLock);
364        while (event->mWaitStatus) {
365            if (event->mCond.waitRelative(event->mLock, kConfigEventTimeoutNs) != NO_ERROR) {
366                event->mStatus = TIMED_OUT;
367                event->mWaitStatus = false;
368            }
369        }
370        status = event->mStatus;
371    }
372    mLock.lock();
373    return status;
374}
375
376void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
377{
378    Mutex::Autolock _l(mLock);
379    sendIoConfigEvent_l(event, param);
380}
381
382// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
383void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
384{
385    sp<ConfigEvent> configEvent = (ConfigEvent *)new IoConfigEvent(event, param);
386    sendConfigEvent_l(configEvent);
387}
388
389// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
390void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
391{
392    sp<ConfigEvent> configEvent = (ConfigEvent *)new PrioConfigEvent(pid, tid, prio);
393    sendConfigEvent_l(configEvent);
394}
395
396// sendSetParameterConfigEvent_l() must be called with ThreadBase::mLock held
397status_t AudioFlinger::ThreadBase::sendSetParameterConfigEvent_l(const String8& keyValuePair)
398{
399    sp<ConfigEvent> configEvent = (ConfigEvent *)new SetParameterConfigEvent(keyValuePair);
400    return sendConfigEvent_l(configEvent);
401}
402
403// post condition: mConfigEvents.isEmpty()
404void AudioFlinger::ThreadBase::processConfigEvents_l()
405{
406    bool configChanged = false;
407
408    while (!mConfigEvents.isEmpty()) {
409        ALOGV("processConfigEvents_l() remaining events %d", mConfigEvents.size());
410        sp<ConfigEvent> event = mConfigEvents[0];
411        mConfigEvents.removeAt(0);
412        switch (event->mType) {
413        case CFG_EVENT_PRIO: {
414            PrioConfigEventData *data = (PrioConfigEventData *)event->mData.get();
415            // FIXME Need to understand why this has to be done asynchronously
416            int err = requestPriority(data->mPid, data->mTid, data->mPrio,
417                    true /*asynchronous*/);
418            if (err != 0) {
419                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
420                      data->mPrio, data->mPid, data->mTid, err);
421            }
422        } break;
423        case CFG_EVENT_IO: {
424            IoConfigEventData *data = (IoConfigEventData *)event->mData.get();
425            audioConfigChanged(data->mEvent, data->mParam);
426        } break;
427        case CFG_EVENT_SET_PARAMETER: {
428            SetParameterConfigEventData *data = (SetParameterConfigEventData *)event->mData.get();
429            if (checkForNewParameter_l(data->mKeyValuePairs, event->mStatus)) {
430                configChanged = true;
431            }
432        } break;
433        default:
434            ALOG_ASSERT(false, "processConfigEvents_l() unknown event type %d", event->mType);
435            break;
436        }
437        {
438            Mutex::Autolock _l(event->mLock);
439            if (event->mWaitStatus) {
440                event->mWaitStatus = false;
441                event->mCond.signal();
442            }
443        }
444        ALOGV_IF(mConfigEvents.isEmpty(), "processConfigEvents_l() DONE thread %p", this);
445    }
446
447    if (configChanged) {
448        cacheParameters_l();
449    }
450}
451
452String8 channelMaskToString(audio_channel_mask_t mask, bool output) {
453    String8 s;
454    if (output) {
455        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT) s.append("front-left, ");
456        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT) s.append("front-right, ");
457        if (mask & AUDIO_CHANNEL_OUT_FRONT_CENTER) s.append("front-center, ");
458        if (mask & AUDIO_CHANNEL_OUT_LOW_FREQUENCY) s.append("low freq, ");
459        if (mask & AUDIO_CHANNEL_OUT_BACK_LEFT) s.append("back-left, ");
460        if (mask & AUDIO_CHANNEL_OUT_BACK_RIGHT) s.append("back-right, ");
461        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER) s.append("front-left-of-center, ");
462        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER) s.append("front-right-of-center, ");
463        if (mask & AUDIO_CHANNEL_OUT_BACK_CENTER) s.append("back-center, ");
464        if (mask & AUDIO_CHANNEL_OUT_SIDE_LEFT) s.append("side-left, ");
465        if (mask & AUDIO_CHANNEL_OUT_SIDE_RIGHT) s.append("side-right, ");
466        if (mask & AUDIO_CHANNEL_OUT_TOP_CENTER) s.append("top-center ,");
467        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT) s.append("top-front-left, ");
468        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER) s.append("top-front-center, ");
469        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT) s.append("top-front-right, ");
470        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_LEFT) s.append("top-back-left, ");
471        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_CENTER) s.append("top-back-center, " );
472        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT) s.append("top-back-right, " );
473        if (mask & ~AUDIO_CHANNEL_OUT_ALL) s.append("unknown,  ");
474    } else {
475        if (mask & AUDIO_CHANNEL_IN_LEFT) s.append("left, ");
476        if (mask & AUDIO_CHANNEL_IN_RIGHT) s.append("right, ");
477        if (mask & AUDIO_CHANNEL_IN_FRONT) s.append("front, ");
478        if (mask & AUDIO_CHANNEL_IN_BACK) s.append("back, ");
479        if (mask & AUDIO_CHANNEL_IN_LEFT_PROCESSED) s.append("left-processed, ");
480        if (mask & AUDIO_CHANNEL_IN_RIGHT_PROCESSED) s.append("right-processed, ");
481        if (mask & AUDIO_CHANNEL_IN_FRONT_PROCESSED) s.append("front-processed, ");
482        if (mask & AUDIO_CHANNEL_IN_BACK_PROCESSED) s.append("back-processed, ");
483        if (mask & AUDIO_CHANNEL_IN_PRESSURE) s.append("pressure, ");
484        if (mask & AUDIO_CHANNEL_IN_X_AXIS) s.append("X, ");
485        if (mask & AUDIO_CHANNEL_IN_Y_AXIS) s.append("Y, ");
486        if (mask & AUDIO_CHANNEL_IN_Z_AXIS) s.append("Z, ");
487        if (mask & AUDIO_CHANNEL_IN_VOICE_UPLINK) s.append("voice-uplink, ");
488        if (mask & AUDIO_CHANNEL_IN_VOICE_DNLINK) s.append("voice-dnlink, ");
489        if (mask & ~AUDIO_CHANNEL_IN_ALL) s.append("unknown,  ");
490    }
491    int len = s.length();
492    if (s.length() > 2) {
493        char *str = s.lockBuffer(len);
494        s.unlockBuffer(len - 2);
495    }
496    return s;
497}
498
499void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args __unused)
500{
501    const size_t SIZE = 256;
502    char buffer[SIZE];
503    String8 result;
504
505    bool locked = AudioFlinger::dumpTryLock(mLock);
506    if (!locked) {
507        fdprintf(fd, "thread %p maybe dead locked\n", this);
508    }
509
510    fdprintf(fd, "  I/O handle: %d\n", mId);
511    fdprintf(fd, "  TID: %d\n", getTid());
512    fdprintf(fd, "  Standby: %s\n", mStandby ? "yes" : "no");
513    fdprintf(fd, "  Sample rate: %u\n", mSampleRate);
514    fdprintf(fd, "  HAL frame count: %zu\n", mFrameCount);
515    fdprintf(fd, "  HAL buffer size: %u bytes\n", mBufferSize);
516    fdprintf(fd, "  Channel Count: %u\n", mChannelCount);
517    fdprintf(fd, "  Channel Mask: 0x%08x (%s)\n", mChannelMask,
518            channelMaskToString(mChannelMask, mType != RECORD).string());
519    fdprintf(fd, "  Format: 0x%x (%s)\n", mFormat, formatToString(mFormat));
520    fdprintf(fd, "  Frame size: %zu\n", mFrameSize);
521    fdprintf(fd, "  Pending config events:");
522    size_t numConfig = mConfigEvents.size();
523    if (numConfig) {
524        for (size_t i = 0; i < numConfig; i++) {
525            mConfigEvents[i]->dump(buffer, SIZE);
526            fdprintf(fd, "\n    %s", buffer);
527        }
528        fdprintf(fd, "\n");
529    } else {
530        fdprintf(fd, " none\n");
531    }
532
533    if (locked) {
534        mLock.unlock();
535    }
536}
537
538void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
539{
540    const size_t SIZE = 256;
541    char buffer[SIZE];
542    String8 result;
543
544    size_t numEffectChains = mEffectChains.size();
545    snprintf(buffer, SIZE, "  %zu Effect Chains\n", numEffectChains);
546    write(fd, buffer, strlen(buffer));
547
548    for (size_t i = 0; i < numEffectChains; ++i) {
549        sp<EffectChain> chain = mEffectChains[i];
550        if (chain != 0) {
551            chain->dump(fd, args);
552        }
553    }
554}
555
556void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
557{
558    Mutex::Autolock _l(mLock);
559    acquireWakeLock_l(uid);
560}
561
562String16 AudioFlinger::ThreadBase::getWakeLockTag()
563{
564    switch (mType) {
565        case MIXER:
566            return String16("AudioMix");
567        case DIRECT:
568            return String16("AudioDirectOut");
569        case DUPLICATING:
570            return String16("AudioDup");
571        case RECORD:
572            return String16("AudioIn");
573        case OFFLOAD:
574            return String16("AudioOffload");
575        default:
576            ALOG_ASSERT(false);
577            return String16("AudioUnknown");
578    }
579}
580
581void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
582{
583    getPowerManager_l();
584    if (mPowerManager != 0) {
585        sp<IBinder> binder = new BBinder();
586        status_t status;
587        if (uid >= 0) {
588            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
589                    binder,
590                    getWakeLockTag(),
591                    String16("media"),
592                    uid);
593        } else {
594            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
595                    binder,
596                    getWakeLockTag(),
597                    String16("media"));
598        }
599        if (status == NO_ERROR) {
600            mWakeLockToken = binder;
601        }
602        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
603    }
604}
605
606void AudioFlinger::ThreadBase::releaseWakeLock()
607{
608    Mutex::Autolock _l(mLock);
609    releaseWakeLock_l();
610}
611
612void AudioFlinger::ThreadBase::releaseWakeLock_l()
613{
614    if (mWakeLockToken != 0) {
615        ALOGV("releaseWakeLock_l() %s", mName);
616        if (mPowerManager != 0) {
617            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
618        }
619        mWakeLockToken.clear();
620    }
621}
622
623void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
624    Mutex::Autolock _l(mLock);
625    updateWakeLockUids_l(uids);
626}
627
628void AudioFlinger::ThreadBase::getPowerManager_l() {
629
630    if (mPowerManager == 0) {
631        // use checkService() to avoid blocking if power service is not up yet
632        sp<IBinder> binder =
633            defaultServiceManager()->checkService(String16("power"));
634        if (binder == 0) {
635            ALOGW("Thread %s cannot connect to the power manager service", mName);
636        } else {
637            mPowerManager = interface_cast<IPowerManager>(binder);
638            binder->linkToDeath(mDeathRecipient);
639        }
640    }
641}
642
643void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
644
645    getPowerManager_l();
646    if (mWakeLockToken == NULL) {
647        ALOGE("no wake lock to update!");
648        return;
649    }
650    if (mPowerManager != 0) {
651        sp<IBinder> binder = new BBinder();
652        status_t status;
653        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array());
654        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
655    }
656}
657
658void AudioFlinger::ThreadBase::clearPowerManager()
659{
660    Mutex::Autolock _l(mLock);
661    releaseWakeLock_l();
662    mPowerManager.clear();
663}
664
665void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who __unused)
666{
667    sp<ThreadBase> thread = mThread.promote();
668    if (thread != 0) {
669        thread->clearPowerManager();
670    }
671    ALOGW("power manager service died !!!");
672}
673
674void AudioFlinger::ThreadBase::setEffectSuspended(
675        const effect_uuid_t *type, bool suspend, int sessionId)
676{
677    Mutex::Autolock _l(mLock);
678    setEffectSuspended_l(type, suspend, sessionId);
679}
680
681void AudioFlinger::ThreadBase::setEffectSuspended_l(
682        const effect_uuid_t *type, bool suspend, int sessionId)
683{
684    sp<EffectChain> chain = getEffectChain_l(sessionId);
685    if (chain != 0) {
686        if (type != NULL) {
687            chain->setEffectSuspended_l(type, suspend);
688        } else {
689            chain->setEffectSuspendedAll_l(suspend);
690        }
691    }
692
693    updateSuspendedSessions_l(type, suspend, sessionId);
694}
695
696void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
697{
698    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
699    if (index < 0) {
700        return;
701    }
702
703    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
704            mSuspendedSessions.valueAt(index);
705
706    for (size_t i = 0; i < sessionEffects.size(); i++) {
707        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
708        for (int j = 0; j < desc->mRefCount; j++) {
709            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
710                chain->setEffectSuspendedAll_l(true);
711            } else {
712                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
713                    desc->mType.timeLow);
714                chain->setEffectSuspended_l(&desc->mType, true);
715            }
716        }
717    }
718}
719
720void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
721                                                         bool suspend,
722                                                         int sessionId)
723{
724    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
725
726    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
727
728    if (suspend) {
729        if (index >= 0) {
730            sessionEffects = mSuspendedSessions.valueAt(index);
731        } else {
732            mSuspendedSessions.add(sessionId, sessionEffects);
733        }
734    } else {
735        if (index < 0) {
736            return;
737        }
738        sessionEffects = mSuspendedSessions.valueAt(index);
739    }
740
741
742    int key = EffectChain::kKeyForSuspendAll;
743    if (type != NULL) {
744        key = type->timeLow;
745    }
746    index = sessionEffects.indexOfKey(key);
747
748    sp<SuspendedSessionDesc> desc;
749    if (suspend) {
750        if (index >= 0) {
751            desc = sessionEffects.valueAt(index);
752        } else {
753            desc = new SuspendedSessionDesc();
754            if (type != NULL) {
755                desc->mType = *type;
756            }
757            sessionEffects.add(key, desc);
758            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
759        }
760        desc->mRefCount++;
761    } else {
762        if (index < 0) {
763            return;
764        }
765        desc = sessionEffects.valueAt(index);
766        if (--desc->mRefCount == 0) {
767            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
768            sessionEffects.removeItemsAt(index);
769            if (sessionEffects.isEmpty()) {
770                ALOGV("updateSuspendedSessions_l() restore removing session %d",
771                                 sessionId);
772                mSuspendedSessions.removeItem(sessionId);
773            }
774        }
775    }
776    if (!sessionEffects.isEmpty()) {
777        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
778    }
779}
780
781void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
782                                                            bool enabled,
783                                                            int sessionId)
784{
785    Mutex::Autolock _l(mLock);
786    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
787}
788
789void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
790                                                            bool enabled,
791                                                            int sessionId)
792{
793    if (mType != RECORD) {
794        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
795        // another session. This gives the priority to well behaved effect control panels
796        // and applications not using global effects.
797        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
798        // global effects
799        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
800            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
801        }
802    }
803
804    sp<EffectChain> chain = getEffectChain_l(sessionId);
805    if (chain != 0) {
806        chain->checkSuspendOnEffectEnabled(effect, enabled);
807    }
808}
809
810// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
811sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
812        const sp<AudioFlinger::Client>& client,
813        const sp<IEffectClient>& effectClient,
814        int32_t priority,
815        int sessionId,
816        effect_descriptor_t *desc,
817        int *enabled,
818        status_t *status)
819{
820    sp<EffectModule> effect;
821    sp<EffectHandle> handle;
822    status_t lStatus;
823    sp<EffectChain> chain;
824    bool chainCreated = false;
825    bool effectCreated = false;
826    bool effectRegistered = false;
827
828    lStatus = initCheck();
829    if (lStatus != NO_ERROR) {
830        ALOGW("createEffect_l() Audio driver not initialized.");
831        goto Exit;
832    }
833
834    // Reject any effect on Direct output threads for now, since the format of
835    // mSinkBuffer is not guaranteed to be compatible with effect processing (PCM 16 stereo).
836    if (mType == DIRECT) {
837        ALOGW("createEffect_l() Cannot add effect %s on Direct output type thread %s",
838                desc->name, mName);
839        lStatus = BAD_VALUE;
840        goto Exit;
841    }
842
843    // Allow global effects only on offloaded and mixer threads
844    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
845        switch (mType) {
846        case MIXER:
847        case OFFLOAD:
848            break;
849        case DIRECT:
850        case DUPLICATING:
851        case RECORD:
852        default:
853            ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
854            lStatus = BAD_VALUE;
855            goto Exit;
856        }
857    }
858
859    // Only Pre processor effects are allowed on input threads and only on input threads
860    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
861        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
862                desc->name, desc->flags, mType);
863        lStatus = BAD_VALUE;
864        goto Exit;
865    }
866
867    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
868
869    { // scope for mLock
870        Mutex::Autolock _l(mLock);
871
872        // check for existing effect chain with the requested audio session
873        chain = getEffectChain_l(sessionId);
874        if (chain == 0) {
875            // create a new chain for this session
876            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
877            chain = new EffectChain(this, sessionId);
878            addEffectChain_l(chain);
879            chain->setStrategy(getStrategyForSession_l(sessionId));
880            chainCreated = true;
881        } else {
882            effect = chain->getEffectFromDesc_l(desc);
883        }
884
885        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
886
887        if (effect == 0) {
888            int id = mAudioFlinger->nextUniqueId();
889            // Check CPU and memory usage
890            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
891            if (lStatus != NO_ERROR) {
892                goto Exit;
893            }
894            effectRegistered = true;
895            // create a new effect module if none present in the chain
896            effect = new EffectModule(this, chain, desc, id, sessionId);
897            lStatus = effect->status();
898            if (lStatus != NO_ERROR) {
899                goto Exit;
900            }
901            effect->setOffloaded(mType == OFFLOAD, mId);
902
903            lStatus = chain->addEffect_l(effect);
904            if (lStatus != NO_ERROR) {
905                goto Exit;
906            }
907            effectCreated = true;
908
909            effect->setDevice(mOutDevice);
910            effect->setDevice(mInDevice);
911            effect->setMode(mAudioFlinger->getMode());
912            effect->setAudioSource(mAudioSource);
913        }
914        // create effect handle and connect it to effect module
915        handle = new EffectHandle(effect, client, effectClient, priority);
916        lStatus = handle->initCheck();
917        if (lStatus == OK) {
918            lStatus = effect->addHandle(handle.get());
919        }
920        if (enabled != NULL) {
921            *enabled = (int)effect->isEnabled();
922        }
923    }
924
925Exit:
926    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
927        Mutex::Autolock _l(mLock);
928        if (effectCreated) {
929            chain->removeEffect_l(effect);
930        }
931        if (effectRegistered) {
932            AudioSystem::unregisterEffect(effect->id());
933        }
934        if (chainCreated) {
935            removeEffectChain_l(chain);
936        }
937        handle.clear();
938    }
939
940    *status = lStatus;
941    return handle;
942}
943
944sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
945{
946    Mutex::Autolock _l(mLock);
947    return getEffect_l(sessionId, effectId);
948}
949
950sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
951{
952    sp<EffectChain> chain = getEffectChain_l(sessionId);
953    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
954}
955
956// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
957// PlaybackThread::mLock held
958status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
959{
960    // check for existing effect chain with the requested audio session
961    int sessionId = effect->sessionId();
962    sp<EffectChain> chain = getEffectChain_l(sessionId);
963    bool chainCreated = false;
964
965    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
966             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
967                    this, effect->desc().name, effect->desc().flags);
968
969    if (chain == 0) {
970        // create a new chain for this session
971        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
972        chain = new EffectChain(this, sessionId);
973        addEffectChain_l(chain);
974        chain->setStrategy(getStrategyForSession_l(sessionId));
975        chainCreated = true;
976    }
977    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
978
979    if (chain->getEffectFromId_l(effect->id()) != 0) {
980        ALOGW("addEffect_l() %p effect %s already present in chain %p",
981                this, effect->desc().name, chain.get());
982        return BAD_VALUE;
983    }
984
985    effect->setOffloaded(mType == OFFLOAD, mId);
986
987    status_t status = chain->addEffect_l(effect);
988    if (status != NO_ERROR) {
989        if (chainCreated) {
990            removeEffectChain_l(chain);
991        }
992        return status;
993    }
994
995    effect->setDevice(mOutDevice);
996    effect->setDevice(mInDevice);
997    effect->setMode(mAudioFlinger->getMode());
998    effect->setAudioSource(mAudioSource);
999    return NO_ERROR;
1000}
1001
1002void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
1003
1004    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
1005    effect_descriptor_t desc = effect->desc();
1006    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1007        detachAuxEffect_l(effect->id());
1008    }
1009
1010    sp<EffectChain> chain = effect->chain().promote();
1011    if (chain != 0) {
1012        // remove effect chain if removing last effect
1013        if (chain->removeEffect_l(effect) == 0) {
1014            removeEffectChain_l(chain);
1015        }
1016    } else {
1017        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
1018    }
1019}
1020
1021void AudioFlinger::ThreadBase::lockEffectChains_l(
1022        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1023{
1024    effectChains = mEffectChains;
1025    for (size_t i = 0; i < mEffectChains.size(); i++) {
1026        mEffectChains[i]->lock();
1027    }
1028}
1029
1030void AudioFlinger::ThreadBase::unlockEffectChains(
1031        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1032{
1033    for (size_t i = 0; i < effectChains.size(); i++) {
1034        effectChains[i]->unlock();
1035    }
1036}
1037
1038sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
1039{
1040    Mutex::Autolock _l(mLock);
1041    return getEffectChain_l(sessionId);
1042}
1043
1044sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
1045{
1046    size_t size = mEffectChains.size();
1047    for (size_t i = 0; i < size; i++) {
1048        if (mEffectChains[i]->sessionId() == sessionId) {
1049            return mEffectChains[i];
1050        }
1051    }
1052    return 0;
1053}
1054
1055void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
1056{
1057    Mutex::Autolock _l(mLock);
1058    size_t size = mEffectChains.size();
1059    for (size_t i = 0; i < size; i++) {
1060        mEffectChains[i]->setMode_l(mode);
1061    }
1062}
1063
1064void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
1065                                                    EffectHandle *handle,
1066                                                    bool unpinIfLast) {
1067
1068    Mutex::Autolock _l(mLock);
1069    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
1070    // delete the effect module if removing last handle on it
1071    if (effect->removeHandle(handle) == 0) {
1072        if (!effect->isPinned() || unpinIfLast) {
1073            removeEffect_l(effect);
1074            AudioSystem::unregisterEffect(effect->id());
1075        }
1076    }
1077}
1078
1079// ----------------------------------------------------------------------------
1080//      Playback
1081// ----------------------------------------------------------------------------
1082
1083AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1084                                             AudioStreamOut* output,
1085                                             audio_io_handle_t id,
1086                                             audio_devices_t device,
1087                                             type_t type)
1088    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1089        mNormalFrameCount(0), mSinkBuffer(NULL),
1090        mMixerBufferEnabled(false),
1091        mMixerBuffer(NULL),
1092        mMixerBufferSize(0),
1093        mMixerBufferFormat(AUDIO_FORMAT_INVALID),
1094        mMixerBufferValid(false),
1095        mEffectBufferEnabled(false),
1096        mEffectBuffer(NULL),
1097        mEffectBufferSize(0),
1098        mEffectBufferFormat(AUDIO_FORMAT_INVALID),
1099        mEffectBufferValid(false),
1100        mSuspended(0), mBytesWritten(0),
1101        mActiveTracksGeneration(0),
1102        // mStreamTypes[] initialized in constructor body
1103        mOutput(output),
1104        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1105        mMixerStatus(MIXER_IDLE),
1106        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1107        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1108        mBytesRemaining(0),
1109        mCurrentWriteLength(0),
1110        mUseAsyncWrite(false),
1111        mWriteAckSequence(0),
1112        mDrainSequence(0),
1113        mSignalPending(false),
1114        mScreenState(AudioFlinger::mScreenState),
1115        // index 0 is reserved for normal mixer's submix
1116        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1117        // mLatchD, mLatchQ,
1118        mLatchDValid(false), mLatchQValid(false)
1119{
1120    snprintf(mName, kNameLength, "AudioOut_%X", id);
1121    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
1122
1123    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1124    // it would be safer to explicitly pass initial masterVolume/masterMute as
1125    // parameter.
1126    //
1127    // If the HAL we are using has support for master volume or master mute,
1128    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1129    // and the mute set to false).
1130    mMasterVolume = audioFlinger->masterVolume_l();
1131    mMasterMute = audioFlinger->masterMute_l();
1132    if (mOutput && mOutput->audioHwDev) {
1133        if (mOutput->audioHwDev->canSetMasterVolume()) {
1134            mMasterVolume = 1.0;
1135        }
1136
1137        if (mOutput->audioHwDev->canSetMasterMute()) {
1138            mMasterMute = false;
1139        }
1140    }
1141
1142    readOutputParameters_l();
1143
1144    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1145    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1146    for (audio_stream_type_t stream = AUDIO_STREAM_MIN; stream < AUDIO_STREAM_CNT;
1147            stream = (audio_stream_type_t) (stream + 1)) {
1148        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1149        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1150    }
1151    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1152    // because mAudioFlinger doesn't have one to copy from
1153}
1154
1155AudioFlinger::PlaybackThread::~PlaybackThread()
1156{
1157    mAudioFlinger->unregisterWriter(mNBLogWriter);
1158    free(mSinkBuffer);
1159    free(mMixerBuffer);
1160    free(mEffectBuffer);
1161}
1162
1163void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1164{
1165    dumpInternals(fd, args);
1166    dumpTracks(fd, args);
1167    dumpEffectChains(fd, args);
1168}
1169
1170void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args __unused)
1171{
1172    const size_t SIZE = 256;
1173    char buffer[SIZE];
1174    String8 result;
1175
1176    result.appendFormat("  Stream volumes in dB: ");
1177    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1178        const stream_type_t *st = &mStreamTypes[i];
1179        if (i > 0) {
1180            result.appendFormat(", ");
1181        }
1182        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1183        if (st->mute) {
1184            result.append("M");
1185        }
1186    }
1187    result.append("\n");
1188    write(fd, result.string(), result.length());
1189    result.clear();
1190
1191    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1192    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1193    fdprintf(fd, "  Normal mixer raw underrun counters: partial=%u empty=%u\n",
1194            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1195
1196    size_t numtracks = mTracks.size();
1197    size_t numactive = mActiveTracks.size();
1198    fdprintf(fd, "  %d Tracks", numtracks);
1199    size_t numactiveseen = 0;
1200    if (numtracks) {
1201        fdprintf(fd, " of which %d are active\n", numactive);
1202        Track::appendDumpHeader(result);
1203        for (size_t i = 0; i < numtracks; ++i) {
1204            sp<Track> track = mTracks[i];
1205            if (track != 0) {
1206                bool active = mActiveTracks.indexOf(track) >= 0;
1207                if (active) {
1208                    numactiveseen++;
1209                }
1210                track->dump(buffer, SIZE, active);
1211                result.append(buffer);
1212            }
1213        }
1214    } else {
1215        result.append("\n");
1216    }
1217    if (numactiveseen != numactive) {
1218        // some tracks in the active list were not in the tracks list
1219        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
1220                " not in the track list\n");
1221        result.append(buffer);
1222        Track::appendDumpHeader(result);
1223        for (size_t i = 0; i < numactive; ++i) {
1224            sp<Track> track = mActiveTracks[i].promote();
1225            if (track != 0 && mTracks.indexOf(track) < 0) {
1226                track->dump(buffer, SIZE, true);
1227                result.append(buffer);
1228            }
1229        }
1230    }
1231
1232    write(fd, result.string(), result.size());
1233
1234}
1235
1236void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1237{
1238    fdprintf(fd, "\nOutput thread %p:\n", this);
1239    fdprintf(fd, "  Normal frame count: %zu\n", mNormalFrameCount);
1240    fdprintf(fd, "  Last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1241    fdprintf(fd, "  Total writes: %d\n", mNumWrites);
1242    fdprintf(fd, "  Delayed writes: %d\n", mNumDelayedWrites);
1243    fdprintf(fd, "  Blocked in write: %s\n", mInWrite ? "yes" : "no");
1244    fdprintf(fd, "  Suspend count: %d\n", mSuspended);
1245    fdprintf(fd, "  Sink buffer : %p\n", mSinkBuffer);
1246    fdprintf(fd, "  Mixer buffer: %p\n", mMixerBuffer);
1247    fdprintf(fd, "  Effect buffer: %p\n", mEffectBuffer);
1248    fdprintf(fd, "  Fast track availMask=%#x\n", mFastTrackAvailMask);
1249
1250    dumpBase(fd, args);
1251}
1252
1253// Thread virtuals
1254
1255void AudioFlinger::PlaybackThread::onFirstRef()
1256{
1257    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1258}
1259
1260// ThreadBase virtuals
1261void AudioFlinger::PlaybackThread::preExit()
1262{
1263    ALOGV("  preExit()");
1264    // FIXME this is using hard-coded strings but in the future, this functionality will be
1265    //       converted to use audio HAL extensions required to support tunneling
1266    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1267}
1268
1269// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1270sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1271        const sp<AudioFlinger::Client>& client,
1272        audio_stream_type_t streamType,
1273        uint32_t sampleRate,
1274        audio_format_t format,
1275        audio_channel_mask_t channelMask,
1276        size_t *pFrameCount,
1277        const sp<IMemory>& sharedBuffer,
1278        int sessionId,
1279        IAudioFlinger::track_flags_t *flags,
1280        pid_t tid,
1281        int uid,
1282        status_t *status)
1283{
1284    size_t frameCount = *pFrameCount;
1285    sp<Track> track;
1286    status_t lStatus;
1287
1288    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1289
1290    // client expresses a preference for FAST, but we get the final say
1291    if (*flags & IAudioFlinger::TRACK_FAST) {
1292      if (
1293            // not timed
1294            (!isTimed) &&
1295            // either of these use cases:
1296            (
1297              // use case 1: shared buffer with any frame count
1298              (
1299                (sharedBuffer != 0)
1300              ) ||
1301              // use case 2: callback handler and frame count is default or at least as large as HAL
1302              (
1303                (tid != -1) &&
1304                ((frameCount == 0) ||
1305                (frameCount >= mFrameCount))
1306              )
1307            ) &&
1308            // PCM data
1309            audio_is_linear_pcm(format) &&
1310            // mono or stereo
1311            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1312              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1313            // hardware sample rate
1314            (sampleRate == mSampleRate) &&
1315            // normal mixer has an associated fast mixer
1316            hasFastMixer() &&
1317            // there are sufficient fast track slots available
1318            (mFastTrackAvailMask != 0)
1319            // FIXME test that MixerThread for this fast track has a capable output HAL
1320            // FIXME add a permission test also?
1321        ) {
1322        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1323        if (frameCount == 0) {
1324            frameCount = mFrameCount * kFastTrackMultiplier;
1325        }
1326        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1327                frameCount, mFrameCount);
1328      } else {
1329        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1330                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1331                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1332                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1333                audio_is_linear_pcm(format),
1334                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1335        *flags &= ~IAudioFlinger::TRACK_FAST;
1336        // For compatibility with AudioTrack calculation, buffer depth is forced
1337        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1338        // This is probably too conservative, but legacy application code may depend on it.
1339        // If you change this calculation, also review the start threshold which is related.
1340        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1341        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1342        if (minBufCount < 2) {
1343            minBufCount = 2;
1344        }
1345        size_t minFrameCount = mNormalFrameCount * minBufCount;
1346        if (frameCount < minFrameCount) {
1347            frameCount = minFrameCount;
1348        }
1349      }
1350    }
1351    *pFrameCount = frameCount;
1352
1353    switch (mType) {
1354
1355    case DIRECT:
1356        if (audio_is_linear_pcm(format)) {
1357            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1358                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %#x, channelMask 0x%08x "
1359                        "for output %p with format %#x",
1360                        sampleRate, format, channelMask, mOutput, mFormat);
1361                lStatus = BAD_VALUE;
1362                goto Exit;
1363            }
1364        }
1365        break;
1366
1367    case OFFLOAD:
1368        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1369            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %#x, channelMask 0x%08x \""
1370                    "for output %p with format %#x",
1371                    sampleRate, format, channelMask, mOutput, mFormat);
1372            lStatus = BAD_VALUE;
1373            goto Exit;
1374        }
1375        break;
1376
1377    default:
1378        if (!audio_is_linear_pcm(format)) {
1379                ALOGE("createTrack_l() Bad parameter: format %#x \""
1380                        "for output %p with format %#x",
1381                        format, mOutput, mFormat);
1382                lStatus = BAD_VALUE;
1383                goto Exit;
1384        }
1385        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1386        if (sampleRate > mSampleRate*2) {
1387            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1388            lStatus = BAD_VALUE;
1389            goto Exit;
1390        }
1391        break;
1392
1393    }
1394
1395    lStatus = initCheck();
1396    if (lStatus != NO_ERROR) {
1397        ALOGE("createTrack_l() audio driver not initialized");
1398        goto Exit;
1399    }
1400
1401    { // scope for mLock
1402        Mutex::Autolock _l(mLock);
1403
1404        // all tracks in same audio session must share the same routing strategy otherwise
1405        // conflicts will happen when tracks are moved from one output to another by audio policy
1406        // manager
1407        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1408        for (size_t i = 0; i < mTracks.size(); ++i) {
1409            sp<Track> t = mTracks[i];
1410            if (t != 0 && !t->isOutputTrack()) {
1411                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1412                if (sessionId == t->sessionId() && strategy != actual) {
1413                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1414                            strategy, actual);
1415                    lStatus = BAD_VALUE;
1416                    goto Exit;
1417                }
1418            }
1419        }
1420
1421        if (!isTimed) {
1422            track = new Track(this, client, streamType, sampleRate, format,
1423                    channelMask, frameCount, sharedBuffer, sessionId, uid, *flags);
1424        } else {
1425            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1426                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1427        }
1428
1429        // new Track always returns non-NULL,
1430        // but TimedTrack::create() is a factory that could fail by returning NULL
1431        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1432        if (lStatus != NO_ERROR) {
1433            ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus);
1434            // track must be cleared from the caller as the caller has the AF lock
1435            goto Exit;
1436        }
1437        mTracks.add(track);
1438
1439        sp<EffectChain> chain = getEffectChain_l(sessionId);
1440        if (chain != 0) {
1441            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1442            track->setMainBuffer(chain->inBuffer());
1443            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1444            chain->incTrackCnt();
1445        }
1446
1447        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1448            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1449            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1450            // so ask activity manager to do this on our behalf
1451            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1452        }
1453    }
1454
1455    lStatus = NO_ERROR;
1456
1457Exit:
1458    *status = lStatus;
1459    return track;
1460}
1461
1462uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1463{
1464    return latency;
1465}
1466
1467uint32_t AudioFlinger::PlaybackThread::latency() const
1468{
1469    Mutex::Autolock _l(mLock);
1470    return latency_l();
1471}
1472uint32_t AudioFlinger::PlaybackThread::latency_l() const
1473{
1474    if (initCheck() == NO_ERROR) {
1475        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1476    } else {
1477        return 0;
1478    }
1479}
1480
1481void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1482{
1483    Mutex::Autolock _l(mLock);
1484    // Don't apply master volume in SW if our HAL can do it for us.
1485    if (mOutput && mOutput->audioHwDev &&
1486        mOutput->audioHwDev->canSetMasterVolume()) {
1487        mMasterVolume = 1.0;
1488    } else {
1489        mMasterVolume = value;
1490    }
1491}
1492
1493void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1494{
1495    Mutex::Autolock _l(mLock);
1496    // Don't apply master mute in SW if our HAL can do it for us.
1497    if (mOutput && mOutput->audioHwDev &&
1498        mOutput->audioHwDev->canSetMasterMute()) {
1499        mMasterMute = false;
1500    } else {
1501        mMasterMute = muted;
1502    }
1503}
1504
1505void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1506{
1507    Mutex::Autolock _l(mLock);
1508    mStreamTypes[stream].volume = value;
1509    broadcast_l();
1510}
1511
1512void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1513{
1514    Mutex::Autolock _l(mLock);
1515    mStreamTypes[stream].mute = muted;
1516    broadcast_l();
1517}
1518
1519float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1520{
1521    Mutex::Autolock _l(mLock);
1522    return mStreamTypes[stream].volume;
1523}
1524
1525// addTrack_l() must be called with ThreadBase::mLock held
1526status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1527{
1528    status_t status = ALREADY_EXISTS;
1529
1530    // set retry count for buffer fill
1531    track->mRetryCount = kMaxTrackStartupRetries;
1532    if (mActiveTracks.indexOf(track) < 0) {
1533        // the track is newly added, make sure it fills up all its
1534        // buffers before playing. This is to ensure the client will
1535        // effectively get the latency it requested.
1536        if (!track->isOutputTrack()) {
1537            TrackBase::track_state state = track->mState;
1538            mLock.unlock();
1539            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1540            mLock.lock();
1541            // abort track was stopped/paused while we released the lock
1542            if (state != track->mState) {
1543                if (status == NO_ERROR) {
1544                    mLock.unlock();
1545                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1546                    mLock.lock();
1547                }
1548                return INVALID_OPERATION;
1549            }
1550            // abort if start is rejected by audio policy manager
1551            if (status != NO_ERROR) {
1552                return PERMISSION_DENIED;
1553            }
1554#ifdef ADD_BATTERY_DATA
1555            // to track the speaker usage
1556            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1557#endif
1558        }
1559
1560        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1561        track->mResetDone = false;
1562        track->mPresentationCompleteFrames = 0;
1563        mActiveTracks.add(track);
1564        mWakeLockUids.add(track->uid());
1565        mActiveTracksGeneration++;
1566        mLatestActiveTrack = track;
1567        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1568        if (chain != 0) {
1569            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1570                    track->sessionId());
1571            chain->incActiveTrackCnt();
1572        }
1573
1574        status = NO_ERROR;
1575    }
1576
1577    onAddNewTrack_l();
1578    return status;
1579}
1580
1581bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1582{
1583    track->terminate();
1584    // active tracks are removed by threadLoop()
1585    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1586    track->mState = TrackBase::STOPPED;
1587    if (!trackActive) {
1588        removeTrack_l(track);
1589    } else if (track->isFastTrack() || track->isOffloaded()) {
1590        track->mState = TrackBase::STOPPING_1;
1591    }
1592
1593    return trackActive;
1594}
1595
1596void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1597{
1598    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1599    mTracks.remove(track);
1600    deleteTrackName_l(track->name());
1601    // redundant as track is about to be destroyed, for dumpsys only
1602    track->mName = -1;
1603    if (track->isFastTrack()) {
1604        int index = track->mFastIndex;
1605        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1606        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1607        mFastTrackAvailMask |= 1 << index;
1608        // redundant as track is about to be destroyed, for dumpsys only
1609        track->mFastIndex = -1;
1610    }
1611    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1612    if (chain != 0) {
1613        chain->decTrackCnt();
1614    }
1615}
1616
1617void AudioFlinger::PlaybackThread::broadcast_l()
1618{
1619    // Thread could be blocked waiting for async
1620    // so signal it to handle state changes immediately
1621    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1622    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1623    mSignalPending = true;
1624    mWaitWorkCV.broadcast();
1625}
1626
1627String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1628{
1629    Mutex::Autolock _l(mLock);
1630    if (initCheck() != NO_ERROR) {
1631        return String8();
1632    }
1633
1634    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1635    const String8 out_s8(s);
1636    free(s);
1637    return out_s8;
1638}
1639
1640void AudioFlinger::PlaybackThread::audioConfigChanged(int event, int param) {
1641    AudioSystem::OutputDescriptor desc;
1642    void *param2 = NULL;
1643
1644    ALOGV("PlaybackThread::audioConfigChanged, thread %p, event %d, param %d", this, event,
1645            param);
1646
1647    switch (event) {
1648    case AudioSystem::OUTPUT_OPENED:
1649    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1650        desc.channelMask = mChannelMask;
1651        desc.samplingRate = mSampleRate;
1652        desc.format = mFormat;
1653        desc.frameCount = mNormalFrameCount; // FIXME see
1654                                             // AudioFlinger::frameCount(audio_io_handle_t)
1655        desc.latency = latency_l();
1656        param2 = &desc;
1657        break;
1658
1659    case AudioSystem::STREAM_CONFIG_CHANGED:
1660        param2 = &param;
1661    case AudioSystem::OUTPUT_CLOSED:
1662    default:
1663        break;
1664    }
1665    mAudioFlinger->audioConfigChanged(event, mId, param2);
1666}
1667
1668void AudioFlinger::PlaybackThread::writeCallback()
1669{
1670    ALOG_ASSERT(mCallbackThread != 0);
1671    mCallbackThread->resetWriteBlocked();
1672}
1673
1674void AudioFlinger::PlaybackThread::drainCallback()
1675{
1676    ALOG_ASSERT(mCallbackThread != 0);
1677    mCallbackThread->resetDraining();
1678}
1679
1680void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1681{
1682    Mutex::Autolock _l(mLock);
1683    // reject out of sequence requests
1684    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1685        mWriteAckSequence &= ~1;
1686        mWaitWorkCV.signal();
1687    }
1688}
1689
1690void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1691{
1692    Mutex::Autolock _l(mLock);
1693    // reject out of sequence requests
1694    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1695        mDrainSequence &= ~1;
1696        mWaitWorkCV.signal();
1697    }
1698}
1699
1700// static
1701int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1702                                                void *param __unused,
1703                                                void *cookie)
1704{
1705    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1706    ALOGV("asyncCallback() event %d", event);
1707    switch (event) {
1708    case STREAM_CBK_EVENT_WRITE_READY:
1709        me->writeCallback();
1710        break;
1711    case STREAM_CBK_EVENT_DRAIN_READY:
1712        me->drainCallback();
1713        break;
1714    default:
1715        ALOGW("asyncCallback() unknown event %d", event);
1716        break;
1717    }
1718    return 0;
1719}
1720
1721void AudioFlinger::PlaybackThread::readOutputParameters_l()
1722{
1723    // unfortunately we have no way of recovering from errors here, hence the LOG_ALWAYS_FATAL
1724    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1725    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1726    if (!audio_is_output_channel(mChannelMask)) {
1727        LOG_ALWAYS_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1728    }
1729    if ((mType == MIXER || mType == DUPLICATING) && mChannelMask != AUDIO_CHANNEL_OUT_STEREO) {
1730        LOG_ALWAYS_FATAL("HAL channel mask %#x not supported for mixed output; "
1731                "must be AUDIO_CHANNEL_OUT_STEREO", mChannelMask);
1732    }
1733    mChannelCount = popcount(mChannelMask);
1734    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1735    if (!audio_is_valid_format(mFormat)) {
1736        LOG_ALWAYS_FATAL("HAL format %#x not valid for output", mFormat);
1737    }
1738    if ((mType == MIXER || mType == DUPLICATING) && mFormat != AUDIO_FORMAT_PCM_16_BIT) {
1739        LOG_ALWAYS_FATAL("HAL format %#x not supported for mixed output; "
1740                "must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
1741    }
1742    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1743    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
1744    mFrameCount = mBufferSize / mFrameSize;
1745    if (mFrameCount & 15) {
1746        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1747                mFrameCount);
1748    }
1749
1750    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1751            (mOutput->stream->set_callback != NULL)) {
1752        if (mOutput->stream->set_callback(mOutput->stream,
1753                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1754            mUseAsyncWrite = true;
1755            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
1756        }
1757    }
1758
1759    // Calculate size of normal sink buffer relative to the HAL output buffer size
1760    double multiplier = 1.0;
1761    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1762            kUseFastMixer == FastMixer_Dynamic)) {
1763        size_t minNormalFrameCount = (kMinNormalSinkBufferSizeMs * mSampleRate) / 1000;
1764        size_t maxNormalFrameCount = (kMaxNormalSinkBufferSizeMs * mSampleRate) / 1000;
1765        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1766        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1767        maxNormalFrameCount = maxNormalFrameCount & ~15;
1768        if (maxNormalFrameCount < minNormalFrameCount) {
1769            maxNormalFrameCount = minNormalFrameCount;
1770        }
1771        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1772        if (multiplier <= 1.0) {
1773            multiplier = 1.0;
1774        } else if (multiplier <= 2.0) {
1775            if (2 * mFrameCount <= maxNormalFrameCount) {
1776                multiplier = 2.0;
1777            } else {
1778                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1779            }
1780        } else {
1781            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1782            // SRC (it would be unusual for the normal sink buffer size to not be a multiple of fast
1783            // track, but we sometimes have to do this to satisfy the maximum frame count
1784            // constraint)
1785            // FIXME this rounding up should not be done if no HAL SRC
1786            uint32_t truncMult = (uint32_t) multiplier;
1787            if ((truncMult & 1)) {
1788                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1789                    ++truncMult;
1790                }
1791            }
1792            multiplier = (double) truncMult;
1793        }
1794    }
1795    mNormalFrameCount = multiplier * mFrameCount;
1796    // round up to nearest 16 frames to satisfy AudioMixer
1797    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1798    ALOGI("HAL output buffer size %u frames, normal sink buffer size %u frames", mFrameCount,
1799            mNormalFrameCount);
1800
1801    // mSinkBuffer is the sink buffer.  Size is always multiple-of-16 frames.
1802    // Originally this was int16_t[] array, need to remove legacy implications.
1803    free(mSinkBuffer);
1804    mSinkBuffer = NULL;
1805    // For sink buffer size, we use the frame size from the downstream sink to avoid problems
1806    // with non PCM formats for compressed music, e.g. AAC, and Offload threads.
1807    const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
1808    (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
1809
1810    // We resize the mMixerBuffer according to the requirements of the sink buffer which
1811    // drives the output.
1812    free(mMixerBuffer);
1813    mMixerBuffer = NULL;
1814    if (mMixerBufferEnabled) {
1815        mMixerBufferFormat = AUDIO_FORMAT_PCM_FLOAT; // also valid: AUDIO_FORMAT_PCM_16_BIT.
1816        mMixerBufferSize = mNormalFrameCount * mChannelCount
1817                * audio_bytes_per_sample(mMixerBufferFormat);
1818        (void)posix_memalign(&mMixerBuffer, 32, mMixerBufferSize);
1819    }
1820    free(mEffectBuffer);
1821    mEffectBuffer = NULL;
1822    if (mEffectBufferEnabled) {
1823        mEffectBufferFormat = AUDIO_FORMAT_PCM_16_BIT; // Note: Effects support 16b only
1824        mEffectBufferSize = mNormalFrameCount * mChannelCount
1825                * audio_bytes_per_sample(mEffectBufferFormat);
1826        (void)posix_memalign(&mEffectBuffer, 32, mEffectBufferSize);
1827    }
1828
1829    // force reconfiguration of effect chains and engines to take new buffer size and audio
1830    // parameters into account
1831    // Note that mLock is not held when readOutputParameters_l() is called from the constructor
1832    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1833    // matter.
1834    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1835    Vector< sp<EffectChain> > effectChains = mEffectChains;
1836    for (size_t i = 0; i < effectChains.size(); i ++) {
1837        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1838    }
1839}
1840
1841
1842status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
1843{
1844    if (halFrames == NULL || dspFrames == NULL) {
1845        return BAD_VALUE;
1846    }
1847    Mutex::Autolock _l(mLock);
1848    if (initCheck() != NO_ERROR) {
1849        return INVALID_OPERATION;
1850    }
1851    size_t framesWritten = mBytesWritten / mFrameSize;
1852    *halFrames = framesWritten;
1853
1854    if (isSuspended()) {
1855        // return an estimation of rendered frames when the output is suspended
1856        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1857        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1858        return NO_ERROR;
1859    } else {
1860        status_t status;
1861        uint32_t frames;
1862        status = mOutput->stream->get_render_position(mOutput->stream, &frames);
1863        *dspFrames = (size_t)frames;
1864        return status;
1865    }
1866}
1867
1868uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1869{
1870    Mutex::Autolock _l(mLock);
1871    uint32_t result = 0;
1872    if (getEffectChain_l(sessionId) != 0) {
1873        result = EFFECT_SESSION;
1874    }
1875
1876    for (size_t i = 0; i < mTracks.size(); ++i) {
1877        sp<Track> track = mTracks[i];
1878        if (sessionId == track->sessionId() && !track->isInvalid()) {
1879            result |= TRACK_SESSION;
1880            break;
1881        }
1882    }
1883
1884    return result;
1885}
1886
1887uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1888{
1889    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1890    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1891    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1892        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1893    }
1894    for (size_t i = 0; i < mTracks.size(); i++) {
1895        sp<Track> track = mTracks[i];
1896        if (sessionId == track->sessionId() && !track->isInvalid()) {
1897            return AudioSystem::getStrategyForStream(track->streamType());
1898        }
1899    }
1900    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1901}
1902
1903
1904AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1905{
1906    Mutex::Autolock _l(mLock);
1907    return mOutput;
1908}
1909
1910AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1911{
1912    Mutex::Autolock _l(mLock);
1913    AudioStreamOut *output = mOutput;
1914    mOutput = NULL;
1915    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1916    //       must push a NULL and wait for ack
1917    mOutputSink.clear();
1918    mPipeSink.clear();
1919    mNormalSink.clear();
1920    return output;
1921}
1922
1923// this method must always be called either with ThreadBase mLock held or inside the thread loop
1924audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1925{
1926    if (mOutput == NULL) {
1927        return NULL;
1928    }
1929    return &mOutput->stream->common;
1930}
1931
1932uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1933{
1934    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1935}
1936
1937status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1938{
1939    if (!isValidSyncEvent(event)) {
1940        return BAD_VALUE;
1941    }
1942
1943    Mutex::Autolock _l(mLock);
1944
1945    for (size_t i = 0; i < mTracks.size(); ++i) {
1946        sp<Track> track = mTracks[i];
1947        if (event->triggerSession() == track->sessionId()) {
1948            (void) track->setSyncEvent(event);
1949            return NO_ERROR;
1950        }
1951    }
1952
1953    return NAME_NOT_FOUND;
1954}
1955
1956bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1957{
1958    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1959}
1960
1961void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1962        const Vector< sp<Track> >& tracksToRemove)
1963{
1964    size_t count = tracksToRemove.size();
1965    if (count > 0) {
1966        for (size_t i = 0 ; i < count ; i++) {
1967            const sp<Track>& track = tracksToRemove.itemAt(i);
1968            if (!track->isOutputTrack()) {
1969                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1970#ifdef ADD_BATTERY_DATA
1971                // to track the speaker usage
1972                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
1973#endif
1974                if (track->isTerminated()) {
1975                    AudioSystem::releaseOutput(mId);
1976                }
1977            }
1978        }
1979    }
1980}
1981
1982void AudioFlinger::PlaybackThread::checkSilentMode_l()
1983{
1984    if (!mMasterMute) {
1985        char value[PROPERTY_VALUE_MAX];
1986        if (property_get("ro.audio.silent", value, "0") > 0) {
1987            char *endptr;
1988            unsigned long ul = strtoul(value, &endptr, 0);
1989            if (*endptr == '\0' && ul != 0) {
1990                ALOGD("Silence is golden");
1991                // The setprop command will not allow a property to be changed after
1992                // the first time it is set, so we don't have to worry about un-muting.
1993                setMasterMute_l(true);
1994            }
1995        }
1996    }
1997}
1998
1999// shared by MIXER and DIRECT, overridden by DUPLICATING
2000ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
2001{
2002    // FIXME rewrite to reduce number of system calls
2003    mLastWriteTime = systemTime();
2004    mInWrite = true;
2005    ssize_t bytesWritten;
2006    const size_t offset = mCurrentWriteLength - mBytesRemaining;
2007
2008    // If an NBAIO sink is present, use it to write the normal mixer's submix
2009    if (mNormalSink != 0) {
2010        const size_t count = mBytesRemaining / mFrameSize;
2011
2012        ATRACE_BEGIN("write");
2013        // update the setpoint when AudioFlinger::mScreenState changes
2014        uint32_t screenState = AudioFlinger::mScreenState;
2015        if (screenState != mScreenState) {
2016            mScreenState = screenState;
2017            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2018            if (pipe != NULL) {
2019                pipe->setAvgFrames((mScreenState & 1) ?
2020                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2021            }
2022        }
2023        ssize_t framesWritten = mNormalSink->write((char *)mSinkBuffer + offset, count);
2024        ATRACE_END();
2025        if (framesWritten > 0) {
2026            bytesWritten = framesWritten * mFrameSize;
2027        } else {
2028            bytesWritten = framesWritten;
2029        }
2030        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
2031        if (status == NO_ERROR) {
2032            size_t totalFramesWritten = mNormalSink->framesWritten();
2033            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
2034                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
2035                mLatchDValid = true;
2036            }
2037        }
2038    // otherwise use the HAL / AudioStreamOut directly
2039    } else {
2040        // Direct output and offload threads
2041
2042        if (mUseAsyncWrite) {
2043            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
2044            mWriteAckSequence += 2;
2045            mWriteAckSequence |= 1;
2046            ALOG_ASSERT(mCallbackThread != 0);
2047            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2048        }
2049        // FIXME We should have an implementation of timestamps for direct output threads.
2050        // They are used e.g for multichannel PCM playback over HDMI.
2051        bytesWritten = mOutput->stream->write(mOutput->stream,
2052                                                   (char *)mSinkBuffer + offset, mBytesRemaining);
2053        if (mUseAsyncWrite &&
2054                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
2055            // do not wait for async callback in case of error of full write
2056            mWriteAckSequence &= ~1;
2057            ALOG_ASSERT(mCallbackThread != 0);
2058            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2059        }
2060    }
2061
2062    mNumWrites++;
2063    mInWrite = false;
2064    mStandby = false;
2065    return bytesWritten;
2066}
2067
2068void AudioFlinger::PlaybackThread::threadLoop_drain()
2069{
2070    if (mOutput->stream->drain) {
2071        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
2072        if (mUseAsyncWrite) {
2073            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
2074            mDrainSequence |= 1;
2075            ALOG_ASSERT(mCallbackThread != 0);
2076            mCallbackThread->setDraining(mDrainSequence);
2077        }
2078        mOutput->stream->drain(mOutput->stream,
2079            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
2080                                                : AUDIO_DRAIN_ALL);
2081    }
2082}
2083
2084void AudioFlinger::PlaybackThread::threadLoop_exit()
2085{
2086    // Default implementation has nothing to do
2087}
2088
2089/*
2090The derived values that are cached:
2091 - mSinkBufferSize from frame count * frame size
2092 - activeSleepTime from activeSleepTimeUs()
2093 - idleSleepTime from idleSleepTimeUs()
2094 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
2095 - maxPeriod from frame count and sample rate (MIXER only)
2096
2097The parameters that affect these derived values are:
2098 - frame count
2099 - frame size
2100 - sample rate
2101 - device type: A2DP or not
2102 - device latency
2103 - format: PCM or not
2104 - active sleep time
2105 - idle sleep time
2106*/
2107
2108void AudioFlinger::PlaybackThread::cacheParameters_l()
2109{
2110    mSinkBufferSize = mNormalFrameCount * mFrameSize;
2111    activeSleepTime = activeSleepTimeUs();
2112    idleSleepTime = idleSleepTimeUs();
2113}
2114
2115void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2116{
2117    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
2118            this,  streamType, mTracks.size());
2119    Mutex::Autolock _l(mLock);
2120
2121    size_t size = mTracks.size();
2122    for (size_t i = 0; i < size; i++) {
2123        sp<Track> t = mTracks[i];
2124        if (t->streamType() == streamType) {
2125            t->invalidate();
2126        }
2127    }
2128}
2129
2130status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2131{
2132    int session = chain->sessionId();
2133    int16_t* buffer = reinterpret_cast<int16_t*>(mEffectBufferEnabled
2134            ? mEffectBuffer : mSinkBuffer);
2135    bool ownsBuffer = false;
2136
2137    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2138    if (session > 0) {
2139        // Only one effect chain can be present in direct output thread and it uses
2140        // the sink buffer as input
2141        if (mType != DIRECT) {
2142            size_t numSamples = mNormalFrameCount * mChannelCount;
2143            buffer = new int16_t[numSamples];
2144            memset(buffer, 0, numSamples * sizeof(int16_t));
2145            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2146            ownsBuffer = true;
2147        }
2148
2149        // Attach all tracks with same session ID to this chain.
2150        for (size_t i = 0; i < mTracks.size(); ++i) {
2151            sp<Track> track = mTracks[i];
2152            if (session == track->sessionId()) {
2153                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2154                        buffer);
2155                track->setMainBuffer(buffer);
2156                chain->incTrackCnt();
2157            }
2158        }
2159
2160        // indicate all active tracks in the chain
2161        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2162            sp<Track> track = mActiveTracks[i].promote();
2163            if (track == 0) {
2164                continue;
2165            }
2166            if (session == track->sessionId()) {
2167                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2168                chain->incActiveTrackCnt();
2169            }
2170        }
2171    }
2172
2173    chain->setInBuffer(buffer, ownsBuffer);
2174    chain->setOutBuffer(reinterpret_cast<int16_t*>(mEffectBufferEnabled
2175            ? mEffectBuffer : mSinkBuffer));
2176    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2177    // chains list in order to be processed last as it contains output stage effects
2178    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2179    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2180    // after track specific effects and before output stage
2181    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2182    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2183    // Effect chain for other sessions are inserted at beginning of effect
2184    // chains list to be processed before output mix effects. Relative order between other
2185    // sessions is not important
2186    size_t size = mEffectChains.size();
2187    size_t i = 0;
2188    for (i = 0; i < size; i++) {
2189        if (mEffectChains[i]->sessionId() < session) {
2190            break;
2191        }
2192    }
2193    mEffectChains.insertAt(chain, i);
2194    checkSuspendOnAddEffectChain_l(chain);
2195
2196    return NO_ERROR;
2197}
2198
2199size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2200{
2201    int session = chain->sessionId();
2202
2203    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2204
2205    for (size_t i = 0; i < mEffectChains.size(); i++) {
2206        if (chain == mEffectChains[i]) {
2207            mEffectChains.removeAt(i);
2208            // detach all active tracks from the chain
2209            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2210                sp<Track> track = mActiveTracks[i].promote();
2211                if (track == 0) {
2212                    continue;
2213                }
2214                if (session == track->sessionId()) {
2215                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2216                            chain.get(), session);
2217                    chain->decActiveTrackCnt();
2218                }
2219            }
2220
2221            // detach all tracks with same session ID from this chain
2222            for (size_t i = 0; i < mTracks.size(); ++i) {
2223                sp<Track> track = mTracks[i];
2224                if (session == track->sessionId()) {
2225                    track->setMainBuffer(reinterpret_cast<int16_t*>(mSinkBuffer));
2226                    chain->decTrackCnt();
2227                }
2228            }
2229            break;
2230        }
2231    }
2232    return mEffectChains.size();
2233}
2234
2235status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2236        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2237{
2238    Mutex::Autolock _l(mLock);
2239    return attachAuxEffect_l(track, EffectId);
2240}
2241
2242status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2243        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2244{
2245    status_t status = NO_ERROR;
2246
2247    if (EffectId == 0) {
2248        track->setAuxBuffer(0, NULL);
2249    } else {
2250        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2251        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2252        if (effect != 0) {
2253            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2254                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2255            } else {
2256                status = INVALID_OPERATION;
2257            }
2258        } else {
2259            status = BAD_VALUE;
2260        }
2261    }
2262    return status;
2263}
2264
2265void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2266{
2267    for (size_t i = 0; i < mTracks.size(); ++i) {
2268        sp<Track> track = mTracks[i];
2269        if (track->auxEffectId() == effectId) {
2270            attachAuxEffect_l(track, 0);
2271        }
2272    }
2273}
2274
2275bool AudioFlinger::PlaybackThread::threadLoop()
2276{
2277    Vector< sp<Track> > tracksToRemove;
2278
2279    standbyTime = systemTime();
2280
2281    // MIXER
2282    nsecs_t lastWarning = 0;
2283
2284    // DUPLICATING
2285    // FIXME could this be made local to while loop?
2286    writeFrames = 0;
2287
2288    int lastGeneration = 0;
2289
2290    cacheParameters_l();
2291    sleepTime = idleSleepTime;
2292
2293    if (mType == MIXER) {
2294        sleepTimeShift = 0;
2295    }
2296
2297    CpuStats cpuStats;
2298    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2299
2300    acquireWakeLock();
2301
2302    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2303    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2304    // and then that string will be logged at the next convenient opportunity.
2305    const char *logString = NULL;
2306
2307    checkSilentMode_l();
2308
2309    while (!exitPending())
2310    {
2311        cpuStats.sample(myName);
2312
2313        Vector< sp<EffectChain> > effectChains;
2314
2315        { // scope for mLock
2316
2317            Mutex::Autolock _l(mLock);
2318
2319            processConfigEvents_l();
2320
2321            if (logString != NULL) {
2322                mNBLogWriter->logTimestamp();
2323                mNBLogWriter->log(logString);
2324                logString = NULL;
2325            }
2326
2327            if (mLatchDValid) {
2328                mLatchQ = mLatchD;
2329                mLatchDValid = false;
2330                mLatchQValid = true;
2331            }
2332
2333            saveOutputTracks();
2334            if (mSignalPending) {
2335                // A signal was raised while we were unlocked
2336                mSignalPending = false;
2337            } else if (waitingAsyncCallback_l()) {
2338                if (exitPending()) {
2339                    break;
2340                }
2341                releaseWakeLock_l();
2342                mWakeLockUids.clear();
2343                mActiveTracksGeneration++;
2344                ALOGV("wait async completion");
2345                mWaitWorkCV.wait(mLock);
2346                ALOGV("async completion/wake");
2347                acquireWakeLock_l();
2348                standbyTime = systemTime() + standbyDelay;
2349                sleepTime = 0;
2350
2351                continue;
2352            }
2353            if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2354                                   isSuspended()) {
2355                // put audio hardware into standby after short delay
2356                if (shouldStandby_l()) {
2357
2358                    threadLoop_standby();
2359
2360                    mStandby = true;
2361                }
2362
2363                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2364                    // we're about to wait, flush the binder command buffer
2365                    IPCThreadState::self()->flushCommands();
2366
2367                    clearOutputTracks();
2368
2369                    if (exitPending()) {
2370                        break;
2371                    }
2372
2373                    releaseWakeLock_l();
2374                    mWakeLockUids.clear();
2375                    mActiveTracksGeneration++;
2376                    // wait until we have something to do...
2377                    ALOGV("%s going to sleep", myName.string());
2378                    mWaitWorkCV.wait(mLock);
2379                    ALOGV("%s waking up", myName.string());
2380                    acquireWakeLock_l();
2381
2382                    mMixerStatus = MIXER_IDLE;
2383                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2384                    mBytesWritten = 0;
2385                    mBytesRemaining = 0;
2386                    checkSilentMode_l();
2387
2388                    standbyTime = systemTime() + standbyDelay;
2389                    sleepTime = idleSleepTime;
2390                    if (mType == MIXER) {
2391                        sleepTimeShift = 0;
2392                    }
2393
2394                    continue;
2395                }
2396            }
2397            // mMixerStatusIgnoringFastTracks is also updated internally
2398            mMixerStatus = prepareTracks_l(&tracksToRemove);
2399
2400            // compare with previously applied list
2401            if (lastGeneration != mActiveTracksGeneration) {
2402                // update wakelock
2403                updateWakeLockUids_l(mWakeLockUids);
2404                lastGeneration = mActiveTracksGeneration;
2405            }
2406
2407            // prevent any changes in effect chain list and in each effect chain
2408            // during mixing and effect process as the audio buffers could be deleted
2409            // or modified if an effect is created or deleted
2410            lockEffectChains_l(effectChains);
2411        } // mLock scope ends
2412
2413        if (mBytesRemaining == 0) {
2414            mCurrentWriteLength = 0;
2415            if (mMixerStatus == MIXER_TRACKS_READY) {
2416                // threadLoop_mix() sets mCurrentWriteLength
2417                threadLoop_mix();
2418            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2419                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2420                // threadLoop_sleepTime sets sleepTime to 0 if data
2421                // must be written to HAL
2422                threadLoop_sleepTime();
2423                if (sleepTime == 0) {
2424                    mCurrentWriteLength = mSinkBufferSize;
2425                }
2426            }
2427            // Either threadLoop_mix() or threadLoop_sleepTime() should have set
2428            // mMixerBuffer with data if mMixerBufferValid is true and sleepTime == 0.
2429            // Merge mMixerBuffer data into mEffectBuffer (if any effects are valid)
2430            // or mSinkBuffer (if there are no effects).
2431            //
2432            // This is done pre-effects computation; if effects change to
2433            // support higher precision, this needs to move.
2434            //
2435            // mMixerBufferValid is only set true by MixerThread::prepareTracks_l().
2436            // TODO use sleepTime == 0 as an additional condition.
2437            if (mMixerBufferValid) {
2438                void *buffer = mEffectBufferValid ? mEffectBuffer : mSinkBuffer;
2439                audio_format_t format = mEffectBufferValid ? mEffectBufferFormat : mFormat;
2440
2441                memcpy_by_audio_format(buffer, format, mMixerBuffer, mMixerBufferFormat,
2442                        mNormalFrameCount * mChannelCount);
2443            }
2444
2445            mBytesRemaining = mCurrentWriteLength;
2446            if (isSuspended()) {
2447                sleepTime = suspendSleepTimeUs();
2448                // simulate write to HAL when suspended
2449                mBytesWritten += mSinkBufferSize;
2450                mBytesRemaining = 0;
2451            }
2452
2453            // only process effects if we're going to write
2454            if (sleepTime == 0 && mType != OFFLOAD) {
2455                for (size_t i = 0; i < effectChains.size(); i ++) {
2456                    effectChains[i]->process_l();
2457                }
2458            }
2459        }
2460        // Process effect chains for offloaded thread even if no audio
2461        // was read from audio track: process only updates effect state
2462        // and thus does have to be synchronized with audio writes but may have
2463        // to be called while waiting for async write callback
2464        if (mType == OFFLOAD) {
2465            for (size_t i = 0; i < effectChains.size(); i ++) {
2466                effectChains[i]->process_l();
2467            }
2468        }
2469
2470        // Only if the Effects buffer is enabled and there is data in the
2471        // Effects buffer (buffer valid), we need to
2472        // copy into the sink buffer.
2473        // TODO use sleepTime == 0 as an additional condition.
2474        if (mEffectBufferValid) {
2475            //ALOGV("writing effect buffer to sink buffer format %#x", mFormat);
2476            memcpy_by_audio_format(mSinkBuffer, mFormat, mEffectBuffer, mEffectBufferFormat,
2477                    mNormalFrameCount * mChannelCount);
2478        }
2479
2480        // enable changes in effect chain
2481        unlockEffectChains(effectChains);
2482
2483        if (!waitingAsyncCallback()) {
2484            // sleepTime == 0 means we must write to audio hardware
2485            if (sleepTime == 0) {
2486                if (mBytesRemaining) {
2487                    ssize_t ret = threadLoop_write();
2488                    if (ret < 0) {
2489                        mBytesRemaining = 0;
2490                    } else {
2491                        mBytesWritten += ret;
2492                        mBytesRemaining -= ret;
2493                    }
2494                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2495                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2496                    threadLoop_drain();
2497                }
2498                if (mType == MIXER) {
2499                    // write blocked detection
2500                    nsecs_t now = systemTime();
2501                    nsecs_t delta = now - mLastWriteTime;
2502                    if (!mStandby && delta > maxPeriod) {
2503                        mNumDelayedWrites++;
2504                        if ((now - lastWarning) > kWarningThrottleNs) {
2505                            ATRACE_NAME("underrun");
2506                            ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2507                                    ns2ms(delta), mNumDelayedWrites, this);
2508                            lastWarning = now;
2509                        }
2510                    }
2511                }
2512
2513            } else {
2514                usleep(sleepTime);
2515            }
2516        }
2517
2518        // Finally let go of removed track(s), without the lock held
2519        // since we can't guarantee the destructors won't acquire that
2520        // same lock.  This will also mutate and push a new fast mixer state.
2521        threadLoop_removeTracks(tracksToRemove);
2522        tracksToRemove.clear();
2523
2524        // FIXME I don't understand the need for this here;
2525        //       it was in the original code but maybe the
2526        //       assignment in saveOutputTracks() makes this unnecessary?
2527        clearOutputTracks();
2528
2529        // Effect chains will be actually deleted here if they were removed from
2530        // mEffectChains list during mixing or effects processing
2531        effectChains.clear();
2532
2533        // FIXME Note that the above .clear() is no longer necessary since effectChains
2534        // is now local to this block, but will keep it for now (at least until merge done).
2535    }
2536
2537    threadLoop_exit();
2538
2539    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2540    if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) {
2541        // put output stream into standby mode
2542        if (!mStandby) {
2543            mOutput->stream->common.standby(&mOutput->stream->common);
2544        }
2545    }
2546
2547    releaseWakeLock();
2548    mWakeLockUids.clear();
2549    mActiveTracksGeneration++;
2550
2551    ALOGV("Thread %p type %d exiting", this, mType);
2552    return false;
2553}
2554
2555// removeTracks_l() must be called with ThreadBase::mLock held
2556void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2557{
2558    size_t count = tracksToRemove.size();
2559    if (count > 0) {
2560        for (size_t i=0 ; i<count ; i++) {
2561            const sp<Track>& track = tracksToRemove.itemAt(i);
2562            mActiveTracks.remove(track);
2563            mWakeLockUids.remove(track->uid());
2564            mActiveTracksGeneration++;
2565            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2566            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2567            if (chain != 0) {
2568                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2569                        track->sessionId());
2570                chain->decActiveTrackCnt();
2571            }
2572            if (track->isTerminated()) {
2573                removeTrack_l(track);
2574            }
2575        }
2576    }
2577
2578}
2579
2580status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
2581{
2582    if (mNormalSink != 0) {
2583        return mNormalSink->getTimestamp(timestamp);
2584    }
2585    if (mType == OFFLOAD && mOutput->stream->get_presentation_position) {
2586        uint64_t position64;
2587        int ret = mOutput->stream->get_presentation_position(
2588                                                mOutput->stream, &position64, &timestamp.mTime);
2589        if (ret == 0) {
2590            timestamp.mPosition = (uint32_t)position64;
2591            return NO_ERROR;
2592        }
2593    }
2594    return INVALID_OPERATION;
2595}
2596// ----------------------------------------------------------------------------
2597
2598AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2599        audio_io_handle_t id, audio_devices_t device, type_t type)
2600    :   PlaybackThread(audioFlinger, output, id, device, type),
2601        // mAudioMixer below
2602        // mFastMixer below
2603        mFastMixerFutex(0)
2604        // mOutputSink below
2605        // mPipeSink below
2606        // mNormalSink below
2607{
2608    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2609    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2610            "mFrameCount=%d, mNormalFrameCount=%d",
2611            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2612            mNormalFrameCount);
2613    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2614
2615    // FIXME - Current mixer implementation only supports stereo output
2616    if (mChannelCount != FCC_2) {
2617        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2618    }
2619
2620    // create an NBAIO sink for the HAL output stream, and negotiate
2621    mOutputSink = new AudioStreamOutSink(output->stream);
2622    size_t numCounterOffers = 0;
2623    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
2624    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2625    ALOG_ASSERT(index == 0);
2626
2627    // initialize fast mixer depending on configuration
2628    bool initFastMixer;
2629    switch (kUseFastMixer) {
2630    case FastMixer_Never:
2631        initFastMixer = false;
2632        break;
2633    case FastMixer_Always:
2634        initFastMixer = true;
2635        break;
2636    case FastMixer_Static:
2637    case FastMixer_Dynamic:
2638        initFastMixer = mFrameCount < mNormalFrameCount;
2639        break;
2640    }
2641    if (initFastMixer) {
2642
2643        // create a MonoPipe to connect our submix to FastMixer
2644        NBAIO_Format format = mOutputSink->format();
2645        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2646        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2647        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2648        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2649        const NBAIO_Format offers[1] = {format};
2650        size_t numCounterOffers = 0;
2651        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2652        ALOG_ASSERT(index == 0);
2653        monoPipe->setAvgFrames((mScreenState & 1) ?
2654                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2655        mPipeSink = monoPipe;
2656
2657#ifdef TEE_SINK
2658        if (mTeeSinkOutputEnabled) {
2659            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2660            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2661            numCounterOffers = 0;
2662            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2663            ALOG_ASSERT(index == 0);
2664            mTeeSink = teeSink;
2665            PipeReader *teeSource = new PipeReader(*teeSink);
2666            numCounterOffers = 0;
2667            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2668            ALOG_ASSERT(index == 0);
2669            mTeeSource = teeSource;
2670        }
2671#endif
2672
2673        // create fast mixer and configure it initially with just one fast track for our submix
2674        mFastMixer = new FastMixer();
2675        FastMixerStateQueue *sq = mFastMixer->sq();
2676#ifdef STATE_QUEUE_DUMP
2677        sq->setObserverDump(&mStateQueueObserverDump);
2678        sq->setMutatorDump(&mStateQueueMutatorDump);
2679#endif
2680        FastMixerState *state = sq->begin();
2681        FastTrack *fastTrack = &state->mFastTracks[0];
2682        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2683        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2684        fastTrack->mVolumeProvider = NULL;
2685        fastTrack->mGeneration++;
2686        state->mFastTracksGen++;
2687        state->mTrackMask = 1;
2688        // fast mixer will use the HAL output sink
2689        state->mOutputSink = mOutputSink.get();
2690        state->mOutputSinkGen++;
2691        state->mFrameCount = mFrameCount;
2692        state->mCommand = FastMixerState::COLD_IDLE;
2693        // already done in constructor initialization list
2694        //mFastMixerFutex = 0;
2695        state->mColdFutexAddr = &mFastMixerFutex;
2696        state->mColdGen++;
2697        state->mDumpState = &mFastMixerDumpState;
2698#ifdef TEE_SINK
2699        state->mTeeSink = mTeeSink.get();
2700#endif
2701        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2702        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2703        sq->end();
2704        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2705
2706        // start the fast mixer
2707        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2708        pid_t tid = mFastMixer->getTid();
2709        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2710        if (err != 0) {
2711            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2712                    kPriorityFastMixer, getpid_cached, tid, err);
2713        }
2714
2715#ifdef AUDIO_WATCHDOG
2716        // create and start the watchdog
2717        mAudioWatchdog = new AudioWatchdog();
2718        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2719        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2720        tid = mAudioWatchdog->getTid();
2721        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2722        if (err != 0) {
2723            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2724                    kPriorityFastMixer, getpid_cached, tid, err);
2725        }
2726#endif
2727
2728    } else {
2729        mFastMixer = NULL;
2730    }
2731
2732    switch (kUseFastMixer) {
2733    case FastMixer_Never:
2734    case FastMixer_Dynamic:
2735        mNormalSink = mOutputSink;
2736        break;
2737    case FastMixer_Always:
2738        mNormalSink = mPipeSink;
2739        break;
2740    case FastMixer_Static:
2741        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2742        break;
2743    }
2744}
2745
2746AudioFlinger::MixerThread::~MixerThread()
2747{
2748    if (mFastMixer != NULL) {
2749        FastMixerStateQueue *sq = mFastMixer->sq();
2750        FastMixerState *state = sq->begin();
2751        if (state->mCommand == FastMixerState::COLD_IDLE) {
2752            int32_t old = android_atomic_inc(&mFastMixerFutex);
2753            if (old == -1) {
2754                (void) __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2755            }
2756        }
2757        state->mCommand = FastMixerState::EXIT;
2758        sq->end();
2759        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2760        mFastMixer->join();
2761        // Though the fast mixer thread has exited, it's state queue is still valid.
2762        // We'll use that extract the final state which contains one remaining fast track
2763        // corresponding to our sub-mix.
2764        state = sq->begin();
2765        ALOG_ASSERT(state->mTrackMask == 1);
2766        FastTrack *fastTrack = &state->mFastTracks[0];
2767        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2768        delete fastTrack->mBufferProvider;
2769        sq->end(false /*didModify*/);
2770        delete mFastMixer;
2771#ifdef AUDIO_WATCHDOG
2772        if (mAudioWatchdog != 0) {
2773            mAudioWatchdog->requestExit();
2774            mAudioWatchdog->requestExitAndWait();
2775            mAudioWatchdog.clear();
2776        }
2777#endif
2778    }
2779    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2780    delete mAudioMixer;
2781}
2782
2783
2784uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2785{
2786    if (mFastMixer != NULL) {
2787        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2788        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2789    }
2790    return latency;
2791}
2792
2793
2794void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2795{
2796    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2797}
2798
2799ssize_t AudioFlinger::MixerThread::threadLoop_write()
2800{
2801    // FIXME we should only do one push per cycle; confirm this is true
2802    // Start the fast mixer if it's not already running
2803    if (mFastMixer != NULL) {
2804        FastMixerStateQueue *sq = mFastMixer->sq();
2805        FastMixerState *state = sq->begin();
2806        if (state->mCommand != FastMixerState::MIX_WRITE &&
2807                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2808            if (state->mCommand == FastMixerState::COLD_IDLE) {
2809                int32_t old = android_atomic_inc(&mFastMixerFutex);
2810                if (old == -1) {
2811                    (void) __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2812                }
2813#ifdef AUDIO_WATCHDOG
2814                if (mAudioWatchdog != 0) {
2815                    mAudioWatchdog->resume();
2816                }
2817#endif
2818            }
2819            state->mCommand = FastMixerState::MIX_WRITE;
2820            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2821                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2822            sq->end();
2823            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2824            if (kUseFastMixer == FastMixer_Dynamic) {
2825                mNormalSink = mPipeSink;
2826            }
2827        } else {
2828            sq->end(false /*didModify*/);
2829        }
2830    }
2831    return PlaybackThread::threadLoop_write();
2832}
2833
2834void AudioFlinger::MixerThread::threadLoop_standby()
2835{
2836    // Idle the fast mixer if it's currently running
2837    if (mFastMixer != NULL) {
2838        FastMixerStateQueue *sq = mFastMixer->sq();
2839        FastMixerState *state = sq->begin();
2840        if (!(state->mCommand & FastMixerState::IDLE)) {
2841            state->mCommand = FastMixerState::COLD_IDLE;
2842            state->mColdFutexAddr = &mFastMixerFutex;
2843            state->mColdGen++;
2844            mFastMixerFutex = 0;
2845            sq->end();
2846            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2847            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2848            if (kUseFastMixer == FastMixer_Dynamic) {
2849                mNormalSink = mOutputSink;
2850            }
2851#ifdef AUDIO_WATCHDOG
2852            if (mAudioWatchdog != 0) {
2853                mAudioWatchdog->pause();
2854            }
2855#endif
2856        } else {
2857            sq->end(false /*didModify*/);
2858        }
2859    }
2860    PlaybackThread::threadLoop_standby();
2861}
2862
2863bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
2864{
2865    return false;
2866}
2867
2868bool AudioFlinger::PlaybackThread::shouldStandby_l()
2869{
2870    return !mStandby;
2871}
2872
2873bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
2874{
2875    Mutex::Autolock _l(mLock);
2876    return waitingAsyncCallback_l();
2877}
2878
2879// shared by MIXER and DIRECT, overridden by DUPLICATING
2880void AudioFlinger::PlaybackThread::threadLoop_standby()
2881{
2882    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2883    mOutput->stream->common.standby(&mOutput->stream->common);
2884    if (mUseAsyncWrite != 0) {
2885        // discard any pending drain or write ack by incrementing sequence
2886        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
2887        mDrainSequence = (mDrainSequence + 2) & ~1;
2888        ALOG_ASSERT(mCallbackThread != 0);
2889        mCallbackThread->setWriteBlocked(mWriteAckSequence);
2890        mCallbackThread->setDraining(mDrainSequence);
2891    }
2892}
2893
2894void AudioFlinger::PlaybackThread::onAddNewTrack_l()
2895{
2896    ALOGV("signal playback thread");
2897    broadcast_l();
2898}
2899
2900void AudioFlinger::MixerThread::threadLoop_mix()
2901{
2902    // obtain the presentation timestamp of the next output buffer
2903    int64_t pts;
2904    status_t status = INVALID_OPERATION;
2905
2906    if (mNormalSink != 0) {
2907        status = mNormalSink->getNextWriteTimestamp(&pts);
2908    } else {
2909        status = mOutputSink->getNextWriteTimestamp(&pts);
2910    }
2911
2912    if (status != NO_ERROR) {
2913        pts = AudioBufferProvider::kInvalidPTS;
2914    }
2915
2916    // mix buffers...
2917    mAudioMixer->process(pts);
2918    mCurrentWriteLength = mSinkBufferSize;
2919    // increase sleep time progressively when application underrun condition clears.
2920    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2921    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2922    // such that we would underrun the audio HAL.
2923    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2924        sleepTimeShift--;
2925    }
2926    sleepTime = 0;
2927    standbyTime = systemTime() + standbyDelay;
2928    //TODO: delay standby when effects have a tail
2929}
2930
2931void AudioFlinger::MixerThread::threadLoop_sleepTime()
2932{
2933    // If no tracks are ready, sleep once for the duration of an output
2934    // buffer size, then write 0s to the output
2935    if (sleepTime == 0) {
2936        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2937            sleepTime = activeSleepTime >> sleepTimeShift;
2938            if (sleepTime < kMinThreadSleepTimeUs) {
2939                sleepTime = kMinThreadSleepTimeUs;
2940            }
2941            // reduce sleep time in case of consecutive application underruns to avoid
2942            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2943            // duration we would end up writing less data than needed by the audio HAL if
2944            // the condition persists.
2945            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2946                sleepTimeShift++;
2947            }
2948        } else {
2949            sleepTime = idleSleepTime;
2950        }
2951    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2952        // clear out mMixerBuffer or mSinkBuffer, to ensure buffers are cleared
2953        // before effects processing or output.
2954        if (mMixerBufferValid) {
2955            memset(mMixerBuffer, 0, mMixerBufferSize);
2956        } else {
2957            memset(mSinkBuffer, 0, mSinkBufferSize);
2958        }
2959        sleepTime = 0;
2960        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2961                "anticipated start");
2962    }
2963    // TODO add standby time extension fct of effect tail
2964}
2965
2966// prepareTracks_l() must be called with ThreadBase::mLock held
2967AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2968        Vector< sp<Track> > *tracksToRemove)
2969{
2970
2971    mixer_state mixerStatus = MIXER_IDLE;
2972    // find out which tracks need to be processed
2973    size_t count = mActiveTracks.size();
2974    size_t mixedTracks = 0;
2975    size_t tracksWithEffect = 0;
2976    // counts only _active_ fast tracks
2977    size_t fastTracks = 0;
2978    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2979
2980    float masterVolume = mMasterVolume;
2981    bool masterMute = mMasterMute;
2982
2983    if (masterMute) {
2984        masterVolume = 0;
2985    }
2986    // Delegate master volume control to effect in output mix effect chain if needed
2987    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2988    if (chain != 0) {
2989        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2990        chain->setVolume_l(&v, &v);
2991        masterVolume = (float)((v + (1 << 23)) >> 24);
2992        chain.clear();
2993    }
2994
2995    // prepare a new state to push
2996    FastMixerStateQueue *sq = NULL;
2997    FastMixerState *state = NULL;
2998    bool didModify = false;
2999    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
3000    if (mFastMixer != NULL) {
3001        sq = mFastMixer->sq();
3002        state = sq->begin();
3003    }
3004
3005    mMixerBufferValid = false;  // mMixerBuffer has no valid data until appropriate tracks found.
3006    mEffectBufferValid = false; // mEffectBuffer has no valid data until tracks found.
3007
3008    for (size_t i=0 ; i<count ; i++) {
3009        const sp<Track> t = mActiveTracks[i].promote();
3010        if (t == 0) {
3011            continue;
3012        }
3013
3014        // this const just means the local variable doesn't change
3015        Track* const track = t.get();
3016
3017        // process fast tracks
3018        if (track->isFastTrack()) {
3019
3020            // It's theoretically possible (though unlikely) for a fast track to be created
3021            // and then removed within the same normal mix cycle.  This is not a problem, as
3022            // the track never becomes active so it's fast mixer slot is never touched.
3023            // The converse, of removing an (active) track and then creating a new track
3024            // at the identical fast mixer slot within the same normal mix cycle,
3025            // is impossible because the slot isn't marked available until the end of each cycle.
3026            int j = track->mFastIndex;
3027            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
3028            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
3029            FastTrack *fastTrack = &state->mFastTracks[j];
3030
3031            // Determine whether the track is currently in underrun condition,
3032            // and whether it had a recent underrun.
3033            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
3034            FastTrackUnderruns underruns = ftDump->mUnderruns;
3035            uint32_t recentFull = (underruns.mBitFields.mFull -
3036                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
3037            uint32_t recentPartial = (underruns.mBitFields.mPartial -
3038                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
3039            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
3040                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
3041            uint32_t recentUnderruns = recentPartial + recentEmpty;
3042            track->mObservedUnderruns = underruns;
3043            // don't count underruns that occur while stopping or pausing
3044            // or stopped which can occur when flush() is called while active
3045            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
3046                    recentUnderruns > 0) {
3047                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
3048                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
3049            }
3050
3051            // This is similar to the state machine for normal tracks,
3052            // with a few modifications for fast tracks.
3053            bool isActive = true;
3054            switch (track->mState) {
3055            case TrackBase::STOPPING_1:
3056                // track stays active in STOPPING_1 state until first underrun
3057                if (recentUnderruns > 0 || track->isTerminated()) {
3058                    track->mState = TrackBase::STOPPING_2;
3059                }
3060                break;
3061            case TrackBase::PAUSING:
3062                // ramp down is not yet implemented
3063                track->setPaused();
3064                break;
3065            case TrackBase::RESUMING:
3066                // ramp up is not yet implemented
3067                track->mState = TrackBase::ACTIVE;
3068                break;
3069            case TrackBase::ACTIVE:
3070                if (recentFull > 0 || recentPartial > 0) {
3071                    // track has provided at least some frames recently: reset retry count
3072                    track->mRetryCount = kMaxTrackRetries;
3073                }
3074                if (recentUnderruns == 0) {
3075                    // no recent underruns: stay active
3076                    break;
3077                }
3078                // there has recently been an underrun of some kind
3079                if (track->sharedBuffer() == 0) {
3080                    // were any of the recent underruns "empty" (no frames available)?
3081                    if (recentEmpty == 0) {
3082                        // no, then ignore the partial underruns as they are allowed indefinitely
3083                        break;
3084                    }
3085                    // there has recently been an "empty" underrun: decrement the retry counter
3086                    if (--(track->mRetryCount) > 0) {
3087                        break;
3088                    }
3089                    // indicate to client process that the track was disabled because of underrun;
3090                    // it will then automatically call start() when data is available
3091                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
3092                    // remove from active list, but state remains ACTIVE [confusing but true]
3093                    isActive = false;
3094                    break;
3095                }
3096                // fall through
3097            case TrackBase::STOPPING_2:
3098            case TrackBase::PAUSED:
3099            case TrackBase::STOPPED:
3100            case TrackBase::FLUSHED:   // flush() while active
3101                // Check for presentation complete if track is inactive
3102                // We have consumed all the buffers of this track.
3103                // This would be incomplete if we auto-paused on underrun
3104                {
3105                    size_t audioHALFrames =
3106                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3107                    size_t framesWritten = mBytesWritten / mFrameSize;
3108                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
3109                        // track stays in active list until presentation is complete
3110                        break;
3111                    }
3112                }
3113                if (track->isStopping_2()) {
3114                    track->mState = TrackBase::STOPPED;
3115                }
3116                if (track->isStopped()) {
3117                    // Can't reset directly, as fast mixer is still polling this track
3118                    //   track->reset();
3119                    // So instead mark this track as needing to be reset after push with ack
3120                    resetMask |= 1 << i;
3121                }
3122                isActive = false;
3123                break;
3124            case TrackBase::IDLE:
3125            default:
3126                LOG_ALWAYS_FATAL("unexpected track state %d", track->mState);
3127            }
3128
3129            if (isActive) {
3130                // was it previously inactive?
3131                if (!(state->mTrackMask & (1 << j))) {
3132                    ExtendedAudioBufferProvider *eabp = track;
3133                    VolumeProvider *vp = track;
3134                    fastTrack->mBufferProvider = eabp;
3135                    fastTrack->mVolumeProvider = vp;
3136                    fastTrack->mChannelMask = track->mChannelMask;
3137                    fastTrack->mGeneration++;
3138                    state->mTrackMask |= 1 << j;
3139                    didModify = true;
3140                    // no acknowledgement required for newly active tracks
3141                }
3142                // cache the combined master volume and stream type volume for fast mixer; this
3143                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3144                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
3145                ++fastTracks;
3146            } else {
3147                // was it previously active?
3148                if (state->mTrackMask & (1 << j)) {
3149                    fastTrack->mBufferProvider = NULL;
3150                    fastTrack->mGeneration++;
3151                    state->mTrackMask &= ~(1 << j);
3152                    didModify = true;
3153                    // If any fast tracks were removed, we must wait for acknowledgement
3154                    // because we're about to decrement the last sp<> on those tracks.
3155                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3156                } else {
3157                    LOG_ALWAYS_FATAL("fast track %d should have been active", j);
3158                }
3159                tracksToRemove->add(track);
3160                // Avoids a misleading display in dumpsys
3161                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3162            }
3163            continue;
3164        }
3165
3166        {   // local variable scope to avoid goto warning
3167
3168        audio_track_cblk_t* cblk = track->cblk();
3169
3170        // The first time a track is added we wait
3171        // for all its buffers to be filled before processing it
3172        int name = track->name();
3173        // make sure that we have enough frames to mix one full buffer.
3174        // enforce this condition only once to enable draining the buffer in case the client
3175        // app does not call stop() and relies on underrun to stop:
3176        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3177        // during last round
3178        size_t desiredFrames;
3179        uint32_t sr = track->sampleRate();
3180        if (sr == mSampleRate) {
3181            desiredFrames = mNormalFrameCount;
3182        } else {
3183            // +1 for rounding and +1 for additional sample needed for interpolation
3184            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
3185            // add frames already consumed but not yet released by the resampler
3186            // because mAudioTrackServerProxy->framesReady() will include these frames
3187            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3188#if 0
3189            // the minimum track buffer size is normally twice the number of frames necessary
3190            // to fill one buffer and the resampler should not leave more than one buffer worth
3191            // of unreleased frames after each pass, but just in case...
3192            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
3193#endif
3194        }
3195        uint32_t minFrames = 1;
3196        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3197                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3198            minFrames = desiredFrames;
3199        }
3200
3201        size_t framesReady = track->framesReady();
3202        if ((framesReady >= minFrames) && track->isReady() &&
3203                !track->isPaused() && !track->isTerminated())
3204        {
3205            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3206
3207            mixedTracks++;
3208
3209            // track->mainBuffer() != mSinkBuffer or mMixerBuffer means
3210            // there is an effect chain connected to the track
3211            chain.clear();
3212            if (track->mainBuffer() != mSinkBuffer &&
3213                    track->mainBuffer() != mMixerBuffer) {
3214                if (mEffectBufferEnabled) {
3215                    mEffectBufferValid = true; // Later can set directly.
3216                }
3217                chain = getEffectChain_l(track->sessionId());
3218                // Delegate volume control to effect in track effect chain if needed
3219                if (chain != 0) {
3220                    tracksWithEffect++;
3221                } else {
3222                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3223                            "session %d",
3224                            name, track->sessionId());
3225                }
3226            }
3227
3228
3229            int param = AudioMixer::VOLUME;
3230            if (track->mFillingUpStatus == Track::FS_FILLED) {
3231                // no ramp for the first volume setting
3232                track->mFillingUpStatus = Track::FS_ACTIVE;
3233                if (track->mState == TrackBase::RESUMING) {
3234                    track->mState = TrackBase::ACTIVE;
3235                    param = AudioMixer::RAMP_VOLUME;
3236                }
3237                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3238            // FIXME should not make a decision based on mServer
3239            } else if (cblk->mServer != 0) {
3240                // If the track is stopped before the first frame was mixed,
3241                // do not apply ramp
3242                param = AudioMixer::RAMP_VOLUME;
3243            }
3244
3245            // compute volume for this track
3246            uint32_t vl, vr, va;
3247            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3248                vl = vr = va = 0;
3249                if (track->isPausing()) {
3250                    track->setPaused();
3251                }
3252            } else {
3253
3254                // read original volumes with volume control
3255                float typeVolume = mStreamTypes[track->streamType()].volume;
3256                float v = masterVolume * typeVolume;
3257                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3258                uint32_t vlr = proxy->getVolumeLR();
3259                vl = vlr & 0xFFFF;
3260                vr = vlr >> 16;
3261                // track volumes come from shared memory, so can't be trusted and must be clamped
3262                if (vl > MAX_GAIN_INT) {
3263                    ALOGV("Track left volume out of range: %04X", vl);
3264                    vl = MAX_GAIN_INT;
3265                }
3266                if (vr > MAX_GAIN_INT) {
3267                    ALOGV("Track right volume out of range: %04X", vr);
3268                    vr = MAX_GAIN_INT;
3269                }
3270                // now apply the master volume and stream type volume
3271                vl = (uint32_t)(v * vl) << 12;
3272                vr = (uint32_t)(v * vr) << 12;
3273                // assuming master volume and stream type volume each go up to 1.0,
3274                // vl and vr are now in 8.24 format
3275
3276                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3277                // send level comes from shared memory and so may be corrupt
3278                if (sendLevel > MAX_GAIN_INT) {
3279                    ALOGV("Track send level out of range: %04X", sendLevel);
3280                    sendLevel = MAX_GAIN_INT;
3281                }
3282                va = (uint32_t)(v * sendLevel);
3283            }
3284
3285            // Delegate volume control to effect in track effect chain if needed
3286            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3287                // Do not ramp volume if volume is controlled by effect
3288                param = AudioMixer::VOLUME;
3289                track->mHasVolumeController = true;
3290            } else {
3291                // force no volume ramp when volume controller was just disabled or removed
3292                // from effect chain to avoid volume spike
3293                if (track->mHasVolumeController) {
3294                    param = AudioMixer::VOLUME;
3295                }
3296                track->mHasVolumeController = false;
3297            }
3298
3299            // Convert volumes from 8.24 to 4.12 format
3300            // This additional clamping is needed in case chain->setVolume_l() overshot
3301            vl = (vl + (1 << 11)) >> 12;
3302            if (vl > MAX_GAIN_INT) {
3303                vl = MAX_GAIN_INT;
3304            }
3305            vr = (vr + (1 << 11)) >> 12;
3306            if (vr > MAX_GAIN_INT) {
3307                vr = MAX_GAIN_INT;
3308            }
3309
3310            if (va > MAX_GAIN_INT) {
3311                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3312            }
3313
3314            // XXX: these things DON'T need to be done each time
3315            mAudioMixer->setBufferProvider(name, track);
3316            mAudioMixer->enable(name);
3317
3318            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)(uintptr_t)vl);
3319            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)(uintptr_t)vr);
3320            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)(uintptr_t)va);
3321            mAudioMixer->setParameter(
3322                name,
3323                AudioMixer::TRACK,
3324                AudioMixer::FORMAT, (void *)track->format());
3325            mAudioMixer->setParameter(
3326                name,
3327                AudioMixer::TRACK,
3328                AudioMixer::CHANNEL_MASK, (void *)(uintptr_t)track->channelMask());
3329            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3330            uint32_t maxSampleRate = mSampleRate * 2;
3331            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3332            if (reqSampleRate == 0) {
3333                reqSampleRate = mSampleRate;
3334            } else if (reqSampleRate > maxSampleRate) {
3335                reqSampleRate = maxSampleRate;
3336            }
3337            mAudioMixer->setParameter(
3338                name,
3339                AudioMixer::RESAMPLE,
3340                AudioMixer::SAMPLE_RATE,
3341                (void *)(uintptr_t)reqSampleRate);
3342            /*
3343             * Select the appropriate output buffer for the track.
3344             *
3345             * Tracks with effects go into their own effects chain buffer
3346             * and from there into either mEffectBuffer or mSinkBuffer.
3347             *
3348             * Other tracks can use mMixerBuffer for higher precision
3349             * channel accumulation.  If this buffer is enabled
3350             * (mMixerBufferEnabled true), then selected tracks will accumulate
3351             * into it.
3352             *
3353             */
3354            if (mMixerBufferEnabled
3355                    && (track->mainBuffer() == mSinkBuffer
3356                            || track->mainBuffer() == mMixerBuffer)) {
3357                mAudioMixer->setParameter(
3358                        name,
3359                        AudioMixer::TRACK,
3360                        AudioMixer::MIXER_FORMAT, (void *)mMixerBufferFormat);
3361                mAudioMixer->setParameter(
3362                        name,
3363                        AudioMixer::TRACK,
3364                        AudioMixer::MAIN_BUFFER, (void *)mMixerBuffer);
3365                // TODO: override track->mainBuffer()?
3366                mMixerBufferValid = true;
3367            } else {
3368                mAudioMixer->setParameter(
3369                        name,
3370                        AudioMixer::TRACK,
3371                        AudioMixer::MIXER_FORMAT, (void *)AUDIO_FORMAT_PCM_16_BIT);
3372                mAudioMixer->setParameter(
3373                        name,
3374                        AudioMixer::TRACK,
3375                        AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3376            }
3377            mAudioMixer->setParameter(
3378                name,
3379                AudioMixer::TRACK,
3380                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3381
3382            // reset retry count
3383            track->mRetryCount = kMaxTrackRetries;
3384
3385            // If one track is ready, set the mixer ready if:
3386            //  - the mixer was not ready during previous round OR
3387            //  - no other track is not ready
3388            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3389                    mixerStatus != MIXER_TRACKS_ENABLED) {
3390                mixerStatus = MIXER_TRACKS_READY;
3391            }
3392        } else {
3393            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3394                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3395            }
3396            // clear effect chain input buffer if an active track underruns to avoid sending
3397            // previous audio buffer again to effects
3398            chain = getEffectChain_l(track->sessionId());
3399            if (chain != 0) {
3400                chain->clearInputBuffer();
3401            }
3402
3403            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3404            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3405                    track->isStopped() || track->isPaused()) {
3406                // We have consumed all the buffers of this track.
3407                // Remove it from the list of active tracks.
3408                // TODO: use actual buffer filling status instead of latency when available from
3409                // audio HAL
3410                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3411                size_t framesWritten = mBytesWritten / mFrameSize;
3412                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3413                    if (track->isStopped()) {
3414                        track->reset();
3415                    }
3416                    tracksToRemove->add(track);
3417                }
3418            } else {
3419                // No buffers for this track. Give it a few chances to
3420                // fill a buffer, then remove it from active list.
3421                if (--(track->mRetryCount) <= 0) {
3422                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3423                    tracksToRemove->add(track);
3424                    // indicate to client process that the track was disabled because of underrun;
3425                    // it will then automatically call start() when data is available
3426                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3427                // If one track is not ready, mark the mixer also not ready if:
3428                //  - the mixer was ready during previous round OR
3429                //  - no other track is ready
3430                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3431                                mixerStatus != MIXER_TRACKS_READY) {
3432                    mixerStatus = MIXER_TRACKS_ENABLED;
3433                }
3434            }
3435            mAudioMixer->disable(name);
3436        }
3437
3438        }   // local variable scope to avoid goto warning
3439track_is_ready: ;
3440
3441    }
3442
3443    // Push the new FastMixer state if necessary
3444    bool pauseAudioWatchdog = false;
3445    if (didModify) {
3446        state->mFastTracksGen++;
3447        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3448        if (kUseFastMixer == FastMixer_Dynamic &&
3449                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3450            state->mCommand = FastMixerState::COLD_IDLE;
3451            state->mColdFutexAddr = &mFastMixerFutex;
3452            state->mColdGen++;
3453            mFastMixerFutex = 0;
3454            if (kUseFastMixer == FastMixer_Dynamic) {
3455                mNormalSink = mOutputSink;
3456            }
3457            // If we go into cold idle, need to wait for acknowledgement
3458            // so that fast mixer stops doing I/O.
3459            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3460            pauseAudioWatchdog = true;
3461        }
3462    }
3463    if (sq != NULL) {
3464        sq->end(didModify);
3465        sq->push(block);
3466    }
3467#ifdef AUDIO_WATCHDOG
3468    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3469        mAudioWatchdog->pause();
3470    }
3471#endif
3472
3473    // Now perform the deferred reset on fast tracks that have stopped
3474    while (resetMask != 0) {
3475        size_t i = __builtin_ctz(resetMask);
3476        ALOG_ASSERT(i < count);
3477        resetMask &= ~(1 << i);
3478        sp<Track> t = mActiveTracks[i].promote();
3479        if (t == 0) {
3480            continue;
3481        }
3482        Track* track = t.get();
3483        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3484        track->reset();
3485    }
3486
3487    // remove all the tracks that need to be...
3488    removeTracks_l(*tracksToRemove);
3489
3490    // sink or mix buffer must be cleared if all tracks are connected to an
3491    // effect chain as in this case the mixer will not write to the sink or mix buffer
3492    // and track effects will accumulate into it
3493    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3494            (mixedTracks == 0 && fastTracks > 0))) {
3495        // FIXME as a performance optimization, should remember previous zero status
3496        if (mMixerBufferValid) {
3497            memset(mMixerBuffer, 0, mMixerBufferSize);
3498            // TODO: In testing, mSinkBuffer below need not be cleared because
3499            // the PlaybackThread::threadLoop() copies mMixerBuffer into mSinkBuffer
3500            // after mixing.
3501            //
3502            // To enforce this guarantee:
3503            // ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3504            // (mixedTracks == 0 && fastTracks > 0))
3505            // must imply MIXER_TRACKS_READY.
3506            // Later, we may clear buffers regardless, and skip much of this logic.
3507        }
3508        // TODO - either mEffectBuffer or mSinkBuffer needs to be cleared.
3509        if (mEffectBufferValid) {
3510            memset(mEffectBuffer, 0, mEffectBufferSize);
3511        }
3512        // FIXME as a performance optimization, should remember previous zero status
3513        memset(mSinkBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3514    }
3515
3516    // if any fast tracks, then status is ready
3517    mMixerStatusIgnoringFastTracks = mixerStatus;
3518    if (fastTracks > 0) {
3519        mixerStatus = MIXER_TRACKS_READY;
3520    }
3521    return mixerStatus;
3522}
3523
3524// getTrackName_l() must be called with ThreadBase::mLock held
3525int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3526{
3527    return mAudioMixer->getTrackName(channelMask, sessionId);
3528}
3529
3530// deleteTrackName_l() must be called with ThreadBase::mLock held
3531void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3532{
3533    ALOGV("remove track (%d) and delete from mixer", name);
3534    mAudioMixer->deleteTrackName(name);
3535}
3536
3537// checkForNewParameter_l() must be called with ThreadBase::mLock held
3538bool AudioFlinger::MixerThread::checkForNewParameter_l(const String8& keyValuePair,
3539                                                       status_t& status)
3540{
3541    bool reconfig = false;
3542
3543    status = NO_ERROR;
3544
3545    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3546    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3547    if (mFastMixer != NULL) {
3548        FastMixerStateQueue *sq = mFastMixer->sq();
3549        FastMixerState *state = sq->begin();
3550        if (!(state->mCommand & FastMixerState::IDLE)) {
3551            previousCommand = state->mCommand;
3552            state->mCommand = FastMixerState::HOT_IDLE;
3553            sq->end();
3554            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3555        } else {
3556            sq->end(false /*didModify*/);
3557        }
3558    }
3559
3560    AudioParameter param = AudioParameter(keyValuePair);
3561    int value;
3562    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3563        reconfig = true;
3564    }
3565    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3566        if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3567            status = BAD_VALUE;
3568        } else {
3569            // no need to save value, since it's constant
3570            reconfig = true;
3571        }
3572    }
3573    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3574        if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) {
3575            status = BAD_VALUE;
3576        } else {
3577            // no need to save value, since it's constant
3578            reconfig = true;
3579        }
3580    }
3581    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3582        // do not accept frame count changes if tracks are open as the track buffer
3583        // size depends on frame count and correct behavior would not be guaranteed
3584        // if frame count is changed after track creation
3585        if (!mTracks.isEmpty()) {
3586            status = INVALID_OPERATION;
3587        } else {
3588            reconfig = true;
3589        }
3590    }
3591    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3592#ifdef ADD_BATTERY_DATA
3593        // when changing the audio output device, call addBatteryData to notify
3594        // the change
3595        if (mOutDevice != value) {
3596            uint32_t params = 0;
3597            // check whether speaker is on
3598            if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3599                params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3600            }
3601
3602            audio_devices_t deviceWithoutSpeaker
3603                = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3604            // check if any other device (except speaker) is on
3605            if (value & deviceWithoutSpeaker ) {
3606                params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3607            }
3608
3609            if (params != 0) {
3610                addBatteryData(params);
3611            }
3612        }
3613#endif
3614
3615        // forward device change to effects that have requested to be
3616        // aware of attached audio device.
3617        if (value != AUDIO_DEVICE_NONE) {
3618            mOutDevice = value;
3619            for (size_t i = 0; i < mEffectChains.size(); i++) {
3620                mEffectChains[i]->setDevice_l(mOutDevice);
3621            }
3622        }
3623    }
3624
3625    if (status == NO_ERROR) {
3626        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3627                                                keyValuePair.string());
3628        if (!mStandby && status == INVALID_OPERATION) {
3629            mOutput->stream->common.standby(&mOutput->stream->common);
3630            mStandby = true;
3631            mBytesWritten = 0;
3632            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3633                                                   keyValuePair.string());
3634        }
3635        if (status == NO_ERROR && reconfig) {
3636            readOutputParameters_l();
3637            delete mAudioMixer;
3638            mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3639            for (size_t i = 0; i < mTracks.size() ; i++) {
3640                int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3641                if (name < 0) {
3642                    break;
3643                }
3644                mTracks[i]->mName = name;
3645            }
3646            sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3647        }
3648    }
3649
3650    if (!(previousCommand & FastMixerState::IDLE)) {
3651        ALOG_ASSERT(mFastMixer != NULL);
3652        FastMixerStateQueue *sq = mFastMixer->sq();
3653        FastMixerState *state = sq->begin();
3654        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3655        state->mCommand = previousCommand;
3656        sq->end();
3657        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3658    }
3659
3660    return reconfig;
3661}
3662
3663
3664void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3665{
3666    const size_t SIZE = 256;
3667    char buffer[SIZE];
3668    String8 result;
3669
3670    PlaybackThread::dumpInternals(fd, args);
3671
3672    fdprintf(fd, "  AudioMixer tracks: 0x%08x\n", mAudioMixer->trackNames());
3673
3674    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3675    const FastMixerDumpState copy(mFastMixerDumpState);
3676    copy.dump(fd);
3677
3678#ifdef STATE_QUEUE_DUMP
3679    // Similar for state queue
3680    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3681    observerCopy.dump(fd);
3682    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3683    mutatorCopy.dump(fd);
3684#endif
3685
3686#ifdef TEE_SINK
3687    // Write the tee output to a .wav file
3688    dumpTee(fd, mTeeSource, mId);
3689#endif
3690
3691#ifdef AUDIO_WATCHDOG
3692    if (mAudioWatchdog != 0) {
3693        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3694        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3695        wdCopy.dump(fd);
3696    }
3697#endif
3698}
3699
3700uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3701{
3702    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3703}
3704
3705uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3706{
3707    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3708}
3709
3710void AudioFlinger::MixerThread::cacheParameters_l()
3711{
3712    PlaybackThread::cacheParameters_l();
3713
3714    // FIXME: Relaxed timing because of a certain device that can't meet latency
3715    // Should be reduced to 2x after the vendor fixes the driver issue
3716    // increase threshold again due to low power audio mode. The way this warning
3717    // threshold is calculated and its usefulness should be reconsidered anyway.
3718    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3719}
3720
3721// ----------------------------------------------------------------------------
3722
3723AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3724        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3725    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3726        // mLeftVolFloat, mRightVolFloat
3727{
3728}
3729
3730AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3731        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3732        ThreadBase::type_t type)
3733    :   PlaybackThread(audioFlinger, output, id, device, type)
3734        // mLeftVolFloat, mRightVolFloat
3735{
3736}
3737
3738AudioFlinger::DirectOutputThread::~DirectOutputThread()
3739{
3740}
3741
3742void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3743{
3744    audio_track_cblk_t* cblk = track->cblk();
3745    float left, right;
3746
3747    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3748        left = right = 0;
3749    } else {
3750        float typeVolume = mStreamTypes[track->streamType()].volume;
3751        float v = mMasterVolume * typeVolume;
3752        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3753        uint32_t vlr = proxy->getVolumeLR();
3754        float v_clamped = v * (vlr & 0xFFFF);
3755        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3756        left = v_clamped/MAX_GAIN;
3757        v_clamped = v * (vlr >> 16);
3758        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3759        right = v_clamped/MAX_GAIN;
3760    }
3761
3762    if (lastTrack) {
3763        if (left != mLeftVolFloat || right != mRightVolFloat) {
3764            mLeftVolFloat = left;
3765            mRightVolFloat = right;
3766
3767            // Convert volumes from float to 8.24
3768            uint32_t vl = (uint32_t)(left * (1 << 24));
3769            uint32_t vr = (uint32_t)(right * (1 << 24));
3770
3771            // Delegate volume control to effect in track effect chain if needed
3772            // only one effect chain can be present on DirectOutputThread, so if
3773            // there is one, the track is connected to it
3774            if (!mEffectChains.isEmpty()) {
3775                mEffectChains[0]->setVolume_l(&vl, &vr);
3776                left = (float)vl / (1 << 24);
3777                right = (float)vr / (1 << 24);
3778            }
3779            if (mOutput->stream->set_volume) {
3780                mOutput->stream->set_volume(mOutput->stream, left, right);
3781            }
3782        }
3783    }
3784}
3785
3786
3787AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3788    Vector< sp<Track> > *tracksToRemove
3789)
3790{
3791    size_t count = mActiveTracks.size();
3792    mixer_state mixerStatus = MIXER_IDLE;
3793
3794    // find out which tracks need to be processed
3795    for (size_t i = 0; i < count; i++) {
3796        sp<Track> t = mActiveTracks[i].promote();
3797        // The track died recently
3798        if (t == 0) {
3799            continue;
3800        }
3801
3802        Track* const track = t.get();
3803        audio_track_cblk_t* cblk = track->cblk();
3804        // Only consider last track started for volume and mixer state control.
3805        // In theory an older track could underrun and restart after the new one starts
3806        // but as we only care about the transition phase between two tracks on a
3807        // direct output, it is not a problem to ignore the underrun case.
3808        sp<Track> l = mLatestActiveTrack.promote();
3809        bool last = l.get() == track;
3810
3811        // The first time a track is added we wait
3812        // for all its buffers to be filled before processing it
3813        uint32_t minFrames;
3814        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3815            minFrames = mNormalFrameCount;
3816        } else {
3817            minFrames = 1;
3818        }
3819
3820        if ((track->framesReady() >= minFrames) && track->isReady() &&
3821                !track->isPaused() && !track->isTerminated())
3822        {
3823            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
3824
3825            if (track->mFillingUpStatus == Track::FS_FILLED) {
3826                track->mFillingUpStatus = Track::FS_ACTIVE;
3827                // make sure processVolume_l() will apply new volume even if 0
3828                mLeftVolFloat = mRightVolFloat = -1.0;
3829                if (track->mState == TrackBase::RESUMING) {
3830                    track->mState = TrackBase::ACTIVE;
3831                }
3832            }
3833
3834            // compute volume for this track
3835            processVolume_l(track, last);
3836            if (last) {
3837                // reset retry count
3838                track->mRetryCount = kMaxTrackRetriesDirect;
3839                mActiveTrack = t;
3840                mixerStatus = MIXER_TRACKS_READY;
3841            }
3842        } else {
3843            // clear effect chain input buffer if the last active track started underruns
3844            // to avoid sending previous audio buffer again to effects
3845            if (!mEffectChains.isEmpty() && last) {
3846                mEffectChains[0]->clearInputBuffer();
3847            }
3848
3849            ALOGVV("track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3850            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3851                    track->isStopped() || track->isPaused()) {
3852                // We have consumed all the buffers of this track.
3853                // Remove it from the list of active tracks.
3854                // TODO: implement behavior for compressed audio
3855                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3856                size_t framesWritten = mBytesWritten / mFrameSize;
3857                if (mStandby || !last ||
3858                        track->presentationComplete(framesWritten, audioHALFrames)) {
3859                    if (track->isStopped()) {
3860                        track->reset();
3861                    }
3862                    tracksToRemove->add(track);
3863                }
3864            } else {
3865                // No buffers for this track. Give it a few chances to
3866                // fill a buffer, then remove it from active list.
3867                // Only consider last track started for mixer state control
3868                if (--(track->mRetryCount) <= 0) {
3869                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3870                    tracksToRemove->add(track);
3871                    // indicate to client process that the track was disabled because of underrun;
3872                    // it will then automatically call start() when data is available
3873                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3874                } else if (last) {
3875                    mixerStatus = MIXER_TRACKS_ENABLED;
3876                }
3877            }
3878        }
3879    }
3880
3881    // remove all the tracks that need to be...
3882    removeTracks_l(*tracksToRemove);
3883
3884    return mixerStatus;
3885}
3886
3887void AudioFlinger::DirectOutputThread::threadLoop_mix()
3888{
3889    size_t frameCount = mFrameCount;
3890    int8_t *curBuf = (int8_t *)mSinkBuffer;
3891    // output audio to hardware
3892    while (frameCount) {
3893        AudioBufferProvider::Buffer buffer;
3894        buffer.frameCount = frameCount;
3895        mActiveTrack->getNextBuffer(&buffer);
3896        if (buffer.raw == NULL) {
3897            memset(curBuf, 0, frameCount * mFrameSize);
3898            break;
3899        }
3900        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3901        frameCount -= buffer.frameCount;
3902        curBuf += buffer.frameCount * mFrameSize;
3903        mActiveTrack->releaseBuffer(&buffer);
3904    }
3905    mCurrentWriteLength = curBuf - (int8_t *)mSinkBuffer;
3906    sleepTime = 0;
3907    standbyTime = systemTime() + standbyDelay;
3908    mActiveTrack.clear();
3909}
3910
3911void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3912{
3913    if (sleepTime == 0) {
3914        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3915            sleepTime = activeSleepTime;
3916        } else {
3917            sleepTime = idleSleepTime;
3918        }
3919    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3920        memset(mSinkBuffer, 0, mFrameCount * mFrameSize);
3921        sleepTime = 0;
3922    }
3923}
3924
3925// getTrackName_l() must be called with ThreadBase::mLock held
3926int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
3927        int sessionId __unused)
3928{
3929    return 0;
3930}
3931
3932// deleteTrackName_l() must be called with ThreadBase::mLock held
3933void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name __unused)
3934{
3935}
3936
3937// checkForNewParameter_l() must be called with ThreadBase::mLock held
3938bool AudioFlinger::DirectOutputThread::checkForNewParameter_l(const String8& keyValuePair,
3939                                                              status_t& status)
3940{
3941    bool reconfig = false;
3942
3943    status = NO_ERROR;
3944
3945    AudioParameter param = AudioParameter(keyValuePair);
3946    int value;
3947    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3948        // forward device change to effects that have requested to be
3949        // aware of attached audio device.
3950        if (value != AUDIO_DEVICE_NONE) {
3951            mOutDevice = value;
3952            for (size_t i = 0; i < mEffectChains.size(); i++) {
3953                mEffectChains[i]->setDevice_l(mOutDevice);
3954            }
3955        }
3956    }
3957    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3958        // do not accept frame count changes if tracks are open as the track buffer
3959        // size depends on frame count and correct behavior would not be garantied
3960        // if frame count is changed after track creation
3961        if (!mTracks.isEmpty()) {
3962            status = INVALID_OPERATION;
3963        } else {
3964            reconfig = true;
3965        }
3966    }
3967    if (status == NO_ERROR) {
3968        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3969                                                keyValuePair.string());
3970        if (!mStandby && status == INVALID_OPERATION) {
3971            mOutput->stream->common.standby(&mOutput->stream->common);
3972            mStandby = true;
3973            mBytesWritten = 0;
3974            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3975                                                   keyValuePair.string());
3976        }
3977        if (status == NO_ERROR && reconfig) {
3978            readOutputParameters_l();
3979            sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3980        }
3981    }
3982
3983    return reconfig;
3984}
3985
3986uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3987{
3988    uint32_t time;
3989    if (audio_is_linear_pcm(mFormat)) {
3990        time = PlaybackThread::activeSleepTimeUs();
3991    } else {
3992        time = 10000;
3993    }
3994    return time;
3995}
3996
3997uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3998{
3999    uint32_t time;
4000    if (audio_is_linear_pcm(mFormat)) {
4001        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
4002    } else {
4003        time = 10000;
4004    }
4005    return time;
4006}
4007
4008uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
4009{
4010    uint32_t time;
4011    if (audio_is_linear_pcm(mFormat)) {
4012        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
4013    } else {
4014        time = 10000;
4015    }
4016    return time;
4017}
4018
4019void AudioFlinger::DirectOutputThread::cacheParameters_l()
4020{
4021    PlaybackThread::cacheParameters_l();
4022
4023    // use shorter standby delay as on normal output to release
4024    // hardware resources as soon as possible
4025    if (audio_is_linear_pcm(mFormat)) {
4026        standbyDelay = microseconds(activeSleepTime*2);
4027    } else {
4028        standbyDelay = kOffloadStandbyDelayNs;
4029    }
4030}
4031
4032// ----------------------------------------------------------------------------
4033
4034AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
4035        const wp<AudioFlinger::PlaybackThread>& playbackThread)
4036    :   Thread(false /*canCallJava*/),
4037        mPlaybackThread(playbackThread),
4038        mWriteAckSequence(0),
4039        mDrainSequence(0)
4040{
4041}
4042
4043AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
4044{
4045}
4046
4047void AudioFlinger::AsyncCallbackThread::onFirstRef()
4048{
4049    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
4050}
4051
4052bool AudioFlinger::AsyncCallbackThread::threadLoop()
4053{
4054    while (!exitPending()) {
4055        uint32_t writeAckSequence;
4056        uint32_t drainSequence;
4057
4058        {
4059            Mutex::Autolock _l(mLock);
4060            while (!((mWriteAckSequence & 1) ||
4061                     (mDrainSequence & 1) ||
4062                     exitPending())) {
4063                mWaitWorkCV.wait(mLock);
4064            }
4065
4066            if (exitPending()) {
4067                break;
4068            }
4069            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
4070                  mWriteAckSequence, mDrainSequence);
4071            writeAckSequence = mWriteAckSequence;
4072            mWriteAckSequence &= ~1;
4073            drainSequence = mDrainSequence;
4074            mDrainSequence &= ~1;
4075        }
4076        {
4077            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
4078            if (playbackThread != 0) {
4079                if (writeAckSequence & 1) {
4080                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
4081                }
4082                if (drainSequence & 1) {
4083                    playbackThread->resetDraining(drainSequence >> 1);
4084                }
4085            }
4086        }
4087    }
4088    return false;
4089}
4090
4091void AudioFlinger::AsyncCallbackThread::exit()
4092{
4093    ALOGV("AsyncCallbackThread::exit");
4094    Mutex::Autolock _l(mLock);
4095    requestExit();
4096    mWaitWorkCV.broadcast();
4097}
4098
4099void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
4100{
4101    Mutex::Autolock _l(mLock);
4102    // bit 0 is cleared
4103    mWriteAckSequence = sequence << 1;
4104}
4105
4106void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
4107{
4108    Mutex::Autolock _l(mLock);
4109    // ignore unexpected callbacks
4110    if (mWriteAckSequence & 2) {
4111        mWriteAckSequence |= 1;
4112        mWaitWorkCV.signal();
4113    }
4114}
4115
4116void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
4117{
4118    Mutex::Autolock _l(mLock);
4119    // bit 0 is cleared
4120    mDrainSequence = sequence << 1;
4121}
4122
4123void AudioFlinger::AsyncCallbackThread::resetDraining()
4124{
4125    Mutex::Autolock _l(mLock);
4126    // ignore unexpected callbacks
4127    if (mDrainSequence & 2) {
4128        mDrainSequence |= 1;
4129        mWaitWorkCV.signal();
4130    }
4131}
4132
4133
4134// ----------------------------------------------------------------------------
4135AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
4136        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
4137    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
4138        mHwPaused(false),
4139        mFlushPending(false),
4140        mPausedBytesRemaining(0)
4141{
4142    //FIXME: mStandby should be set to true by ThreadBase constructor
4143    mStandby = true;
4144}
4145
4146void AudioFlinger::OffloadThread::threadLoop_exit()
4147{
4148    if (mFlushPending || mHwPaused) {
4149        // If a flush is pending or track was paused, just discard buffered data
4150        flushHw_l();
4151    } else {
4152        mMixerStatus = MIXER_DRAIN_ALL;
4153        threadLoop_drain();
4154    }
4155    mCallbackThread->exit();
4156    PlaybackThread::threadLoop_exit();
4157}
4158
4159AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
4160    Vector< sp<Track> > *tracksToRemove
4161)
4162{
4163    size_t count = mActiveTracks.size();
4164
4165    mixer_state mixerStatus = MIXER_IDLE;
4166    bool doHwPause = false;
4167    bool doHwResume = false;
4168
4169    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
4170
4171    // find out which tracks need to be processed
4172    for (size_t i = 0; i < count; i++) {
4173        sp<Track> t = mActiveTracks[i].promote();
4174        // The track died recently
4175        if (t == 0) {
4176            continue;
4177        }
4178        Track* const track = t.get();
4179        audio_track_cblk_t* cblk = track->cblk();
4180        // Only consider last track started for volume and mixer state control.
4181        // In theory an older track could underrun and restart after the new one starts
4182        // but as we only care about the transition phase between two tracks on a
4183        // direct output, it is not a problem to ignore the underrun case.
4184        sp<Track> l = mLatestActiveTrack.promote();
4185        bool last = l.get() == track;
4186
4187        if (track->isInvalid()) {
4188            ALOGW("An invalidated track shouldn't be in active list");
4189            tracksToRemove->add(track);
4190            continue;
4191        }
4192
4193        if (track->mState == TrackBase::IDLE) {
4194            ALOGW("An idle track shouldn't be in active list");
4195            continue;
4196        }
4197
4198        if (track->isPausing()) {
4199            track->setPaused();
4200            if (last) {
4201                if (!mHwPaused) {
4202                    doHwPause = true;
4203                    mHwPaused = true;
4204                }
4205                // If we were part way through writing the mixbuffer to
4206                // the HAL we must save this until we resume
4207                // BUG - this will be wrong if a different track is made active,
4208                // in that case we want to discard the pending data in the
4209                // mixbuffer and tell the client to present it again when the
4210                // track is resumed
4211                mPausedWriteLength = mCurrentWriteLength;
4212                mPausedBytesRemaining = mBytesRemaining;
4213                mBytesRemaining = 0;    // stop writing
4214            }
4215            tracksToRemove->add(track);
4216        } else if (track->isFlushPending()) {
4217            track->flushAck();
4218            if (last) {
4219                mFlushPending = true;
4220            }
4221        } else if (track->isResumePending()){
4222            track->resumeAck();
4223            if (last) {
4224                if (mPausedBytesRemaining) {
4225                    // Need to continue write that was interrupted
4226                    mCurrentWriteLength = mPausedWriteLength;
4227                    mBytesRemaining = mPausedBytesRemaining;
4228                    mPausedBytesRemaining = 0;
4229                }
4230                if (mHwPaused) {
4231                    doHwResume = true;
4232                    mHwPaused = false;
4233                    // threadLoop_mix() will handle the case that we need to
4234                    // resume an interrupted write
4235                }
4236                // enable write to audio HAL
4237                sleepTime = 0;
4238
4239                // Do not handle new data in this iteration even if track->framesReady()
4240                mixerStatus = MIXER_TRACKS_ENABLED;
4241            }
4242        }  else if (track->framesReady() && track->isReady() &&
4243                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
4244            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
4245            if (track->mFillingUpStatus == Track::FS_FILLED) {
4246                track->mFillingUpStatus = Track::FS_ACTIVE;
4247                // make sure processVolume_l() will apply new volume even if 0
4248                mLeftVolFloat = mRightVolFloat = -1.0;
4249            }
4250
4251            if (last) {
4252                sp<Track> previousTrack = mPreviousTrack.promote();
4253                if (previousTrack != 0) {
4254                    if (track != previousTrack.get()) {
4255                        // Flush any data still being written from last track
4256                        mBytesRemaining = 0;
4257                        if (mPausedBytesRemaining) {
4258                            // Last track was paused so we also need to flush saved
4259                            // mixbuffer state and invalidate track so that it will
4260                            // re-submit that unwritten data when it is next resumed
4261                            mPausedBytesRemaining = 0;
4262                            // Invalidate is a bit drastic - would be more efficient
4263                            // to have a flag to tell client that some of the
4264                            // previously written data was lost
4265                            previousTrack->invalidate();
4266                        }
4267                        // flush data already sent to the DSP if changing audio session as audio
4268                        // comes from a different source. Also invalidate previous track to force a
4269                        // seek when resuming.
4270                        if (previousTrack->sessionId() != track->sessionId()) {
4271                            previousTrack->invalidate();
4272                        }
4273                    }
4274                }
4275                mPreviousTrack = track;
4276                // reset retry count
4277                track->mRetryCount = kMaxTrackRetriesOffload;
4278                mActiveTrack = t;
4279                mixerStatus = MIXER_TRACKS_READY;
4280            }
4281        } else {
4282            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
4283            if (track->isStopping_1()) {
4284                // Hardware buffer can hold a large amount of audio so we must
4285                // wait for all current track's data to drain before we say
4286                // that the track is stopped.
4287                if (mBytesRemaining == 0) {
4288                    // Only start draining when all data in mixbuffer
4289                    // has been written
4290                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
4291                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
4292                    // do not drain if no data was ever sent to HAL (mStandby == true)
4293                    if (last && !mStandby) {
4294                        // do not modify drain sequence if we are already draining. This happens
4295                        // when resuming from pause after drain.
4296                        if ((mDrainSequence & 1) == 0) {
4297                            sleepTime = 0;
4298                            standbyTime = systemTime() + standbyDelay;
4299                            mixerStatus = MIXER_DRAIN_TRACK;
4300                            mDrainSequence += 2;
4301                        }
4302                        if (mHwPaused) {
4303                            // It is possible to move from PAUSED to STOPPING_1 without
4304                            // a resume so we must ensure hardware is running
4305                            doHwResume = true;
4306                            mHwPaused = false;
4307                        }
4308                    }
4309                }
4310            } else if (track->isStopping_2()) {
4311                // Drain has completed or we are in standby, signal presentation complete
4312                if (!(mDrainSequence & 1) || !last || mStandby) {
4313                    track->mState = TrackBase::STOPPED;
4314                    size_t audioHALFrames =
4315                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
4316                    size_t framesWritten =
4317                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
4318                    track->presentationComplete(framesWritten, audioHALFrames);
4319                    track->reset();
4320                    tracksToRemove->add(track);
4321                }
4322            } else {
4323                // No buffers for this track. Give it a few chances to
4324                // fill a buffer, then remove it from active list.
4325                if (--(track->mRetryCount) <= 0) {
4326                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
4327                          track->name());
4328                    tracksToRemove->add(track);
4329                    // indicate to client process that the track was disabled because of underrun;
4330                    // it will then automatically call start() when data is available
4331                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4332                } else if (last){
4333                    mixerStatus = MIXER_TRACKS_ENABLED;
4334                }
4335            }
4336        }
4337        // compute volume for this track
4338        processVolume_l(track, last);
4339    }
4340
4341    // make sure the pause/flush/resume sequence is executed in the right order.
4342    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4343    // before flush and then resume HW. This can happen in case of pause/flush/resume
4344    // if resume is received before pause is executed.
4345    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4346        mOutput->stream->pause(mOutput->stream);
4347    }
4348    if (mFlushPending) {
4349        flushHw_l();
4350        mFlushPending = false;
4351    }
4352    if (!mStandby && doHwResume) {
4353        mOutput->stream->resume(mOutput->stream);
4354    }
4355
4356    // remove all the tracks that need to be...
4357    removeTracks_l(*tracksToRemove);
4358
4359    return mixerStatus;
4360}
4361
4362// must be called with thread mutex locked
4363bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
4364{
4365    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
4366          mWriteAckSequence, mDrainSequence);
4367    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
4368        return true;
4369    }
4370    return false;
4371}
4372
4373// must be called with thread mutex locked
4374bool AudioFlinger::OffloadThread::shouldStandby_l()
4375{
4376    bool trackPaused = false;
4377
4378    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4379    // after a timeout and we will enter standby then.
4380    if (mTracks.size() > 0) {
4381        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
4382    }
4383
4384    return !mStandby && !trackPaused;
4385}
4386
4387
4388bool AudioFlinger::OffloadThread::waitingAsyncCallback()
4389{
4390    Mutex::Autolock _l(mLock);
4391    return waitingAsyncCallback_l();
4392}
4393
4394void AudioFlinger::OffloadThread::flushHw_l()
4395{
4396    mOutput->stream->flush(mOutput->stream);
4397    // Flush anything still waiting in the mixbuffer
4398    mCurrentWriteLength = 0;
4399    mBytesRemaining = 0;
4400    mPausedWriteLength = 0;
4401    mPausedBytesRemaining = 0;
4402    mHwPaused = false;
4403
4404    if (mUseAsyncWrite) {
4405        // discard any pending drain or write ack by incrementing sequence
4406        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
4407        mDrainSequence = (mDrainSequence + 2) & ~1;
4408        ALOG_ASSERT(mCallbackThread != 0);
4409        mCallbackThread->setWriteBlocked(mWriteAckSequence);
4410        mCallbackThread->setDraining(mDrainSequence);
4411    }
4412}
4413
4414void AudioFlinger::OffloadThread::onAddNewTrack_l()
4415{
4416    sp<Track> previousTrack = mPreviousTrack.promote();
4417    sp<Track> latestTrack = mLatestActiveTrack.promote();
4418
4419    if (previousTrack != 0 && latestTrack != 0 &&
4420        (previousTrack->sessionId() != latestTrack->sessionId())) {
4421        mFlushPending = true;
4422    }
4423    PlaybackThread::onAddNewTrack_l();
4424}
4425
4426// ----------------------------------------------------------------------------
4427
4428AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4429        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4430    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4431                DUPLICATING),
4432        mWaitTimeMs(UINT_MAX)
4433{
4434    addOutputTrack(mainThread);
4435}
4436
4437AudioFlinger::DuplicatingThread::~DuplicatingThread()
4438{
4439    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4440        mOutputTracks[i]->destroy();
4441    }
4442}
4443
4444void AudioFlinger::DuplicatingThread::threadLoop_mix()
4445{
4446    // mix buffers...
4447    if (outputsReady(outputTracks)) {
4448        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4449    } else {
4450        memset(mSinkBuffer, 0, mSinkBufferSize);
4451    }
4452    sleepTime = 0;
4453    writeFrames = mNormalFrameCount;
4454    mCurrentWriteLength = mSinkBufferSize;
4455    standbyTime = systemTime() + standbyDelay;
4456}
4457
4458void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4459{
4460    if (sleepTime == 0) {
4461        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4462            sleepTime = activeSleepTime;
4463        } else {
4464            sleepTime = idleSleepTime;
4465        }
4466    } else if (mBytesWritten != 0) {
4467        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4468            writeFrames = mNormalFrameCount;
4469            memset(mSinkBuffer, 0, mSinkBufferSize);
4470        } else {
4471            // flush remaining overflow buffers in output tracks
4472            writeFrames = 0;
4473        }
4474        sleepTime = 0;
4475    }
4476}
4477
4478ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4479{
4480    for (size_t i = 0; i < outputTracks.size(); i++) {
4481        // We convert the duplicating thread format to AUDIO_FORMAT_PCM_16_BIT
4482        // for delivery downstream as needed. This in-place conversion is safe as
4483        // AUDIO_FORMAT_PCM_16_BIT is smaller than any other supported format
4484        // (AUDIO_FORMAT_PCM_8_BIT is not allowed here).
4485        if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
4486            memcpy_by_audio_format(mSinkBuffer, AUDIO_FORMAT_PCM_16_BIT,
4487                    mSinkBuffer, mFormat, writeFrames * mChannelCount);
4488        }
4489        outputTracks[i]->write(reinterpret_cast<int16_t*>(mSinkBuffer), writeFrames);
4490    }
4491    mStandby = false;
4492    return (ssize_t)mSinkBufferSize;
4493}
4494
4495void AudioFlinger::DuplicatingThread::threadLoop_standby()
4496{
4497    // DuplicatingThread implements standby by stopping all tracks
4498    for (size_t i = 0; i < outputTracks.size(); i++) {
4499        outputTracks[i]->stop();
4500    }
4501}
4502
4503void AudioFlinger::DuplicatingThread::saveOutputTracks()
4504{
4505    outputTracks = mOutputTracks;
4506}
4507
4508void AudioFlinger::DuplicatingThread::clearOutputTracks()
4509{
4510    outputTracks.clear();
4511}
4512
4513void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4514{
4515    Mutex::Autolock _l(mLock);
4516    // FIXME explain this formula
4517    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4518    // OutputTrack is forced to AUDIO_FORMAT_PCM_16_BIT regardless of mFormat
4519    // due to current usage case and restrictions on the AudioBufferProvider.
4520    // Actual buffer conversion is done in threadLoop_write().
4521    //
4522    // TODO: This may change in the future, depending on multichannel
4523    // (and non int16_t*) support on AF::PlaybackThread::OutputTrack
4524    OutputTrack *outputTrack = new OutputTrack(thread,
4525                                            this,
4526                                            mSampleRate,
4527                                            AUDIO_FORMAT_PCM_16_BIT,
4528                                            mChannelMask,
4529                                            frameCount,
4530                                            IPCThreadState::self()->getCallingUid());
4531    if (outputTrack->cblk() != NULL) {
4532        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4533        mOutputTracks.add(outputTrack);
4534        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4535        updateWaitTime_l();
4536    }
4537}
4538
4539void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4540{
4541    Mutex::Autolock _l(mLock);
4542    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4543        if (mOutputTracks[i]->thread() == thread) {
4544            mOutputTracks[i]->destroy();
4545            mOutputTracks.removeAt(i);
4546            updateWaitTime_l();
4547            return;
4548        }
4549    }
4550    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4551}
4552
4553// caller must hold mLock
4554void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4555{
4556    mWaitTimeMs = UINT_MAX;
4557    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4558        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4559        if (strong != 0) {
4560            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4561            if (waitTimeMs < mWaitTimeMs) {
4562                mWaitTimeMs = waitTimeMs;
4563            }
4564        }
4565    }
4566}
4567
4568
4569bool AudioFlinger::DuplicatingThread::outputsReady(
4570        const SortedVector< sp<OutputTrack> > &outputTracks)
4571{
4572    for (size_t i = 0; i < outputTracks.size(); i++) {
4573        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4574        if (thread == 0) {
4575            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4576                    outputTracks[i].get());
4577            return false;
4578        }
4579        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4580        // see note at standby() declaration
4581        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4582            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4583                    thread.get());
4584            return false;
4585        }
4586    }
4587    return true;
4588}
4589
4590uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4591{
4592    return (mWaitTimeMs * 1000) / 2;
4593}
4594
4595void AudioFlinger::DuplicatingThread::cacheParameters_l()
4596{
4597    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4598    updateWaitTime_l();
4599
4600    MixerThread::cacheParameters_l();
4601}
4602
4603// ----------------------------------------------------------------------------
4604//      Record
4605// ----------------------------------------------------------------------------
4606
4607AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4608                                         AudioStreamIn *input,
4609                                         audio_io_handle_t id,
4610                                         audio_devices_t outDevice,
4611                                         audio_devices_t inDevice
4612#ifdef TEE_SINK
4613                                         , const sp<NBAIO_Sink>& teeSink
4614#endif
4615                                         ) :
4616    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4617    mInput(input), mActiveTracksGen(0), mRsmpInBuffer(NULL),
4618    // mRsmpInFrames and mRsmpInFramesP2 are set by readInputParameters_l()
4619    mRsmpInRear(0)
4620#ifdef TEE_SINK
4621    , mTeeSink(teeSink)
4622#endif
4623    , mReadOnlyHeap(new MemoryDealer(kRecordThreadReadOnlyHeapSize,
4624            "RecordThreadRO", MemoryHeapBase::READ_ONLY))
4625{
4626    snprintf(mName, kNameLength, "AudioIn_%X", id);
4627    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
4628
4629    readInputParameters_l();
4630}
4631
4632
4633AudioFlinger::RecordThread::~RecordThread()
4634{
4635    mAudioFlinger->unregisterWriter(mNBLogWriter);
4636    delete[] mRsmpInBuffer;
4637}
4638
4639void AudioFlinger::RecordThread::onFirstRef()
4640{
4641    run(mName, PRIORITY_URGENT_AUDIO);
4642}
4643
4644bool AudioFlinger::RecordThread::threadLoop()
4645{
4646    nsecs_t lastWarning = 0;
4647
4648    inputStandBy();
4649
4650reacquire_wakelock:
4651    sp<RecordTrack> activeTrack;
4652    int activeTracksGen;
4653    {
4654        Mutex::Autolock _l(mLock);
4655        size_t size = mActiveTracks.size();
4656        activeTracksGen = mActiveTracksGen;
4657        if (size > 0) {
4658            // FIXME an arbitrary choice
4659            activeTrack = mActiveTracks[0];
4660            acquireWakeLock_l(activeTrack->uid());
4661            if (size > 1) {
4662                SortedVector<int> tmp;
4663                for (size_t i = 0; i < size; i++) {
4664                    tmp.add(mActiveTracks[i]->uid());
4665                }
4666                updateWakeLockUids_l(tmp);
4667            }
4668        } else {
4669            acquireWakeLock_l(-1);
4670        }
4671    }
4672
4673    // used to request a deferred sleep, to be executed later while mutex is unlocked
4674    uint32_t sleepUs = 0;
4675
4676    // loop while there is work to do
4677    for (;;) {
4678        Vector< sp<EffectChain> > effectChains;
4679
4680        // sleep with mutex unlocked
4681        if (sleepUs > 0) {
4682            usleep(sleepUs);
4683            sleepUs = 0;
4684        }
4685
4686        // activeTracks accumulates a copy of a subset of mActiveTracks
4687        Vector< sp<RecordTrack> > activeTracks;
4688
4689
4690        { // scope for mLock
4691            Mutex::Autolock _l(mLock);
4692
4693            processConfigEvents_l();
4694
4695            // check exitPending here because checkForNewParameters_l() and
4696            // checkForNewParameters_l() can temporarily release mLock
4697            if (exitPending()) {
4698                break;
4699            }
4700
4701            // if no active track(s), then standby and release wakelock
4702            size_t size = mActiveTracks.size();
4703            if (size == 0) {
4704                standbyIfNotAlreadyInStandby();
4705                // exitPending() can't become true here
4706                releaseWakeLock_l();
4707                ALOGV("RecordThread: loop stopping");
4708                // go to sleep
4709                mWaitWorkCV.wait(mLock);
4710                ALOGV("RecordThread: loop starting");
4711                goto reacquire_wakelock;
4712            }
4713
4714            if (mActiveTracksGen != activeTracksGen) {
4715                activeTracksGen = mActiveTracksGen;
4716                SortedVector<int> tmp;
4717                for (size_t i = 0; i < size; i++) {
4718                    tmp.add(mActiveTracks[i]->uid());
4719                }
4720                updateWakeLockUids_l(tmp);
4721            }
4722
4723            bool doBroadcast = false;
4724            for (size_t i = 0; i < size; ) {
4725
4726                activeTrack = mActiveTracks[i];
4727                if (activeTrack->isTerminated()) {
4728                    removeTrack_l(activeTrack);
4729                    mActiveTracks.remove(activeTrack);
4730                    mActiveTracksGen++;
4731                    size--;
4732                    continue;
4733                }
4734
4735                TrackBase::track_state activeTrackState = activeTrack->mState;
4736                switch (activeTrackState) {
4737
4738                case TrackBase::PAUSING:
4739                    mActiveTracks.remove(activeTrack);
4740                    mActiveTracksGen++;
4741                    doBroadcast = true;
4742                    size--;
4743                    continue;
4744
4745                case TrackBase::STARTING_1:
4746                    sleepUs = 10000;
4747                    i++;
4748                    continue;
4749
4750                case TrackBase::STARTING_2:
4751                    doBroadcast = true;
4752                    mStandby = false;
4753                    activeTrack->mState = TrackBase::ACTIVE;
4754                    break;
4755
4756                case TrackBase::ACTIVE:
4757                    break;
4758
4759                case TrackBase::IDLE:
4760                    i++;
4761                    continue;
4762
4763                default:
4764                    LOG_ALWAYS_FATAL("Unexpected activeTrackState %d", activeTrackState);
4765                }
4766
4767                activeTracks.add(activeTrack);
4768                i++;
4769
4770            }
4771            if (doBroadcast) {
4772                mStartStopCond.broadcast();
4773            }
4774
4775            // sleep if there are no active tracks to process
4776            if (activeTracks.size() == 0) {
4777                if (sleepUs == 0) {
4778                    sleepUs = kRecordThreadSleepUs;
4779                }
4780                continue;
4781            }
4782            sleepUs = 0;
4783
4784            lockEffectChains_l(effectChains);
4785        }
4786
4787        // thread mutex is now unlocked, mActiveTracks unknown, activeTracks.size() > 0
4788
4789        size_t size = effectChains.size();
4790        for (size_t i = 0; i < size; i++) {
4791            // thread mutex is not locked, but effect chain is locked
4792            effectChains[i]->process_l();
4793        }
4794
4795        // Read from HAL to keep up with fastest client if multiple active tracks, not slowest one.
4796        // Only the client(s) that are too slow will overrun. But if even the fastest client is too
4797        // slow, then this RecordThread will overrun by not calling HAL read often enough.
4798        // If destination is non-contiguous, first read past the nominal end of buffer, then
4799        // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
4800
4801        int32_t rear = mRsmpInRear & (mRsmpInFramesP2 - 1);
4802        ssize_t bytesRead = mInput->stream->read(mInput->stream,
4803                &mRsmpInBuffer[rear * mChannelCount], mBufferSize);
4804        if (bytesRead <= 0) {
4805            ALOGE("read failed: bytesRead=%d < %u", bytesRead, mBufferSize);
4806            // Force input into standby so that it tries to recover at next read attempt
4807            inputStandBy();
4808            sleepUs = kRecordThreadSleepUs;
4809            continue;
4810        }
4811        ALOG_ASSERT((size_t) bytesRead <= mBufferSize);
4812        size_t framesRead = bytesRead / mFrameSize;
4813        ALOG_ASSERT(framesRead > 0);
4814        if (mTeeSink != 0) {
4815            (void) mTeeSink->write(&mRsmpInBuffer[rear * mChannelCount], framesRead);
4816        }
4817        // If destination is non-contiguous, we now correct for reading past end of buffer.
4818        size_t part1 = mRsmpInFramesP2 - rear;
4819        if (framesRead > part1) {
4820            memcpy(mRsmpInBuffer, &mRsmpInBuffer[mRsmpInFramesP2 * mChannelCount],
4821                    (framesRead - part1) * mFrameSize);
4822        }
4823        rear = mRsmpInRear += framesRead;
4824
4825        size = activeTracks.size();
4826        // loop over each active track
4827        for (size_t i = 0; i < size; i++) {
4828            activeTrack = activeTracks[i];
4829
4830            enum {
4831                OVERRUN_UNKNOWN,
4832                OVERRUN_TRUE,
4833                OVERRUN_FALSE
4834            } overrun = OVERRUN_UNKNOWN;
4835
4836            // loop over getNextBuffer to handle circular sink
4837            for (;;) {
4838
4839                activeTrack->mSink.frameCount = ~0;
4840                status_t status = activeTrack->getNextBuffer(&activeTrack->mSink);
4841                size_t framesOut = activeTrack->mSink.frameCount;
4842                LOG_ALWAYS_FATAL_IF((status == OK) != (framesOut > 0));
4843
4844                int32_t front = activeTrack->mRsmpInFront;
4845                ssize_t filled = rear - front;
4846                size_t framesIn;
4847
4848                if (filled < 0) {
4849                    // should not happen, but treat like a massive overrun and re-sync
4850                    framesIn = 0;
4851                    activeTrack->mRsmpInFront = rear;
4852                    overrun = OVERRUN_TRUE;
4853                } else if ((size_t) filled <= mRsmpInFrames) {
4854                    framesIn = (size_t) filled;
4855                } else {
4856                    // client is not keeping up with server, but give it latest data
4857                    framesIn = mRsmpInFrames;
4858                    activeTrack->mRsmpInFront = front = rear - framesIn;
4859                    overrun = OVERRUN_TRUE;
4860                }
4861
4862                if (framesOut == 0 || framesIn == 0) {
4863                    break;
4864                }
4865
4866                if (activeTrack->mResampler == NULL) {
4867                    // no resampling
4868                    if (framesIn > framesOut) {
4869                        framesIn = framesOut;
4870                    } else {
4871                        framesOut = framesIn;
4872                    }
4873                    int8_t *dst = activeTrack->mSink.i8;
4874                    while (framesIn > 0) {
4875                        front &= mRsmpInFramesP2 - 1;
4876                        size_t part1 = mRsmpInFramesP2 - front;
4877                        if (part1 > framesIn) {
4878                            part1 = framesIn;
4879                        }
4880                        int8_t *src = (int8_t *)mRsmpInBuffer + (front * mFrameSize);
4881                        if (mChannelCount == activeTrack->mChannelCount) {
4882                            memcpy(dst, src, part1 * mFrameSize);
4883                        } else if (mChannelCount == 1) {
4884                            upmix_to_stereo_i16_from_mono_i16((int16_t *)dst, (int16_t *)src,
4885                                    part1);
4886                        } else {
4887                            downmix_to_mono_i16_from_stereo_i16((int16_t *)dst, (int16_t *)src,
4888                                    part1);
4889                        }
4890                        dst += part1 * activeTrack->mFrameSize;
4891                        front += part1;
4892                        framesIn -= part1;
4893                    }
4894                    activeTrack->mRsmpInFront += framesOut;
4895
4896                } else {
4897                    // resampling
4898                    // FIXME framesInNeeded should really be part of resampler API, and should
4899                    //       depend on the SRC ratio
4900                    //       to keep mRsmpInBuffer full so resampler always has sufficient input
4901                    size_t framesInNeeded;
4902                    // FIXME only re-calculate when it changes, and optimize for common ratios
4903                    double inOverOut = (double) mSampleRate / activeTrack->mSampleRate;
4904                    double outOverIn = (double) activeTrack->mSampleRate / mSampleRate;
4905                    framesInNeeded = ceil(framesOut * inOverOut) + 1;
4906                    ALOGV("need %u frames in to produce %u out given in/out ratio of %.4g",
4907                                framesInNeeded, framesOut, inOverOut);
4908                    // Although we theoretically have framesIn in circular buffer, some of those are
4909                    // unreleased frames, and thus must be discounted for purpose of budgeting.
4910                    size_t unreleased = activeTrack->mRsmpInUnrel;
4911                    framesIn = framesIn > unreleased ? framesIn - unreleased : 0;
4912                    if (framesIn < framesInNeeded) {
4913                        ALOGV("not enough to resample: have %u frames in but need %u in to "
4914                                "produce %u out given in/out ratio of %.4g",
4915                                framesIn, framesInNeeded, framesOut, inOverOut);
4916                        size_t newFramesOut = framesIn > 0 ? floor((framesIn - 1) * outOverIn) : 0;
4917                        LOG_ALWAYS_FATAL_IF(newFramesOut >= framesOut);
4918                        if (newFramesOut == 0) {
4919                            break;
4920                        }
4921                        framesInNeeded = ceil(newFramesOut * inOverOut) + 1;
4922                        ALOGV("now need %u frames in to produce %u out given out/in ratio of %.4g",
4923                                framesInNeeded, newFramesOut, outOverIn);
4924                        LOG_ALWAYS_FATAL_IF(framesIn < framesInNeeded);
4925                        ALOGV("success 2: have %u frames in and need %u in to produce %u out "
4926                              "given in/out ratio of %.4g",
4927                              framesIn, framesInNeeded, newFramesOut, inOverOut);
4928                        framesOut = newFramesOut;
4929                    } else {
4930                        ALOGV("success 1: have %u in and need %u in to produce %u out "
4931                            "given in/out ratio of %.4g",
4932                            framesIn, framesInNeeded, framesOut, inOverOut);
4933                    }
4934
4935                    // reallocate mRsmpOutBuffer as needed; we will grow but never shrink
4936                    if (activeTrack->mRsmpOutFrameCount < framesOut) {
4937                        // FIXME why does each track need it's own mRsmpOutBuffer? can't they share?
4938                        delete[] activeTrack->mRsmpOutBuffer;
4939                        // resampler always outputs stereo
4940                        activeTrack->mRsmpOutBuffer = new int32_t[framesOut * FCC_2];
4941                        activeTrack->mRsmpOutFrameCount = framesOut;
4942                    }
4943
4944                    // resampler accumulates, but we only have one source track
4945                    memset(activeTrack->mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
4946                    activeTrack->mResampler->resample(activeTrack->mRsmpOutBuffer, framesOut,
4947                            // FIXME how about having activeTrack implement this interface itself?
4948                            activeTrack->mResamplerBufferProvider
4949                            /*this*/ /* AudioBufferProvider* */);
4950                    // ditherAndClamp() works as long as all buffers returned by
4951                    // activeTrack->getNextBuffer() are 32 bit aligned which should be always true.
4952                    if (activeTrack->mChannelCount == 1) {
4953                        // temporarily type pun mRsmpOutBuffer from Q4.27 to int16_t
4954                        ditherAndClamp(activeTrack->mRsmpOutBuffer, activeTrack->mRsmpOutBuffer,
4955                                framesOut);
4956                        // the resampler always outputs stereo samples:
4957                        // do post stereo to mono conversion
4958                        downmix_to_mono_i16_from_stereo_i16(activeTrack->mSink.i16,
4959                                (int16_t *)activeTrack->mRsmpOutBuffer, framesOut);
4960                    } else {
4961                        ditherAndClamp((int32_t *)activeTrack->mSink.raw,
4962                                activeTrack->mRsmpOutBuffer, framesOut);
4963                    }
4964                    // now done with mRsmpOutBuffer
4965
4966                }
4967
4968                if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) {
4969                    overrun = OVERRUN_FALSE;
4970                }
4971
4972                if (activeTrack->mFramesToDrop == 0) {
4973                    if (framesOut > 0) {
4974                        activeTrack->mSink.frameCount = framesOut;
4975                        activeTrack->releaseBuffer(&activeTrack->mSink);
4976                    }
4977                } else {
4978                    // FIXME could do a partial drop of framesOut
4979                    if (activeTrack->mFramesToDrop > 0) {
4980                        activeTrack->mFramesToDrop -= framesOut;
4981                        if (activeTrack->mFramesToDrop <= 0) {
4982                            activeTrack->clearSyncStartEvent();
4983                        }
4984                    } else {
4985                        activeTrack->mFramesToDrop += framesOut;
4986                        if (activeTrack->mFramesToDrop >= 0 || activeTrack->mSyncStartEvent == 0 ||
4987                                activeTrack->mSyncStartEvent->isCancelled()) {
4988                            ALOGW("Synced record %s, session %d, trigger session %d",
4989                                  (activeTrack->mFramesToDrop >= 0) ? "timed out" : "cancelled",
4990                                  activeTrack->sessionId(),
4991                                  (activeTrack->mSyncStartEvent != 0) ?
4992                                          activeTrack->mSyncStartEvent->triggerSession() : 0);
4993                            activeTrack->clearSyncStartEvent();
4994                        }
4995                    }
4996                }
4997
4998                if (framesOut == 0) {
4999                    break;
5000                }
5001            }
5002
5003            switch (overrun) {
5004            case OVERRUN_TRUE:
5005                // client isn't retrieving buffers fast enough
5006                if (!activeTrack->setOverflow()) {
5007                    nsecs_t now = systemTime();
5008                    // FIXME should lastWarning per track?
5009                    if ((now - lastWarning) > kWarningThrottleNs) {
5010                        ALOGW("RecordThread: buffer overflow");
5011                        lastWarning = now;
5012                    }
5013                }
5014                break;
5015            case OVERRUN_FALSE:
5016                activeTrack->clearOverflow();
5017                break;
5018            case OVERRUN_UNKNOWN:
5019                break;
5020            }
5021
5022        }
5023
5024        // enable changes in effect chain
5025        unlockEffectChains(effectChains);
5026        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
5027    }
5028
5029    standbyIfNotAlreadyInStandby();
5030
5031    {
5032        Mutex::Autolock _l(mLock);
5033        for (size_t i = 0; i < mTracks.size(); i++) {
5034            sp<RecordTrack> track = mTracks[i];
5035            track->invalidate();
5036        }
5037        mActiveTracks.clear();
5038        mActiveTracksGen++;
5039        mStartStopCond.broadcast();
5040    }
5041
5042    releaseWakeLock();
5043
5044    ALOGV("RecordThread %p exiting", this);
5045    return false;
5046}
5047
5048void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
5049{
5050    if (!mStandby) {
5051        inputStandBy();
5052        mStandby = true;
5053    }
5054}
5055
5056void AudioFlinger::RecordThread::inputStandBy()
5057{
5058    mInput->stream->common.standby(&mInput->stream->common);
5059}
5060
5061// RecordThread::createRecordTrack_l() must be called with AudioFlinger::mLock held
5062sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
5063        const sp<AudioFlinger::Client>& client,
5064        uint32_t sampleRate,
5065        audio_format_t format,
5066        audio_channel_mask_t channelMask,
5067        size_t *pFrameCount,
5068        int sessionId,
5069        int uid,
5070        IAudioFlinger::track_flags_t *flags,
5071        pid_t tid,
5072        status_t *status)
5073{
5074    size_t frameCount = *pFrameCount;
5075    sp<RecordTrack> track;
5076    status_t lStatus;
5077
5078    // client expresses a preference for FAST, but we get the final say
5079    if (*flags & IAudioFlinger::TRACK_FAST) {
5080      if (
5081            // use case: callback handler and frame count is default or at least as large as HAL
5082            (
5083                (tid != -1) &&
5084                ((frameCount == 0) ||
5085                // FIXME not necessarily true, should be native frame count for native SR!
5086                (frameCount >= mFrameCount))
5087            ) &&
5088            // PCM data
5089            audio_is_linear_pcm(format) &&
5090            // mono or stereo
5091            ( (channelMask == AUDIO_CHANNEL_IN_MONO) ||
5092              (channelMask == AUDIO_CHANNEL_IN_STEREO) ) &&
5093            // hardware sample rate
5094            // FIXME actually the native hardware sample rate
5095            (sampleRate == mSampleRate) &&
5096            // record thread has an associated fast capture
5097            hasFastCapture()
5098            // fast capture does not require slots
5099        ) {
5100        // if frameCount not specified, then it defaults to fast capture (HAL) frame count
5101        if (frameCount == 0) {
5102            // FIXME wrong mFrameCount
5103            frameCount = mFrameCount * kFastTrackMultiplier;
5104        }
5105        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
5106                frameCount, mFrameCount);
5107      } else {
5108        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%d "
5109                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
5110                "hasFastCapture=%d tid=%d",
5111                frameCount, mFrameCount, format,
5112                audio_is_linear_pcm(format),
5113                channelMask, sampleRate, mSampleRate, hasFastCapture(), tid);
5114        *flags &= ~IAudioFlinger::TRACK_FAST;
5115        // FIXME It's not clear that we need to enforce this any more, since we have a pipe.
5116        // For compatibility with AudioRecord calculation, buffer depth is forced
5117        // to be at least 2 x the record thread frame count and cover audio hardware latency.
5118        // This is probably too conservative, but legacy application code may depend on it.
5119        // If you change this calculation, also review the start threshold which is related.
5120        uint32_t latencyMs = 50; // FIXME mInput->stream->get_latency(mInput->stream);
5121        size_t mNormalFrameCount = 2048; // FIXME
5122        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
5123        if (minBufCount < 2) {
5124            minBufCount = 2;
5125        }
5126        size_t minFrameCount = mNormalFrameCount * minBufCount;
5127        if (frameCount < minFrameCount) {
5128            frameCount = minFrameCount;
5129        }
5130      }
5131    }
5132    *pFrameCount = frameCount;
5133
5134    lStatus = initCheck();
5135    if (lStatus != NO_ERROR) {
5136        ALOGE("createRecordTrack_l() audio driver not initialized");
5137        goto Exit;
5138    }
5139
5140    { // scope for mLock
5141        Mutex::Autolock _l(mLock);
5142
5143        track = new RecordTrack(this, client, sampleRate,
5144                      format, channelMask, frameCount, sessionId, uid,
5145                      (*flags & IAudioFlinger::TRACK_FAST) != 0);
5146
5147        lStatus = track->initCheck();
5148        if (lStatus != NO_ERROR) {
5149            ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
5150            // track must be cleared from the caller as the caller has the AF lock
5151            goto Exit;
5152        }
5153        mTracks.add(track);
5154
5155        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
5156        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5157                        mAudioFlinger->btNrecIsOff();
5158        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
5159        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
5160
5161        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
5162            pid_t callingPid = IPCThreadState::self()->getCallingPid();
5163            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
5164            // so ask activity manager to do this on our behalf
5165            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
5166        }
5167    }
5168
5169    lStatus = NO_ERROR;
5170
5171Exit:
5172    *status = lStatus;
5173    return track;
5174}
5175
5176status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
5177                                           AudioSystem::sync_event_t event,
5178                                           int triggerSession)
5179{
5180    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
5181    sp<ThreadBase> strongMe = this;
5182    status_t status = NO_ERROR;
5183
5184    if (event == AudioSystem::SYNC_EVENT_NONE) {
5185        recordTrack->clearSyncStartEvent();
5186    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
5187        recordTrack->mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
5188                                       triggerSession,
5189                                       recordTrack->sessionId(),
5190                                       syncStartEventCallback,
5191                                       recordTrack);
5192        // Sync event can be cancelled by the trigger session if the track is not in a
5193        // compatible state in which case we start record immediately
5194        if (recordTrack->mSyncStartEvent->isCancelled()) {
5195            recordTrack->clearSyncStartEvent();
5196        } else {
5197            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
5198            recordTrack->mFramesToDrop = -
5199                    ((AudioSystem::kSyncRecordStartTimeOutMs * recordTrack->mSampleRate) / 1000);
5200        }
5201    }
5202
5203    {
5204        // This section is a rendezvous between binder thread executing start() and RecordThread
5205        AutoMutex lock(mLock);
5206        if (mActiveTracks.indexOf(recordTrack) >= 0) {
5207            if (recordTrack->mState == TrackBase::PAUSING) {
5208                ALOGV("active record track PAUSING -> ACTIVE");
5209                recordTrack->mState = TrackBase::ACTIVE;
5210            } else {
5211                ALOGV("active record track state %d", recordTrack->mState);
5212            }
5213            return status;
5214        }
5215
5216        // TODO consider other ways of handling this, such as changing the state to :STARTING and
5217        //      adding the track to mActiveTracks after returning from AudioSystem::startInput(),
5218        //      or using a separate command thread
5219        recordTrack->mState = TrackBase::STARTING_1;
5220        mActiveTracks.add(recordTrack);
5221        mActiveTracksGen++;
5222        mLock.unlock();
5223        status_t status = AudioSystem::startInput(mId);
5224        mLock.lock();
5225        // FIXME should verify that recordTrack is still in mActiveTracks
5226        if (status != NO_ERROR) {
5227            mActiveTracks.remove(recordTrack);
5228            mActiveTracksGen++;
5229            recordTrack->clearSyncStartEvent();
5230            return status;
5231        }
5232        // Catch up with current buffer indices if thread is already running.
5233        // This is what makes a new client discard all buffered data.  If the track's mRsmpInFront
5234        // was initialized to some value closer to the thread's mRsmpInFront, then the track could
5235        // see previously buffered data before it called start(), but with greater risk of overrun.
5236
5237        recordTrack->mRsmpInFront = mRsmpInRear;
5238        recordTrack->mRsmpInUnrel = 0;
5239        // FIXME why reset?
5240        if (recordTrack->mResampler != NULL) {
5241            recordTrack->mResampler->reset();
5242        }
5243        recordTrack->mState = TrackBase::STARTING_2;
5244        // signal thread to start
5245        mWaitWorkCV.broadcast();
5246        if (mActiveTracks.indexOf(recordTrack) < 0) {
5247            ALOGV("Record failed to start");
5248            status = BAD_VALUE;
5249            goto startError;
5250        }
5251        return status;
5252    }
5253
5254startError:
5255    AudioSystem::stopInput(mId);
5256    recordTrack->clearSyncStartEvent();
5257    // FIXME I wonder why we do not reset the state here?
5258    return status;
5259}
5260
5261void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
5262{
5263    sp<SyncEvent> strongEvent = event.promote();
5264
5265    if (strongEvent != 0) {
5266        sp<RefBase> ptr = strongEvent->cookie().promote();
5267        if (ptr != 0) {
5268            RecordTrack *recordTrack = (RecordTrack *)ptr.get();
5269            recordTrack->handleSyncStartEvent(strongEvent);
5270        }
5271    }
5272}
5273
5274bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
5275    ALOGV("RecordThread::stop");
5276    AutoMutex _l(mLock);
5277    if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) {
5278        return false;
5279    }
5280    // note that threadLoop may still be processing the track at this point [without lock]
5281    recordTrack->mState = TrackBase::PAUSING;
5282    // do not wait for mStartStopCond if exiting
5283    if (exitPending()) {
5284        return true;
5285    }
5286    // FIXME incorrect usage of wait: no explicit predicate or loop
5287    mStartStopCond.wait(mLock);
5288    // if we have been restarted, recordTrack is in mActiveTracks here
5289    if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) {
5290        ALOGV("Record stopped OK");
5291        return true;
5292    }
5293    return false;
5294}
5295
5296bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const
5297{
5298    return false;
5299}
5300
5301status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event __unused)
5302{
5303#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
5304    if (!isValidSyncEvent(event)) {
5305        return BAD_VALUE;
5306    }
5307
5308    int eventSession = event->triggerSession();
5309    status_t ret = NAME_NOT_FOUND;
5310
5311    Mutex::Autolock _l(mLock);
5312
5313    for (size_t i = 0; i < mTracks.size(); i++) {
5314        sp<RecordTrack> track = mTracks[i];
5315        if (eventSession == track->sessionId()) {
5316            (void) track->setSyncEvent(event);
5317            ret = NO_ERROR;
5318        }
5319    }
5320    return ret;
5321#else
5322    return BAD_VALUE;
5323#endif
5324}
5325
5326// destroyTrack_l() must be called with ThreadBase::mLock held
5327void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
5328{
5329    track->terminate();
5330    track->mState = TrackBase::STOPPED;
5331    // active tracks are removed by threadLoop()
5332    if (mActiveTracks.indexOf(track) < 0) {
5333        removeTrack_l(track);
5334    }
5335}
5336
5337void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
5338{
5339    mTracks.remove(track);
5340    // need anything related to effects here?
5341}
5342
5343void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
5344{
5345    dumpInternals(fd, args);
5346    dumpTracks(fd, args);
5347    dumpEffectChains(fd, args);
5348}
5349
5350void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
5351{
5352    fdprintf(fd, "\nInput thread %p:\n", this);
5353
5354    if (mActiveTracks.size() > 0) {
5355        fdprintf(fd, "  Buffer size: %zu bytes\n", mBufferSize);
5356    } else {
5357        fdprintf(fd, "  No active record clients\n");
5358    }
5359
5360    dumpBase(fd, args);
5361}
5362
5363void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args __unused)
5364{
5365    const size_t SIZE = 256;
5366    char buffer[SIZE];
5367    String8 result;
5368
5369    size_t numtracks = mTracks.size();
5370    size_t numactive = mActiveTracks.size();
5371    size_t numactiveseen = 0;
5372    fdprintf(fd, "  %d Tracks", numtracks);
5373    if (numtracks) {
5374        fdprintf(fd, " of which %d are active\n", numactive);
5375        RecordTrack::appendDumpHeader(result);
5376        for (size_t i = 0; i < numtracks ; ++i) {
5377            sp<RecordTrack> track = mTracks[i];
5378            if (track != 0) {
5379                bool active = mActiveTracks.indexOf(track) >= 0;
5380                if (active) {
5381                    numactiveseen++;
5382                }
5383                track->dump(buffer, SIZE, active);
5384                result.append(buffer);
5385            }
5386        }
5387    } else {
5388        fdprintf(fd, "\n");
5389    }
5390
5391    if (numactiveseen != numactive) {
5392        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
5393                " not in the track list\n");
5394        result.append(buffer);
5395        RecordTrack::appendDumpHeader(result);
5396        for (size_t i = 0; i < numactive; ++i) {
5397            sp<RecordTrack> track = mActiveTracks[i];
5398            if (mTracks.indexOf(track) < 0) {
5399                track->dump(buffer, SIZE, true);
5400                result.append(buffer);
5401            }
5402        }
5403
5404    }
5405    write(fd, result.string(), result.size());
5406}
5407
5408// AudioBufferProvider interface
5409status_t AudioFlinger::RecordThread::ResamplerBufferProvider::getNextBuffer(
5410        AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
5411{
5412    RecordTrack *activeTrack = mRecordTrack;
5413    sp<ThreadBase> threadBase = activeTrack->mThread.promote();
5414    if (threadBase == 0) {
5415        buffer->frameCount = 0;
5416        buffer->raw = NULL;
5417        return NOT_ENOUGH_DATA;
5418    }
5419    RecordThread *recordThread = (RecordThread *) threadBase.get();
5420    int32_t rear = recordThread->mRsmpInRear;
5421    int32_t front = activeTrack->mRsmpInFront;
5422    ssize_t filled = rear - front;
5423    // FIXME should not be P2 (don't want to increase latency)
5424    // FIXME if client not keeping up, discard
5425    LOG_ALWAYS_FATAL_IF(!(0 <= filled && (size_t) filled <= recordThread->mRsmpInFrames));
5426    // 'filled' may be non-contiguous, so return only the first contiguous chunk
5427    front &= recordThread->mRsmpInFramesP2 - 1;
5428    size_t part1 = recordThread->mRsmpInFramesP2 - front;
5429    if (part1 > (size_t) filled) {
5430        part1 = filled;
5431    }
5432    size_t ask = buffer->frameCount;
5433    ALOG_ASSERT(ask > 0);
5434    if (part1 > ask) {
5435        part1 = ask;
5436    }
5437    if (part1 == 0) {
5438        // Higher-level should keep mRsmpInBuffer full, and not call resampler if empty
5439        LOG_ALWAYS_FATAL("RecordThread::getNextBuffer() starved");
5440        buffer->raw = NULL;
5441        buffer->frameCount = 0;
5442        activeTrack->mRsmpInUnrel = 0;
5443        return NOT_ENOUGH_DATA;
5444    }
5445
5446    buffer->raw = recordThread->mRsmpInBuffer + front * recordThread->mChannelCount;
5447    buffer->frameCount = part1;
5448    activeTrack->mRsmpInUnrel = part1;
5449    return NO_ERROR;
5450}
5451
5452// AudioBufferProvider interface
5453void AudioFlinger::RecordThread::ResamplerBufferProvider::releaseBuffer(
5454        AudioBufferProvider::Buffer* buffer)
5455{
5456    RecordTrack *activeTrack = mRecordTrack;
5457    size_t stepCount = buffer->frameCount;
5458    if (stepCount == 0) {
5459        return;
5460    }
5461    ALOG_ASSERT(stepCount <= activeTrack->mRsmpInUnrel);
5462    activeTrack->mRsmpInUnrel -= stepCount;
5463    activeTrack->mRsmpInFront += stepCount;
5464    buffer->raw = NULL;
5465    buffer->frameCount = 0;
5466}
5467
5468bool AudioFlinger::RecordThread::checkForNewParameter_l(const String8& keyValuePair,
5469                                                        status_t& status)
5470{
5471    bool reconfig = false;
5472
5473    status = NO_ERROR;
5474
5475    audio_format_t reqFormat = mFormat;
5476    uint32_t samplingRate = mSampleRate;
5477    audio_channel_mask_t channelMask = audio_channel_in_mask_from_count(mChannelCount);
5478
5479    AudioParameter param = AudioParameter(keyValuePair);
5480    int value;
5481    // TODO Investigate when this code runs. Check with audio policy when a sample rate and
5482    //      channel count change can be requested. Do we mandate the first client defines the
5483    //      HAL sampling rate and channel count or do we allow changes on the fly?
5484    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
5485        samplingRate = value;
5486        reconfig = true;
5487    }
5488    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
5489        if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
5490            status = BAD_VALUE;
5491        } else {
5492            reqFormat = (audio_format_t) value;
5493            reconfig = true;
5494        }
5495    }
5496    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
5497        audio_channel_mask_t mask = (audio_channel_mask_t) value;
5498        if (mask != AUDIO_CHANNEL_IN_MONO && mask != AUDIO_CHANNEL_IN_STEREO) {
5499            status = BAD_VALUE;
5500        } else {
5501            channelMask = mask;
5502            reconfig = true;
5503        }
5504    }
5505    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
5506        // do not accept frame count changes if tracks are open as the track buffer
5507        // size depends on frame count and correct behavior would not be guaranteed
5508        // if frame count is changed after track creation
5509        if (mActiveTracks.size() > 0) {
5510            status = INVALID_OPERATION;
5511        } else {
5512            reconfig = true;
5513        }
5514    }
5515    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
5516        // forward device change to effects that have requested to be
5517        // aware of attached audio device.
5518        for (size_t i = 0; i < mEffectChains.size(); i++) {
5519            mEffectChains[i]->setDevice_l(value);
5520        }
5521
5522        // store input device and output device but do not forward output device to audio HAL.
5523        // Note that status is ignored by the caller for output device
5524        // (see AudioFlinger::setParameters()
5525        if (audio_is_output_devices(value)) {
5526            mOutDevice = value;
5527            status = BAD_VALUE;
5528        } else {
5529            mInDevice = value;
5530            // disable AEC and NS if the device is a BT SCO headset supporting those
5531            // pre processings
5532            if (mTracks.size() > 0) {
5533                bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5534                                    mAudioFlinger->btNrecIsOff();
5535                for (size_t i = 0; i < mTracks.size(); i++) {
5536                    sp<RecordTrack> track = mTracks[i];
5537                    setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
5538                    setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
5539                }
5540            }
5541        }
5542    }
5543    if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
5544            mAudioSource != (audio_source_t)value) {
5545        // forward device change to effects that have requested to be
5546        // aware of attached audio device.
5547        for (size_t i = 0; i < mEffectChains.size(); i++) {
5548            mEffectChains[i]->setAudioSource_l((audio_source_t)value);
5549        }
5550        mAudioSource = (audio_source_t)value;
5551    }
5552
5553    if (status == NO_ERROR) {
5554        status = mInput->stream->common.set_parameters(&mInput->stream->common,
5555                keyValuePair.string());
5556        if (status == INVALID_OPERATION) {
5557            inputStandBy();
5558            status = mInput->stream->common.set_parameters(&mInput->stream->common,
5559                    keyValuePair.string());
5560        }
5561        if (reconfig) {
5562            if (status == BAD_VALUE &&
5563                reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
5564                reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
5565                (mInput->stream->common.get_sample_rate(&mInput->stream->common)
5566                        <= (2 * samplingRate)) &&
5567                popcount(mInput->stream->common.get_channels(&mInput->stream->common))
5568                        <= FCC_2 &&
5569                (channelMask == AUDIO_CHANNEL_IN_MONO ||
5570                        channelMask == AUDIO_CHANNEL_IN_STEREO)) {
5571                status = NO_ERROR;
5572            }
5573            if (status == NO_ERROR) {
5574                readInputParameters_l();
5575                sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
5576            }
5577        }
5578    }
5579
5580    return reconfig;
5581}
5582
5583String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
5584{
5585    Mutex::Autolock _l(mLock);
5586    if (initCheck() != NO_ERROR) {
5587        return String8();
5588    }
5589
5590    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
5591    const String8 out_s8(s);
5592    free(s);
5593    return out_s8;
5594}
5595
5596void AudioFlinger::RecordThread::audioConfigChanged(int event, int param __unused) {
5597    AudioSystem::OutputDescriptor desc;
5598    const void *param2 = NULL;
5599
5600    switch (event) {
5601    case AudioSystem::INPUT_OPENED:
5602    case AudioSystem::INPUT_CONFIG_CHANGED:
5603        desc.channelMask = mChannelMask;
5604        desc.samplingRate = mSampleRate;
5605        desc.format = mFormat;
5606        desc.frameCount = mFrameCount;
5607        desc.latency = 0;
5608        param2 = &desc;
5609        break;
5610
5611    case AudioSystem::INPUT_CLOSED:
5612    default:
5613        break;
5614    }
5615    mAudioFlinger->audioConfigChanged(event, mId, param2);
5616}
5617
5618void AudioFlinger::RecordThread::readInputParameters_l()
5619{
5620    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
5621    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
5622    mChannelCount = popcount(mChannelMask);
5623    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
5624    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
5625        ALOGE("HAL format %#x not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
5626    }
5627    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
5628    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
5629    mFrameCount = mBufferSize / mFrameSize;
5630    // This is the formula for calculating the temporary buffer size.
5631    // With 7 HAL buffers, we can guarantee ability to down-sample the input by ratio of 6:1 to
5632    // 1 full output buffer, regardless of the alignment of the available input.
5633    // The value is somewhat arbitrary, and could probably be even larger.
5634    // A larger value should allow more old data to be read after a track calls start(),
5635    // without increasing latency.
5636    mRsmpInFrames = mFrameCount * 7;
5637    mRsmpInFramesP2 = roundup(mRsmpInFrames);
5638    delete[] mRsmpInBuffer;
5639    // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
5640    mRsmpInBuffer = new int16_t[(mRsmpInFramesP2 + mFrameCount - 1) * mChannelCount];
5641
5642    // AudioRecord mSampleRate and mChannelCount are constant due to AudioRecord API constraints.
5643    // But if thread's mSampleRate or mChannelCount changes, how will that affect active tracks?
5644}
5645
5646uint32_t AudioFlinger::RecordThread::getInputFramesLost()
5647{
5648    Mutex::Autolock _l(mLock);
5649    if (initCheck() != NO_ERROR) {
5650        return 0;
5651    }
5652
5653    return mInput->stream->get_input_frames_lost(mInput->stream);
5654}
5655
5656uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
5657{
5658    Mutex::Autolock _l(mLock);
5659    uint32_t result = 0;
5660    if (getEffectChain_l(sessionId) != 0) {
5661        result = EFFECT_SESSION;
5662    }
5663
5664    for (size_t i = 0; i < mTracks.size(); ++i) {
5665        if (sessionId == mTracks[i]->sessionId()) {
5666            result |= TRACK_SESSION;
5667            break;
5668        }
5669    }
5670
5671    return result;
5672}
5673
5674KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
5675{
5676    KeyedVector<int, bool> ids;
5677    Mutex::Autolock _l(mLock);
5678    for (size_t j = 0; j < mTracks.size(); ++j) {
5679        sp<RecordThread::RecordTrack> track = mTracks[j];
5680        int sessionId = track->sessionId();
5681        if (ids.indexOfKey(sessionId) < 0) {
5682            ids.add(sessionId, true);
5683        }
5684    }
5685    return ids;
5686}
5687
5688AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
5689{
5690    Mutex::Autolock _l(mLock);
5691    AudioStreamIn *input = mInput;
5692    mInput = NULL;
5693    return input;
5694}
5695
5696// this method must always be called either with ThreadBase mLock held or inside the thread loop
5697audio_stream_t* AudioFlinger::RecordThread::stream() const
5698{
5699    if (mInput == NULL) {
5700        return NULL;
5701    }
5702    return &mInput->stream->common;
5703}
5704
5705status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
5706{
5707    // only one chain per input thread
5708    if (mEffectChains.size() != 0) {
5709        return INVALID_OPERATION;
5710    }
5711    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
5712
5713    chain->setInBuffer(NULL);
5714    chain->setOutBuffer(NULL);
5715
5716    checkSuspendOnAddEffectChain_l(chain);
5717
5718    mEffectChains.add(chain);
5719
5720    return NO_ERROR;
5721}
5722
5723size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
5724{
5725    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
5726    ALOGW_IF(mEffectChains.size() != 1,
5727            "removeEffectChain_l() %p invalid chain size %d on thread %p",
5728            chain.get(), mEffectChains.size(), this);
5729    if (mEffectChains.size() == 1) {
5730        mEffectChains.removeAt(0);
5731    }
5732    return 0;
5733}
5734
5735}; // namespace android
5736