Threads.cpp revision 0cde076ddb283c84c3801a2df4cc3df99bd1577f
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31
32#include <private/media/AudioTrackShared.h>
33#include <hardware/audio.h>
34#include <audio_effects/effect_ns.h>
35#include <audio_effects/effect_aec.h>
36#include <audio_utils/primitives.h>
37
38// NBAIO implementations
39#include <media/nbaio/AudioStreamOutSink.h>
40#include <media/nbaio/MonoPipe.h>
41#include <media/nbaio/MonoPipeReader.h>
42#include <media/nbaio/Pipe.h>
43#include <media/nbaio/PipeReader.h>
44#include <media/nbaio/SourceAudioBufferProvider.h>
45
46#include <powermanager/PowerManager.h>
47
48#include <common_time/cc_helper.h>
49#include <common_time/local_clock.h>
50
51#include "AudioFlinger.h"
52#include "AudioMixer.h"
53#include "FastMixer.h"
54#include "ServiceUtilities.h"
55#include "SchedulingPolicyService.h"
56
57#ifdef ADD_BATTERY_DATA
58#include <media/IMediaPlayerService.h>
59#include <media/IMediaDeathNotifier.h>
60#endif
61
62#ifdef DEBUG_CPU_USAGE
63#include <cpustats/CentralTendencyStatistics.h>
64#include <cpustats/ThreadCpuUsage.h>
65#endif
66
67// ----------------------------------------------------------------------------
68
69// Note: the following macro is used for extremely verbose logging message.  In
70// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
71// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
72// are so verbose that we want to suppress them even when we have ALOG_ASSERT
73// turned on.  Do not uncomment the #def below unless you really know what you
74// are doing and want to see all of the extremely verbose messages.
75//#define VERY_VERY_VERBOSE_LOGGING
76#ifdef VERY_VERY_VERBOSE_LOGGING
77#define ALOGVV ALOGV
78#else
79#define ALOGVV(a...) do { } while(0)
80#endif
81
82namespace android {
83
84// retry counts for buffer fill timeout
85// 50 * ~20msecs = 1 second
86static const int8_t kMaxTrackRetries = 50;
87static const int8_t kMaxTrackStartupRetries = 50;
88// allow less retry attempts on direct output thread.
89// direct outputs can be a scarce resource in audio hardware and should
90// be released as quickly as possible.
91static const int8_t kMaxTrackRetriesDirect = 2;
92
93// don't warn about blocked writes or record buffer overflows more often than this
94static const nsecs_t kWarningThrottleNs = seconds(5);
95
96// RecordThread loop sleep time upon application overrun or audio HAL read error
97static const int kRecordThreadSleepUs = 5000;
98
99// maximum time to wait for setParameters to complete
100static const nsecs_t kSetParametersTimeoutNs = seconds(2);
101
102// minimum sleep time for the mixer thread loop when tracks are active but in underrun
103static const uint32_t kMinThreadSleepTimeUs = 5000;
104// maximum divider applied to the active sleep time in the mixer thread loop
105static const uint32_t kMaxThreadSleepTimeShift = 2;
106
107// minimum normal mix buffer size, expressed in milliseconds rather than frames
108static const uint32_t kMinNormalMixBufferSizeMs = 20;
109// maximum normal mix buffer size
110static const uint32_t kMaxNormalMixBufferSizeMs = 24;
111
112// Offloaded output thread standby delay: allows track transition without going to standby
113static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
114
115// Whether to use fast mixer
116static const enum {
117    FastMixer_Never,    // never initialize or use: for debugging only
118    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
119                        // normal mixer multiplier is 1
120    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
121                        // multiplier is calculated based on min & max normal mixer buffer size
122    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
123                        // multiplier is calculated based on min & max normal mixer buffer size
124    // FIXME for FastMixer_Dynamic:
125    //  Supporting this option will require fixing HALs that can't handle large writes.
126    //  For example, one HAL implementation returns an error from a large write,
127    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
128    //  We could either fix the HAL implementations, or provide a wrapper that breaks
129    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
130} kUseFastMixer = FastMixer_Static;
131
132// Priorities for requestPriority
133static const int kPriorityAudioApp = 2;
134static const int kPriorityFastMixer = 3;
135
136// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
137// for the track.  The client then sub-divides this into smaller buffers for its use.
138// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
139// So for now we just assume that client is double-buffered for fast tracks.
140// FIXME It would be better for client to tell AudioFlinger the value of N,
141// so AudioFlinger could allocate the right amount of memory.
142// See the client's minBufCount and mNotificationFramesAct calculations for details.
143static const int kFastTrackMultiplier = 2;
144
145// ----------------------------------------------------------------------------
146
147#ifdef ADD_BATTERY_DATA
148// To collect the amplifier usage
149static void addBatteryData(uint32_t params) {
150    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
151    if (service == NULL) {
152        // it already logged
153        return;
154    }
155
156    service->addBatteryData(params);
157}
158#endif
159
160
161// ----------------------------------------------------------------------------
162//      CPU Stats
163// ----------------------------------------------------------------------------
164
165class CpuStats {
166public:
167    CpuStats();
168    void sample(const String8 &title);
169#ifdef DEBUG_CPU_USAGE
170private:
171    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
172    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
173
174    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
175
176    int mCpuNum;                        // thread's current CPU number
177    int mCpukHz;                        // frequency of thread's current CPU in kHz
178#endif
179};
180
181CpuStats::CpuStats()
182#ifdef DEBUG_CPU_USAGE
183    : mCpuNum(-1), mCpukHz(-1)
184#endif
185{
186}
187
188void CpuStats::sample(const String8 &title) {
189#ifdef DEBUG_CPU_USAGE
190    // get current thread's delta CPU time in wall clock ns
191    double wcNs;
192    bool valid = mCpuUsage.sampleAndEnable(wcNs);
193
194    // record sample for wall clock statistics
195    if (valid) {
196        mWcStats.sample(wcNs);
197    }
198
199    // get the current CPU number
200    int cpuNum = sched_getcpu();
201
202    // get the current CPU frequency in kHz
203    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
204
205    // check if either CPU number or frequency changed
206    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
207        mCpuNum = cpuNum;
208        mCpukHz = cpukHz;
209        // ignore sample for purposes of cycles
210        valid = false;
211    }
212
213    // if no change in CPU number or frequency, then record sample for cycle statistics
214    if (valid && mCpukHz > 0) {
215        double cycles = wcNs * cpukHz * 0.000001;
216        mHzStats.sample(cycles);
217    }
218
219    unsigned n = mWcStats.n();
220    // mCpuUsage.elapsed() is expensive, so don't call it every loop
221    if ((n & 127) == 1) {
222        long long elapsed = mCpuUsage.elapsed();
223        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
224            double perLoop = elapsed / (double) n;
225            double perLoop100 = perLoop * 0.01;
226            double perLoop1k = perLoop * 0.001;
227            double mean = mWcStats.mean();
228            double stddev = mWcStats.stddev();
229            double minimum = mWcStats.minimum();
230            double maximum = mWcStats.maximum();
231            double meanCycles = mHzStats.mean();
232            double stddevCycles = mHzStats.stddev();
233            double minCycles = mHzStats.minimum();
234            double maxCycles = mHzStats.maximum();
235            mCpuUsage.resetElapsed();
236            mWcStats.reset();
237            mHzStats.reset();
238            ALOGD("CPU usage for %s over past %.1f secs\n"
239                "  (%u mixer loops at %.1f mean ms per loop):\n"
240                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
241                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
242                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
243                    title.string(),
244                    elapsed * .000000001, n, perLoop * .000001,
245                    mean * .001,
246                    stddev * .001,
247                    minimum * .001,
248                    maximum * .001,
249                    mean / perLoop100,
250                    stddev / perLoop100,
251                    minimum / perLoop100,
252                    maximum / perLoop100,
253                    meanCycles / perLoop1k,
254                    stddevCycles / perLoop1k,
255                    minCycles / perLoop1k,
256                    maxCycles / perLoop1k);
257
258        }
259    }
260#endif
261};
262
263// ----------------------------------------------------------------------------
264//      ThreadBase
265// ----------------------------------------------------------------------------
266
267AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
268        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
269    :   Thread(false /*canCallJava*/),
270        mType(type),
271        mAudioFlinger(audioFlinger),
272        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
273        // are set by PlaybackThread::readOutputParameters() or RecordThread::readInputParameters()
274        mParamStatus(NO_ERROR),
275        //FIXME: mStandby should be true here. Is this some kind of hack?
276        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
277        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
278        // mName will be set by concrete (non-virtual) subclass
279        mDeathRecipient(new PMDeathRecipient(this))
280{
281}
282
283AudioFlinger::ThreadBase::~ThreadBase()
284{
285    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
286    for (size_t i = 0; i < mConfigEvents.size(); i++) {
287        delete mConfigEvents[i];
288    }
289    mConfigEvents.clear();
290
291    mParamCond.broadcast();
292    // do not lock the mutex in destructor
293    releaseWakeLock_l();
294    if (mPowerManager != 0) {
295        sp<IBinder> binder = mPowerManager->asBinder();
296        binder->unlinkToDeath(mDeathRecipient);
297    }
298}
299
300status_t AudioFlinger::ThreadBase::readyToRun()
301{
302    status_t status = initCheck();
303    if (status == NO_ERROR) {
304        ALOGI("AudioFlinger's thread %p ready to run", this);
305    } else {
306        ALOGE("No working audio driver found.");
307    }
308    return status;
309}
310
311void AudioFlinger::ThreadBase::exit()
312{
313    ALOGV("ThreadBase::exit");
314    // do any cleanup required for exit to succeed
315    preExit();
316    {
317        // This lock prevents the following race in thread (uniprocessor for illustration):
318        //  if (!exitPending()) {
319        //      // context switch from here to exit()
320        //      // exit() calls requestExit(), what exitPending() observes
321        //      // exit() calls signal(), which is dropped since no waiters
322        //      // context switch back from exit() to here
323        //      mWaitWorkCV.wait(...);
324        //      // now thread is hung
325        //  }
326        AutoMutex lock(mLock);
327        requestExit();
328        mWaitWorkCV.broadcast();
329    }
330    // When Thread::requestExitAndWait is made virtual and this method is renamed to
331    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
332    requestExitAndWait();
333}
334
335status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
336{
337    status_t status;
338
339    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
340    Mutex::Autolock _l(mLock);
341
342    mNewParameters.add(keyValuePairs);
343    mWaitWorkCV.signal();
344    // wait condition with timeout in case the thread loop has exited
345    // before the request could be processed
346    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
347        status = mParamStatus;
348        mWaitWorkCV.signal();
349    } else {
350        status = TIMED_OUT;
351    }
352    return status;
353}
354
355void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
356{
357    Mutex::Autolock _l(mLock);
358    sendIoConfigEvent_l(event, param);
359}
360
361// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
362void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
363{
364    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
365    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
366    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
367            param);
368    mWaitWorkCV.signal();
369}
370
371// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
372void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
373{
374    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
375    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
376    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
377          mConfigEvents.size(), pid, tid, prio);
378    mWaitWorkCV.signal();
379}
380
381void AudioFlinger::ThreadBase::processConfigEvents()
382{
383    Mutex::Autolock _l(mLock);
384    processConfigEvents_l();
385}
386
387// post condition: mConfigEvents.isEmpty()
388void AudioFlinger::ThreadBase::processConfigEvents_l()
389{
390    while (!mConfigEvents.isEmpty()) {
391        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
392        ConfigEvent *event = mConfigEvents[0];
393        mConfigEvents.removeAt(0);
394        // release mLock before locking AudioFlinger mLock: lock order is always
395        // AudioFlinger then ThreadBase to avoid cross deadlock
396        mLock.unlock();
397        switch (event->type()) {
398        case CFG_EVENT_PRIO: {
399            PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
400            // FIXME Need to understand why this has be done asynchronously
401            int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio(),
402                    true /*asynchronous*/);
403            if (err != 0) {
404                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
405                      prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
406            }
407        } break;
408        case CFG_EVENT_IO: {
409            IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
410            {
411                Mutex::Autolock _l(mAudioFlinger->mLock);
412                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
413            }
414        } break;
415        default:
416            ALOGE("processConfigEvents() unknown event type %d", event->type());
417            break;
418        }
419        delete event;
420        mLock.lock();
421    }
422}
423
424void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
425{
426    const size_t SIZE = 256;
427    char buffer[SIZE];
428    String8 result;
429
430    bool locked = AudioFlinger::dumpTryLock(mLock);
431    if (!locked) {
432        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
433        write(fd, buffer, strlen(buffer));
434    }
435
436    snprintf(buffer, SIZE, "io handle: %d\n", mId);
437    result.append(buffer);
438    snprintf(buffer, SIZE, "TID: %d\n", getTid());
439    result.append(buffer);
440    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
441    result.append(buffer);
442    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
443    result.append(buffer);
444    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
445    result.append(buffer);
446    snprintf(buffer, SIZE, "HAL buffer size: %u bytes\n", mBufferSize);
447    result.append(buffer);
448    snprintf(buffer, SIZE, "Channel Count: %u\n", mChannelCount);
449    result.append(buffer);
450    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
451    result.append(buffer);
452    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
453    result.append(buffer);
454    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
455    result.append(buffer);
456
457    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
458    result.append(buffer);
459    result.append(" Index Command");
460    for (size_t i = 0; i < mNewParameters.size(); ++i) {
461        snprintf(buffer, SIZE, "\n %02d    ", i);
462        result.append(buffer);
463        result.append(mNewParameters[i]);
464    }
465
466    snprintf(buffer, SIZE, "\n\nPending config events: \n");
467    result.append(buffer);
468    for (size_t i = 0; i < mConfigEvents.size(); i++) {
469        mConfigEvents[i]->dump(buffer, SIZE);
470        result.append(buffer);
471    }
472    result.append("\n");
473
474    write(fd, result.string(), result.size());
475
476    if (locked) {
477        mLock.unlock();
478    }
479}
480
481void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
482{
483    const size_t SIZE = 256;
484    char buffer[SIZE];
485    String8 result;
486
487    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
488    write(fd, buffer, strlen(buffer));
489
490    for (size_t i = 0; i < mEffectChains.size(); ++i) {
491        sp<EffectChain> chain = mEffectChains[i];
492        if (chain != 0) {
493            chain->dump(fd, args);
494        }
495    }
496}
497
498void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
499{
500    Mutex::Autolock _l(mLock);
501    acquireWakeLock_l(uid);
502}
503
504String16 AudioFlinger::ThreadBase::getWakeLockTag()
505{
506    switch (mType) {
507        case MIXER:
508            return String16("AudioMix");
509        case DIRECT:
510            return String16("AudioDirectOut");
511        case DUPLICATING:
512            return String16("AudioDup");
513        case RECORD:
514            return String16("AudioIn");
515        case OFFLOAD:
516            return String16("AudioOffload");
517        default:
518            ALOG_ASSERT(false);
519            return String16("AudioUnknown");
520    }
521}
522
523void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
524{
525    getPowerManager_l();
526    if (mPowerManager != 0) {
527        sp<IBinder> binder = new BBinder();
528        status_t status;
529        if (uid >= 0) {
530            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
531                    binder,
532                    getWakeLockTag(),
533                    String16("media"),
534                    uid);
535        } else {
536            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
537                    binder,
538                    getWakeLockTag(),
539                    String16("media"));
540        }
541        if (status == NO_ERROR) {
542            mWakeLockToken = binder;
543        }
544        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
545    }
546}
547
548void AudioFlinger::ThreadBase::releaseWakeLock()
549{
550    Mutex::Autolock _l(mLock);
551    releaseWakeLock_l();
552}
553
554void AudioFlinger::ThreadBase::releaseWakeLock_l()
555{
556    if (mWakeLockToken != 0) {
557        ALOGV("releaseWakeLock_l() %s", mName);
558        if (mPowerManager != 0) {
559            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
560        }
561        mWakeLockToken.clear();
562    }
563}
564
565void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
566    Mutex::Autolock _l(mLock);
567    updateWakeLockUids_l(uids);
568}
569
570void AudioFlinger::ThreadBase::getPowerManager_l() {
571
572    if (mPowerManager == 0) {
573        // use checkService() to avoid blocking if power service is not up yet
574        sp<IBinder> binder =
575            defaultServiceManager()->checkService(String16("power"));
576        if (binder == 0) {
577            ALOGW("Thread %s cannot connect to the power manager service", mName);
578        } else {
579            mPowerManager = interface_cast<IPowerManager>(binder);
580            binder->linkToDeath(mDeathRecipient);
581        }
582    }
583}
584
585void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
586
587    getPowerManager_l();
588    if (mWakeLockToken == NULL) {
589        ALOGE("no wake lock to update!");
590        return;
591    }
592    if (mPowerManager != 0) {
593        sp<IBinder> binder = new BBinder();
594        status_t status;
595        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array());
596        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
597    }
598}
599
600void AudioFlinger::ThreadBase::clearPowerManager()
601{
602    Mutex::Autolock _l(mLock);
603    releaseWakeLock_l();
604    mPowerManager.clear();
605}
606
607void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
608{
609    sp<ThreadBase> thread = mThread.promote();
610    if (thread != 0) {
611        thread->clearPowerManager();
612    }
613    ALOGW("power manager service died !!!");
614}
615
616void AudioFlinger::ThreadBase::setEffectSuspended(
617        const effect_uuid_t *type, bool suspend, int sessionId)
618{
619    Mutex::Autolock _l(mLock);
620    setEffectSuspended_l(type, suspend, sessionId);
621}
622
623void AudioFlinger::ThreadBase::setEffectSuspended_l(
624        const effect_uuid_t *type, bool suspend, int sessionId)
625{
626    sp<EffectChain> chain = getEffectChain_l(sessionId);
627    if (chain != 0) {
628        if (type != NULL) {
629            chain->setEffectSuspended_l(type, suspend);
630        } else {
631            chain->setEffectSuspendedAll_l(suspend);
632        }
633    }
634
635    updateSuspendedSessions_l(type, suspend, sessionId);
636}
637
638void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
639{
640    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
641    if (index < 0) {
642        return;
643    }
644
645    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
646            mSuspendedSessions.valueAt(index);
647
648    for (size_t i = 0; i < sessionEffects.size(); i++) {
649        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
650        for (int j = 0; j < desc->mRefCount; j++) {
651            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
652                chain->setEffectSuspendedAll_l(true);
653            } else {
654                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
655                    desc->mType.timeLow);
656                chain->setEffectSuspended_l(&desc->mType, true);
657            }
658        }
659    }
660}
661
662void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
663                                                         bool suspend,
664                                                         int sessionId)
665{
666    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
667
668    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
669
670    if (suspend) {
671        if (index >= 0) {
672            sessionEffects = mSuspendedSessions.valueAt(index);
673        } else {
674            mSuspendedSessions.add(sessionId, sessionEffects);
675        }
676    } else {
677        if (index < 0) {
678            return;
679        }
680        sessionEffects = mSuspendedSessions.valueAt(index);
681    }
682
683
684    int key = EffectChain::kKeyForSuspendAll;
685    if (type != NULL) {
686        key = type->timeLow;
687    }
688    index = sessionEffects.indexOfKey(key);
689
690    sp<SuspendedSessionDesc> desc;
691    if (suspend) {
692        if (index >= 0) {
693            desc = sessionEffects.valueAt(index);
694        } else {
695            desc = new SuspendedSessionDesc();
696            if (type != NULL) {
697                desc->mType = *type;
698            }
699            sessionEffects.add(key, desc);
700            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
701        }
702        desc->mRefCount++;
703    } else {
704        if (index < 0) {
705            return;
706        }
707        desc = sessionEffects.valueAt(index);
708        if (--desc->mRefCount == 0) {
709            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
710            sessionEffects.removeItemsAt(index);
711            if (sessionEffects.isEmpty()) {
712                ALOGV("updateSuspendedSessions_l() restore removing session %d",
713                                 sessionId);
714                mSuspendedSessions.removeItem(sessionId);
715            }
716        }
717    }
718    if (!sessionEffects.isEmpty()) {
719        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
720    }
721}
722
723void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
724                                                            bool enabled,
725                                                            int sessionId)
726{
727    Mutex::Autolock _l(mLock);
728    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
729}
730
731void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
732                                                            bool enabled,
733                                                            int sessionId)
734{
735    if (mType != RECORD) {
736        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
737        // another session. This gives the priority to well behaved effect control panels
738        // and applications not using global effects.
739        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
740        // global effects
741        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
742            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
743        }
744    }
745
746    sp<EffectChain> chain = getEffectChain_l(sessionId);
747    if (chain != 0) {
748        chain->checkSuspendOnEffectEnabled(effect, enabled);
749    }
750}
751
752// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
753sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
754        const sp<AudioFlinger::Client>& client,
755        const sp<IEffectClient>& effectClient,
756        int32_t priority,
757        int sessionId,
758        effect_descriptor_t *desc,
759        int *enabled,
760        status_t *status)
761{
762    sp<EffectModule> effect;
763    sp<EffectHandle> handle;
764    status_t lStatus;
765    sp<EffectChain> chain;
766    bool chainCreated = false;
767    bool effectCreated = false;
768    bool effectRegistered = false;
769
770    lStatus = initCheck();
771    if (lStatus != NO_ERROR) {
772        ALOGW("createEffect_l() Audio driver not initialized.");
773        goto Exit;
774    }
775
776    // Allow global effects only on offloaded and mixer threads
777    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
778        switch (mType) {
779        case MIXER:
780        case OFFLOAD:
781            break;
782        case DIRECT:
783        case DUPLICATING:
784        case RECORD:
785        default:
786            ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
787            lStatus = BAD_VALUE;
788            goto Exit;
789        }
790    }
791
792    // Only Pre processor effects are allowed on input threads and only on input threads
793    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
794        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
795                desc->name, desc->flags, mType);
796        lStatus = BAD_VALUE;
797        goto Exit;
798    }
799
800    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
801
802    { // scope for mLock
803        Mutex::Autolock _l(mLock);
804
805        // check for existing effect chain with the requested audio session
806        chain = getEffectChain_l(sessionId);
807        if (chain == 0) {
808            // create a new chain for this session
809            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
810            chain = new EffectChain(this, sessionId);
811            addEffectChain_l(chain);
812            chain->setStrategy(getStrategyForSession_l(sessionId));
813            chainCreated = true;
814        } else {
815            effect = chain->getEffectFromDesc_l(desc);
816        }
817
818        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
819
820        if (effect == 0) {
821            int id = mAudioFlinger->nextUniqueId();
822            // Check CPU and memory usage
823            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
824            if (lStatus != NO_ERROR) {
825                goto Exit;
826            }
827            effectRegistered = true;
828            // create a new effect module if none present in the chain
829            effect = new EffectModule(this, chain, desc, id, sessionId);
830            lStatus = effect->status();
831            if (lStatus != NO_ERROR) {
832                goto Exit;
833            }
834            effect->setOffloaded(mType == OFFLOAD, mId);
835
836            lStatus = chain->addEffect_l(effect);
837            if (lStatus != NO_ERROR) {
838                goto Exit;
839            }
840            effectCreated = true;
841
842            effect->setDevice(mOutDevice);
843            effect->setDevice(mInDevice);
844            effect->setMode(mAudioFlinger->getMode());
845            effect->setAudioSource(mAudioSource);
846        }
847        // create effect handle and connect it to effect module
848        handle = new EffectHandle(effect, client, effectClient, priority);
849        lStatus = handle->initCheck();
850        if (lStatus == OK) {
851            lStatus = effect->addHandle(handle.get());
852        }
853        if (enabled != NULL) {
854            *enabled = (int)effect->isEnabled();
855        }
856    }
857
858Exit:
859    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
860        Mutex::Autolock _l(mLock);
861        if (effectCreated) {
862            chain->removeEffect_l(effect);
863        }
864        if (effectRegistered) {
865            AudioSystem::unregisterEffect(effect->id());
866        }
867        if (chainCreated) {
868            removeEffectChain_l(chain);
869        }
870        handle.clear();
871    }
872
873    *status = lStatus;
874    return handle;
875}
876
877sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
878{
879    Mutex::Autolock _l(mLock);
880    return getEffect_l(sessionId, effectId);
881}
882
883sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
884{
885    sp<EffectChain> chain = getEffectChain_l(sessionId);
886    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
887}
888
889// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
890// PlaybackThread::mLock held
891status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
892{
893    // check for existing effect chain with the requested audio session
894    int sessionId = effect->sessionId();
895    sp<EffectChain> chain = getEffectChain_l(sessionId);
896    bool chainCreated = false;
897
898    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
899             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
900                    this, effect->desc().name, effect->desc().flags);
901
902    if (chain == 0) {
903        // create a new chain for this session
904        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
905        chain = new EffectChain(this, sessionId);
906        addEffectChain_l(chain);
907        chain->setStrategy(getStrategyForSession_l(sessionId));
908        chainCreated = true;
909    }
910    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
911
912    if (chain->getEffectFromId_l(effect->id()) != 0) {
913        ALOGW("addEffect_l() %p effect %s already present in chain %p",
914                this, effect->desc().name, chain.get());
915        return BAD_VALUE;
916    }
917
918    effect->setOffloaded(mType == OFFLOAD, mId);
919
920    status_t status = chain->addEffect_l(effect);
921    if (status != NO_ERROR) {
922        if (chainCreated) {
923            removeEffectChain_l(chain);
924        }
925        return status;
926    }
927
928    effect->setDevice(mOutDevice);
929    effect->setDevice(mInDevice);
930    effect->setMode(mAudioFlinger->getMode());
931    effect->setAudioSource(mAudioSource);
932    return NO_ERROR;
933}
934
935void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
936
937    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
938    effect_descriptor_t desc = effect->desc();
939    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
940        detachAuxEffect_l(effect->id());
941    }
942
943    sp<EffectChain> chain = effect->chain().promote();
944    if (chain != 0) {
945        // remove effect chain if removing last effect
946        if (chain->removeEffect_l(effect) == 0) {
947            removeEffectChain_l(chain);
948        }
949    } else {
950        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
951    }
952}
953
954void AudioFlinger::ThreadBase::lockEffectChains_l(
955        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
956{
957    effectChains = mEffectChains;
958    for (size_t i = 0; i < mEffectChains.size(); i++) {
959        mEffectChains[i]->lock();
960    }
961}
962
963void AudioFlinger::ThreadBase::unlockEffectChains(
964        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
965{
966    for (size_t i = 0; i < effectChains.size(); i++) {
967        effectChains[i]->unlock();
968    }
969}
970
971sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
972{
973    Mutex::Autolock _l(mLock);
974    return getEffectChain_l(sessionId);
975}
976
977sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
978{
979    size_t size = mEffectChains.size();
980    for (size_t i = 0; i < size; i++) {
981        if (mEffectChains[i]->sessionId() == sessionId) {
982            return mEffectChains[i];
983        }
984    }
985    return 0;
986}
987
988void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
989{
990    Mutex::Autolock _l(mLock);
991    size_t size = mEffectChains.size();
992    for (size_t i = 0; i < size; i++) {
993        mEffectChains[i]->setMode_l(mode);
994    }
995}
996
997void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
998                                                    EffectHandle *handle,
999                                                    bool unpinIfLast) {
1000
1001    Mutex::Autolock _l(mLock);
1002    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
1003    // delete the effect module if removing last handle on it
1004    if (effect->removeHandle(handle) == 0) {
1005        if (!effect->isPinned() || unpinIfLast) {
1006            removeEffect_l(effect);
1007            AudioSystem::unregisterEffect(effect->id());
1008        }
1009    }
1010}
1011
1012// ----------------------------------------------------------------------------
1013//      Playback
1014// ----------------------------------------------------------------------------
1015
1016AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1017                                             AudioStreamOut* output,
1018                                             audio_io_handle_t id,
1019                                             audio_devices_t device,
1020                                             type_t type)
1021    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1022        mNormalFrameCount(0), mMixBuffer(NULL),
1023        mSuspended(0), mBytesWritten(0),
1024        mActiveTracksGeneration(0),
1025        // mStreamTypes[] initialized in constructor body
1026        mOutput(output),
1027        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1028        mMixerStatus(MIXER_IDLE),
1029        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1030        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1031        mBytesRemaining(0),
1032        mCurrentWriteLength(0),
1033        mUseAsyncWrite(false),
1034        mWriteAckSequence(0),
1035        mDrainSequence(0),
1036        mSignalPending(false),
1037        mScreenState(AudioFlinger::mScreenState),
1038        // index 0 is reserved for normal mixer's submix
1039        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1040        // mLatchD, mLatchQ,
1041        mLatchDValid(false), mLatchQValid(false)
1042{
1043    snprintf(mName, kNameLength, "AudioOut_%X", id);
1044    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
1045
1046    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1047    // it would be safer to explicitly pass initial masterVolume/masterMute as
1048    // parameter.
1049    //
1050    // If the HAL we are using has support for master volume or master mute,
1051    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1052    // and the mute set to false).
1053    mMasterVolume = audioFlinger->masterVolume_l();
1054    mMasterMute = audioFlinger->masterMute_l();
1055    if (mOutput && mOutput->audioHwDev) {
1056        if (mOutput->audioHwDev->canSetMasterVolume()) {
1057            mMasterVolume = 1.0;
1058        }
1059
1060        if (mOutput->audioHwDev->canSetMasterMute()) {
1061            mMasterMute = false;
1062        }
1063    }
1064
1065    readOutputParameters();
1066
1067    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1068    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1069    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1070            stream = (audio_stream_type_t) (stream + 1)) {
1071        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1072        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1073    }
1074    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1075    // because mAudioFlinger doesn't have one to copy from
1076}
1077
1078AudioFlinger::PlaybackThread::~PlaybackThread()
1079{
1080    mAudioFlinger->unregisterWriter(mNBLogWriter);
1081    delete[] mMixBuffer;
1082}
1083
1084void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1085{
1086    dumpInternals(fd, args);
1087    dumpTracks(fd, args);
1088    dumpEffectChains(fd, args);
1089}
1090
1091void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1092{
1093    const size_t SIZE = 256;
1094    char buffer[SIZE];
1095    String8 result;
1096
1097    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1098    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1099        const stream_type_t *st = &mStreamTypes[i];
1100        if (i > 0) {
1101            result.appendFormat(", ");
1102        }
1103        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1104        if (st->mute) {
1105            result.append("M");
1106        }
1107    }
1108    result.append("\n");
1109    write(fd, result.string(), result.length());
1110    result.clear();
1111
1112    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1113    result.append(buffer);
1114    Track::appendDumpHeader(result);
1115    for (size_t i = 0; i < mTracks.size(); ++i) {
1116        sp<Track> track = mTracks[i];
1117        if (track != 0) {
1118            track->dump(buffer, SIZE);
1119            result.append(buffer);
1120        }
1121    }
1122
1123    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1124    result.append(buffer);
1125    Track::appendDumpHeader(result);
1126    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1127        sp<Track> track = mActiveTracks[i].promote();
1128        if (track != 0) {
1129            track->dump(buffer, SIZE);
1130            result.append(buffer);
1131        }
1132    }
1133    write(fd, result.string(), result.size());
1134
1135    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1136    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1137    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1138            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1139}
1140
1141void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1142{
1143    const size_t SIZE = 256;
1144    char buffer[SIZE];
1145    String8 result;
1146
1147    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1148    result.append(buffer);
1149    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1150    result.append(buffer);
1151    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1152            ns2ms(systemTime() - mLastWriteTime));
1153    result.append(buffer);
1154    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1155    result.append(buffer);
1156    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1157    result.append(buffer);
1158    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1159    result.append(buffer);
1160    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1161    result.append(buffer);
1162    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1163    result.append(buffer);
1164    write(fd, result.string(), result.size());
1165    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1166
1167    dumpBase(fd, args);
1168}
1169
1170// Thread virtuals
1171
1172void AudioFlinger::PlaybackThread::onFirstRef()
1173{
1174    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1175}
1176
1177// ThreadBase virtuals
1178void AudioFlinger::PlaybackThread::preExit()
1179{
1180    ALOGV("  preExit()");
1181    // FIXME this is using hard-coded strings but in the future, this functionality will be
1182    //       converted to use audio HAL extensions required to support tunneling
1183    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1184}
1185
1186// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1187sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1188        const sp<AudioFlinger::Client>& client,
1189        audio_stream_type_t streamType,
1190        uint32_t sampleRate,
1191        audio_format_t format,
1192        audio_channel_mask_t channelMask,
1193        size_t frameCount,
1194        const sp<IMemory>& sharedBuffer,
1195        int sessionId,
1196        IAudioFlinger::track_flags_t *flags,
1197        pid_t tid,
1198        int uid,
1199        status_t *status)
1200{
1201    sp<Track> track;
1202    status_t lStatus;
1203
1204    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1205
1206    // client expresses a preference for FAST, but we get the final say
1207    if (*flags & IAudioFlinger::TRACK_FAST) {
1208      if (
1209            // not timed
1210            (!isTimed) &&
1211            // either of these use cases:
1212            (
1213              // use case 1: shared buffer with any frame count
1214              (
1215                (sharedBuffer != 0)
1216              ) ||
1217              // use case 2: callback handler and frame count is default or at least as large as HAL
1218              (
1219                (tid != -1) &&
1220                ((frameCount == 0) ||
1221                (frameCount >= mFrameCount))
1222              )
1223            ) &&
1224            // PCM data
1225            audio_is_linear_pcm(format) &&
1226            // mono or stereo
1227            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1228              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1229#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1230            // hardware sample rate
1231            (sampleRate == mSampleRate) &&
1232#endif
1233            // normal mixer has an associated fast mixer
1234            hasFastMixer() &&
1235            // there are sufficient fast track slots available
1236            (mFastTrackAvailMask != 0)
1237            // FIXME test that MixerThread for this fast track has a capable output HAL
1238            // FIXME add a permission test also?
1239        ) {
1240        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1241        if (frameCount == 0) {
1242            frameCount = mFrameCount * kFastTrackMultiplier;
1243        }
1244        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1245                frameCount, mFrameCount);
1246      } else {
1247        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1248                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1249                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1250                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1251                audio_is_linear_pcm(format),
1252                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1253        *flags &= ~IAudioFlinger::TRACK_FAST;
1254        // For compatibility with AudioTrack calculation, buffer depth is forced
1255        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1256        // This is probably too conservative, but legacy application code may depend on it.
1257        // If you change this calculation, also review the start threshold which is related.
1258        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1259        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1260        if (minBufCount < 2) {
1261            minBufCount = 2;
1262        }
1263        size_t minFrameCount = mNormalFrameCount * minBufCount;
1264        if (frameCount < minFrameCount) {
1265            frameCount = minFrameCount;
1266        }
1267      }
1268    }
1269
1270    if (mType == DIRECT) {
1271        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1272            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1273                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1274                        "for output %p with format %d",
1275                        sampleRate, format, channelMask, mOutput, mFormat);
1276                lStatus = BAD_VALUE;
1277                goto Exit;
1278            }
1279        }
1280    } else if (mType == OFFLOAD) {
1281        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1282            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1283                    "for output %p with format %d",
1284                    sampleRate, format, channelMask, mOutput, mFormat);
1285            lStatus = BAD_VALUE;
1286            goto Exit;
1287        }
1288    } else {
1289        if ((format & AUDIO_FORMAT_MAIN_MASK) != AUDIO_FORMAT_PCM) {
1290                ALOGE("createTrack_l() Bad parameter: format %d \""
1291                        "for output %p with format %d",
1292                        format, mOutput, mFormat);
1293                lStatus = BAD_VALUE;
1294                goto Exit;
1295        }
1296        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1297        if (sampleRate > mSampleRate*2) {
1298            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1299            lStatus = BAD_VALUE;
1300            goto Exit;
1301        }
1302    }
1303
1304    lStatus = initCheck();
1305    if (lStatus != NO_ERROR) {
1306        ALOGE("Audio driver not initialized.");
1307        goto Exit;
1308    }
1309
1310    { // scope for mLock
1311        Mutex::Autolock _l(mLock);
1312
1313        // all tracks in same audio session must share the same routing strategy otherwise
1314        // conflicts will happen when tracks are moved from one output to another by audio policy
1315        // manager
1316        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1317        for (size_t i = 0; i < mTracks.size(); ++i) {
1318            sp<Track> t = mTracks[i];
1319            if (t != 0 && !t->isOutputTrack()) {
1320                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1321                if (sessionId == t->sessionId() && strategy != actual) {
1322                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1323                            strategy, actual);
1324                    lStatus = BAD_VALUE;
1325                    goto Exit;
1326                }
1327            }
1328        }
1329
1330        if (!isTimed) {
1331            track = new Track(this, client, streamType, sampleRate, format,
1332                    channelMask, frameCount, sharedBuffer, sessionId, uid, *flags);
1333        } else {
1334            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1335                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1336        }
1337
1338        // new Track always returns non-NULL,
1339        // but TimedTrack::create() is a factory that could fail by returning NULL
1340        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1341        if (lStatus != NO_ERROR) {
1342            ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus);
1343            track.clear();
1344            goto Exit;
1345        }
1346
1347        mTracks.add(track);
1348
1349        sp<EffectChain> chain = getEffectChain_l(sessionId);
1350        if (chain != 0) {
1351            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1352            track->setMainBuffer(chain->inBuffer());
1353            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1354            chain->incTrackCnt();
1355        }
1356
1357        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1358            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1359            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1360            // so ask activity manager to do this on our behalf
1361            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1362        }
1363    }
1364
1365    lStatus = NO_ERROR;
1366
1367Exit:
1368    *status = lStatus;
1369    return track;
1370}
1371
1372uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1373{
1374    return latency;
1375}
1376
1377uint32_t AudioFlinger::PlaybackThread::latency() const
1378{
1379    Mutex::Autolock _l(mLock);
1380    return latency_l();
1381}
1382uint32_t AudioFlinger::PlaybackThread::latency_l() const
1383{
1384    if (initCheck() == NO_ERROR) {
1385        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1386    } else {
1387        return 0;
1388    }
1389}
1390
1391void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1392{
1393    Mutex::Autolock _l(mLock);
1394    // Don't apply master volume in SW if our HAL can do it for us.
1395    if (mOutput && mOutput->audioHwDev &&
1396        mOutput->audioHwDev->canSetMasterVolume()) {
1397        mMasterVolume = 1.0;
1398    } else {
1399        mMasterVolume = value;
1400    }
1401}
1402
1403void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1404{
1405    Mutex::Autolock _l(mLock);
1406    // Don't apply master mute in SW if our HAL can do it for us.
1407    if (mOutput && mOutput->audioHwDev &&
1408        mOutput->audioHwDev->canSetMasterMute()) {
1409        mMasterMute = false;
1410    } else {
1411        mMasterMute = muted;
1412    }
1413}
1414
1415void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1416{
1417    Mutex::Autolock _l(mLock);
1418    mStreamTypes[stream].volume = value;
1419    broadcast_l();
1420}
1421
1422void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1423{
1424    Mutex::Autolock _l(mLock);
1425    mStreamTypes[stream].mute = muted;
1426    broadcast_l();
1427}
1428
1429float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1430{
1431    Mutex::Autolock _l(mLock);
1432    return mStreamTypes[stream].volume;
1433}
1434
1435// addTrack_l() must be called with ThreadBase::mLock held
1436status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1437{
1438    status_t status = ALREADY_EXISTS;
1439
1440    // set retry count for buffer fill
1441    track->mRetryCount = kMaxTrackStartupRetries;
1442    if (mActiveTracks.indexOf(track) < 0) {
1443        // the track is newly added, make sure it fills up all its
1444        // buffers before playing. This is to ensure the client will
1445        // effectively get the latency it requested.
1446        if (!track->isOutputTrack()) {
1447            TrackBase::track_state state = track->mState;
1448            mLock.unlock();
1449            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1450            mLock.lock();
1451            // abort track was stopped/paused while we released the lock
1452            if (state != track->mState) {
1453                if (status == NO_ERROR) {
1454                    mLock.unlock();
1455                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1456                    mLock.lock();
1457                }
1458                return INVALID_OPERATION;
1459            }
1460            // abort if start is rejected by audio policy manager
1461            if (status != NO_ERROR) {
1462                return PERMISSION_DENIED;
1463            }
1464#ifdef ADD_BATTERY_DATA
1465            // to track the speaker usage
1466            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1467#endif
1468        }
1469
1470        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1471        track->mResetDone = false;
1472        track->mPresentationCompleteFrames = 0;
1473        mActiveTracks.add(track);
1474        mWakeLockUids.add(track->uid());
1475        mActiveTracksGeneration++;
1476        mLatestActiveTrack = track;
1477        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1478        if (chain != 0) {
1479            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1480                    track->sessionId());
1481            chain->incActiveTrackCnt();
1482        }
1483
1484        status = NO_ERROR;
1485    }
1486
1487    ALOGV("signal playback thread");
1488    broadcast_l();
1489
1490    return status;
1491}
1492
1493bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1494{
1495    track->terminate();
1496    // active tracks are removed by threadLoop()
1497    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1498    track->mState = TrackBase::STOPPED;
1499    if (!trackActive) {
1500        removeTrack_l(track);
1501    } else if (track->isFastTrack() || track->isOffloaded()) {
1502        track->mState = TrackBase::STOPPING_1;
1503    }
1504
1505    return trackActive;
1506}
1507
1508void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1509{
1510    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1511    mTracks.remove(track);
1512    deleteTrackName_l(track->name());
1513    // redundant as track is about to be destroyed, for dumpsys only
1514    track->mName = -1;
1515    if (track->isFastTrack()) {
1516        int index = track->mFastIndex;
1517        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1518        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1519        mFastTrackAvailMask |= 1 << index;
1520        // redundant as track is about to be destroyed, for dumpsys only
1521        track->mFastIndex = -1;
1522    }
1523    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1524    if (chain != 0) {
1525        chain->decTrackCnt();
1526    }
1527}
1528
1529void AudioFlinger::PlaybackThread::broadcast_l()
1530{
1531    // Thread could be blocked waiting for async
1532    // so signal it to handle state changes immediately
1533    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1534    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1535    mSignalPending = true;
1536    mWaitWorkCV.broadcast();
1537}
1538
1539String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1540{
1541    Mutex::Autolock _l(mLock);
1542    if (initCheck() != NO_ERROR) {
1543        return String8();
1544    }
1545
1546    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1547    const String8 out_s8(s);
1548    free(s);
1549    return out_s8;
1550}
1551
1552// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1553void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1554    AudioSystem::OutputDescriptor desc;
1555    void *param2 = NULL;
1556
1557    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1558            param);
1559
1560    switch (event) {
1561    case AudioSystem::OUTPUT_OPENED:
1562    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1563        desc.channelMask = mChannelMask;
1564        desc.samplingRate = mSampleRate;
1565        desc.format = mFormat;
1566        desc.frameCount = mNormalFrameCount; // FIXME see
1567                                             // AudioFlinger::frameCount(audio_io_handle_t)
1568        desc.latency = latency();
1569        param2 = &desc;
1570        break;
1571
1572    case AudioSystem::STREAM_CONFIG_CHANGED:
1573        param2 = &param;
1574    case AudioSystem::OUTPUT_CLOSED:
1575    default:
1576        break;
1577    }
1578    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1579}
1580
1581void AudioFlinger::PlaybackThread::writeCallback()
1582{
1583    ALOG_ASSERT(mCallbackThread != 0);
1584    mCallbackThread->resetWriteBlocked();
1585}
1586
1587void AudioFlinger::PlaybackThread::drainCallback()
1588{
1589    ALOG_ASSERT(mCallbackThread != 0);
1590    mCallbackThread->resetDraining();
1591}
1592
1593void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1594{
1595    Mutex::Autolock _l(mLock);
1596    // reject out of sequence requests
1597    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1598        mWriteAckSequence &= ~1;
1599        mWaitWorkCV.signal();
1600    }
1601}
1602
1603void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1604{
1605    Mutex::Autolock _l(mLock);
1606    // reject out of sequence requests
1607    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1608        mDrainSequence &= ~1;
1609        mWaitWorkCV.signal();
1610    }
1611}
1612
1613// static
1614int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1615                                                void *param,
1616                                                void *cookie)
1617{
1618    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1619    ALOGV("asyncCallback() event %d", event);
1620    switch (event) {
1621    case STREAM_CBK_EVENT_WRITE_READY:
1622        me->writeCallback();
1623        break;
1624    case STREAM_CBK_EVENT_DRAIN_READY:
1625        me->drainCallback();
1626        break;
1627    default:
1628        ALOGW("asyncCallback() unknown event %d", event);
1629        break;
1630    }
1631    return 0;
1632}
1633
1634void AudioFlinger::PlaybackThread::readOutputParameters()
1635{
1636    // unfortunately we have no way of recovering from errors here, hence the LOG_FATAL
1637    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1638    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1639    if (!audio_is_output_channel(mChannelMask)) {
1640        LOG_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1641    }
1642    if ((mType == MIXER || mType == DUPLICATING) && mChannelMask != AUDIO_CHANNEL_OUT_STEREO) {
1643        LOG_FATAL("HAL channel mask %#x not supported for mixed output; "
1644                "must be AUDIO_CHANNEL_OUT_STEREO", mChannelMask);
1645    }
1646    mChannelCount = popcount(mChannelMask);
1647    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1648    if (!audio_is_valid_format(mFormat)) {
1649        LOG_FATAL("HAL format %d not valid for output", mFormat);
1650    }
1651    if ((mType == MIXER || mType == DUPLICATING) && mFormat != AUDIO_FORMAT_PCM_16_BIT) {
1652        LOG_FATAL("HAL format %d not supported for mixed output; must be AUDIO_FORMAT_PCM_16_BIT",
1653                mFormat);
1654    }
1655    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1656    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
1657    mFrameCount = mBufferSize / mFrameSize;
1658    if (mFrameCount & 15) {
1659        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1660                mFrameCount);
1661    }
1662
1663    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1664            (mOutput->stream->set_callback != NULL)) {
1665        if (mOutput->stream->set_callback(mOutput->stream,
1666                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1667            mUseAsyncWrite = true;
1668            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
1669        }
1670    }
1671
1672    // Calculate size of normal mix buffer relative to the HAL output buffer size
1673    double multiplier = 1.0;
1674    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1675            kUseFastMixer == FastMixer_Dynamic)) {
1676        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1677        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1678        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1679        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1680        maxNormalFrameCount = maxNormalFrameCount & ~15;
1681        if (maxNormalFrameCount < minNormalFrameCount) {
1682            maxNormalFrameCount = minNormalFrameCount;
1683        }
1684        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1685        if (multiplier <= 1.0) {
1686            multiplier = 1.0;
1687        } else if (multiplier <= 2.0) {
1688            if (2 * mFrameCount <= maxNormalFrameCount) {
1689                multiplier = 2.0;
1690            } else {
1691                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1692            }
1693        } else {
1694            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1695            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1696            // track, but we sometimes have to do this to satisfy the maximum frame count
1697            // constraint)
1698            // FIXME this rounding up should not be done if no HAL SRC
1699            uint32_t truncMult = (uint32_t) multiplier;
1700            if ((truncMult & 1)) {
1701                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1702                    ++truncMult;
1703                }
1704            }
1705            multiplier = (double) truncMult;
1706        }
1707    }
1708    mNormalFrameCount = multiplier * mFrameCount;
1709    // round up to nearest 16 frames to satisfy AudioMixer
1710    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1711    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1712            mNormalFrameCount);
1713
1714    delete[] mMixBuffer;
1715    size_t normalBufferSize = mNormalFrameCount * mFrameSize;
1716    // For historical reasons mMixBuffer is int16_t[], but mFrameSize can be odd (such as 1)
1717    mMixBuffer = new int16_t[(normalBufferSize + 1) >> 1];
1718    memset(mMixBuffer, 0, normalBufferSize);
1719
1720    // force reconfiguration of effect chains and engines to take new buffer size and audio
1721    // parameters into account
1722    // Note that mLock is not held when readOutputParameters() is called from the constructor
1723    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1724    // matter.
1725    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1726    Vector< sp<EffectChain> > effectChains = mEffectChains;
1727    for (size_t i = 0; i < effectChains.size(); i ++) {
1728        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1729    }
1730}
1731
1732
1733status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1734{
1735    if (halFrames == NULL || dspFrames == NULL) {
1736        return BAD_VALUE;
1737    }
1738    Mutex::Autolock _l(mLock);
1739    if (initCheck() != NO_ERROR) {
1740        return INVALID_OPERATION;
1741    }
1742    size_t framesWritten = mBytesWritten / mFrameSize;
1743    *halFrames = framesWritten;
1744
1745    if (isSuspended()) {
1746        // return an estimation of rendered frames when the output is suspended
1747        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1748        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1749        return NO_ERROR;
1750    } else {
1751        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1752    }
1753}
1754
1755uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1756{
1757    Mutex::Autolock _l(mLock);
1758    uint32_t result = 0;
1759    if (getEffectChain_l(sessionId) != 0) {
1760        result = EFFECT_SESSION;
1761    }
1762
1763    for (size_t i = 0; i < mTracks.size(); ++i) {
1764        sp<Track> track = mTracks[i];
1765        if (sessionId == track->sessionId() && !track->isInvalid()) {
1766            result |= TRACK_SESSION;
1767            break;
1768        }
1769    }
1770
1771    return result;
1772}
1773
1774uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1775{
1776    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1777    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1778    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1779        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1780    }
1781    for (size_t i = 0; i < mTracks.size(); i++) {
1782        sp<Track> track = mTracks[i];
1783        if (sessionId == track->sessionId() && !track->isInvalid()) {
1784            return AudioSystem::getStrategyForStream(track->streamType());
1785        }
1786    }
1787    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1788}
1789
1790
1791AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1792{
1793    Mutex::Autolock _l(mLock);
1794    return mOutput;
1795}
1796
1797AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1798{
1799    Mutex::Autolock _l(mLock);
1800    AudioStreamOut *output = mOutput;
1801    mOutput = NULL;
1802    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1803    //       must push a NULL and wait for ack
1804    mOutputSink.clear();
1805    mPipeSink.clear();
1806    mNormalSink.clear();
1807    return output;
1808}
1809
1810// this method must always be called either with ThreadBase mLock held or inside the thread loop
1811audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1812{
1813    if (mOutput == NULL) {
1814        return NULL;
1815    }
1816    return &mOutput->stream->common;
1817}
1818
1819uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1820{
1821    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1822}
1823
1824status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1825{
1826    if (!isValidSyncEvent(event)) {
1827        return BAD_VALUE;
1828    }
1829
1830    Mutex::Autolock _l(mLock);
1831
1832    for (size_t i = 0; i < mTracks.size(); ++i) {
1833        sp<Track> track = mTracks[i];
1834        if (event->triggerSession() == track->sessionId()) {
1835            (void) track->setSyncEvent(event);
1836            return NO_ERROR;
1837        }
1838    }
1839
1840    return NAME_NOT_FOUND;
1841}
1842
1843bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1844{
1845    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1846}
1847
1848void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1849        const Vector< sp<Track> >& tracksToRemove)
1850{
1851    size_t count = tracksToRemove.size();
1852    if (count > 0) {
1853        for (size_t i = 0 ; i < count ; i++) {
1854            const sp<Track>& track = tracksToRemove.itemAt(i);
1855            if (!track->isOutputTrack()) {
1856                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1857#ifdef ADD_BATTERY_DATA
1858                // to track the speaker usage
1859                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
1860#endif
1861                if (track->isTerminated()) {
1862                    AudioSystem::releaseOutput(mId);
1863                }
1864            }
1865        }
1866    }
1867}
1868
1869void AudioFlinger::PlaybackThread::checkSilentMode_l()
1870{
1871    if (!mMasterMute) {
1872        char value[PROPERTY_VALUE_MAX];
1873        if (property_get("ro.audio.silent", value, "0") > 0) {
1874            char *endptr;
1875            unsigned long ul = strtoul(value, &endptr, 0);
1876            if (*endptr == '\0' && ul != 0) {
1877                ALOGD("Silence is golden");
1878                // The setprop command will not allow a property to be changed after
1879                // the first time it is set, so we don't have to worry about un-muting.
1880                setMasterMute_l(true);
1881            }
1882        }
1883    }
1884}
1885
1886// shared by MIXER and DIRECT, overridden by DUPLICATING
1887ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
1888{
1889    // FIXME rewrite to reduce number of system calls
1890    mLastWriteTime = systemTime();
1891    mInWrite = true;
1892    ssize_t bytesWritten;
1893
1894    // If an NBAIO sink is present, use it to write the normal mixer's submix
1895    if (mNormalSink != 0) {
1896#define mBitShift 2 // FIXME
1897        size_t count = mBytesRemaining >> mBitShift;
1898        size_t offset = (mCurrentWriteLength - mBytesRemaining) >> 1;
1899        ATRACE_BEGIN("write");
1900        // update the setpoint when AudioFlinger::mScreenState changes
1901        uint32_t screenState = AudioFlinger::mScreenState;
1902        if (screenState != mScreenState) {
1903            mScreenState = screenState;
1904            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1905            if (pipe != NULL) {
1906                pipe->setAvgFrames((mScreenState & 1) ?
1907                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1908            }
1909        }
1910        ssize_t framesWritten = mNormalSink->write(mMixBuffer + offset, count);
1911        ATRACE_END();
1912        if (framesWritten > 0) {
1913            bytesWritten = framesWritten << mBitShift;
1914        } else {
1915            bytesWritten = framesWritten;
1916        }
1917        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
1918        if (status == NO_ERROR) {
1919            size_t totalFramesWritten = mNormalSink->framesWritten();
1920            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
1921                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
1922                mLatchDValid = true;
1923            }
1924        }
1925    // otherwise use the HAL / AudioStreamOut directly
1926    } else {
1927        // Direct output and offload threads
1928        size_t offset = (mCurrentWriteLength - mBytesRemaining);
1929        if (mUseAsyncWrite) {
1930            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
1931            mWriteAckSequence += 2;
1932            mWriteAckSequence |= 1;
1933            ALOG_ASSERT(mCallbackThread != 0);
1934            mCallbackThread->setWriteBlocked(mWriteAckSequence);
1935        }
1936        // FIXME We should have an implementation of timestamps for direct output threads.
1937        // They are used e.g for multichannel PCM playback over HDMI.
1938        bytesWritten = mOutput->stream->write(mOutput->stream,
1939                                                   (char *)mMixBuffer + offset, mBytesRemaining);
1940        if (mUseAsyncWrite &&
1941                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
1942            // do not wait for async callback in case of error of full write
1943            mWriteAckSequence &= ~1;
1944            ALOG_ASSERT(mCallbackThread != 0);
1945            mCallbackThread->setWriteBlocked(mWriteAckSequence);
1946        }
1947    }
1948
1949    mNumWrites++;
1950    mInWrite = false;
1951    mStandby = false;
1952    return bytesWritten;
1953}
1954
1955void AudioFlinger::PlaybackThread::threadLoop_drain()
1956{
1957    if (mOutput->stream->drain) {
1958        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
1959        if (mUseAsyncWrite) {
1960            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
1961            mDrainSequence |= 1;
1962            ALOG_ASSERT(mCallbackThread != 0);
1963            mCallbackThread->setDraining(mDrainSequence);
1964        }
1965        mOutput->stream->drain(mOutput->stream,
1966            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
1967                                                : AUDIO_DRAIN_ALL);
1968    }
1969}
1970
1971void AudioFlinger::PlaybackThread::threadLoop_exit()
1972{
1973    // Default implementation has nothing to do
1974}
1975
1976/*
1977The derived values that are cached:
1978 - mixBufferSize from frame count * frame size
1979 - activeSleepTime from activeSleepTimeUs()
1980 - idleSleepTime from idleSleepTimeUs()
1981 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1982 - maxPeriod from frame count and sample rate (MIXER only)
1983
1984The parameters that affect these derived values are:
1985 - frame count
1986 - frame size
1987 - sample rate
1988 - device type: A2DP or not
1989 - device latency
1990 - format: PCM or not
1991 - active sleep time
1992 - idle sleep time
1993*/
1994
1995void AudioFlinger::PlaybackThread::cacheParameters_l()
1996{
1997    mixBufferSize = mNormalFrameCount * mFrameSize;
1998    activeSleepTime = activeSleepTimeUs();
1999    idleSleepTime = idleSleepTimeUs();
2000}
2001
2002void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2003{
2004    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
2005            this,  streamType, mTracks.size());
2006    Mutex::Autolock _l(mLock);
2007
2008    size_t size = mTracks.size();
2009    for (size_t i = 0; i < size; i++) {
2010        sp<Track> t = mTracks[i];
2011        if (t->streamType() == streamType) {
2012            t->invalidate();
2013        }
2014    }
2015}
2016
2017status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2018{
2019    int session = chain->sessionId();
2020    int16_t *buffer = mMixBuffer;
2021    bool ownsBuffer = false;
2022
2023    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2024    if (session > 0) {
2025        // Only one effect chain can be present in direct output thread and it uses
2026        // the mix buffer as input
2027        if (mType != DIRECT) {
2028            size_t numSamples = mNormalFrameCount * mChannelCount;
2029            buffer = new int16_t[numSamples];
2030            memset(buffer, 0, numSamples * sizeof(int16_t));
2031            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2032            ownsBuffer = true;
2033        }
2034
2035        // Attach all tracks with same session ID to this chain.
2036        for (size_t i = 0; i < mTracks.size(); ++i) {
2037            sp<Track> track = mTracks[i];
2038            if (session == track->sessionId()) {
2039                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2040                        buffer);
2041                track->setMainBuffer(buffer);
2042                chain->incTrackCnt();
2043            }
2044        }
2045
2046        // indicate all active tracks in the chain
2047        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2048            sp<Track> track = mActiveTracks[i].promote();
2049            if (track == 0) {
2050                continue;
2051            }
2052            if (session == track->sessionId()) {
2053                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2054                chain->incActiveTrackCnt();
2055            }
2056        }
2057    }
2058
2059    chain->setInBuffer(buffer, ownsBuffer);
2060    chain->setOutBuffer(mMixBuffer);
2061    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2062    // chains list in order to be processed last as it contains output stage effects
2063    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2064    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2065    // after track specific effects and before output stage
2066    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2067    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2068    // Effect chain for other sessions are inserted at beginning of effect
2069    // chains list to be processed before output mix effects. Relative order between other
2070    // sessions is not important
2071    size_t size = mEffectChains.size();
2072    size_t i = 0;
2073    for (i = 0; i < size; i++) {
2074        if (mEffectChains[i]->sessionId() < session) {
2075            break;
2076        }
2077    }
2078    mEffectChains.insertAt(chain, i);
2079    checkSuspendOnAddEffectChain_l(chain);
2080
2081    return NO_ERROR;
2082}
2083
2084size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2085{
2086    int session = chain->sessionId();
2087
2088    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2089
2090    for (size_t i = 0; i < mEffectChains.size(); i++) {
2091        if (chain == mEffectChains[i]) {
2092            mEffectChains.removeAt(i);
2093            // detach all active tracks from the chain
2094            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2095                sp<Track> track = mActiveTracks[i].promote();
2096                if (track == 0) {
2097                    continue;
2098                }
2099                if (session == track->sessionId()) {
2100                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2101                            chain.get(), session);
2102                    chain->decActiveTrackCnt();
2103                }
2104            }
2105
2106            // detach all tracks with same session ID from this chain
2107            for (size_t i = 0; i < mTracks.size(); ++i) {
2108                sp<Track> track = mTracks[i];
2109                if (session == track->sessionId()) {
2110                    track->setMainBuffer(mMixBuffer);
2111                    chain->decTrackCnt();
2112                }
2113            }
2114            break;
2115        }
2116    }
2117    return mEffectChains.size();
2118}
2119
2120status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2121        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2122{
2123    Mutex::Autolock _l(mLock);
2124    return attachAuxEffect_l(track, EffectId);
2125}
2126
2127status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2128        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2129{
2130    status_t status = NO_ERROR;
2131
2132    if (EffectId == 0) {
2133        track->setAuxBuffer(0, NULL);
2134    } else {
2135        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2136        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2137        if (effect != 0) {
2138            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2139                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2140            } else {
2141                status = INVALID_OPERATION;
2142            }
2143        } else {
2144            status = BAD_VALUE;
2145        }
2146    }
2147    return status;
2148}
2149
2150void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2151{
2152    for (size_t i = 0; i < mTracks.size(); ++i) {
2153        sp<Track> track = mTracks[i];
2154        if (track->auxEffectId() == effectId) {
2155            attachAuxEffect_l(track, 0);
2156        }
2157    }
2158}
2159
2160bool AudioFlinger::PlaybackThread::threadLoop()
2161{
2162    Vector< sp<Track> > tracksToRemove;
2163
2164    standbyTime = systemTime();
2165
2166    // MIXER
2167    nsecs_t lastWarning = 0;
2168
2169    // DUPLICATING
2170    // FIXME could this be made local to while loop?
2171    writeFrames = 0;
2172
2173    int lastGeneration = 0;
2174
2175    cacheParameters_l();
2176    sleepTime = idleSleepTime;
2177
2178    if (mType == MIXER) {
2179        sleepTimeShift = 0;
2180    }
2181
2182    CpuStats cpuStats;
2183    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2184
2185    acquireWakeLock();
2186
2187    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2188    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2189    // and then that string will be logged at the next convenient opportunity.
2190    const char *logString = NULL;
2191
2192    checkSilentMode_l();
2193
2194    while (!exitPending())
2195    {
2196        cpuStats.sample(myName);
2197
2198        Vector< sp<EffectChain> > effectChains;
2199
2200        processConfigEvents();
2201
2202        { // scope for mLock
2203
2204            Mutex::Autolock _l(mLock);
2205
2206            if (logString != NULL) {
2207                mNBLogWriter->logTimestamp();
2208                mNBLogWriter->log(logString);
2209                logString = NULL;
2210            }
2211
2212            if (mLatchDValid) {
2213                mLatchQ = mLatchD;
2214                mLatchDValid = false;
2215                mLatchQValid = true;
2216            }
2217
2218            if (checkForNewParameters_l()) {
2219                cacheParameters_l();
2220            }
2221
2222            saveOutputTracks();
2223            if (mSignalPending) {
2224                // A signal was raised while we were unlocked
2225                mSignalPending = false;
2226            } else if (waitingAsyncCallback_l()) {
2227                if (exitPending()) {
2228                    break;
2229                }
2230                releaseWakeLock_l();
2231                mWakeLockUids.clear();
2232                mActiveTracksGeneration++;
2233                ALOGV("wait async completion");
2234                mWaitWorkCV.wait(mLock);
2235                ALOGV("async completion/wake");
2236                acquireWakeLock_l();
2237                standbyTime = systemTime() + standbyDelay;
2238                sleepTime = 0;
2239
2240                continue;
2241            }
2242            if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2243                                   isSuspended()) {
2244                // put audio hardware into standby after short delay
2245                if (shouldStandby_l()) {
2246
2247                    threadLoop_standby();
2248
2249                    mStandby = true;
2250                }
2251
2252                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2253                    // we're about to wait, flush the binder command buffer
2254                    IPCThreadState::self()->flushCommands();
2255
2256                    clearOutputTracks();
2257
2258                    if (exitPending()) {
2259                        break;
2260                    }
2261
2262                    releaseWakeLock_l();
2263                    mWakeLockUids.clear();
2264                    mActiveTracksGeneration++;
2265                    // wait until we have something to do...
2266                    ALOGV("%s going to sleep", myName.string());
2267                    mWaitWorkCV.wait(mLock);
2268                    ALOGV("%s waking up", myName.string());
2269                    acquireWakeLock_l();
2270
2271                    mMixerStatus = MIXER_IDLE;
2272                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2273                    mBytesWritten = 0;
2274                    mBytesRemaining = 0;
2275                    checkSilentMode_l();
2276
2277                    standbyTime = systemTime() + standbyDelay;
2278                    sleepTime = idleSleepTime;
2279                    if (mType == MIXER) {
2280                        sleepTimeShift = 0;
2281                    }
2282
2283                    continue;
2284                }
2285            }
2286            // mMixerStatusIgnoringFastTracks is also updated internally
2287            mMixerStatus = prepareTracks_l(&tracksToRemove);
2288
2289            // compare with previously applied list
2290            if (lastGeneration != mActiveTracksGeneration) {
2291                // update wakelock
2292                updateWakeLockUids_l(mWakeLockUids);
2293                lastGeneration = mActiveTracksGeneration;
2294            }
2295
2296            // prevent any changes in effect chain list and in each effect chain
2297            // during mixing and effect process as the audio buffers could be deleted
2298            // or modified if an effect is created or deleted
2299            lockEffectChains_l(effectChains);
2300        } // mLock scope ends
2301
2302        if (mBytesRemaining == 0) {
2303            mCurrentWriteLength = 0;
2304            if (mMixerStatus == MIXER_TRACKS_READY) {
2305                // threadLoop_mix() sets mCurrentWriteLength
2306                threadLoop_mix();
2307            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2308                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2309                // threadLoop_sleepTime sets sleepTime to 0 if data
2310                // must be written to HAL
2311                threadLoop_sleepTime();
2312                if (sleepTime == 0) {
2313                    mCurrentWriteLength = mixBufferSize;
2314                }
2315            }
2316            mBytesRemaining = mCurrentWriteLength;
2317            if (isSuspended()) {
2318                sleepTime = suspendSleepTimeUs();
2319                // simulate write to HAL when suspended
2320                mBytesWritten += mixBufferSize;
2321                mBytesRemaining = 0;
2322            }
2323
2324            // only process effects if we're going to write
2325            if (sleepTime == 0 && mType != OFFLOAD) {
2326                for (size_t i = 0; i < effectChains.size(); i ++) {
2327                    effectChains[i]->process_l();
2328                }
2329            }
2330        }
2331        // Process effect chains for offloaded thread even if no audio
2332        // was read from audio track: process only updates effect state
2333        // and thus does have to be synchronized with audio writes but may have
2334        // to be called while waiting for async write callback
2335        if (mType == OFFLOAD) {
2336            for (size_t i = 0; i < effectChains.size(); i ++) {
2337                effectChains[i]->process_l();
2338            }
2339        }
2340
2341        // enable changes in effect chain
2342        unlockEffectChains(effectChains);
2343
2344        if (!waitingAsyncCallback()) {
2345            // sleepTime == 0 means we must write to audio hardware
2346            if (sleepTime == 0) {
2347                if (mBytesRemaining) {
2348                    ssize_t ret = threadLoop_write();
2349                    if (ret < 0) {
2350                        mBytesRemaining = 0;
2351                    } else {
2352                        mBytesWritten += ret;
2353                        mBytesRemaining -= ret;
2354                    }
2355                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2356                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2357                    threadLoop_drain();
2358                }
2359if (mType == MIXER) {
2360                // write blocked detection
2361                nsecs_t now = systemTime();
2362                nsecs_t delta = now - mLastWriteTime;
2363                if (!mStandby && delta > maxPeriod) {
2364                    mNumDelayedWrites++;
2365                    if ((now - lastWarning) > kWarningThrottleNs) {
2366                        ATRACE_NAME("underrun");
2367                        ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2368                                ns2ms(delta), mNumDelayedWrites, this);
2369                        lastWarning = now;
2370                    }
2371                }
2372}
2373
2374            } else {
2375                usleep(sleepTime);
2376            }
2377        }
2378
2379        // Finally let go of removed track(s), without the lock held
2380        // since we can't guarantee the destructors won't acquire that
2381        // same lock.  This will also mutate and push a new fast mixer state.
2382        threadLoop_removeTracks(tracksToRemove);
2383        tracksToRemove.clear();
2384
2385        // FIXME I don't understand the need for this here;
2386        //       it was in the original code but maybe the
2387        //       assignment in saveOutputTracks() makes this unnecessary?
2388        clearOutputTracks();
2389
2390        // Effect chains will be actually deleted here if they were removed from
2391        // mEffectChains list during mixing or effects processing
2392        effectChains.clear();
2393
2394        // FIXME Note that the above .clear() is no longer necessary since effectChains
2395        // is now local to this block, but will keep it for now (at least until merge done).
2396    }
2397
2398    threadLoop_exit();
2399
2400    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2401    if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) {
2402        // put output stream into standby mode
2403        if (!mStandby) {
2404            mOutput->stream->common.standby(&mOutput->stream->common);
2405        }
2406    }
2407
2408    releaseWakeLock();
2409    mWakeLockUids.clear();
2410    mActiveTracksGeneration++;
2411
2412    ALOGV("Thread %p type %d exiting", this, mType);
2413    return false;
2414}
2415
2416// removeTracks_l() must be called with ThreadBase::mLock held
2417void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2418{
2419    size_t count = tracksToRemove.size();
2420    if (count > 0) {
2421        for (size_t i=0 ; i<count ; i++) {
2422            const sp<Track>& track = tracksToRemove.itemAt(i);
2423            mActiveTracks.remove(track);
2424            mWakeLockUids.remove(track->uid());
2425            mActiveTracksGeneration++;
2426            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2427            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2428            if (chain != 0) {
2429                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2430                        track->sessionId());
2431                chain->decActiveTrackCnt();
2432            }
2433            if (track->isTerminated()) {
2434                removeTrack_l(track);
2435            }
2436        }
2437    }
2438
2439}
2440
2441status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
2442{
2443    if (mNormalSink != 0) {
2444        return mNormalSink->getTimestamp(timestamp);
2445    }
2446    if (mType == OFFLOAD && mOutput->stream->get_presentation_position) {
2447        uint64_t position64;
2448        int ret = mOutput->stream->get_presentation_position(
2449                                                mOutput->stream, &position64, &timestamp.mTime);
2450        if (ret == 0) {
2451            timestamp.mPosition = (uint32_t)position64;
2452            return NO_ERROR;
2453        }
2454    }
2455    return INVALID_OPERATION;
2456}
2457// ----------------------------------------------------------------------------
2458
2459AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2460        audio_io_handle_t id, audio_devices_t device, type_t type)
2461    :   PlaybackThread(audioFlinger, output, id, device, type),
2462        // mAudioMixer below
2463        // mFastMixer below
2464        mFastMixerFutex(0)
2465        // mOutputSink below
2466        // mPipeSink below
2467        // mNormalSink below
2468{
2469    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2470    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2471            "mFrameCount=%d, mNormalFrameCount=%d",
2472            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2473            mNormalFrameCount);
2474    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2475
2476    // FIXME - Current mixer implementation only supports stereo output
2477    if (mChannelCount != FCC_2) {
2478        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2479    }
2480
2481    // create an NBAIO sink for the HAL output stream, and negotiate
2482    mOutputSink = new AudioStreamOutSink(output->stream);
2483    size_t numCounterOffers = 0;
2484    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2485    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2486    ALOG_ASSERT(index == 0);
2487
2488    // initialize fast mixer depending on configuration
2489    bool initFastMixer;
2490    switch (kUseFastMixer) {
2491    case FastMixer_Never:
2492        initFastMixer = false;
2493        break;
2494    case FastMixer_Always:
2495        initFastMixer = true;
2496        break;
2497    case FastMixer_Static:
2498    case FastMixer_Dynamic:
2499        initFastMixer = mFrameCount < mNormalFrameCount;
2500        break;
2501    }
2502    if (initFastMixer) {
2503
2504        // create a MonoPipe to connect our submix to FastMixer
2505        NBAIO_Format format = mOutputSink->format();
2506        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2507        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2508        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2509        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2510        const NBAIO_Format offers[1] = {format};
2511        size_t numCounterOffers = 0;
2512        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2513        ALOG_ASSERT(index == 0);
2514        monoPipe->setAvgFrames((mScreenState & 1) ?
2515                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2516        mPipeSink = monoPipe;
2517
2518#ifdef TEE_SINK
2519        if (mTeeSinkOutputEnabled) {
2520            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2521            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2522            numCounterOffers = 0;
2523            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2524            ALOG_ASSERT(index == 0);
2525            mTeeSink = teeSink;
2526            PipeReader *teeSource = new PipeReader(*teeSink);
2527            numCounterOffers = 0;
2528            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2529            ALOG_ASSERT(index == 0);
2530            mTeeSource = teeSource;
2531        }
2532#endif
2533
2534        // create fast mixer and configure it initially with just one fast track for our submix
2535        mFastMixer = new FastMixer();
2536        FastMixerStateQueue *sq = mFastMixer->sq();
2537#ifdef STATE_QUEUE_DUMP
2538        sq->setObserverDump(&mStateQueueObserverDump);
2539        sq->setMutatorDump(&mStateQueueMutatorDump);
2540#endif
2541        FastMixerState *state = sq->begin();
2542        FastTrack *fastTrack = &state->mFastTracks[0];
2543        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2544        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2545        fastTrack->mVolumeProvider = NULL;
2546        fastTrack->mGeneration++;
2547        state->mFastTracksGen++;
2548        state->mTrackMask = 1;
2549        // fast mixer will use the HAL output sink
2550        state->mOutputSink = mOutputSink.get();
2551        state->mOutputSinkGen++;
2552        state->mFrameCount = mFrameCount;
2553        state->mCommand = FastMixerState::COLD_IDLE;
2554        // already done in constructor initialization list
2555        //mFastMixerFutex = 0;
2556        state->mColdFutexAddr = &mFastMixerFutex;
2557        state->mColdGen++;
2558        state->mDumpState = &mFastMixerDumpState;
2559#ifdef TEE_SINK
2560        state->mTeeSink = mTeeSink.get();
2561#endif
2562        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2563        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2564        sq->end();
2565        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2566
2567        // start the fast mixer
2568        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2569        pid_t tid = mFastMixer->getTid();
2570        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2571        if (err != 0) {
2572            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2573                    kPriorityFastMixer, getpid_cached, tid, err);
2574        }
2575
2576#ifdef AUDIO_WATCHDOG
2577        // create and start the watchdog
2578        mAudioWatchdog = new AudioWatchdog();
2579        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2580        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2581        tid = mAudioWatchdog->getTid();
2582        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2583        if (err != 0) {
2584            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2585                    kPriorityFastMixer, getpid_cached, tid, err);
2586        }
2587#endif
2588
2589    } else {
2590        mFastMixer = NULL;
2591    }
2592
2593    switch (kUseFastMixer) {
2594    case FastMixer_Never:
2595    case FastMixer_Dynamic:
2596        mNormalSink = mOutputSink;
2597        break;
2598    case FastMixer_Always:
2599        mNormalSink = mPipeSink;
2600        break;
2601    case FastMixer_Static:
2602        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2603        break;
2604    }
2605}
2606
2607AudioFlinger::MixerThread::~MixerThread()
2608{
2609    if (mFastMixer != NULL) {
2610        FastMixerStateQueue *sq = mFastMixer->sq();
2611        FastMixerState *state = sq->begin();
2612        if (state->mCommand == FastMixerState::COLD_IDLE) {
2613            int32_t old = android_atomic_inc(&mFastMixerFutex);
2614            if (old == -1) {
2615                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2616            }
2617        }
2618        state->mCommand = FastMixerState::EXIT;
2619        sq->end();
2620        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2621        mFastMixer->join();
2622        // Though the fast mixer thread has exited, it's state queue is still valid.
2623        // We'll use that extract the final state which contains one remaining fast track
2624        // corresponding to our sub-mix.
2625        state = sq->begin();
2626        ALOG_ASSERT(state->mTrackMask == 1);
2627        FastTrack *fastTrack = &state->mFastTracks[0];
2628        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2629        delete fastTrack->mBufferProvider;
2630        sq->end(false /*didModify*/);
2631        delete mFastMixer;
2632#ifdef AUDIO_WATCHDOG
2633        if (mAudioWatchdog != 0) {
2634            mAudioWatchdog->requestExit();
2635            mAudioWatchdog->requestExitAndWait();
2636            mAudioWatchdog.clear();
2637        }
2638#endif
2639    }
2640    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2641    delete mAudioMixer;
2642}
2643
2644
2645uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2646{
2647    if (mFastMixer != NULL) {
2648        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2649        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2650    }
2651    return latency;
2652}
2653
2654
2655void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2656{
2657    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2658}
2659
2660ssize_t AudioFlinger::MixerThread::threadLoop_write()
2661{
2662    // FIXME we should only do one push per cycle; confirm this is true
2663    // Start the fast mixer if it's not already running
2664    if (mFastMixer != NULL) {
2665        FastMixerStateQueue *sq = mFastMixer->sq();
2666        FastMixerState *state = sq->begin();
2667        if (state->mCommand != FastMixerState::MIX_WRITE &&
2668                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2669            if (state->mCommand == FastMixerState::COLD_IDLE) {
2670                int32_t old = android_atomic_inc(&mFastMixerFutex);
2671                if (old == -1) {
2672                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2673                }
2674#ifdef AUDIO_WATCHDOG
2675                if (mAudioWatchdog != 0) {
2676                    mAudioWatchdog->resume();
2677                }
2678#endif
2679            }
2680            state->mCommand = FastMixerState::MIX_WRITE;
2681            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2682                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2683            sq->end();
2684            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2685            if (kUseFastMixer == FastMixer_Dynamic) {
2686                mNormalSink = mPipeSink;
2687            }
2688        } else {
2689            sq->end(false /*didModify*/);
2690        }
2691    }
2692    return PlaybackThread::threadLoop_write();
2693}
2694
2695void AudioFlinger::MixerThread::threadLoop_standby()
2696{
2697    // Idle the fast mixer if it's currently running
2698    if (mFastMixer != NULL) {
2699        FastMixerStateQueue *sq = mFastMixer->sq();
2700        FastMixerState *state = sq->begin();
2701        if (!(state->mCommand & FastMixerState::IDLE)) {
2702            state->mCommand = FastMixerState::COLD_IDLE;
2703            state->mColdFutexAddr = &mFastMixerFutex;
2704            state->mColdGen++;
2705            mFastMixerFutex = 0;
2706            sq->end();
2707            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2708            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2709            if (kUseFastMixer == FastMixer_Dynamic) {
2710                mNormalSink = mOutputSink;
2711            }
2712#ifdef AUDIO_WATCHDOG
2713            if (mAudioWatchdog != 0) {
2714                mAudioWatchdog->pause();
2715            }
2716#endif
2717        } else {
2718            sq->end(false /*didModify*/);
2719        }
2720    }
2721    PlaybackThread::threadLoop_standby();
2722}
2723
2724// Empty implementation for standard mixer
2725// Overridden for offloaded playback
2726void AudioFlinger::PlaybackThread::flushOutput_l()
2727{
2728}
2729
2730bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
2731{
2732    return false;
2733}
2734
2735bool AudioFlinger::PlaybackThread::shouldStandby_l()
2736{
2737    return !mStandby;
2738}
2739
2740bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
2741{
2742    Mutex::Autolock _l(mLock);
2743    return waitingAsyncCallback_l();
2744}
2745
2746// shared by MIXER and DIRECT, overridden by DUPLICATING
2747void AudioFlinger::PlaybackThread::threadLoop_standby()
2748{
2749    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2750    mOutput->stream->common.standby(&mOutput->stream->common);
2751    if (mUseAsyncWrite != 0) {
2752        // discard any pending drain or write ack by incrementing sequence
2753        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
2754        mDrainSequence = (mDrainSequence + 2) & ~1;
2755        ALOG_ASSERT(mCallbackThread != 0);
2756        mCallbackThread->setWriteBlocked(mWriteAckSequence);
2757        mCallbackThread->setDraining(mDrainSequence);
2758    }
2759}
2760
2761void AudioFlinger::MixerThread::threadLoop_mix()
2762{
2763    // obtain the presentation timestamp of the next output buffer
2764    int64_t pts;
2765    status_t status = INVALID_OPERATION;
2766
2767    if (mNormalSink != 0) {
2768        status = mNormalSink->getNextWriteTimestamp(&pts);
2769    } else {
2770        status = mOutputSink->getNextWriteTimestamp(&pts);
2771    }
2772
2773    if (status != NO_ERROR) {
2774        pts = AudioBufferProvider::kInvalidPTS;
2775    }
2776
2777    // mix buffers...
2778    mAudioMixer->process(pts);
2779    mCurrentWriteLength = mixBufferSize;
2780    // increase sleep time progressively when application underrun condition clears.
2781    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2782    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2783    // such that we would underrun the audio HAL.
2784    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2785        sleepTimeShift--;
2786    }
2787    sleepTime = 0;
2788    standbyTime = systemTime() + standbyDelay;
2789    //TODO: delay standby when effects have a tail
2790}
2791
2792void AudioFlinger::MixerThread::threadLoop_sleepTime()
2793{
2794    // If no tracks are ready, sleep once for the duration of an output
2795    // buffer size, then write 0s to the output
2796    if (sleepTime == 0) {
2797        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2798            sleepTime = activeSleepTime >> sleepTimeShift;
2799            if (sleepTime < kMinThreadSleepTimeUs) {
2800                sleepTime = kMinThreadSleepTimeUs;
2801            }
2802            // reduce sleep time in case of consecutive application underruns to avoid
2803            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2804            // duration we would end up writing less data than needed by the audio HAL if
2805            // the condition persists.
2806            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2807                sleepTimeShift++;
2808            }
2809        } else {
2810            sleepTime = idleSleepTime;
2811        }
2812    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2813        memset(mMixBuffer, 0, mixBufferSize);
2814        sleepTime = 0;
2815        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2816                "anticipated start");
2817    }
2818    // TODO add standby time extension fct of effect tail
2819}
2820
2821// prepareTracks_l() must be called with ThreadBase::mLock held
2822AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2823        Vector< sp<Track> > *tracksToRemove)
2824{
2825
2826    mixer_state mixerStatus = MIXER_IDLE;
2827    // find out which tracks need to be processed
2828    size_t count = mActiveTracks.size();
2829    size_t mixedTracks = 0;
2830    size_t tracksWithEffect = 0;
2831    // counts only _active_ fast tracks
2832    size_t fastTracks = 0;
2833    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2834
2835    float masterVolume = mMasterVolume;
2836    bool masterMute = mMasterMute;
2837
2838    if (masterMute) {
2839        masterVolume = 0;
2840    }
2841    // Delegate master volume control to effect in output mix effect chain if needed
2842    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2843    if (chain != 0) {
2844        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2845        chain->setVolume_l(&v, &v);
2846        masterVolume = (float)((v + (1 << 23)) >> 24);
2847        chain.clear();
2848    }
2849
2850    // prepare a new state to push
2851    FastMixerStateQueue *sq = NULL;
2852    FastMixerState *state = NULL;
2853    bool didModify = false;
2854    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2855    if (mFastMixer != NULL) {
2856        sq = mFastMixer->sq();
2857        state = sq->begin();
2858    }
2859
2860    for (size_t i=0 ; i<count ; i++) {
2861        const sp<Track> t = mActiveTracks[i].promote();
2862        if (t == 0) {
2863            continue;
2864        }
2865
2866        // this const just means the local variable doesn't change
2867        Track* const track = t.get();
2868
2869        // process fast tracks
2870        if (track->isFastTrack()) {
2871
2872            // It's theoretically possible (though unlikely) for a fast track to be created
2873            // and then removed within the same normal mix cycle.  This is not a problem, as
2874            // the track never becomes active so it's fast mixer slot is never touched.
2875            // The converse, of removing an (active) track and then creating a new track
2876            // at the identical fast mixer slot within the same normal mix cycle,
2877            // is impossible because the slot isn't marked available until the end of each cycle.
2878            int j = track->mFastIndex;
2879            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2880            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2881            FastTrack *fastTrack = &state->mFastTracks[j];
2882
2883            // Determine whether the track is currently in underrun condition,
2884            // and whether it had a recent underrun.
2885            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2886            FastTrackUnderruns underruns = ftDump->mUnderruns;
2887            uint32_t recentFull = (underruns.mBitFields.mFull -
2888                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2889            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2890                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2891            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2892                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2893            uint32_t recentUnderruns = recentPartial + recentEmpty;
2894            track->mObservedUnderruns = underruns;
2895            // don't count underruns that occur while stopping or pausing
2896            // or stopped which can occur when flush() is called while active
2897            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
2898                    recentUnderruns > 0) {
2899                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
2900                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
2901            }
2902
2903            // This is similar to the state machine for normal tracks,
2904            // with a few modifications for fast tracks.
2905            bool isActive = true;
2906            switch (track->mState) {
2907            case TrackBase::STOPPING_1:
2908                // track stays active in STOPPING_1 state until first underrun
2909                if (recentUnderruns > 0 || track->isTerminated()) {
2910                    track->mState = TrackBase::STOPPING_2;
2911                }
2912                break;
2913            case TrackBase::PAUSING:
2914                // ramp down is not yet implemented
2915                track->setPaused();
2916                break;
2917            case TrackBase::RESUMING:
2918                // ramp up is not yet implemented
2919                track->mState = TrackBase::ACTIVE;
2920                break;
2921            case TrackBase::ACTIVE:
2922                if (recentFull > 0 || recentPartial > 0) {
2923                    // track has provided at least some frames recently: reset retry count
2924                    track->mRetryCount = kMaxTrackRetries;
2925                }
2926                if (recentUnderruns == 0) {
2927                    // no recent underruns: stay active
2928                    break;
2929                }
2930                // there has recently been an underrun of some kind
2931                if (track->sharedBuffer() == 0) {
2932                    // were any of the recent underruns "empty" (no frames available)?
2933                    if (recentEmpty == 0) {
2934                        // no, then ignore the partial underruns as they are allowed indefinitely
2935                        break;
2936                    }
2937                    // there has recently been an "empty" underrun: decrement the retry counter
2938                    if (--(track->mRetryCount) > 0) {
2939                        break;
2940                    }
2941                    // indicate to client process that the track was disabled because of underrun;
2942                    // it will then automatically call start() when data is available
2943                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
2944                    // remove from active list, but state remains ACTIVE [confusing but true]
2945                    isActive = false;
2946                    break;
2947                }
2948                // fall through
2949            case TrackBase::STOPPING_2:
2950            case TrackBase::PAUSED:
2951            case TrackBase::STOPPED:
2952            case TrackBase::FLUSHED:   // flush() while active
2953                // Check for presentation complete if track is inactive
2954                // We have consumed all the buffers of this track.
2955                // This would be incomplete if we auto-paused on underrun
2956                {
2957                    size_t audioHALFrames =
2958                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2959                    size_t framesWritten = mBytesWritten / mFrameSize;
2960                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2961                        // track stays in active list until presentation is complete
2962                        break;
2963                    }
2964                }
2965                if (track->isStopping_2()) {
2966                    track->mState = TrackBase::STOPPED;
2967                }
2968                if (track->isStopped()) {
2969                    // Can't reset directly, as fast mixer is still polling this track
2970                    //   track->reset();
2971                    // So instead mark this track as needing to be reset after push with ack
2972                    resetMask |= 1 << i;
2973                }
2974                isActive = false;
2975                break;
2976            case TrackBase::IDLE:
2977            default:
2978                LOG_FATAL("unexpected track state %d", track->mState);
2979            }
2980
2981            if (isActive) {
2982                // was it previously inactive?
2983                if (!(state->mTrackMask & (1 << j))) {
2984                    ExtendedAudioBufferProvider *eabp = track;
2985                    VolumeProvider *vp = track;
2986                    fastTrack->mBufferProvider = eabp;
2987                    fastTrack->mVolumeProvider = vp;
2988                    fastTrack->mSampleRate = track->mSampleRate;
2989                    fastTrack->mChannelMask = track->mChannelMask;
2990                    fastTrack->mGeneration++;
2991                    state->mTrackMask |= 1 << j;
2992                    didModify = true;
2993                    // no acknowledgement required for newly active tracks
2994                }
2995                // cache the combined master volume and stream type volume for fast mixer; this
2996                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2997                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
2998                ++fastTracks;
2999            } else {
3000                // was it previously active?
3001                if (state->mTrackMask & (1 << j)) {
3002                    fastTrack->mBufferProvider = NULL;
3003                    fastTrack->mGeneration++;
3004                    state->mTrackMask &= ~(1 << j);
3005                    didModify = true;
3006                    // If any fast tracks were removed, we must wait for acknowledgement
3007                    // because we're about to decrement the last sp<> on those tracks.
3008                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3009                } else {
3010                    LOG_FATAL("fast track %d should have been active", j);
3011                }
3012                tracksToRemove->add(track);
3013                // Avoids a misleading display in dumpsys
3014                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3015            }
3016            continue;
3017        }
3018
3019        {   // local variable scope to avoid goto warning
3020
3021        audio_track_cblk_t* cblk = track->cblk();
3022
3023        // The first time a track is added we wait
3024        // for all its buffers to be filled before processing it
3025        int name = track->name();
3026        // make sure that we have enough frames to mix one full buffer.
3027        // enforce this condition only once to enable draining the buffer in case the client
3028        // app does not call stop() and relies on underrun to stop:
3029        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3030        // during last round
3031        size_t desiredFrames;
3032        uint32_t sr = track->sampleRate();
3033        if (sr == mSampleRate) {
3034            desiredFrames = mNormalFrameCount;
3035        } else {
3036            // +1 for rounding and +1 for additional sample needed for interpolation
3037            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
3038            // add frames already consumed but not yet released by the resampler
3039            // because mAudioTrackServerProxy->framesReady() will include these frames
3040            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3041            // the minimum track buffer size is normally twice the number of frames necessary
3042            // to fill one buffer and the resampler should not leave more than one buffer worth
3043            // of unreleased frames after each pass, but just in case...
3044            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
3045        }
3046        uint32_t minFrames = 1;
3047        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3048                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3049            minFrames = desiredFrames;
3050        }
3051
3052        size_t framesReady = track->framesReady();
3053        if ((framesReady >= minFrames) && track->isReady() &&
3054                !track->isPaused() && !track->isTerminated())
3055        {
3056            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3057
3058            mixedTracks++;
3059
3060            // track->mainBuffer() != mMixBuffer means there is an effect chain
3061            // connected to the track
3062            chain.clear();
3063            if (track->mainBuffer() != mMixBuffer) {
3064                chain = getEffectChain_l(track->sessionId());
3065                // Delegate volume control to effect in track effect chain if needed
3066                if (chain != 0) {
3067                    tracksWithEffect++;
3068                } else {
3069                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3070                            "session %d",
3071                            name, track->sessionId());
3072                }
3073            }
3074
3075
3076            int param = AudioMixer::VOLUME;
3077            if (track->mFillingUpStatus == Track::FS_FILLED) {
3078                // no ramp for the first volume setting
3079                track->mFillingUpStatus = Track::FS_ACTIVE;
3080                if (track->mState == TrackBase::RESUMING) {
3081                    track->mState = TrackBase::ACTIVE;
3082                    param = AudioMixer::RAMP_VOLUME;
3083                }
3084                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3085            // FIXME should not make a decision based on mServer
3086            } else if (cblk->mServer != 0) {
3087                // If the track is stopped before the first frame was mixed,
3088                // do not apply ramp
3089                param = AudioMixer::RAMP_VOLUME;
3090            }
3091
3092            // compute volume for this track
3093            uint32_t vl, vr, va;
3094            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3095                vl = vr = va = 0;
3096                if (track->isPausing()) {
3097                    track->setPaused();
3098                }
3099            } else {
3100
3101                // read original volumes with volume control
3102                float typeVolume = mStreamTypes[track->streamType()].volume;
3103                float v = masterVolume * typeVolume;
3104                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3105                uint32_t vlr = proxy->getVolumeLR();
3106                vl = vlr & 0xFFFF;
3107                vr = vlr >> 16;
3108                // track volumes come from shared memory, so can't be trusted and must be clamped
3109                if (vl > MAX_GAIN_INT) {
3110                    ALOGV("Track left volume out of range: %04X", vl);
3111                    vl = MAX_GAIN_INT;
3112                }
3113                if (vr > MAX_GAIN_INT) {
3114                    ALOGV("Track right volume out of range: %04X", vr);
3115                    vr = MAX_GAIN_INT;
3116                }
3117                // now apply the master volume and stream type volume
3118                vl = (uint32_t)(v * vl) << 12;
3119                vr = (uint32_t)(v * vr) << 12;
3120                // assuming master volume and stream type volume each go up to 1.0,
3121                // vl and vr are now in 8.24 format
3122
3123                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3124                // send level comes from shared memory and so may be corrupt
3125                if (sendLevel > MAX_GAIN_INT) {
3126                    ALOGV("Track send level out of range: %04X", sendLevel);
3127                    sendLevel = MAX_GAIN_INT;
3128                }
3129                va = (uint32_t)(v * sendLevel);
3130            }
3131
3132            // Delegate volume control to effect in track effect chain if needed
3133            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3134                // Do not ramp volume if volume is controlled by effect
3135                param = AudioMixer::VOLUME;
3136                track->mHasVolumeController = true;
3137            } else {
3138                // force no volume ramp when volume controller was just disabled or removed
3139                // from effect chain to avoid volume spike
3140                if (track->mHasVolumeController) {
3141                    param = AudioMixer::VOLUME;
3142                }
3143                track->mHasVolumeController = false;
3144            }
3145
3146            // Convert volumes from 8.24 to 4.12 format
3147            // This additional clamping is needed in case chain->setVolume_l() overshot
3148            vl = (vl + (1 << 11)) >> 12;
3149            if (vl > MAX_GAIN_INT) {
3150                vl = MAX_GAIN_INT;
3151            }
3152            vr = (vr + (1 << 11)) >> 12;
3153            if (vr > MAX_GAIN_INT) {
3154                vr = MAX_GAIN_INT;
3155            }
3156
3157            if (va > MAX_GAIN_INT) {
3158                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3159            }
3160
3161            // XXX: these things DON'T need to be done each time
3162            mAudioMixer->setBufferProvider(name, track);
3163            mAudioMixer->enable(name);
3164
3165            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3166            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3167            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3168            mAudioMixer->setParameter(
3169                name,
3170                AudioMixer::TRACK,
3171                AudioMixer::FORMAT, (void *)track->format());
3172            mAudioMixer->setParameter(
3173                name,
3174                AudioMixer::TRACK,
3175                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3176            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3177            uint32_t maxSampleRate = mSampleRate * 2;
3178            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3179            if (reqSampleRate == 0) {
3180                reqSampleRate = mSampleRate;
3181            } else if (reqSampleRate > maxSampleRate) {
3182                reqSampleRate = maxSampleRate;
3183            }
3184            mAudioMixer->setParameter(
3185                name,
3186                AudioMixer::RESAMPLE,
3187                AudioMixer::SAMPLE_RATE,
3188                (void *)reqSampleRate);
3189            mAudioMixer->setParameter(
3190                name,
3191                AudioMixer::TRACK,
3192                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3193            mAudioMixer->setParameter(
3194                name,
3195                AudioMixer::TRACK,
3196                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3197
3198            // reset retry count
3199            track->mRetryCount = kMaxTrackRetries;
3200
3201            // If one track is ready, set the mixer ready if:
3202            //  - the mixer was not ready during previous round OR
3203            //  - no other track is not ready
3204            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3205                    mixerStatus != MIXER_TRACKS_ENABLED) {
3206                mixerStatus = MIXER_TRACKS_READY;
3207            }
3208        } else {
3209            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3210                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3211            }
3212            // clear effect chain input buffer if an active track underruns to avoid sending
3213            // previous audio buffer again to effects
3214            chain = getEffectChain_l(track->sessionId());
3215            if (chain != 0) {
3216                chain->clearInputBuffer();
3217            }
3218
3219            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3220            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3221                    track->isStopped() || track->isPaused()) {
3222                // We have consumed all the buffers of this track.
3223                // Remove it from the list of active tracks.
3224                // TODO: use actual buffer filling status instead of latency when available from
3225                // audio HAL
3226                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3227                size_t framesWritten = mBytesWritten / mFrameSize;
3228                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3229                    if (track->isStopped()) {
3230                        track->reset();
3231                    }
3232                    tracksToRemove->add(track);
3233                }
3234            } else {
3235                // No buffers for this track. Give it a few chances to
3236                // fill a buffer, then remove it from active list.
3237                if (--(track->mRetryCount) <= 0) {
3238                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3239                    tracksToRemove->add(track);
3240                    // indicate to client process that the track was disabled because of underrun;
3241                    // it will then automatically call start() when data is available
3242                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3243                // If one track is not ready, mark the mixer also not ready if:
3244                //  - the mixer was ready during previous round OR
3245                //  - no other track is ready
3246                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3247                                mixerStatus != MIXER_TRACKS_READY) {
3248                    mixerStatus = MIXER_TRACKS_ENABLED;
3249                }
3250            }
3251            mAudioMixer->disable(name);
3252        }
3253
3254        }   // local variable scope to avoid goto warning
3255track_is_ready: ;
3256
3257    }
3258
3259    // Push the new FastMixer state if necessary
3260    bool pauseAudioWatchdog = false;
3261    if (didModify) {
3262        state->mFastTracksGen++;
3263        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3264        if (kUseFastMixer == FastMixer_Dynamic &&
3265                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3266            state->mCommand = FastMixerState::COLD_IDLE;
3267            state->mColdFutexAddr = &mFastMixerFutex;
3268            state->mColdGen++;
3269            mFastMixerFutex = 0;
3270            if (kUseFastMixer == FastMixer_Dynamic) {
3271                mNormalSink = mOutputSink;
3272            }
3273            // If we go into cold idle, need to wait for acknowledgement
3274            // so that fast mixer stops doing I/O.
3275            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3276            pauseAudioWatchdog = true;
3277        }
3278    }
3279    if (sq != NULL) {
3280        sq->end(didModify);
3281        sq->push(block);
3282    }
3283#ifdef AUDIO_WATCHDOG
3284    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3285        mAudioWatchdog->pause();
3286    }
3287#endif
3288
3289    // Now perform the deferred reset on fast tracks that have stopped
3290    while (resetMask != 0) {
3291        size_t i = __builtin_ctz(resetMask);
3292        ALOG_ASSERT(i < count);
3293        resetMask &= ~(1 << i);
3294        sp<Track> t = mActiveTracks[i].promote();
3295        if (t == 0) {
3296            continue;
3297        }
3298        Track* track = t.get();
3299        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3300        track->reset();
3301    }
3302
3303    // remove all the tracks that need to be...
3304    removeTracks_l(*tracksToRemove);
3305
3306    // mix buffer must be cleared if all tracks are connected to an
3307    // effect chain as in this case the mixer will not write to
3308    // mix buffer and track effects will accumulate into it
3309    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3310            (mixedTracks == 0 && fastTracks > 0))) {
3311        // FIXME as a performance optimization, should remember previous zero status
3312        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3313    }
3314
3315    // if any fast tracks, then status is ready
3316    mMixerStatusIgnoringFastTracks = mixerStatus;
3317    if (fastTracks > 0) {
3318        mixerStatus = MIXER_TRACKS_READY;
3319    }
3320    return mixerStatus;
3321}
3322
3323// getTrackName_l() must be called with ThreadBase::mLock held
3324int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3325{
3326    return mAudioMixer->getTrackName(channelMask, sessionId);
3327}
3328
3329// deleteTrackName_l() must be called with ThreadBase::mLock held
3330void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3331{
3332    ALOGV("remove track (%d) and delete from mixer", name);
3333    mAudioMixer->deleteTrackName(name);
3334}
3335
3336// checkForNewParameters_l() must be called with ThreadBase::mLock held
3337bool AudioFlinger::MixerThread::checkForNewParameters_l()
3338{
3339    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3340    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3341    bool reconfig = false;
3342
3343    while (!mNewParameters.isEmpty()) {
3344
3345        if (mFastMixer != NULL) {
3346            FastMixerStateQueue *sq = mFastMixer->sq();
3347            FastMixerState *state = sq->begin();
3348            if (!(state->mCommand & FastMixerState::IDLE)) {
3349                previousCommand = state->mCommand;
3350                state->mCommand = FastMixerState::HOT_IDLE;
3351                sq->end();
3352                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3353            } else {
3354                sq->end(false /*didModify*/);
3355            }
3356        }
3357
3358        status_t status = NO_ERROR;
3359        String8 keyValuePair = mNewParameters[0];
3360        AudioParameter param = AudioParameter(keyValuePair);
3361        int value;
3362
3363        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3364            reconfig = true;
3365        }
3366        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3367            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3368                status = BAD_VALUE;
3369            } else {
3370                // no need to save value, since it's constant
3371                reconfig = true;
3372            }
3373        }
3374        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3375            if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) {
3376                status = BAD_VALUE;
3377            } else {
3378                // no need to save value, since it's constant
3379                reconfig = true;
3380            }
3381        }
3382        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3383            // do not accept frame count changes if tracks are open as the track buffer
3384            // size depends on frame count and correct behavior would not be guaranteed
3385            // if frame count is changed after track creation
3386            if (!mTracks.isEmpty()) {
3387                status = INVALID_OPERATION;
3388            } else {
3389                reconfig = true;
3390            }
3391        }
3392        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3393#ifdef ADD_BATTERY_DATA
3394            // when changing the audio output device, call addBatteryData to notify
3395            // the change
3396            if (mOutDevice != value) {
3397                uint32_t params = 0;
3398                // check whether speaker is on
3399                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3400                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3401                }
3402
3403                audio_devices_t deviceWithoutSpeaker
3404                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3405                // check if any other device (except speaker) is on
3406                if (value & deviceWithoutSpeaker ) {
3407                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3408                }
3409
3410                if (params != 0) {
3411                    addBatteryData(params);
3412                }
3413            }
3414#endif
3415
3416            // forward device change to effects that have requested to be
3417            // aware of attached audio device.
3418            if (value != AUDIO_DEVICE_NONE) {
3419                mOutDevice = value;
3420                for (size_t i = 0; i < mEffectChains.size(); i++) {
3421                    mEffectChains[i]->setDevice_l(mOutDevice);
3422                }
3423            }
3424        }
3425
3426        if (status == NO_ERROR) {
3427            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3428                                                    keyValuePair.string());
3429            if (!mStandby && status == INVALID_OPERATION) {
3430                mOutput->stream->common.standby(&mOutput->stream->common);
3431                mStandby = true;
3432                mBytesWritten = 0;
3433                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3434                                                       keyValuePair.string());
3435            }
3436            if (status == NO_ERROR && reconfig) {
3437                readOutputParameters();
3438                delete mAudioMixer;
3439                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3440                for (size_t i = 0; i < mTracks.size() ; i++) {
3441                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3442                    if (name < 0) {
3443                        break;
3444                    }
3445                    mTracks[i]->mName = name;
3446                }
3447                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3448            }
3449        }
3450
3451        mNewParameters.removeAt(0);
3452
3453        mParamStatus = status;
3454        mParamCond.signal();
3455        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3456        // already timed out waiting for the status and will never signal the condition.
3457        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3458    }
3459
3460    if (!(previousCommand & FastMixerState::IDLE)) {
3461        ALOG_ASSERT(mFastMixer != NULL);
3462        FastMixerStateQueue *sq = mFastMixer->sq();
3463        FastMixerState *state = sq->begin();
3464        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3465        state->mCommand = previousCommand;
3466        sq->end();
3467        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3468    }
3469
3470    return reconfig;
3471}
3472
3473
3474void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3475{
3476    const size_t SIZE = 256;
3477    char buffer[SIZE];
3478    String8 result;
3479
3480    PlaybackThread::dumpInternals(fd, args);
3481
3482    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3483    result.append(buffer);
3484    write(fd, result.string(), result.size());
3485
3486    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3487    const FastMixerDumpState copy(mFastMixerDumpState);
3488    copy.dump(fd);
3489
3490#ifdef STATE_QUEUE_DUMP
3491    // Similar for state queue
3492    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3493    observerCopy.dump(fd);
3494    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3495    mutatorCopy.dump(fd);
3496#endif
3497
3498#ifdef TEE_SINK
3499    // Write the tee output to a .wav file
3500    dumpTee(fd, mTeeSource, mId);
3501#endif
3502
3503#ifdef AUDIO_WATCHDOG
3504    if (mAudioWatchdog != 0) {
3505        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3506        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3507        wdCopy.dump(fd);
3508    }
3509#endif
3510}
3511
3512uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3513{
3514    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3515}
3516
3517uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3518{
3519    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3520}
3521
3522void AudioFlinger::MixerThread::cacheParameters_l()
3523{
3524    PlaybackThread::cacheParameters_l();
3525
3526    // FIXME: Relaxed timing because of a certain device that can't meet latency
3527    // Should be reduced to 2x after the vendor fixes the driver issue
3528    // increase threshold again due to low power audio mode. The way this warning
3529    // threshold is calculated and its usefulness should be reconsidered anyway.
3530    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3531}
3532
3533// ----------------------------------------------------------------------------
3534
3535AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3536        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3537    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3538        // mLeftVolFloat, mRightVolFloat
3539{
3540}
3541
3542AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3543        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3544        ThreadBase::type_t type)
3545    :   PlaybackThread(audioFlinger, output, id, device, type)
3546        // mLeftVolFloat, mRightVolFloat
3547{
3548}
3549
3550AudioFlinger::DirectOutputThread::~DirectOutputThread()
3551{
3552}
3553
3554void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3555{
3556    audio_track_cblk_t* cblk = track->cblk();
3557    float left, right;
3558
3559    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3560        left = right = 0;
3561    } else {
3562        float typeVolume = mStreamTypes[track->streamType()].volume;
3563        float v = mMasterVolume * typeVolume;
3564        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3565        uint32_t vlr = proxy->getVolumeLR();
3566        float v_clamped = v * (vlr & 0xFFFF);
3567        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3568        left = v_clamped/MAX_GAIN;
3569        v_clamped = v * (vlr >> 16);
3570        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3571        right = v_clamped/MAX_GAIN;
3572    }
3573
3574    if (lastTrack) {
3575        if (left != mLeftVolFloat || right != mRightVolFloat) {
3576            mLeftVolFloat = left;
3577            mRightVolFloat = right;
3578
3579            // Convert volumes from float to 8.24
3580            uint32_t vl = (uint32_t)(left * (1 << 24));
3581            uint32_t vr = (uint32_t)(right * (1 << 24));
3582
3583            // Delegate volume control to effect in track effect chain if needed
3584            // only one effect chain can be present on DirectOutputThread, so if
3585            // there is one, the track is connected to it
3586            if (!mEffectChains.isEmpty()) {
3587                mEffectChains[0]->setVolume_l(&vl, &vr);
3588                left = (float)vl / (1 << 24);
3589                right = (float)vr / (1 << 24);
3590            }
3591            if (mOutput->stream->set_volume) {
3592                mOutput->stream->set_volume(mOutput->stream, left, right);
3593            }
3594        }
3595    }
3596}
3597
3598
3599AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3600    Vector< sp<Track> > *tracksToRemove
3601)
3602{
3603    size_t count = mActiveTracks.size();
3604    mixer_state mixerStatus = MIXER_IDLE;
3605
3606    // find out which tracks need to be processed
3607    for (size_t i = 0; i < count; i++) {
3608        sp<Track> t = mActiveTracks[i].promote();
3609        // The track died recently
3610        if (t == 0) {
3611            continue;
3612        }
3613
3614        Track* const track = t.get();
3615        audio_track_cblk_t* cblk = track->cblk();
3616        // Only consider last track started for volume and mixer state control.
3617        // In theory an older track could underrun and restart after the new one starts
3618        // but as we only care about the transition phase between two tracks on a
3619        // direct output, it is not a problem to ignore the underrun case.
3620        sp<Track> l = mLatestActiveTrack.promote();
3621        bool last = l.get() == track;
3622
3623        // The first time a track is added we wait
3624        // for all its buffers to be filled before processing it
3625        uint32_t minFrames;
3626        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3627            minFrames = mNormalFrameCount;
3628        } else {
3629            minFrames = 1;
3630        }
3631
3632        if ((track->framesReady() >= minFrames) && track->isReady() &&
3633                !track->isPaused() && !track->isTerminated())
3634        {
3635            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
3636
3637            if (track->mFillingUpStatus == Track::FS_FILLED) {
3638                track->mFillingUpStatus = Track::FS_ACTIVE;
3639                // make sure processVolume_l() will apply new volume even if 0
3640                mLeftVolFloat = mRightVolFloat = -1.0;
3641                if (track->mState == TrackBase::RESUMING) {
3642                    track->mState = TrackBase::ACTIVE;
3643                }
3644            }
3645
3646            // compute volume for this track
3647            processVolume_l(track, last);
3648            if (last) {
3649                // reset retry count
3650                track->mRetryCount = kMaxTrackRetriesDirect;
3651                mActiveTrack = t;
3652                mixerStatus = MIXER_TRACKS_READY;
3653            }
3654        } else {
3655            // clear effect chain input buffer if the last active track started underruns
3656            // to avoid sending previous audio buffer again to effects
3657            if (!mEffectChains.isEmpty() && last) {
3658                mEffectChains[0]->clearInputBuffer();
3659            }
3660
3661            ALOGVV("track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3662            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3663                    track->isStopped() || track->isPaused()) {
3664                // We have consumed all the buffers of this track.
3665                // Remove it from the list of active tracks.
3666                // TODO: implement behavior for compressed audio
3667                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3668                size_t framesWritten = mBytesWritten / mFrameSize;
3669                if (mStandby || !last ||
3670                        track->presentationComplete(framesWritten, audioHALFrames)) {
3671                    if (track->isStopped()) {
3672                        track->reset();
3673                    }
3674                    tracksToRemove->add(track);
3675                }
3676            } else {
3677                // No buffers for this track. Give it a few chances to
3678                // fill a buffer, then remove it from active list.
3679                // Only consider last track started for mixer state control
3680                if (--(track->mRetryCount) <= 0) {
3681                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3682                    tracksToRemove->add(track);
3683                    // indicate to client process that the track was disabled because of underrun;
3684                    // it will then automatically call start() when data is available
3685                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3686                } else if (last) {
3687                    mixerStatus = MIXER_TRACKS_ENABLED;
3688                }
3689            }
3690        }
3691    }
3692
3693    // remove all the tracks that need to be...
3694    removeTracks_l(*tracksToRemove);
3695
3696    return mixerStatus;
3697}
3698
3699void AudioFlinger::DirectOutputThread::threadLoop_mix()
3700{
3701    size_t frameCount = mFrameCount;
3702    int8_t *curBuf = (int8_t *)mMixBuffer;
3703    // output audio to hardware
3704    while (frameCount) {
3705        AudioBufferProvider::Buffer buffer;
3706        buffer.frameCount = frameCount;
3707        mActiveTrack->getNextBuffer(&buffer);
3708        if (buffer.raw == NULL) {
3709            memset(curBuf, 0, frameCount * mFrameSize);
3710            break;
3711        }
3712        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3713        frameCount -= buffer.frameCount;
3714        curBuf += buffer.frameCount * mFrameSize;
3715        mActiveTrack->releaseBuffer(&buffer);
3716    }
3717    mCurrentWriteLength = curBuf - (int8_t *)mMixBuffer;
3718    sleepTime = 0;
3719    standbyTime = systemTime() + standbyDelay;
3720    mActiveTrack.clear();
3721}
3722
3723void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3724{
3725    if (sleepTime == 0) {
3726        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3727            sleepTime = activeSleepTime;
3728        } else {
3729            sleepTime = idleSleepTime;
3730        }
3731    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3732        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3733        sleepTime = 0;
3734    }
3735}
3736
3737// getTrackName_l() must be called with ThreadBase::mLock held
3738int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3739        int sessionId)
3740{
3741    return 0;
3742}
3743
3744// deleteTrackName_l() must be called with ThreadBase::mLock held
3745void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3746{
3747}
3748
3749// checkForNewParameters_l() must be called with ThreadBase::mLock held
3750bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3751{
3752    bool reconfig = false;
3753
3754    while (!mNewParameters.isEmpty()) {
3755        status_t status = NO_ERROR;
3756        String8 keyValuePair = mNewParameters[0];
3757        AudioParameter param = AudioParameter(keyValuePair);
3758        int value;
3759
3760        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3761            // do not accept frame count changes if tracks are open as the track buffer
3762            // size depends on frame count and correct behavior would not be garantied
3763            // if frame count is changed after track creation
3764            if (!mTracks.isEmpty()) {
3765                status = INVALID_OPERATION;
3766            } else {
3767                reconfig = true;
3768            }
3769        }
3770        if (status == NO_ERROR) {
3771            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3772                                                    keyValuePair.string());
3773            if (!mStandby && status == INVALID_OPERATION) {
3774                mOutput->stream->common.standby(&mOutput->stream->common);
3775                mStandby = true;
3776                mBytesWritten = 0;
3777                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3778                                                       keyValuePair.string());
3779            }
3780            if (status == NO_ERROR && reconfig) {
3781                readOutputParameters();
3782                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3783            }
3784        }
3785
3786        mNewParameters.removeAt(0);
3787
3788        mParamStatus = status;
3789        mParamCond.signal();
3790        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3791        // already timed out waiting for the status and will never signal the condition.
3792        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3793    }
3794    return reconfig;
3795}
3796
3797uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3798{
3799    uint32_t time;
3800    if (audio_is_linear_pcm(mFormat)) {
3801        time = PlaybackThread::activeSleepTimeUs();
3802    } else {
3803        time = 10000;
3804    }
3805    return time;
3806}
3807
3808uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3809{
3810    uint32_t time;
3811    if (audio_is_linear_pcm(mFormat)) {
3812        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3813    } else {
3814        time = 10000;
3815    }
3816    return time;
3817}
3818
3819uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3820{
3821    uint32_t time;
3822    if (audio_is_linear_pcm(mFormat)) {
3823        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3824    } else {
3825        time = 10000;
3826    }
3827    return time;
3828}
3829
3830void AudioFlinger::DirectOutputThread::cacheParameters_l()
3831{
3832    PlaybackThread::cacheParameters_l();
3833
3834    // use shorter standby delay as on normal output to release
3835    // hardware resources as soon as possible
3836    if (audio_is_linear_pcm(mFormat)) {
3837        standbyDelay = microseconds(activeSleepTime*2);
3838    } else {
3839        standbyDelay = kOffloadStandbyDelayNs;
3840    }
3841}
3842
3843// ----------------------------------------------------------------------------
3844
3845AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
3846        const wp<AudioFlinger::PlaybackThread>& playbackThread)
3847    :   Thread(false /*canCallJava*/),
3848        mPlaybackThread(playbackThread),
3849        mWriteAckSequence(0),
3850        mDrainSequence(0)
3851{
3852}
3853
3854AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
3855{
3856}
3857
3858void AudioFlinger::AsyncCallbackThread::onFirstRef()
3859{
3860    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
3861}
3862
3863bool AudioFlinger::AsyncCallbackThread::threadLoop()
3864{
3865    while (!exitPending()) {
3866        uint32_t writeAckSequence;
3867        uint32_t drainSequence;
3868
3869        {
3870            Mutex::Autolock _l(mLock);
3871            while (!((mWriteAckSequence & 1) ||
3872                     (mDrainSequence & 1) ||
3873                     exitPending())) {
3874                mWaitWorkCV.wait(mLock);
3875            }
3876
3877            if (exitPending()) {
3878                break;
3879            }
3880            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
3881                  mWriteAckSequence, mDrainSequence);
3882            writeAckSequence = mWriteAckSequence;
3883            mWriteAckSequence &= ~1;
3884            drainSequence = mDrainSequence;
3885            mDrainSequence &= ~1;
3886        }
3887        {
3888            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
3889            if (playbackThread != 0) {
3890                if (writeAckSequence & 1) {
3891                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
3892                }
3893                if (drainSequence & 1) {
3894                    playbackThread->resetDraining(drainSequence >> 1);
3895                }
3896            }
3897        }
3898    }
3899    return false;
3900}
3901
3902void AudioFlinger::AsyncCallbackThread::exit()
3903{
3904    ALOGV("AsyncCallbackThread::exit");
3905    Mutex::Autolock _l(mLock);
3906    requestExit();
3907    mWaitWorkCV.broadcast();
3908}
3909
3910void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
3911{
3912    Mutex::Autolock _l(mLock);
3913    // bit 0 is cleared
3914    mWriteAckSequence = sequence << 1;
3915}
3916
3917void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
3918{
3919    Mutex::Autolock _l(mLock);
3920    // ignore unexpected callbacks
3921    if (mWriteAckSequence & 2) {
3922        mWriteAckSequence |= 1;
3923        mWaitWorkCV.signal();
3924    }
3925}
3926
3927void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
3928{
3929    Mutex::Autolock _l(mLock);
3930    // bit 0 is cleared
3931    mDrainSequence = sequence << 1;
3932}
3933
3934void AudioFlinger::AsyncCallbackThread::resetDraining()
3935{
3936    Mutex::Autolock _l(mLock);
3937    // ignore unexpected callbacks
3938    if (mDrainSequence & 2) {
3939        mDrainSequence |= 1;
3940        mWaitWorkCV.signal();
3941    }
3942}
3943
3944
3945// ----------------------------------------------------------------------------
3946AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
3947        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3948    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
3949        mHwPaused(false),
3950        mFlushPending(false),
3951        mPausedBytesRemaining(0)
3952{
3953    //FIXME: mStandby should be set to true by ThreadBase constructor
3954    mStandby = true;
3955}
3956
3957void AudioFlinger::OffloadThread::threadLoop_exit()
3958{
3959    if (mFlushPending || mHwPaused) {
3960        // If a flush is pending or track was paused, just discard buffered data
3961        flushHw_l();
3962    } else {
3963        mMixerStatus = MIXER_DRAIN_ALL;
3964        threadLoop_drain();
3965    }
3966    mCallbackThread->exit();
3967    PlaybackThread::threadLoop_exit();
3968}
3969
3970AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
3971    Vector< sp<Track> > *tracksToRemove
3972)
3973{
3974    size_t count = mActiveTracks.size();
3975
3976    mixer_state mixerStatus = MIXER_IDLE;
3977    bool doHwPause = false;
3978    bool doHwResume = false;
3979
3980    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
3981
3982    // find out which tracks need to be processed
3983    for (size_t i = 0; i < count; i++) {
3984        sp<Track> t = mActiveTracks[i].promote();
3985        // The track died recently
3986        if (t == 0) {
3987            continue;
3988        }
3989        Track* const track = t.get();
3990        audio_track_cblk_t* cblk = track->cblk();
3991        // Only consider last track started for volume and mixer state control.
3992        // In theory an older track could underrun and restart after the new one starts
3993        // but as we only care about the transition phase between two tracks on a
3994        // direct output, it is not a problem to ignore the underrun case.
3995        sp<Track> l = mLatestActiveTrack.promote();
3996        bool last = l.get() == track;
3997
3998        if (track->isPausing()) {
3999            track->setPaused();
4000            if (last) {
4001                if (!mHwPaused) {
4002                    doHwPause = true;
4003                    mHwPaused = true;
4004                }
4005                // If we were part way through writing the mixbuffer to
4006                // the HAL we must save this until we resume
4007                // BUG - this will be wrong if a different track is made active,
4008                // in that case we want to discard the pending data in the
4009                // mixbuffer and tell the client to present it again when the
4010                // track is resumed
4011                mPausedWriteLength = mCurrentWriteLength;
4012                mPausedBytesRemaining = mBytesRemaining;
4013                mBytesRemaining = 0;    // stop writing
4014            }
4015            tracksToRemove->add(track);
4016        } else if (track->framesReady() && track->isReady() &&
4017                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
4018            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
4019            if (track->mFillingUpStatus == Track::FS_FILLED) {
4020                track->mFillingUpStatus = Track::FS_ACTIVE;
4021                // make sure processVolume_l() will apply new volume even if 0
4022                mLeftVolFloat = mRightVolFloat = -1.0;
4023                if (track->mState == TrackBase::RESUMING) {
4024                    track->mState = TrackBase::ACTIVE;
4025                    if (last) {
4026                        if (mPausedBytesRemaining) {
4027                            // Need to continue write that was interrupted
4028                            mCurrentWriteLength = mPausedWriteLength;
4029                            mBytesRemaining = mPausedBytesRemaining;
4030                            mPausedBytesRemaining = 0;
4031                        }
4032                        if (mHwPaused) {
4033                            doHwResume = true;
4034                            mHwPaused = false;
4035                            // threadLoop_mix() will handle the case that we need to
4036                            // resume an interrupted write
4037                        }
4038                        // enable write to audio HAL
4039                        sleepTime = 0;
4040                    }
4041                }
4042            }
4043
4044            if (last) {
4045                sp<Track> previousTrack = mPreviousTrack.promote();
4046                if (previousTrack != 0) {
4047                    if (track != previousTrack.get()) {
4048                        // Flush any data still being written from last track
4049                        mBytesRemaining = 0;
4050                        if (mPausedBytesRemaining) {
4051                            // Last track was paused so we also need to flush saved
4052                            // mixbuffer state and invalidate track so that it will
4053                            // re-submit that unwritten data when it is next resumed
4054                            mPausedBytesRemaining = 0;
4055                            // Invalidate is a bit drastic - would be more efficient
4056                            // to have a flag to tell client that some of the
4057                            // previously written data was lost
4058                            previousTrack->invalidate();
4059                        }
4060                        // flush data already sent to the DSP if changing audio session as audio
4061                        // comes from a different source. Also invalidate previous track to force a
4062                        // seek when resuming.
4063                        if (previousTrack->sessionId() != track->sessionId()) {
4064                            previousTrack->invalidate();
4065                            mFlushPending = true;
4066                        }
4067                    }
4068                }
4069                mPreviousTrack = track;
4070                // reset retry count
4071                track->mRetryCount = kMaxTrackRetriesOffload;
4072                mActiveTrack = t;
4073                mixerStatus = MIXER_TRACKS_READY;
4074            }
4075        } else {
4076            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
4077            if (track->isStopping_1()) {
4078                // Hardware buffer can hold a large amount of audio so we must
4079                // wait for all current track's data to drain before we say
4080                // that the track is stopped.
4081                if (mBytesRemaining == 0) {
4082                    // Only start draining when all data in mixbuffer
4083                    // has been written
4084                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
4085                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
4086                    // do not drain if no data was ever sent to HAL (mStandby == true)
4087                    if (last && !mStandby) {
4088                        // do not modify drain sequence if we are already draining. This happens
4089                        // when resuming from pause after drain.
4090                        if ((mDrainSequence & 1) == 0) {
4091                            sleepTime = 0;
4092                            standbyTime = systemTime() + standbyDelay;
4093                            mixerStatus = MIXER_DRAIN_TRACK;
4094                            mDrainSequence += 2;
4095                        }
4096                        if (mHwPaused) {
4097                            // It is possible to move from PAUSED to STOPPING_1 without
4098                            // a resume so we must ensure hardware is running
4099                            doHwResume = true;
4100                            mHwPaused = false;
4101                        }
4102                    }
4103                }
4104            } else if (track->isStopping_2()) {
4105                // Drain has completed or we are in standby, signal presentation complete
4106                if (!(mDrainSequence & 1) || !last || mStandby) {
4107                    track->mState = TrackBase::STOPPED;
4108                    size_t audioHALFrames =
4109                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
4110                    size_t framesWritten =
4111                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
4112                    track->presentationComplete(framesWritten, audioHALFrames);
4113                    track->reset();
4114                    tracksToRemove->add(track);
4115                }
4116            } else {
4117                // No buffers for this track. Give it a few chances to
4118                // fill a buffer, then remove it from active list.
4119                if (--(track->mRetryCount) <= 0) {
4120                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
4121                          track->name());
4122                    tracksToRemove->add(track);
4123                    // indicate to client process that the track was disabled because of underrun;
4124                    // it will then automatically call start() when data is available
4125                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4126                } else if (last){
4127                    mixerStatus = MIXER_TRACKS_ENABLED;
4128                }
4129            }
4130        }
4131        // compute volume for this track
4132        processVolume_l(track, last);
4133    }
4134
4135    // make sure the pause/flush/resume sequence is executed in the right order.
4136    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4137    // before flush and then resume HW. This can happen in case of pause/flush/resume
4138    // if resume is received before pause is executed.
4139    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4140        mOutput->stream->pause(mOutput->stream);
4141        if (!doHwPause) {
4142            doHwResume = true;
4143        }
4144    }
4145    if (mFlushPending) {
4146        flushHw_l();
4147        mFlushPending = false;
4148    }
4149    if (!mStandby && doHwResume) {
4150        mOutput->stream->resume(mOutput->stream);
4151    }
4152
4153    // remove all the tracks that need to be...
4154    removeTracks_l(*tracksToRemove);
4155
4156    return mixerStatus;
4157}
4158
4159void AudioFlinger::OffloadThread::flushOutput_l()
4160{
4161    mFlushPending = true;
4162}
4163
4164// must be called with thread mutex locked
4165bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
4166{
4167    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
4168          mWriteAckSequence, mDrainSequence);
4169    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
4170        return true;
4171    }
4172    return false;
4173}
4174
4175// must be called with thread mutex locked
4176bool AudioFlinger::OffloadThread::shouldStandby_l()
4177{
4178    bool trackPaused = false;
4179
4180    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4181    // after a timeout and we will enter standby then.
4182    if (mTracks.size() > 0) {
4183        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
4184    }
4185
4186    return !mStandby && !trackPaused;
4187}
4188
4189
4190bool AudioFlinger::OffloadThread::waitingAsyncCallback()
4191{
4192    Mutex::Autolock _l(mLock);
4193    return waitingAsyncCallback_l();
4194}
4195
4196void AudioFlinger::OffloadThread::flushHw_l()
4197{
4198    mOutput->stream->flush(mOutput->stream);
4199    // Flush anything still waiting in the mixbuffer
4200    mCurrentWriteLength = 0;
4201    mBytesRemaining = 0;
4202    mPausedWriteLength = 0;
4203    mPausedBytesRemaining = 0;
4204    if (mUseAsyncWrite) {
4205        // discard any pending drain or write ack by incrementing sequence
4206        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
4207        mDrainSequence = (mDrainSequence + 2) & ~1;
4208        ALOG_ASSERT(mCallbackThread != 0);
4209        mCallbackThread->setWriteBlocked(mWriteAckSequence);
4210        mCallbackThread->setDraining(mDrainSequence);
4211    }
4212}
4213
4214// ----------------------------------------------------------------------------
4215
4216AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4217        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4218    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4219                DUPLICATING),
4220        mWaitTimeMs(UINT_MAX)
4221{
4222    addOutputTrack(mainThread);
4223}
4224
4225AudioFlinger::DuplicatingThread::~DuplicatingThread()
4226{
4227    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4228        mOutputTracks[i]->destroy();
4229    }
4230}
4231
4232void AudioFlinger::DuplicatingThread::threadLoop_mix()
4233{
4234    // mix buffers...
4235    if (outputsReady(outputTracks)) {
4236        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4237    } else {
4238        memset(mMixBuffer, 0, mixBufferSize);
4239    }
4240    sleepTime = 0;
4241    writeFrames = mNormalFrameCount;
4242    mCurrentWriteLength = mixBufferSize;
4243    standbyTime = systemTime() + standbyDelay;
4244}
4245
4246void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4247{
4248    if (sleepTime == 0) {
4249        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4250            sleepTime = activeSleepTime;
4251        } else {
4252            sleepTime = idleSleepTime;
4253        }
4254    } else if (mBytesWritten != 0) {
4255        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4256            writeFrames = mNormalFrameCount;
4257            memset(mMixBuffer, 0, mixBufferSize);
4258        } else {
4259            // flush remaining overflow buffers in output tracks
4260            writeFrames = 0;
4261        }
4262        sleepTime = 0;
4263    }
4264}
4265
4266ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4267{
4268    for (size_t i = 0; i < outputTracks.size(); i++) {
4269        outputTracks[i]->write(mMixBuffer, writeFrames);
4270    }
4271    mStandby = false;
4272    return (ssize_t)mixBufferSize;
4273}
4274
4275void AudioFlinger::DuplicatingThread::threadLoop_standby()
4276{
4277    // DuplicatingThread implements standby by stopping all tracks
4278    for (size_t i = 0; i < outputTracks.size(); i++) {
4279        outputTracks[i]->stop();
4280    }
4281}
4282
4283void AudioFlinger::DuplicatingThread::saveOutputTracks()
4284{
4285    outputTracks = mOutputTracks;
4286}
4287
4288void AudioFlinger::DuplicatingThread::clearOutputTracks()
4289{
4290    outputTracks.clear();
4291}
4292
4293void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4294{
4295    Mutex::Autolock _l(mLock);
4296    // FIXME explain this formula
4297    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4298    OutputTrack *outputTrack = new OutputTrack(thread,
4299                                            this,
4300                                            mSampleRate,
4301                                            mFormat,
4302                                            mChannelMask,
4303                                            frameCount,
4304                                            IPCThreadState::self()->getCallingUid());
4305    if (outputTrack->cblk() != NULL) {
4306        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4307        mOutputTracks.add(outputTrack);
4308        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4309        updateWaitTime_l();
4310    }
4311}
4312
4313void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4314{
4315    Mutex::Autolock _l(mLock);
4316    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4317        if (mOutputTracks[i]->thread() == thread) {
4318            mOutputTracks[i]->destroy();
4319            mOutputTracks.removeAt(i);
4320            updateWaitTime_l();
4321            return;
4322        }
4323    }
4324    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4325}
4326
4327// caller must hold mLock
4328void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4329{
4330    mWaitTimeMs = UINT_MAX;
4331    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4332        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4333        if (strong != 0) {
4334            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4335            if (waitTimeMs < mWaitTimeMs) {
4336                mWaitTimeMs = waitTimeMs;
4337            }
4338        }
4339    }
4340}
4341
4342
4343bool AudioFlinger::DuplicatingThread::outputsReady(
4344        const SortedVector< sp<OutputTrack> > &outputTracks)
4345{
4346    for (size_t i = 0; i < outputTracks.size(); i++) {
4347        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4348        if (thread == 0) {
4349            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4350                    outputTracks[i].get());
4351            return false;
4352        }
4353        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4354        // see note at standby() declaration
4355        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4356            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4357                    thread.get());
4358            return false;
4359        }
4360    }
4361    return true;
4362}
4363
4364uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4365{
4366    return (mWaitTimeMs * 1000) / 2;
4367}
4368
4369void AudioFlinger::DuplicatingThread::cacheParameters_l()
4370{
4371    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4372    updateWaitTime_l();
4373
4374    MixerThread::cacheParameters_l();
4375}
4376
4377// ----------------------------------------------------------------------------
4378//      Record
4379// ----------------------------------------------------------------------------
4380
4381AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4382                                         AudioStreamIn *input,
4383                                         uint32_t sampleRate,
4384                                         audio_channel_mask_t channelMask,
4385                                         audio_io_handle_t id,
4386                                         audio_devices_t outDevice,
4387                                         audio_devices_t inDevice
4388#ifdef TEE_SINK
4389                                         , const sp<NBAIO_Sink>& teeSink
4390#endif
4391                                         ) :
4392    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4393    mInput(input), mActiveTracksGen(0), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
4394    // mRsmpInFrames, mRsmpInFramesP2, mRsmpInUnrel, mRsmpInFront, and mRsmpInRear
4395    //      are set by readInputParameters()
4396    // mRsmpInIndex LEGACY
4397    mReqChannelCount(popcount(channelMask)),
4398    mReqSampleRate(sampleRate)
4399    // mBytesRead is only meaningful while active, and so is cleared in start()
4400    // (but might be better to also clear here for dump?)
4401#ifdef TEE_SINK
4402    , mTeeSink(teeSink)
4403#endif
4404{
4405    snprintf(mName, kNameLength, "AudioIn_%X", id);
4406    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
4407
4408    readInputParameters();
4409}
4410
4411
4412AudioFlinger::RecordThread::~RecordThread()
4413{
4414    mAudioFlinger->unregisterWriter(mNBLogWriter);
4415    delete[] mRsmpInBuffer;
4416    delete mResampler;
4417    delete[] mRsmpOutBuffer;
4418}
4419
4420void AudioFlinger::RecordThread::onFirstRef()
4421{
4422    run(mName, PRIORITY_URGENT_AUDIO);
4423}
4424
4425bool AudioFlinger::RecordThread::threadLoop()
4426{
4427    nsecs_t lastWarning = 0;
4428
4429    inputStandBy();
4430
4431    // used to verify we've read at least once before evaluating how many bytes were read
4432    bool readOnce = false;
4433
4434    // used to request a deferred sleep, to be executed later while mutex is unlocked
4435    bool doSleep = false;
4436
4437reacquire_wakelock:
4438    sp<RecordTrack> activeTrack;
4439    int activeTracksGen;
4440    {
4441        Mutex::Autolock _l(mLock);
4442        size_t size = mActiveTracks.size();
4443        activeTracksGen = mActiveTracksGen;
4444        if (size > 0) {
4445            // FIXME an arbitrary choice
4446            activeTrack = mActiveTracks[0];
4447            acquireWakeLock_l(activeTrack->uid());
4448            if (size > 1) {
4449                SortedVector<int> tmp;
4450                for (size_t i = 0; i < size; i++) {
4451                    tmp.add(mActiveTracks[i]->uid());
4452                }
4453                updateWakeLockUids_l(tmp);
4454            }
4455        } else {
4456            acquireWakeLock_l(-1);
4457        }
4458    }
4459
4460    // start recording
4461    for (;;) {
4462        TrackBase::track_state activeTrackState;
4463        Vector< sp<EffectChain> > effectChains;
4464
4465        // sleep with mutex unlocked
4466        if (doSleep) {
4467            doSleep = false;
4468            usleep(kRecordThreadSleepUs);
4469        }
4470
4471        { // scope for mLock
4472            Mutex::Autolock _l(mLock);
4473            if (exitPending()) {
4474                break;
4475            }
4476            processConfigEvents_l();
4477            // return value 'reconfig' is currently unused
4478            bool reconfig = checkForNewParameters_l();
4479
4480            // if no active track(s), then standby and release wakelock
4481            size_t size = mActiveTracks.size();
4482            if (size == 0) {
4483                standbyIfNotAlreadyInStandby();
4484                // exitPending() can't become true here
4485                releaseWakeLock_l();
4486                ALOGV("RecordThread: loop stopping");
4487                // go to sleep
4488                mWaitWorkCV.wait(mLock);
4489                ALOGV("RecordThread: loop starting");
4490                goto reacquire_wakelock;
4491            }
4492
4493            if (mActiveTracksGen != activeTracksGen) {
4494                activeTracksGen = mActiveTracksGen;
4495                SortedVector<int> tmp;
4496                for (size_t i = 0; i < size; i++) {
4497                    tmp.add(mActiveTracks[i]->uid());
4498                }
4499                updateWakeLockUids_l(tmp);
4500                // FIXME an arbitrary choice
4501                activeTrack = mActiveTracks[0];
4502            }
4503
4504            if (activeTrack->isTerminated()) {
4505                removeTrack_l(activeTrack);
4506                mActiveTracks.remove(activeTrack);
4507                mActiveTracksGen++;
4508                continue;
4509            }
4510
4511            activeTrackState = activeTrack->mState;
4512            switch (activeTrackState) {
4513            case TrackBase::PAUSING:
4514                standbyIfNotAlreadyInStandby();
4515                mActiveTracks.remove(activeTrack);
4516                mActiveTracksGen++;
4517                mStartStopCond.broadcast();
4518                doSleep = true;
4519                continue;
4520
4521            case TrackBase::RESUMING:
4522                mStandby = false;
4523                if (mReqChannelCount != activeTrack->channelCount()) {
4524                    mActiveTracks.remove(activeTrack);
4525                    mActiveTracksGen++;
4526                    mStartStopCond.broadcast();
4527                    continue;
4528                }
4529                if (readOnce) {
4530                    mStartStopCond.broadcast();
4531                    // record start succeeds only if first read from audio input succeeds
4532                    if (mBytesRead < 0) {
4533                        mActiveTracks.remove(activeTrack);
4534                        mActiveTracksGen++;
4535                        continue;
4536                    }
4537                    activeTrack->mState = TrackBase::ACTIVE;
4538                }
4539                break;
4540
4541            case TrackBase::ACTIVE:
4542                break;
4543
4544            case TrackBase::IDLE:
4545                doSleep = true;
4546                continue;
4547
4548            default:
4549                LOG_FATAL("Unexpected activeTrackState %d", activeTrackState);
4550            }
4551
4552            lockEffectChains_l(effectChains);
4553        }
4554
4555        // thread mutex is now unlocked, mActiveTracks unknown, activeTrack != 0, kept, immutable
4556        // activeTrack->mState unknown, activeTrackState immutable and is ACTIVE or RESUMING
4557
4558        for (size_t i = 0; i < effectChains.size(); i ++) {
4559            // thread mutex is not locked, but effect chain is locked
4560            effectChains[i]->process_l();
4561        }
4562
4563        AudioBufferProvider::Buffer buffer;
4564        buffer.frameCount = mFrameCount;
4565        status_t status = activeTrack->getNextBuffer(&buffer);
4566        if (status == NO_ERROR) {
4567            readOnce = true;
4568            size_t framesOut = buffer.frameCount;
4569            if (mResampler == NULL) {
4570                // no resampling
4571                while (framesOut) {
4572                    size_t framesIn = mFrameCount - mRsmpInIndex;
4573                    if (framesIn > 0) {
4574                        int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
4575                        int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
4576                                activeTrack->mFrameSize;
4577                        if (framesIn > framesOut) {
4578                            framesIn = framesOut;
4579                        }
4580                        mRsmpInIndex += framesIn;
4581                        framesOut -= framesIn;
4582                        if (mChannelCount == mReqChannelCount) {
4583                            memcpy(dst, src, framesIn * mFrameSize);
4584                        } else {
4585                            if (mChannelCount == 1) {
4586                                upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
4587                                        (int16_t *)src, framesIn);
4588                            } else {
4589                                downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
4590                                        (int16_t *)src, framesIn);
4591                            }
4592                        }
4593                    }
4594                    if (framesOut > 0 && mFrameCount == mRsmpInIndex) {
4595                        void *readInto;
4596                        if (framesOut == mFrameCount && mChannelCount == mReqChannelCount) {
4597                            readInto = buffer.raw;
4598                            framesOut = 0;
4599                        } else {
4600                            readInto = mRsmpInBuffer;
4601                            mRsmpInIndex = 0;
4602                        }
4603                        mBytesRead = mInput->stream->read(mInput->stream, readInto,
4604                                mBufferSize);
4605                        if (mBytesRead <= 0) {
4606                            // TODO: verify that it's benign to use a stale track state
4607                            if ((mBytesRead < 0) && (activeTrackState == TrackBase::ACTIVE))
4608                            {
4609                                ALOGE("Error reading audio input");
4610                                // Force input into standby so that it tries to
4611                                // recover at next read attempt
4612                                inputStandBy();
4613                                doSleep = true;
4614                            }
4615                            mRsmpInIndex = mFrameCount;
4616                            framesOut = 0;
4617                            buffer.frameCount = 0;
4618                        }
4619#ifdef TEE_SINK
4620                        else if (mTeeSink != 0) {
4621                            (void) mTeeSink->write(readInto,
4622                                    mBytesRead >> Format_frameBitShift(mTeeSink->format()));
4623                        }
4624#endif
4625                    }
4626                }
4627            } else {
4628                // resampling
4629
4630                // avoid busy-waiting if client doesn't keep up
4631                bool madeProgress = false;
4632
4633                // keep mRsmpInBuffer full so resampler always has sufficient input
4634                for (;;) {
4635                    int32_t rear = mRsmpInRear;
4636                    ssize_t filled = rear - mRsmpInFront;
4637                    ALOG_ASSERT(0 <= filled && (size_t) filled <= mRsmpInFramesP2);
4638                    // exit once there is enough data in buffer for resampler
4639                    if ((size_t) filled >= mRsmpInFrames) {
4640                        break;
4641                    }
4642                    size_t avail = mRsmpInFramesP2 - filled;
4643                    // Only try to read full HAL buffers.
4644                    // But if the HAL read returns a partial buffer, use it.
4645                    if (avail < mFrameCount) {
4646                        ALOGE("insufficient space to read: avail %d < mFrameCount %d",
4647                                avail, mFrameCount);
4648                        break;
4649                    }
4650                    // If 'avail' is non-contiguous, first read past the nominal end of buffer, then
4651                    // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
4652                    rear &= mRsmpInFramesP2 - 1;
4653                    mBytesRead = mInput->stream->read(mInput->stream,
4654                            &mRsmpInBuffer[rear * mChannelCount], mBufferSize);
4655                    if (mBytesRead <= 0) {
4656                        ALOGE("read failed: mBytesRead=%d < %u", mBytesRead, mBufferSize);
4657                        break;
4658                    }
4659                    ALOG_ASSERT((size_t) mBytesRead <= mBufferSize);
4660                    size_t framesRead = mBytesRead / mFrameSize;
4661                    ALOG_ASSERT(framesRead > 0);
4662                    madeProgress = true;
4663                    // If 'avail' was non-contiguous, we now correct for reading past end of buffer.
4664                    size_t part1 = mRsmpInFramesP2 - rear;
4665                    if (framesRead > part1) {
4666                        memcpy(mRsmpInBuffer, &mRsmpInBuffer[mRsmpInFramesP2 * mChannelCount],
4667                                (framesRead - part1) * mFrameSize);
4668                    }
4669                    mRsmpInRear += framesRead;
4670                }
4671
4672                if (!madeProgress) {
4673                    ALOGV("Did not make progress");
4674                    usleep(((mFrameCount * 1000) / mSampleRate) * 1000);
4675                }
4676
4677                // resampler accumulates, but we only have one source track
4678                memset(mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
4679                mResampler->resample(mRsmpOutBuffer, framesOut,
4680                        this /* AudioBufferProvider* */);
4681                // ditherAndClamp() works as long as all buffers returned by
4682                // activeTrack->getNextBuffer() are 32 bit aligned which should be always true.
4683                if (mReqChannelCount == 1) {
4684                    // temporarily type pun mRsmpOutBuffer from Q19.12 to int16_t
4685                    ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
4686                    // the resampler always outputs stereo samples:
4687                    // do post stereo to mono conversion
4688                    downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
4689                            framesOut);
4690                } else {
4691                    ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
4692                }
4693                // now done with mRsmpOutBuffer
4694
4695            }
4696            if (mFramestoDrop == 0) {
4697                activeTrack->releaseBuffer(&buffer);
4698            } else {
4699                if (mFramestoDrop > 0) {
4700                    mFramestoDrop -= buffer.frameCount;
4701                    if (mFramestoDrop <= 0) {
4702                        clearSyncStartEvent();
4703                    }
4704                } else {
4705                    mFramestoDrop += buffer.frameCount;
4706                    if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
4707                            mSyncStartEvent->isCancelled()) {
4708                        ALOGW("Synced record %s, session %d, trigger session %d",
4709                              (mFramestoDrop >= 0) ? "timed out" : "cancelled",
4710                              activeTrack->sessionId(),
4711                              (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
4712                        clearSyncStartEvent();
4713                    }
4714                }
4715            }
4716            activeTrack->clearOverflow();
4717        }
4718        // client isn't retrieving buffers fast enough
4719        else {
4720            if (!activeTrack->setOverflow()) {
4721                nsecs_t now = systemTime();
4722                if ((now - lastWarning) > kWarningThrottleNs) {
4723                    ALOGW("RecordThread: buffer overflow");
4724                    lastWarning = now;
4725                }
4726            }
4727            // Release the processor for a while before asking for a new buffer.
4728            // This will give the application more chance to read from the buffer and
4729            // clear the overflow.
4730            doSleep = true;
4731        }
4732
4733        // enable changes in effect chain
4734        unlockEffectChains(effectChains);
4735        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
4736    }
4737
4738    standbyIfNotAlreadyInStandby();
4739
4740    {
4741        Mutex::Autolock _l(mLock);
4742        for (size_t i = 0; i < mTracks.size(); i++) {
4743            sp<RecordTrack> track = mTracks[i];
4744            track->invalidate();
4745        }
4746        mActiveTracks.clear();
4747        mActiveTracksGen++;
4748        mStartStopCond.broadcast();
4749    }
4750
4751    releaseWakeLock();
4752
4753    ALOGV("RecordThread %p exiting", this);
4754    return false;
4755}
4756
4757void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
4758{
4759    if (!mStandby) {
4760        inputStandBy();
4761        mStandby = true;
4762    }
4763}
4764
4765void AudioFlinger::RecordThread::inputStandBy()
4766{
4767    mInput->stream->common.standby(&mInput->stream->common);
4768}
4769
4770sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
4771        const sp<AudioFlinger::Client>& client,
4772        uint32_t sampleRate,
4773        audio_format_t format,
4774        audio_channel_mask_t channelMask,
4775        size_t frameCount,
4776        int sessionId,
4777        int uid,
4778        IAudioFlinger::track_flags_t *flags,
4779        pid_t tid,
4780        status_t *status)
4781{
4782    sp<RecordTrack> track;
4783    status_t lStatus;
4784
4785    lStatus = initCheck();
4786    if (lStatus != NO_ERROR) {
4787        ALOGE("createRecordTrack_l() audio driver not initialized");
4788        goto Exit;
4789    }
4790    // client expresses a preference for FAST, but we get the final say
4791    if (*flags & IAudioFlinger::TRACK_FAST) {
4792      if (
4793            // use case: callback handler and frame count is default or at least as large as HAL
4794            (
4795                (tid != -1) &&
4796                ((frameCount == 0) ||
4797                (frameCount >= mFrameCount))
4798            ) &&
4799            // FIXME when record supports non-PCM data, also check for audio_is_linear_pcm(format)
4800            // mono or stereo
4801            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
4802              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
4803            // hardware sample rate
4804            (sampleRate == mSampleRate) &&
4805            // record thread has an associated fast recorder
4806            hasFastRecorder()
4807            // FIXME test that RecordThread for this fast track has a capable output HAL
4808            // FIXME add a permission test also?
4809        ) {
4810        // if frameCount not specified, then it defaults to fast recorder (HAL) frame count
4811        if (frameCount == 0) {
4812            frameCount = mFrameCount * kFastTrackMultiplier;
4813        }
4814        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
4815                frameCount, mFrameCount);
4816      } else {
4817        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%d "
4818                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
4819                "hasFastRecorder=%d tid=%d",
4820                frameCount, mFrameCount, format,
4821                audio_is_linear_pcm(format),
4822                channelMask, sampleRate, mSampleRate, hasFastRecorder(), tid);
4823        *flags &= ~IAudioFlinger::TRACK_FAST;
4824        // For compatibility with AudioRecord calculation, buffer depth is forced
4825        // to be at least 2 x the record thread frame count and cover audio hardware latency.
4826        // This is probably too conservative, but legacy application code may depend on it.
4827        // If you change this calculation, also review the start threshold which is related.
4828        uint32_t latencyMs = 50; // FIXME mInput->stream->get_latency(mInput->stream);
4829        size_t mNormalFrameCount = 2048; // FIXME
4830        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
4831        if (minBufCount < 2) {
4832            minBufCount = 2;
4833        }
4834        size_t minFrameCount = mNormalFrameCount * minBufCount;
4835        if (frameCount < minFrameCount) {
4836            frameCount = minFrameCount;
4837        }
4838      }
4839    }
4840
4841    // FIXME use flags and tid similar to createTrack_l()
4842
4843    { // scope for mLock
4844        Mutex::Autolock _l(mLock);
4845
4846        track = new RecordTrack(this, client, sampleRate,
4847                      format, channelMask, frameCount, sessionId, uid);
4848
4849        lStatus = track->initCheck();
4850        if (lStatus != NO_ERROR) {
4851            ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
4852            track.clear();
4853            goto Exit;
4854        }
4855        mTracks.add(track);
4856
4857        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
4858        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4859                        mAudioFlinger->btNrecIsOff();
4860        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
4861        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
4862
4863        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
4864            pid_t callingPid = IPCThreadState::self()->getCallingPid();
4865            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
4866            // so ask activity manager to do this on our behalf
4867            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
4868        }
4869    }
4870    lStatus = NO_ERROR;
4871
4872Exit:
4873    *status = lStatus;
4874    return track;
4875}
4876
4877status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
4878                                           AudioSystem::sync_event_t event,
4879                                           int triggerSession)
4880{
4881    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
4882    sp<ThreadBase> strongMe = this;
4883    status_t status = NO_ERROR;
4884
4885    if (event == AudioSystem::SYNC_EVENT_NONE) {
4886        clearSyncStartEvent();
4887    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
4888        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
4889                                       triggerSession,
4890                                       recordTrack->sessionId(),
4891                                       syncStartEventCallback,
4892                                       this);
4893        // Sync event can be cancelled by the trigger session if the track is not in a
4894        // compatible state in which case we start record immediately
4895        if (mSyncStartEvent->isCancelled()) {
4896            clearSyncStartEvent();
4897        } else {
4898            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
4899            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
4900        }
4901    }
4902
4903    {
4904        // This section is a rendezvous between binder thread executing start() and RecordThread
4905        AutoMutex lock(mLock);
4906        if (mActiveTracks.size() > 0) {
4907            // FIXME does not work for multiple active tracks
4908            if (mActiveTracks.indexOf(recordTrack) != 0) {
4909                status = -EBUSY;
4910            } else if (recordTrack->mState == TrackBase::PAUSING) {
4911                recordTrack->mState = TrackBase::ACTIVE;
4912            }
4913            return status;
4914        }
4915
4916        // FIXME why? already set in constructor, 'STARTING_1' would be more accurate
4917        recordTrack->mState = TrackBase::IDLE;
4918        mActiveTracks.add(recordTrack);
4919        mActiveTracksGen++;
4920        mLock.unlock();
4921        status_t status = AudioSystem::startInput(mId);
4922        mLock.lock();
4923        // FIXME should verify that mActiveTrack is still == recordTrack
4924        if (status != NO_ERROR) {
4925            mActiveTracks.remove(recordTrack);
4926            mActiveTracksGen++;
4927            clearSyncStartEvent();
4928            return status;
4929        }
4930        // FIXME LEGACY
4931        mRsmpInIndex = mFrameCount;
4932        mRsmpInFront = 0;
4933        mRsmpInRear = 0;
4934        mRsmpInUnrel = 0;
4935        mBytesRead = 0;
4936        if (mResampler != NULL) {
4937            mResampler->reset();
4938        }
4939        // FIXME hijacking a playback track state name which was intended for start after pause;
4940        //       here 'STARTING_2' would be more accurate
4941        recordTrack->mState = TrackBase::RESUMING;
4942        // signal thread to start
4943        ALOGV("Signal record thread");
4944        mWaitWorkCV.broadcast();
4945        // do not wait for mStartStopCond if exiting
4946        if (exitPending()) {
4947            mActiveTracks.remove(recordTrack);
4948            mActiveTracksGen++;
4949            status = INVALID_OPERATION;
4950            goto startError;
4951        }
4952        // FIXME incorrect usage of wait: no explicit predicate or loop
4953        mStartStopCond.wait(mLock);
4954        if (mActiveTracks.indexOf(recordTrack) < 0) {
4955            ALOGV("Record failed to start");
4956            status = BAD_VALUE;
4957            goto startError;
4958        }
4959        ALOGV("Record started OK");
4960        return status;
4961    }
4962
4963startError:
4964    AudioSystem::stopInput(mId);
4965    clearSyncStartEvent();
4966    return status;
4967}
4968
4969void AudioFlinger::RecordThread::clearSyncStartEvent()
4970{
4971    if (mSyncStartEvent != 0) {
4972        mSyncStartEvent->cancel();
4973    }
4974    mSyncStartEvent.clear();
4975    mFramestoDrop = 0;
4976}
4977
4978void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
4979{
4980    sp<SyncEvent> strongEvent = event.promote();
4981
4982    if (strongEvent != 0) {
4983        RecordThread *me = (RecordThread *)strongEvent->cookie();
4984        me->handleSyncStartEvent(strongEvent);
4985    }
4986}
4987
4988void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
4989{
4990    if (event == mSyncStartEvent) {
4991        // TODO: use actual buffer filling status instead of 2 buffers when info is available
4992        // from audio HAL
4993        mFramestoDrop = mFrameCount * 2;
4994    }
4995}
4996
4997bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
4998    ALOGV("RecordThread::stop");
4999    AutoMutex _l(mLock);
5000    if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) {
5001        return false;
5002    }
5003    // note that threadLoop may still be processing the track at this point [without lock]
5004    recordTrack->mState = TrackBase::PAUSING;
5005    // do not wait for mStartStopCond if exiting
5006    if (exitPending()) {
5007        return true;
5008    }
5009    // FIXME incorrect usage of wait: no explicit predicate or loop
5010    mStartStopCond.wait(mLock);
5011    // if we have been restarted, recordTrack is in mActiveTracks here
5012    if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) {
5013        ALOGV("Record stopped OK");
5014        return true;
5015    }
5016    return false;
5017}
5018
5019bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
5020{
5021    return false;
5022}
5023
5024status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
5025{
5026#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
5027    if (!isValidSyncEvent(event)) {
5028        return BAD_VALUE;
5029    }
5030
5031    int eventSession = event->triggerSession();
5032    status_t ret = NAME_NOT_FOUND;
5033
5034    Mutex::Autolock _l(mLock);
5035
5036    for (size_t i = 0; i < mTracks.size(); i++) {
5037        sp<RecordTrack> track = mTracks[i];
5038        if (eventSession == track->sessionId()) {
5039            (void) track->setSyncEvent(event);
5040            ret = NO_ERROR;
5041        }
5042    }
5043    return ret;
5044#else
5045    return BAD_VALUE;
5046#endif
5047}
5048
5049// destroyTrack_l() must be called with ThreadBase::mLock held
5050void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
5051{
5052    track->terminate();
5053    track->mState = TrackBase::STOPPED;
5054    // active tracks are removed by threadLoop()
5055    if (mActiveTracks.indexOf(track) < 0) {
5056        removeTrack_l(track);
5057    }
5058}
5059
5060void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
5061{
5062    mTracks.remove(track);
5063    // need anything related to effects here?
5064}
5065
5066void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
5067{
5068    dumpInternals(fd, args);
5069    dumpTracks(fd, args);
5070    dumpEffectChains(fd, args);
5071}
5072
5073void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
5074{
5075    const size_t SIZE = 256;
5076    char buffer[SIZE];
5077    String8 result;
5078
5079    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
5080    result.append(buffer);
5081
5082    if (mActiveTracks.size() > 0) {
5083        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
5084        result.append(buffer);
5085        snprintf(buffer, SIZE, "Buffer size: %u bytes\n", mBufferSize);
5086        result.append(buffer);
5087        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
5088        result.append(buffer);
5089        snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
5090        result.append(buffer);
5091        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
5092        result.append(buffer);
5093    } else {
5094        result.append("No active record client\n");
5095    }
5096
5097    write(fd, result.string(), result.size());
5098
5099    dumpBase(fd, args);
5100}
5101
5102void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
5103{
5104    const size_t SIZE = 256;
5105    char buffer[SIZE];
5106    String8 result;
5107
5108    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
5109    result.append(buffer);
5110    RecordTrack::appendDumpHeader(result);
5111    for (size_t i = 0; i < mTracks.size(); ++i) {
5112        sp<RecordTrack> track = mTracks[i];
5113        if (track != 0) {
5114            track->dump(buffer, SIZE);
5115            result.append(buffer);
5116        }
5117    }
5118
5119    size_t size = mActiveTracks.size();
5120    if (size > 0) {
5121        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
5122        result.append(buffer);
5123        RecordTrack::appendDumpHeader(result);
5124        for (size_t i = 0; i < size; ++i) {
5125            sp<RecordTrack> track = mActiveTracks[i];
5126            track->dump(buffer, SIZE);
5127            result.append(buffer);
5128        }
5129
5130    }
5131    write(fd, result.string(), result.size());
5132}
5133
5134// AudioBufferProvider interface
5135status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
5136{
5137    int32_t rear = mRsmpInRear;
5138    int32_t front = mRsmpInFront;
5139    ssize_t filled = rear - front;
5140    ALOG_ASSERT(0 <= filled && (size_t) filled <= mRsmpInFramesP2);
5141    // 'filled' may be non-contiguous, so return only the first contiguous chunk
5142    front &= mRsmpInFramesP2 - 1;
5143    size_t part1 = mRsmpInFramesP2 - front;
5144    if (part1 > (size_t) filled) {
5145        part1 = filled;
5146    }
5147    size_t ask = buffer->frameCount;
5148    ALOG_ASSERT(ask > 0);
5149    if (part1 > ask) {
5150        part1 = ask;
5151    }
5152    if (part1 == 0) {
5153        // Higher-level should keep mRsmpInBuffer full, and not call resampler if empty
5154        ALOGE("RecordThread::getNextBuffer() starved");
5155        buffer->raw = NULL;
5156        buffer->frameCount = 0;
5157        mRsmpInUnrel = 0;
5158        return NOT_ENOUGH_DATA;
5159    }
5160
5161    buffer->raw = mRsmpInBuffer + front * mChannelCount;
5162    buffer->frameCount = part1;
5163    mRsmpInUnrel = part1;
5164    return NO_ERROR;
5165}
5166
5167// AudioBufferProvider interface
5168void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
5169{
5170    size_t stepCount = buffer->frameCount;
5171    if (stepCount == 0) {
5172        return;
5173    }
5174    ALOG_ASSERT(stepCount <= mRsmpInUnrel);
5175    mRsmpInUnrel -= stepCount;
5176    mRsmpInFront += stepCount;
5177    buffer->raw = NULL;
5178    buffer->frameCount = 0;
5179}
5180
5181bool AudioFlinger::RecordThread::checkForNewParameters_l()
5182{
5183    bool reconfig = false;
5184
5185    while (!mNewParameters.isEmpty()) {
5186        status_t status = NO_ERROR;
5187        String8 keyValuePair = mNewParameters[0];
5188        AudioParameter param = AudioParameter(keyValuePair);
5189        int value;
5190        audio_format_t reqFormat = mFormat;
5191        uint32_t reqSamplingRate = mReqSampleRate;
5192        audio_channel_mask_t reqChannelMask = audio_channel_in_mask_from_count(mReqChannelCount);
5193
5194        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
5195            reqSamplingRate = value;
5196            reconfig = true;
5197        }
5198        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
5199            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
5200                status = BAD_VALUE;
5201            } else {
5202                reqFormat = (audio_format_t) value;
5203                reconfig = true;
5204            }
5205        }
5206        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
5207            audio_channel_mask_t mask = (audio_channel_mask_t) value;
5208            if (mask != AUDIO_CHANNEL_IN_MONO && mask != AUDIO_CHANNEL_IN_STEREO) {
5209                status = BAD_VALUE;
5210            } else {
5211                reqChannelMask = mask;
5212                reconfig = true;
5213            }
5214        }
5215        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
5216            // do not accept frame count changes if tracks are open as the track buffer
5217            // size depends on frame count and correct behavior would not be guaranteed
5218            // if frame count is changed after track creation
5219            if (mActiveTracks.size() > 0) {
5220                status = INVALID_OPERATION;
5221            } else {
5222                reconfig = true;
5223            }
5224        }
5225        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
5226            // forward device change to effects that have requested to be
5227            // aware of attached audio device.
5228            for (size_t i = 0; i < mEffectChains.size(); i++) {
5229                mEffectChains[i]->setDevice_l(value);
5230            }
5231
5232            // store input device and output device but do not forward output device to audio HAL.
5233            // Note that status is ignored by the caller for output device
5234            // (see AudioFlinger::setParameters()
5235            if (audio_is_output_devices(value)) {
5236                mOutDevice = value;
5237                status = BAD_VALUE;
5238            } else {
5239                mInDevice = value;
5240                // disable AEC and NS if the device is a BT SCO headset supporting those
5241                // pre processings
5242                if (mTracks.size() > 0) {
5243                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5244                                        mAudioFlinger->btNrecIsOff();
5245                    for (size_t i = 0; i < mTracks.size(); i++) {
5246                        sp<RecordTrack> track = mTracks[i];
5247                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
5248                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
5249                    }
5250                }
5251            }
5252        }
5253        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
5254                mAudioSource != (audio_source_t)value) {
5255            // forward device change to effects that have requested to be
5256            // aware of attached audio device.
5257            for (size_t i = 0; i < mEffectChains.size(); i++) {
5258                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
5259            }
5260            mAudioSource = (audio_source_t)value;
5261        }
5262
5263        if (status == NO_ERROR) {
5264            status = mInput->stream->common.set_parameters(&mInput->stream->common,
5265                    keyValuePair.string());
5266            if (status == INVALID_OPERATION) {
5267                inputStandBy();
5268                status = mInput->stream->common.set_parameters(&mInput->stream->common,
5269                        keyValuePair.string());
5270            }
5271            if (reconfig) {
5272                if (status == BAD_VALUE &&
5273                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
5274                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
5275                    (mInput->stream->common.get_sample_rate(&mInput->stream->common)
5276                            <= (2 * reqSamplingRate)) &&
5277                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
5278                            <= FCC_2 &&
5279                    (reqChannelMask == AUDIO_CHANNEL_IN_MONO ||
5280                            reqChannelMask == AUDIO_CHANNEL_IN_STEREO)) {
5281                    status = NO_ERROR;
5282                }
5283                if (status == NO_ERROR) {
5284                    readInputParameters();
5285                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
5286                }
5287            }
5288        }
5289
5290        mNewParameters.removeAt(0);
5291
5292        mParamStatus = status;
5293        mParamCond.signal();
5294        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
5295        // already timed out waiting for the status and will never signal the condition.
5296        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
5297    }
5298    return reconfig;
5299}
5300
5301String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
5302{
5303    Mutex::Autolock _l(mLock);
5304    if (initCheck() != NO_ERROR) {
5305        return String8();
5306    }
5307
5308    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
5309    const String8 out_s8(s);
5310    free(s);
5311    return out_s8;
5312}
5313
5314void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
5315    AudioSystem::OutputDescriptor desc;
5316    const void *param2 = NULL;
5317
5318    switch (event) {
5319    case AudioSystem::INPUT_OPENED:
5320    case AudioSystem::INPUT_CONFIG_CHANGED:
5321        desc.channelMask = mChannelMask;
5322        desc.samplingRate = mSampleRate;
5323        desc.format = mFormat;
5324        desc.frameCount = mFrameCount;
5325        desc.latency = 0;
5326        param2 = &desc;
5327        break;
5328
5329    case AudioSystem::INPUT_CLOSED:
5330    default:
5331        break;
5332    }
5333    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
5334}
5335
5336void AudioFlinger::RecordThread::readInputParameters()
5337{
5338    delete[] mRsmpInBuffer;
5339    // mRsmpInBuffer is always assigned a new[] below
5340    delete[] mRsmpOutBuffer;
5341    mRsmpOutBuffer = NULL;
5342    delete mResampler;
5343    mResampler = NULL;
5344
5345    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
5346    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
5347    mChannelCount = popcount(mChannelMask);
5348    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
5349    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
5350        ALOGE("HAL format %d not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
5351    }
5352    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
5353    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
5354    mFrameCount = mBufferSize / mFrameSize;
5355    // With 3 HAL buffers, we can guarantee ability to down-sample the input by ratio of 2:1 to
5356    // 1 full output buffer, regardless of the alignment of the available input.
5357    mRsmpInFrames = mFrameCount * 3;
5358    mRsmpInFramesP2 = roundup(mRsmpInFrames);
5359    // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
5360    mRsmpInBuffer = new int16_t[(mRsmpInFramesP2 + mFrameCount - 1) * mChannelCount];
5361    mRsmpInFront = 0;
5362    mRsmpInRear = 0;
5363    mRsmpInUnrel = 0;
5364
5365    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2) {
5366        mResampler = AudioResampler::create(16, (int) mChannelCount, mReqSampleRate);
5367        mResampler->setSampleRate(mSampleRate);
5368        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
5369        // resampler always outputs stereo
5370        mRsmpOutBuffer = new int32_t[mFrameCount * FCC_2];
5371    }
5372    mRsmpInIndex = mFrameCount;
5373}
5374
5375unsigned int AudioFlinger::RecordThread::getInputFramesLost()
5376{
5377    Mutex::Autolock _l(mLock);
5378    if (initCheck() != NO_ERROR) {
5379        return 0;
5380    }
5381
5382    return mInput->stream->get_input_frames_lost(mInput->stream);
5383}
5384
5385uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
5386{
5387    Mutex::Autolock _l(mLock);
5388    uint32_t result = 0;
5389    if (getEffectChain_l(sessionId) != 0) {
5390        result = EFFECT_SESSION;
5391    }
5392
5393    for (size_t i = 0; i < mTracks.size(); ++i) {
5394        if (sessionId == mTracks[i]->sessionId()) {
5395            result |= TRACK_SESSION;
5396            break;
5397        }
5398    }
5399
5400    return result;
5401}
5402
5403KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
5404{
5405    KeyedVector<int, bool> ids;
5406    Mutex::Autolock _l(mLock);
5407    for (size_t j = 0; j < mTracks.size(); ++j) {
5408        sp<RecordThread::RecordTrack> track = mTracks[j];
5409        int sessionId = track->sessionId();
5410        if (ids.indexOfKey(sessionId) < 0) {
5411            ids.add(sessionId, true);
5412        }
5413    }
5414    return ids;
5415}
5416
5417AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
5418{
5419    Mutex::Autolock _l(mLock);
5420    AudioStreamIn *input = mInput;
5421    mInput = NULL;
5422    return input;
5423}
5424
5425// this method must always be called either with ThreadBase mLock held or inside the thread loop
5426audio_stream_t* AudioFlinger::RecordThread::stream() const
5427{
5428    if (mInput == NULL) {
5429        return NULL;
5430    }
5431    return &mInput->stream->common;
5432}
5433
5434status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
5435{
5436    // only one chain per input thread
5437    if (mEffectChains.size() != 0) {
5438        return INVALID_OPERATION;
5439    }
5440    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
5441
5442    chain->setInBuffer(NULL);
5443    chain->setOutBuffer(NULL);
5444
5445    checkSuspendOnAddEffectChain_l(chain);
5446
5447    mEffectChains.add(chain);
5448
5449    return NO_ERROR;
5450}
5451
5452size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
5453{
5454    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
5455    ALOGW_IF(mEffectChains.size() != 1,
5456            "removeEffectChain_l() %p invalid chain size %d on thread %p",
5457            chain.get(), mEffectChains.size(), this);
5458    if (mEffectChains.size() == 1) {
5459        mEffectChains.removeAt(0);
5460    }
5461    return 0;
5462}
5463
5464}; // namespace android
5465